The Mayhemic way of the Biolo by Meep
Still WIP
Introduction
Hello, I am Meep, and I've been playing MuhRO for months now. I started as a Biolo and still am one. I'm not very good at anything math-related, so if you have any questions about math, I'm not the guy for that—lmao. I'm making this guide to help beginners navigate from the early game to the endgame. This guide will not cover all gear options, especially those I deem wasteful, as acquiring such gear wouldn’t significantly improve farming efficiency in the areas I'll be mentioning. This guide focuses on Biolo, starting with the Mayhemic Thorns build. I may add more builds in the future (or when Time Gap comes).
Why play Biolo?
Play what ever you think is fun. You may or may not like Biolo gameplay so I would list down some pros and cons
So why play Biolo?
- As a Merchant class, Biolo grants us many quality-of-life skills
Enlarge Weight Limit (More on this in the Skills section). - Has free Guyak from Cart Boost and a massive weight capacity, making farming easier and more efficient.
- Can create potions and food that provide stat buffs.
- Generally easy to gear, and its equipment can be shared with other crit-build jobs.
- It is a good farmer, even in the latest dungeons.
- Has a homunculus that provides buffs and helps with tanking.
So why not play Biolo?
- The damage of Biolo cannot compete with other magic-class jobs or other physical-class jobs in the late game.
- Some skills require a consumable to be used.
- Not magic
Skills
Stats and Traits
Leveling
(Credit spikes leveling here from lvl 1 to 200)
Gear Progression
why are you here its still WIP >_>
Beginner
stuff
Gears(Table This)
Where to Farm(Table This)
Early Game
stuff
Gears (Table This)
Newbie Friendly Farming (Table This)
Mid Game
Gears
Mid Game Farming (Table This)
Late Game
stuff
Gears(Table This)
Late Game Farming(Table This)