18 Direction of Prayer

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Temporal Tina is an NPC who sells Episode Clear Tickets. She is located in Prontera (prontera 140, 174) and the Main Office (main_office 94, 59).

(prontera 140, 174) (main_office 94, 59)

Episode Clear Tickets

An Episode Clear Ticket is a consumable item that allows you to skip the main quest of an episode. By using it, you will gain instant access to all NPCs, dungeons, and equipment shops that would normally require you to complete the episode or fulfill certain quests to unlock.

Please note that by using an Episode Clear Ticket, you will miss out on quest rewards such as EXP, Zeny, reputation, and items.

Some Episode Clear Tickets have prerequisites. If it's your first character on the server, you will still have to progress from Episode 17.2 to the last episode normally.

Check the table below to see the requirements and prices for each ticket.

Episode Clear Tickets
Episode Ticket Zeny Costs Prerequisites
1000284.png Episode 14 Clear Ticket (1000284) 1,000,000 None
1000286.png Episode 15 Clear Ticket (1000286) 1,000,000 None
1000282.png Episode 16 Clear Ticket (1000282) 1,000,000 None
1000285.png Episode 17.1 Clear Ticket (1000285) 2,000,000 None
1000287.png Episode 17.2 Clear Ticket (1000287) 4,000,000 The current character has cleared Episode 17.1
1000288.png Episode 18 Clear Ticket (1000288) 9,000,000 The current character has cleared Episode 17.2 AND one character in the master account has cleared Episode 18
1000988.png Episode 19 Clear Ticket (1000988) 12,000,000 The current character has cleared Episode 18 AND one character in the master account has cleared Episode 19 and the side quests "Purification Saint" and "Frozen Sea"
1001214.png Episode 20 Clear Ticket (1001214) 16,000,000 The current character has cleared Episode 19 AND one character in the master account has cleared Episode 20

Episode 18: Direction of Prayer

Nachdem es Ihnen gelungen ist, die Macht der Illusion in Varmundts Villa zu analysieren, führt Sie Ihre Reise zurück in die Hauptstadt von Arunafeltz, um eine gesellschaftliche Spaltung unter der Bevölkerung aufzudecken. Rachel wurde von den Missionaren gegründet, die einwanderten und die Göttin Freya predigten. Der Glaube konnte die Konflikte zwischen den Migranten und den Einheimischen jedoch nicht lösen.

Anforderungen

Hauptstory-Quest

Teil 1

  1. (ba_in01 26, 266) - Sprich mit Elly (Hinweis: Du musst möglicherweise zweimal mit Elly sprechen) in Varmundts Villa und erhalte ein 400127.png Mini Elly (400127) und ziehe es für die gesamte Quest an. Mit dieser Kopfbedeckung kannst du während deiner Ermittlungen in Rachel mit Elly kommunizieren, um die Präsenz von Illusionskräften zu überprüfen.
  2. (rachel 182, 176) - Sprich mit dem maskierten Mädchen in Rachel. Du und Elly werden einen Streit unter den Bürgern aufdecken. Immer mehr Menschen tauchen auf und protestieren für die Vereinigung von Arunafeltz, auch mit den Eingeborenen.
  3. (rachel 183, 170) - Sprich mit der Priesterin, die auftaucht, um die Menschen zu beruhigen. Sprich noch einmal mit ihr, die dich bittet, den Ursprung dieses Konflikts herauszufinden. Als Belohnung erhältst du 20x 1000405.png Amethyst Fragment (1000405) .
  4. (ra_temp 72, 54) - Sprich mit dem männlichen Priester Junok vor Rachels Tempel, um ihn nach den Auseinandersetzungen zu fragen, die du in der Stadt miterlebt hast. Er erklärt, dass es einen andauernden Konflikt zwischen den Einheimischen und den Migranten gibt. Wächter Gala erklärt die Situation, dass mehrere Versuche unternommen wurden, in Rachels Tempel einzubrechen. Ein anderer Wächter erscheint und informiert Junok, dass gerade weitere Eindringlinge aus dem Westen gesichtet wurden.
  5. (ra_temp 30, 142) - Folge Junok und den Wächtern, die die Eindringlinge gefangen genommen haben, und du hast bemerkt, dass es sich um Herzjäger handelte. Gala nimmt sie in Gewahrsam und bittet dich, dich in Rachels Tempel zu treffen, um Bericht zu erstatten. Belohnt mit 30x 1000405.png Amethyst Fragment (1000405) .
  6. (ra_temin 173, 40) - Sprich mit Wächter Dent, der erklärt, dass diese Eindringlinge immer schlimmer werden.
  7. (ra_temin 174, 38) - Sprich mit Marschall Neil, um seine Haltung zur Situation zu erfahren.
  8. (ra_temin 172, 36) - Sprich mit Priesterin Freya, die sagt, dass die Leute, die in letzter Zeit in den Tempel kommen, eher Kämpfe anzetteln als zu beten. Hohepriesterin Niren taucht auf, um ihre Bedenken bezüglich der Kämpfe im Göttlichen Tempel mitzuteilen. Sie bittet um ein Gespräch unter vier Augen.
  9. (ra_temin 213, 87) - Sprich heimlich mit Hohepriesterin Niren in der Nähe der Treppe. Sie erklärt, sie wisse, dass die Herzjäger hinter Ymirs Herzstück her seien, aber die Sicherheitsvorkehrungen seien angesichts des jüngsten Aufruhrs zwischen den Migranten und den Einheimischen zu dünn gesät.
  10. (ra_temin 174, 38) - Kehre zu Marshall Neil zurück, der sagt, sein Sohn Maram könne helfen.
  11. (rachel 137, 135) - Gehe zu einem Dorfbewohner in Rachel und frage ihn, ob er Maram gesehen habe, aber er ist keine Hilfe.
  12. (rachel 105, 134) - Sprich mit einem anderen Dorfbewohner, aber auch er ist keine Hilfe.
  13. (rachel 69, 117) - Sprechen Sie mit einem anderen Dorfbewohner, der sagt, er habe Maram zu einem Treffen nördlich von hier gehen sehen.
  14. (rachel 70, 147) - Sprechen Sie mit Maram. Er erklärt die Situation aus Rachels Vergangenheit, als Gläubige Freyas hierher migrierten und die Eingeborenen verdrängten. Die Eingeborenen versuchten, beim Tempel zu bleiben, hassten ihn aber letztendlich und gingen. Er lässt Sie auch wissen, dass er von Niren adoptiert wurde. Als seine Mutter Hohepriesterin wurde, leitete sie ein Programm, um die wohlhabenden Einwanderer Rachels zu ermutigen, genau wie sie zu adoptieren. Niren hatte die Idee, dass die Adoption von Kindern der Eingeborenen helfen könnte, die Kluft zwischen den beiden Gruppen zu überbrücken. Stattdessen wurden die Eingeborenenkinder ausgestoßen und diskriminiert, bekannt als „Graue Kinder“. Maram bittet Sie, mit ihm zu warten, damit Sie mit anderen Eingeborenen sprechen können, um die Umstände besser kennenzulernen.
  15. (rachel 62, 144) - Sprechen Sie mit Miriam. Miriam und Maram geben Ihnen eine Liste mit Artikeln, die Sie von Händlern in Rachel kaufen können.
  16. (rachel 87, 122) - Fragen Sie den Händler, ob er etwas zu verkaufen hat, aber er ist zu nervös, um Ihnen etwas zu verkaufen.
  17. (rachel 107, 102) - Sprechen Sie mit Händler Sannat. Sie zeigen ihm die Liste, aber er hat keinen dieser Artikel auf Lager.
  18. (rachel 117, 104) - Sprechen Sie mit Miriam, die frustriert ist, weil die Händler „Graue Kinder“ meiden und plötzlich keine Produkte mehr anbieten können.
  19. (rachel 119, 103) - Sprechen Sie mit Maram. Er hat eine Idee, wo Sie und er über Ihren Hintergrund lügen werden. Auf diese Weise werden die Verkäufer nicht misstrauisch.
  20. (rachel 137, 85) - Sprechen Sie mit dem Händler Rencia. Maram stellt Sie als einen anderen Händler in einem benachbarten Dorf vor, der Nachschub braucht. Wählen Sie: „Er ist in der Bar.“ Rencia sieht Ihre Liste und sagt, dass er die gewünschten Artikel liefern kann. Er bemerkt jedoch, dass Sie keinen Wagen mitgebracht haben und bietet einen Lieferservice an.
  21. (rachel 120, 79) - Sprechen Sie mit Miriam. Sie ist besorgt, dass diese Lüge auffliegt, wenn Rencia die Lieferung macht. Maram schlägt Verkleidungen vor, die er als einen Typen kennt. Er wird Essen in einer Bar bestellen und sein Freund wird Sie dort kontaktieren.
  22. (rachel 108, 73) - Setz dich auf den Barhocker und iss den Knödelgs, die Maram für Sie bestellt hat. Tamarin erscheint und stellt sich vor. Sie erhalten Verkleidungen von ihm. Dann bittet er Sie, ihn auf Rachels Platz zu treffen, um Mark und Maggi für die Reise zu rekrutieren.
  23. (rachel 122, 120) - Sprechen Sie mit Mark auf dem Platz. Tamarin sagt, Sie sollen zum Treffpunkt gehen.
  24. (rachel 70, 147) - Sprechen Sie mit Maram. Er sagt, jetzt ist alles für die Reise vorbereitet. Er verrät Ihnen nicht, wohin Sie gehen, sondern Sie sollen einfach seinem Beispiel folgen. Er bittet Sie, nach Rencia zurückzukehren, um Zeit und Ort der Lieferung zu vereinbaren.
  25. (rachel 137, 85) - Sprechen Sie mit Händler Rencia. Sie sagen ihm, er soll die Waren auf der Westseite von Rachel abliefern.
  26. (rachel 41, 132) - Gehen Sie zu den Holzkisten, um die Waren abzuholen.
  27. (ra_fild11 354, 235) - Haben Sie mit Maram gesprochen, der als Händler verkleidet war. Er sagt, dass Sie sich Ihnen nicht anschließen können, ohne dass andere misstrauisch werden oder Sie bis zum Ziel verfolgt werden. Maram wird sich später mit Ihnen und der Gruppe treffen, um Sie durch die Oz-Schlucht zu führen.
  28. (ra_fild10 179, 176) - Treffen Sie Maram am Eingang zum Oz-Labyrinth, um eine Instanz zu starten, in der Sie die Schlucht überqueren können. Diese Instanz ist nur für Solospieler verfügbar und Sie können keine Gruppenmitglieder mitbringen.
  29. Folgen Sie dem kürzesten Weg zum Ausgang, der auf der Minikarte der Instanz „Oz Labyrinth, Ebene 1“ gelb markiert ist. Sie müssen unterwegs Monster ausschalten, damit der Tamarin und die anderen sicher reisen können.
  30. (gw_fild01 273, 339) - Sprechen Sie mit Maram, der froh ist, dass wir es alle geschafft haben. Er sagt, das Dorf sei in der Nähe und Sie sollten nach Westen gehen.
  31. (gw_fild01 35, 102) - Sprechen Sie mit Maram, der sagt, dies sei der Eingang des Dorfes. Imril erscheint.
  32. (gw_fild01 37, 105) - Sprechen Sie mit Imril. Er ist extrem wütend auf Maram, weil er die Regel gebrochen hat, dass keine Außenstehenden (Sie) hineingelassen werden. Maram fleht Imril an und sagt, dass Sie den gesamten Prozess der Warenbeschaffung und der Überquerung der Oz-Schlucht unterstützt haben. Imril sagt, dass Suad die endgültige Entscheidung treffen wird und bittet uns, zu warten, bis er ihn bekommt.
  33. (gw_fild01 35, 102) - Sprechen Sie mit Maram. Suad erscheint und Maram erklärt die ganze Situation. Weniger Händler in Rachel verkaufen an Einheimische. Das Oz-Labyrinth wird aufgrund überlaufender Lava bald unpassierbar sein. Maram sagt, sie sollten sich glücklich schätzen, dass ihnen ein Abenteurer hilft. Er bittet Suad, Ihnen eine Chance zu geben, so wie Niren ihm eine Chance gegeben hat. Suad erlaubt Ihnen schließlich, das Dorf zu betreten.
  34. (wolfvill 143, 113) - Sprechen Sie mit Imril und Maram. Sie sind froh, dass Suad Ihnen erlaubt hat, das Dorf der Grauwölfe zu betreten. Sie zeigen Ihnen, wie bedrückend die aktuelle Situation mit dem Mangel an Nahrung und der rauen Umgebung ist. Maram erwähnt, dass man beim nächsten Mal vielleicht nicht so leicht ins Dorf der Grauwölfe darf und schlägt vor, mit den anderen Dorfbewohnern zu sprechen, um vertrauenswürdiger zu werden. Als Belohnung erhält man 50x 1000405.png Amethyst Fragment (1000405) und Nebenquests werden freigeschaltet.

Teil 2

Um mit der Hauptstory-Quest fortzufahren, benötigst du 900 Ansehen bei Wolf Village, das du erhältst, wenn du alle Tagesquests freischaltest. Alternativ kannst du einige Tagesquests wiederholen, bis du das erforderliche Ansehen erreichst.


Sie müssen außerdem die Quest Untersuchung des Oz-Labyrinths abschließen

Teil 3

  1. (wolfvill 180, 179) - Mit dem Dorfjungen sprechen. Er sagt, die Konferenz beginnt bald.
  2. (wolfvill 144, 151) - Sich mit Suad auf der Konferenz im Zentrum des Dorfes Grey Wolf treffen.
  3. (wolfvill 145, 146) - Den radikalen Mann belauschen, der erklärt, wir sollten alle Tempel von Freya zerstören.
  4. (wolfvill 139, 148) - Dem alten Eingeborenen zuhören, der zustimmt.
  5. (wolfvill 150, 147) - Mit dem anderen Teilnehmer sprechen, der zum Krieg aufruft.
  6. (wolfvill 152, 145) - Dem skeptischen jungen Mann zuhören. Er macht sich Sorgen über die schiere Zahl der Rachel-Wächter, falls das Dorf sich zum Angriff entschließt.
  7. (wolfvill 144, 151) - Sprechen Sie mit Suad, der die Konferenz beginnt. Er teilt seine Bedenken mit, die Oz-Schlucht zu überqueren, um Vorräte zu beschaffen. Die Zukunft des Dorfes Grey Wolf sieht düster aus. Die Menschen beginnen zu schreien und fordern Krieg gegen Rachel, damit das Dorf das Land zurückerobern kann. Suad wird zu einem bewaffneten Aufstand gedrängt. Ein Dorfbewohner erwähnt Ihnen gegenüber, dass er die Waffen aus ihrem Versteck holen wird. Dies erregt Marams Aufmerksamkeit und sagt, wir sollten den Ort untersuchen, um herauszufinden, woher die Waffen kommen.
  8. (wolfvill 148, 153) - Sprechen Sie mit Miriam. Sie stimmt auch zu, dass Sie und Maram die Quelle der Waffen finden sollten. Maram bringt den Plan vor, erneut zu lügen und so zu tun, als wären sie Teil des bewaffneten Aufstands. Belohnt mit 40x 1000405.png Amethyst Fragment (1000405) .
  9. (wolfvill 143, 145) - Lügen Sie den Radical Man an. Er verrät, dass er die Waffe von Bearded Jack in Rachel bekommen hat.
  10. (rachel 75, 44) - Sie kommen zu etwas, das wie ein Baumarkt aussieht. Sprechen Sie mit Bearded Jack und fragen Sie nach „Smelly Dandelion“. Jack sagt Ihnen, Sie sollen jemanden bei Veins treffen, wenn wir Waffen brauchen.
  11. (veins 293, 282) - Sprechen Sie mit Dandelion und erwähnen Sie „Smelly Dandelion“. Er ärgert sich über Jack, weil er ein falsches Passwort gewählt hat. Maram fragt nach dem Lieferanten dieser Waffen und Dandelion sagt, dass er sie in einer geheimen Basis in Thors Vulkan erwirbt.
  12. (thor_v01 169, 169) - Sprich mit Maram in der Mitte von Thors Vulkan, Ebene 1. Er hat einen Weg in die geheime Basis gefunden.
  13. (que_thr 133, 53) - Sprich am Eingang der geheimen Basis noch einmal mit Maram. Du betrittst die Basis als Instanz (nicht gezwungenermaßen alleine).
  14. Folge deinem Weg durch die Instanz, die als roter Pfad markiert ist. Maram wird dir helfen, die violett markierten Barrikaden zu öffnen. Pass auf die Alarmkristalle auf, die Wachen hervorbringen. Sammle am Ende alle 5 orange markierten Dokumentdateien.
  15. (1@tcamp 34, 100) - Sprich mit Miriam, die ebenfalls die geheime Basis gefunden hat. Maram ist überrascht, dass Miriam dir folgt und bemerkt, dass diese Waffen sehr alt sind. Sie erwähnt, dass dies eine der Militärbasen ist, die einst von ihrem Stiefvater, Priester Amal, verwaltet wurden. Den Dokumenten nach zu urteilen, die du gefunden hast, scheint es sich jedoch um eine andere Art von Korruption zu handeln, wenn diese Waffen verkauft werden.
  16. (1@tcamp 32, 102) - Sprich mit Maram, die sich über die Korruption Sorgen macht. Miriam sagt, sie werde zu Rachel zurückkehren, um die Beweise zu zeigen, und du entscheidest dich, ebenfalls zu gehen. Als Belohnung erhältst du 50x 1000405.png Amethyst Fragment (1000405)
  17. (wolfvill 140, 112) - Sprich mit Suad und teile ihm deine Erkenntnisse mit. Elly mischt sich ein und erwähnt, dass diese Waffen Teil eines größeren Problems sind. Ihre Analyse zeigt, dass die Waffen bei Verwendung von altem Schießpulver und ohne Wartung eine Genauigkeit von 9,72 % haben. Miriam und Maram tauchen auf und sind bekümmert, weil die Waffen die Rebellion dem Abschlachten überlassen.
  18. (wolfvill 131, 257) - Gehe zur Waffenkiste. Miriam warnt die Dorfbewohner davor, sich mit diesen Waffen zu bewaffnen und bittet Suad, etwas zu unternehmen.
  19. (wolfvill 131, 252) - Sprich mit dem bewaffneten Dorfbewohner. Sie sind jetzt bereit für die Rebellion. Suad geht weiter und sagt, er wird dich in Rachel treffen, um in den Tempel einzudringen. Er bittet Maram, im Notfall im Dorf der Grauwölfe zu bleiben. Als Belohnung erhältst du 30x 1000405.png Amethyst Fragment (1000405)
  20. (rachel 169, 245) - Sprich mit der gewöhnlichen Person in Rachel, um eine Story-Instanz zu betreten (nicht erzwungener Solo-Einsatz).
  21. Folge Miriam zum Ort des Protests. Du wirst den Protest des bewaffneten Aufstands gegen die Rachel-Wächter sehen. Miriam verschwindet schnell, um in den Tempel zu gehen.
  22. Folge der Navigation, um in den Tempel zu gehen. Miriam ist von deiner Anwesenheit überrascht und sagt, wir müssen ruhig bleiben. Die Instanz hat ein ähnliches Layout wie Sanctuary Purification.
  23. Nachdem du alle Räume geräumt hast, findest du und Miriam Schulang und Illusionist Bagot, die ihren Plan besprechen, die Illusionskraft in Rachel einzusetzen, aber beide gehen schnell wieder.
  24. Folge Miriam aus dem Tempel und du wirst feststellen, dass der Aufstand den Eingang des Tempels erreicht hat. Sie beginnen zu schießenoting, aber ihre fehlerhaften Waffen verursachen viele Opfer. Stoppen Sie die Rebellion und verlassen Sie die Instanz. Wiederholbare Instanz Sanctuary Purification freigeschaltet.
  25. Sprechen Sie mit Miriam und nach dem Gespräch werden die Wachen erscheinen, um Sie anzugreifen.
  26. Nachdem Sie alle Räume geräumt haben, folgen Sie der Navigation (2@nyr 59, 104) und betreten Sie das Portal. Gehen Sie zur Gruppe und sprechen Sie mit Ramachus, um das Gespräch auszulösen. Einige Wachen werden Sie angreifen.
  27. Nachdem Sie die Wachen beseitigt haben, navigieren Sie zu (2@nyr 46, 55) und betreten Sie das Portal.
  28. Gehen Sie weiter zum nächsten Raum in (2@nyr 118, 76). Halten Sie sich links und gehen Sie weiter, bis Sie die Gruppe in (2@nyr 88, 46) treffen. Sprechen Sie mit Ramachus, um ein weiteres Gespräch auszulösen und von Wachen angegriffen zu werden.
  29. Kehre zum Portal zurück, von dem du gekommen bist, und folge der Navigation zu (2@nyr 180, 104) , geh die Treppe hinunter, um die Gruppe zu treffen, und sprich erneut mit Ramachus.
  30. Du und Miriam finden Schulang und Illusionist Bagot, die ihren Plan besprechen, die Macht der Illusion in Rachel einzusetzen, aber beide gehen schnell wieder. Folge Miriam weiter, um fortzufahren.
  31. Folge Miriam aus dem Tempel und du wirst sehen, dass die Rebellion den Eingang des Tempels erreicht hat. Sie beginnen zu schießen, aber ihre fehlerhaften Waffen verursachen viele Opfer. Stoppe die Rebellion und verlasse die Instanz. Wiederholbare Instanz „Reinigung des Heiligtums“ freigeschaltet.
  32. (rachel 116, 200) - Sprich mit Hohepriesterin Niren. Sie, Hohepriester Zhed, Miriam und Suad erkennen den Ernst der Lage. Suad ist besorgt, dass Neuigkeiten bis nach Grey Wolf Village gelangen, aber Niren und Zhed kümmern sich um die Öffentlichkeitsarbeit. Niren fragt, ob Miriam sicher ist, dass ihr Adoptivvater, Hohepriester Amal, in die Sache verwickelt war. Miriam erwähnt, dass ihr schwacher Vater aus unbekannten Gründen plötzlich extrem motiviert war. Erst dann begann der Konflikt zwischen den Eingeborenen und den Arunafeltz-Einwanderern. Elly bemerkt, dass diese Zeitlinie mit der Flucht der Herzjäger aus Varmundts Villa übereinstimmt. Niren kommt zu dem Schluss, dass die beiden Gruppen zusammenarbeiten und untersucht werden müssen. Belohnung: 60x 1000405.png Amethyst Fragment (1000405)
  33. (oz_dun01 223, 116) – Gehen Sie zum Standort der Villa. Dort finden Sie Maram, Miriam und Aira. Sie erwähnen, dass dies der Ort ist, an dem Amal seine Arbeit verrichtet. Maram muss zum Dorf der Grauwölfe zurückkehren, sagt Ihnen jedoch, dass Aira Ihnen den Weg weisen wird.
  34. (oz_dun01 219, 117) - Sprich mit Aira, um eine Story-Instanz zu betreten (nicht gezwungenermaßen alleine).
  35. Sprich mit Miriam und allen NPCs in der Instanz. Du musst alle Herzjäger besiegen, um in den nächsten Bereich zu gelangen.
  36. Sprich mit Miriam und folge ihr zu einem der Angestellten im Inneren. Du musst andere NPCs finden, um weiterzukommen (1@adv 101, 24), kehre zu Miriam zurück. Du musst alle Herzjäger besiegen, damit Miriam sich bewegt. Folge ihr und sprich schließlich mit ihr. Sie wird dir sagen, dass du auf die linke Seite des Raums gehen sollst, während sie auf die rechte Seite geht. Töte alle Herzjäger, während du weitergehst.
  37. Sie finden den silbernen Schlüssel am Ende des Flurs, indem Sie mit dem leuchtenden Punkt sprechen (1@adv 68, 182). Benutzen Sie den silbernen Schlüssel für die verschlossene Tür und betreten Sie das Portal (1@adv 66, 142).
  38. Töten Sie alle Herzjäger im Inneren und finden Sie den goldenen Schlüssel. Verlassen Sie den Raum und finden Sie Miriam auf der rechten Seite des Flurs (1@adv 181, 143), sprechen Sie mit ihr und betreten Sie das Portal.
  39. Sprechen Sie mit dem Mitarbeiter der Villa und holen Sie sich den Ersatzschlüssel. Verlassen Sie den Raum und sprechen Sie erneut mit Miriam. Jetzt können Sie den nächsten Raum mit dem gefundenen Schlüssel betreten.
  40. Töten Sie alle Herzjäger im Inneren und gehen Sie zur bunten Tür (1@adv 124, 207) Die Tür ist verschlossen. Sie werden einen leuchtenden Punkt in beiden Ritterstatuen in der Nähe der Tür bemerken. Klicken Sie darauf, bis angezeigt wird: „Die Magie des prächtigen Ritters ist bereits verschwunden“. Anschließend können Sie die Tür öffnen, indem Sie darauf klicken.
  41. Sie gelangen in den nächsten Raum. Erkunden Sie ihn, bis Sie das „Blumenförmige Gerät“ finden, einen leuchtenden kleinen anklickbaren NPC. Finden Sie das richtige, das die nächste Tür öffnen kann.
  42. Sie werden Schulang finden, der versucht, Sie davon abzuhalten, die letzte Kammer zu betreten. Besiegen Sie ihn, um fortzufahren.
  43. Treffen Sie sich mit Hohepriester Amal und Illusion Bagot, der sagt, dass Sie zu spät sind und dass sie die Göttin Freya mit der Kraft der Illusion neu erschaffen.
  44. Besiegen Sie die falsche Göttin Freya und der Embryo fällt heraus.
  45. Sprechen Sie mit Miriam. Amal ist wütend auf Sie, weil Sie sein Werk zerstört haben. Miriam sagt ihrem Vater, dass Sie nur hier sind, um zu helfen. Die Göttin, die er zu erschaffen versuchte, kann der echten Göttin Freya niemals nahe kommen. Verlasse die Instanz durch das Südportal.
  46. (oz_dun01 225 119, ) - Sprich mit Maram und erkläre die Situation. Er erzählt dir, dass Amal und Miriam zum Tempel gegangen sind.
  47. (ra_temin 254, 117) - Lege Mini Elly ab und triff dich mit Miriam, Niren, Zhed, Suad und Maram. Sie sind entsetzt darüber, wie die YmirsHerzstück wurde gestohlen und für diesen Zweck verwendet.
  48. (ra_temin 258, 117) - Sprechen Sie mit Elly. Sie erklärt allen, dass die Proben, die sie in der Villa gesammelt hat, dieselben Moleküle sind, die für Homunkulus-Embryonen verwendet werden. Bagot wird ebenfalls aus einem Embryo geboren, der auf dem Aussehen des Papstes basiert. Später wird Bagot zu einer Chimäre mit der Kraft der Illusion. Miriam fragt Suad nach der Zukunft des Dorfes der Grauen Wölfe. Elly gibt auch Aufschluss darüber, wie dieses Problem gelöst werden kann. Sie erklärt Niren und Zhed eine Idee zur Integration der Einheimischen und Migranten, indem den Einheimischen Rechtsstatus und Macht in Rachel verliehen werden. Niren stimmt zu und wird sofort mit der Umsetzung beginnen. Sie fragen, wohin Bagot mit Ymirs Herzstück geht. Miriam sagt, dass ihr Vater und Bagot zum nördlichen Kontinent gehen. Elly erklärt, dass dies das Gebiet ist, in dem Jörmungandr versiegelt ist. Bagot ist daran interessiert, andere Gottheiten wiederzubeleben. Als Belohnung erhält er 500x 1000405.png Amethyst Fragment (1000405) .

Tägliche Questreihe

Tabelle der täglichen Quests

NPC Quest Belohnungen
Amethystfragment Basis-EXP Job-EXP Ruf

(wolfvill 202, 166)
Untersuchen Sie die Fallen, die in den Bäumen des Grauwolfwalds nach Nahrung aufgestellt sind. Bäume werden auf Ihrer Minikarte in gw_fild01 markiert. Sie haben die Möglichkeit, einen gefangenen Vogel, eine gefangene Eidechse oder eine gefangene Birne zu erhalten. Sie benötigen insgesamt 5 Nahrungsquellen (Beispiel: 2 Eidechsen, 1 Vogel, 2 Birnen reichen aus) 6 18.252.408 2.000.000 30

(wolfvill 143, 113)
Stufe 170 – Töte 20 Ash Toad im Oz Labyrinth, Stufe 1

(Diese Quest ist auch in den Hauptbrett-Tötungsquests verfügbar.)

6 4.364.880 3.000.000 30
Stufe 200 – Töte 20 Hot Molar im Oz Labyrinth, Stufe 2

(Diese Quest ist auch in den Hauptbrett-Tötungsquests verfügbar.)

6 11.588.320 3.000.000 30

(wolfvill 147, 97)
Töte 30 Feuerwinddrachen, die in gw_fild02 gefunden wurden

(Diese Quest ist auch in den Hauptbrett-Tötungsquests verfügbar.)

6 10.318.080 3.000.000 30

(wolfvill 61, 170)
Erhalte eine Aufzeichnungsnotiz und zeichne Folklore von drei anderen Dorfbewohnern auf, die auf deiner Minikarte in Wolfvill markiert sind 6 18.252.408 2.000.000 30

(wolfvill 117, 119)
Sprich mit der grauen Ziege # (gw_fild01 138, 106)
Töte 20 Ashring und kehre zur Grauen Ziege zurück

(Diese Quest ist auch in den Hauptbrett-Kill-Quests verfügbar.)

6 7.769.124 3.000.000 30

(wolfvill 103, 230)
Kaufe einen Wasserfilter von Rachel NPC # (rachel 103, 141) für 550z
Erhalte gereinigtes Wasser, indem du den Filter in das Wasserfass legst, das sich bei (wolfvill 103, 235) befindet
6 18.252.408 2.000.000 30

(wolfvill 171, 253)
Sammle 1 Stahl und 10 sehr ungewöhnliche Kristalle
Beim Töten von Grey Wolf werden zufällig sehr ungewöhnliche Kristalle automatisch geplündert
6 18.252.408 2.000.000 30

(gw_fild01 32 101, )
Wähle die 4. Option, um die Quest zu erhalten
Töte 30 Monster in gw_fild01
6 9.956.480 3.000.000 30

(rachel 155, 236)
Sprich mit den Bürgern in Rachel, um Informationen zu erhalten.
Bürger werden auf deiner Minikarte mit rachel
6 18,252,408 2,000,000 0 markiert

(rachel 70, 135)
Wähle eine halbe Blume, die deinem Questlog entspricht.
Die zu verwendende Methode wird blau hervorgehoben:
  1. In der Nähe von Felsen
    40°-Winkel / 2 Blätter übrig / 50 ml Wasser / 2 g Geheimpulver
  2. Auf ebenem Boden
    30°-Winkel / 4 Blätter übrig / 40 ml Wasser / 4 g Geheimpulver
  3. In der Nähe von Bäumen
    20°-Winkel / 4 Blätter übrig / 30 ml Wasser / 6 g Geheimpulver
  4. In der Nähe von Wasser
    10° Winkel / 8 Blätter übrig / 20 ml Wasser / 8 g Geheimpulver

Wenn Sie die richtige Blume gepflückt haben, erhalten Sie eine halbe Blume
Die Blume ist nach 1 Tag haltbar, bringen Sie sie also schnell zurück.

6 18.252.408 2.000.000 0

Instances Table

NPC Instance Level Requirement Party Count Cooldown Prerequisite Possible Rewards

(rachel 169, 245)
Sanctuary Purification 170 1+ 1 Day Episode 18 Main Story Step 58 1000405.png Amethyst Fragment (1000405)
EXP

(wolfvill 79, 260)
Villa of Deception (Normal) 170 2+ 1 Day Episode 18 Main Story 1000405.png Amethyst Fragment (1000405)
100650.png Pontifex Courage (100650)
100651.png Pontifex Wisdom (100651)
1000471.png Villa Basement Key (1000471)
Adulter Weapons

(wolfvill 79, 260)
Villa of Deception (Advanced) 200 2+ 1 Day Episode 18 Main Story
1000471.png Villa Basement Key (1000471)
1000405.png Amethyst Fragment (1000405)
100652.png Pontifex Tenacity (100652)
100653.png Pontifex Belief (100653)
1000501.png Holy Oil of Purification (1000501)
1000503.png Sabbatical Handkerchief (1000503)
1000502.png Holy Water of Purification (1000502)
100655.png Cleansing Blueprint Bundle (100655)
Vivatus Weapons

Fields/Dungeons

Map Monsters
Grey Wolf Forest
gw_fild01
21302.gif
Ashhopper (21302)
21303.gif
Ashring (21303)
21304.gif
Grey Wolf (21304)
Grey Wolf Forest
gw_fild02
21303.gif
Ashring (21303)
21304.gif
Grey Wolf (21304)
21305.gif
Tumble Ring (21305)
21306.gif
Firewind Kite (21306)
21307.gif
Phantom Wolf (21307)
Oz Labyrinth Floor 1
oz_dun01
21296.gif
Rakehand (21296)
21295.gif
Ash Toad (21295)
21297.gif
Spark (21297)
Oz Labyrinth Floor 2
oz_dun02
21297.gif
Spark (21297)
21298.gif
Hot Molar (21298)
21299.gif
Volcaring (21299)
21300.gif
Lava Toad (21300)
21301.gif
Burning Fang (21301)
Rachel Oz Gorge
ra_fild10
21324.gif
Grey Wolf Baby (21324)
21323.gif
Grey Goat (21323)
21296.gif
Rakehand (21296)
Rachel Ida Plains
ra_fild11
21324.gif
Grey Wolf Baby (21324)
21323.gif
Grey Goat (21323)
21296.gif
Rakehand (21296)

Cards

Card Description
300218.png Ashhopper Card (300218) ItemID: 300218
_______________________
Increases Magical Damage with Neutral element by 35%.
Increases SP Consumption by 10%.
_______________________
Type: Card
Compound on: Accessory (Left)
Weight: 1
300219.png Ashring Card (300219) ItemID: 300219
_______________________
When compounded on either One-Handed Staff or Two-Handed Staff:
Increases Magical Damage with Shadow element by 10%.

Refine Level +10:
Increases Magical Damage with Shadow element by additional 10%.

Refine Level +14:
Increases Magical Damage with Shadow element by additional 10%.
_______________________
Type: Card
Compound on: Weapon
Weight: 1
300220.png Gray Wolf Card (300220) ItemID: 300220
_______________________
Increases Melee Physical Damage by 6%.
_______________________
When equipped with Phantom Wolf Card:
Increases Melee Physical Damage by additional 8%.
_______________________
Type: Card
Compound on: Accessory (Left)
Weight: 1
300221.png Tumblering Card (300221) ItemID: 300221
_______________________
Increases Magical Damage with Neutral and Shadow element by 5%.
_______________________
For each 2 Refine Levels:
Increases Magical Damage with Neutral and Shadow element by 1%.
_______________________
Type: Card
Compound on: Shoes
Weight: 1
300222.png Firewind Kite Card (300222) ItemID: 300222
_______________________
Increases Magical Damage with Wind element by 35%.
Increases SP Consumption by 10%.
_______________________
Type: Card
Compound on: Accessory (Left)
Weight: 1
300223.png Phantom Wolf Card (300223) ItemID: 300223
_______________________
Increases Melee Physical Damage by 6%.
_______________________
Type: Card
Compound on: Accessory (Right)
Weight: 1
300212.png Rakehand Card (300212) ItemID: 300212
_______________________
DEF +50
_______________________
Decreases damage taken from Shadow elemental attacks by 10%.
_______________________
Type: Card
Compound on: Armor
Weight: 1
300211.png Ash Toad Card (300211) ItemID: 300211
_______________________
Increases Magical Damage with Earth element by 35%.
Increases SP Consumption by 10%.
_______________________
Type: Card
Compound on: Accessory (Left)
Weight: 1
300213.png Spark Card (300213) ItemID: 300213
_______________________
ATK +5
_______________________
Increases Physical Damage against Fire elemental enemies by 10%.
Increases Critical against Undead and Demon race by 15%.
_______________________
Type: Card
Compound on: Garment
Weight: 1
300214.png Hot Molar Card (300214) ItemID: 300214
_______________________
When compounded on Katar:
Increases Melee Physical Damage by 10%.

For each 2 Refine Levels:
Increases Melee Physical Damage by additional 1%.
_______________________
Type: Card
Compound on: Weapon
Weight: 1
300215.png Volcaring Card (300215) ItemID: 300215
_______________________
Increases Magical Damage with Fire and Earth element by 5%.
_______________________
For each 2 Refine Levels:
Increases Magical Damage with Fire and Earth element by additional 1%.
_______________________
Type: Card
Compound on: Shoes
Weight: 1
300216.png Lava Toad Card (300216) ItemID: 300216
_______________________
Increases Magical Damage with Fire element by 35%.
Increases SP Consumption by 10%.
_______________________
Type: Card
Compound on: Accessory (Left)
Weight: 1
300217.png [MVP] Burning Fang Card (300217) ItemID: 300217
_______________________
Increases Melee Physical Damage by 20%.
Increases damage taken from all elemental attacks by 15%.
_______________________
Type: Card
Compound on: Shoes
Weight: 1

Reputation

Each reputation level requires 1,000 points. Points can be obtained via Daily Quests.

Reputation Level Unlock
1 Able to buy 100626.png Gray Wolf +7 Refinement Box (100626) for 1050x 1000405.png Amethyst Fragment (1000405) from NPC Assad (wolfvill 167, 135).
2 Able to buy 100627.png Gray Wolf +9 Refinement Box (100627) for 2250x 1000405.png Amethyst Fragment (1000405) from NPC Assad (wolfvill 167, 135).
3 Daily quests from Grey Wolf Village will give additional 1x 1000405.png Amethyst Fragment (1000405)

Villa of Deception instance reward increased to 10x 1000405.png Amethyst Fragment (1000405)
Note: This does not affect Episode 18 Daily Quests that start in Rachel including Sanctuary Purification

4 Able to buy Helms of Faith from NPC Assad (wolfvill 167, 135).
5 Vivatus / Helm of Faith Refinement Hammers

Item Exchange

Talk to NPC Assad (wolfvill 167, 135) to exchange Amethyst Fragments for Gray Wolf equipment, Gray Wolf Refinement Box, and Helms of Faith

Gray Wolf Armor Piece Exchange (350x 1000405.png Amethyst Fragment (1000405) each)

Item Description
450177.png Gray Wolf Suit [1] (450177) ItemID: 450177
_______________________
A suit given to those who have been recognized by the Gray Wolf Clan.
_______________________
ATK +130
_______________________
For each 2 Refine Levels:
ATK +15
_______________________
Refine Level +7:
Increases Attack Speed by 15%.
_______________________
When equipped with Gray Wolf Manteau:
ATK +50
_______________________
When equipped with Gray Wolf Muffler:
Decreases After Cast Delay by 10%.
_______________________
Type: Armor
Defense: 160
Weight: 100
Armor Level: 1
_______________________
Requirement:
Base Level 190
450178.png Gray Wolf Robe [1] (450178) ItemID: 450178
_______________________
A robe given to those who have been recognized by the Gray Wolf Clan.
_______________________
MATK +130
_______________________
For each 2 Refine Levels:
MATK +15
_______________________
Refine Level +7:
Decreases Variable Casting Time by 15%.
_______________________
When equipped with Gray Wolf Manteau:
Increases Attack Speed by 10%.
_______________________
When equipped with Gray Wolf Muffler:
MATK +50
_______________________
Type: Armor
Defense: 160
Weight: 100
Armor Level: 1
_______________________
Requirement:
Base Level 190
480091.png Gray Wolf Manteau [1] (480091) ItemID: 480091
_______________________
A manteau given to those who have been recognized by the Gray Wolf Clan.
_______________________
MaxHP +2500
_______________________
For each 2 Refine Levels:
MaxHP +150
_______________________
Refine Level +7:
Increases Attack Speed by 7%.
_______________________
When equipped with Gray Wolf Boots:
Increases Critical Damage by 15%.
_______________________
When equipped with Gray Wolf Shoes:
Decreases Variable Casting Time by 15%.
_______________________
Type: Garment
Defense: 70
Weight: 90
Armor Level: 1
_______________________
Requirement:
Base Level 190
480090.png Gray Wolf Muffler [1] (480090) ItemID: 480090
_______________________
A scarf given to those who have been recognized by the Gray Wolf Clan.
_______________________
MaxHP +1500
_______________________
For each 2 Refine Levels:
MaxHP +100
_______________________
Refine Level +7:
Decreases Variable Casting Time by 7%.
_______________________
When equipped with Gray Wolf Boots:
Increases Ranged Physical Damage by 7%.
_______________________
When equipped with Gray Wolf Shoes:
Increases Magical Damage with every element by 15%.
_______________________
Type: Garment
Defense: 70
Weight: 90
Armor Level: 1
_______________________
Requirement:
Base Level 190
470087.png Gray Wolf Boots [1] (470087) ItemID: 470087
_______________________
A pair of boots given to those who have been recognized by the Gray Wolf Clan.
_______________________
MaxSP +300
_______________________
For each 2 Refine Levels:
MaxSP +50
_______________________
Refine Level +7:
Increases Ranged Physical Damage by 7%.
_______________________
When equipped with Gray Wolf Suit:
ATK +7%
_______________________
When equipped with Gray Wolf Robe:
Increases Attack Speed by 7%.
_______________________
Type: Shoes
Defense: 70
Weight: 50
Armor Level: 1
_______________________
Requirement:
Base Level 190
470088.png Gray Wolf Shoes [1] (470088) ItemID: 470088
_______________________
A pair of shoes given to those who have been recognized by the Gray Wolf Clan.
_______________________
MaxSP +250
_______________________
For each 2 Refine Levels:
MaxSP +20
_______________________
Refine Level +7:
Increases Magical Damage with every element by 7%.
_______________________
When equipped with Gray Wolf Suit:
MaxSP +7%
_______________________
When equipped with Gray Wolf Robe:
MATK +7%
_______________________
Type: Shoes
Defense: 70
Weight: 50
Armor Level: 1
_______________________
Requirement:
Base Level 190
490106.png Gray Wolf Pendant [1] (490106) ItemID: 490106
_______________________
A pendant given to those who have been recognized by the Gray Wolf Clan.
_______________________
ATK +7%
MaxHP +5%
_______________________
Type: Accessory
Position: Right
Defense: 0
Weight: 10
Armor Level: 1
_______________________
Requirement:
Base Level 190
490107.png Gray Wolf Ring [1] (490107) ItemID: 490107
_______________________
A ring given to those recognized by the Gray Wolf Clan.
_______________________
ATK +7%
MaxSP +5%
_______________________
Type: Accessory
Position: Left
Defense: 0
Weight: 10
Armor Level: 1
_______________________
Requirement:
Base Level 190
490108.png Gray Wolf Earring [1] (490108) ItemID: 490108
_______________________
Earrings given to those recognized by the Gray Wolf Clan.
_______________________
MATK +7%
MaxHP +5%
_______________________
Type: Accessory
Position: Right
Defense: 0
Weight: 10
Armor Level: 1
_______________________
Requirement:
Base Level 190
490109.png Gray Wolf Necklace [1] (490109) ItemID: 490109
_______________________
A necklace given to those recognized by the Gray Wolf Clan.
_______________________
MATK +7%
MaxSP +5%
_______________________
Type: Accessory
Position: Left
Defense: 0
Weight: 10
Armor Level: 1
_______________________
Requirement:
Base Level 190

Helm of Faith Exchange (1250x 1000405.png Amethyst Fragment (1000405) each)

Item Description
400236.png Helm of Faith II (Kagerou & Oboro) [1] (400236) ItemID: 400236
_______________________
A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
POW +2, P.ATK +1.
_______________________
Base Level at least 230:
POW +3, P.ATK +2.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Cross Slash by 15%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage by 7%.
_______________________
Refine Level +7:
Increases Physical Damage against enemies of every size by 5%.
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Cross Huuma Shuriken:
Increases Ranged Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Cross Slash by 5%.
_______________________
When equipped with Vivatus Fides Cross Huuma Shuriken:
Increases Ranged Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Cross Slash by 5%.
Increases damage of Kunai - Distortion by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Kunai - Distortion by additional 15%.
_______________________
Type: Headgear
Defense: 10
Position: Top
Weight: 10
Armor Level: 2
_______________________
Requirement:
Base Level 180
Kagerou / Oboro
400235.png Helm of Faith (Kagerou & Oboro) [1] (400235) ItemID: 400235
_______________________
A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
POW +2, P.ATK +1.
_______________________
Base Level at least 230:
POW +3, P.ATK +2.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Swirling Petal by 15%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage by 7%.
_______________________
Refine Level +7:
Increases Physical Damage against enemies of every size by 5%.
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Huuma Shuriken:
Increases Ranged Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Swirling Petal by 5%.
_______________________
When equipped with Vivatus Fides Huuma Shuriken:
Increases Ranged Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Swirling Petal by 5%.
Increases damage of Huuma Shuriken - Grasp by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Huuma Shuriken - Grasp by additional 15%.
_______________________
Type: Headgear
Defense: 10
Position: Top
Weight: 10
Armor Level: 2
_______________________
Requirement:
Base Level 180
Kagerou / Oboro
400238.png Helm of Faith II (Rebellion) [1] (400238) ItemID: 400238
_______________________
A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
POW +2, P.ATK +1.
_______________________
Base Level at least 230:
POW +3, P.ATK +2.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Hammer of God, Fire Dance and Dragon Tail by 15%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage by 7%.
_______________________
Refine Level +7:
Increases Physical Damage against enemies of every size by 5%.
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Shotgun:
Increases Ranged Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Shatter Storm by 5%.
_______________________
When equipped with Adulter Fides Gatling Gun:
Increases Ranged Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Round Trip by 5%.
_______________________
When equipped with Vivatus Fides Shotgun:
Increases Ranged Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Shatter Storm by 5%.
Increases damage of Wildfire by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Wildfire by additional 15%.
_______________________
When equipped with Vivatus Fides Gatling Gun:
Increases Ranged Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Round Trip by 5%.
Increases damage of The Vigilante at Night by 7%.

If the Weapon's Grade is C or higher:
Increases damage of The Vigilante at Night by additional 15%.
_______________________
Type: Headgear
Defense: 10
Position: Top
Weight: 10
Armor Level: 2
_______________________
Requirement:
Base Level 180
Rebellion
400237.png Helm of Faith (Rebellion) [1] (400237) ItemID: 400237
_______________________
A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
POW +2, P.ATK +1.
_______________________
Base Level at least 230:
POW +3, P.ATK +2.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Hammer of God, Fire Dance and Dragon Tail by 15%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage by 7%.
_______________________
Refine Level +7:
Increases Physical Damage against enemies of every size by 5%.
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Rifle:
Decreases Hammer of God skill cooldown by 10 seconds.

For each 3 Refine Levels:
Increases damage of Hammer of God by 5%.
_______________________
When equipped with Adulter Fides Revolver:
Increases Ranged Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Fire Dance by 5%.
_______________________
When equipped with Adulter Fides Launcher:
Decreases Dragon Tail skill cooldown by 2 seconds.

For each 3 Refine Levels:
Increases damage of Dragon Tail by 5%.
_______________________
When equipped with Vivatus Fides Rifle:
Decreases Hammer of God skill cooldown by 10 seconds.

For each 3 Refine Levels:
Increases damage of Hammer of God by 5%.
Increases damage of Only One Bullet by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Only One Bullet by additional 15%.
_______________________
When equipped with Vivatus Fides Revolver:
Increases Ranged Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Fire Dance by 5%.
Increases damage of Magazine for One by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Magazine for One by additional 15%.
_______________________
When equipped with Vivatus Fides Launcher:
Decreases Dragon Tail skill cooldown by 2 seconds.

For each 3 Refine Levels:
Increases damage of Dragon Tail by 5%.
Increases damage of Spiral Shooting by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Spiral Shooting by additional 15%.
_______________________
Type: Headgear
Defense: 10
Position: Top
Weight: 10
Armor Level: 2
_______________________
Requirement:
Base Level 180
Rebellion
400240.png Helm of Faith II (Soul Reaper) [1] (400240) ItemID: 400240
_______________________
A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
SPL +2, S.MATK +1.
_______________________
Base Level at least 230:
SPL +3, S.MATK +2.
_______________________
For each 2 Refine Levels:
MATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Curse Explosion by 15%.
_______________________
For each 4 Refine Levels:
Increases all elemental magical damage by 7%.
_______________________
Refine Level +7:
Decreases Variable Casting Time by 10%.
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
MATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Dark Wand:
Decreases Evil Spirit's Curse skill cooldown by 2 seconds.

For each 3 Refine Levels:
Increases damage of Curse Explosion by 5%.
_______________________
When equipped with Vivatus Fides Dark Wand:
Decreases Evil Spirit's Curse skill cooldown by 2 seconds.

For each 3 Refine Levels:
Increases damage of Curse Explosion by 5%.
Increases damage of Exorcism of Malicious Soul by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Exorcism of Malicious Soul by additional 15%.
_______________________
Type: Headgear
Defense: 10
Position: Top
Weight: 10
Armor Level: 2
_______________________
Requirement:
Base Level 180
Soul Reaper
400239.png Helm of Faith (Soul Reaper) [1] (400239) ItemID: 400239
_______________________
A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
SPL +2, S.MATK +1.
_______________________
Base Level at least 230:
SPL +3, S.MATK +2.
_______________________
For each 2 Refine Levels:
MATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Eswhoo and Espa by 15%.
_______________________
For each 4 Refine Levels:
Increases all elemental magical damage by 7%.
_______________________
Refine Level +7:
Decreases Variable Casting Time by 10%.
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
MATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Soul Stick:
Increases all elemental magical damage by 10%.

For each 3 Refine Levels:
Increases damage of Eswhoo and Espa by 5%.
_______________________
When equipped with Vivatus Fides Soul Stick:
Increases all elemental magical damage by 10%.

For each 3 Refine Levels:
Increases damage of Eswhoo and Espa by 5%.
Increases damage of Talisman of Red Phoenix and Talisman of Black Tortoise by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Talisman of Red Phoenix and Talisman of Black Tortoise by additional 15%.
_______________________
Type: Headgear
Defense: 10
Position: Top
Weight: 10
Armor Level: 2
_______________________
Requirement:
Base Level 180
Soul Reaper
400242.png Helm of Faith II (Star Emperor) [1] (400242) ItemID: 400242
_______________________
A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
POW +2, P.ATK +1.
_______________________
Base Level at least 230:
POW +3, P.ATK +2.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Falling Star by 15%.
_______________________
For each 4 Refine Levels:
Increases Melee Physical Damage by 7%.
_______________________
Refine Level +7:
Increases Physical Damage against enemies of every size by 5%.
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Stardust Book:
Increases Melee Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Falling Star by 5%.
_______________________
When equipped with Vivatus Fides Stardust Book:
Increases Melee Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Falling Star by 5%.
Increases damage of Star Cannon by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Star Cannon by additional 15%.
_______________________
Type: Headgear
Defense: 10
Position: Top
Weight: 10
Armor Level: 2
_______________________
Requirement:
Base Level 180
Star Emperor
400241.png Helm of Faith (Star Emperor) [1] (400241) ItemID: 400241
_______________________
A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
POW +2, P.ATK +1.
_______________________
Base Level at least 230:
POW +3, P.ATK +2.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of New Moon Kick and Full Moon Kick by 15%.
_______________________
For each 4 Refine Levels:
Increases Melee Physical Damage by 7%.
_______________________
Refine Level +7:
Increases Physical Damage against enemies of every size by 5%.
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Moon Book:
Increases Melee Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of New Moon Kick and Full Moon Kick by 5%.
_______________________
When equipped with Vivatus Fides Moon Book:
Increases Melee Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of New Moon Kick and Full Moon Kick by 5%.
Increases damage of Midnight Kick by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Midnight Kick by additional 15%.
_______________________
Type: Headgear
Defense: 10
Position: Top
Weight: 10
Armor Level: 2
_______________________
Requirement:
Base Level 180
Star Emperor
400244.png Helm of Faith II (Summoner) [1] (400244) ItemID: 400244
_______________________
A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
SPL +2, S.MATK +1.
_______________________
Base Level at least 230:
SPL +3, S.MATK +2.
_______________________
For each 2 Refine Levels:
MATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Silvervine Stem Spear and Catnip Meteor by 15%.
_______________________
For each 4 Refine Levels:
Increases all elemental magical damage by 7%.
_______________________
Refine Level +7:
Decreases Variable Casting Time by 10%.
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
MATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Foxtail Wand:
Increases all elemental magical damage by 10%.

For each 3 Refine Levels:
Increases damage of Silvervine Stem Spear and Catnip Meteor by 5%.
_______________________
When equipped with Vivatus Fides Foxtail Wand:
Increases all elemental magical damage by 10%.

For each 3 Refine Levels:
Increases damage of Silvervine Stem Spear and Catnip Meteor by 5%.
Increases damage of Hyunrok Breeze by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Hyunrok Breeze by additional 15%.
_______________________
Type: Headgear
Defense: 10
Position: Top
Weight: 10
Armor Level: 2
_______________________
Requirement:
Base Level 180
Summoner
400234.png Helm of Faith II (Genetic) [1] (400234) ItemID: 400234
_______________________
A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
POW +2, P.ATK +1.
_______________________
Base Level at least 230:
POW +3, P.ATK +2.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Cart Tornado by 15%.
_______________________
For each 4 Refine Levels:
Increases Melee Physical Damage by 7%.
_______________________
Refine Level +7:
Increases Physical Damage against enemies of every size by 5%.
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Scepter:
Decreases Cart Tornado skill cooldown by 0.15 seconds.

For each 3 Refine Levels:
Increases damage of Cart Tornado by 5%.
_______________________
When equipped with Vivatus Fides Scepter:
Decreases Cart Tornado skill cooldown by 0.3 seconds.

For each 3 Refine Levels:
Increases damage of Cart Tornado by 5%.
Increases damage of Hell's Plant by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Hell's Plant by additional 15%.
_______________________
Type: Headgear
Defense: 10
Position: Top
Weight: 10
Armor Level: 2
_______________________
Requirement:
Base Level 180
Genetic
400233.png Helm of Faith (Genetic) [1] (400233) ItemID: 400233
_______________________
A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
POW +2, P.ATK +1.
_______________________
Base Level at least 230:
POW +3, P.ATK +2.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Cart Cannon by 15%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage by 7%.
_______________________
Refine Level +7:
Increases Physical Damage against enemies of every size by 5%.
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Rapier:
Increases Ranged Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Cart Cannon by 5%.
_______________________
When equipped with Vivatus Fides Rapier:
Increases Ranged Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Cart Cannon by 5%.
Increases damage of Acidified Zone (Water/Wind/Ground/Fire) by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Acidified Zone Water, Acidified Zone Wind, Acidified Zone Ground and Acidified Zone Fire by additional 15%.
_______________________
Type: Headgear
Defense: 10
Position: Top
Weight: 10
Armor Level: 2
_______________________
Requirement:
Base Level 180
Genetic
400231.png Helm of Faith II (Mechanic) [1] (400231) ItemID: 400231
_______________________
A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
POW +2, P.ATK +1.
_______________________
Base Level at least 230:
POW +3, P.ATK +2.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Vulcan Arm by 15%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage by 7%.
_______________________
Refine Level +7:
Increases Physical Damage against enemies of every size by 5%.
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Mace:
Increases Ranged Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Vulcan Arm by 5%.
_______________________
When equipped with Vivatus Fides Mace:
Increases Ranged Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Vulcan Arm by 5%.
Increases damage of Activation Attack Machine by 7% (only applies to yourself).

If the Weapon's Grade is C or higher:
Increases damage of Activation Attack Machine by additional 15% (only applies to yourself).
_______________________
Type: Headgear
Defense: 10
Position: Top
Weight: 10
Armor Level: 2
_______________________
Requirement:
Base Level 180
Mechanic
400230.png Helm of Faith (Mechanic) [1] (400230) ItemID: 400230
_______________________
A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
POW +2, P.ATK +1.
_______________________
Base Level at least 230:
POW +3, P.ATK +2.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Axe Boomerang and Axe Tornado by 15%.
_______________________
For each 4 Refine Levels:
Increases Melee Physical Damage by 7%.
_______________________
Refine Level +7:
Increases Physical Damage against enemies of every size by 5%.
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Axe:
Increases Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Axe Boomerang and Axe Tornado by 5%.
_______________________
When equipped with Vivatus Fides Axe:
Increases Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Axe Boomerang and Axe Tornado by 5%.
Increases damage of Axe Stomp by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Axe Stomp by additional 15%.
_______________________
Type: Headgear
Defense: 10
Position: Top
Weight: 10
Armor Level: 2
_______________________
Requirement:
Base Level 180
Mechanic
400229.png Helm of Faith II (Minstrel & Wanderer) [1] (400229) ItemID: 400229
_______________________
A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
POW +2, P.ATK +1.
_______________________
Base Level at least 230:
POW +3, P.ATK +2.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Severe Rainstorm by 15%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage by 7%.
_______________________
Refine Level +7:
CRI +15
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Violin or Adulter Fides Chain Rope:
Increases Ranged Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Severe Rainstorm by 5%.
_______________________
When equipped with Vivatus Fides Violin or Vivatus Fides Chain Rope:
Increases Ranged Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Severe Rainstorm by 5%.
Increases damage of Rythm Shooting by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Rythm Shooting by additional 15%.
_______________________
Type: Headgear
Defense: 10
Position: Top
Weight: 10
Armor Level: 2
_______________________
Requirement:
Base Level 180
Minstrel, Wanderer
400228.png Helm of Faith (Minstrel & Wanderer) [1] (400228) ItemID: 400228
_______________________
A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
SPL +2, S.MATK +1.
_______________________
Base Level at least 230:
SPL +3, S.MATK +2.
_______________________
For each 2 Refine Levels:
MATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Metallic Sound by 15%.
_______________________
For each 4 Refine Levels:
Increases Magical Damage with Neutral element by 7%.
_______________________
Refine Level +7:
Decreases Variable Casting Time by 5%.
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
MATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Harp or Adulter Fides Ribbon:
Increases Magical Damage with Neutral element by 10%.

For each 3 Refine Levels:
Increases damage of Metallic Sound by 5%.
_______________________
When equipped with Vivatus Fides Harp or Vivatus Fides Ribbon:
Increases Magical Damage with Neutral element by 10%.

For each 3 Refine Levels:
Increases damage of Metallic Sound by 5%.
Increases damage of Metallic Fury by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Metallic Fury by additional 15%.
_______________________
Type: Headgear
Defense: 10
Position: Top
Weight: 10
Armor Level: 2
_______________________
Requirement:
Base Level 180
Minstrel, Wanderer
400227.png Helm of Faith II (Rune Knight) [1] (400227) ItemID: 400227
_______________________
A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
POW +2, P.ATK +1.
_______________________
Base Level at least 230:
POW +3, P.ATK +2.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Hundred Spear by 15%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage by 7%.
_______________________
Refine Level +7:
Increases Physical Damage against enemies of every size by 5%.
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Lance:
Decreases Hundred Spear skill cooldown by 0.2 seconds.

For each 3 Refine Levels:
Increases damage of Hundred Spear by 5%.
_______________________
When equipped with Vivatus Fides Lance:
Decreases Hundred Spear skill cooldown by 0.5 seconds.

For each 3 Refine Levels:
Increases damage of Hundred Spear by 5%.
Increases damage of Madness Crusher by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Madness Crusher by additional 15%.
_______________________
Type: Headgear
Defense: 10
Position: Top
Weight: 10
Armor Level: 2
_______________________
Requirement:
Base Level 180
Rune Knight
400226.png Helm of Faith (Rune Knight) [1] (400226) ItemID: 400226
_______________________
A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
POW +2, P.ATK +1.
_______________________
Base Level at least 230:
POW +3, P.ATK +2.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Wind Cutter and Ignition Break by 15%.
_______________________
For each 4 Refine Levels:
Increases Melee Physical Damage by 7%.
_______________________
Refine Level +7:
Increases Physical Damage against enemies of every size by 5%.
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Two-Handed Sword:
Decreases Ignition Break skill cooldown by 0.5 seconds.

For each 3 Refine Levels:
Increases damage of Wind Cutter and Ignition Break by 5%.
_______________________
When equipped with Vivatus Fides Two-Handed Sword:
Decreases Ignition Break skill cooldown by 1 second.

For each 3 Refine Levels:
Increases damage of Wind Cutter and Ignition Break by 5%.
Increases damage of Storm Slash by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Storm Slash by additional 15%.
_______________________
Type: Headgear
Defense: 10
Position: Top
Weight: 10
Armor Level: 2
_______________________
Requirement:
Base Level 180
Rune Knight
400219.png Helm of Faith II (Sorcerer) [1] (400219) ItemID: 400219
_______________________
A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
SPL +2, S.MATK +1.
_______________________
Base Level at least 230:
SPL +3, S.MATK +2.
_______________________
For each 2 Refine Levels:
MATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Psychic Wave by 15%.
_______________________
For each 4 Refine Levels:
Increases Magical Damage with Neutral, Wind and Earth element by 7%.
_______________________
Refine Level +7:
Decreases Variable Casting Time by 5%.
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
MATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Magic Book:
Increases Magical Damage with Neutral element by 10%.

For each 3 Refine Levels:
Increases damage of Psychic Wave by 5%.
_______________________
When equipped with Vivatus Fides Magic Book:
Increases Magical Damage with Neutral, Wind and Earth element by 10%.

For each 3 Refine Levels:
Increases damage of Psychic Wave by 5%.
Increases damage of Lightning Land and Terra Drive by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Lightning Land and Terra Drive by additional 15%.
_______________________
Type: Headgear
Defense: 10
Position: Top
Weight: 10
Armor Level: 2
_______________________
Requirement:
Base Level 180
Sorcerer
400218.png Helm of Faith (Sorcerer) [1] (400218) ItemID: 400218
_______________________
A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
SPL +2, S.MATK +1.
_______________________
Base Level at least 230:
SPL +3, S.MATK +2.
_______________________
For each 2 Refine Levels:
MATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Poison Buster by 15%.
_______________________
For each 4 Refine Levels:
Increases Magical Damage with Fire and Poison element by 7%.
_______________________
Refine Level +7:
Decreases Variable Casting Time by 5%.
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
MATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Poison Book:
Increases Magical Damage with Poison element by 10%.

For each 3 Refine Levels:
Increases damage of Poison Buster by 5%.
_______________________
When equipped with Vivatus Fides Poison Book:
Increases Magical Damage with Fire and Poison element by 10%.

For each 3 Refine Levels:
Increases damage of Poison Buster by 5%.
Increases damage of Conflagration and Venom Swamp by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Conflagration and Venom Swamp by additional 15%.
_______________________
Type: Headgear
Defense: 10
Position: Top
Weight: 10
Armor Level: 2
_______________________
Requirement:
Base Level 180
Sorcerer
400217.png Helm of Faith II (Guillotine Cross) [1] (400217) ItemID: 400217
_______________________
A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
POW +2, P.ATK +1.
_______________________
Base Level at least 230:
POW +3, P.ATK +2.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Rolling Cutter by 15%.
_______________________
For each 4 Refine Levels:
Increases Melee Physical Damage by 7%.
_______________________
Refine Level +7:
CRI +15
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Chakram:
Increases Melee Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Rolling Cutter by 5%.
_______________________
When equipped with Vivatus Fides Chakram:
Increases Melee Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Rolling Cutter by 5%.
Increases damage of Impact Crater by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Impact Crater by additional 15%.
_______________________
Type: Headgear
Defense: 10
Position: Top
Weight: 10
Armor Level: 2
_______________________
Requirement:
Base Level 180
Guillotine Cross
400216.png Helm of Faith (Guillotine Cross) [1] (400216) ItemID: 400216
_______________________
A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
POW +2, P.ATK +1.
_______________________
Base Level at least 230:
POW +3, P.ATK +2.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Counter Slash by 15%.
_______________________
For each 4 Refine Levels:
Increases Melee Physical Damage by 7%.
_______________________
Refine Level +7:
Increases Physical Damage against enemies of every size by 5%.
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Katar:
Increases Melee Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Counter Slash by 5%.
_______________________
When equipped with Vivatus Fides Katar:
Increases Melee Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Counter Slash by 5%.
Increases damage of Eternal Slash by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Eternal Slash by additional 15%.
_______________________
Type: Headgear
Defense: 10
Position: Top
Weight: 10
Armor Level: 2
_______________________
Requirement:
Base Level 180
Guillotine Cross
400201.png Helm of Faith II (Royal Guard) [1] (400201) ItemID: 400201
_______________________
A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
POW +2, P.ATK +1.
_______________________
Base Level at least 230:
POW +3, P.ATK +2.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Overbrand by 15%.
_______________________
For each 4 Refine Levels:
Increases Melee Physical Damage by 7%.
_______________________
Refine Level +7:
Increases Physical Damage against enemies of every size by 5%.
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Guardian Spear:
Increases Melee Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Overbrand by 5%.
_______________________
When equipped with Vivatus Fides Guardian Spear:
Increases Melee Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Overbrand by 5%.
Increases damage of Overslash by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Overslash by additional 15%.
_______________________
Type: Headgear
Defense: 10
Position: Top
Weight: 10
Armor Level: 2
_______________________
Requirement:
Base Level 180
Royal Guard
400200.png Helm of Faith (Royal Guard) [1] (400200) ItemID: 400200
_______________________
A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
SPL +2, S.MATK +1.
_______________________
Base Level at least 230:
SPL +3, S.MATK +2.
_______________________
For each 2 Refine Levels:
MATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Genesis Ray by 15%.
_______________________
For each 4 Refine Levels:
Increases Magical Damage with Neutral and Holy element by 7%.
_______________________
Refine Level +7:
Decreases Variable Casting Time by 5%.
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
MATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Guardian Sword:
Increases Magical Damage with Neutral and Holy element by 10%.

For each 3 Refine Levels:
Increases damage of Genesis Ray by 5%.
_______________________
When equipped with Vivatus Fides Guardian Sword:
Increases Magical Damage with Neutral and Holy element by 10%.

For each 3 Refine Levels:
Increases damage of Genesis Ray by 5%.
Increases damage of Cross Rain by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Cross Rain by additional 15%.
_______________________
Type: Headgear
Defense: 10
Position: Top
Weight: 10
Armor Level: 2
_______________________
Requirement:
Base Level 180
Royal Guard
400199.png Helm of Faith II (Ranger) [1] (400199) ItemID: 400199
_______________________
A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
POW +2, P.ATK +1.
_______________________
Base Level at least 230:
POW +3, P.ATK +2.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Aimed Bolt by 15%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage by 7%.
_______________________
Refine Level +7:
CRI +15
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Aiming Bow:
Increases Ranged Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Aimed Bolt by 5%.
_______________________
When equipped with Vivatus Fides Aiming Bow:
Increases Ranged Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Aimed Bolt by 5%.
Increases damage of Crescive Bolt by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Crescive Bolt by additional 15%.
_______________________
Type: Headgear
Defense: 10
Position: Top
Weight: 10
Armor Level: 2
_______________________
Requirement:
Base Level 180
Ranger
400198.png Helm of Faith (Ranger) [1] (400198) ItemID: 400198
_______________________
A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
POW +2, P.ATK +1.
_______________________
Base Level at least 230:
POW +3, P.ATK +2.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Arrow Storm by 15%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage by 7%.
_______________________
Refine Level +7:
Increases Physical Damage against enemies of every size by 5%.
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Ballista:
Increases Ranged Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Arrow Storm by 5%.
_______________________
When equipped with Vivatus Fides Ballista:
Increases Ranged Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Arrow Storm by 5%.
Increases damage of Gale Storm by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Gale Storm by additional 15%.
_______________________
Type: Headgear
Defense: 10
Position: Top
Weight: 10
Armor Level: 2
_______________________
Requirement:
Base Level 180
Ranger
400192.png Helm of Faith II (Shadow Chaser) [1] (400192) ItemID: 400192
_______________________
A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
POW +2, P.ATK +1.
_______________________
Base Level at least 230:
POW +3, P.ATK +2.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Triangle Shot by 15%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage by 7%.
_______________________
Refine Level +7:
CRI +15
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Crossbow:
Increases Ranged Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Triangle Shot by 5%.
_______________________
When equipped with Vivatus Fides Cross Bow:
Increases Ranged Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Triangle Shot by 5%.
Increases damage of Frenzy Shot by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Frenzy Shot by additional 15%.
_______________________
Type: Headgear
Defense: 10
Position: Top
Weight: 10
Armor Level: 2
_______________________
Requirement:
Base Level 180
Shadow Chaser
400191.png Helm of Faith (Shadow Chaser) [1] (400191) ItemID: 400191
_______________________
A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
POW +2, P.ATK +1.
_______________________
Base Level at least 230:
POW +3, P.ATK +2.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Fatal Menace by 15%.
_______________________
For each 4 Refine Levels:
Increases Melee Physical Damage by 7%.
_______________________
Refine Level +7:
Increases Physical Damage against enemies of every size by 5%.
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Dagger:
Increases Melee Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Fatal Menace by 5%.
_______________________
When equipped with Vivatus Fides Dagger:
Increases Melee Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Fatal Menace by 5%.
Increases damage of Abyss Dagger by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Abyss Dagger by additional 15%.
_______________________
Type: Headgear
Defense: 10
Position: Top
Weight: 10
Armor Level: 2
_______________________
Requirement:
Base Level 180
Shadow Chaser
400190.png Helm of Faith II (Archbishop) [1] (400190) ItemID: 400190
_______________________
A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
POW +2, P.ATK +1.
_______________________
Base Level at least 230:
POW +3, P.ATK +2.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Duple Light by 15%.
_______________________
For each 4 Refine Levels:
Increases Melee and Ranged Physical Damage by 7%.
_______________________
Refine Level +7:
CRI +15
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Bible:
Increases Melee Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Duple Light by 5%.
_______________________
When equipped with Vivatus Fides Bible:
Increases Melee Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Duple Light by 5%.
Increases damage of Petitio by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Petitio by additional 15%.
_______________________
Type: Headgear
Defense: 10
Position: Top
Weight: 10
Armor Level: 2
_______________________
Requirement:
Base Level 180
Archbishop
400189.png Helm of Faith (Archbishop) [1] (400189) ItemID: 400189
_______________________
A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
SPL +2, S.MATK +1.
_______________________
Base Level at least 230:
SPL +3, S.MATK +2.
_______________________
For each 2 Refine Levels:
MATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Adoramus by 15%.
_______________________
For each 4 Refine Levels:
Increases Magical Damage with Neutral and Holy element by 7%.
_______________________
Refine Level +7:
Decreases Variable Casting Time by 5%.
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
MATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Wand:
Increases Magical Damage with Neutral and Holy element by 10%.

For each 3 Refine Levels:
Increases damage of Adoramus by 5%.
_______________________
When equipped with Vivatus Fides Wand:
Increases Magical Damage with Neutral and Holy element by 10%.

For each 3 Refine Levels:
Increases damage of Adoramus by 5%.
Increases damage of Arbitrium by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Arbitrium by additional 15%.
_______________________
Type: Headgear
Defense: 10
Position: Top
Weight: 10
Armor Level: 2
_______________________
Requirement:
Base Level 180
Archbishop
400181.png Helm of Faith II (Sura) [1] (400181) ItemID: 400181
_______________________
A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
POW +2, P.ATK +1.
_______________________
Base Level at least 230:
POW +3, P.ATK +2.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Rampage Blaster by 15%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage by 7%.
_______________________
Refine Level +7:
MaxSP +5%
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Claw:
Increases Ranged Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Rampage Blaster by 5%.
_______________________
When equipped with Vivatus Fides Claw:
Increases Ranged Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Rampage Blaster by 5%.
Increases damage of Explosion Blaster by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Explosion Blaster by additional 15%.
_______________________
Type: Headgear
Defense: 10
Position: Top
Weight: 10
Armor Level: 2
_______________________
Requirement:
Base Level 180
Sura
400180.png Helm of Faith (Sura) [1] (400180) ItemID: 400180
_______________________
A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
POW +2, P.ATK +1.
_______________________
Base Level at least 230:
POW +3, P.ATK +2.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Tiger Cannon by 15%.
_______________________
For each 4 Refine Levels:
Increases Melee Physical Damage by 7%.
_______________________
Refine Level +7:
MaxHP +5%
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Knuckle:
Increases Melee Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Tiger Cannon by 5%.
_______________________
When equipped with Vivatus Fides Knuckle:
Increases Melee Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Tiger Cannon by 5%.
Increases damage of Third Flame Bomb by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Third Flame Bomb by additional 15%.
_______________________
Type: Headgear
Defense: 10
Position: Top
Weight: 10
Armor Level: 2
_______________________
Requirement:
Base Level 180
Sura
400179.png Helm of Faith II (Warlock) [1] (400179) ItemID: 400179
_______________________
A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
SPL +2, S.MATK +1.
_______________________
Base Level at least 230:
SPL +3, S.MATK +2.
_______________________
For each 2 Refine Levels:
MATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Comet by 15%.
_______________________
For each 4 Refine Levels:
Increases Magical Damage with Neutral and Shadow element by 7%.
_______________________
Refine Level +7:
Decreases Variable Casting Time by 10%.
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
MATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Two-Handed Staff:
Increases Magical Damage with Neutral and Shadow element by 10%.

For each 3 Refine Levels:
Increases damage of Comet by 5%.
_______________________
When equipped with Vivatus Fides Two-Handed Staff:
Increases Magical Damage with Neutral and Shadow element by 10%.

For each 3 Refine Levels:
Increases damage of Comet by 5%.
Increases damage of Mystery Illusion by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Mystery Illusion by additional 15%.
_______________________
Type: Headgear
Defense: 10
Position: Top
Weight: 10
Armor Level: 2
_______________________
Requirement:
Base Level 180
Warlock
400178.png Helm of Faith (Warlock) [1] (400178) ItemID: 400178
_______________________
A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
SPL +2, S.MATK +1.
_______________________
Base Level at least 230:
SPL +3, S.MATK +2.
_______________________
For each 2 Refine Levels:
MATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Soul Expansion by 15%.
_______________________
For each 4 Refine Levels:
Increases Magical Damage with Ghost element by 7%.
_______________________
Refine Level +7:
Decreases Variable Casting Time by 10%.
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
MATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Rod:
Increases Magical Damage with Ghost element by 10%.

For each 3 Refine Levels:
Increases damage of Soul Expansion by 5%.
_______________________
When equipped with Vivatus Fides Rod:
Increases Magical Damage with Ghost element by 10%.

For each 3 Refine Levels:
Increases damage of Soul Expansion by 5%.
Increases damage of Soul Vulcan Strike by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Soul Vulcan Strike by additional 15%.
_______________________
Type: Headgear
Defense: 10
Position: Top
Weight: 10
Armor Level: 2
_______________________
Requirement:
Base Level 180
Warlock

Vivatus / Helm of Faith Equipment Hammer (1700x 1000405.png Amethyst Fragment (1000405) each)

Item Description
101077.png Vivatus Weapon Refine Hammer (101077) ItemID: 101077
_______________________
A refine hammer that increases the refinement level of a specific Vivatus Fides Weapon by +1.
It can only be used on Vivatus Fides Weapon with refine level between +9 and +11.
Each time it is used, 40 Holy Oil of Purification, 40 Holy Water of Purification and 40 Sbbatical Handkerchief are consumed as materials.
_______________________
[Target Items]
Vivatus Fides Magic Book
Vivatus Fides Poison Book
Vivatus Fides Bible
Vivatus Fides Ribbon
Vivatus Fides Harp
Vivatus Fides Claw
Vivatus Fides Chain Rope
Vivatus Fides Violin
Vivatus Fides Aiming Bow
Vivatus Fides Ballista
Vivatus Fides Knuckle
Vivatus Fides Wand
Vivatus Fides Rod
Vivatus Fides Two-Handed Staff
Vivatus Fides Cross Bow
Vivatus Fides Chakram
Vivatus Fides Scepter
Vivatus Fides Dagger
Vivatus Fides Katar
Vivatus Fides Rapier
Vivatus Fides Mace
Vivatus Fides Guardian Sword
Vivatus Fides Axe
Vivatus Fides Guardian Spear
Vivatus Fides Lance
Vivatus Fides Two-Handed Sword
Vivatus Fides Dark Wand
Vivatus Fides Soul Stick
Vivatus Fides Foxtail Wand
Vivatus Fides Foxtail Model
Vivatus Fides Stardust Book
Vivatus Fides Moon Book
Vivatus Fides Gatling Gun
Vivatus Fides Launcher
Vivatus Fides Rifle
Vivatus Fides Shotgun
Vivatus Fides Revolver
Vivatus Fides Cross Huuma Shuriken
Vivatus Fides Huuma Shuriken
_______________________
Weight: 1
101389.png Helm of Faith Refine Hammer (101389) ItemID: 101389
_______________________
A refine hammer that increases the refinement level of Helms of Faith by +1.
It can be used for Helm of Faith with refine level between +9 and +11.
Each time it is used, 1500 Amethyst Fragments are consumed as materials.
_______________________
This item will be consumed after performing the item reform.
_______________________
[Target Items]
Helm of Faith (Warlock)
Helm of Faith II (Warlock)
Helm of Faith (Sura)
Helm of Faith II (Sura)
Helm of Faith (Archbishop)
Helm of Faith II (Archbishop)
Helm of Faith (Shadow Chaser)
Helm of Faith II (Shadow Chaser)
Helm of Faith (Ranger)
Helm of Faith II (Ranger)
Helm of Faith (Royal Guard)
Helm of Faith II (Royal Guard)
Helm of Faith (Guillotine Cross)
Helm of Faith II (Guillotine Cross)
Helm of Faith (Sorcerer)
Helm of Faith II (Sorcerer)
Helm of Faith (Rune Knight)
Helm of Faith II (Rune Knight)
Helm of Faith (Minstrel & Wanderer)
Helm of Faith II (Minstrel & Wanderer)
Helm of Faith (Mechanic)
Helm of Faith II (Mechanic)
Helm of Faith (Genetic)
Helm of Faith II (Genetic)
Helm of Faith (Kagerou & Oboro)
Helm of Faith II (Kagerou & Oboro)
Helm of Faith (Rebellion)
Helm of Faith II (Rebellion)
Helm of Faith (Soul Reaper)
Helm of Faith II (Soul Reaper)
Helm of Faith (Star Emperor)
Helm of Faith II (Star Emperor)
Helm of Faith (Summoner)
Helm of Faith II (Summoner)
_______________________
Weight: 1

Gray Wolf Armor Refine Boxes

Item Description Price
100626.png Gray Wolf +7 Refinement Box (100626) ItemID: 100626
_______________________
A magic box that can refine Gray Wolf equipment. If you put Gray Wolf armor, you can get +7 refined Gray Wolf armor.
_______________________
[Target Items]
Gray Wolf Suit,
Gray Wolf Robe,
Gray Wolf Manteau,
Gray Wolf Muffler,
Gray Wolf Boots,
Gray Wolf Shoes.
_______________________
Weight: 1
x1050 1000405.png Amethyst Fragment (1000405)
100627.png Gray Wolf +9 Refinement Box (100627) ItemID: 100627
_______________________
A magic box that can refine Gray Wolf equipment. If you put Gray Wolf armor, you can get +9 refined Gray Wolf armor.
_______________________
[Target Items]
Gray Wolf Suit,
Gray Wolf Robe,
Gray Wolf Manteau,
Gray Wolf Muffler,
Gray Wolf Boots,
Gray Wolf Shoes.
_______________________
Weight: 1
x2250 1000405.png Amethyst Fragment (1000405)


Gray Wolf Armor

Talk to NPC Emmett (wolfvill 164, 137) in Gray Wolf Village to enchant.

Target Items Slot Order Refine Reset Process
450177.png Gray Wolf Suit [1] (450177)
ItemID: 450177
_______________________
A suit given to those who have been recognized by the Gray Wolf Clan.
_______________________
ATK +130
_______________________
For each 2 Refine Levels:
ATK +15
_______________________
Refine Level +7:
Increases Attack Speed by 15%.
_______________________
When equipped with Gray Wolf Manteau:
ATK +50
_______________________
When equipped with Gray Wolf Muffler:
Decreases After Cast Delay by 10%.
_______________________
Type: Armor
Defense: 160
Weight: 100
Armor Level: 1
_______________________
Requirement:
Base Level 190
4>3>2 7 25x 1000405.png Amethyst Fragment (1000405)
100,000z
450178.png Gray Wolf Robe [1] (450178)
ItemID: 450178
_______________________
A robe given to those who have been recognized by the Gray Wolf Clan.
_______________________
MATK +130
_______________________
For each 2 Refine Levels:
MATK +15
_______________________
Refine Level +7:
Decreases Variable Casting Time by 15%.
_______________________
When equipped with Gray Wolf Manteau:
Increases Attack Speed by 10%.
_______________________
When equipped with Gray Wolf Muffler:
MATK +50
_______________________
Type: Armor
Defense: 160
Weight: 100
Armor Level: 1
_______________________
Requirement:
Base Level 190

Gray Wolf Armor Enchantments

Talk to NPC Emmett (wolfvill 164, 137) in Gray Wolf Village to enchant.

Slot 2 Slot 3 Slot 4
50x 1000405.png Amethyst Fragment (1000405)
200,000z
25x 1000405.png Amethyst Fragment (1000405)
150,000z
15x 1000405.png Amethyst Fragment (1000405)
100,000z
Note: choose your desired Enchant for:
2250x / 1150x / 700x 1000405.png Amethyst Fragment (1000405) and
10,000,000z
100% Success Chance
310511.png Wolf Orb (Reflection Reject) Lv.1 (310511) (1,85%)

ItemID: 310511
_______________________
Decreases reflected damage taken by 2%.
_______________________
Refine Level +7:
Decreases reflected damage taken by additional 2%.
_______________________
Refine Level +9:
Decreases reflected damage taken by additional 2%.
_______________________
Refine Level +11:
Decreases reflected damage taken by additional 2%.

310478.png Wolf Orb (STR) Lv.1 (310478) (10,00%)

ItemID: 310478
_______________________
STR +1
_______________________
Refine Level +7:
STR +1
_______________________
Refine Level +9:
STR +1
_______________________
Refine Level +11:
STR +1

310478.png Wolf Orb (STR) Lv.1 (310478) (9,90%)

ItemID: 310478
_______________________
STR +1
_______________________
Refine Level +7:
STR +1
_______________________
Refine Level +9:
STR +1
_______________________
Refine Level +11:
STR +1

310512.png Wolf Orb (Reflection Reject) Lv.2 (310512) (0,50%)

ItemID: 310512
_______________________
Decreases reflected damage taken by 3%.
_______________________
Refine Level +7:
Decreases reflected damage taken by additional 3%.
_______________________
Refine Level +9:
Decreases reflected damage taken by additional 3%.
_______________________
Refine Level +11:
Decreases reflected damage taken by additional 3%.

310479.png Wolf Orb (DEX) Lv.1 (310479) (10,00%)

ItemID: 310479
_______________________
DEX +1
_______________________
Refine Level +7:
DEX +1
_______________________
Refine Level +9:
DEX +1
_______________________
Refine Level +11:
DEX +1

310479.png Wolf Orb (DEX) Lv.1 (310479) (9,90%)

ItemID: 310479
_______________________
DEX +1
_______________________
Refine Level +7:
DEX +1
_______________________
Refine Level +9:
DEX +1
_______________________
Refine Level +11:
DEX +1

310513.png Wolf Orb (Reflection Reject) Lv.3 (310513) (0,10%)

ItemID: 310513
_______________________
Decreases damage taken from reflected attacks by 4%.
_______________________
Refine Level +7:
Decreases damage taken from reflected attacks by additional 4%.
_______________________
Refine Level +9:
Decreases damage taken from reflected attacks by additional 4%.
_______________________
Refine Level +11:
Decreases damage taken from reflected attacks by additional 4%.

310480.png Wolf Orb (AGI) Lv.1 (310480) (10,00%)

ItemID: 310480
_______________________
AGI +1
_______________________
Refine Level +7:
AGI +1
_______________________
Refine Level +9:
AGI +1
_______________________
Refine Level +11:
AGI +1

310480.png Wolf Orb (AGI) Lv.1 (310480) (9,90%)

ItemID: 310480
_______________________
AGI +1
_______________________
Refine Level +7:
AGI +1
_______________________
Refine Level +9:
AGI +1
_______________________
Refine Level +11:
AGI +1

310514.png Wolf Orb (Power Force) (310514) (1,88%)

ItemID: 310514
_______________________
ATK +2%, MATK +2%
_______________________
Refine Level +7:
ATK +2%, MATK +2%
_______________________
Refine Level +9:
ATK +2%, MATK +2%
_______________________
Refine Level +11:
ATK +4%, MATK +4%

310481.png Wolf Orb (INT) Lv.1 (310481) (10,00%)

ItemID: 310481
_______________________
INT +1
_______________________
Refine Level +7:
INT +1
_______________________
Refine Level +9:
INT +1
_______________________
Refine Level +11:
INT +1

310481.png Wolf Orb (INT) Lv.1 (310481) (9,90%)

ItemID: 310481
_______________________
INT +1
_______________________
Refine Level +7:
INT +1
_______________________
Refine Level +9:
INT +1
_______________________
Refine Level +11:
INT +1

310516.png Wolf Orb (Dragon Breath) (310516) (1,88%)

ItemID: 310516
_______________________
Increases damage of Dragon Breath and Dragon Breath - Water by 15%.
_______________________
Refine Level +7:
Increases damage of Dragon Breath and Dragon Breath - Water by additional 15%.
_______________________
Refine Level +9:
Increases damage of Dragon Breath and Dragon Breath - Water by additional 15%.
_______________________
Refine Level +11:
Increases damage of Dragon Breath and Dragon Breath - Water by additional 15%.

310482.png Wolf Orb (VIT) Lv.1 (310482) (10,00%)

ItemID: 310482
_______________________
VIT +1
_______________________
Refine Level +7:
VIT +1
_______________________
Refine Level +9:
VIT +1
_______________________
Refine Level +11:
VIT +1

310482.png Wolf Orb (VIT) Lv.1 (310482) (9,90%)

ItemID: 310482
_______________________
VIT +1
_______________________
Refine Level +7:
VIT +1
_______________________
Refine Level +9:
VIT +1
_______________________
Refine Level +11:
VIT +1

310517.png Wolf Orb (Cutter Break) (310517) (1,88%)

ItemID: 310517
_______________________
Increases damage of Wind Cutter and Ignition Break by 15%.
_______________________
Refine Level +7:
Increases damage of Wind Cutter and Ignition Break by additional 15%.
_______________________
Refine Level +9:
Increases damage of Wind Cutter and Ignition Break by additional 15%.
_______________________
Refine Level +11:
Increases damage of Wind Cutter by additional 15%.
Decreases Ignition Break skill cooldown by 0.3 seconds.

310483.png Wolf Orb (LUK) Lv.1 (310483) (10,00%)

ItemID: 310483
_______________________
LUK +1
_______________________
Refine Level +7:
LUK +1
_______________________
Refine Level +9:
LUK +1
_______________________
Refine Level +11:
LUK +1

310483.png Wolf Orb (LUK) Lv.1 (310483) (9,90%)

ItemID: 310483
_______________________
LUK +1
_______________________
Refine Level +7:
LUK +1
_______________________
Refine Level +9:
LUK +1
_______________________
Refine Level +11:
LUK +1

310518.png Wolf Orb (Hundred Wave) (310518) (1,88%)

ItemID: 310518
_______________________
Increases damage of Sonic Wave and Hundred Spear by 15%.
_______________________
Refine Level +7:
Increases damage of Sonic Wave and Hundred Spear by additional 15%.
_______________________
Refine Level +9:
Increases damage of Sonic Wave and Hundred Spear by additional 15%.
_______________________
Refine Level +11:
Increases damage of Sonic Wave by additional 15%.
Decreases Hundred Spear skill cooldown by 0.5 seconds.

310484.png Wolf Orb (STR) Lv.2 (310484) (2,00%)

ItemID: 310484
_______________________
STR +2
_______________________
Refine Level +7:
STR +1
_______________________
Refine Level +9:
STR +1
_______________________
Refine Level +11:
STR +2
Increases Melee Physical Damage by 1%.

310484.png Wolf Orb (STR) Lv.2 (310484) (2,50%)

ItemID: 310484
_______________________
STR +2
_______________________
Refine Level +7:
STR +1
_______________________
Refine Level +9:
STR +1
_______________________
Refine Level +11:
STR +2
Increases Melee Physical Damage by 1%.

310519.png Wolf Orb (Brand Drive) (310519) (1,88%)

ItemID: 310519
_______________________
Increases damage of Overbrand and Earth Drive by 15%.
_______________________
Refine Level +7:
Increases damage of Overbrand and Earth Drive by additional 15%.
_______________________
Refine Level +9:
Increases damage of Overbrand and Earth Drive by additional 15%.
_______________________
Refine Level +11:
Increases damage of Overbrand by additional 15%.
Decreases Earth Drive skill cooldown by 1 second.

310485.png Wolf Orb (DEX) Lv.2 (310485) (2,00%)

ItemID: 310485
_______________________
DEX +2
_______________________
Refine Level +7:
DEX +1
_______________________
Refine Level +9:
DEX +1
_______________________
Refine Level +11:
DEX +2
Increases Ranged Physical Damage by 1%.

310485.png Wolf Orb (DEX) Lv.2 (310485) (2,50%)

ItemID: 310485
_______________________
DEX +2
_______________________
Refine Level +7:
DEX +1
_______________________
Refine Level +9:
DEX +1
_______________________
Refine Level +11:
DEX +2
Increases Ranged Physical Damage by 1%.

310520.png Wolf Orb (Banishing Cannon) (310520) (1,88%)

ItemID: 310520
_______________________
Increases damage of Banishing Point and Cannon Spear by 15%.
_______________________
Refine Level +7:
Increases damage of Banishing Point and Cannon Spear by additional 15%.
_______________________
Refine Level +9:
Increases damage of Banishing Point and Cannon Spear by additional 15%.
_______________________
Refine Level +11:
Increases damage of Banishing Point and Cannon Spear by additional 15%.

310486.png Wolf Orb (AGI) Lv.2 (310486) (2,00%)

ItemID: 310486
_______________________
AGI +2
_______________________
Refine Level +7:
AGI +1
_______________________
Refine Level +9:
AGI +1
_______________________
Refine Level +11:
AGI +2
Perfect HIT +1%

310486.png Wolf Orb (AGI) Lv.2 (310486) (2,50%)

ItemID: 310486
_______________________
AGI +2
_______________________
Refine Level +7:
AGI +1
_______________________
Refine Level +9:
AGI +1
_______________________
Refine Level +11:
AGI +2
Perfect HIT +1%

310521.png Wolf Orb (Genesis Pressure) (310521) (1,88%)

ItemID: 310521
_______________________
Increases damage of Pressure and Genesis Ray by 15%.
_______________________
Refine Level +7:
Increases damage of Pressure and Genesis Ray by additional 15%.
_______________________
Refine Level +9:
Increases damage of Pressure and Genesis Ray by additional 15%.
_______________________
Refine Level +11:
Increases damage of Pressure and Genesis Ray by additional 15%.

310487.png Wolf Orb (INT) Lv.2 (310487) (2,00%)

ItemID: 310487
_______________________
INT +2
_______________________
Refine Level +7:
INT +1
_______________________
Refine Level +9:
INT +1
_______________________
Refine Level +11:
INT +2
Increases Magical Damage with every element by 1%.

310487.png Wolf Orb (INT) Lv.2 (310487) (2,50%)

ItemID: 310487
_______________________
INT +2
_______________________
Refine Level +7:
INT +1
_______________________
Refine Level +9:
INT +1
_______________________
Refine Level +11:
INT +2
Increases Magical Damage with every element by 1%.

310522.png Wolf Orb (Boost Cannon) (310522) (1,88%)

ItemID: 310522
_______________________
Increases damage of Knuckle Boost and Arms Cannon by 15%.
_______________________
Refine Level +7:
Increases damage of Knuckle Boost and Arms Cannon by additional 15%.
_______________________
Refine Level +9:
Increases damage of Knuckle Boost and Arms Cannon by additional 15%.
_______________________
Refine Level +11:
Increases damage of Knuckle Boost and Arms Cannon by additional 15%.

310488.png Wolf Orb (VIT) Lv.2 (310488) (2,00%)

ItemID: 310488
_______________________
VIT +2
_______________________
Refine Level +7:
VIT +1
_______________________
Refine Level +9:
VIT +1
_______________________
Refine Level +11:
VIT +2
Decreases After Cast Delay by 1%.

310488.png Wolf Orb (VIT) Lv.2 (310488) (2,50%)

ItemID: 310488
_______________________
VIT +2
_______________________
Refine Level +7:
VIT +1
_______________________
Refine Level +9:
VIT +1
_______________________
Refine Level +11:
VIT +2
Decreases After Cast Delay by 1%.

310523.png Wolf Orb (Vulcan Boomerang) (310523) (1,88%)

ItemID: 310523
_______________________
Increases damage of Vulcan Arm and Axe Boomerang by 15%.
_______________________
Refine Level +7:
Increases damage of Vulcan Arm and Axe Boomerang by additional 15%.
_______________________
Refine Level +9:
Increases damage of Vulcan Arm and Axe Boomerang by additional 15%.
_______________________
Refine Level +11:
Increases damage of Vulcan Arm by additional 15%.
Decreases Axe Boomerang skill cooldown by 2 seconds.

310489.png Wolf Orb (LUK) Lv.2 (310489) (2,00%)

ItemID: 310489
_______________________
LUK +2
_______________________
Refine Level +7:
LUK +1
_______________________
Refine Level +9:
LUK +1
_______________________
Refine Level +11:
LUK +2
Increases Critical Damage by 1%.

310489.png Wolf Orb (LUK) Lv.2 (310489) (2,50%)

ItemID: 310489
_______________________
LUK +2
_______________________
Refine Level +7:
LUK +1
_______________________
Refine Level +9:
LUK +1
_______________________
Refine Level +11:
LUK +2
Increases Critical Damage by 1%.

310524.png Wolf Orb (Tornado Swing) (310524) (1,88%)

ItemID: 310524
_______________________
Increases damage of Axe Tornado and Power Swing by 15%.
_______________________
Refine Level +7:
Increases damage of Axe Tornado and Power Swing by additional 15%.
_______________________
Refine Level +9:
Increases damage of Axe Tornado and Power Swing by additional 15%.
_______________________
Refine Level +11:
Increases damage of Axe Tornado and Power Swing by additional 15%.

310490.png Wolf Orb (STR) Lv.3 (310490) (0,40%)

ItemID: 310490
_______________________
STR +3
_______________________
Refine Level +7:
STR +1
_______________________
Refine Level +9:
STR +1
_______________________
Refine Level +11:
STR +2
Increases Melee Physical Damage by 3%.

310496.png Wolf Orb (Defense) Lv.1 (310496) (9,90%)

ItemID: 310496
_______________________
DEF +150
_______________________
Refine Level +7:
DEF +75
_______________________
Refine Level +9:
DEF +75
_______________________
Refine Level +11:
DEF +75

310525.png Wolf Orb (Hell Tornado) (310525) (1,88%)

ItemID: 310525
_______________________
Increases damage of Cart Tornado and Hell's Plant by 15%.
_______________________
Refine Level +7:
Increases damage of Cart Tornado and Hell's Plant by additional 15%.
_______________________
Refine Level +9:
Increases damage of Cart Tornado and Hell's Plant by additional 15%.
_______________________
Refine Level +11:
Increases damage of Cart Tornado and Hell's Plant by additional 15%.

310491.png Wolf Orb (DEX) Lv.3 (310491) (0,40%)

ItemID: 310491
_______________________
DEX +3
_______________________
Refine Level +7:
DEX +1
_______________________
Refine Level +9:
DEX +1
_______________________
Refine Level +11:
DEX +2
Increases Ranged Physical Damage by 3%.

310497.png Wolf Orb (Magical Defense) Lv.1 (310497) (9,90%)

ItemID: 310497
_______________________
MDEF +15
_______________________
Refine Level +7:
MDEF +7
_______________________
Refine Level +9:
MDEF +7
_______________________
Refine Level +11:
MDEF +7

310526.png Wolf Orb (Crazy Cannon) (310526) (1,88%)

ItemID: 310526
_______________________
Increases damage of Crazy Weed and Cart Cannon by 15%.
_______________________
Refine Level +7:
Increases damage of Crazy Weed and Cart Cannon by additional 15%.
_______________________
Refine Level +9:
Increases damage of Crazy Weed and Cart Cannon by additional 15%.
_______________________
Refine Level +11:
Increases damage of Cart Cannon by additional 15%.
Decreases Crazy Weed skill cooldown by 1 second.

310492.png Wolf Orb (AGI) Lv.3 (310492) (0,40%)

ItemID: 310492
_______________________
AGI +3
_______________________
Refine Level +7:
AGI +1
_______________________
Refine Level +9:
AGI +1
_______________________
Refine Level +11:
AGI +2
Perfect HIT +3%

310498.png Wolf Orb (Defense) Lv.2 (310498) (2,50%)

ItemID: 310498
_______________________
DEF +200
_______________________
Refine Level +7:
DEF +75
_______________________
Refine Level +9:
DEF +75
_______________________
Refine Level +11:
DEF +100

310527.png Wolf Orb (Acid Explosion) (310527) (1,88%)

ItemID: 310527
_______________________
Increases damage of Acid Demonstration and Spore Explosion by 15%.
_______________________
Refine Level +7:
Increases damage of Acid Demonstration and Spore Explosion by additional 15%.
_______________________
Refine Level +9:
Increases damage of Acid Demonstration and Spore Explosion by additional 15%.
_______________________
Refine Level +11:
Increases damage of Acid Demonstration and Spore Explosion by additional 15%.

310493.png Wolf Orb (INT) Lv.3 (310493) (0,40%)

ItemID: 310493
_______________________
INT +3
_______________________
Refine Level +7:
INT +1
_______________________
Refine Level +9:
INT +1
_______________________
Refine Level +11:
INT +2
Increases Magical Damage with every element by 3%.

310499.png Wolf Orb (Magical Defense) Lv.2 (310499) (2,50%)

ItemID: 310499
_______________________
MDEF +20
_______________________
Refine Level +7:
MDEF +7
_______________________
Refine Level +9:
MDEF +7
_______________________
Refine Level +11:
MDEF +10

310528.png Wolf Orb (Sonic Impact) (310528) (1,88%)

ItemID: 310528
_______________________
Increases damage of Sonic Blow and Cross Impact by 15%.
_______________________
Refine Level +7:
Increases damage of Sonic Blow and Cross Impact by additional 15%.
_______________________
Refine Level +9:
Increases damage of Sonic Blow and Cross Impact by additional 15%.
_______________________
Refine Level +11:
Increases damage of Sonic Blow and Cross Impact by additional 15%.

310494.png Wolf Orb (VIT) Lv.3 (310494) (0,40%)

ItemID: 310494
_______________________
VIT +3
_______________________
Refine Level +7:
VIT +1
_______________________
Refine Level +9:
VIT +1
_______________________
Refine Level +11:
VIT +2
Decreases After Cast Delay by 3%.

310502.png Wolf Orb (Shooter) Lv.1 (310502) (0,23%)

ItemID: 310502
_______________________
Increases Ranged Physical Damage by 3%.
_______________________
Refine Level +7:
Increases Ranged Physical Damage by additional 3%.
_______________________
Refine Level +9:
Increases Ranged Physical Damage by additional 3%.
_______________________
Refine Level +11:
Increases Ranged Physical Damage by additional 3%.

310529.png Wolf Orb (Cutter Slasher) (310529) (1,88%)

ItemID: 310529
_______________________
Increases damage of Cross Ripper Slasher and Rolling Cutter by 15%.
_______________________
Refine Level +7:
Increases damage of Cross Ripper Slasher and Rolling Cutter by additional 15%.
_______________________
Refine Level +9:
Increases damage of Cross Ripper Slasher and Rolling Cutter by additional 15%.
_______________________
Refine Level +11:
Increases damage of Cross Ripper Slasher and Rolling Cutter by additional 15%.

310495.png Wolf Orb (LUK) Lv.3 (310495) (0,40%)

ItemID: 310495
_______________________
LUK +3
_______________________
Refine Level +7:
LUK +1
_______________________
Refine Level +9:
LUK +1
_______________________
Refine Level +11:
LUK +2
Increases Critical Damage by 3%.

310503.png Wolf Orb (Warrior) Lv.1 (310503) (0,23%)

ItemID: 310503
_______________________
ATK +2%, ATK +25
_______________________
Refine Level +7:
Increases Melee Physical Damage by 3%.
_______________________
Refine Level +9:
Increases Melee Physical Damage by additional 3%.
_______________________
Refine Level +11:
Increases Melee Physical Damage by additional 3%.

310530.png Wolf Orb (Soul Slash) (310530) (1,88%)

ItemID: 310530
_______________________
Increases damage of Soul Destroyer and Counter Slash by 15%.
_______________________
Refine Level +7:
Increases damage of Soul Destroyer and Counter Slash by additional 15%.
_______________________
Refine Level +9:
Increases damage of Soul Destroyer and Counter Slash by additional 15%.
_______________________
Refine Level +11:
Increases damage of Soul Destroyer and Counter Slash by additional 15%.

310496.png Wolf Orb (Defense) Lv.1 (310496) (10,00%)

ItemID: 310496
_______________________
DEF +150
_______________________
Refine Level +7:
DEF +75
_______________________
Refine Level +9:
DEF +75
_______________________
Refine Level +11:
DEF +75

310504.png Wolf Orb (Mage) Lv.1 (310504) (0,23%)

ItemID: 310504
_______________________
MATK +2%, MATK +25
_______________________
Refine Level +7:
Increases Magical Damage with every element by 3%.
_______________________
Refine Level +9:
Increases Magical Damage with every element by additional 3%.
_______________________
Refine Level +11:
Increases Magical Damage with every element by additional 3%.

310531.png Wolf Orb (Fatal Raid) (310531) (1,88%)

ItemID: 310531
_______________________
Increases damage of Fatal Menace and Raid by 15%.
_______________________
Refine Level +7:
Increases damage of Fatal Menace and Raid by additional 15%.
_______________________
Refine Level +9:
Increases damage of Fatal Menace and Raid by additional 15%.
_______________________
Refine Level +11:
Increases damage of Fatal Menace and Raid by additional 15%.

310497.png Wolf Orb (Magical Defense) Lv.1 (310497) (10,00%)

ItemID: 310497
_______________________
MDEF +15
_______________________
Refine Level +7:
MDEF +7
_______________________
Refine Level +9:
MDEF +7
_______________________
Refine Level +11:
MDEF +7

310505.png Wolf Orb (Shooter) Lv.2 (310505) (0,03%)

ItemID: 310505
_______________________
Increases Ranged Physical Damage by 5%.
_______________________
Refine Level +7:
Increases Ranged Physical Damage by additional 3%.
_______________________
Refine Level +9:
Increases Ranged Physical Damage by additional 3%.
_______________________
Refine Level +11:
Increases Ranged Physical Damage by additional 5%.

310532.png Wolf Orb (Shadow Spell) (310532) (1,88%)

ItemID: 310532
_______________________
Increases Magical Damage with every element by 15%.
_______________________
Refine Level +7:
Increases Magical Damage with every element by additional 15%.
_______________________
Refine Level +9:
Increases Magical Damage with every element by additional 15%.
_______________________
Refine Level +11:
Increases Magical Damage with every element by additional 15%.

310498.png Wolf Orb (Defense) Lv.2 (310498) (2,00%)

ItemID: 310498
_______________________
DEF +200
_______________________
Refine Level +7:
DEF +75
_______________________
Refine Level +9:
DEF +75
_______________________
Refine Level +11:
DEF +100

310506.png Wolf Orb (Warrior) Lv.2 (310506) (0,03%)

ItemID: 310506
_______________________
ATK +4%, ATK +50
_______________________
Refine Level +7:
Increases Melee Physical Damage by 3%.
_______________________
Refine Level +9:
Increases Melee Physical Damage by additional 3%.
_______________________
Refine Level +11:
Increases Melee Physical Damage by additional 5%.

310533.png Wolf Orb (Angle Shot) (310533) (1,88%)

ItemID: 310533
_______________________
Increases damage of Triangle Shot by 15%.
Increases Ranged Physical Damage by 5%.
_______________________
Refine Level +7:
Increases damage of Triangle Shot by additional 15%.
Increases Ranged Physical Damage by additional 10%.
_______________________
Refine Level +9:
Increases damage of Triangle Shot by additional 15%.
Increases Ranged Physical Damage by additional 10%.
_______________________
Refine Level +11:
Increases damage of Triangle Shot by additional 15%.
Increases Ranged Physical Damage by additional 15%.

310499.png Wolf Orb (Magical Defense) Lv.2 (310499) (2,00%)

ItemID: 310499
_______________________
MDEF +20
_______________________
Refine Level +7:
MDEF +7
_______________________
Refine Level +9:
MDEF +7
_______________________
Refine Level +11:
MDEF +10

310507.png Wolf Orb (Mage) Lv.2 (310507) (0,03%)

ItemID: 310507
_______________________
MATK +4%, MATK +50
_______________________
Refine Level +7:
Increases Magical Damage with every element by 3%.
_______________________
Refine Level +9:
Increases Magical Damage with every element by additional 3%.
_______________________
Refine Level +11:
Increases Magical Damage with every element by additional 5%.

310534.png Wolf Orb (Crimson Strain) (310534) (1,88%)

ItemID: 310534
_______________________
Increases damage of Crimson Rock and Earth Strain by 15%.
_______________________
Refine Level +7:
Increases damage of Crimson Rock and Earth Strain by additional 15%.
_______________________
Refine Level +9:
Increases damage of Crimson Rock and Earth Strain by additional 15%.
_______________________
Refine Level +11:
Increases damage of Crimson Rock and Earth Strain by additional 15%.

310500.png Wolf Orb (Defense) Lv.3 (310500) (0,40%)

ItemID: 310500
_______________________
DEF +250
_______________________
Refine Level +7:
DEF +75
_______________________
Refine Level +9:
DEF +100
_______________________
Refine Level +11:
DEF +100

310535.png Wolf Orb (Jack Lightning) (310535) (1,88%)

ItemID: 310535
_______________________
Increases damage of Jack Frost and Chain Lightning by 15%.
_______________________
Refine Level +7:
Increases damage of Jack Frost and Chain Lightning by additional 15%.
_______________________
Refine Level +9:
Increases damage of Jack Frost and Chain Lightning by additional 15%.
_______________________
Refine Level +11:
Increases damage of Jack Frost and Chain Lightning by additional 15%.

310501.png Wolf Orb (Magical Defense) Lv.3 (310501) (0,40%)

ItemID: 310501
_______________________
MDEF +25
_______________________
Refine Level +7:
MDEF +7
_______________________
Refine Level +9:
MDEF +10
_______________________
Refine Level +11:
MDEF +10

310536.png Wolf Orb (Comet Vortex) (310536) (1,88%)

ItemID: 310536
_______________________
Increases damage of Comet and Tetra Vortex by 15%.
_______________________
Refine Level +7:
Increases damage of Comet and Tetra Vortex by additional 15%.
_______________________
Refine Level +9:
Increases damage of Comet and Tetra Vortex by additional 15%.
_______________________
Refine Level +11:
Increases damage of Comet and Tetra Vortex by additional 15%.

310502.png Wolf Orb (Shooter) Lv.1 (310502) (0,20%)

ItemID: 310502
_______________________
Increases Ranged Physical Damage by 3%.
_______________________
Refine Level +7:
Increases Ranged Physical Damage by additional 3%.
_______________________
Refine Level +9:
Increases Ranged Physical Damage by additional 3%.
_______________________
Refine Level +11:
Increases Ranged Physical Damage by additional 3%.

310537.png Wolf Orb (Cloud Buster) (310537) (1,88%)

ItemID: 310537
_______________________
Increases damage of Killing Cloud and Poison Buster by 15%.
_______________________
Refine Level +7:
Increases damage of Killing Cloud and Poison Buster by additional 15%.
_______________________
Refine Level +9:
Increases damage of Killing Cloud and Poison Buster by additional 15%.
_______________________
Refine Level +11:
Increases damage of Killing Cloud and Poison Buster by additional 15%.

310503.png Wolf Orb (Warrior) Lv.1 (310503) (0,20%)

ItemID: 310503
_______________________
ATK +2%, ATK +25
_______________________
Refine Level +7:
Increases Melee Physical Damage by 3%.
_______________________
Refine Level +9:
Increases Melee Physical Damage by additional 3%.
_______________________
Refine Level +11:
Increases Melee Physical Damage by additional 3%.

310538.png Wolf Orb (Varetyr Wave) (310538) (1,88%)

ItemID: 310538
_______________________
Increases damage of Psychic Wave and Varetyr Spear by 15%.
_______________________
Refine Level +7:
Increases damage of Psychic Wave and Varetyr Spear by additional 15%.
_______________________
Refine Level +9:
Increases damage of Psychic Wave and Varetyr Spear by additional 15%.
_______________________
Refine Level +11:
Increases damage of Psychic Wave and Varetyr Spear by additional 15%.

310504.png Wolf Orb (Mage) Lv.1 (310504) (0,20%)

ItemID: 310504
_______________________
MATK +2%, MATK +25
_______________________
Refine Level +7:
Increases Magical Damage with every element by 3%.
_______________________
Refine Level +9:
Increases Magical Damage with every element by additional 3%.
_______________________
Refine Level +11:
Increases Magical Damage with every element by additional 3%.

310539.png Wolf Orb (Diamond Grave) (310539) (1,88%)

ItemID: 310539
_______________________
Increases damage of Diamond Dust and Earth Grave by 15%.
_______________________
Refine Level +7:
Increases damage of Diamond Dust and Earth Grave by additional 15%.
_______________________
Refine Level +9:
Increases damage of Diamond Dust and Earth Grave by additional 15%.
_______________________
Refine Level +11:
Increases damage of Diamond Dust and Earth Grave by additional 15%.

310505.png Wolf Orb (Shooter) Lv.2 (310505) (0,05%)

ItemID: 310505
_______________________
Increases Ranged Physical Damage by 5%.
_______________________
Refine Level +7:
Increases Ranged Physical Damage by additional 3%.
_______________________
Refine Level +9:
Increases Ranged Physical Damage by additional 3%.
_______________________
Refine Level +11:
Increases Ranged Physical Damage by additional 5%.

310540.png Wolf Orb (Magnusmus) (310540) (1,88%)

ItemID: 310540
_______________________
Increases damage of Magnus Exorcismus and Adoramus by 15%.
_______________________
Refine Level +7:
Increases damage of Magnus Exorcismus and Adoramus by additional 15%.
_______________________
Refine Level +9:
Increases damage of Magnus Exorcismus and Adoramus by additional 15%.
_______________________
Refine Level +11:
Increases damage of Magnus Exorcismus and Adoramus by additional 15%.

310506.png Wolf Orb (Warrior) Lv.2 (310506) (0,05%)

ItemID: 310506
_______________________
ATK +4%, ATK +50
_______________________
Refine Level +7:
Increases Melee Physical Damage by 3%.
_______________________
Refine Level +9:
Increases Melee Physical Damage by additional 3%.
_______________________
Refine Level +11:
Increases Melee Physical Damage by additional 5%.

310541.png Wolf Orb (Holy Judex) (310541) (1,88%)

ItemID: 310541
_______________________
Increases damage of Judex by 15%.
Increases Magical Damage by 5%.
_______________________
Refine Level +7:
Increases damage of Judex by additional 15%.
Increases Magical Damage by additional 10%.
_______________________
Refine Level +9:
Increases damage of Judex by additional 15%.
Increases Magical Damage by additional 10%.
_______________________
Refine Level +11:
Increases damage of Judex by additional 15%.
Increases Magical Damage by additional 15%.

310507.png Wolf Orb (Mage) Lv.2 (310507) (0,05%)

ItemID: 310507
_______________________
MATK +4%, MATK +50
_______________________
Refine Level +7:
Increases Magical Damage with every element by 3%.
_______________________
Refine Level +9:
Increases Magical Damage with every element by additional 3%.
_______________________
Refine Level +11:
Increases Magical Damage with every element by additional 5%.

310542.png Wolf Orb (Melee Duple) (310542) (1,88%)

ItemID: 310542
_______________________
Increases damage of Duple Light by 15%.
Increases Melee Physical Damage by 5%.
_______________________
Refine Level +7:
Increases damage of Duple Light by additional 15%.
Increases Melee Physical Damage by additional 10%.
_______________________
Refine Level +9:
Increases damage of Duple Light by additional 15%.
Increases Melee Physical Damage by additional 10%.
_______________________
Refine Level +11:
Increases damage of Duple Light by additional 15%.
Increases Melee Physical Damage by additional 15%.

310508.png Wolf Orb (Shooter) Lv.3 (310508) (0,01%)

ItemID: 310508
_______________________
Increases Ranged Physical Damage by 5%.
_______________________
Refine Level +7:
Increases Ranged Physical Damage by additional 5%.
_______________________
Refine Level +9:
Increases Ranged Physical Damage by additional 5%.
_______________________
Refine Level +11:
Increases Ranged Physical Damage by additional 5%.

310543.png Wolf Orb (Tiger Empire) (310543) (1,88%)

ItemID: 310543
_______________________
Increases damage of Tiger Cannon and Fallen Empire by 15%.
_______________________
Refine Level +7:
Increases damage of Tiger Cannon and Fallen Empire by additional 15%.
_______________________
Refine Level +9:
Increases damage of Tiger Cannon and Fallen Empire by additional 15%.
_______________________
Refine Level +11:
Increases damage of Tiger Cannon and Fallen Empire by additional 15%.

310509.png Wolf Orb (Warrior) Lv.3 (310509) (0,01%)

ItemID: 310509
_______________________
ATK +6%, ATK +100
_______________________
Refine Level +7:
Increases Melee Physical Damage by 5%.
_______________________
Refine Level +9:
Increases Melee Physical Damage by additional 5%.
_______________________
Refine Level +11:
Increases Melee Physical Damage by additional 5%.

310544.png Wolf Orb (Lightning Blaster) (310544) (1,88%)

ItemID: 310544
_______________________
Increases damage of Rampage Blaster and Ride in Lightning by 15%.
_______________________
Refine Level +7:
Increases damage of Rampage Blaster and Ride in Lightning by additional 15%.
_______________________
Refine Level +9:
Increases damage of Rampage Blaster and Ride in Lightning by additional 15%.
_______________________
Refine Level +11:
Increases damage of Ride in Lightning by additional 15%.
Decreases Rampage Blaster skill cooldown by 0.5 seconds.

310510.png Wolf Orb (Mage) Lv.3 (310510) (0,01%)

ItemID: 310510
_______________________
MATK +6%, MATK +100
_______________________
Refine Level +7:
Increases Magical Damage with every element by 5%.
_______________________
Refine Level +9:
Increases Magical Damage with every element by additional 5%.
_______________________
Refine Level +11:
Increases Magical Damage with every element by additional 5%.

310545.png Wolf Orb (Hell Arrow) (310545) (1,88%)

ItemID: 310545
_______________________
Increases damage of Gate of Hell and Knuckle Arrow by 15%.
_______________________
Refine Level +7:
Increases damage of Gate of Hell and Knuckle Arrow by additional 15%.
_______________________
Refine Level +9:
Increases damage of Gate of Hell and Knuckle Arrow by additional 15%.
_______________________
Refine Level +11:
Increases damage of Gate of Hell and Knuckle Arrow by additional 15%.

310515.png Wolf Orb (After Cast Delay) (310515) (0,01%)

ItemID: 310515
_______________________
Decreases After Cast Delay by 4%.
_______________________
Refine Level +7:
Decreases After Cast Delay by additional 4%.
_______________________
Refine Level +9:
Decreases After Cast Delay by additional 4%.
_______________________
Refine Level +11:
Decreases After Cast Delay by additional 4%.

310546.png Wolf Orb (Cluster) (310546) (1,88%)

ItemID: 310546
_______________________
Increases damage of Cluster Bomb by 15%.
_______________________
Refine Level +7:
Increases damage of Cluster Bomb by additional 15%.
_______________________
Refine Level +9:
Increases damage of Cluster Bomb by additional 15%.
_______________________
Refine Level +11:
Increases damage of Cluster Bomb by additional 15%.

310547.png Wolf Orb (Breeze Shooting) (310547) (1,88%)

ItemID: 310547
_______________________
Increases damage of Sharp Shooting by 15%.
Increases Critical Damage by 10%.
_______________________
Refine Level +7:
Increases damage of Sharp Shooting by additional 15%.
Increases Critical Damage by additional 10%.
_______________________
Refine Level +9:
Increases damage of Sharp Shooting by additional 15%.
Increases Critical Damage by additional 15%.
_______________________
Refine Level +11:
Increases damage of Sharp Shooting by additional 15%.
Increases Critical Damage by additional 15%.

310548.png Wolf Orb (Aimed Storm) (310548) (1,88%)

ItemID: 310548
_______________________
Increases damage of Aimed Bolt and Arrow Storm by 15%.
_______________________
Refine Level +7:
Increases damage of Aimed Bolt and Arrow Storm by additional 15%.
_______________________
Refine Level +9:
Increases damage of Aimed Bolt and Arrow Storm by additional 15%.
_______________________
Refine Level +11:
Increases damage of Aimed Bolt and Arrow Storm by additional 15%.

310549.png Wolf Orb (Sound Metal) (310549) (1,88%)

ItemID: 310549
_______________________
Increases damage of Metallic Sound and Neutral elemental magical damage by 5%.
_______________________
Refine Level +7:
Increases damage of Metallic Sound and Neutral elemental magical damage by additional 10%.
_______________________
Refine Level +9:
Increases damage of Metallic Sound and Neutral elemental magical damage by additional 10%.
_______________________
Refine Level +11:
Increases damage of Metallic Sound and Neutral elemental magical damage by additional 15%.

310550.png Wolf Orb (Reverb) (310550) (1,88%)

ItemID: 310550
_______________________
Increases damage of Reverberation by 15%.
Increases all elemental magical damage by 5%.
_______________________
Refine Level +7:
Increases damage of Reverberation by additional 15%.
Increases all elemental magical damage by additional 5%.
_______________________
Refine Level +9:
Increases damage of Reverberation by 15%.
Increases all elemental magical damage by additional 5%.
_______________________
Refine Level +11:
Increases damage of Reverberation by additional 15%.
Increases all elemental magical damage by additional 10%.

310551.png Wolf Orb (Vulcanstorm) (310551) (1,88%)

ItemID: 310551
_______________________
Increases damage of Arrow Vulcan and Severe Rainstorm by 15%.
_______________________
Refine Level +7:
Increases damage of Arrow Vulcan and Severe Rainstorm by additional 15%.
_______________________
Refine Level +9:
Increases damage of Arrow Vulcan and Severe Rainstorm by additional 15%.
_______________________
Refine Level +11:
Increases damage of Arrow Vulcan and Severe Rainstorm by additional 15%.

310552.png Wolf Orb (Red Flame Explosion) (310552) (1,88%)

ItemID: 310552
_______________________
Increases damage of Prominence Kick and Solar Burst by 15%.
_______________________
Refine Level +7:
Increases damage of Prominence Kick and Solar Burst by additional 15%.
_______________________
Refine Level +9:
Increases damage of Prominence Kick and Solar Burst by additional 15%.
_______________________
Refine Level +11:
Increases damage of Prominence Kick and Solar Burst by additional 15%.

310553.png Wolf Orb (Moon) (310553) (1,88%)

ItemID: 310553
_______________________
Increases damage of New Moon Kick and Full Moon Kick by 15%.
_______________________
Refine Level +7:
Increases damage of New Moon Kick and Full Moon Kick by additional 15%.
_______________________
Refine Level +9:
Increases damage of New Moon Kick and Full Moon Kick by additional 15%.
_______________________
Refine Level +11:
Increases damage of New Moon Kick and Full Moon Kick by additional 15%.

310554.png Wolf Orb (Flash Fall) (310554) (1,88%)

ItemID: 310554
_______________________
Increases damage of Flash Kick and Falling Star by 15%.
_______________________
Refine Level +7:
Increases damage of Flash Kick and Falling Star by additional 15%.
_______________________
Refine Level +9:
Increases damage of Flash Kick and Falling Star by additional 15%.
_______________________
Refine Level +11:
Increases damage of Flash Kick and Falling Star by additional 15%.

310555.png Wolf Orb (Shoo) (310555) (1,88%)

ItemID: 310555
_______________________
Increases damage of Esma and Eswhoo by 15%.
_______________________
Refine Level +7:
Increases damage of Esma and Eswhoo by additional 15%.
_______________________
Refine Level +9:
Increases damage of Esma and Eswhoo by additional 15%.
_______________________
Refine Level +11:
Increases damage of Esma and Eswhoo by additional 15%.

310556.png Wolf Orb (Spa) (310556) (1,88%)

ItemID: 310556
_______________________
Increases damage of Espa by 15%.
_______________________
Refine Level +7:
Increases damage of Espa by additional 15%.
_______________________
Refine Level +9:
Increases damage of Espa by additional 15%.
_______________________
Refine Level +11:
Increases damage of Espa by additional 15%.

310557.png Wolf Orb (Curse Explosion) (310557) (1,88%)

ItemID: 310557
_______________________
Increases damage of Curse Explosion by 15%.
Increases Shadow elemental magical damage by 5%.
_______________________
Refine Level +7:
Increases damage of Curse Explosion by additional 15%.
Increases Shadow elemental magical damage by additional 10%.
_______________________
Refine Level +9:
Increases damage of Curse Explosion by 15%.
Increases Shadow elemental magical damage by additional 10%.
_______________________
Refine Level +11:
Increases damage of Curse Explosion by additional 15%.
Increases Shadow elemental magical damage by additional 15%.

310558.png Wolf Orb (Death Hammer Dance) (310558) (1,88%)

ItemID: 310558
_______________________
Increases damage of Desperado, Fire Dance and Hammer of God by 15%.
_______________________
Refine Level +7:
Increases damage of Desperado, Fire Dance and Hammer of God by additional 15%.
_______________________
Refine Level +9:
Increases damage of Desperado, Fire Dance and Hammer of God by additional 15%.
_______________________
Refine Level +11:
Increases damage of Desperado, Fire Dance and Hammer of God by additional 15%.

310559.png Wolf Orb (Fire Howling Tail) (310559) (1,88%)

ItemID: 310559
_______________________
Increases damage of Fire Rain, Howling Mine and Dragon Tail by 15%.
_______________________
Refine Level +7:
Increases damage of Fire Rain, Howling Mine and Dragon Tail by additional 15%.
_______________________
Refine Level +9:
Increases damage of Fire Rain, Howling Mine and Dragon Tail by additional 15%.
_______________________
Refine Level +11:
Increases damage of Fire Rain, Howling Mine and Dragon Tail by additional 15%.

310560.png Wolf Orb (Storm Buster Trip) (310560) (1,88%)

ItemID: 310560
_______________________
Increases damage of Shattering Storm, Banishing Buster and Round Trip by 15%.
_______________________
Refine Level +7:
Increases damage of Shattering Storm, Banishing Buster and Round Trip by additional 15%.
_______________________
Refine Level +9:
Increases damage of Shattering Storm, Banishing Buster and Round Trip by additional 15%.
_______________________
Refine Level +11:
Increases damage of Shattering Storm, Banishing Buster and Round Trip by additional 15%.

310561.png Wolf Orb (Flame Ice Wind) (310561) (1,88%)

ItemID: 310561
_______________________
Increases damage of Flaming Petals, Freezing Spear and Wind Blade by 15%.
_______________________
Refine Level +7:
Increases damage of Flaming Petals, Freezing Spear and Wind Blade by additional 15%.
_______________________
Refine Level +9:
Increases damage of Flaming Petals, Freezing Spear and Wind Blade by additional 15%.
_______________________
Refine Level +11:
Increases damage of Flaming Petals, Freezing Spear and Wind Blade by additional 15%.

310562.png Wolf Orb (Cross Petal) (310562) (1,88%)

ItemID: 310562
_______________________
Increases damage of Cross Slash and Swirling Petal by 15%.
_______________________
Refine Level +7:
Increases damage of Cross Slash and Swirling Petal by additional 15%.
_______________________
Refine Level +9:
Increases damage of Cross Slash and Swirling Petal by additional 15%.
_______________________
Refine Level +11:
Increases damage of Cross Slash and Swirling Petal by additional 15%.

310563.png Wolf Orb (Exploding Flake Wind) (310563) (1,88%)

ItemID: 310563
_______________________
Increases damage of Exploding Dragon, Snow Flake Draft and First Wind by 15%.
_______________________
Refine Level +7:
Increases damage of Exploding Dragon, Snow Flake Draft and First Wind by additional 15%.
_______________________
Refine Level +9:
Increases damage of Exploding Dragon, Snow Flake Draft and First Wind by additional 15%.
_______________________
Refine Level +11:
Increases damage of Exploding Dragon, Snow Flake Draft and First Wind by additional 15%.

310564.png Wolf Orb (Power of Sea) (310564) (1,88%)

ItemID: 310564
_______________________
Decreases Tuna Party and Tasty Shrimp Party skill cooldown by 1 second.
_______________________
Refine Level +7:
Decreases Tuna Party and Tasty Shrimp Party skill cooldown by additional 1 second.
_______________________
Refine Level +9:
Decreases Tuna Party and Tasty Shrimp Party skill cooldown by additional 2 seconds.
_______________________
Refine Level +11:
Decreases Tuna Party and Tasty Shrimp Party skill cooldown by additional 2 seconds.

310565.png Wolf Orb (Power of Land) (310565) (1,88%)

ItemID: 310565
_______________________
Increases damage of Silvervine Stem Spear and Catnip Meteor by 15%.
_______________________
Refine Level +7:
Increases damage of Silvervine Stem Spear and Catnip Meteor by additional 15%.
_______________________
Refine Level +9:
Increases damage of Silvervine Stem Spear and Catnip Meteor by additional 15%.
_______________________
Refine Level +11:
Increases damage of Silvervine Stem Spear and Catnip Meteor by additional 15%.

310566.png Wolf Orb (Power of Life) (310566) (1,88%)

ItemID: 310566
_______________________
Increases damage of Picky Peck and Lunatic Carrot Beat by 15%.
_______________________
Refine Level +7:
Increases damage of Picky Peck and Lunatic Carrot Beat by additional 15%.
_______________________
Refine Level +9:
Increases damage of Picky Peck and Lunatic Carrot Beat by additional 15%.
_______________________
Refine Level +11:
Increases damage of Picky Peck and Lunatic Carrot Beat by additional 15%.

Gray Wolf Garment

Talk to NPC Emmett (wolfvill 164, 137) in Gray Wolf Village and select Option 2 to enchant.

Target Items Slot Order Refine Reset Process
480091.png Gray Wolf Manteau [1] (480091)
ItemID: 480091
_______________________
A manteau given to those who have been recognized by the Gray Wolf Clan.
_______________________
MaxHP +2500
_______________________
For each 2 Refine Levels:
MaxHP +150
_______________________
Refine Level +7:
Increases Attack Speed by 7%.
_______________________
When equipped with Gray Wolf Boots:
Increases Critical Damage by 15%.
_______________________
When equipped with Gray Wolf Shoes:
Decreases Variable Casting Time by 15%.
_______________________
Type: Garment
Defense: 70
Weight: 90
Armor Level: 1
_______________________
Requirement:
Base Level 190
4>3>2 7 25x 1000405.png Amethyst Fragment (1000405)
100,000z
480090.png Gray Wolf Muffler [1] (480090)
ItemID: 480090
_______________________
A scarf given to those who have been recognized by the Gray Wolf Clan.
_______________________
MaxHP +1500
_______________________
For each 2 Refine Levels:
MaxHP +100
_______________________
Refine Level +7:
Decreases Variable Casting Time by 7%.
_______________________
When equipped with Gray Wolf Boots:
Increases Ranged Physical Damage by 7%.
_______________________
When equipped with Gray Wolf Shoes:
Increases Magical Damage with every element by 15%.
_______________________
Type: Garment
Defense: 70
Weight: 90
Armor Level: 1
_______________________
Requirement:
Base Level 190

Gray Wolf Garment Enchantments

Talk to NPC Emmett (wolfvill 164, 137) in Gray Wolf Village and select Option 2 to enchant.

Slot 2 Slot 3 Slot 4
50x 1000405.png Amethyst Fragment (1000405)
200,000z
25x 1000405.png Amethyst Fragment (1000405)
150,000z
15x 1000405.png Amethyst Fragment (1000405)
100,000z
Note: You can also choose your desired Enchant for:
1500x / 750x / 500x 1000405.png Amethyst Fragment (1000405) and
10,000,000z
100% Success Chance
310579.png Wolf Orb (Above All) Lv.1 (310579) (30,03%)

ItemID: 310579
_______________________
Decreases damage taken from Normal and Boss class by 3%.
_______________________
Refine Level +7:
Decreases damage taken from against enemies of every element by 3%.
_______________________
Refine Level +9:
Decreases damage taken from all sized enemies by 3%.
_______________________
Refine Level +11:
Decreases damage taken from all race, except Players, by 3%.

310567.png Wolf Orb (Fast) Lv.1 (310567) (20,00%)

ItemID: 310567
_______________________
FLEE +10
_______________________
Refine Level +7:
Decreases After Attack Delay by 6%.
_______________________
Refine Level +9:
Decreases After Attack Delay by additional 6%.
_______________________
Refine Level +11:
Decreases After Attack Delay by additional 8%.

310478.png Wolf Orb (STR) Lv.1 (310478) (13,67%)

ItemID: 310478
_______________________
STR +1
_______________________
Refine Level +7:
STR +1
_______________________
Refine Level +9:
STR +1
_______________________
Refine Level +11:
STR +1

310580.png Wolf Orb (Above All) Lv.2 (310580) (3,00%)

ItemID: 310580
_______________________
Decreases damage taken from Normal and Boss class by 5%.
_______________________
Refine Level +7:
Decreases damage taken from against enemies of every element by 5%.
_______________________
Refine Level +9:
Decreases damage taken from all sized enemies by 5%.
_______________________
Refine Level +11:
Decreases damage taken from all race, except Players, by 5%.

310568.png Wolf Orb (Caster) Lv.1 (310568) (20,00%)

ItemID: 310568
_______________________
Decreases Variable Casting Time by 6%.
_______________________
Refine Level +7:
Decreases Variable Casting Time by additional 8%.
_______________________
Refine Level +9:
Decreases Variable Casting Time by additional 8%.
_______________________
Refine Level +11:
Decreases Variable Casting Time by additional 8%.

310479.png Wolf Orb (DEX) Lv.1 (310479) (13,67%)

ItemID: 310479
_______________________
DEX +1
_______________________
Refine Level +7:
DEX +1
_______________________
Refine Level +9:
DEX +1
_______________________
Refine Level +11:
DEX +1

310581.png Wolf Orb (Above All) Lv.3 (310581) (0,30%)

ItemID: 310581
_______________________
Decreases damage taken from Normal and Boss class by 7%.
_______________________
Refine Level +7:
Decreases damage taken from against enemies of every element by 7%.
_______________________
Refine Level +9:
Decreases damage taken from all sized enemies by 7%.
_______________________
Refine Level +11:
Decreases damage taken from all race, except Players, by 7%.

310569.png Wolf Orb (Critical) Lv.1 (310569) (20,00%)

ItemID: 310569
_______________________
CRI +10
_______________________
Refine Level +7:
Increases Critical Damage by 6%.
_______________________
Refine Level +9:
Increases Critical Damage by additional 6%.
_______________________
Refine Level +11:
Increases Critical Damage by additional 8%.

310480.png Wolf Orb (AGI) Lv.1 (310480) (13,67%)

ItemID: 310480
_______________________
AGI +1
_______________________
Refine Level +7:
AGI +1
_______________________
Refine Level +9:
AGI +1
_______________________
Refine Level +11:
AGI +1

310582.png Wolf Orb (Powerful) Lv.1 (310582) (30,03%)

ItemID: 310582
_______________________
Increases Physical Damage and Magical Damage with every element by 2%.
_______________________
Refine Level +7:
Increases Physical Damage and Magical Damage with every element by additional 2%.
_______________________
Refine Level +9:
Increases Physical Damage and Magical Damage with every element by additional 2%.
_______________________
Refine Level +11:
Increases Physical Damage and Magical Damage with every element by additional 2%.

310570.png Wolf Orb (Guided Attack) Lv.1 (310570) (20,00%)

ItemID: 310570
_______________________
HIT +20
_______________________
Refine Level +7:
Perfect HIT +6%
_______________________
Refine Level +9:
Perfect HIT +6%
_______________________
Refine Level +11:
Perfect HIT +8%

310481.png Wolf Orb (INT) Lv.1 (310481) (13,67%)

ItemID: 310481
_______________________
INT +1
_______________________
Refine Level +7:
INT +1
_______________________
Refine Level +9:
INT +1
_______________________
Refine Level +11:
INT +1

310583.png Wolf Orb (Powerful) Lv.2 (310583) (3,00%)

ItemID: 310583
_______________________
Increases Physical Damage and Magical Damage with every element by 2%.
_______________________
Refine Level +7:
Increases Physical Damage and Magical Damage with every element by additional 2%.
_______________________
Refine Level +9:
Increases Physical Damage and Magical Damage with every element by additional 3%.
_______________________
Refine Level +11:
Increases Physical Damage and Magical Damage with every element by additional 3%.

310571.png Wolf Orb (Fast) Lv.2 (310571) (4,50%)

ItemID: 310571
_______________________
FLEE +20
_______________________
Refine Level +7:
Decreases After Attack Delay by 6%.
_______________________
Refine Level +9:
Decreases After Attack Delay by additional 8%.
_______________________
Refine Level +11:
Decreases After Attack Delay by additional 8%.

310482.png Wolf Orb (VIT) Lv.1 (310482) (13,67%)

ItemID: 310482
_______________________
VIT +1
_______________________
Refine Level +7:
VIT +1
_______________________
Refine Level +9:
VIT +1
_______________________
Refine Level +11:
VIT +1

310584.png Wolf Orb (Powerful) Lv.3 (310584) (0,30%)

ItemID: 310584
_______________________
Increases Physical Damage and Magical Damage with every element by 3%.
_______________________
Refine Level +7:
Increases Physical Damage and Magical Damage with every element by additional 3%.
_______________________
Refine Level +9:
Increases Physical Damage and Magical Damage with every element by additional 3%.
_______________________
Refine Level +11:
Increases Physical Damage and Magical Damage with every element by additional 3%.

310572.png Wolf Orb (Caster) Lv.2 (310572) (4,50%)

ItemID: 310572
_______________________
Decreases Variable Casting Time by 8%.
_______________________
Refine Level +7:
Decreases Variable Casting Time by additional 8%.
_______________________
Refine Level +9:
Decreases Variable Casting Time by additional 8%.
_______________________
Refine Level +11:
Decreases Variable Casting Time by additional 8%.

310483.png Wolf Orb (LUK) Lv.1 (310483) (13,67%)

ItemID: 310483
_______________________
LUK +1
_______________________
Refine Level +7:
LUK +1
_______________________
Refine Level +9:
LUK +1
_______________________
Refine Level +11:
LUK +1

310585.png Wolf Orb (Mirror Counter) Lv.1 (310585) (30,03%)

ItemID: 310585
_______________________
Decreases damage taken from reflected attacks by 2%.
_______________________
Refine Level +7:
Decreases damage taken from reflected attacks by additional 2%.
_______________________
Refine Level +9:
Decreases damage taken from reflected attacks by additional 3%.
_______________________
Refine Level +11:
Decreases damage taken from reflected attacks by additional 3%.

310573.png Wolf Orb (Critical) Lv.2 (310573) (4,50%)

ItemID: 310573
_______________________
CRI +10
_______________________
Refine Level +7:
Increases Critical Damage by 6%.
_______________________
Refine Level +9:
Increases Critical Damage by additional 8%.
_______________________
Refine Level +11:
Increases Critical Damage by additional 8%.

310484.png Wolf Orb (STR) Lv.2 (310484) (2,50%)

ItemID: 310484
_______________________
STR +2
_______________________
Refine Level +7:
STR +1
_______________________
Refine Level +9:
STR +1
_______________________
Refine Level +11:
STR +2
Increases Melee Physical Damage by 1%.

310586.png Wolf Orb (Mirror Counter) Lv.2 (310586) (3,00%)

ItemID: 310586
_______________________
Decreases damage taken from reflected attacks by 3%.
_______________________
Refine Level +7:
Decreases damage taken from reflected attacks by additional 3%.
_______________________
Refine Level +9:
Decreases damage taken from reflected attacks by additional 4%.
_______________________
Refine Level +11:
Decreases damage taken from reflected attacks by additional 4%.

310574.png Wolf Orb (Guided Attack) Lv.2 (310574) (4,50%)

ItemID: 310574
_______________________
HIT +20
_______________________
Refine Level +7:
Perfect HIT +6%
_______________________
Refine Level +9:
Perfect HIT +8%
_______________________
Refine Level +11:
Perfect HIT +8%

310485.png Wolf Orb (DEX) Lv.2 (310485) (2,50%)

ItemID: 310485
_______________________
DEX +2
_______________________
Refine Level +7:
DEX +1
_______________________
Refine Level +9:
DEX +1
_______________________
Refine Level +11:
DEX +2
Increases Ranged Physical Damage by 1%.

310587.png Wolf Orb (Mirror Counter) Lv.3 (310587) (0,30%)

ItemID: 310587
_______________________
Decreases damage taken from reflected attacks by 4%.
_______________________
Refine Level +7:
Decreases damage taken from reflected attacks by additional 4%.
_______________________
Refine Level +9:
Decreases damage taken from reflected attacks by additional 5%.
_______________________
Refine Level +11:
Decreases damage taken from reflected attacks by additional 5%.

310575.png Wolf Orb (Fast) Lv.3 (310575) (0,50%)

ItemID: 310575
_______________________
FLEE +30
_______________________
Refine Level +7:
Decreases After Attack Delay by 8%.
_______________________
Refine Level +9:
Decreases After Attack Delay by additional 8%.
_______________________
Refine Level +11:
Decreases After Attack Delay by additional 8%.

310486.png Wolf Orb (AGI) Lv.2 (310486) (2,50%)

ItemID: 310486
_______________________
AGI +2
_______________________
Refine Level +7:
AGI +1
_______________________
Refine Level +9:
AGI +1
_______________________
Refine Level +11:
AGI +2
Perfect HIT +1%

310576.png Wolf Orb (Caster) Lv.3 (310576) (0,50%)

ItemID: 310576
_______________________
MATK +30
Decreases Variable Casting Time by 8%.
_______________________
Refine Level +7:
Decreases Variable Casting Time by additional 8%.
_______________________
Refine Level +9:
Decreases Variable Casting Time by additional 8%.
_______________________
Refine Level +11:
Decreases Variable Casting Time by additional 8%.

310487.png Wolf Orb (INT) Lv.2 (310487) (2,50%)

ItemID: 310487
_______________________
INT +2
_______________________
Refine Level +7:
INT +1
_______________________
Refine Level +9:
INT +1
_______________________
Refine Level +11:
INT +2
Increases Magical Damage with every element by 1%.

310577.png Wolf Orb (Critical) Lv.3 (310577) (0,50%)

ItemID: 310577
_______________________
CRI +15
_______________________
Refine Level +7:
Increases Critical Damage by 8%.
_______________________
Refine Level +9:
Increases Critical Damage by additional 8%.
_______________________
Refine Level +11:
Increases Critical Damage by additional 8%.

310488.png Wolf Orb (VIT) Lv.2 (310488) (2,50%)

ItemID: 310488
_______________________
VIT +2
_______________________
Refine Level +7:
VIT +1
_______________________
Refine Level +9:
VIT +1
_______________________
Refine Level +11:
VIT +2
Decreases After Cast Delay by 1%.

310578.png Wolf Orb (Guided Attack) Lv.3 (310578) (0,50%)

ItemID: 310578
_______________________
HIT +30
_______________________
Refine Level +7:
Perfect HIT +8%
_______________________
Refine Level +9:
Perfect HIT +8%
_______________________
Refine Level +11:
Perfect HIT +8%

310489.png Wolf Orb (LUK) Lv.2 (310489) (2,50%)

ItemID: 310489
_______________________
LUK +2
_______________________
Refine Level +7:
LUK +1
_______________________
Refine Level +9:
LUK +1
_______________________
Refine Level +11:
LUK +2
Increases Critical Damage by 1%.

310490.png Wolf Orb (STR) Lv.3 (310490) (0,50%)

ItemID: 310490
_______________________
STR +3
_______________________
Refine Level +7:
STR +1
_______________________
Refine Level +9:
STR +1
_______________________
Refine Level +11:
STR +2
Increases Melee Physical Damage by 3%.

310491.png Wolf Orb (DEX) Lv.3 (310491) (0,50%)

ItemID: 310491
_______________________
DEX +3
_______________________
Refine Level +7:
DEX +1
_______________________
Refine Level +9:
DEX +1
_______________________
Refine Level +11:
DEX +2
Increases Ranged Physical Damage by 3%.

310492.png Wolf Orb (AGI) Lv.3 (310492) (0,50%)

ItemID: 310492
_______________________
AGI +3
_______________________
Refine Level +7:
AGI +1
_______________________
Refine Level +9:
AGI +1
_______________________
Refine Level +11:
AGI +2
Perfect HIT +3%

310493.png Wolf Orb (INT) Lv.3 (310493) (0,50%)

ItemID: 310493
_______________________
INT +3
_______________________
Refine Level +7:
INT +1
_______________________
Refine Level +9:
INT +1
_______________________
Refine Level +11:
INT +2
Increases Magical Damage with every element by 3%.

310494.png Wolf Orb (VIT) Lv.3 (310494) (0,50%)

ItemID: 310494
_______________________
VIT +3
_______________________
Refine Level +7:
VIT +1
_______________________
Refine Level +9:
VIT +1
_______________________
Refine Level +11:
VIT +2
Decreases After Cast Delay by 3%.

310495.png Wolf Orb (LUK) Lv.3 (310495) (0,50%)

ItemID: 310495
_______________________
LUK +3
_______________________
Refine Level +7:
LUK +1
_______________________
Refine Level +9:
LUK +1
_______________________
Refine Level +11:
LUK +2
Increases Critical Damage by 3%.

Gray Wolf Footgear

Talk to NPC Emmett (wolfvill 164, 137) in Gray Wolf Village and select Option 2 to enchant.

Target Items Slot Order Refine Reset Process
470087.png Gray Wolf Boots [1] (470087)
ItemID: 470087
_______________________
A pair of boots given to those who have been recognized by the Gray Wolf Clan.
_______________________
MaxSP +300
_______________________
For each 2 Refine Levels:
MaxSP +50
_______________________
Refine Level +7:
Increases Ranged Physical Damage by 7%.
_______________________
When equipped with Gray Wolf Suit:
ATK +7%
_______________________
When equipped with Gray Wolf Robe:
Increases Attack Speed by 7%.
_______________________
Type: Shoes
Defense: 70
Weight: 50
Armor Level: 1
_______________________
Requirement:
Base Level 190
4>3>2 7 25x 1000405.png Amethyst Fragment (1000405)
100,000z
470088.png Gray Wolf Shoes [1] (470088)
ItemID: 470088
_______________________
A pair of shoes given to those who have been recognized by the Gray Wolf Clan.
_______________________
MaxSP +250
_______________________
For each 2 Refine Levels:
MaxSP +20
_______________________
Refine Level +7:
Increases Magical Damage with every element by 7%.
_______________________
When equipped with Gray Wolf Suit:
MaxSP +7%
_______________________
When equipped with Gray Wolf Robe:
MATK +7%
_______________________
Type: Shoes
Defense: 70
Weight: 50
Armor Level: 1
_______________________
Requirement:
Base Level 190

Gray Wolf Footgear Enchantments

Talk to NPC Emmett (wolfvill 164, 137) in Gray Wolf Village and select Option 2 to enchant.

Slot 2 Slot 3 Slot 4
50x 1000405.png Amethyst Fragment (1000405)
200,000z
25x 1000405.png Amethyst Fragment (1000405)
150,000z
15x 1000405.png Amethyst Fragment (1000405)
100,000z
Note: You can also choose your desired Enchant for:
1500x / 750x / 500x 1000405.png Amethyst Fragment (1000405) and
10,000,000z
100% Success Chance
310609.png Wolf Orb (Unlimited Vitality) (310609) (16,67%)
ItemID: 310609
_______________________
Physical attacks have a 3% chance to increase VIT by 50 and ATK by 25% for 10 seconds.
310600.png Wolf Orb (Fixed Casting) Lv.1 (310600) (30,03%)
ItemID: 310600
_______________________
Decreases Fixed Casting Time by 0.5 seconds.
310588.png Wolf Orb (Health) Lv.1 (310588) (21,50%)
ItemID: 310588
_______________________
MaxHP +5%, MaxHP +1500
_______________________
Refine Level +7:
MaxHP +2%
_______________________
Refine Level +9:
MaxHP +2%
_______________________
Refine Level +11:
MaxHP +3%
310610.png Wolf Orb (Spell Buster) (310610) (16,67%)
ItemID: 310610
_______________________
Magical attacks have a 3% chance to increase INT by 50 and MATK by 25% for 10 seconds.
310601.png Wolf Orb (Fixed Casting) Lv.2 (310601) (3,00%)
ItemID: 310601
_______________________
Decreases Fixed Casting Time by 0.7 seconds.
310589.png Wolf Orb (Mental Power) Lv.1 (310589) (21,50%)
ItemID: 310589
_______________________
MaxSP +5%, MaxSP +300
_______________________
Refine Level +7:
MaxSP +2%
_______________________
Refine Level +9:
MaxSP +2%
_______________________
Refine Level +11:
MaxSP +3%
310611.png Wolf Orb (Firing Shot) (310611) (16,67%)
ItemID: 310611
_______________________
Physical attacks have a 3% chance to increase DEX by 50 and Ranged Physical Damage by 15% for 10 seconds.
310602.png Wolf Orb (Fixed Casting) Lv.3 (310602) (0,30%)
ItemID: 310602
_______________________
Decreases Fixed Casting Time by 1 second.
310590.png Wolf Orb (Heal) Lv.1 (310590) (21,50%)
ItemID: 310590
_______________________
Increases Healing skills effectiveness by 3%.
_______________________
Refine Level +7:
Increases Healing skills effectiveness by additional 4%.
_______________________
Refine Level +9:
Increases Healing skills effectiveness by additional 5%.
_______________________
Refine Level +11:
Increases Healing skills effectiveness by additional 5%.
310612.png Wolf Orb (Over Power) (310612) (16,67%)
ItemID: 310612
_______________________
Physical attacks have a 3% chance to increase STR by 50 and Melee Physical Damage by 15% for 10 seconds.
310603.png Wolf Orb (Magical Force) Lv.1 (310603) (30,03%)
ItemID: 310603
_______________________
Increases Magic Damage against all sizes by 2%.
_______________________
Refine Level +7:
Increases Magic Damage against all sizes by additional 2%.
_______________________
Refine Level +9:
Increases Magic Damage against all sizes by additional 2%.
_______________________
Refine Level +11:
Increases Magic Damage against all sizes by additional 2%.
310591.png Wolf Orb (Health) Lv.2 (310591) (3,00%)
ItemID: 310591
_______________________
MaxHP +5%, MaxHP +2000
_______________________
Refine Level +7:
MaxHP +3%
_______________________
Refine Level +9:
MaxHP +4%
_______________________
Refine Level +11:
MaxHP +5%
310613.png Wolf Orb (Fatal Flash) (310613) (16,67%)
ItemID: 310613
_______________________
Physical attacks have a 3% chance to increase AGI by 50 and Critical Damage by 25% for 10 seconds.
310604.png Wolf Orb (Physical Force) Lv.1 (310604) (30,03%)
ItemID: 310604
_______________________
Increases Physical Damage against all sizes by 2%.
_______________________
Refine Level +7:
Increases Physical Damage against all sizes by additional 2%.
_______________________
Refine Level +9:
Increases Physical Damage against all sizes by additional 2%.
_______________________
Refine Level +11:
Increases Physical Damage against all sizes by additional 2%.
310592.png Wolf Orb (Mental Power) Lv.2 (310592) (%)
ItemID: 310592
_______________________
MaxSP +5%, MaxSP +400
_______________________
Refine Level +7:
MaxSP +3%
_______________________
Refine Level +9:
MaxSP +4%
_______________________
Refine Level +11:
MaxSP +5%
310614.png Wolf Orb (Lucky Strike) (310614) (16,67%)
ItemID: 310614
_______________________
Physical attacks have a 3% chance to increase LUK by 50 and Magical Damage with every element by 15% for 10 seconds.
310605.png Wolf Orb (Magical Force) Lv.2 (310605) (3,00%)
ItemID: 310605
_______________________
Increases Magic Damage against all sizes by 3%.
_______________________
Refine Level +7:
Increases Magic Damage against all sizes by additional 3%.
_______________________
Refine Level +9:
Increases Magic Damage against all sizes by additional 3%.
_______________________
Refine Level +11:
Increases Magic Damage against all sizes by additional 3%.
310593.png Wolf Orb (Heal) Lv.2 (310593) (3,00%)
ItemID: 310593
_______________________
Increases Healing skills effectiveness by 5%.
_______________________
Refine Level +7:
Increases Healing skills effectiveness by additional 5%.
_______________________
Refine Level +9:
Increases Healing skills effectiveness by additional 5%.
_______________________
Refine Level +11:
Increases Healing skills effectiveness by additional 5%.
310606.png Wolf Orb (Physical Force) Lv.2 (310606) (3,00%)
ItemID: 310606
_______________________
Increases Physical Damage against all sizes by 3%.
_______________________
Refine Level +7:
Increases Physical Damage against all sizes by additional 3%.
_______________________
Refine Level +9:
Increases Physical Damage against all sizes by additional 3%.
_______________________
Refine Level +11:
Increases Physical Damage against all sizes by additional 3%.
310594.png Wolf Orb (Health) Lv.3 (310594) (0,50%)
ItemID: 310594
_______________________
MaxHP +5%, MaxHP +2500
_______________________
Refine Level +7:
MaxHP +5%
_______________________
Refine Level +9:
MaxHP +5%
_______________________
Refine Level +11:
MaxHP +5%
310607.png Wolf Orb (Magical Force) Lv.3 (310607) (0,30%)
ItemID: 310607
_______________________
Increases Magic Damage against all sizes by 4%.
_______________________
Refine Level +7:
Increases Magic Damage against all sizes by additional 4%.
_______________________
Refine Level +9:
Increases Magic Damage against all sizes by additional 4%.
_______________________
Refine Level +11:
Increases Magic Damage against all sizes by additional 4%.
310595.png Wolf Orb (Mental Power) Lv.3 (310595) (0,50%)
ItemID: 310595
_______________________
MaxSP +5%, MaxSP +450
_______________________
Refine Level +7:
MaxSP +5%
_______________________
Refine Level +9:
MaxSP +5%
_______________________
Refine Level +11:
MaxSP +5%
310608.png Wolf Orb (Physical Force) Lv.3 (310608) (0,30%)
ItemID: 310608
_______________________
Increases Physical Damage against all sizes by 4%.
_______________________
Refine Level +7:
Increases Physical Damage against all sizes by additional 4%.
_______________________
Refine Level +9:
Increases Physical Damage against all sizes by additional 4%.
_______________________
Refine Level +11:
Increases Physical Damage against all sizes by additional 4%.
310596.png Wolf Orb (Heal) Lv.3 (310596) (0,50%)
ItemID: 310596
_______________________
Increases Healing skills effectiveness by 5%.
_______________________
Refine Level +7:
Increases Healing skills effectiveness by additional 5%.
_______________________
Refine Level +9:
Increases Healing skills effectiveness by additional 7%.
_______________________
Refine Level +11:
Increases Healing skills effectiveness by additional 7%.
310597.png Wolf Orb (Robust) Lv.1 (310597) (21,50%)
ItemID: 310597
_______________________
MaxHP +5%, MaxSP +5%, MaxHP +1200, MaxSP +250
_______________________
Refine Level +7:
MaxHP +1%, MaxSP +1%
_______________________
Refine Level +9:
MaxHP +2%, MaxSP +2%
_______________________
Refine Level +11:
MaxHP +2%, MaxSP +2%
310598.png Wolf Orb (Robust) Lv.2 (310598) (3,00%)
ItemID: 310598
_______________________
MaxHP +5%, MaxSP +5%, MaxHP +1500, MaxSP +300
_______________________
Refine Level +7:
MaxHP +2%, MaxSP +2%
_______________________
Refine Level +9:
MaxHP +3%, MaxSP +3%
_______________________
Refine Level +11:
MaxHP +4%, MaxSP +4%
310599.png Wolf Orb (Robust) Lv.3 (310599) (0,50%)
ItemID: 310599
_______________________
MaxHP +5%, MaxSP +5%, MaxHP +2000, MaxSP +350
_______________________
Refine Level +7:
MaxHP +3%, MaxSP +3%
_______________________
Refine Level +9:
MaxHP +4%, MaxSP +4%
_______________________
Refine Level +11:
MaxHP +5%, MaxSP +5%

Gray Wolf Accessories

Talk to NPC Emmett (wolfvill 164, 137) in Gray Wolf Village and select Option 2 to enchant.

Target Items Slot Order Refine Reset Process
490106.png Gray Wolf Pendant [1] (490106) 4>3>2 0 25x 1000405.png Amethyst Fragment (1000405)
100,000z
490108.png Gray Wolf Earring [1] (490108)
490109.png Gray Wolf Necklace [1] (490109)
490107.png Gray Wolf Ring [1] (490107)
Item Description
490106.png Gray Wolf Pendant [1] (490106)
ItemID: 490106
_______________________
A pendant given to those who have been recognized by the Gray Wolf Clan.
_______________________
ATK +7%
MaxHP +5%
_______________________
Type: Accessory
Position: Right
Defense: 0
Weight: 10
Armor Level: 1
_______________________
Requirement:
Base Level 190
490108.png Gray Wolf Earring [1] (490108)
ItemID: 490108
_______________________
Earrings given to those recognized by the Gray Wolf Clan.
_______________________
MATK +7%
MaxHP +5%
_______________________
Type: Accessory
Position: Right
Defense: 0
Weight: 10
Armor Level: 1
_______________________
Requirement:
Base Level 190
490109.png Gray Wolf Necklace [1] (490109)
ItemID: 490109
_______________________
A necklace given to those recognized by the Gray Wolf Clan.
_______________________
MATK +7%
MaxSP +5%
_______________________
Type: Accessory
Position: Left
Defense: 0
Weight: 10
Armor Level: 1
_______________________
Requirement:
Base Level 190
490107.png Gray Wolf Ring [1] (490107)
ItemID: 490107
_______________________
A ring given to those recognized by the Gray Wolf Clan.
_______________________
ATK +7%
MaxSP +5%
_______________________
Type: Accessory
Position: Left
Defense: 0
Weight: 10
Armor Level: 1
_______________________
Requirement:
Base Level 190

Gray Wolf Accessories Enchantments

Talk to NPC Emmett (wolfvill 164, 137) in Gray Wolf Village and select Option 2 to enchant.

Slot 2 Slot 3 Slot 4
50x 1000405.png Amethyst Fragment (1000405)
200,000z
25x 1000405.png Amethyst Fragment (1000405)
150,000z
15x 1000405.png Amethyst Fragment (1000405)
100,000z
Note: You can also choose your desired Enchant for:
2250x / 1150x / 700x 1000405.png Amethyst Fragment (1000405) and
10,000,000z
100% Success Chance
310616.png Wolf Orb (Archer) Lv.1 (310616) (19,20%)
ItemID: 310616
_______________________
HIT +8
Increases Ranged Physical Damage by 4%.
310616.png Wolf Orb (Archer) Lv.1 (310616) (13,80%)
ItemID: 310616
_______________________
HIT +8
Increases Ranged Physical Damage by 4%.
310478.png Wolf Orb (STR) Lv.1 (310478) (13,62%)
ItemID: 310478
_______________________
STR +1
_______________________
Refine Level +7:
STR +1
_______________________
Refine Level +9:
STR +1
_______________________
Refine Level +11:
STR +1
310617.png Wolf Orb (Critical) Lv.1 (310617) (19,20%)
ItemID: 310617
_______________________
CRI +6
_______________________
Increases Critical Damage by 6%.
310617.png Wolf Orb (Critical) Lv.1 (310617) (13,80%)
ItemID: 310617
_______________________
CRI +6
_______________________
Increases Critical Damage by 6%.
310479.png Wolf Orb (DEX) Lv.1 (310479) (13,62%)
ItemID: 310479
_______________________
DEX +1
_______________________
Refine Level +7:
DEX +1
_______________________
Refine Level +9:
DEX +1
_______________________
Refine Level +11:
DEX +1
310618.png Wolf Orb (Fighting Spirit) Lv.1 (310618) (19,20%)
ItemID: 310618
_______________________
Perfect HIT +2%
Increases Melee Physical Damage by 4%.
310618.png Wolf Orb (Fighting Spirit) Lv.1 (310618) (13,80%)
ItemID: 310618
_______________________
Perfect HIT +2%
Increases Melee Physical Damage by 4%.
310480.png Wolf Orb (AGI) Lv.1 (310480) (13,62%)
ItemID: 310480
_______________________
AGI +1
_______________________
Refine Level +7:
AGI +1
_______________________
Refine Level +9:
AGI +1
_______________________
Refine Level +11:
AGI +1
310619.png Wolf Orb (Magic Power) Lv.1 (310619) (19,20%)
ItemID: 310619
_______________________
MATK +18
Decreases Variable Casting Time by 4%.
310619.png Wolf Orb (Magic Power) Lv.1 (310619) (13,80%)
ItemID: 310619
_______________________
MATK +18
Decreases Variable Casting Time by 4%.
310481.png Wolf Orb (INT) Lv.1 (310481) (13,62%)
ItemID: 310481
_______________________
INT +1
_______________________
Refine Level +7:
INT +1
_______________________
Refine Level +9:
INT +1
_______________________
Refine Level +11:
INT +1
310620.png Wolf Orb (After Attack Delay) Lv.2 (310620) (2,00%)
ItemID: 310620
_______________________
ATK +22
Increases Attack Speed by 6%.
310620.png Wolf Orb (After Attack Delay) Lv.2 (310620) (2,01%)
ItemID: 310620
_______________________
ATK +22
Increases Attack Speed by 6%.
310482.png Wolf Orb (VIT) Lv.1 (310482) (13,62%)
ItemID: 310482
_______________________
VIT +1
_______________________
Refine Level +7:
VIT +1
_______________________
Refine Level +9:
VIT +1
_______________________
Refine Level +11:
VIT +1
310621.png Wolf Orb (Archer) Lv.2 (310621) (2,00%)
ItemID: 310621
_______________________
HIT +12
Increases Ranged Physical Damage by 6%.
310621.png Wolf Orb (Archer) Lv.2 (310621) (2,01%)
ItemID: 310621
_______________________
HIT +12
Increases Ranged Physical Damage by 6%.
310483.png Wolf Orb (LUK) Lv.1 (310483) (13,62%)
ItemID: 310483
_______________________
LUK +1
_______________________
Refine Level +7:
LUK +1
_______________________
Refine Level +9:
LUK +1
_______________________
Refine Level +11:
LUK +1
310622.png Wolf Orb (Critical) Lv.2 (310622) (2,00%)
ItemID: 310622
_______________________
CRI +9
_______________________
Increases Critical Damage by 8%.
310622.png Wolf Orb (Critical) Lv.2 (310622) (2,01%)
ItemID: 310622
_______________________
CRI +9
_______________________
Increases Critical Damage by 8%.
310484.png Wolf Orb (STR) Lv.2 (310484) (2,55%)
ItemID: 310484
_______________________
STR +2
_______________________
Refine Level +7:
STR +1
_______________________
Refine Level +9:
STR +1
_______________________
Refine Level +11:
STR +2
Increases Melee Physical Damage by 1%.
310623.png Wolf Orb (Fighting Spirit) Lv.2 (310623) (2,00%)
ItemID: 310623
_______________________
Perfect HIT +3%
Increases Melee Physical Damage by 6%.
310623.png Wolf Orb (Fighting Spirit) Lv.2 (310623) (2,01%)
ItemID: 310623
_______________________
Perfect HIT +3%
Increases Melee Physical Damage by 6%.
310485.png Wolf Orb (DEX) Lv.2 (310485) (2,55%)
ItemID: 310485
_______________________
DEX +2
_______________________
Refine Level +7:
DEX +1
_______________________
Refine Level +9:
DEX +1
_______________________
Refine Level +11:
DEX +2
Increases Ranged Physical Damage by 1%.
310624.png Wolf Orb (Magic Power) Lv.2 (310624) (2,00%)
ItemID: 310624
_______________________
MATK +22
Decreases Variable Casting Time by 6%.
310624.png Wolf Orb (Magic Power) Lv.2 (310624) (2,01%)
ItemID: 310624
_______________________
MATK +22
Decreases Variable Casting Time by 6%.
310486.png Wolf Orb (AGI) Lv.2 (310486) (2,55%)
ItemID: 310486
_______________________
AGI +2
_______________________
Refine Level +7:
AGI +1
_______________________
Refine Level +9:
AGI +1
_______________________
Refine Level +11:
AGI +2
Perfect HIT +1%
310625.png Wolf Orb (After Attack Delay) Lv.3 (310625) (0,40%)
ItemID: 310625
_______________________
ATK +26
Increases Attack Speed by 8%.
310625.png Wolf Orb (After Attack Delay) Lv.3 (310625) (0,40%)
ItemID: 310625
_______________________
ATK +26
Increases Attack Speed by 8%.
310487.png Wolf Orb (INT) Lv.2 (310487) (2,55%)
ItemID: 310487
_______________________
INT +2
_______________________
Refine Level +7:
INT +1
_______________________
Refine Level +9:
INT +1
_______________________
Refine Level +11:
INT +2
Increases Magical Damage with every element by 1%.
310626.png Wolf Orb (Archer) Lv.3 (310626) (0,40%)
ItemID: 310626
_______________________
HIT +16
Increases Ranged Physical Damage by 8%.
310626.png Wolf Orb (Archer) Lv.3 (310626) (0,40%)
ItemID: 310626
_______________________
HIT +16
Increases Ranged Physical Damage by 8%.
310488.png Wolf Orb (VIT) Lv.2 (310488) (2,55%)
ItemID: 310488
_______________________
VIT +2
_______________________
Refine Level +7:
VIT +1
_______________________
Refine Level +9:
VIT +1
_______________________
Refine Level +11:
VIT +2
Decreases After Cast Delay by 1%.
310627.png Wolf Orb (Critical) Lv.3 (310627) (0,40%)
ItemID: 310627
_______________________
CRI +12
Increases Critical Damage by 10%.
310627.png Wolf Orb (Critical) Lv.3 (310627) (0,40%)
ItemID: 310627
_______________________
CRI +12
Increases Critical Damage by 10%.
310489.png Wolf Orb (LUK) Lv.2 (310489) (2,55%)
ItemID: 310489
_______________________
LUK +2
_______________________
Refine Level +7:
LUK +1
_______________________
Refine Level +9:
LUK +1
_______________________
Refine Level +11:
LUK +2
Increases Critical Damage by 1%.
310628.png Wolf Orb (Fighting Spirit) Lv.3 (310628) (0,40%)
ItemID: 310628
_______________________
Perfect HIT +4%
Increases Melee Physical Damage by 8%.
310628.png Wolf Orb (Fighting Spirit) Lv.3 (310628) (0,40%)
ItemID: 310628
_______________________
Perfect HIT +4%
Increases Melee Physical Damage by 8%.
310490.png Wolf Orb (STR) Lv.3 (310490) (2,55%)
ItemID: 310490
_______________________
STR +3
_______________________
Refine Level +7:
STR +1
_______________________
Refine Level +9:
STR +1
_______________________
Refine Level +11:
STR +2
Increases Melee Physical Damage by 3%.
310629.png Wolf Orb (Magic Power) Lv.3 (310629) (0,40%)
ItemID: 310629
_______________________
MATK +26
Decreases Variable Casting Time by 8%.
310629.png Wolf Orb (Magic Power) Lv.3 (310629) (0,40%)
ItemID: 310629
_______________________
MATK +26
Decreases Variable Casting Time by 8%.
310491.png Wolf Orb (DEX) Lv.3 (310491) (0,50%)
ItemID: 310491
_______________________
DEX +3
_______________________
Refine Level +7:
DEX +1
_______________________
Refine Level +9:
DEX +1
_______________________
Refine Level +11:
DEX +2
Increases Ranged Physical Damage by 3%.
310630.png Wolf Orb (After Attack Delay) Lv.4 (310630) (0,08%)
ItemID: 310630
_______________________
ATK +30
Increases Attack Speed by 10%.
310630.png Wolf Orb (After Attack Delay) Lv.4 (310630) (0.05%)
ItemID: 310630
_______________________
ATK +30
Increases Attack Speed by 10%.
310492.png Wolf Orb (AGI) Lv.3 (310492) (0,50%)
ItemID: 310492
_______________________
AGI +3
_______________________
Refine Level +7:
AGI +1
_______________________
Refine Level +9:
AGI +1
_______________________
Refine Level +11:
AGI +2
Perfect HIT +3%
310631.png Wolf Orb (Archer) Lv.4 (310631) (0,08%)
ItemID: 310631
_______________________
HIT +20
Increases Ranged Physical Damage by 10%.
310631.png Wolf Orb (Archer) Lv.4 (310631) (0.05%)
ItemID: 310631
_______________________
HIT +20
Increases Ranged Physical Damage by 10%.
310493.png Wolf Orb (INT) Lv.3 (310493) (0,50%)
ItemID: 310493
_______________________
INT +3
_______________________
Refine Level +7:
INT +1
_______________________
Refine Level +9:
INT +1
_______________________
Refine Level +11:
INT +2
Increases Magical Damage with every element by 3%.
310632.png Wolf Orb (Critical) Lv.4 (310632) (0,08%)
ItemID: 310632
_______________________
CRI +15
Increases Critical Damage by 12%.
310632.png Wolf Orb (Critical) Lv.4 (310632) (0.05%)
ItemID: 310632
_______________________
CRI +15
Increases Critical Damage by 12%.
310494.png Wolf Orb (VIT) Lv.3 (310494) (0,50%)
ItemID: 310494
_______________________
VIT +3
_______________________
Refine Level +7:
VIT +1
_______________________
Refine Level +9:
VIT +1
_______________________
Refine Level +11:
VIT +2
Decreases After Cast Delay by 3%.
310633.png Wolf Orb (Fighting Spirit) Lv.4 (310633) (0,08%)
ItemID: 310633
_______________________
Perfect HIT +5%
Increases Melee Physical Damage by 10%.
310633.png Wolf Orb (Fighting Spirit) Lv.4 (310633) (0.05%)
ItemID: 310633
_______________________
Perfect HIT +5%
Increases Melee Physical Damage by 10%.
310495.png Wolf Orb (LUK) Lv.3 (310495) (0,50%)
ItemID: 310495
_______________________
LUK +3
_______________________
Refine Level +7:
LUK +1
_______________________
Refine Level +9:
LUK +1
_______________________
Refine Level +11:
LUK +2
Increases Critical Damage by 3%.
310634.png Wolf Orb (Magic Power) Lv.4 (310634) (0,08%)
ItemID: 310634
_______________________
MATK +30
Decreases Variable Casting Time by 10%.
310634.png Wolf Orb (Magic Power) Lv.4 (310634) (0.05%)
ItemID: 310634
_______________________
MATK +30
Decreases Variable Casting Time by 10%.
310647.png Wolf Orb (All Force) (310647) (3,60%)
ItemID: 310647
_______________________
Increases melee and Ranged Physical Damage by 7%.
Increases Magical Damage with every element by 7%.
310635.png Wolf Orb (HP Recovery) Lv.1 (310635) (13,80%)
ItemID: 310635
_______________________
Increases HP Recovery Rate by 20%.
310636.png Wolf Orb (SP Recovery) Lv.1 (310636) (13,80%)
ItemID: 310636
_______________________
Increases SP Recovery Rate by 20%.
310637.png Wolf Orb (HP Recovery) Lv.2 (310637) (2,01%)
ItemID: 310637
_______________________
Increases HP Recovery Rate by 30%.
310638.png Wolf Orb (SP Recovery) Lv.2 (310638) (2,01%)
ItemID: 310638
_______________________
Increases SP Recovery Rate by 30%.
310639.png Wolf Orb (HP Recovery) Lv.3 (310639) (0,40%)
ItemID: 310639
_______________________
Increases HP Recovery Rate by 40%.
310640.png Wolf Orb (SP Recovery) Lv.3 (310640) (0,40%)
ItemID: 310640
_______________________
Increases SP Recovery Rate by 40%.
310641.png Wolf Orb (HP Recovery) Lv.4 (310641) (0,05%)
ItemID: 310641
_______________________
Increases HP Recovery Rate by 50%.
310642.png Wolf Orb (SP Recovery) Lv.4 (310642) (0,05%)
ItemID: 310642
_______________________
Increases SP Recovery Rate by 50%.
Only Right Accessory:
310643.png Wolf Orb (Drain Life) (310643) (3,60%)
ItemID: 310643
_______________________
Physical attacks have a 4% chance to absorb 2% of the inflicted damage as HP.
310645.png Wolf Orb (Magic Healing) (310645) (3,60%)
ItemID: 310645
_______________________
Magical attacks have a 4% chance to recover 700 HP every 0.5 seconds for 19 times.
Only Left Accessory:
310644.png Wolf Orb (Drain Soul) (310644) (3,60%)
ItemID: 310644
_______________________
Physical attacks have a 1% chance to absorb 3% of the inflicted damage as SP.
310646.png Wolf Orb (Magic Soul) (310646) (3,60%)
ItemID: 310646
_______________________
Magical attacks have a 2% chance to recover 100 SP every 0.5 seconds for 19 times.