Ghost Palace

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Requirements

  • Base Level 120
  • Solo Instance
  • Use Warper > Instances > Ghost Palace
  • Talk to the Unpleasant Royal Guard NPC to create the Instance and join the dimensional device.
  • You have 1 hour to complete this Instance. If you teleport out, or die in the instance, you will not be able to re-enter.
  • Take elemental converter with you, preferably Holy or Fire.

Instance

  1. You arrive at the throne room of a palace. Talk to the King to witness Sakray's appointment as the bodyguard of Princess Tiara for her marriage with a Prince.
  2. When the dialogue finishes, several Bloody Murderers and Ragged Zombies will appear.
  3. Exterminate them and collect the gray shards. (Use @autoloot for convenience.) A portal will appear, leading towards the 2nd floor.
  4. You see Sakray meeting with Princess Tiara in her room to the east. Talk to Princess Tiara to listen to their conversation.
  5. When the scene ends, several Wind Ghosts, Flame Skulls, and Dark Frames spawn.
  6. The portal to the 3rd floor opens when all of the mobs are killed.
  7. You enter a prison area where Sakray is restrained and interrogated. Talk to the King to watch the scene play out. When the dialogue ends, you will see Sakray talking to an invisible Cursed Spirit of Thanatos.
  8. As the conversation ends, several Ghouls, Skeleton Prisoners, and Zombie Prisoners appear.
  9. After killing a few of them, the 4th floor portal will spawn, followed by a larger swarm of mobs. It is advisable to kill every mob in this floor before entering the portal, to get more Gray Shards
  10. You return to the Throne room with several Khalitzburgs and Bloody Murderers. Kill all of them to advance.
  11. Several dead bodies will appear all over the floor, including the dead King. Sakray is seen confronting the Prince. Talk to the Prince to witness his reveal.
  12. When the scene ends, the Prince transforms into a Torturous Redeemer. Defeat him and the portal to the last floor will appear.
  13. You return to the jail scene where Sakray goes to see the dying Princess. Talk to Princess Tiara to see what happens.
  14. A wave of Skoguls, Dullahans, and Skeleton Prisoners will appear. Kill all of them.
  15. The Torturous Redeemer reappears, but is quickly vanquished by the now-corrupted Sakray. Speak with him to listen to what he has to say.
  16. The exit portal spawns to the south east. The King is standing next to it. Talk to him to exchange your Gray Shards for Thanatos Weapons or Gray Equipment.
  17. When you leave through the portal, a short message appears, and you will be rewarded with 2 Gray Shards and some EXP.

Thanatos Weapons

The Thanatos Weapons are magical weapons sculpted out of Gray Shard to counteract the power of the Devil Sword Thanatos. You can craft these weapons out of 200  Gray Shards at the King NPC before you exit the instance. Alternatively they may be crafted for 200 Gray Shards at the Dimension Wanderer NPC located just outside of the instance entrance.

Image Name Description
Thanatos Dagger [1] MATK +130.

+6 INT, +6 VIT, -6 LUK.

Low chance of regaining 5% of the physical damage you deal as HP and SP.

Consumes 100 HP every 10 seconds.

Consumes 1000 HP when unequipped.

Class : Dagger

Attack : 100

Weight : 80

Weapon Level : 4

Required Level : 120

Usable Jobs : Swordsman, Archer, Merchant, Thief

Thanatos Sword [1] MATK +100.

+6 INT, +6 VIT, -6 LUK.

Low chance of regaining 5% of the physical damage you deal as HP and SP.

Consumes 100 HP every 10 seconds.

Consumes 1000 HP when unequipped.

Class : One-Handed Sword

Attack : 150

Weight : 70

Weapon Level : 4

Required Level : 120

Usable Jobs : Swordsman

Thanatos Great Sword [1] MATK +120.

+6 INT, +6 VIT, -6 LUK.

Low chance of regaining 5% of the physical damage you deal as HP and SP.

Consumes 100 HP every 10 seconds.

Consumes 1000 HP when unequipped.

Class : Two-Handed Sword

Attack : 280

Weight : 130

Weapon Level : 4

Required Level : 120

Usable Jobs : Swordsman

Thanatos Axe [1] MATK +80.

+6 INT, +6 VIT, -6 LUK.

Low chance of regaining 5% of the physical damage you deal as HP and SP.

Consumes 100 HP every 10 seconds.

Consumes 1000 HP when unequipped.

Class : Two-Handed Axe

Attack : 300

Weight : 400

Weapon Level : 4

Required Level : 120

Usable Jobs : Swordsman, Merchant

Thanatos Hammer [1] MATK +120.

+6 INT, +6 VIT, -6 LUK.

Low chance of regaining 5% of the physical damage you deal as HP and SP.

Consumes 100 HP every 10 seconds.

Consumes 1000 HP when unequipped.

Class : Mace

Attack : 180

Weight : 300

Weapon Level : 4

Required Level : 120

Usable Jobs : Swordsman, Merchant, Acolyte

Thanatos Spear [1] MATK +100.

+6 INT, +6 VIT, -6 LUK.

Low chance of regaining 5% of the physical damage you deal as HP and SP.

Consumes 100 HP every 10 seconds.

Consumes 1000 HP when unequipped.

Class : One-Handed Spear

Attack : 150

Weight : 300

Weapon Level : 4

Required Level : 120

Usable Jobs : Swordsman

Thanatos Long Spear [1] MATK +50.

+6 INT, +6 VIT, -6 LUK.

Low chance of regaining 5% of the physical damage you deal as HP and SP.

Consumes 100 HP every 10 seconds.

Consumes 1000 HP when unequipped.

Class : Two-Handed Spear

Attack : 250

Weight : 375

Weapon Level : 4

Required Level : 120

Usable Jobs : Swordsman

Thanatos Bow [1] MATK +110.

+6 INT, +6 VIT, -6 LUK.

Low chance of regaining 5% of the physical damage you deal as HP and SP.

Consumes 100 HP every 10 seconds.

Consumes 1000 HP when unequipped.

Class : Bow

Attack : 180

Weight : 130

Weapon Level : 4

Required Level : 120

Usable Jobs : Archer

Thanatos Katar [1] MATK +80.

+6 INT, +6 VIT, -6 LUK.

Low chance of regaining 5% of the physical damage you deal as HP and SP.

Consumes 100 HP every 10 seconds.

Consumes 1000 HP when unequipped.

Class : Katar

Attack : 220

Weight : 180

Weapon Level : 4

Required Level : 120

Usable Jobs : Guillotine Cross

Thanatos Knuckle [1] MATK +100.

+6 INT, +6 VIT, -6 LUK.

Low chance of regaining 5% of the physical damage you deal as HP and SP.

Consumes 100 HP every 10 seconds.

Consumes 1000 HP when unequipped.

Class : Knuckle

Attack : 160

Weight : 60

Weapon Level : 4

Required Level : 120

Usable Jobs : Sura

Thanatos Staff [1] MATK +200.

+15% Healing Efficiency.

+6 INT, +6 VIT, -6 LUK.

4% chance to restore 300 HP, and 50 SP every 2 seconds for 60 seconds, when dealing magical damage.

Consumes 100 HP every 10 seconds.

Consumes 1000 HP when unequipped.

Class : One-Handed Staff

Attack : 100

Weight : 100

Weapon Level : 4

Required Level : 120

Usable Jobs : Mage, Acolyte

Thanatos Two-Handed Staff [1] MATK +250.

Healing Efficiency +18%.

+6 INT, +6 VIT, -6 LUK.

Low chance of regaining HP and SP when dealing magical damage

Consumes 100 HP every 10 seconds.

Consumes 1000 HP when unequipped.

Class : Two-Handed Staff

Attack : 120

Weight :140

Weapon Level : 4

Required Level : 120

Usable Jobs : Mage, Acolyte

Thanatos Violin [1] MATK +130.

+20% Ranged Damage.

+6 INT, +6 VIT, -6 LUK.

Low chance of regaining 5% of the physical damage you deal as HP and SP.

Consumes 100 HP every 10 seconds.

Consumes 1000 HP when unequipped.

Class : Instrument

Attack : 200

Weight : 200

Weapon Level : 4

Required Level : 120

Usable Jobs : Minstrel

Thanatos Whip [1] MATK +130.

+6 INT, +6 VIT, -6 LUK.

+20% Ranged Damage.

Low chance of regaining 5% of the physical damage you deal as HP and SP.

Consumes 100 HP every 10 seconds.

Consumes 1000 HP when unequipped.

Class : Whip

Attack : 200

Weight : 70

Weapon Level : 4

Required Level : 120

Usable Jobs : Wanderer

Thanatos Weapon Enchanting

Thanatos weaponry can be enchanted at the Dimension Wanderer NPC standing outside of the instance entrance. Each enchantment costs 75  Gray Shards and each enchantment will give both the first and second enchantment.

You can overwrite your existing enchantments by simply speaking with the NPC and paying another 75  Gray Shards to enchant. There is no chance of breaking.

Ask the Dimension Wanderer "Is that all you have?" to see what else she has and then select the appropriate weapon type for the weapon you have equipped. Enchantments for their respective weapon types are as follows:

Melee Weapon Enchants
First Enchant Second Enchant
Increase Physical Damage to any Neutral Property 1%~20%

No Weapon Penalty

Flat ASPD 1~1

ASPD 5%~10%

Elemental Property

Increase Physical Damage to any Formless Race 1%~20%

Increase Physical Damage to Normal Class 1%~10%

Increase Physical Damage to Boss Class 1%~10%

Attack 3%~5%

Critical Damage 5%~20%

Indestructible

Magic Weapon Enchants
First Enchant Min~Max Second Enchant Min~Max
Ranged Weapon Enchants
First Enchant Min~Max Second Enchant Min~Max