Ghost Palace

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Requirements

  • Base Level 120
  • Solo Instance
  • 1 day cooldown
  • Use Warper > Instances > Ghost Palace
  • Talk to the Unpleasant Royal Guard NPC to create the Instance and join the dimensional device.
  • You have 1 hour to complete this Instance. If you teleport out, or die in the instance, you will not be able to re-enter.
  • Take elemental converter with you, preferably Holy or Fire.

Instance

  1. You arrive at the throne room of a palace. Talk to the King to witness Sakray's appointment as the bodyguard of Princess Tiara for her marriage with a Prince.
  2. When the dialogue finishes, several Bloody Murderers and Ragged Zombies will appear.
  3. Exterminate them and collect the gray shards. (Use @autoloot for convenience.) A portal will appear, leading towards the 2nd floor.
  4. You see Sakray meeting with Princess Tiara in her room to the east. Talk to Princess Tiara to listen to their conversation.
  5. When the scene ends, several Wind Ghosts, Flame Skulls, and Dark Frames spawn.
  6. The portal to the 3rd floor opens when all of the mobs are killed.
  7. You enter a prison area where Sakray is restrained and interrogated. Talk to the King to watch the scene play out. When the dialogue ends, you will see Sakray talking to an invisible Cursed Spirit of Thanatos.
  8. As the conversation ends, several Ghouls, Skeleton Prisoners, and Zombie Prisoners appear.
  9. After killing a few of them, the 4th floor portal will spawn, followed by a larger swarm of mobs. It is advisable to kill every mob in this floor before entering the portal, to get more Gray Shards
  10. You return to the Throne room with several Khalitzburgs and Bloody Murderers. Kill all of them to advance.
  11. Several dead bodies will appear all over the floor, including the dead King. Sakray is seen confronting the Prince. Talk to the Prince to witness his reveal.
  12. When the scene ends, the Prince transforms into a Torturous Redeemer. Defeat him and the portal to the last floor will appear.
  13. You return to the jail scene where Sakray goes to see the dying Princess. Talk to Princess Tiara to see what happens.
  14. A wave of Skoguls, Dullahans, and Skeleton Prisoners will appear. Kill all of them.
  15. The Torturous Redeemer reappears, but is quickly vanquished by the now-corrupted Sakray. Speak with him to listen to what he has to say.
  16. The exit portal spawns to the south east. The King is standing next to it. Talk to him to exchange your Gray Shards for Thanatos Weapons or Gray Equipment.
  17. When you leave through the portal, a short message appears, and you will be rewarded with 2 Gray Shards and some EXP.

Sakray Card

The NPC "A traveler of dimension" stands just outside of the instance, she also sells the´Knight Sakray Card for 10,000 6672.png Gray Shard (6672) .

Card Description
27184.png Knight Sakray Card (27184) ATK +20
_______________________
Increases Physical Damage against Demon race and Undead element by 30%.

_______________________
Type: Card
Compound on: Right Hand
Weight: 1


Gray Equipment Set

The Gray Equipment Set is a set of armors, boots, cloak, helmet, and shield, sculpted out of Gray Shard and infused with Sakray's Abandoned Memories.
They have a special ability of resisting the Holy element. You can craft these equipment out of 100 6672.png Gray Shard (6672) at the King NPC before you exit the instance.
Alternatively they may be crafted at the "A traveler of dimension" NPC for the same cost of 100 6672.png Gray Shard (6672) .

Items
15090.png Gray Armor [1] (15090)
Sculpted out of Gray Shard and infused with Sakray's old, abandoned memories, this armor protects its wearer against holiness and fear.
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MDEF +10
_______________________
Decreases damage taken from Holy elemental attacks by 10%.
_______________________
For each Refine Level:
Decreases damage taken from Holy elemental attacks by 2%.
_______________________
Class Restrictions:
3rd classes of Swordsman, Archer, Merchant and Thief Classes
_______________________
Type: Armor
Position: Armor
Defense: 90
Armor Level: 1
Refinable
Weight: 240
Required Level: 120
20721.png Gray Manteau [1] (20721)
Sculpted out of Gray Shard and infused with Sakray's old, abandoned memories, this manteau protects its wearer against holiness and fear.
_______________________
Decreases damage taken from Holy elemental attacks by 5%.
_______________________
For each 2 Refine Levels:
Decreases damage taken from Holy elemental attacks by 1%.
_______________________
Gray set 1
Gray Armor
Gray Helmet
Gray Boots
Decreases damage taken from Neutral elemental attacks by 15%.
Random chance to auto-cast Level 3 Drain Life when attacked by melee physical attacks.
_______________________
Gray set 2
Gray Robe
Gray Helmet
Gray Boots
MaxHP +25%
MaxSP +25%
MATK +10%
Decreases damage taken from Neutral elemental attacks by 15%.
_______________________
Class Restrictions:
3rd Classes
_______________________
Type: Armor
Position: Garment
Defense: 45
Armor Level: 1
Refinable
Weight: 60
Required Level: 120
20721.png Gray Manteau [1] (20721)
Sculpted out of Gray Shard and infused with Sakray's old, abandoned memories, this manteau protects its wearer against holiness and fear.
_______________________
Decreases damage taken from Holy elemental attacks by 5%.
_______________________
For each 2 Refine Levels:
Decreases damage taken from Holy elemental attacks by 1%.
_______________________
Gray set 1
Gray Armor
Gray Helmet
Gray Boots
Decreases damage taken from Neutral elemental attacks by 15%.
Random chance to auto-cast Level 3 Drain Life when attacked by melee physical attacks.
_______________________
Gray set 2
Gray Robe
Gray Helmet
Gray Boots
MaxHP +25%
MaxSP +25%
MATK +10%
Decreases damage taken from Neutral elemental attacks by 15%.
_______________________
Class Restrictions:
3rd Classes
_______________________
Type: Armor
Position: Garment
Defense: 45
Armor Level: 1
Refinable
Weight: 60
Required Level: 120
18820.png Gray Helmet [1] (18820)
Sculpted out of Gray Shard and infused with Sakray's old, abandoned memories, this helm protects its wearer against holiness and fear.
_______________________
Decreases damage taken from Holy elemental attacks by 3%.
_______________________
For each 2 Refine Levels:
Decreases damage taken from Holy elemental attacks by 1%.
_______________________
Class Restrictions:
3rd Classes
_______________________
Type: Armor
Position: Head Top
Defense: 35
Armor Level: 1
Refinable
Weight: 45
Required Level: 120
22033.png Gray Boots [1] (22033)
Sculpted out of Gray Shard and infused with Sakray's old, abandoned memories, these shoes protect their wearer against holiness and fear.
_______________________
Decreases damage taken from Holy elemental attacks by 2%.
_______________________
For each 2 Refine Levels:
Decreases damage taken from Holy elemental attacks by additional 1%.
_______________________
Class Restrictions:
3rd Classes
_______________________
Type: Armor
Position: Shoes
Defense: 25
Armor Level: 1
Refinable
Weight: 40
Required Level: 120
2187.png Gray Shield [1] (2187)
Shield surrounded by dark aura. Has the ability to resist divine power.
_______________________
MDEF +10
_______________________
Decreases damage taken from Holy elemental attacks by 30%.
_______________________
For each Refine Level:
Decreases damage taken from Holy elemental attacks by 1%.
For each 3 Refine Levels:
Increases MDEF by 1.
_______________________
Class Restrictions:
3rd Classes
_______________________
Type: Armor
Position: Left Hand
Defense: 75
Armor Level: 1
Refinable
Weight: 200
Required Level: 120

Thanatos Weapons

The Thanatos Weapons are magical weapons sculpted out of Gray Shard to counteract the power of the Devil Sword Thanatos.
You can craft these weapons out of 200 6672.png Gray Shard (6672) at the King NPC before you exit the instance.
Alternatively they may be crafted for 200 6672.png Gray Shard (6672) at the "A traveler of dimension" NPC located just outside of the instance entrance.
You can transform the weapons to upgrade versions called Thanatos AD Weapons.

To create Thanatos AD weapons you need Thanatos Weapons from the instance Ghost Palace. The weapons also need to be upgraded at least +9 to reform them to AD weapons. To reform Thanatos Weapons to Thanatos AD Weapons you need following items:

Thanatos Weapon Item Reform Example
Base Item Materials Refine Change Result Item ⇒ next Option Materials Refine Change
+9~+20
Thanatos Weapons
100x 6672.png Gray Shard (6672)

100x 1000430.png Weapon Upgrade Stone (Low) (1000430)

-5 Thanatos AD Weapons

+9~+11
500x 6672.png Gray Shard (6672)

1x 100619.png Modified Thanatos Refine Hammer (100619)

+1
OR
300x 6672.png Gray Shard (6672)

100x 1000431.png Weapon Upgrade Stone (Intermediate) (1000431)

-1


Thanatos Weapons Thanatos AD Weapons
Base Item Description Result Item Description
13441.png Thanatos Sword [1] (13441) A sword sculpted from Gray Shard to counter Magic Sword Thanatos.
It offers incredible power and magic at a great cost.
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INT +6
VIT +6
LUK -6
MATK +100
_______________________
Random chance to absorp 5% damage inflicted into SP.
_______________________
Drains 1000 HP when unequipped.
_______________________
Class Restrictions:
Swordman classes
_______________________
Type: 1hSword
Position: Right Hand
Physical Attack: 150
Magic Attack: 100
Weapon Level: 4
Refinable
Weight: 70
Required Level: 120
500024.png Thanatos Sword-AD [2] (500024) Thanatos' sword remodeled with the addition of Tim Artnard's technology.
_______________________
Physical attacks have a random chance to recover 2500 HP and 50 SP every second for 4 seconds.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases Ranged Physical Damage by 4%.
_______________________
Refine Level +7:
ATK +5%
Decreases Variable Casting Time by 15%.
_______________________
Refine Level +9:
Increases damage of Cart Cannon by 15%.
Increases Attack Speed by 10%.
_______________________
Refine Level +11:
Increases Physical Damage against all sizes by 15%.
Increases damage of Cart Cannon by additional 15%.
_______________________
[Bonus by Grade]
[Grade D]:
ATK +2%
Damage of Acidified Zone (Fire/Water/Wind/Ground) +10%.
_______________________
[Grade C]:
ATK +3%
P.ATK +1
_______________________
[Grade B]:
Damage of Acidified Zone (Fire/Water/Wind/Ground) +10%.
_______________________
Type: Sword
_______________________
Class Restrictions:
Genetic
_______________________
Type: 1hSword
Position: Right Hand
Physical Attack: 190
Weapon Level: 5
Refinable / Gradable
Weight: 100
Required Level: 190
21009.png Thanatos Great Sword [1] (21009) A Broadsword sculpted from Gray Shard to counter Magic Sword Thanatos.
It offers incredible power and magic at a great cost.
_______________________
INT +6
VIT +6
LUK -6
MATK +120
_______________________
Has low chance to drain 5% of damage inflicted into HP and SP.
_______________________
Drains 100 HP every 10 seconds.
Drains 1,000 HP when unequipped.
_______________________
Class Restrictions:
Rune Knight and Royal Guard
_______________________
Type: 2hSword
Position: Right Hand
Physical Attack: 280
Magic Attack: 120
Weapon Level: 4
Refinable
Weight: 130
Required Level: 120
600016.png Thanatos Greatsword-AD [2] (600016) Thanatos' greatsword remodeled with the addition of Tim Artnard's technology.
_______________________
Physical attacks have a random chance to recover 2500 HP and 50 SP every second for 4 seconds.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Wind Cutter by 10%.
_______________________
Refine Level +7:
Increases Attack Speed by 10%.
Increases damage of Wind Cutter by additional 20%.
_______________________
Refine Level +9:
ATK +5%
Physical attacks have a certain chance to auto cast Level 2 Wind Cutter. (If you learned a higher Level, it will auto cast that Level instead.)
_______________________
Refine Level +11:
Increases Physical Damage against all sizes by 15%.
Increases Melee Physical Damage by 15%.
_______________________
[Bonus by Grade]
[Grade D]:
ATK +2%
Damage of Servant Weapon +10%.
_______________________
[Grade C]:
ATK +3%
P.ATK +1.
_______________________
[Grade B]:
Damage of Servant Weapon +10%.
_______________________
Class Restrictions:
Rune Knight
_______________________
Type: 2hSword
Position: Right Hand
Physical Attack: 240
Weapon Level: 5
Refinable / Gradable
Weight: 250
Required Level: 190
16028.png Thanatos Hammer [1] (16028) A hammer sculpted from Gray Shard to counter Magic Sword Thanatos.
It offers incredible power and magic at a great cost.
_______________________
INT +6
VIT +6
LUK -6
MATK +120
_______________________
Creates a low chance of regaining HP and SP from 5% of your damage inflicted when dealing physical damage.
_______________________
Drains 100 HP every 10 seconds.
Drains 1,000 HP when unequipped.
_______________________
Class Restrictions:
Rune Knight, Royal Guard, Mechanic, Genetic, Archbishop and Sura
_______________________
Type: Mace
Position: Right Hand
Physical Attack: 180
Magic Attack: 120
Weapon Level: 4
Refinable
Weight: 300
Required Level: 120
590020.png Thanatos Hammer-AD [2] (590020) Thanatos' hammer remodeled with the addition of Tim Artnard's technology.
_______________________
Indestructible in battle
_______________________
MATK +190
_______________________
Physical attacks have a random chance to recover 2500 HP and 50 SP every second for 4 seconds.
_______________________
For each 2 Refine Levels:
ATK +10
MATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Duple Light by 18%.
_______________________
Refine Level +7:
Increases Attack Speed by 10%.
Increases Magical Damage with Holy element by 15%.
_______________________
Refine Level +9:
ATK +5%, MATK +5%
Increases damage of Duple Light by additional 30%.
_______________________
Refine Level +11:
Increases damage against all sizes by 15%.
Increases Melee Physical Damage by 15%.
_______________________
[Bonus by Grade]
[Grade D]:
ATK +3%
Damage of Petitio +10%.
_______________________
[Grade C]:
Increases Ranged Physical Damage by 15%
P.ATK +1.
_______________________
[Grade B]:
Damage of Petitio +10%.
_______________________
Class Restrictions:
Archbishop
_______________________
Type: Mace
Position: Right Hand
Physical Attack: 200
Magic Attack: 190
Weapon Level: 5
Refinable / Gradable
Weight: 100
Required Level: 190
13093.png Thanatos Dagger [1] (13093) A dagger sculpted from Gray Shard to counter Magic Sword Thanatos.
It offers incredible power and magic at a great cost.
_______________________
INT +6
VIT +6
LUK -6
MATK +130
_______________________
Physical attack has chance to drain 5% of damage into HP and SP.
Drains 100 HP every 10 seconds.
Drains 1000 HP when unequipped.
_______________________
Class Restrictions:
Swordsman, Archer, Merchant and Thief
_______________________
Type: Dagger
Position: Right Hand
Physical Attack: 100
Magic Attack: 130
Weapon Level: 4
Refinable
Weight: 80
Required Level: 120
510030.png Thanatos Dagger-AD [2] (510030) Thanatos' dagger remodeled with the addition of Tim Artnard's technology.
_______________________
MATK +160
_______________________
Magical attacks have a random chance to recover 1000 HP and 100 SP every second for 4 seconds.
_______________________
For each 2 Refine Levels:
MATK +10
_______________________
For each 3 Refine Levels:
Increases Magical Damage with Fire and Neutral element by 4%.
_______________________
Refine Level +7:
MATK +5%
Increases Magical Damage with Fire and Neutral element by additional 10%.
_______________________
Refine Level +9:
Physical attacks have a random chance to auto-cast Level 7 Meteor Storm and Level 4 Psychic Wave.
_______________________
Refine Level +11:
Increases Magical Damage against all sizes by 15%.
Increases Magical Damage with Fire and Neutral element by additional 15%.
_______________________
[Bonus by Grade]
[Grade D]:
MATK +2%
Damage of From the Abyss +10%.
_______________________
[Grade C]:
MATK +3%
S.MATK +1
_______________________
[Grade B]:
Damage of From the Abyss +10%.
_______________________
Type: Sword
_______________________
Class Restrictions:
Shadow Chaser
_______________________
Type: Dagger
Position: Right Hand
Physical Attack: 150
Magic Attack: 160
Weapon Level: 5
Refinable / Gradable
Weight: 140
Required Level: 190
2023.png Thanatos Two-Handed Staff [1] (2023) A Two-Handed Staff sculpted from Gray Shard to counter Magic Sword Thanatos.
It offers incredible power and magic at a great cost.
_______________________
INT +6
VIT +6
LUK -6
MATK +250
_______________________
Increases Healing skills effectiveness by 18%.
_______________________
Magical attack has chance to restore HP and SP.
_______________________
Drains 100 HP every 10 seconds.
_______________________
Drains 1000 HP as the item is unequipped.
_______________________
Class Restrictions:
Magician and Acolyte
_______________________
Type: 2hStaff
Position: Right Hand
Physical Attack: 120
Magic Attack: 250
Weapon Level: 4
Refinable
Weight: 140
Required Level: 120
640017.png Thanatos Two-Handed Staff-AD [2] (640017) Thanatos' two-handed staff remodeled with the addition of Tim Artnard's technology.
_______________________
Magical attacks have a random chance to recover 1000 HP and 100 SP every second for 4 seconds.
_______________________
MATK +300
_______________________
For each 2 Refine Levels:
MATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Crimson Rock by 10%.
_______________________
Refine Level +7:
Decreases After Cast Delay by 10%.
Increases Magical Damage with Fire and Earth element by 15%.
_______________________
Refine Level +9:
Increases damage of Earth Strain by 40%.
Increases damage of Crimson Rock by additional 15%.
_______________________
Refine Level +11:
Increases Magical Damage against all sizes by 15%.
Decreases damage taken from against enemies of every element by 15%.
_______________________
[Bonus by Grade]
[Grade D]:
MATK +2%
Damage of Floral Flare Road and Stratum Tremor +10%.
_______________________
[Grade C]:
MATK +3%
S.MATK +1.
_______________________
[Grade B]:
Damage of Floral Flare Road and Stratum Tremor +10%.
_______________________
Class Restrictions:
Warlock
_______________________
Type: 2hStaff
Position: Right Hand
Physical Attack: 150
Magic Attack: 300
Weapon Level: 5
Refinable / Gradable
Weight: 140
Required Level: 190
1988.png Thanatos Whip [1] (1988) A whip sculpted from Gray Shard to counter Magic Sword Thanatos.
It offers incredible power and magic at a great cost.
_______________________
INT +6
VIT +6
LUK -6
MATK +130
_______________________
Low chance to drain 5% of attack into HP and SP.
_______________________
Increases Ranged Physical Damage by 20%.
_______________________
Drains 100 HP every 10 seconds.
_______________________
Drains 1000 HP when unequipped.
_______________________
Class Restrictions:
Wanderer
_______________________
Type: Whip
Position: Right Hand
Physical Attack: 200
Magic Attack: 130
Weapon Level: 4
Refinable
Weight: 220
Required Level: 120
580016.png Thanatos Whip-AD [2] (580016) Thanatos' whip remodeled with the addition of Tim Artnard's technology.
_______________________
Physical attacks have a random chance to recover 2500 HP and 50 SP every second for 4 seconds.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Severe Rainstorm by 3%.
_______________________
Refine Level +7:
Decreases Variable Casting Time by 10%.
Increases damage of Severe Rainstorm by additional 15%.
_______________________
Refine Level +9:
Decreaeses After Cast Delay by 10%.
Decreases Severe Rainstorm skill cooldown by 2 seconds.
_______________________
Refine Level +11:
Increases Physical Damage against all sizes by 15%.
Increases Ranged Physical Damage by 15%.
_______________________
[Bonus by Grade]
[Grade D]:
ATK +2%
Damage of Rhythm Shooting +10%.
_______________________
[Grade C]:
ATK +3%
P.ATK +1.
_______________________
[Grade B]:
Damage of Rhythm Shooting +10%.
_______________________
Class Restrictions:
Wanderer
_______________________
Type: Whip
Position: Right Hand
Physical Attack: 220
Weapon Level: 5
Refinable / Gradable
Weight: 100
Required Level: 190
1933.png Thanatos Violin [1] (1933) A violin sculpted from Gray Shard to counter Magic Sword Thanatos.
It offers incredible power and magic at a great cost.
_______________________
INT +6
VIT +6
LUK -6
MATK +130
_______________________
Low chance to drain 5% of attack into HP and SP.
_______________________
Increases Ranged Physical Damage by 20%.
_______________________
Drains 100 HP every 10 seconds.
_______________________
Drains 1000 HP when unequipped.
_______________________
Class Restrictions:
Minstrel
_______________________
Type: Musical
Position: Right Hand
Physical Attack: 200
Magic Attack: 130
Weapon Level: 4
Refinable
Weight: 200
Required Level: 120
570016.png Thanatos Violin-AD [2] (570016) Thanatos' violin remodeled with the addition of Tim Artnard's technology.
_______________________
Physical attacks have a random chance to recover 2500 HP and 50 SP every second for 4 seconds.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Severe Rainstorm by 3%.
_______________________
Refine Level +7:
Decreases Variable Casting Time by 10%.
Increases damage of Severe Rainstorm by additional 15%.
_______________________
Refine Level +9:
Decreaeses After Cast Delay by 10%.
Decreases Severe Rainstorm skill cooldown by 2 seconds.
_______________________
Refine Level +11:
Increases Physical Damage against all sizes by 15%.
Increases Ranged Physical Damage by 15%.
_______________________
[Bonus by Grade]
[Grade D]:
ATK +2%, Damage of Rhythm Shooting +10%.
_______________________
[Grade C]:
ATK +3%
P.ATK +1.
_______________________
[Grade B]:
Damage of Rhythm Shooting +10%.
_______________________
Class Restrictions:
Minstrel
_______________________
Type: Musical
Position: Right Hand
Physical Attack: 220
Weapon Level: 5
Refinable / Gradable
Weight: 100
Required Level: 190
1669.png Thanatos Staff [1] (1669) A staff sculpted from Gray Shard to counter Magic Sword Thanatos.
It offers incredible power and magic at a great cost.
_______________________
INT +6
VIT +6
LUK -6
MATK +200
_______________________
Healing skills increased by 15%.
_______________________
Magical attacks have a chance to restore HP and SP.
_______________________
Drains 100 HP every 10 seconds.
_______________________
When unequipped, drain 1000 HP.
_______________________
Class Restrictions:
Magician and Acolyte
_______________________
Type: Staff
Position: Right Hand
Physical Attack: 100
Magic Attack: 200
Weapon Level: 4
Refinable
Weight: 100
Required Level: 120
550023.png Thanatos Staff-AD [2] (550023) Thanatos' staff remodeled with the addition of Tim Artnard's technology.
_______________________
Indestructible in battle
_______________________
MATK +180
_______________________
Magical attacks have a random chance to recover 1000 HP and 100 SP every second for 4 seconds.
_______________________
For each 2 Refine Levels:
MATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Varetyr Spear by 10%.
_______________________
Refine Level +7:
Increases Wind elemental magical damage by 15%.
Increases damage of Varetyr Spear by additional 15%.
_______________________
Refine Level +9:
Decreases Variable Casting Time by 15%.
Decreases Varetyr Spear skill cooldown by 2.5 seconds.
_______________________
Refine Level +11:
Increases Magical Damage against all sizes by 15%.
Decreases Psychic Wave skill cooldown by 1 second.
_______________________
[Bonus by Grade]
[Grade D]:
MATK +2%
Damage of Lightning Land +10%.
_______________________
[Grade C]:
MATK +3%
S.MATK +1.
_______________________
[Grade B]:
Damage of Lightning Land +10%.
_______________________
Class Restrictions:
Sorcerer
_______________________
Type: Staff
Position: Right Hand
Physical Attack: 100
Magic Attack: 180
Weapon Level: 5
Refinable / Gradable
Weight: 140
Required Level: 190
1438.png Thanatos Spear [1] (1438) A spear sculpted from Gray Shard to counter Magic Sword Thanatos.
It offers incredible power and magic at a great cost.
_______________________
INT +6
VIT +6
LUK -6
MATK +100
_______________________
Adds a low chance of regaining HP and SP from 5% of your damage inflicted when dealing physical damage.
_______________________
Drains 100 HP every 10 seconds.
_______________________
Drains 1,000 HP when unequipped.
_______________________
Class Restrictions:
Swordman classes
_______________________
Type: 1hSpear
Position: Right Hand
Physical Attack: 150
Magic Attack: 100
Weapon Level: 4
Refinable
Weight: 300
Required Level: 120
530012.png Thanatos Spear-AD [2] (530012) Thanatos' spear remodeled with the addition of Tim Artnard's technology.
_______________________
Physical attacks have a random chance to recover 2500 HP and 50 SP every second for 4 seconds.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Hesperus Lit by 10%.
_______________________
Refine Level +7:
Decreases After Cast Delay by 10%.
Increases damage of Hesperus Lit by additional 15%.
_______________________
Refine Level +9:
Decreases Variable Casting Time by 10%.
Increases damage of Overbrand by 25%.
_______________________
Refine Level +11:
Increases Physical Damage against all sizes by 15%.
Increases Melee Physical Damage by additional 15%.
_______________________
[Bonus by Grade]
[Grade D]:
ATK +2%
Damage of Overslash +10%.
_______________________
[Grade C]:
ATK +3%
P.ATK +1
_______________________
[Grade B]:
Damage of Overslash +10%.
_______________________
Class Restrictions:
Royal Guard
_______________________
Type: 1hSpear
Position: Right Hand
Physical Attack: 190
Weapon Level: 5
Refinable / Gradable
Weight: 180
Required Level: 190
28000.png Thanatos Katar [1] (28000) A katar sculpted from Gray Shard to counter Magic Sword Thanatos.
It offers incredible power and magic at a great cost.
_______________________
INT +6
VIT +6
LUK -6
MATK +80
_______________________
Adds a chance of draining 5% of physical damage into HP and SP.
_______________________
Drains 100 HP every 10 seconds.
Drains 1000 HP when unequipped.
_______________________
Class Restrictions:
Guillotine Cross
_______________________
Type: Katar
Position: Right Hand
Physical Attack: 220
Magic Attack: 80
Weapon Level: 4
Refinable
Weight: 180
Required Level: 120
610019.png Thanatos Katar-AD [2] (610019) Thanatos' katar remodeled with the addition of Tim Artnard's technology.
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Physical attacks have a random chance to recover 2500 HP and 50 SP every second for 4 seconds.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Counter Slash by 7%.
_______________________
Refine Level +7:
Decreases After Cast Delay by 10%.
Increases damage of Counter Slash by additional 15%.
_______________________
Refine Level +9:
ATK +5%
Increases damage of Rolling Cutter by 25%.
_______________________
Refine Level +11:
Increases Physical Damage against all sizes by 15%.
Increases Melee Physical Damage by 15%.
_______________________
[Bonus by Grade]
[Grade D]:
ATK +3%
Damage of Impact Crater +10%.
_______________________
[Grade C]:
After Cast Delay -5%.
P.ATK +1.
_______________________
[Grade B]:
Damage of Impact Crater +10%.
_______________________
Class Restrictions:
Guillotine Cross
_______________________
Type: Katar
Position: Right Hand
Physical Attack: 250
Weapon Level: 5
Refinable / Gradable
Weight: 200
Required Level: 190
28100.png Thanatos Axe [1] (28100) An axe sculpted from Gray Shard to counter Magic Sword Thanatos.
It offers incredible power and magic at a great cost.
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INT +6
VIT +6
LUK -6
MATK +80
_______________________
Adds a low chance of regaining HP and SP from 5% of your damage inflicted when dealing physical damage.
_______________________
Drains 100 HP every 10 seconds.
Drains 1,000 HP when unequipped.
_______________________
Indestructible in battle
_______________________
Class Restrictions:
Swordsman and Merchant
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Type: 2hAxe
Position: Right Hand
Physical Attack: 300
Magic Attack: 80
Weapon Level: 4
Refinable
Weight: 400
Required Level: 120
620009.png Thanatos Axe-AD [2] (620009) Thanatos' two-handed axe remodeled with the addition of Tim Artnard's technology.
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Physical attacks have a random chance to recover 2500 HP and 50 SP every second for 4 seconds.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Axe Tornado by 7%.
_______________________
Refine Level +7:
Decreases After Cast Delay by 10%.
Decreases Axe Tornado skill cooldown by 1 second.
_______________________
Refine Level +9:
Increases damage of Axe Boomerang by 15%.
Increases damage of Axe Tornado by additional 15%.
_______________________
Refine Level +11:
Increases Physical Damage against all sizes by 15%.
Increases Melee Physical Damage by 15%.
_______________________
[Bonus by Grade]
[Grade D]:
ATK +2%
Damage of Axe Stomp +10%.
_______________________
[Grade C]:
ATK +3%
P.ATK +1.
_______________________
[Grade B]:
Damage of Axe Stomp +10%.
_______________________
Class Restrictions:
Mechanic
_______________________
Type: 2hAxe
Position: Right Hand
Physical Attack: 320
Weapon Level: 5
Refinable / Gradable
Weight: 600
Required Level: 190
18119.png Thanatos Bow [1] (18119) A bow sculpted from Gray Shard to counter Magic Sword Thanatos.
It offers incredible power and magic at a great cost.
_______________________
INT +6
VIT +6
LUK -6
MATK +110
_______________________
Has low chance to drain 5% of damage inflicted into HP and SP.
_______________________
Drains 100 HP every 10 second.
Drains 1000 HP when unequipped.
_______________________
Class Restrictions:
Ranger, Minstrel and Wanderer
_______________________
Type: Bow
Position: Right Hand
Physical Attack: 180
Weapon Level: 4
Refinable
Weight: 130
Required Level: 120
700029.png Thanatos Bow-AD [2] (700029) Thanatos' bow remodeled with the addition of Tim Artnard's technology.
_______________________
Physical attacks have a random chance to recover 2500 HP and 50 SP every second for 4 seconds.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Sharp Shooting by 5%.
_______________________
Refine Level +7:
Increases Critical Damage by 15%.
Increases damage of Sharp Shooting by additional 10%.
_______________________
Refine Level +9:
CRI +15
Decreases Variable Casting Time by 10%.
_______________________
Refine Level +11:
Increases Physical Damage against all sizes by 15%.
Increases Ranged Physical Damage by 15%.
_______________________
[Bonus by Grade]
[Grade D]:
ATK +2%
Damage of Crescive Bolt +10%.
_______________________
[Grade C]:
ATK +3%
P.ATK +1.
_______________________
[Grade B]:
Damage of Crescive Bolt +10%.
_______________________
Class Restrictions:
Ranger
_______________________
Type: Bow
Position: Right Hand
Physical Attack: 230
Weapon Level: 5
Refinable / Gradable
Weight: 200
Required Level: 190
1836.png Thanatos Knuckle [1] (1836) A knuckle sculpted from Gray Shard to counter Magic Sword Thanatos.
It offers incredible power and magic at a great cost.
_______________________
INT +6
VIT +6
LUK -6
_______________________
MATK +100
_______________________
Low chance to drain 5% of attack into HP and SP.
_______________________
Drains 100 HP every 10 seconds.
_______________________
Drains 1000 HP when unequipped.
_______________________
Class Restrictions:
Sura
_______________________
Type: Knuckle
Position: Right Hand
Physical Attack: 160
Magic Attack: 100
Weapon Level: 4
Refinable
Weight: 60
Required Level: 120
560017.png Thanatos Knuckle-AD [2] (560017) Thanatos' knuckles remodeled with the addition of Tim Artnard's technology.
_______________________
Physical attacks have a random chance to recover 2500 HP and 50 SP every second for 4 seconds.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Tiger Cannon by 5%.
_______________________
Refine Level +7:
MaxHP +5%
Decreases Tiger Cannon skill cooldown by 1 second.
_______________________
Refine Level +9:
Increases damage of Fallen Empire by 25%.
Increases damage of Tiger Cannon by 15%.
_______________________
Refine Level +11:
Increases Physical Damage against all sizes by 15%.
Increases Melee Physical Damage by 15%.
_______________________
[Bonus by Grade]
[Grade D]:
ATK +2%
Damage of Third Flame Bomb +10%.
_______________________
[Grade C]:
ATK +3%
P.ATK +1.
_______________________
[Grade B]:
Damage of Third Flame Bomb +10%.
_______________________
Class Restrictions:
Sura
_______________________
Type: Knuckle
Position: Right Hand
Physical Attack: 200
Weapon Level: 5
Refinable / Gradable
Weight: 120
Required Level: 190

Thanatos and Thanatos-AD Weapon Enchanting

Thanatos and Thanatos-AD weapons can be enchanted with enchantment items, which can be bought at the "A traveler of dimension" NPC standing outside of the instance entrance. Each enchantment item costs 50  6672.png Gray Shard (6672) and each enchantment will give both the first and second enchantment. Enchantment items are: 23676.png Gray Abrasive (Physical) (23676) , 23677.png Gray Abrasive (Magic) (23677) and 23678.png Gray Abrasive (Ranged) (23678) You can overwrite your existing enchantments by simply using another enchantment item. There is no chance of breaking.

Enchantments for their respective weapon types are as follows:

Melee Weapon Enchants
First Enchant Min~Max Second Enchant Min~Max
Increase Physical Damage to Neutral Property 1%~20% Increase Physical Damage to Formless Race 1%~20%
Increase Physical Damage to Water Property 1%~20% Increase Physical Damage to Undead Race 1%~20%
Increase Physical Damage to Fire Property 1%~20% Increase Physical Damage to Brute Race 1%~20%
Increase Physical Damage to Earth Property 1%~20% Increase Physical Damage to Plant Race 1%~20%
Increase Physical Damage to Wind Property 1%~20% Increase Physical Damage to Insect Race 1%~20%
Increase Physical Damage to Poison Property 1%~20% Increase Physical Damage to Fish Race 1%~20%
Increase Physical Damage to Holy Property 1%~20% Increase Physical Damage to Angel Race 1%~20%
Increase Physical Damage to Dark Property 1%~20% Increase Physical Damage to Demon Race 1%~20%
Increase Physical Damage to Ghost Property 1%~20% Increase Physical Damage to Dragon Race 1%~20%
Increase Physical Damage to Undead Property 1%~20% Increase Physical Damage to Demi-human Race 1%~20%
No Weapon Penalty Increase Physical Damage to Normal Class 1%~10%
Flat ASPD 1~1 Increase Physical Damage to Boss Class 1%~10%
ASPD 5%~10% Attack 3%~5%
Holy Property Critical Damage 5%~20%
Dark Property Indestructible
Water Property
Wind Property
Fire Property
Earth Property


Magic Weapon Enchants

Magic Weapon Enchants
First Enchant Min~Max Second Enchant Min~Max
Increase Magic Damage to Neutral Property 1%~20% Increase Magic Damage to Formless Race 1%~20%
Increase Magic Damage to Water Property 1%~20% Increase Magic Damage to Undead Race 1%~20%
Increase Magic Damage to Fire Property 1%~20% Increase Magic Damage to Brute Race 1%~20%
Increase Magic Damage to Earth Property 1%~20% Increase Magic Damage to Plant Race 1%~20%
Increase Magic Damage to Wind Property 1%~20% Increase Magic Damage to Insect Race 1%~20%
Increase Magic Damage to Poison Property 1%~20% Increase Magic Damage to Fish Race 1%~20%
Increase Magic Damage to Holy Property 1%~20% Increase Magic Damage to Angel Race 1%~20%
Increase Magic Damage to Dark Property 1%~20% Increase Magic Damage to Demon Race 1%~20%
Increase Magic Damage to Ghost Property 1%~20% Increase Magic Damage to Dragon Race 1%~20%
Increase Magic Damage to Undead Property 1%~20% Increase Magic Damage to Demi-human Race 1%~20%
Variable Cast Reduction 5%~10% Increase Magic Damage to Normal Class 5%~10%
Increase Healing Bonus 5%~20% Increase Magic Damage to Boss Class 5%~10%
Reduce SP Consumption 5%~10% Magic Attack 3%~7%
Skill Reuse Delay Reduction 1%~5% Variable Cast Reduction 5%~10%


Ranged Weapon Enchants

Ranged Weapon Enchants
First Enchant Min~Max Second Enchant Min~Max
Increase Physical Damage to Neutral Property 1%~20% Increase Physical Damage to Formless Race 1%~20%
Increase Physical Damage to Water Property 1%~20% Increase Physical Damage to Undead Race 1%~20%
Increase Physical Damage to Fire Property 1%~20% Increase Physical Damage to Brute Race 1%~20%
Increase Physical Damage to Earth Property 1%~20% Increase Physical Damage to Plant Race 1%~20%
Increase Physical Damage to Wind Property 1%~20% Increase Physical Damage to Insect Race 1%~20%
Increase Physical Damage to Poison Property 1%~20% Increase Physical Damage to Fish Race 1%~20%
Increase Physical Damage to Holy Property 1%~20% Increase Physical Damage to Angel Race 1%~20%
Increase Physical Damage to Dark Property 1%~20% Increase Physical Damage to Demon Race 1%~20%
Increase Physical Damage to Ghost Property 1%~20% Increase Physical Damage to Dragon Race 1%~20%
Increase Physical Damage to Undead Property 1%~20% Increase Physical Damage to Demi-human Race 1%~20%
No Weapon Penalty Increase Physical Damage to Normal Class 5%~10%
Flat ASPD 1~1 Increase Physical Damage to Boss Class 5%~10%
ASPD 5%~10% Attack 3%~7%
Long Range Attack 5%~10% Critical Damage 5%~20%
Indestructible