Penghaw's Night Watch Guide
Disclaimer:
- This is WIP.
- Last updated: 2023-07-26
- THIS IS NOT THE OPTIMAL OR ONLY WAY TO PLAY NW. BE CREATIVE, RAGNAROK OFFERS MULTIPLE VIABLE BUILDS FOR MOST CLASSES.
- Most of the content here are just me sharing my thoughts and experience.
Keywords
In this guide I will be using various keywords which are commonly known throughout the game.
Keyword | Acronym For | Notes |
NW | Night Watch | The class you're reading this guide for |
DPS | Damage Per Second | How much damage you can dish out in 1 second.
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AOE | Area Of Effect | Unit is measured in cell count from edge to edge. E.g. 11x11 = 5 cells to the left/above + 1 center + 5 cells to the right/below |
ASPD | Attack Speed | Max value is 193.
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GL | Grenade Launcher | One of NW's weapon options |
GG | Gatling Gun | One of NW's weapon options |
VITN | The Vigilante at Night | One of NW's GG skills. Sometimes also just referred as Vigilante. |
FCT | Fixed Cast Time | One of two element that determines how long it takes to cast your skill |
VCT | Variable Cast Time | The other element that determines how long it takes to cast your skill |
ACD | After Cast Delay | Determines how long your character is stuck after cast.
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Introduction
Night Watch is one of the extended classes available in Ragnarok Online.
They specialize in doing damage from a distance, be it single-target or area.
There are 5 different types of guns available for them, each useful for various situations.
They cannot farm or do MVPs as efficient as other classes designed for them, but they can do a pretty good job at it.
Pros & Cons
Pros:
- Extended class means no rebirth hassle and less EXP required to level compared to the main classes
- Extended class also means easy access to 100% DEF Bypass in form of Shadow Gears
- Able to farm relatively well thanks to large AOE skills
- Able to do MVPs relatively well thanks to skills that can crit
- Guns deal 100% damage to all size, meaning you have an extra Shadow Gear slot by skipping Infinity Shadow Gear
- Almost all skills have 0 VCT, and you only need to worry about FCT after you become Night Watch
Cons:
- Extended class also means lower total stats
- Due to how their skill is distributed, you will most likely need 2 weapons - 1 for farming and 1 for doing MVPs
- Above is also the reason why you will most likely need 2 sets of gears to optimize
- Not the best class at farming or doing MVPs
- Small HP pool - meaning you are squishy and dies easily without correct positioning
- Need to invest in 50% ACD reduction to spam skills optimally
- Suffers from CONundrum™ like Wind Hawks and bow-build Abyss Chasers
- CONundrum™ - a situation where you are forced to spend points into CON while other crit-based classes can optimally go for POW and CRT
Weapon Choices
Your weapon choice will determine your playstyle.
Here's a simple breakdown of each gun and what skills you get.
Pistol
Capable of dealing the highest damage in one skill amongst the Night Watch's arsenal.
Can deal with most MVPs swiftly.
Sadly only have good single target skills, so you will need to pair this with another gun.
Skill | Properties | Summary |
Only One Bullet |
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Magazine for One |
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Rifle
The very weapon that relates with NW's identity as being mediocre.
Capable of competing with Pistol in terms of single-target DPS.
Can deal the highest AOE DPS, but middling cast range and AOE makes it clunky.
Skill | Properties | Summary |
Only One Bullet |
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Spiral Shooting |
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Shotgun
Honestly I never tried this weapon, because the skills it gains are bad.
GL has significantly wider AOE with Wild Fire.
GG has significantly wider AOE with Vigilante In The Night AND bypasses defense.
Also has big ASPD penalty.
Skill | Properties | Summary |
Wild Fire |
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The Vigilante at Night |
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Gatling Gun
One of the best weapon options for NW.
Gets innate DEF Bypass and deals damage in a massive AOE.
Also capable of dealing the most single-target damage excluding crit skills.
Skill | Properties | Summary |
Magazine for One |
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The Vigilante at Night |
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Grenade Launcher
Has the highest base weapon damage among NW's weapon options.
Also has the highest ASPD penalty, making it somewhat hard to spam skills with.
Very effective at clearing enemy clusters from a distance.
Skill | Properties | Summary |
Wild Fire |
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Spiral Shooting |
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Status & Skill Build
Status
Stats breakdown coming soon
Get Critical to 144~150
Skill
Pick passives and get pre-requisites Spend the remaining points as you like
Progression
Road to Night Watch
Early Game
You spin me right round baby right round trip
Gears
Slot | Item | Enchants | Card | Explanation | How to get Grace set and Paradise weapon Pivot to Illu Butcher etc Eden SG Get Incubus!!
Farming
Gefenia is your friend = alootid
Mid Game
Figure out your playstyle/weapon choice
Gears
Glacier weapon or Hero stuff? Get 100% Bypass with class/skill SG (CAN BE SKIPPED IF YOU PLAY GG) Wolf suit FCT 1~1.5s Wolf accessories or Auto boosters or Snow Flower accessories
Costume Enchants
AssassinX-2 Top Rebel Mid GX Low GX-2 Garment
Farming
TH12 (must hv kafra card) = alootid gray wolf = alootid Snake nest = alootid abandon pit = alootid
End Game
Min-maxing time Painchamp
Gears
Get Full Penet SG to free up slots for Max Mammoth SG Remaining weapon and shield SG are free Get Dim glacier A +12 Temporal Circlet Wolf Acc for crit Pirate cap coat nebula? ice rune boots
Farming
CTB = alootid
My Gear Progression
How I went with my NW. You don't have to 100% copy, this is just a reference.
Early Game
Stripe hat VWE/Sealed Chain any low headgear Grace set Illu butcher double mutant bellare Sherrif Badge or sinful ruby set Advanced Paradise SG
Mid Game
Beelze Crown Glacier weapon blood sucker gray wolf suit gray wolf boots pirate coat auto boosters 100% Def bypass SG
Current Setup
Dim weapons Temp Circlet