Muqaddas Weapons

From MuhRO
Revision as of 10:37, 10 June 2023 by Stasi (talk | contribs) (Created page with "{|class="wikitable" style="background-color:#B0C4DE;" |{{#item:500074}} <br> {{#itemDesc:500074}} |{{#item:630028}} <br> {{#itemDesc:630028}} |{{#item:640046}} <br> {{#itemDesc:640046}} |{{#item:540074}} <br> {{#itemDesc:540074}} |- |{{#item:510102}} <br> {{#itemDesc:510102}} |{{#item:610054}} <br> {{#itemDesc:610054}} |{{#item:520031}} <br> {{#itemDesc:520031}} |{{#item:590062}} <br> {{#itemDesc:590062}} |- |{{#item:560048}} <br> {{#itemDesc:560048}} |{{#item:550117}} <...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
500074.png Muqaddas Sasyiir [2] (500074)
A holy sword created by combining holy relics and magical powers.
_______________________
MATK +230
_______________________
MATK +5%
Increases damage of Cross Rain by 10%.
_______________________
Refine Level +7:
Decreases Cooldown of Genesis Ray by 1 second.
_______________________
Refine Level +9:
Increases damage of Cross Rain by additional 10%.
_______________________
Refine Level +11:
Increases damage of Cross Rain by additional 10%.
_______________________
[Bonus by Grade]
[Grade D]:
Magical Damage against enemies of Small size +15%.
_______________________
[Grade C]:
Magical Damage against enemies of Medium size +15%.
_______________________
[Grade B]:
Magical Damage against enemies of Large size +15%.
_______________________
[Grade A]:
S.MATK +5
Cooldown of Genesis Ray -0.5 seconds.
_______________________
Class Restrictions:
Imperial Guard
_______________________
Type: 1hSword
Position: Right Hand
Physical Attack: 100
Magic Attack: 230
Weapon Level: 5
Refinable / Gradable
Weight: 150
Required Level: 250
630028.png Muqaddas Banjiiraa [2] (630028)
An two-handed spear created by combining holy relics and magical powers.
_______________________
ATK +5%
Increases damage of Madness Crusher by 10%.
_______________________
Refine Level +7:
Increases Ranged Physical Damage by 10%.
_______________________
Refine Level +9:
Increases damage of Madness Crusher by additional 10%.
_______________________
Refine Level +11:
Increases damage of Madness Crusher by additional 10%.
_______________________
[Bonus by Grade]
[Grade D]:
Physical Damage against enemies of Small size +15%.
_______________________
[Grade C]:
Physical Damage against enemies of Medium size +15%.
_______________________
[Grade B]:
Physical Damage against enemies of Large size +15%.
_______________________
[Grade A]:
P.ATK +5
_______________________
Class Restrictions:
Dragon Knight
_______________________
Type: 2hSpear
Position: Right Hand
Physical Attack: 310
Weapon Level: 5
Refinable / Gradable
Weight: 500
Required Level: 250
640046.png Muqaddas Jaydukhar [2] (640046)
An two-handed staff created by combining holy relics and magical powers.
_______________________
Indestructible in battle
_______________________
MATK +330
MATK +5%
Increases damage of Rock Down, Violent Quake, Frozen Slash and Crystal Impact by 10%.
_______________________
Refine Level +7:
Increases Magical Damage with Earth and Water element by 10%.
_______________________
Refine Level +9:
Increases damage of Rock Down, Violent Quake, Frozen Slash and Crystal Impact by additional 10%.
_______________________
Refine Level +11:
Increases damage of Rock Down, Violent Quake, Frozen Slash and Crystal Impact by additional 10%.
_______________________
[Bonus by Grade]
[Grade D]:
Magical Damage against enemies of Small size +15%.
_______________________
[Grade C]:
Magical Damage against enemies of Medium size +15%.
_______________________
[Grade B]:
Magical Damage against enemies of Large size +15%.
_______________________
[Grade A]:
S.MATK +5
_______________________
Class Restrictions:
Arch Mage
_______________________
Type: 2hStaff
Position: Right Hand
Physical Attack: 80
Magic Attack: 300
Weapon Level: 5
Refinable / Gradable
Weight: 200
Required Level: 250
540074.png Muqaddas Kitab [2] (540074)
A book created by combining holy relics and magical powers.
_______________________
MATK +230
_______________________
MATK +5%
Increases damage of Lightling Land and Diamond Storm by 10%.
_______________________
Refine Level +7:
Increases Magical Damage with Water and Wind element by 10%.
_______________________
Refine Level +9:
Increases damage of Lightling Land and Diamond Storm by additional 10%.
_______________________
Refine Level +11:
Increases damage of Lightling Land and Diamond Storm by additional 10%.
_______________________
[Bonus by Grade]
[Grade D]:
Magical Damage against enemies of Small size +15%.
_______________________
[Grade C]:
Magical Damage against enemies of Medium size +15%.
_______________________
[Grade B]:
Magical Damage against enemies of Large size +15%.
_______________________
[Grade A]:
S.MATK +5
_______________________
Class Restrictions:
Elemental Master
_______________________
Type: Book
Position: Right Hand
Physical Attack: 60
Magic Attack: 230
Weapon Level: 5
Refinable / Gradable
Weight: 80
Required Level: 250
510102.png Muqaddas Tasyiribatiy [2] (510102)
A dagger created by combining holy relics and magical powers.
_______________________
ATK +5%
Increases damage of Deft Stab by 10%.
_______________________
Refine Level +7:
Increases Melee Physical Damage by 10%.
_______________________
Refine Level +9:
Increases damage of Deft Stab by additional 10%.
_______________________
Refine Level +11:
Increases damage of Deft Stab by additional 10%.
_______________________
[Bonus by Grade]
[Grade D]:
Physical Damage against enemies of Small size +15%.
_______________________
[Grade C]:
Physical Damage against enemies of Medium size +15%.
_______________________
[Grade B]:
Physical Damage against enemies of Large size +15%.
_______________________
[Grade A]:
P.ATK +5
_______________________
Class Restrictions:
Abyss Chaser
_______________________
Type: Dagger
Position: Right Hand
Physical Attack: 215
Weapon Level: 5
Refinable / Gradable
Weight: 125
Required Level: 250
610054.png Muqaddas Dayats [2] (610054)
An katar created by combining holy relics and magical powers.
_______________________
ATK +5%
Increases damage of Savage Impact by 10%.
_______________________
Refine Level +7:
Increases Melee Physical Damage by 10%.
_______________________
Refine Level +9:
Increases damage of Savage Impact by additional 10%.
_______________________
Refine Level +11:
Increases damage of Savage Impact by additional 10%.
_______________________
[Bonus by Grade]
[Grade D]:
Physical Damage against enemies of Small size +15%.
_______________________
[Grade C]:
Physical Damage against enemies of Medium size +15%.
_______________________
[Grade B]:
Physical Damage against enemies of Large size +15%.
_______________________
[Grade A]:
P.ATK +5
_______________________
Class Restrictions:
Shadow Cross
_______________________
Type: Katar
Position: Right Hand
Physical Attack: 300
Weapon Level: 5
Refinable / Gradable
Weight: 125
Required Level: 250
520031.png Muqaddas Tabar [2] (520031)
A axe created by combining holy relics and magical powers.
_______________________
Indestructible in battle
_______________________
ATK +5%
Increases damage of Triple Laser by 10%.
_______________________
Refine Level +7:
Increases Ranged Physical Damage by 10%.
_______________________
Refine Level +9:
Increases damage of Triple Laser by additional 10%.
_______________________
Refine Level +11:
Increases damage of Triple Laser by additional 10%.
_______________________
[Bonus by Grade]
[Grade D]:
Physical Damage against enemies of Small size +15%.
_______________________
[Grade C]:
Physical Damage against enemies of Medium size +15%.
_______________________
[Grade B]:
Physical Damage against enemies of Large size +15%.
_______________________
[Grade A]:
P.ATK +5
_______________________
Class Restrictions:
Meister
_______________________
Type: 1hAxe
Position: Right Hand
Physical Attack: 250
Weapon Level: 5
Refinable / Gradable
Weight: 600
Required Level: 250
590062.png Muqaddas Daablunta [2] (590062)
An scepter created by combining holy relics and magical powers.
_______________________
Indestructible in battle
_______________________
ATK +5%
Increases damage of Explosive Powder by 10%.
_______________________
Refine Level +7:
Increases Melee Physical Damage by 10%.
_______________________
Refine Level +9:
Increases damage of Explosive Powder by additional 10%.
_______________________
Refine Level +11:
Increases damage of Explosive Powder by additional 10%.
_______________________
[Bonus by Grade]
[Grade D]:
Physical Damage against enemies of Small size +15%.
_______________________
[Grade C]:
Physical Damage against enemies of Medium size +15%.
_______________________
[Grade B]:
Physical Damage against enemies of Large size +15%.
_______________________
[Grade A]:
P.ATK +5
_______________________
Class Restrictions:
Biolo
_______________________
Type: Mace
Position: Right Hand
Physical Attack: 220
Weapon Level: 5
Refinable / Gradable
Weight: 120
Required Level: 250
560048.png Muqaddas Mashts [2] (560048)
Knuckles created by combining holy relics and magical powers.
_______________________
ATK +5%
Increases damage of Third Flame Bomb by 10%.
_______________________
Refine Level +7:
Increases Melee Physical Damage by 10%.
_______________________
Refine Level +9:
Increases damage of Third Flame Bomb by additional 10%.
_______________________
Refine Level +11:
Increases damage of Third Flame Bomb by additional 10%.
_______________________
[Bonus by Grade]
[Grade D]:
Physical Damage against enemies of Small size +15%.
_______________________
[Grade C]:
Physical Damage against enemies of Medium size +15%.
_______________________
[Grade B]:
Physical Damage against enemies of Large size +15%.
_______________________
[Grade A]:
P.ATK +5
_______________________
Class Restrictions:
Inquisitor
_______________________
Type: Knuckle
Position: Right Hand
Physical Attack: 220
Weapon Level: 5
Refinable / Gradable
Weight: 200
Required Level: 250
550117.png Muqaddas Baru [2] (550117)
A staff created by combining holy relics and magical powers.
_______________________
Indestructible in battle
_______________________
MATK +230
MATK +5%
Increases damage of Framen by 10%.
_______________________
Refine Level +7:
Increases Magical Damage with Holy element by 10%.
_______________________
Refine Level +9:
Increases damage of Framen by additional 10%.
_______________________
Refine Level +11:
Increases damage of Framen by additional 10%.
_______________________
[Bonus by Grade]
[Grade D]:
Magical Damage against enemies of Small size +15%.
_______________________
[Grade C]:
Magical Damage against enemies of Medium size +15%.
_______________________
[Grade B]:
Magical Damage against enemies of Large size +15%.
[Grade A]:
S.MATK +5
_______________________
Class Restrictions:
Cardinal
_______________________
Type: Staff
Position: Right Hand
Physical Attack: 70
Magic Attack: 230
Weapon Level: 5
Refinable / Gradable
Weight: 125
Required Level: 250
700076.png Muqaddas Kahassu [2] (700076)
An bow created by combining holy relics and magical powers.
_______________________
ATK +5%
Increases damage of Hawk Rush by 10%.
_______________________
Refine Level +7:
Ranged Physical attacks have a certain chance (15%) to auto cast Level 1 Sharp Shooting. (If you learned a higher Level, it will auto cast that Level instead.)
_______________________
Refine Level +9:
Increases damage of Hawk Rush by additional 10%.
_______________________
Refine Level +11:
Increases damage of Hawk Rush by additional 10%.
_______________________
[Bonus by Grade]
[Grade D]:
Physical Damage against enemies of Small size +15%.
_______________________
[Grade C]:
Physical Damage against enemies of Medium size +15%.
_______________________
[Grade B]:
Physical Damage against enemies of Large size +15%.
_______________________
[Grade A]:
P.ATK +5
_______________________
Class Restrictions:
Windhawk
_______________________
Type: Bow
Position: Right Hand
Physical Attack: 300
Weapon Level: 5
Refinable / Gradable
Weight: 150
Required Level: 250
570045.png Muqaddas Saz [2] (570045)
An instrument created by combining holy relics and magical powers.
_______________________
MATK +230
MATK +5%
Increases damage of Metallic Fury by 10%.
_______________________
Refine Level +7:
Increases Magical Damage with every element by 10%.
_______________________
Refine Level +9:
Increases damage of Metallic Fury by additional 10%.
_______________________
Refine Level +11:
Increases damage of Metallic Fury by additional 10%.
_______________________
[Bonus by Grade]
[Grade D]:
Magical Damage against enemies of Small size +15%.
_______________________
[Grade C]:
Magical Damage against enemies of Medium size +15%.
_______________________
[Grade B]:
Magical Damage against enemies of Large size +15%.
_______________________
[Grade A]:
S.MATK +5
_______________________
Class Restrictions:
Troubadour
_______________________
Type: Musical
Position: Right Hand
Physical Attack: 120
Magic Attack: 230
Weapon Level: 5
Refinable / Gradable
Weight: 110
Required Level: 250
580046.png Muqaddas Syaraq [2] (580046)
An whip created by combining holy relics and magical powers.
_______________________
MATK +230
MATK +5%
Increases damage of Metallic Fury by 10%.
_______________________
Refine Level +7:
Increases Magical Damage with every element by 10%.
_______________________
Refine Level +9:
Increases damage of Metallic Fury by additional 10%.
_______________________
Refine Level +11:
Increases damage of Metallic Fury by additional 10%.
_______________________
[Bonus by Grade]
[Grade D]:
Magical Damage against enemies of Small size +15%.
_______________________
[Grade C]:
Magical Damage against enemies of Medium size +15%.
_______________________
[Grade B]:
Magical Damage against enemies of Large size +15%.
_______________________
[Grade A]:
S.MATK +5
_______________________
Class Restrictions:
Trouvere
_______________________
Type: Whip
Position: Right Hand
Physical Attack: 100
Magic Attack: 230
Weapon Level: 5
Refinable / Gradable
Weight: 110
Required Level: 250
550118.png Muqaddas Sharman [2] (550118)
A foxtail created by combining holy relics and magical powers.
_______________________
Indestructible in battle
_______________________
MATK +340
ATK/MATK +5%
Increases damage of Chulho Sonic Claw and Hyunrok Cannon by 10%.
_______________________
Refine Level +7:
Increases Ranged Physical Damage by 10%.
Increases Magical Damage with every element by 10%.
_______________________
Refine Level +9:
Increases damage of Chulho Sonic Claw and Hyunrok Cannon by additional 10%.
_______________________
Refine Level +11:
Increases damage of Chulho Sonic Claw and Hyunrok Cannon by additional 10%.
_______________________
[Bonus by Grade]
[Grade D]:
Damage against enemies of Small size +15%.
_______________________
[Grade C]:
Damage against enemies of Medium size +15%.
_______________________
[Grade B]:
Damage against enemies of Large size +15%.
_______________________
[Grade A]:
P.ATK +5
S.MATK +5.
_______________________
Class Restrictions:
Spirit Handler
_______________________
Type: Staff
Position: Right Hand
Physical Attack: 290
Magic Attack: 340
Weapon Level: 5
Refinable / Gradable
Weight: 125
Required Level: 250
550119.png Muqaddas Kharawasu [2] (550119)
A staff created by combining holy relics and magical powers.
_______________________
Indestructible in battle
_______________________
MATK +230
MATK +5%
Increases damage of Talisman of Red Phoenix and Talisman of Black Tortoise by 10%.
_______________________
Refine Level +7:
Increases Magical Damage with every element by 10%.
_______________________
Refine Level +9:
Increases damage of Talisman of Red Phoenix and Talisman of Black Tortoise by additional 10%.
_______________________
Refine Level +11:
Increases damage of Talisman of Red Phoenix and Talisman of Black Tortoise by additional 10%.
_______________________
[Bonus by Grade]
[Grade D]:
Magical Damage against enemies of Small size +15%.
_______________________
[Grade C]:
Magical Damage against enemies of Medium size +15%.
_______________________
[Grade B]:
Magical Damage against enemies of Large size +15%.
_______________________
[Grade A]:
S.MATK +5
_______________________
Class Restrictions:
Soul Ascetic
_______________________
Type: Staff
Position: Right Hand
Physical Attack: 90
Magic Attack: 230
Weapon Level: 5
Refinable / Gradable
Weight: 110
Required Level: 250
540075.png Muqaddas Kajuza [2] (540075)
A book created by combining holy relics and magical powers.
_______________________
ATK +5%
Increases damage of Midnight Kick and Dawn Break by 10%.
_______________________
Refine Level +7:
Increases Melee Physical Damage by 10%.
_______________________
Refine Level +9:
Increases damage of Midnight Kick and Dawn Break by additional 10%.
_______________________
Refine Level +11:
Increases damage of Midnight Kick and Dawn Break by additional 10%.
_______________________
[Bonus by Grade]
[Grade D]:
Physical Damage against enemies of Small size +15%.
_______________________
[Grade C]:
Physical Damage against enemies of Medium size +15%.
_______________________
[Grade B]:
Physical Damage against enemies of Large size +15%.
_______________________
[Grade A]:
P.ATK +5
_______________________
Class Restrictions:
Sky Emperor
_______________________
Type: Book
Position: Right Hand
Physical Attack: 210
Weapon Level: 5
Refinable / Gradable
Weight: 120
Required Level: 250
510103.png Muqaddas Nazar [2] (510103)
A dagger created by combining holy relics and magical powers.
It must be equipped with Mocadas Nanjar to display it's true power.
_______________________
When equipped with Muqaddas Kanjar:
ATK +5%
Increases damage of Shadow Flash by 10%.

Refine Level +7:
Increases Melee Physical Damage by 10%.

Refine Level +9:
Increases damage of Shadow Flash by additional 10%.

Refine Level +11:
Increases damage of Shadow Flash by additional 10%.
_______________________
[Bonus by Grade]
[Grade D]:
Physical Damage against enemies of Small size +15%.
_______________________
[Grade C]:
Physical Damage against enemies of Medium size +15%.
_______________________
[Grade B]:
Physical Damage against enemies of Large size +15%.
_______________________
[Grade A]:
P.ATK +5
_______________________
Class Restrictions:
Shinkiro, Shiranui
_______________________
Type: Dagger
Position: Right Hand
Physical Attack: 200
Weapon Level: 5
Refinable / Gradable
Weight: 150
Required Level: 250
590063.png Muqaddas Ayyasy [2] (590063)
An cross created by combining holy relics and magical powers.
_______________________
Indestructible in battle
_______________________
ATK +5%
Increases damage of Mega Sonic Blow by 10%.
_______________________
Refine Level +7:
Increases Melee Physical Damage by 10%.
_______________________
Refine Level +9:
Increases damage of Mega Sonic Blow by additional 10%.
_______________________
Refine Level +11:
Increases damage of Mega Sonic Blow by additional 10%.
_______________________
[Bonus by Grade]
[Grade D]:
Physical Damage against enemies of Small size +15%.
_______________________
[Grade C]:
Physical Damage against enemies of Medium size +15%.
_______________________
[Grade B]:
Physical Damage against enemies of Large size +15%.
_______________________
[Grade A]:
P.ATK +5
_______________________
Class Restrictions:
Hyper Novice
_______________________
Type: Mace
Position: Right Hand
Physical Attack: 220
Weapon Level: 5
Refinable / Gradable
Weight: 150
Required Level: 250
840028.png Muqaddas Naranzak [2] (840028)
An grenade launcher created by combining holy relics and magical powers.
_______________________
ATK +5%
Increases damage of Spiral Shooting by 10%.
_______________________
Refine Level +7:
Increases Ranged Physical Damage by 10%.
_______________________
Refine Level +9:
Increases damage of Spiral Shooting by additional 10%.
_______________________
Refine Level +11:
Increases damage of Spiral Shooting by additional 10%.
_______________________
[Bonus by Grade]
[Grade D]:
Physical Damage against enemies of Small size +15%.
_______________________
[Grade C]:
Physical Damage against enemies of Medium size +15%.
_______________________
[Grade B]:
Physical Damage against enemies of Large size +15%.
_______________________
[Grade A]:
P.ATK +5
_______________________
Class Restrictions:
Night Watch
_______________________
Type: Grenade
Position: Right Hand
Physical Attack: 340
Weapon Level: 5
Refinable / Gradable
Weight: 250
Required Level: 250
810034.png Muqaddas Tabanji [2] (810034)
An rifle created by combining holy relics and magical powers.
_______________________
ATK +5%
Increases damage of Only One Bullet by 10%.
_______________________
Refine Level +7:
Increases Ranged Physical Damage by 10%.
_______________________
Refine Level +9:
Increases damage of Only One Bullet by additional 10%.
_______________________
Refine Level +11:
Increases damage of Only One Bullet by additional 10%.
_______________________
[Bonus by Grade]
[Grade D]:
Physical Damage against enemies of Small size +15%.
_______________________
[Grade C]:
Physical Damage against enemies of Medium size +15%.
_______________________
[Grade B]:
Physical Damage against enemies of Large size +15%.
_______________________
[Grade A]:
P.ATK +5
_______________________
Class Restrictions:
Night Watch
_______________________
Type: Rifle
Position: Right Hand
Physical Attack: 275
Weapon Level: 5
Refinable / Gradable
Weight: 220
Required Level: 250
820028.png Muqaddas Saka [2] (820028)
An shotgun created by combining holy relics and magical powers.
_______________________
Deals Splash Damage.
_______________________
ATK +5%
Increases damage of Wild Fire by 10%.
_______________________
Refine Level +7:
Increases Ranged Physical Damage by 10%.
_______________________
Refine Level +9:
Increases damage of Wild Fire by additional 10%.
_______________________
Refine Level +11:
Increases damage of Wild Fire by additional 10%.
_______________________
[Bonus by Grade]
[Grade D]:
Physical Damage against enemies of Small size +15%.
_______________________
[Grade C]:
Physical Damage against enemies of Medium size +15%.
_______________________
[Grade B]:
Physical Damage against enemies of Large size +15%.
_______________________
[Grade A]:
P.ATK +5
_______________________
Class Restrictions:
Night Watch
_______________________
Type: Shotgun
Position: Right Hand
Physical Attack: 290
Weapon Level: 5
Refinable / Gradable
Weight: 250
Required Level: 250
830033.png Muqaddas Taliin [2] (830033)
An gatling gun created by combining holy relics and magical powers.
_______________________
ATK +5%
Increases damage of The Vigilante at Night by 10%.
_______________________
Refine Level +7:
Increases Ranged Physical Damage by 10%.
_______________________
Refine Level +9:
Increases damage of The Vigilante at Night by additional 10%.
_______________________
Refine Level +11:
Increases damage of The Vigilante at Night by additional 10%.
_______________________
[Bonus by Grade]
[Grade D]:
Physical Damage against enemies of Small size +15%.
_______________________
[Grade C]:
Physical Damage against enemies of Medium size +15%.
_______________________
[Grade B]:
Physical Damage against enemies of Large size +15%.
_______________________
[Grade A]:
P.ATK +5
_______________________
Class Restrictions:
Night Watch
_______________________
Type: Gatling
Position: Right Hand
Physical Attack: 305
Weapon Level: 5
Refinable / Gradable
Weight: 320
Required Level: 250