Illusion Dungeons
Entrance and farming quest
We disabled the entrance and farming quest for all Illusion dungeons. You can farm Illusion Stones while killing the monsters inside the dungeons. Drop rate: 5%
Illusion of Frozen
Illusion Gears
To trade your gear in illusion gear: Speak with Illusion Researcher at ice_dun02 152/18.
You need to equip the base item to be able to craft its illusion counterpart.
More information about these Illusion Enchants can be found inthispage.
Image | Name | Description | Crafting |
Illusion Huuma Fluttering Snow [2] | Atk + 30 per 3 upgrade levels of the item. Increases long-ranged damage on targets by 3% per upgrade level of the item. Set Bonus: Illusion Huuma Fluttering Snow [2] + Illusion Apple of Archer[1] Reduces the variable casting time of skills by 15%. |
+7 Huuma Fluttering Snow 100 Illusion Stones 5 Eyes of Ktullanux | |
Illusion Combo Battle Glove [2] | Increases the damage of Sky Blow and Dragon Combo by 10%. Increases the damage of Sky Blow and Dragon Combo by an additional 5% per 2 upgrade levels of the item. Increases the damage of Tiger Cannon by 5% per 3 upgrade levels of the item. Set Bonus: Illusion Combo Battle Glove [2] and Illusion Muffler [1] |
+7 Combo Battle Glove [4] 100 Illusion Stones 100 Snowballs | |
Illusion Sacred Mission [1] | Int + 2 Vit + 3 Mdef + 3 Increases the damage ofEarth Driveby 7% per upgrade level of the item. This item is indestructible in battle. Class: Shield Defense: 190 Weight: 160 Requires Level: 120 Usable By: Royal Guard |
+7 Sacred Mission [1] 100 Illusion Stones 300 Soul Jewels | |
Illusion Survivor's Manteau [1] | Vit + 15 Set Bonus: Illusion Survivor's Manteau [1] +Survivor's Rod [1] Max HP + 1000 Matk - 50 Matk + 20 per upgrade level ofSurvivor's Rod [1]up to maximum upgrade of +10. Reduces the global delay of skills by 3% per 3 upgrade levels ofSurvivor's Rod [1]. Reduces damage taken from Neutral property attacks by 1% per 2 upgrade levels of Illusion Survivor's Manteau [1]up to a maximum upgrade of +10. Class: Garment Defense: 30 Weight: 55 Requires Level: 130 Usable By: Mage Jobs, Soul Linker |
+7 Survivor's Manteau 100 Illusion Stones 200 Frozen Stones | |
Illusion Cap [1] | Atk + 1% Atk+ 2 per upgrade level of the item. Class: Headgear Position: Upper Defense: 15 Weight: 40 Requires Level: 120 Usable By: Super Novice, Paladin Jobs, Biochemist Jobs, Stalker Jobs, Rune Knight, Mechanic, Guillotine Cross |
+7 Cap [1] 50 Illusion Stones 100 Frozen Stones |
Monsters
Image | Name | Level | HP | Size/Race/Element |
Furious Gazeti | 126 | 117,139 | Medium / Demon / Water 1 | |
Furious Snowier | 129 | 105,290 | Large / Formless / Water 2 | |
Furious Ice Titan | 133 | 137,656 | Large / Formless / Water 3 | |
Furious Icicle | 135 | 1,012 | Small / Formless / Water 2 | |
Awaken Ktullanux (MVP) | 135 | 13,521,442 | Large / Brute / Water 4 |
Cards
Card | Type | Effect |
Furious Gazeti Card | Armor | Reduces damage taken from long ranged physical attacks by 20%. + Furious Snowier Card: Reduces damage taken from small size monsters by 20%. |
Furious Snowier Card | Accessory | Increases the recovery rate of Red Saffle Sap, Yellow Saffle Sap and White Raffle Sap by 50%. |
Furious Ice Titan Card | Armor | DEF + 5, additional DEF + 5 per refine rate. + Furious Snowier Card: Reduces damage taken from medium size monsters by 20%. |
Furious Ktullanux Card | Armor | Increase water magic damage by 20%, additional increase in water magic damage by 3% per refine rate. + Saphien's Armor of Ocean [1]: Has a 5% chance to auto-casting Water Ball lv.5 to attackers when receiving physical damage. |
Illusion of Moonlight
MVP Spawn
To spawn the Angry Moonlight MVP, you have to kill 1000 Angry Nine Tails. There will then be an announce on the map when she appears.
Illusion Gear
Speak with Gemcutter inside the Illusion of Moonlight map.
You need to equip the base item to be able to craft its Illusion counterpart.
More information about these Illusion Enchants can be found inthispage.
Image | Name | Description | Crafting |
Illusion Puente Robe [1] | Reduce fixed casting time by 3%. Increase heal effectiveness by 5%. Additional increase in heal effectiveness by 1% per refine rate. + Illusion Long Mace [2] MATK + 100, increased healing by 20%. If Illusion Puente Robe [1] and Illusion Long Mace [2] upgrade levels are +7 or higher, MATK + 50. If the combined upgrade levels of bothare +18 or higher, increases heal effectiveness by 15%. If the combined upgrade levels of bothare +22 or higher, reduces delay after skill by 15%. Class: Armor Defense: 52 Weight: 40 Required Level: 99 Jobs: Every Job |
+7 Puente Robe [1] 10 Illusion Stones 100 Hazy Dream Fragments | |
Illusion Long Mace [2] | Reduces long ranged physical damage taken by 10%. For every 2 refines, further reduces long ranged physical damage taken by 3%. Class: Mace Attack: 185 Weight: 40 Weapon Level: 4 Required Level: 99 Jobs: Acolyte Class |
+7 Long Mace 10 Illusion Stones 20 Hazy Dream Fragments | |
Illusion Nurse Cap [1] | Int + 1 Additional Int + 1 and increase in heal effectiveness by 3% per 2 refine rate. + Illusion Puente Robe [1] Increase movement speed and heal effectiveness by 10%. Class: Headgear Defense: 4 Location: Upper Weight: 10 Required Level: 99 Jobs: Acolyte Class |
+7 Nurse Cap 10 Illusion Stones 100 Bloody Love Letters | |
Illusion Apple of Archer [1] | DEX + 3 Additional DEX + 1 per 2 refine rate. Class: Headgear Defense: 1 Location: Upper Weight: 20 Required Level: 99 Jobs: Every Job except Novice |
+7 Apple of Archer 10 Illusion Stones 100 Broken Arrows | |
Illusion Muffler [1] | Max HP + 100, Max SP + 10. Additional Max HP + 100 and Max SP + 5 per refine rate. Class: Garment Defense: 8 Weight: 40 Required Level: 99 Jobs: Every Job except Novice |
+7 Muffler [1] 10 Illusion Stones 100 Hazy Mooncakes | |
Illusion Shoes [1] | Max HP + 100, Max SP + 10. Additional Max HP + 100 and Max SP + 5 per refine rate. Class: Footgear Defense: 10 Weight: 40 Required Level: 99 Jobs: Every Job except Novice |
+7 Shoes [1] 10 Illusion Stones 100 Hazy Mooncakes | |
Illusion Spectral Spear [1] | Increase physical damage against shadow property, demon and undead race monsters by 20%. Reduce damage taken from shadow property, demon and undead race monsters by 10%. Additional increase physical damage and reduce damage taken by 3% per 2 refine rate. Restore 50 HP when killing enemy with melee physical damage. Per 2 refine rate, additional restore 1 SP when killing enemy with melee physical damage. Has a chance to inflict confusion status on user. + Illusion Shoes [1] ASPD + 8%. If Illusion Spectral Spear [1] and Illusion Shoes [1] upgrade levels are +7 or higher, increases damage of 2308.png Vanishing Point by 20%. If the combined upgrade levels of Illusion Spectral Spear [1] and Illusion Shoes [1] upgrade levels are +18 or higher, increase long ranged physical damage by 10%. If the combined upgrade levels of Illusion Spectral Spear [1] and Illusion Shoes [1] upgrade levels are +22 or higher, further increases the damage of 2308.png Vanishing Point by 30%. Class: Two-handed Spear Attack: 240 Weight: 200 Weapon Level: 4 Required Level: 99 Jobs: Swordsman Class |
+7 Spectral Spear 10 Illusion Stones 100 Hazy Dream Fragments | |
Illusion Staff of Bordeaux [2] | MATK +180, INT +3, DEX +2. When mastering 284.png Dragonology, decrease SP consumption of skills by 15% and MATK + 5%. For every 3 refines, further decrease the SP consumption of skills by 5% and increase MATK by 1%. + Illusion Muffler [1] Psychic Wave damage by 10%. If Illusion Staff of Bordeaux [2] and Illusion Muffler [1] upgrade levels are +7 or higher, increases 2446.png Earth Grave damage by 40%. If the combined upgrade levels of Illusion Staff of Bordeaux [2] and Illusion Muffler [1] upgrade levels are +18 or higher, increase neutral and earth magic damage by 10%. If the combined upgrade levels of Illusion Staff of Bordeaux [2] and Illusion Muffler [1] upgrade levels are +22 or higher, increase water magic damage by 10%. Class: Rod Attack: 60 Weight: 50 Weapon Level: 4 Required Level: 99 Jobs: High Mage Class |
+7 Staff of Bordeaux 30 Illusion Stones 100 Hazy Dream Fragments | |
Illusion Moonlight Dagger [1] | Max SP + 10%. Recovers 3 SP per physical melee hit. If refined to 10 or higher, recovers an additional 4 SP per hit. Class: Dagger Attack: 150 Weight: 70 Weapon Level: 4 Required Level: 99 Jobs: Swordsman Class, Mage Class, Archer Class, Merchant Class, Thief Class, Soul Linker, Ninja |
+7 Moonlight Dagger 30 Illusion Stones 100 Hazy Dream Fragments |
Monsters
Image | Name | Level | HP | Size/Race/Element |
Cursed Munak | 110 | 17,728 | Medium / Undead / Undead 1 | |
Cursed Bongun | 112 | 19,077 | Medium / Undead / Undead 1 | |
Cursed Sohee | 114 | 22,414 | Medium / Demon / Water 2 | |
Angry Soldier | 115 | 20,843 | Medium / Undead / Undead 1 | |
Angry Nine Tail | 116 | 21,875 | Medium / Brute / Fire 3 | |
Illusion Hero | 117 | 24,078 | Medium / Undead / Undead 1 | |
Wizard of Veritas | 118 | 121,847 | Medium / Undead / Shadow 1 | |
Angry Moonlight Flower (MVP) | 118 | 4,300,000 | Medium / Demon / Fire 3 |
Cards
Card | Type | Effect |
Resentful Munak Card | Weapon | Atk + 15 Matk + 15 + Girl's Diary [1] Additional Atk + 100, Matk + 100 + Munak Card Has 2% to gain 50% chance to stun enemies for 5 seconds when dealing melee physical damage. |
Resentful Bongun Card | Armor | Atk + 20 Matk + 20 + Bongun Card Has 2% chance to increase damage received from Munak by 100% for 5 seconds when receiving melee physical damage. |
Resentful Sohee Card | Armor | Matk + 10 If refine rate is +10, Matk + 2% + Sohee Card Has 2% chance to increase SP regeneration by 100% for 5 seconds when dealing magical damage. |
Resentful Archer Skeleton Card | Weapon | + Bow Weapons Double Strafe Lv. 5 when dealing physical damage If refine rate is +10 or higher, increases Bow damage by 20% + Archer Skeleton Card Has 2% to gain +1 ASPD for 5 seconds when dealing physical damage. |
Furious Ninetail Card | Armor | CRIT + 5 Increase critical damage by 10% If refine rate is +10 or higher, CRIT + 10 + Nine Tail Card Has 2% to gain Flee +10 for 5 seconds when dealing melee physical damage. |
Furious Hero Card | Headgear | ATK + 2% Has 0.5% chance to cast Endure on yourself for 5 seconds when dealing melee physical damage. |
Wizard of Veritas Card | Weapon | Matk + 25 Adds a 0.5% chance of making skills uninterrupted for 5 seconds when performing a magical attack. |
Furious Moonlight Card | Armor | Enables the use of Pressure Lv. 4 + Moonlight Flower Card Has 7% chance to gain Perfect Dodge +10 for 5 seconds when dealing melee physical damage. |
Illusion of Vampire
MVP Spawn
To spawn the Angry Dracula, you have to kill 250 Illusion Black Mushroom. There will then be an announce on the map when he appears.
Illusion Gear
Speak with theGreat Merchantin the Geffen Dungeon map.
You need to equip the base item to be able to craft its Illusion counterpart.
More information about these Illusion Enchants can be found inthispage.
Image | Name | Description | Crafting |
Illusion Infiltrator [2] | Def + 3 Flee + 5 Perfect Dodge + 2 Increases physical damage on Demi-Human race targets by 60%. If upgrade level is +9 or higher, additional Flee + 5 and additional Perfect Dodge + 2 If upgrade level is +10 or higher, Atk + 5% + Illusion Ring [1] Aspd + 10% If Illusion Infiltrator [2] upgrade level is +9 or higher, increases critical damage on targets by 10%. If Illusion Infiltrator [2] upgrade level is +11 or higher, increases physical damage on Brute race targets by 25%. Class: Katar Attack: 200 Weight: 150 Weapon Level: 4 Required Level: 100 Jobs: Guillotine Cross |
+7 Infiltrator [1] 80 Illusion Stones 10 Torn Papers | |
Illusion Sharpened Legbone of Ghoul [2] | Adds a 4% chance of transforming the user into Ghoul for 6 seconds when performing a short-ranged attack. While transformed, the user's property becomes Undead. Applies Endure effect for the duration of the transformation. Class: Katar Attack: 220 Weight: 170 Weapon Level: 3 Required Level: 100 Jobs: Guillotine Cross |
+7 Sharpened Legbone of Ghoul 10 Illusion Stones 100 Cluster of Nightmares | |
Illusion Wizardy Staff [2] | MATK + 250 Int + 6 Dex + 2 Additional Int + 1 and Dex + 1 for every 2 upgrade levels of the item up to a maximum upgrade level of 10. Class: Two-Handed Staff Attack: 150 Property: Neutral Weight: 240 Weapon Level: 4 Requires Level: 100 Usable By: Warlock, Sorcerer |
+7 Wizardry Staff 40 Illusion Stones 100 Suspicious Pentacles | |
Illusion Ballista [2] | Increases long-ranged damage on targets by 1% per upgrade level of the item. + Illusion Apple of Archer [1] Atk + 50 Increases long-ranged damage on targets by 5%. If Illusion Ballista [2] and Illusion Apple of Archer [1] upgrade levels are +7 or higher, increases the damage of 2233.png Arrow Storm by 20%. If the combined upgrade levels of Illusion Ballista [2] and Illusion Apple of Archer [1] upgrade levels are +18 or higher, Atk + 10%. If the combined upgrade levels of Illusion Ballista [2] and Illusion Apple of Archer [1] upgrade levels are +22 or higher, increases the damage of 2233.png Arrow Storm by an additional 30%. Class: Bow Attack: 200 Weight: 350 Weapon Level: 4 Requires Level: 100 Usable By: Ranger, Maestro, Wanderer |
+7 Ballista [1] 50 Illusion Stones 100 Shining Spores | |
Illusion Book of the Apocalypse [2] | Increases physical damage on Water, Earth, Fire, and Wind property targets by 10%. Increases physical damage by an additional 10% per 3 upgrade levels of the item up to a maximum upgrade level of 10. Increases damage taken from Holy property enemies by 30%. + Illusion Skull Ring [1] Aspd + 8% Increases critical damage on targets by 5% for every 2 upgrade levels of Illusion Book of the Apocalypse [2]. If Illusion Book of the Apocalypse [2] upgrade level is +9 or higher, Crit + 15. Immune to Curse. If Illusion Book of the Apocalypse [2] upgrade level is +11 or higher, Atk + 100 Class: Book Attack: 170 Weight: 80 Property : Dark Weapon Level: 4 Required Level: 100 Jobs: Arch Bishop, Sorcerer, Star Emperor |
+7 Book of the Apocalypse 50 Illusion Stones 5 Well-dried Clovers | |
Illusion Ancient Cape [1] | Agi + 2 Additional Agi + 1 per 2 upgrade levels of the item up to a maximum upgrade level of 10. + Illusion Moonlight Dagger [1] Shadow Chaser Bonus Matk + 80 If Illusion Ancient Cape [1] and Illusion Moonlight Dagger [1] upgrade levels are +7 or higher, additional Matk + 80. If the combined upgrade levels of Illusion Ancient Cape [1] and Illusion Moonlight Dagger [1] are +18 or higher, additional Matk + 40. If the combined upgrade levels of Illusion Ancient Cape [1] and Illusion Moonlight Dagger [1] are +22 or higher, increases the damage of Fire property magical attacks on targets by 15%. Class: Garment Defense: 18 Weight: 60 Required Level: 100 Jobs: Every Job except Novice |
+7 Ancient Cape [1] 30 Illusion Stones 200 Short Bat Hairs | |
Illusion Skull Ring [1] | This accessory can only be equipped in the right accessory slot. Adds a chance of inflicting Curse on the target and the user when performing a short-ranged attack. Class: Accessory Weight: 10 Required Level: 100 Jobs: Every Job |
Skull Ring [1] 50 Illusion Stones 400 Dried Yggdrasil Leaves | |
Illusion Ring [1] | Str + 3 If the user's base Str is 100 or higher, Atk + 30. + Illusion Infiltrator [2] Aspd + 10% If Illusion Infiltrator [2] upgrade level is +9 or higher, increases critical damage on targets by 10%. If Illusion Infiltrator [2] upgrade level is +11 or higher, increases physical damage on Brute race targets by 25%. Class: Accessory Weight: 20 Required Level: 100 Jobs: Every Job except Novice |
Ring [1] 50 Illusion Stones 400 Suspicious Pentacles |
Monsters
Image | Name | Level | HP | Size/Race/Element |
Illusion Zombie | 130 | 40,984 | Medium / Undead / Undead 1 | |
Undead Zombie | 133 | 53,926 | Medium / Undead / Undead 1 | |
Illusion Ghoul | 136 | 67,379 | Medium / Undead / Undead 2 | |
Matte Drainliar | 131 | 42,246 | Small / Brute / Shadow 2 | |
Sweet Nightmare | 135 | 61,334 | Large / Demon / Ghost 2 | |
Illusion Black Mushroom | 130 | 150,000 | Small / Plant / Earth 1 | |
Bomi | 137 | 378,510 | Small / Demi-Human / Undead 2 | |
Angry Dracula
|
139 | 6,909,690 | Large / Demon / Shadow 4 |
Cards
Card | Type | Effect |
Restless Dead Card | Amor | Atk + 20 Armor and Weapon are indestructible in battle. + Vampire's Familiar [1] Atk + 1% per 3 upgrade levels of the compounded armor. |
Matte Drianliar Card | Headgear | Immune to Burn + Vampire's Familiar [1] Perfect Dodge + 5 |
Sweet Nightmare Card | Armor | Matk + 20 The user's casting cannot be interrupted outside of WoE + Vampire's Familiar [1] Matk + 1% per 3 upgrade levels of the compounded armor |
Bomi Card | Accessory | Enables Napalm Vulcan Lv. 4. + Vampire's Familiar [1] Matk + 30 + Angry Dracula Card Max HP + 1000 Max SP + 50 If compounded garment upgrade is level +9 or higher, additional Max HP + 1000 and Max SP + 50 |
Angry Dracula Card | Garment | Enables Health Conversion Lv. 1. + Vampire's Familiar [1] Restores 30 HP and 1 SP to the user every 3 seconds. + Bomi Card Max HP + 1000 Max SP + 50 If compounded garment upgrade is level +9 or higher, additional Max HP + 1000 and Max SP + 50 |
Illusion of Abyss
MVP Spawn
Illusion Gear
Image | Name | Description | Crafting |
Monsters
Image | Name | Level | HP | Size/Race/Element |
Cards
Card | Type | Effect |