Clock Tower Unknown Basement
Overview
- Level Requirement: 240
- Starting Point: (c_tower1 243, 202)
Go to the NPC location and talk to the box (Option 1).
A Demon will appear who explains the hidden depths of the Clock Tower.
Near the Demon, there is a door to enter the Unknown Basement of Clock Tower.
Quests
NPC | Quest Group | Quest | Reward |
(ctower1 243, 202) | Devil's Meal | Breakfast: 100x Monsters in Unknown Basement | 1x ![]() |
Lunch: 300x Monsters in Unknown Basement | 3x ![]() | ||
Dinner: 1000x Monsters in Unknown Basement | 10x ![]() | ||
Devil's Pet Mimic | Finde the Mimic in Unknown Basement (clock_01 84, 44) | - | |
Devil's Snack | Gather 100x ![]() |
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Gather 100x ![]() |
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Gather 100x ![]() |
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Gather 100x ![]() |
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Devil's Special | 5000x Monsters in Unknown Basement | 3x ![]() |
Note:
- Devil's Meal share the same quest cooldown so carefully select the desired meal.
- Devil's Snack is randomly given. Players cannot select which item to gather.
- Devil's Meal, Devil's Pet Mimic, and Devil's Snack reset daily at 4:00AM Korean time.
- Devil's Special reset weekly at Monday 4:00AM Korean time.
Monsters
Monster | HP |
![]() Extra Joker (20175) |
9,815,492 |
![]() Erzsebet (20176) |
9,776,814 |
![]() Jennifer (20177) |
9,738,335 |
![]() General Orc (20178) |
9,815,292 |
![]() Sieglouse (20179) |
9,738,335 |
![]() Goblin King (20118) |
341,640,529 MVP |
Item Exchange
Talk to NPC to open one of three shops.
(c_tower1 243, 202)
Solid Weapons
Item | Currency Amount |
![]() Claymore refined with Clock Tower parts and quenched with etheric power. It supplemented the shortcomings of the existing Fortified Claymore. _______________________ For each 2 Refine Levels: Increases damage of Storm Slash by 6%. _______________________ For each 3 Refine Levels: Increases damage of Hack and Slasher by 5%. _______________________ For each 4 Refine Levels: Increases Melee Physical Damage by 3%. _______________________ [Bonus by Grade] [Grade D]: POW +2 _______________________ [Grade C]: Damage of Storm Slash +10%. _______________________ [Grade B]: P.ATK +2 _______________________ Class Restrictions: Dragon Knight _______________________ Type: 2hSword Position: Right Hand Physical Attack: 280 Weapon Level: 5 Refinable / Gradable Weight: 250 Required Level: 220 |
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![]() A staff made of refined clock tower parts and quenched with etheric power. It supplemented the shortcomings of the existing Fortified Staff. _______________________ Indestructible in battle _______________________ MATK +290 _______________________ For each 2 Refine Levels: Increases damage of Frozen Slash and Crimson Arrow by 6%. _______________________ For each 3 Refine Levels: Increases damage of Crystal Impact by 5%. _______________________ For each 4 Refine Levels: Increases Magical Damage with every element by 3%. _______________________ [Bonus by Grade] [Grade D]: SPL +2 _______________________ [Grade C]: Damage of Frozen Slash and Crimson Arrow +10%. _______________________ [Grade B]: S.MATK +2 _______________________ Class Restrictions: Arch Mage _______________________ Type: 2hStaff Position: Right Hand Physical Attack: 150 Magic Attack: 290 Weapon Level: 5 Refinable / Gradable Weight: 220 Required Level: 220 |
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![]() A book made of refined clock tower parts and quenched with etheric power. It supplemented the shortcomings of the existing Fortified Book. _______________________ Indestructible in battle _______________________ MATK +240 _______________________ For each 2 Refine Levels: Increases damage of Conflagration and Lightning Land by 6%. _______________________ For each 3 Refine Levels: Increases damage of Psychic Wave by 15%. _______________________ For each 4 Refine Levels: Increases Magical Damage with every element by 4%. _______________________ [Bonus by Grade] [Grade D]: SPL +2 _______________________ [Grade C]: Damage of Conflagration and Lightning Land +10%. _______________________ [Grade B]: S.MATK +2 _______________________ Class Restrictions: Elemental Master _______________________ Type: Book Position: Right Hand Physical Attack: 180 Magic Attack: 240 Weapon Level: 5 Refinable / Gradable Weight: 90 Required Level: 220 |
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![]() A spear made of refined clock tower parts and quenched with etheric power. It supplemented the shortcomings of the existing Fortified Spear. _______________________ For each 2 Refine Levels: Increases damage of Shield Shooting by 6%. _______________________ For each 3 Refine Levels: Increases damage of Shield Chain by 15%. _______________________ For each 4 Refine Levels: Increases Ranged Physical Damage by 3%. _______________________ [Bonus by Grade] [Grade D]: POW +2 _______________________ [Grade C]: Damage of Shield Shooting +7%. _______________________ [Grade B]: P.ATK +2 _______________________ Type: Spear _______________________ Class Restrictions: Imperial Guard _______________________ Type: 1hSpear Position: Right Hand Physical Attack: 230 Weapon Level: 5 Refinable / Gradable Weight: 160 Required Level: 220 |
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![]() A wand made of refined clock tower parts and quenched with etheric power. It supplemented the shortcomings of the existing Fortified Wand. _______________________ Indestructible in battle _______________________ MATK +240 _______________________ For each 2 Refine Levels: Increases damage of Talisman of Four Bearing God by 6%. _______________________ For each 3 Refine Levels: Increases damage of Talisman of Soul Stealing by 8%. _______________________ For each 4 Refine Levels: Increases Magical Damage with every element by 4%. _______________________ [Bonus by Grade] [Grade D]: SPL +2 _______________________ [Grade C]: Damage of Talisman of Four Bearing God +10%. _______________________ [Grade B]: S.MATK +2 _______________________ Class Restrictions: Soul Ascetic _______________________ Type: Staff Position: Right Hand Physical Attack: 190 Magic Attack: 240 Weapon Level: 5 Refinable / Gradable Weight: 140 Required Level: 220 |
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![]() A dagger made of refined clock tower parts and quenched with etheric power. It supplemented the shortcomings of the existing Fortified Dagger. _______________________ MATK +200 _______________________ For each 2 Refine Levels: Increases damage of Red Flame Cannon and Cold Blooded Cannon by 5%. _______________________ For each 3 Refine Levels: Increases damage of Darkening Cannon by 7%. _______________________ For each 4 Refine Levels: Increases Magical Damage with every element by 3%. _______________________ [Bonus by Grade] [Grade D]: SPL +1 _______________________ [Grade C]: Damage of Red Flame Cannon and Cold Blooded Cannon +7%. _______________________ [Grade B]: S.MATK +1 _______________________ Class Restrictions: Shinkiro, Shiranui _______________________ Type: Dagger Position: Right Hand Physical Attack: 180 Magic Attack: 200 Weapon Level: 5 Refinable / Gradable Weight: 120 Required Level: 220 |
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![]() A high-quality one-handed staff made by the Paradise Group. _______________________ MATK +180 MATK +5% _______________________ Indestructible in battle _______________________ For each Level of Increase SP Recovery: Decreases Variable Casting Time by 1%. _______________________ Base Level at least 105: Increases Magical Damage with Water, Wind, Earth and Fire element by 10%. Increases damage of Fire Bolt, Cold Bolt, Lightning Bolt and Heaven's Drive by 25%. _______________________ Base Level at least 110: Increases Magical Damage with Water, Wind, Earth and Fire element by additional 10%. Increases Magical Damage against all sizes by 15%. _______________________ Base Level at least 115: Increases damage of Fire Bolt, Cold Bolt, Lightning Bolt and Heaven's Drive by additional 15%. _______________________ Class Restrictions: Super Novice classes _______________________ Type: Staff Position: Right Hand Physical Attack: 100 Magic Attack: 180 Weapon Level: 4 Required Level: 100 |
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![]() A rod made of refined clock tower parts and quenched with etheric power. It supplemented the shortcomings of the existing Fortified Rod. _______________________ Indestructible in battle _______________________ MATK +230 _______________________ For each 2 Refine Levels: Increases damage of Meteor Storm Buster and Jupitel Thunderstorm by 6%. _______________________ For each 3 Refine Levels: Increases damage of Napalm Vulcan Strike by 10%. _______________________ For each 4 Refine Levels: Increases Magical Damage with every element by 4%. _______________________ [Bonus by Grade] [Grade D]: SPL +2 _______________________ [Grade C]: Damage of Meteor Storm Buster and Jupitel Thunderstorm +10%. _______________________ [Grade B]: S.MATK +2 _______________________ Class Restrictions: Hyper Novice _______________________ Type: Staff Position: Right Hand Physical Attack: 130 Magic Attack: 230 Weapon Level: 5 Refinable / Gradable Weight: 100 Required Level: 220 |
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Wicked Weapons
Item | Currency Amount |
![]() A katar equipped with unholy energy concentrated on the clock tower parts. It is more difficult to handle than the existing Relapse Katar. _______________________ For each 2 Refine Levels: Increases damage of Impact Crater by 6%. _______________________ For each 3 Refine Levels: Increases damage of Savage Impact by 7%. _______________________ For each 4 Refine Levels: Increases Melee Physical Damage by 3%. _______________________ [Bonus by Grade] [Grade D]: POW +2. _______________________ [Grade C]: Damage of Impact Crater +10%. _______________________ [Grade B]: P.ATK +2. _______________________ Class Restrictions: Shadow Cross _______________________ Type: Katar Position: Right Hand Physical Attack: 280 Weapon Level: 5 Refinable / Gradable Weight: 190 Required Level: 220 |
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![]() A cross equipped with unholy energy concentrated on the clock tower parts. It is more difficult to handle than the existing Relapse Cross. _______________________ Indestructible in battle _______________________ MATK +230 _______________________ For each 2 Refine Levels: Increases damage of Framen by 7%. Increases Healing effectiveness by 6%. _______________________ For each 3 Refine Levels: Increases damage of Arbitrium by 7%. _______________________ For each 4 Refine Levels: Increases Magical Damage with every element by 3%. _______________________ [Bonus by Grade] [Grade D]: SPL +2. _______________________ [Grade C]: Damage of Framen +10%. _______________________ [Grade B]: S.MATK +2. _______________________ Class Restrictions: Cardinal _______________________ Type: Mace Position: Right Hand Physical Attack: 150 Magic Attack: 230 Weapon Level: 5 Refinable / Gradable Weight: 140 Required Level: 220 |
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![]() A dagger equipped with unholy energy concentrated on the clock tower parts. It is more difficult to handle than the existing Relapse Dagger. _______________________ MATK +230 _______________________ For each 2 Refine Levels: Increases damage of Abyss Square by 7%. _______________________ For each 3 Refine Levels: Increases damage of From the Abyss by 10%. _______________________ For each 4 Refine Levels: Increases Magical Damage with every element by 3%. Increases Attack Speed (Decreases After Attack Delay) by 7%. _______________________ [Bonus by Grade] [Grade D]: SPL +2 _______________________ [Grade C]: Damage of Abyss Square +10%. _______________________ [Grade B]: S.MATK +2 _______________________ Class Restrictions: Abyss Chaser _______________________ Type: Dagger Position: Right Hand Physical Attack: 160 Magic Attack: 230 Weapon Level: 5 Refinable / Gradable Weight: 140 Required Level: 220 |
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![]() A one-handed sword equipped with unholy energy concentrated on the clock tower parts. It is more difficult to handle than the existing Relapse Blade. _______________________ For each 2 Refine Levels: Increases damage of Acidified Zone Fire and Acidified Zone Wind by 6%. _______________________ For each 3 Refine Levels: Increases damage of Cart Tornado by 7%. _______________________ For each 4 Refine Levels: ATK +5% _______________________ [Bonus by Grade] [Grade D]: POW +2 _______________________ [Grade C]: Damage of Acidified Zone (Fire/Wind) +10%. _______________________ [Grade B]: P.ATK +2 _______________________ Type: Sword _______________________ Class Restrictions: Biolo _______________________ Type: 1hSword Position: Right Hand Physical Attack: 230 Weapon Level: 5 Refinable / Gradable Weight: 180 Required Level: 220 |
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![]() A axe equipped with unholy energy concentrated on the clock tower parts. It is more difficult to handle than the existing Relapse Axe. _______________________ Indestructible in battle _______________________ For each 2 Refine Levels: Increases damage of Axe Stomp by 7%. _______________________ For each 3 Refine Levels: Increases damage of Axe Tornado by 8%. _______________________ For each 4 Refine Levels: Increases Melee Physical Damage by 3%. _______________________ [Bonus by Grade] [Grade D]: POW +2. _______________________ [Grade C]: Damage of Axe Stomp +10%. _______________________ [Grade B]: P.ATK +2. _______________________ Class Restrictions: Meister _______________________ Type: 2hAxe Position: Right Hand Physical Attack: 300 Weapon Level: 5 Refinable / Gradable Weight: 320 Required Level: 220 |
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![]() A book equipped with unholy energy concentrated on the clock tower parts. It is more difficult to handle than the existing Relapse Book. _______________________ Indestructible in battle _______________________ For each 2 Refine Levels: Increases damage of Noon Blast by 6%. _______________________ For each 3 Refine Levels: Increases damage of Rising Sun by 8%. _______________________ For each 4 Refine Levels: Increases Melee Physical Damage by 4%. _______________________ [Bonus by Grade] [Grade D]: POW +2 _______________________ [Grade C]: Damage of Noon Blast +10%. _______________________ [Grade B]: P.ATK +2 _______________________ Class Restrictions: Sky Emperor _______________________ Type: Book Position: Right Hand Physical Attack: 220 Weapon Level: 5 Refinable / Gradable Weight: 150 Required Level: 220 |
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![]() A one-handed staff equipped with unholy energy concentrated on the clock tower parts. It is more difficult to handle than the existing Relapse Plant. _______________________ Indestructible in battle _______________________ MATK +220 _______________________ For each 2 Refine Levels: Increases damage of Howling of Chulho and Hyunrok Breeze by 6%. _______________________ For each 3 Refine Levels: Increases damage of Hogogong Strike and Hyunrok Cannon by 7%. _______________________ For each 4 Refine Levels: Increases Ranged Physical Damage and Magical Damage with every element by 4%. _______________________ [Bonus by Grade] [Grade D]: POW +1 SPL +1. _______________________ [Grade C]: Damage of Howling of Chulho and Hyunrok Breeze +10%. _______________________ [Grade B]: P.ATK +1 S.MATK +1. _______________________ Class Restrictions: Spirit Handler _______________________ Type: Staff Position: Right Hand Physical Attack: 210 Magic Attack: 220 Weapon Level: 5 Refinable / Gradable Weight: 180 Required Level: 220 |
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![]() A dagger equipped with unholy energy concentrated on the clock tower parts. It is more difficult to handle than the existing Relapse Edge. _______________________ For each 2 Refine Levels: Increases damage of Shadow Dance by 5%. _______________________ For each 3 Refine Levels: Increases damage of Shadow Flash by 7%. _______________________ For each 4 Refine Levels: Increases Melee Physical Damage by 3%. _______________________ [Bonus by Grade] [Grade D]: POW +2 _______________________ [Grade C]: Damage of Shadow Dance +7%. _______________________ [Grade B]: P.ATK +2 _______________________ Class Restrictions: Shinkiro, Shiranui _______________________ Type: Dagger Position: Right Hand Physical Attack: 200 Weapon Level: 5 Refinable / Gradable Weight: 140 Required Level: 220 |
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Precision Weapons
Item | Currency Amount |
![]() A lute equipped with unholy energy concentrated on the clock tower parts. It is more difficult to handle than the existing Scrap Lute. _______________________ For each 2 Refine Levels: Increases damage of Rose Blossom and Rythm Shooting by 7%. _______________________ For each 3 Refine Levels: Increases damage of Severe Rainstorm by 10%. _______________________ For each 4 Refine Levels: Increases Ranged Physical Damage by 4%. _______________________ [Bonus by Grade] [Grade D]: CON +2. _______________________ [Grade C]: Damage of Rose Blossom and Rythm Shooting +10%. _______________________ [Grade B]: P.ATK +2. _______________________ Class Restrictions: Troubadour _______________________ Type: Musical Position: Right Hand Physical Attack: 220 Weapon Level: 5 Refinable / Gradable Weight: 140 Required Level: 220 |
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![]() A whip equipped with unholy energy concentrated on the clock tower parts. It is more difficult to handle than the existing Scrap Whip. _______________________ For each 2 Refine Levels: Increases damage of Rose Blossom and Rythm Shooting by 7%. _______________________ For each 3 Refine Levels: Increases damage of Severe Rainstorm by 10%. _______________________ For each 4 Refine Levels: Increases Ranged Physical Damage by 4%. _______________________ [Bonus by Grade] [Grade D]: CON +2. _______________________ [Grade C]: Damage of Rose Blossom and Rythm Shooting +10%. _______________________ [Grade B]: P.ATK +2. _______________________ Class Restrictions: Trouvere _______________________ Type: Whip Position: Right Hand Physical Attack: 220 Weapon Level: 5 Refinable / Gradable Weight: 140 Required Level: 220 |
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![]() A knuckled equipped with unholy energy concentrated on the clock tower parts. It is more difficult to handle than the existing Scrap Fist. _______________________ For each 2 Refine Levels: Increases damage of Second Judgement and Second Faith by 7%. _______________________ For each 3 Refine Levels: Increases damage of Third Consecration and Third Punish by 8%. _______________________ For each 4 Refine Levels: Increases Melee Physical Damage by 4%. _______________________ [Bonus by Grade] [Grade D]: POW +2. _______________________ [Grade C]: Damage of Second Judgement and Second Faith +10%. _______________________ [Grade B]: P.ATK +2. _______________________ Class Restrictions: Inquisitor _______________________ Type: Knuckle Position: Right Hand Physical Attack: 230 Weapon Level: 5 Refinable / Gradable Weight: 140 Required Level: 220 |
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![]() A bow equipped with unholy energy concentrated on the clock tower parts. It is more difficult to handle than the existing Scrap Bow. _______________________ For each 2 Refine Levels: Increases damage of Gale Storm by 7%. _______________________ For each 3 Refine Levels: Increases damage of Arrow Storm by 10%. _______________________ For each 4 Refine Levels: Increases Ranged Physical Damage by 4%. _______________________ [Bonus by Grade] [Grade D]: CON +2. _______________________ [Grade C]: Damage of Gale Storm +10%. _______________________ [Grade B]: P.ATK +2. _______________________ Class Restrictions: Wind Hawk _______________________ Type: Bow Position: Right Hand Physical Attack: 230 Weapon Level: 5 Refinable / Gradable Weight: 180 Required Level: 220 |
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![]() A pistol equipped with unholy energy concentrated on the clock tower parts. It is more difficult to handle than the existing Scrap Pistol. _______________________ For each 2 Refine Levels: Increases damage of Only One Bullet by 7%. _______________________ For each 3 Refine Levels: Increases damage of Fire Dance by 10%. _______________________ For each 4 Refine Levels: Increases Ranged Physical Damage by 4%. _______________________ [Bonus by Grade] [Grade D]: CON +2. _______________________ [Grade C]: Damage of Only One Bullet +10%. _______________________ [Grade B]: P.ATK +2. _______________________ Class Restrictions: Night Watch _______________________ Type: Revolver Position: Right Hand Physical Attack: 250 Weapon Level: 5 Refinable / Gradable Weight: 140 Required Level: 220 |
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![]() A rifle equipped with unholy energy concentrated on the clock tower parts. It is more difficult to handle than the existing Scrap Piercer. _______________________ For each 2 Refine Levels: Increases damage of Spiral Shooting by 7%. _______________________ For each 3 Refine Levels: Increases damage of Hammer of God by 10%. _______________________ For each 4 Refine Levels: Increases Ranged Physical Damage by 4%. _______________________ [Bonus by Grade] [Grade D]: CON +2. _______________________ [Grade C]: Damage of Spiral Shooting +10%. _______________________ [Grade B]: P.ATK +2. _______________________ Class Restrictions: Night Watch _______________________ Type: Rifle Position: Right Hand Physical Attack: 300 Weapon Level: 5 Refinable / Gradable Weight: 180 Required Level: 220 |
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![]() A shotgun equipped with unholy energy concentrated on the clock tower parts. It is more difficult to handle than the existing Scrap Shatter. _______________________ For each 2 Refine Levels: Increases damage of The Vigilante at Night by 7%. _______________________ For each 3 Refine Levels: Increases damage of Banishing Buster by 10%. _______________________ For each 4 Refine Levels: Increases Ranged Physical Damage by 4%. _______________________ [Bonus by Grade] [Grade D]: CON +2. _______________________ [Grade C]: Damage of The Vigilante at Night +10%. _______________________ [Grade B]: P.ATK +2. _______________________ Class Restrictions: Night Watch _______________________ Type: Shotgun Position: Right Hand Physical Attack: 330 Weapon Level: 5 Refinable / Gradable Weight: 220 Required Level: 220 |
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![]() A gatling gun equipped with unholy energy concentrated on the clock tower parts. It is more difficult to handle than the existing Scrap Splatter. _______________________ For each 2 Refine Levels: Increases damage of Magazine for One by 7%. _______________________ For each 3 Refine Levels: Increases damage of Round Trip by 10%. _______________________ For each 4 Refine Levels: Increases Ranged Physical Damage by 4%. _______________________ [Bonus by Grade] [Grade D]: CON +2. _______________________ [Grade C]: Damage of Magazine for One +10%. _______________________ [Grade B]: P.ATK +2. _______________________ Class Restrictions: Night Watch _______________________ Type: Gatling Position: Right Hand Physical Attack: 290 Weapon Level: 5 Refinable / Gradable Weight: 260 Required Level: 220 |
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![]() A grenade launcher equipped with unholy energy concentrated on the clock tower parts. It is more difficult to handle than the existing Scrap Bomber. _______________________ For each 2 Refine Levels: Increases damage of Wild Fire by 7%. _______________________ For each 3 Refine Levels: Increases damage of Howling Mine by 10%. _______________________ For each 4 Refine Levels: Increases Ranged Physical Damage by 4%. _______________________ [Bonus by Grade] [Grade D]: CON +2. _______________________ [Grade C]: Damage of Wild Fire +10%. _______________________ [Grade B]: P.ATK +2. _______________________ Class Restrictions: Night Watch _______________________ Type: Grenade Position: Right Hand Physical Attack: 370 Weapon Level: 5 Refinable / Gradable Weight: 330 Required Level: 220 |
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![]() A huuma shuriken equipped with unholy energy concentrated on the clock tower parts. It is more difficult to handle than the existing Scrap Slasher. _______________________ Indestructible in battle _______________________ For each 2 Refine Levels: Increases damage of Huuma Shuriken - Grasp by 6%. _______________________ For each 3 Refine Levels: Increases damage of Huuma Shuriken - Construct by 8%. _______________________ For each 4 Refine Levels: Increases Ranged Physical Damage by 4%. _______________________ [Bonus by Grade] [Grade D]: CON +2. _______________________ [Grade C]: Damage of Huuma Shuriken - Grasp +10%. _______________________ [Grade B]: P.ATK +2. _______________________ Class Restrictions: Shinkiro, Shiranui _______________________ Type: Huuma Position: Right Hand Physical Attack: 360 Weapon Level: 5 Refinable / Gradable Weight: 230 Required Level: 220 |
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Enchant Materials
Item | Currency Amount |
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