Varmundt's Biosphere Depth
개요
Varmundt Biosphere Depth는 일반 Varmundt Biosphere Dungeons의 더 어려운 버전입니다. 다음 맵을 통해 이 던전에 입장할 수 있습니다:
- (bl_death 65, 121)
- (bl_grass 131, 365)
- (bl_ice 198, 268)
- (bl_lava 151, 263)
- (bl_soul 300, 292)
- (bl_temple 272, 331)
- (bl_venom 182, 250)
평판 퀘스트
| NPC |
Location | Quest | Level Requirement | Reward |
| (ba_in01 286, 104) | Depth Level 1에서 몬스터 2,000마리 처치 | 250 | 12
| |
| Depth level 1에서 몬스터 300마리 처치 | 250 | 4
| ||
| 30x |
250 | 2 Base/Job 경험치 | ||
| 30x |
250 | 2 Base/Job 경험치 | ||
| 30x |
250 | 2 Base/Job 경험치 | ||
| 30x |
250 | 2 Base/Job 경험치 | ||
| 30x |
250 | 2 Base/Job 경험치 | ||
| 30x |
250 | 2 Base/Job 경험치 | ||
| 30x |
250 | 2 Base/Job 경험치 | ||
| 30x |
250 | 2 Base/Job 경험치 | ||
| Depth Lava Toad 및 Depth Fire Frilldora를 80x씩 처치 | 250 | 3 Base/Job 경험치 | ||
| Depth Anolian 및 Depth Kapha를 80x씩 처치 | 250 | 3 Base/Job 경험치 | ||
| Depth Sting 및 Depth Wood Goblin을 80x씩 처치 | 250 | 3 Base/Job 경험치 | ||
| Depth Dragon Tail 및 Depth Little Fatum을 80x씩 처치 | 250 | 3 Base/Job 경험치 | ||
| Depth Holy Frus 및 Depth Holy Skogul을 80x씩 처치 | 250 | 3 Base/Job 경험치 | ||
| Depth Skeleton Archer 및 Depth Soldier Skeleton을 80x씩 처치 | 250 | 3 Base/Job 경험치 | ||
| Depth Empathize 및 Depth Pray를 80x씩 처치 | 250 | 3 Base/Job 경험치 | ||
| Depth Dark Pinquicula 및 Depth Pom Spider를 80x씩 처치 | 250 | 3 Base/Job 경험치 |
(ba_in01 292, 104)에서 2x
Depth Level 1 Research Document (1001289)를 제출할 때마다 Varmundt Depth Level 1 평판 3점과 던전 관련 전리품 일부를 획득합니다. 이 평판 포인트는 Chirp (ba_in01 293, 116)에서 상점, 인챈트, 각인을 이용하는 데 사용됩니다.
던전 메커니즘
- 체력, ATK, MATK, DEF, MDEF가 증가합니다. 추가로 RES와 MRES도 증가합니다.
- 몬스터는 250레벨 이상입니다. 이로 인해 플레이어에게 상태 이상을 유발할 확률이 높아집니다.
- 종족, 크기, 속성은 원래 개체와 동일합니다.
- 모든 몬스터가 보스입니다.
- 모든 몬스터는 90% 피해 감소를 가집니다.
- 텔레포트, 저장, 재접속, 메모가 불가능합니다.
몬스터 정보
몬스터 드롭
Shadow Energy Stone (1001174)
| Varmundt's Biosphere - Depth | ||||
Depth Lava Toad (22143) 102,957,370 HP Fire 4 Brute Medium |
Depth Empathizer (22146) 78,695,860 HP Ghost 2 Angel Medium |
Depth Anolian (22140) 107,320,500 HP Water 3 Fish Medium |
Depth Little Fatum (22144) 87,700,530 HP Wind 3 Demi-Human Medium | |
Depth Holy Frus (22148) 85,467,880 HP Holy 2 Angel Medium |
Depth Kapha (22150) 105,899,670 HP Water 3 Fish Medium |
Depth Pray (22154) 89,002,070 HP Ghost 3 Angel Medium |
Depth Skeleton Archer (22141) 98,579,600 HP Undead 2 Undead Medium | |
Depth Dragon Tail (22142) 83,702,230 HP Wind 4 Insect Medium |
Depth Skeleton Soldier (22151) 100,400,600 HP Undead 3 Undead Medium |
Depth Dark Pinguicula (22152) 81,679,820 HP Poison 3 Plant Medium |
Depth Wood Goblin (22155) 99,900,999 HP Earth 3 Plant Medium | |
Depth Fire Frilldora (22147) 93,256,470 HP Fire 3 Brute Medium |
Depth Holy Skogul (22149) 83.587,530 HP Holy 2 Angel Medium |
Depth Pom Spider (22153) 89,009,870 HP Poison 2 Insect Medium |
Depth Sting (22145) 101,934,980 HP Earth 4 Formless Medium |
재료 교환
교환 재료에는 Fuse Energy, Fuse Crystals, Fuse Runes 세 가지가 있습니다. Ellie (ba_in01 293, 119)에서 이 아이템들을 더 희귀한 재료로 변환할 수 있습니다.
예시:
Fuse Energy의 경우:
10x
Depth Earth Energy (1001291) + 30,000 zenies로 1
Depth Earth Crystal (1001299)을 얻을 수 있습니다.
Fuse Crystals의 경우:
5x
Depth Earth Crystal (1001299) + 50,000 zenies로 1
Depth Earth Rune (1001307)을 얻을 수 있습니다.
Fuse Runes의 경우:
10x
Depth Earth Rune (1001307) + 100,000 zenies로 1
Depth Earth Essence (1001315)을 얻을 수 있습니다.
미각인 방어구
이 방어구들을 구매하려면 Chirp (ba_in01 293, 116)에서 평판 500점이 필요합니다.
| 아이템 | 설명 | 재화 수량 |
| Armor created from deep energy research in the Varmund Biosphere. Imprinted with fire and earth runic energies. _______________________ CRI - 10. ATK + 100. _______________________ For each 2 Refine Levels: ATK + 15, DEF + 30. _______________________ Refine Level +7: ATK + 3%, P.ATK + 2, MDEF + 25. _______________________ Refine Level +9: P.ATK + 3, MDEF + 25. _______________________ Refine Level +11: Decreases After Cast Delay by 10%. Increases Melee Physical Damage by 5%. _______________________ [Bonus by Grade] [Grade D]: ATK + 10 ATK + 5%. _______________________ [Grade C]: ATK + 20 ATK + 8% Increases Melee Physical Damage by 3%. _______________________ [Grade B]: ATK + 11% Increases Melee Physical Damage by 5% POW + 5. _______________________ [Grade A]: ATK + 14% Increases Melee Physical Damage by 7% CON + 5. _______________________ Type: Armor Position: Armor Armor Level: 2 Refinable / Gradable Weight: 100 Required Level: 250 |
1,000,000z 45x | |
| Armor created from deep energy research in the Varmund Biosphere. Imprinted with the runic enchantments of ice and storm. _______________________ CRI - 10. ATK + 100. _______________________ For each 2 Refine Levels: ATK + 15, DEF + 30. _______________________ Refine Level +7: ATK + 3%, P.ATK + 2, MDEF + 25. _______________________ Refine Level +9: P.ATK + 3, MDEF + 25. _______________________ Refine Level +11: Decreases After Cast Delay by 10%. Increases Ranged Physical Damage by 5%. _______________________ [Bonus by Grade] [Grade D]: ATK + 10 ATK + 5%. _______________________ [Grade C]: ATK + 20 ATK + 8% Increases Ranged Physical Damage by 3%. _______________________ [Grade B]: ATK + 11% Increases Ranged Physical Damage by 5% POW + 5 _______________________ [Grade A]: ATK + 14% Increases Ranged Physical Damage by 7% CON + 5 _______________________ Type: Armor Position: Armor Armor Level: 2 Refinable / Gradable Weight: 75 Required Level: 250 |
1,000,000z 45x | |
| Armor created from deep energy research in the Varmund Biosphere. Runes of soul and purification are engraved. _______________________ Increases SP Consumption by 10%. MATK + 100. _______________________ For each 2 Refine Levels: MATK + 15, DEF + 30. _______________________ Refine Level +7: MATK + 3%, S.MATK + 2, MDEF + 25. _______________________ Refine Level +9: S.MATK + 3, MDEF + 25. _______________________ Refine Level +11: Decreases After Cast Delay by 10%. Increases all elemental magical damage by 5%. _______________________ [Bonus by Grade] [Grade D]: MATK + 10 MATK + 5%. _______________________ [Grade C]: MATK + 20 MATK + 8% Increases all elemental magical damage by 3%. _______________________ [Grade B]: MATK + 11% Increases all elemental magical damage by 5% SPL + 5 _______________________ [Grade A]: MATK + 14% Increases all elemental magical damage by 7% CON + 5 _______________________ Type: Armor Position: Armor Armor Level: 2 Refinable / Gradable Weight: 50 Required Level: 250 |
1,000,000z 45x | |
| Armor created from deep energy research in the Varmund Biosphere. Imprinted with the runes of Corruption and Venom. _______________________ CRI + 5. ATK + 70. _______________________ For each 2 Refine Levels: ATK + 12, DEF + 30. _______________________ Refine Level +7: ATK + 3%, P.ATK + 2, MDEF + 25. _______________________ Refine Level +9: MDEF + 25, C.RATE + 3. _______________________ Refine Level +11: Decreases After Cast Delay by 10%. Increases Melee/Ranged Physical Damage by 2% Increases Critical Damage by 5%. _______________________ [Bonus by Grade] [Grade D]: ATK + 10 ATK + 5% _______________________ [Grade C]: ATK + 20 ATK + 8% Increases Critical Damage by 8%. _______________________ [Grade B]: ATK + 11% Increases Melee and Ranged Physical Damage by 5% POW + 5 _______________________ [Grade A]: ATK + 14% Increases Melee and Ranged Physical Damage by 7% CRT + 5 _______________________ Type: Armor Position: Armor Armor Level: 2 Refinable / Gradable Weight: 100 Required Level: 250 |
1,000,000z 45x |
방어구를 각인하려면 Varmundt Depth 1층의 Chirp (ba_in01 293, 116)에서 평판 1,500점이 필요합니다. 경고!!: 방어구를 각인하면 마스터 계정에 귀속됩니다.
| Engraved Depth 장비 개조 | |||
| 미각인 방어구 | 재료 | 제련/등급 변경 | Engraved Armor |
| 30x 30x |
없음 | ||
| 30x 30x |
없음 | ||
| 30x 30x |
없음 | ||
| 30x 30x |
없음 | ||
Engraved Armors
참고로, 한 번 각인되면 마스터 계정 귀속이 됩니다.
| 아이템 | 설명 |
| Armor created from deep energy research in the Varmund Biosphere. Runic energies of fire and earth are imprinted along with your own. _______________________ POW + 3, CON + 3, CRI - 10. ATK + 140. _______________________ For each 2 Refine Levels: ATK + 15, DEF + 30. _______________________ Refine Level +7: ATK + 5%, P.ATK + 2, MDEF + 25. _______________________ Refine Level +9: P.ATK + 5, MDEF + 25. _______________________ Refine Level +11: Decreases After Cast Delay by 10%. Increases Melee Physical Damage by 15%. _______________________ [Bonus by Grade] [Grade D]: ATK + 25 ATK + 5% _______________________ [Grade C]: ATK + 45 ATK + 8% Increases Melee Physical Damage by 3%. _______________________ [Grade B]: ATK + 13% Increases Melee Physical Damage by 5% POW + 10. _______________________ [Grade A]: ATK + 16% Increases Melee Physical Damage by 7% CON + 10 _______________________ Type: Armor Position: Armor Defense: 200 Armor Level: 2 Refinable / Gradable Required Level: 250 | |
| Armor created from deep energy research in the Varmund Biosphere. The runes of ice and storm are imprinted with your mana. _______________________ POW + 3, CON + 3, CRI - 10. ATK + 140. _______________________ For each 2 Refine Levels: ATK + 15, DEF + 30. _______________________ Refine Level +7: ATK + 5%, P.ATK + 2, MDEF + 25. _______________________ Refine Level +9: P.ATK + 5, MDEF + 25. _______________________ Refine Level +11: Decreases After Cast Delay by 10%. Increases Ranged Physical Damage by 15%. _______________________ [Bonus by Grade] [Grade D]: ATK + 25 ATK + 5% _______________________ [Grade C]: ATK + 45 ATK + 8% Increases Ranged Physical Damage by 3%. _______________________ [Grade B]: ATK + 13% Increases Ranged Physical Damage by 5% POW + 10. _______________________ [Grade A]: ATK + 16% Increases Ranged Physical Damage by 7% CON + 10 _______________________ Type: Armor Position: Armor Defense: 125 Armor Level: 2 Refinable / Gradable Required Level: 250 | |
| Armor created from deep energy research in the Varmund Biosphere. Runic energies of soul and purification are imprinted along with your own. _______________________ SPL + 3, CON + 3 Increases SP Consumption by 10%. MATK + 140. _______________________ For each 2 Refine Levels: MATK + 15, DEF + 30. _______________________ Refine Level +7: MATK + 5%, S.MATK + 2, MDEF + 25. _______________________ Refine Level +9: S.MATK + 5, MDEF + 25. _______________________ Refine Level +11: Decreases After Cast Delay by 10%. Increases all elemental magical damage by 15%. _______________________ [Bonus by Grade] [Grade D]: MATK + 25 MATK + 5% _______________________ [Grade C]: MATK + 45 MATK + 8% Increases all elemental magical damage by 3%. _______________________ [Grade B]: MATK + 13% Increases all elemental magical damage by 5% SPL + 10 _______________________ [Grade A]: MATK + 16% Increases all elemental magical damage by 7% CON + 10 _______________________ Type: Armor Position: Armor Defense: 75 Armor Level: 2 Refinable / Gradable Required Level: 250 | |
| Armor created from deep energy research in the Varmund Biosphere. Runes of Corruption and Venom are imprinted with your mana. _______________________ POW + 3, CRT + 3, CRI + 10. ATK + 120. _______________________ For each 2 Refine Levels: ATK + 12, DEF + 30. _______________________ Refine Level +7: ATK + 5%, P.ATK + 2, MDEF + 25. _______________________ Refine Level +9: MDEF + 25, C.RATE + 7. _______________________ Refine Level +11: Decreases After Cast Delay by 10%. Increases Melee/Ranged Physical Damage by 5% Increases Critical Damage by 10%. _______________________ [Bonus by Grade] [Grade D]: ATK + 25 ATK + 5% _______________________ [Grade C]: ATK + 45 ATK + 8% Increases Critical Damage by 8%. _______________________ [Grade B]: ATK + 13% Increases Melee/Ranged Physical Damage by 5% POW + 10 _______________________ [Grade A]: ATK + 16% Increases Melee/Ranged Physical Damage by 7% CRT + 10 _______________________ Type: Armor Position: Armor Defense: 150 Armor Level: 2 Refinable / Gradable Required Level: 250 |
다시 거래 가능하게 만들려면 방어구의 각인을 해제해야 합니다. Chirp (ba_in01 293, 116)에서 각인을 해제하려면 평판 3,500점이 필요합니다.
| 각인 해제 Depth 장비 개조 | |||
| Engraved Armor | 재료 | 제련/등급 변경 | 각인 해제 방어구 |
| 60x 60x |
없음 | ||
| 60x 60x |
없음 | ||
| 60x 60x |
없음 | ||
| 60x 60x |
없음 | ||
인챈트
Varmundt Depth level 1에서 평판 1,000점에 도달하면 이 방어구들에 인챈트할 수 있습니다. 이 방어구의 인챈트를 시작하려면 Chirp (ba_in01 293, 116)와 대화하세요.
| 대상 아이템 | 슬롯 순서 | 최소 요구 사항 | 라인 옵션 | 초기화 방식 | |
| 등급 | 제련 | ||||
|
4>3>2 | 등급 없음 | 0 | 가능 | 불가 |
| 슬롯 2 | 슬롯 3 | 슬롯 4 |
| 75x 75x 50x 50x 및 6,000,000z |
100x 75x 50x 30x 및 2,500,000z |
100x 75x 50x 30x 및 2,500,000z |
| 성공 확률: 100% | ||
| 등급 변화
D 등급: 없음 | ||
| 인챈트 | ||
For each 20 base STR: ATK + 10 _______________________ Type: Enchant Position: Unknown |
DEF + 30 Increases Melee Physical Damage by 3%. _______________________ Type: Enchant Position: Unknown |
ATK + 10 Increases Melee Physical Damage by 3%. _______________________ Type: Enchant Position: Unknown |
| 대상 아이템 | 슬롯 순서 | 최소 요구 사항 | 라인 옵션 | 초기화 과정 | |
| 등급 | 제련 | ||||
|
4>3>2 | 등급 없음 | 0 | 허용 | 불가 |
| 슬롯 2 | 슬롯 3 | 슬롯 4 |
| 75x 75x 50x 50x 및 6,000,000z |
100x 75x 50x 30x 및 2,500,000z |
100x 75x 50x 30x 및 2,500,000z |
| 성공 확률: 100% | ||
| 등급 변경
D 등급: 없음 | ||
| 인챈트 | ||
For each 20 base DEX: ATK + 10 _______________________ Type: Enchant Position: Unknown |
DEF + 30 Increases Ranged Physical Damage by 3%. _______________________ Type: Enchant Position: Unknown |
ATK + 10 Increases Ranged Physical Damage by 3%. _______________________ Type: Enchant Position: Unknown |
| 대상 아이템 | 슬롯 순서 | 최소 요구 사항 | 라인 옵션 | 초기화 과정 | |
| 등급 | 제련 | ||||
| 4>3>2 | 등급 없음 | 0 | 허용 | 불가 | |
| 슬롯 2 | 슬롯 3 | 슬롯 4 |
| 75x 75x 50x 50x 및 6,000,000z |
100x 75x 50x 30x 및 2,500,000z |
100x 75x 50x 30x 및 2,500,000z |
| 성공 확률: 100% | ||
| 등급 변경
D 등급: 없음 | ||
| 인챈트 | ||
For each 20 base INT: MATK + 10 _______________________ Type: Enchant Position: Unknown |
DEF + 30 Increases all elemental magical damage by 3%. _______________________ Type: Enchant Position: Unknown |
MATK + 10 Increases all elemental magical damage by 3%. _______________________ Type: Enchant Position: Unknown |
| 대상 아이템 | 슬롯 순서 | 최소 요구 사항 | 라인 옵션 | 초기화 과정 | |
| 등급 | 제련 | ||||
| 4>3>2 | 등급 없음 | 0 | 허용 | 불가 | |
| 슬롯 2 | 슬롯 3 | 슬롯 4 |
| 75x 75x 50x 50x 및 6,000,000z |
100x 75x 50x 30x 및 2,500,000z |
100x 75x 50x 30x 및 2,500,000z |
| 성공 확률: 100% | ||
| 등급 변경
D등급: 없음 | ||
| 인챈트 | ||
For each 20 base LUK: ATK + 10 _______________________ Type: Enchant Position: Unknown |
DEF + 30 Increases Critical Damage by 3%. _______________________ Type: Enchant Position: Unknown |
ATK + 10, CRI + 3. _______________________ Type: Enchant Position: Unknown |
인챈트 업그레이드
Flame Earth Rune Armors 및 각인 버전
슬롯 2
슬롯 3
| 인챈트 | 인챈트 과정 | ||
|---|---|---|---|
| 변경 전 | 변경 후 | 재료 | 제니 |
| 100x 150x 100x |
1,000,000 | ||
| 125x 50x 150x |
1,500,000 | ||
| 75x 25x 50x |
2,000,000 | ||
| 100x 50x 75x 70x |
2,500,000 | ||
슬롯 4
| 인챈트 | 인챈트 과정 | ||
|---|---|---|---|
| 변경 전 | 변경 후 | 재료 | 제니 |
| 100x 150x 100x |
1,000,000 | ||
| 125x 50x 150x |
1,500,000 | ||
| 75x 25x 50x |
2,000,000 | ||
| 100x 50x 75x 70x |
2,500,000 | ||
Ice Storm Rune Suits 및 각인 버전
슬롯 2
| 인챈트 | 인챈트 진행 | ||
|---|---|---|---|
| 변경 전 | 변경 후 | 재료 | 제니 |
| 50x 50x 25x 25x |
2,000,000 | ||
| 70x 70x 15x 15x 35x 35x |
2,500,000 | ||
| 25x 25x 45x 45x |
3,000,000 | ||
| 35x 35x 55x 55x 25x 25x |
3,500,000 | ||
| 45x 45x 35x 35x |
4,000,000 | ||
| 55x 55x 35x 35x 45x 45x |
4,500,000 | ||
| 45x 45x 55x 55x |
5,000,000 | ||
| 55x 55x 65x 65x 50x 50x |
5,500,000 | ||
| 80x 80x 70x 70x |
6,000,000 | ||
슬롯 3
| 인챈트 | 인챈트 진행 | ||
|---|---|---|---|
| 변경 전 | 변경 후 | 재료 | 제니 |
| 100x 150x 100x |
1,000,000 | ||
| 125x 50x 150x |
1,500,000 | ||
| 75x 25x 50x |
2,000,000 | ||
| 100x 50x 75x 70x |
2,500,000 | ||
슬롯 4
| 인챈트 | 인챈트 과정 | ||
|---|---|---|---|
| 이전 | 다음 | 재료 | 제니 |
| 100x 150x 100x |
1,000,000 | ||
| 125x 50x 150x |
1,500,000 | ||
| 75x 25x 50x |
2,000,000 | ||
| 100x 50x 75x 70x |
2,500,000 | ||
Soul Purification Rune Robes 및 각인 버전
슬롯 2
슬롯 3
| 인챈트 | 인챈트 진행 | ||
|---|---|---|---|
| 이전 | 이후 | 재료 | Zeny |
| 100x 150x 100x |
1,000,000 | ||
| 125x 50x 150x |
1,500,000 | ||
| 75x 25x 50x |
2,000,000 | ||
| 100x 50x 75x 70x |
2,500,000 | ||
슬롯 4
| 인챈트 | 인챈트 과정 | ||
|---|---|---|---|
| 이전 | 다음 | 재료 | 제니 |
| 100x 150x 100x |
1,000,000 | ||
| 125x 50x 150x |
1,500,000 | ||
| 75x 25x 50x |
2,000,000 | ||
| 100x 50x 75x 70x |
2,500,000 | ||
Corruption Poison Rune Cloths와 각인 버전
슬롯 2
슬롯 3
| 인챈트 | 인챈트 과정 | ||
|---|---|---|---|
| 이전 | 이후 | 재료 | Zeny |
| 100x 150x 100x |
1,000,000 | ||
| 125x 50x 150x |
1,500,000 | ||
| 75x 25x 50x |
2,000,000 | ||
| 100x 50x 75x 70x |
2,500,000 | ||
슬롯 4
| 인챈트 | 인챈트 과정 | ||
|---|---|---|---|
| 변경 전 | 변경 후 | 재료 | 제니 |
| 100x 150x 100x |
1,000,000 | ||
| 125x 50x 150x |
1,500,000 | ||
| 75x 25x 50x |
2,000,000 | ||
| 100x 50x 75x 70x |
2,500,000 | ||