14,863
edits
Line 66: | Line 66: | ||
|2.000.000.000 | |2.000.000.000 | ||
|} | |} | ||
'''Higher difficulty levels will do the following:''' | |||
* Scale all monsters damage by (Damage * Difficulty Level) | |||
* Scale Boss HP by (450,000,000 + [150,000,000 * Difficulty Level]) except for level 10. | |||
* Scale Mutated Thorn HP by (5 + [Difficulty Level * 4]) | |||
* Increases Boss's Health Regeneration mechanic by (300,000 * Difficulty Level) HP per 2 seconds. | |||
* Increases rewards | |||
'''Note:''' | |||
The number of clears progression is character bound. | |||
Difficulty Level does not matter for number of clears. Players can complete 100 times on Difficulty Level 1 to unlock Difficulty Level 10. | |||
=Monster= | =Monster= | ||
=Gear= | =Gear= | ||
=Enchanting= | =Enchanting= |