Old Glast Heim Challenge Mode: Difference between revisions

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'''Higher difficulty levels will do the following:'''
* Scale all monsters damage by (Damage * Difficulty Level)
* Scale Boss HP by (450,000,000 + [150,000,000 * Difficulty Level]) except for level 10.
* Scale Mutated Thorn HP by (5 + [Difficulty Level * 4])
* Increases Boss's Health Regeneration mechanic by (300,000 * Difficulty Level) HP per 2 seconds.
* Increases rewards
'''Note:'''
The number of clears progression is character bound.
Difficulty Level does not matter for number of clears. Players can complete 100 times on Difficulty Level 1 to unlock Difficulty Level 10.


=Monster=
=Monster=
=Gear=
=Gear=
=Enchanting=
=Enchanting=

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