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Refining gear will grant you additional stats when equipping them. Refine is indicated by a <code>+</code> followed by a number in the beginning of the equipment's name. | Refining gear will grant you additional stats when equipping them. Refine is indicated by a <code>+</code> followed by a number in the beginning of the equipment's name. | ||
Hollgrehenn is the NPC that can refine. He can be found in many major cities indicated by an anvil icon on the minimap and above the NPC. | Hollgrehenn is the NPC that can refine. He can be found in many major cities indicated by an anvil icon on the minimap and above the NPC. | ||
== | == Weapon Refine Bonus == | ||
Different level weapons and grades provides unique damage bonuses per refine. | Different level weapons and grades provides unique damage bonuses per refine. | ||
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* All damage bonuses are cumulative for the total refine. | * All damage bonuses are cumulative for the total refine. | ||
* ''Level 5 Weapons are not integrated yet'' | * ''Level 5 Weapons are not integrated yet'' | ||
== Armor Refine Bonus == | |||
For clarity, armors refers to not only the body armor equip, but also garments, footgears, shields, and headgears (top). | |||
Armors provides additional Hard DEF per refine in relation to its current refine by the formula: <code>Floor[( 3 + Current_Refine ) / 3]</code> | |||
For Lv 2 Armors, this Hard DEF bonus is increased by 120% while also granting 2 RES and MRES per refine. | |||
== Refine Materials == | == Refine Materials == | ||
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{{#item:1000103| Barmeal Tickets}} | {{#item:1000103| Barmeal Tickets}} | ||