Refinement: Difference between revisions

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Refining gear will grant you additional stats when equipping them. Refine is indicated by a <code>+</code> followed by a number in the beginning of the equipment's name.  
Refining gear will grant you additional stats when equipping them. Refine is indicated by a <code>+</code> followed by a number in the beginning of the equipment's name.  


Hollgrehenn is the NPC that can refine. He can be found in many major cities indicated by an anvil icon on the minimap and above the NPC. Example: /navi prt_in 63/60
Hollgrehenn is the NPC that can refine. He can be found in many major cities indicated by an anvil icon on the minimap and above the NPC.


== Weapons ==
== Weapon Refine Bonus ==
Different level weapons and grades provides unique damage bonuses per refine.
Different level weapons and grades provides unique damage bonuses per refine.
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* All damage bonuses are cumulative for the total refine.
* All damage bonuses are cumulative for the total refine.
* ''Level 5 Weapons are not integrated yet''
* ''Level 5 Weapons are not integrated yet''
== Armor Refine Bonus ==
For clarity, armors refers to not only the body armor equip, but also garments, footgears, shields, and headgears (top).
Armors provides additional Hard DEF per refine in relation to its current refine by the formula: <code>Floor[( 3 + Current_Refine ) / 3]</code>
For Lv 2 Armors, this Hard DEF bonus is increased by 120% while also granting 2 RES and MRES per refine.


== Refine Materials ==
== Refine Materials ==
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{{#item:1000103| Barmeal Tickets}}
{{#item:1000103| Barmeal Tickets}}
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