Biolab Gear: Difference between revisions

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You can obtain several items and enchantments via the Bio Labs. Below you can read about the details.
=Equipment=
[[File:Biolab1.png|link=Special:FilePath/Biolab1.png|alt=|right|frameless]]
#Go to Lighthalzen and walk to the Guard. {{#navi:lighthalzen|267|200}} Talk to him until a blue text appears, and he lets you through.
#Find the Weird Old Man {{#navi:lighthalzen|342|290}} and choose '''Talk with him'''.
===Currency===
To obtain these equipment, you need three type of currencies.
They are dropped by the monsters on Bio Lab Level 2, Level 3 and Level 4.
{| class="wikitable" style="text-align: center; margin-left: 30px;"
||{{#item:6471 |Chills of Death}}
||{{#item:6469 |Warrior's Will}} (Level 3)
||{{#item:6470 |Blood Thirst}} (Level 4)
|}
===Equipment List===
===Equipment List===
{| class="wikitable" style="text-align: center;width: 100%;"
{| class="wikitable mw-collapsible mw-collapsed" style="text-align: center;width: 80%;"
! colspan="3" |Armors
|- style="background-color:#BDB76B;"
|-
| colspan="3" |Armors
! style="background-color:#BDB76B;width: 20%;" |Name
|- style="background-color:#BDB76B;"
! style="background-color:#BDB76B;width: 20%;" |Price
| style="width: 20%;" |Name
! style="background-color:#BDB76B;width: 50%;" |Description
| style="width: 20%;" |Price
| style="width: 40%;" |Description
|-
|-
||{{#item:2160| Giant Shield [1] }}
||{{#item:2160| Giant Shield [1] }}
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35 {{#item:6471 | Chills of Death}}
35 {{#item:6471 | Chills of Death}}
||a
| {{#itemDesc:2160}}
|-
|-
||{{#item:2161 |Geffenia Water Book [1] }}
||{{#item:2161 |Geffenia Water Book [1] }}
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22 {{#item:6471 | Chills of Death}}
22 {{#item:6471 | Chills of Death}}
||a
| {{#itemDesc:2161}}
|-
|-
||{{#item:2162| Bible of Promise (2nd Vol.)  [1] }}
||{{#item:2162| Bible of Promise (2nd Vol.)  [1] }}
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22 {{#item:6471 | Chills of Death}}
22 {{#item:6471 | Chills of Death}}
||a
| {{#itemDesc:2162}}
|-
|-
||{{#item:2582 |Salvage Cape}}
||{{#item:2582 |Salvage Cape}}
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400 {{#item:6471 | Chills of Death}}
400 {{#item:6471 | Chills of Death}}
||a
| {{#itemDesc:2582}}
|-
|-
||{{#item:2892| Assassin Handcuffs [1] }}
||{{#item:2892| Assassin Handcuffs [1] }}
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35 {{#item:6471 | Chills of Death}}
35 {{#item:6471 | Chills of Death}}
||a
| {{#itemDesc:2892}}
|-
|-
||{{#item:15044 |Green Operation Coat [1] }}
||{{#item:15044 |Green Operation Coat [1] }}
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30 {{#item:6471 | Chills of Death}}
30 {{#item:6471 | Chills of Death}}
||a
| {{#itemDesc:15044}}
|-
|-
||{{#item:18570 |Ancient Gold Ornament [1] }}
||{{#item:18570 |Ancient Gold Ornament [1] }}
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400 {{#item:6471 | Chills of Death}}
400 {{#item:6471 | Chills of Death}}
||a
| {{#itemDesc:18570}}
|-
|-
|}
|}
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35 {{#item:6471 | Chills of Death}}
35 {{#item:6471 | Chills of Death}}
||Adds Ignition status while attacking
| Adds Ignition status while attacking


physically while risking being burned as well.
physically while risking being burned as well.
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400 {{#item:6471 | Chills of Death}}
400 {{#item:6471 | Chills of Death}}
||ASPD -10, when you de-equip SP -600.
| ASPD -10, when you de-equip SP -600.


Adds 20 sec on delay for reuse of
Adds 20 sec on delay for reuse of
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40 {{#item:6471 | Chills of Death}}
40 {{#item:6471 | Chills of Death}}
||A staff that increases the potency of
| A staff that increases the potency of


Heal and Archbishop Healing skills while
Heal and Archbishop Healing skills while
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while attacking.
while attacking.
|-
|-
|}
=Enchantment=
[[File:Biolab2.png|link=Special:FilePath/Biolab2.png|alt=|right|frameless]]
#Warp to Dungeons > Bio Lab. Go to the '''second floor'''.
#Go to the south-east dormitories {{#navi:lhz_dun02|206|33}}.
#There will be a tunnel in the south-west corner.
#Enter the tunnel, go south, east and enter the warp.
#Talk to the Sorcerer {{#navi:lhz_cube|233|24}} and choose '''Here you are, sir.'''
There are a few rules you must keep in mind:
*You can enchant your items with up to 2 random Enchants (hidden 3rd and 4th slots).
*Enchants can be reset separately.
*You must be wearing the equipment to enchant it.
*Can't Break.
*Can be reset.
*Cost's {{#item:6470 |Blood Thirst}} and {{#item:6469 |Warrior's Will}}.
===Currency===
{| class="wikitable" style="text-align: center; width:400px;"
! style="background-color:#BDB76B;" |Name
! style="background-color:#BDB76B;" |Description
|-
||10 {{#item:6471 |Chills of Death}}
||Reset enchantment.
|-
||10 {{#item:6470 |Blood Thirst}}
||Enchants the 3rd slot.
|-
||10 {{#item:6469 |Warrior's Will}}
||Enchants the 4th slot.
|-
|}
===Enchant List===
{| class="wikitable" style="float: left; text-align: center; width: 40%; margin-left: 30px;"
! colspan="3" style="background-color:#BDB76B;" |Weapon Enchants
|-
! colspan="3" style="background-color:#BDB76B;" |Type
|-
| style="text-align: left; padding-left: 20px" |{{#item:4700 |  STR}}
|1~3
|
|-
| style="text-align: left; padding-left: 20px" |{{#item:4730 |  AGI}}
|1~3
|
|-
| style="text-align: left; padding-left: 20px" |{{#item:4740 |  VIT}}
|1~3
|
|-
| style="text-align: left; padding-left: 20px" |{{#item:4710 |  INT}}
|1~3
|
|-
| style="text-align: left; padding-left: 20px" |{{#item:4720 |  DEX}}
|1~3
|
|-
| style="text-align: left; padding-left: 20px" |{{#item:4750 |  LUK}}
|1~3
|
|-
| style="text-align: left; padding-left: 20px" |{{#item:4811 |  Fighting Spirit}}
|1~3
|
|-
| style="text-align: left; padding-left: 20px" |{{#item:4818 |  Sharp}}
|1~3
|
|-
| style="text-align: left; padding-left: 20px" |{{#item:4832 |  Expert Archer}}
|1~3
|
|-
| style="text-align: left; padding-left: 20px" |{{#item:4815 |  Spell}}
|1~3
|
|-
| colspan="3" style="text-align: left; padding-left: 20px" |{{#item:4807 |  ASPD}}1
|}
{| class="wikitable" style="float: right; text-align: center; width: 45%;"
! colspan="5" style="background-color:#BDB76B;" |Armor Enchants
|-
! colspan="5" style="background-color:#BDB76B;" |Type
|-
| style="text-align: left; padding-left: 20px" |{{#item:4700 |  STR}}
| colspan="2" |1~3
| colspan="2" |
|-
| style="text-align: left; padding-left: 20px" |{{#item:4730 |  AGI}}
| colspan="2" |1~3
| colspan="2" |
|-
| style="text-align: left; padding-left: 20px" |{{#item:4740 |  VIT}}
| colspan="2" |1~3
| colspan="2" |
|-
| style="text-align: left; padding-left: 20px" |{{#item:4710 |  INT}}
| colspan="2" |1~3
| colspan="2" |
|-
| style="text-align: left; padding-left: 20px" |{{#item:4720 |  DEX}}
| colspan="2" |1~3
| colspan="2" |
|-
| style="text-align: left; padding-left: 20px" |{{#item:4750 |  LUK}}
| colspan="2" |1~3
| colspan="2" |
|-
| style="text-align: left; padding-left: 20px" |{{#item:4791 |  DEF}}
|3, 6, 9, 12
|
| colspan="2" |
|-
| style="text-align: left; padding-left: 20px" |{{#item:4786 |  MDEF}}
|2, 4, 6, 8, 10
|
|
|
|-
| style="text-align: left; padding-left: 20px" |{{#item:4795 |  HP}}
| colspan="2"|100, 200, 300
| colspan="2" |
|-
| colspan="5" style="text-align: left; padding-left: 20px" |{{#item:4800 |  SP}} 50
|-
| style="text-align: left; padding-left: 20px" |{{#item:4859 |  FLEE}}
| colspan="2" |1, 3, 6
| colspan="2" |
|}
|}