HavaH

Joined 28 December 2025
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== Introduction ==
== Introduction ==
This guide aims to provide a low investment solution to luring / tanking in Poring Village Unreal.
This guide aims to provide a low investment solution to luring / tanking in Poring Village Unreal (PVU). <br />
Once you are able to lure / tank the porings in PVU, the instance itself boils down to getting enough DPS to clear the poring mobs quickly.
Once you are able to lure / tank the porings in PVU, the instance itself boils down to getting enough DPS to clear the poring mobs quickly.


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==== Consumables (Healing) ====
==== Consumables (Healing) ====
* {{#item:1100005}} - spammable
* {{#item:1100005}} - spammable
* {{#item:607}} - warning: 4 seconds cooldown
* {{#item:607}} - warning: 4 seconds cooldown
* {{#item:608}} - warning: 2 seconds cooldown
* {{#item:608}} - warning: 2 seconds cooldown
* {{#item:12196}} - spammable, no cooldown
* {{#item:12196}} - spammable, no cooldown
==== Consumables (Other) ====
* {{#item:970}} - for {{#skill:5003}}


== Play Style ==
== Play Style ==
As Imperial Guard here are the key priorities / things to keep in mind
As lurer here are the key priorities / things to keep in mind
 
# As lurer, make sure run in front / ahead of party members to get aggro of the monsters.
# The size of mob you can pull depends on your party composition. Here is a quick rule of thumb
## Solo (with no IG Devo or Cardi) - 10 to 11 porings at a time
## IG Devo (with Rebound Shield) and no Cardi - ~20 porings at a time
## IG Devo + Cardi - ~25-30+ porings at a time (you are pretty much immortal at this point)
 


* As lurer, make sure run in front / ahead of party members to get aggro of the monsters.
* The size of mob you can pull depends on your party composition. Here is a quick rule of thumb
** Solo (with no IG Devo or Cardi) - 10 to 11 porings at a time
** IG Devo (with Rebound Shield) and no Cardi - ~20 porings at a time
** IG Devo + Cardi - ~25-30+ porings at a time (you are pretty much immortal at this point)
* All the porings usually do not change target from the lurer (very sticky), unless their aggro is reset by things such as Stun, Blind, Extreme Vacuum  etc.
** Which also means that the DPS must wait for the monsters to aggro the lurer before starting to DPS the monsters
* The poring move very fast and are looters.
** If there are other porings nearby which are un-aggro when the DPS are attacking the lured mobs, there is a chance the un-aggro poring could randomly come into DPS AOE range and get aggro on the DPS. The easiest way to avoid this is to move back and away from other un-aggro monster before starting to DPS.
** All party members must have @autoloot 100. If not, when a poring dies and drops is loot nearby un-aggro porings will come into DPS AOE to loot the dropped items, and get aggro on the DPS.
* All the porings are Small, Formless. The DPS can optimise for this to maximise their Damage.
* The small porings are Fire, Water and Wind. So poison element will provide increase damage against all small porings.




== Changelog ==
== Changelog ==
 
# Added guide


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