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(Updated the tactics in the Play Style section, and a few other minor updates) |
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* {{#item:50036}} | * {{#item:50036}} | ||
* {{#item:50106}} | * {{#item:50106}} | ||
* {{#skill: | * {{#item:50116}} - needs cooking | ||
* {{#item:50122}} - needs cooking; might be useful to get {{#skill:2318}} to 100% magic immunity | |||
==== Consumables (Healing) ==== | ==== Consumables (Healing) ==== | ||
* {{#item:1100005}} | * {{#item:1100005}} - spammable | ||
* {{#item:607}} | * {{#item:607}} - warning: 4 seconds cooldown | ||
* {{#item:608}} | * {{#item:608}} - warning: 2 seconds cooldown | ||
* {{#item:12196}} | * {{#item:12196}} - spammable, no cooldown | ||
== Play Style == | == Play Style == | ||
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# As lurer, make sure run in front / ahead of party members to get aggro of the monsters. With 96% resist you are nearly immortal. | # As lurer, make sure run in front / ahead of party members to get aggro of the monsters. With 96% resist you are nearly immortal. | ||
# If you are playing duo party - make sure the DPS is always | # If you are playing duo party - make sure the DPS is always devo-ed (note: Dispell removes Devo). | ||
# If you are playing larger parties - be careful how many people you have devo-ed This build doesn't have as much of a max HP as other Devo | # If you are playing larger parties - be careful how many people you have devo-ed. This build doesn't have as much of a max HP as other Devo focused builds. You might not be able to have more than 2 party members in your Devo. | ||
# {{#skill:5257}} | # Defensive buffs you'll generally want to keep up at all times: {{#skill:5255}}, {{#skill:2313}}, {{#skill:2315}} (level 2 only), {{#skill:2325}}, {{#skill:2318}}, {{#skill:249}}. | ||
# Keep | #* If you're devo-ing as well: {{#skill:5257}}. It cuts half off the damage received through devo. This 50% reduction applies on top of all reductions of the player you have devo-ed. | ||
# Use | #* If you're devo-ing: note that {{#skill:249}} also blocks damage received through devo, effectively applying itself to the devo target. | ||
# {{#skill: | #* Optionally: {{#skill:5262}}. | ||
#* Optionally: {{#skill:2322}} in Vita, unless you have a Holy enchant on your {{#item:15388}} - for better protection against holy skill attacks from Arch Bishops there. | |||
# You will get dispelled. Dispel is dangerous as it removes most of your defensive buffs. Keep an eye on your buff icons and promptly reapply them after dispels. Start with {{#skill:249}} as it has no cooldown. At such moments your {{#skill:2325}} is always on cooldown, and {{#skill:2318}} is often on cooldown too. | |||
# You will get accessories stripped. This is dangerous as it breaks the {{#item:27112}} and {{#item:27111}} combo, lowering your damage reduction from 96% to 76%, which effectively increases incoming damage 6x (24% starts getting through compared to 4% normally). | |||
# If you're devo-ing, keep {{#skill:5256}} up and re-buff once it's off cooldown. If you're mostly luring, use a tactic that better fits your play style: | |||
#* Pre-buff before luring and reapply once off cooldown. | |||
#* Don't pre-buff. Cast it if you get hitlocked by mobs or get your accessories stripped. | |||
#* Pre-buff but lure less while it's on cooldown; lure aggressively once it's off cooldown. | |||
# Once you die, get back to the party as soon as possible and ask your biolo to reapply {{#skill:479}}. Switch your chat to party mode and bind a message like <code>FCP please</code> to your Alt+# hotkeys. | |||
# You might get gears broken. Bind a message like <code>brb need repair</code> in case you need to travel to your savepoint and back for repairs. Bind <code>@load</code> and <code>@lastwarp</code> for fast warps. | |||
# You will get trapped in Electric Shocker. Use {{#skill:2309}} to remove it. | |||
# You will get stopped by Extreme Vacuum. Use {{#skill:2323}} to remove it. | |||
# Mind your AP as you need it for {{#skill:5256}}. To generate AP: | |||
#* Aggro mobs with {{#skill:5265}} while luring. {{#skill:5265}} no longer requires switching to the Attack Stance and is now the most convenient way to regen AP if there're mobs around. | |||
#* Spam {{#skill:5267}} if there're no mobs around and you're short on AP. | |||
# Since devo depends on the reductions of players being devo-ed, suggest other party members use at least reach at least {{#item:4253}} and other reduction gears if possible. | |||
# {{#skill:252}} can be used to trigger {{#item:470073}} which could be a valid alternative to {{#item:470303}} | # {{#skill:252}} can be used to trigger {{#item:470073}} which could be a valid alternative to {{#item:470303}} | ||
# {{#skill:256}} can be cast on allies to increase their resistance against demon monsters by 25% | # {{#skill:5013}} is useful in situations when you're luring a large mob and can no longer handle it but your party is too far away. Casting {{#skill:5013}} gives your 5 seconds to prepare your next move and allows your party to catch up while keeping you alive. | ||
# {{#skill:256}} can be cast on allies to increase their resistance against demon monsters by 25%. Not a priority since there is only 1 demon monster per map. | |||
# {{#skill:2322}} can be cast on allies to protect them from Arch Bishop's skills as well. | |||
# If you mostly use {{#item:1100005}} for healing, you can bind one of the hotkey slots to Space, and set Space as a turbo key (<code>Key1=SPACE</code> in its config). Thus hold Space = emergency heal. | |||
P.S. I have not played lurer with Meister, but I'd imagine most of the above remains the same; minus the devo; with other class specific buffs | P.S. I have not played lurer with Meister, but I'd imagine most of the above remains the same; minus the devo; with other class specific buffs | ||
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