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(More about this in the <span style="color:Red;">True Endgame</span> section). | (More about this in the <span style="color:Red;">True Endgame</span> section). | ||
|- | |- | ||
| Accessory 2 || {{#item: | | Accessory 2 || {{#item:490483}} with: | ||
{{#item:312986}} | {{#item:312986}} | ||
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and also Small/Mediam/Large | and also Small/Mediam/Large | ||
|| {{#mob:22480}} | || {{#mob:22480}} | ||
|} | |||
=== SHIELDS === | |||
==== Shields Configurations ==== | |||
{| class="wikitable mw-collapsible mw-expanded" style="width: 90%;text-align:center;" | |||
|- style="background-color:#87CEEB;" | |||
| colspan="4" colspawn="4" |Imperial Guard Ultimate Arsenal of Armors | |||
|- | |||
! Shield !! Enchants !! Cards || Where to use | |||
|- | |||
| +12[C] {{#item:460040}} || {{#item:312094}}, | |||
any of the other enchants. | |||
|| {{#item:4253}} || Zerocell Nox/Ark Map. | |||
Highest General Defense and ASPD. | |||
|- | |||
| +12[C] {{#item:460040}} || {{#item:312094}}, | |||
any of the other enchants. | |||
|| {{#item:4128}} || Zerocell Nox/Ark Map. | |||
Good General Defense, Best Damage | |||
and ASPD. | |||
|- | |||
| +12[C] {{#item:460040}} || {{#item:312095}}, | |||
any of the other enchants. | |||
|| {{#item:300465}} || Highest Damage and HP. | |||
Carefull about the Luk loss. | |||
Check Prestige Stats. | |||
|- | |||
| +12[A] {{#item:460020}} || {{#item:310853}} to max ACD | |||
or | |||
{{#item:310875}} to max Tankiness | |||
|| Same Cards as Glacier || Same as Glacier configuration. | |||
This Shield is just for 5-10% more ACD. | |||
|- | |||
| +12 {{#item:2115}} || None || {{#item:4253}} || Tower of Trials: | |||
Generally good to survive more | |||
elemental damage if not having | |||
GTB Card. | |||
|- | |||
| +12 {{#item:2115}} || None || {{#item:4128}} || Zerocell Lux/Vita Map: | |||
Needed to reach 100% Fire Resistance. | |||
Tower of Trials: | |||
Generally good in ToT. | |||
|- | |||
| +12 {{#item:28913}} || None || {{#item:4253}} || Zerocell Nox/Ark Map. | |||
Highest Specialized CC Defense. | |||
Nice ASPD. | |||
|- | |||
| +12 {{#item:28946}} || - || - || - | |||
|- | |||
|} | |} | ||
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|- | |- | ||
! Cards !! Notes !! Monster | ! Cards !! Notes !! Monster | ||
|- | |||
| {{#item:4302}} | |||
{{#itemDesc:4302}} | |||
|| This Card will allow you to farm in the hardest maps, | |||
where being able to tank high damage is essential. | |||
Also makes {{#skill:5256}} a lot stronger. | |||
Since the latest updates this is my new default card to use everywhere. | |||
|| {{#mob:1583}} | |||
|- | |- | ||
| {{#item:300533}} | | {{#item:300533}} | ||
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| colspan="4" colspawn="4" |Imperial Guard Ultimate Arsenal of Garments | | colspan="4" colspawn="4" |Imperial Guard Ultimate Arsenal of Garments | ||
|- | |- | ||
! Garment !! Enchants !! | ! Garment !! Enchants !! Notes | ||
|- | |- | ||
| +15[A] {{#item:480349}} || {{#item:313012}} | | +15[A] {{#item:480349}} || {{#item:313012}} | ||
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{{#item:312513}} | {{#item:312513}} | ||
|| | || The most important enchant is {{#item:313012}}, | ||
followed by {{#item:312538}}. | |||
Get the Life of Spring maxed as soon as you can, | |||
then slowly progress to maxing the other ones. | |||
|- | |- | ||
|} | |} | ||
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|- | |- | ||
! Cards !! Notes !! Monster | ! Cards !! Notes !! Monster | ||
|- | |||
| {{#item:4174}} | |||
{{#itemDesc:4174}} | |||
|| A very old card that is still useful after 20+ years. | |||
Do not underestimate the power of this card, it will allows you to survive the most difficult maps. | |||
Must be used in the right conditions and with the right support from | |||
{{#skill:2318}} and/or {{#item:4128}}. | |||
At the moment this and the very next one are my go to cards. | |||
|| {{#mob:21345}} | |||
|- | |||
| {{#item:4580}} | |||
{{#itemDesc:4580}} | |||
|| Almost the opposite of {{#item:4174}}. | |||
Allows you to reach 100% specific elemental resistance and is key to survive and farm certain maps. | |||
The basic effect is especially useful vs Matk dealers Monsters. | |||
Like the Deviling, this too have to be used in the right conditions and with the right support from | |||
{{#skill:2318}} and/or {{#item:4128}}. | |||
The Holy weakness is also nullified by {{#skill:2322}}. | |||
|| {{#mob:2255}} | |||
|- | |- | ||
| {{#item:300474}} | | {{#item:300474}} | ||
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Very nice bonus damage boost vs <span style="color:magenta;">Boss Class</span> Monsters. | Very nice bonus damage boost vs <span style="color:magenta;">Boss Class</span> Monsters. | ||
|| {{#mob:21980}} | || {{#mob:21980}} | ||
|- | |||
| {{#item:300644}} | |||
{{#itemDesc:300644}} | |||
|| An hybrid card that gives both Damage and Neutral Resistance. | |||
It's useful over Rgan Chief when you need that little more defense to survive, but you still want to do as much damage as possible. | |||
|| {{#mob:22454}} | |||
|- | |- | ||
|} | |} | ||
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Generally i suggest to <span style="color:green;">never go lower than 300.000 HP</span>. | Generally i suggest to <span style="color:green;">never go lower than 300.000 HP</span>. | ||
The <span style="color:green;">best setup</span> is from <span style="color:green;"> | The <span style="color:green;">best setup</span> is from <span style="color:green;">400.000</span> HP to <span style="color:green;">650.000</span> HP. | ||
|| {{#mob:22495}} | || {{#mob:22495}} | ||
|- | |- | ||
| {{#item:27150}} | | {{#item:27150}} | ||
{{#itemDesc:27150}} | {{#itemDesc:27150}} | ||
|| The second best HP% card for your Shoes slot. | || The second best HP% card for your Shoes slot. || {{#mob:3633}} | ||
|| {{#mob:3633}} | |||
|- | |- | ||
|} | |} | ||
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* Added EXP items for the 1x EXP Challenge | * Added EXP items for the 1x EXP Challenge | ||
* Added Weapon section for the 1x EXP Challenge | * Added Weapon section for the 1x EXP Challenge | ||
* 18/03/2025 - Updated Endgame Gears | |||
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