Illusion Dungeons: Difference between revisions

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To spawn the Angry Dracula, you have to kill 250 Illusion Black Mushroom. There will then be an announce on the map when he appears.
To spawn the Angry Dracula, you have to kill 250 Illusion Black Mushroom. There will then be an announce on the map when he appears.


====<span style="color: rgb(128, 0, 0);" data-mce-style="color: #800000;">Illusion Gear</span>====
====<span style="color: rgb(128, 0, 0);" data-mce-style="color: #800000;">Illusion Gear ====
[[File:Great Merchant.png|link=link=Special:FilePath/Bild3.png|alt=|right|frameless]]
[[File:Great Merchant.png|link=link=Special:FilePath/Bild3.png|alt=|right|frameless]]


* <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Speak with the Great Merchant in the Geffen Dungeon map.</span>
* <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Speak with the Great Merchant in the Geffen Dungeon map.  
* <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">You need to equip the base item to be able to craft its Illusion counterpart.</span>
* <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">You need to equip the base item to be able to craft its Illusion counterpart.  
* <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">More information about these Illusion Enchants can be found in [[Illusion_Enchantment|this]] page.</span>
* <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">More information about these Illusion Enchants can be found in [[Illusion_Enchantment|this]] page.  
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" data-mce-style="width: 100%;"
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" data-mce-style="width: 100%;"
|- style="background-color: #800000; text-align: center;" data-mce-style="background-color: #800000; text-align: center;"
|- style="background-color: #800000; text-align: center;" data-mce-style="background-color: #800000; text-align: center;"
| style="width: 9.69957%; text-align: center;" data-mce-style="width: 9.69957%; text-align: center;"|<span style="color: rgb(255, 255, 255);" data-mce-style="color: #ffffff;">Image</span>
| style="width: 9.69957%; text-align: center;" Image  
| style="width: 10%; text-align: center;" data-mce-style="width: 10%; text-align: center;"|<span style="color: rgb(255, 255, 255);" data-mce-style="color: #ffffff;">Name</span>
| style="width: 10%; text-align: center;" |Name  
| style="width: 58.3262%; text-align: center;" data-mce-style="width: 58.3262%; text-align: center;"|<span style="color: rgb(255, 255, 255);" data-mce-style="color: #ffffff;">Description</span>
| style="width: 58.3262%; text-align: center;" |Description  
| style="width: 17.5107%; text-align: center;" data-mce-style="width: 17.5107%; text-align: center;"|<span style="color: rgb(255, 255, 255);" data-mce-style="color: #ffffff;">Crafting</span>
| style="width: 17.5107%; text-align: center;"|Crafting  
|-
|-
|[[File:28022.png|center|middle]]
|[[File:28022.png|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|Illusion Infiltrator [2]
| style="text-align: center;" |{{#item:28022|Illusion Infiltrator [2]}}
|Def + 3<br />Flee + 5<br />Perfect Dodge + 2<br />Increases physical damage on Demi-Human race targets by 60%.<br />If upgrade level is +9 or higher, additional Flee + 5 and additional Perfect Dodge + 2<br />If upgrade level is +10 or higher, Atk + 5%<br /> + Illusion Ring [1] <br />Aspd + 10%<br />If Illusion Infiltrator [2] upgrade level is +9 or higher, increases critical damage on targets by 10%.<br />If Illusion Infiltrator [2] upgrade level is +11 or higher, increases physical damage on Brute race targets by 25%.<br />Class: Katar<br />Attack: 200<br />Weight: 150<br />Weapon Level: 4<br />Required Level: 100<br />Jobs: Guillotine Cross
|Def + 3<br />Flee + 5<br />Perfect Dodge + 2<br />Increases physical damage on Demi-Human race targets by 60%.<br />If upgrade level is +9 or higher, additional Flee + 5 and additional Perfect Dodge + 2<br />If upgrade level is +10 or higher, Atk + 5%<br /> + Illusion Ring [1] <br />Aspd + 10%<br />If {{#item:28022|Illusion Infiltrator [2]}} upgrade level is +9 or higher, increases critical damage on targets by 10%.<br />If {{#item:28022|Illusion Infiltrator [2]}} upgrade level is +11 or higher, increases physical damage on Brute race targets by 25%.<br />Class: Katar<br />Attack: 200<br />Weight: 150<br />Weapon Level: 4<br />Required Level: 100<br />Jobs: Guillotine Cross
| +7 Infiltrator [1]<br />80 Illusion Stones<br />10 Torn Papers
| +7 {{#item:1266|Infiltrator [1]}}<br />80 {{#item:25271|Illusion Stones}}<br />10 {{#item:25261|Torn Papers}}
|-
|-
|[[File:28023.png|center|middle]]
|[[File:28023.png|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|Illusion Sharpened Legbone of Ghoul [2]
| style="text-align: center;" |{{#item:28023|Illusion Sharpened Legbone of Ghoul [2]}}
|Adds a 4% chance of transforming the user into Ghoul for 6 seconds when performing a short-ranged attack.<br />While transformed, the user's property becomes Undead.<br />Applies Endure effect for the duration of the transformation.<br />Class: Katar<br />Attack: 220<br />Weight: 170<br />Weapon Level: 3<br />Required Level: 100<br />Jobs: Guillotine Cross
|Adds a 4% chance of transforming the user into Ghoul for 6 seconds when performing a short-ranged attack.<br />While transformed, the user's property becomes Undead.<br />Applies Endure effect for the duration of the transformation.<br />Class: Katar<br />Attack: 220<br />Weight: 170<br />Weapon Level: 3<br />Required Level: 100<br />Jobs: Guillotine Cross
| +7 Sharpened Legbone of Ghoul<br />10 Illusion Stones<br />100 Cluster of Nightmares
| +7 {{#item:1260|Sharpened Legbone of Ghoul}}<br />10 {{#item:25271|Illusion Stones}}<br />100 {{#item:25264|Cluster of Nightmares}}


|-
|-
|[[File:2039.png|center|middle]]
|[[File:2039.png|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|Illusion Wizardy Staff [2]
| style="text-align: center;" |{{#item:2039|Illusion Wizardy Staff [2]}}
|MATK + 250<br />Int + 6<br />Dex + 2<br />Additional Int + 1 and Dex + 1 for every 2 upgrade levels of the item up to a maximum upgrade level of 10.<br />Class: Two-Handed Staff<br />Attack: 150<br />Property: Neutral<br />Weight: 240<br />Weapon Level: 4<br />Requires Level: 100<br />Usable By: Warlock, Sorcerer
|MATK + 250<br />Int + 6<br />Dex + 2<br />Additional Int + 1 and Dex + 1 for every 2 upgrade levels of the item up to a maximum upgrade level of 10.<br />Class: Two-Handed Staff<br />Attack: 150<br />Property: Neutral<br />Weight: 240<br />Weapon Level: 4<br />Requires Level: 100<br />Usable By: Warlock, Sorcerer
| +7 Wizardry Staff<br />40 Illusion Stones<br />100 Suspicious Pentacles
| +7 {{#item:1473|Wizardry Staff}}<br />40 {{#item:25271|Illusion Stones}}<br />100 {{#item:25267|Suspicious Pentacles}}
|-
|-
|[[File:18149.png|center|middle]]
|[[File:18149.png|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|Illusion Ballista [2]
| style="text-align: center;" |{{#item:18149|Illusion Ballista [2]}}
|Increases long-ranged damage on targets by 1% per upgrade level of the item.<br /> + Illusion Apple of Archer [1] <br />Atk + 50<br />Increases long-ranged damage on targets by 5%.<br />If Illusion Ballista [2] and Illusion Apple of Archer [1] upgrade levels are +7 or higher, increases the damage of 2233.png Arrow Storm by 20%.<br />If the combined upgrade levels of Illusion Ballista [2] and Illusion Apple of Archer [1] upgrade levels are +18 or higher, Atk + 10%.<br />If the combined upgrade levels of Illusion Ballista [2] and Illusion Apple of Archer [1] upgrade levels are +22 or higher, increases the damage of 2233.png Arrow Storm by an additional 30%.<br />Class: Bow<br />Attack: 200<br />Weight: 350<br />Weapon Level: 4<br />Requires Level: 100<br />Usable By: Ranger, Maestro, Wanderer
|Increases long-ranged damage on targets by 1% per upgrade level of the item.<br /> + {{#item:19210|Illusion Apple of Archer [1]}} <br />Atk + 50<br />Increases long-ranged damage on targets by 5%.<br />If {{#item:18149|Illusion Ballista [2]}} and {{#item:19210|Illusion Apple of Archer [1]}} upgrade levels are +7 or higher, increases the damage of 2233.png Arrow Storm by 20%.<br />If the combined upgrade levels of {{#item:18149|Illusion Ballista [2]}} and {{#item:19210|Illusion Apple of Archer [1]}} upgrade levels are +18 or higher, Atk + 10%.<br />If the combined upgrade levels of {{#item:18149|Illusion Ballista [2]}} and {{#item:19210|Illusion Apple of Archer [1]}} upgrade levels are +22 or higher, increases the damage of 2233.png Arrow Storm by an additional 30%.<br />Class: Bow<br />Attack: 200<br />Weight: 350<br />Weapon Level: 4<br />Requires Level: 100<br />Usable By: Ranger, Maestro, Wanderer
| +7 Ballista [1]<br />50 Illusion Stones<br />100 Shining Spores
| +7 Ballista [1]<br />50 {{#item:25271|Illusion Stones}}<br />100 {{#item:25265|Shining Spores}}
|-
|-
|[[File:28612.png|center|middle]]
|[[File:28612.png|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|Illusion Book of the Apocalypse [2]
| style="text-align: center;" |{{#item:32692|Illusion Book of the Apocalypse [2]}}
|Increases physical damage on Water, Earth, Fire, and Wind property targets by 10%.<br />Increases physical damage by an additional 10% per 3 upgrade levels of the item up to a maximum upgrade level of 10.<br />Increases damage taken from Holy property enemies by 30%.<br /> + Illusion Skull Ring [1] <br />Aspd + 8%<br />Increases critical damage on targets by 5% for every 2 upgrade levels of Illusion Book of the Apocalypse [2].<br />If Illusion Book of the Apocalypse [2] upgrade level is +9 or higher, Crit + 15. Immune to Curse.<br />If Illusion Book of the Apocalypse [2] upgrade level is +11 or higher, Atk + 100<br />Class: Book<br />Attack: 170<br />Weight: 80<br />Property : Dark<br />Weapon Level: 4<br />Required Level: 100<br />Jobs: Arch Bishop, Sorcerer, Star Emperor
|Increases physical damage on Water, Earth, Fire, and Wind property targets by 10%.<br />Increases physical damage by an additional 10% per 3 upgrade levels of the item up to a maximum upgrade level of 10.<br />Increases damage taken from Holy property enemies by 30%.<br /> + {{#item:28508|Illusion Skull Ring [1]}} <br />Aspd + 8%<br />Increases critical damage on targets by 5% for every 2 upgrade levels of {{#item:32692|Illusion Book of the Apocalypse [2]}}.<br />If {{#item:32692|Illusion Book of the Apocalypse [2]}} upgrade level is +9 or higher, Crit + 15. Immune to Curse.<br />If {{#item:32692|Illusion Book of the Apocalypse [2]}} upgrade level is +11 or higher, Atk + 100<br />Class: Book<br />Attack: 170<br />Weight: 80<br />Property : Dark<br />Weapon Level: 4<br />Required Level: 100<br />Jobs: Arch Bishop, Sorcerer, Star Emperor
| +7 Book of the Apocalypse<br />50 Illusion Stones<br />5 Well-dried Clovers
| +7 {{#item:1557|Book of the Apocalypse}}<br />50 {{#item:25271|Illusion Stones}}<br />5 {{#item:25262|Well-dried Clovers}}
|-
|-
|[[File:20840.png|center|middle]]
|[[File:20840.png|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|Illusion Ancient Cape [1]
| style="text-align: center;" |{{#item:20840|Illusion Ancient Cape [1]}}
|Agi + 2<br />Additional Agi + 1 per 2 upgrade levels of the item up to a maximum upgrade level of 10.<br /> + Illusion Moonlight Dagger [1] <br />Shadow Chaser Bonus<br />Matk + 80<br />If Illusion Ancient Cape [1] and Illusion Moonlight Dagger [1] upgrade levels are +7 or higher, additional Matk + 80.<br />If the combined upgrade levels of Illusion Ancient Cape [1] and Illusion Moonlight Dagger [1] are +18 or higher, additional Matk + 40.<br />If the combined upgrade levels of Illusion Ancient Cape [1] and Illusion Moonlight Dagger [1] are +22 or higher, increases the damage of Fire property magical attacks on targets by 15%.<br />Class: Garment<br />Defense: 18<br />Weight: 60<br />Required Level: 100<br />Jobs: Every Job except Novice
|Agi + 2<br />Additional Agi + 1 per 2 upgrade levels of the item up to a maximum upgrade level of 10.<br /> + {{#item:28825|Illusion Moonlight Dagger [1]}} <br />Shadow Chaser Bonus<br />Matk + 80<br />If {{#item:20840|Illusion Ancient Cape [1]}} and {{#item:28825|Illusion Moonlight Dagger [1]}} upgrade levels are +7 or higher, additional Matk + 80.<br />If the combined upgrade levels of {{#item:20840|Illusion Ancient Cape [1]}} and {{#item:28825|Illusion Moonlight Dagger [1]}} are +18 or higher, additional Matk + 40.<br />If the combined upgrade levels of {{#item:20840|Illusion Ancient Cape [1]}} and {{#item:28825|Illusion Moonlight Dagger [1]}} are +22 or higher, increases the damage of Fire property magical attacks on targets by 15%.<br />Class: Garment<br />Defense: 18<br />Weight: 60<br />Required Level: 100<br />Jobs: Every Job except Novice
| +7 Ancient Cape [1]<br />30 Illusion Stones<br />200 Short Bat Hairs
| +7 {{#item:2525|Ancient Cape [1]}}<br />30 {{#item:25271|Illusion Stones}}<br />200 {{#item:25263|Short Bat Hairs}}
|-
|-
|[[File:28508.png|center|middle]]
|[[File:28508.png|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|Illusion Skull Ring [1]
| style="text-align: center;" |{{#item:28508|Illusion Skull Ring [1]}}
|This accessory can only be equipped in the right accessory slot.<br />Adds a chance of inflicting Curse on the target and the user when performing a short-ranged attack.<br />Class: Accessory<br />Weight: 10<br />Required Level: 100<br />Jobs: Every Job
|This accessory can only be equipped in the right accessory slot.<br />Adds a chance of inflicting Curse on the target and the user when performing a short-ranged attack.<br />Class: Accessory<br />Weight: 10<br />Required Level: 100<br />Jobs: Every Job
|Skull Ring [1]<br />50 Illusion Stones<br />400 Dried Yggdrasil Leaves
|{{#item:2715|Skull Ring [1]}}<br />50 {{#item:25271|Illusion Stones}}<br />400 {{#item:25266|Dried Yggdrasil Leaves}}
|-
|-
|[[File:28509.png|center|middle]]
|[[File:28509.png|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|Illusion Ring [1]
| style="text-align: center;" |{{#item:28509|Illusion Ring [1]}}
|Str + 3<br />If the user's base Str is 100 or higher, Atk + 30.<br /> + Illusion Infiltrator [2]<br />Aspd + 10%<br />If Illusion Infiltrator [2] upgrade level is +9 or higher, increases critical damage on targets by 10%.<br />If Illusion Infiltrator [2] upgrade level is +11 or higher, increases physical damage on Brute race targets by 25%.<br />Class: Accessory<br />Weight: 20<br />Required Level: 100<br />Jobs: Every Job except Novice
|Str + 3<br />If the user's base Str is 100 or higher, Atk + 30.<br /> + {{#item:28022|Illusion Infiltrator [2]}}<br />Aspd + 10%<br />If {{#item:28022|Illusion Infiltrator [2]}} upgrade level is +9 or higher, increases critical damage on targets by 10%.<br />If {{#item:28022|Illusion Infiltrator [2]}} upgrade level is +11 or higher, increases physical damage on Brute race targets by 25%.<br />Class: Accessory<br />Weight: 20<br />Required Level: 100<br />Jobs: Every Job except Novice
|Ring [1]<br />50 Illusion Stones<br />400 Suspicious Pentacles
|{{#item:2621|Ring [1]}}<br />50 {{#item:25271|Illusion Stones}}<br />400 {{#item:25267|Suspicious Pentacles}}
|}
|}