Beginners Guide: Difference between revisions

Line 89: Line 89:
| style="width: 75%"|Effect
| style="width: 75%"|Effect
|-
|-
|630014 Paradise Knight Lance
|
|
|
* ATK + 3%. If the base level is 60 or higher, pierce damage increases by 20%.
* If the base level is 75 or higher, increase Brandish Spear damage by 10%.
* If the base level is 90 or higher, increase Brandish Spear damage by additional 15%.
* Class: Knight
|-
|-
|600020 Paradise Knight Two-Handed Sword
|
|
|
* CRI + 10.
* If the base level is 60 or higher, attack speed increases (delay after attack is reduced by 10%).
* If the base level is 75 or higher, increase bowling bash damage by 10%.
* If the base level is 90 or higher, increase bowling bash damage by additional 15%
* Class: Knight


|-
|-
|500033 Paradise Crusader Sword
|
|
|
* MATK + 160
* MATK + 3%.
* If the base level is above 60, variable casting decreases by 10%.
* If the base level is 75 or higher, increases Grand Cross damage by 10%.
* If the base level is 90 or higher, increases Grand Cross damage by additional 15%.
* Class: Crusader


|-
|-
|530017 Paradise Crusader Spear
|
|
|
* ATK + 3%.
* If the base level is 60 or higher, attack speed increases (delay after attack is reduced by 10%).
* If the base level is 75 or higher, increases Holy Cross damage by 10%.
* If the base level is 90 or higher, increase Holy Cross damage by additional 15%.
* Class: Crusader


|-
|-
|520011 Paradise Blacksmith Axe
|
|
|
* ATK + 3%.
* If the base level is 60 or higher, increases melee physical damage by 10%.
* If the base level is 75 or higher, increases Kart Revolution damage by 10%.
* If the base level is 90 or higher, increase Kart Revolution damage by additional 15%.
* Class: Blacksmith


|-
|-
|620011 Paradise Blacksmith Two-Handed Axe
|
|
|
* CRI + 10.
* If the base level is 60 or higher, increases melee physical damage by 10%.
* If the base level is 75 or higher, critical damage increases by 5%.
* If the base level is 90 or higher, increase critical damage by additional 10%.
* Class: Blacksmith


|-
|-
|590026 Paradise Alchemist Mace
|
|
|
* ATK + 3%.
* If the base level is above 60, variable casting decreases by 10%.
* If the base level is 75 or higher, increases Acid Terror damage by 10%.
* If the base level is 90 or higher, Acid Terror damage is increased by an additional 15%.
* Class: Alchemist


|-
|-
|500034 Paradise Alchemist Sword
|
|
|
* ATK + 3%.
* If the base level is 60 or higher, increases melee physical damage by 10%.
* If the base level is 75 or higher, increases Kart Revolution damage by 10%.
* If the base level is 90 or higher, increase Kart Revolution damage by additional 15%.
* Class: Alchemist


|-
|-
|610024 Paradise Assassin Chakram
|
|
|
* CRI + 5.
* If the base level is 60 or higher, attack speed increases (delay after attack is reduced by 10%).
* If the base level is 75 or higher, critical damage increases by 5%.
* If the base level is 90 or higher, increase critical damage by additional 10%.
* Class: Assassin


|-
|-