Beginners Guide: Difference between revisions

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|630014 Paradise Knight Lance
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* ATK + 3%. If the base level is 60 or higher, pierce damage increases by 20%.
* If the base level is 75 or higher, increase Brandish Spear damage by 10%.
* If the base level is 90 or higher, increase Brandish Spear damage by additional 15%.
* Class: Knight
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|600020 Paradise Knight Two-Handed Sword
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* CRI + 10.
* If the base level is 60 or higher, attack speed increases (delay after attack is reduced by 10%).
* If the base level is 75 or higher, increase bowling bash damage by 10%.
* If the base level is 90 or higher, increase bowling bash damage by additional 15%
* Class: Knight


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|500033 Paradise Crusader Sword
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* MATK + 160
* MATK + 3%.
* If the base level is above 60, variable casting decreases by 10%.
* If the base level is 75 or higher, increases Grand Cross damage by 10%.
* If the base level is 90 or higher, increases Grand Cross damage by additional 15%.
* Class: Crusader


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|530017 Paradise Crusader Spear
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* ATK + 3%.
* If the base level is 60 or higher, attack speed increases (delay after attack is reduced by 10%).
* If the base level is 75 or higher, increases Holy Cross damage by 10%.
* If the base level is 90 or higher, increase Holy Cross damage by additional 15%.
* Class: Crusader


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|520011 Paradise Blacksmith Axe
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* ATK + 3%.
* If the base level is 60 or higher, increases melee physical damage by 10%.
* If the base level is 75 or higher, increases Kart Revolution damage by 10%.
* If the base level is 90 or higher, increase Kart Revolution damage by additional 15%.
* Class: Blacksmith


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|620011 Paradise Blacksmith Two-Handed Axe
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* CRI + 10.
* If the base level is 60 or higher, increases melee physical damage by 10%.
* If the base level is 75 or higher, critical damage increases by 5%.
* If the base level is 90 or higher, increase critical damage by additional 10%.
* Class: Blacksmith


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|590026 Paradise Alchemist Mace
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* ATK + 3%.
* If the base level is above 60, variable casting decreases by 10%.
* If the base level is 75 or higher, increases Acid Terror damage by 10%.
* If the base level is 90 or higher, Acid Terror damage is increased by an additional 15%.
* Class: Alchemist


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|500034 Paradise Alchemist Sword
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* ATK + 3%.
* If the base level is 60 or higher, increases melee physical damage by 10%.
* If the base level is 75 or higher, increases Kart Revolution damage by 10%.
* If the base level is 90 or higher, increase Kart Revolution damage by additional 15%.
* Class: Alchemist


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|610024 Paradise Assassin Chakram
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* CRI + 5.
* If the base level is 60 or higher, attack speed increases (delay after attack is reduced by 10%).
* If the base level is 75 or higher, critical damage increases by 5%.
* If the base level is 90 or higher, increase critical damage by additional 10%.
* Class: Assassin


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