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=== Side Quests === | === Side Quests === | ||
Old Rings - Knight Windsor in the Prontera pub in the inner ring to the south-east (prt_in 177, 26). He knew something was wrong when he found Seyren's Pecopeco. | ==== Returning the Relics ==== | ||
Locket Pendant - Knight Windsor (from above) is upset that his children ended up dead. With no wife or children anymore, he will probably drown his sorrows at the pub he's in. | |||
Wood Rosary - Sister Margaret at St. Capitolina Abbey (prt_monk 93, 254), the home of the monks. Margaret recalls how Margaretha Sorin was such a tomboy when she was younger. | # Once using the Small Leather Bag, you receive 6 character-bound items. Below are the locations to turn those items in: | ||
Speaking to her again will give you a chance to be warped directly to Prontera. | # Old Rings - Knight Windsor in the Prontera pub in the inner ring to the south-east (prt_in 177, 26). He knew something was wrong when he found Seyren's Pecopeco. | ||
Portable Sewing Box - Hunter Sherine is inside the house to the right of the North Kafra in Payon (payon 187, 233) at the end of the hallway. Cecil asked her sister how to sew so she could put a button on her clothing and appear more feminine. | # Locket Pendant - Knight Windsor (from above) is upset that his children ended up dead. With no wife or children anymore, he will probably drown his sorrows at the pub he's in. | ||
Decorated Archer's Thimble - Blacksmith Cleaver is downstairs of the Juno weapon shop (yuno_in01 163, 31) and wonders what happened to Howard. It was a gift that he had trouble making. Howard has an older brother that Cleaver will give the thimble to. | # Wood Rosary - Sister Margaret at St. Capitolina Abbey (prt_monk 93, 254), the home of the monks. Margaret recalls how Margaretha Sorin was such a tomboy when she was younger. Speaking to her again will give you a chance to be warped directly to Prontera. | ||
# Portable Sewing Box - Hunter Sherine is inside the house to the right of the North Kafra in Payon (payon 187, 233) at the end of the hallway. Cecil asked her sister how to sew so she could put a button on her clothing and appear more feminine. | |||
Assassin's Mark Dagger - Guile Marovitz is in the Morroc pub (que_job01 89, 91). Eremes always hated failed missions and was usually pretty lucky; except this time. | # Decorated Archer's Thimble - Blacksmith Cleaver is downstairs of the Juno weapon shop (yuno_in01 163, 31) and wonders what happened to Howard. It was a gift that he had trouble making. Howard has an older brother that Cleaver will give the thimble to. | ||
Rachel's Repair Work | # Assassin's Mark Dagger - Guile Marovitz is in the Morroc pub (que_job01 89, 91). Eremes always hated failed missions and was usually pretty lucky; except this time. | ||
Rachel Smith has had it with people lying they "lost" their weapons when they only merely broke. The weapons have a high defect rate. She requests you to bring | |||
RachelSmith-Rebel-Inn.png | ==== Rachel's Repair Work ==== | ||
Travel to Einbroch's Blacksmith Guild and speak to Blacksmith Jack who scrutinizes her work. He concludes that it's the impurity of materials that she is using that is causing the issue. | |||
Return to Rachel Smith inside the Rebellion base where she says she suspected it might be the materials causing the issue. Grant her favor and say you will come back daily with better materials. | * Rachel Smith has had it with people lying they "lost" their weapons when they only merely broke. The weapons have a high defect rate. She requests you to bring Rachel's Revolver to the Blacksmith Guild for them to inspect it. | ||
Receive 7 Schwartz's Honor Token. | * [[File:RachelSmith-Rebel-Inn.png|frameless]] | ||
You can now do the daily quest from Rachel Smith. | * Travel to Einbroch's Blacksmith Guild and speak to Blacksmith Jack who scrutinizes her work. He concludes that it's the impurity of materials that she is using that is causing the issue. | ||
Enable Teleportation in Schwartz! | * Return to Rachel Smith inside the Rebellion base where she says she suspected it might be the materials causing the issue. Grant her favor and say you will come back daily with better materials. | ||
'''Receive 7 Schwartz's Honor Token. | |||
You can now do the daily quest from Rachel Smith.''' | |||
==== Enable Teleportation in Schwartz! ==== | |||
Speak to Arinoa Yurhik next to the fireplace (rebel_in 82, 68). Some man appears nearby asking if you were the one making a fuss in Clana Nemieri. | Speak to Arinoa Yurhik next to the fireplace (rebel_in 82, 68). Some man appears nearby asking if you were the one making a fuss in Clana Nemieri. | ||
Arivero Yuhrik (rebel_in 78, 66) is self-proclaimed "hot" guy and is seemingly just an obnoxious "bro". There's unspoken communication between the two siblings and then Vero says he wants you to go to four places and destroy things. | Arivero Yuhrik (rebel_in 78, 66) is self-proclaimed "hot" guy and is seemingly just an obnoxious "bro". There's unspoken communication between the two siblings and then Vero says he wants you to go to four places and destroy things. | ||
You get four options After choosing one, he will disappear. | You get four options After choosing one, he will disappear. | ||
After waiting (some amount of time), return to Arinoa Yurhik (potentially 4am server time; could depend on previous step's choice in dialog options. | After waiting (some amount of time), return to Arinoa Yurhik (potentially 4am server time; could depend on previous step's choice in dialog options. | ||
Arivero Yuhrik appears saying the preparation is complete. Schwaltzvalt bans teleportation in the cities due to potential magic overuse. Arivero believes the Schwaltzvalt government installed equipment to protect secret Rekenber research, citing the timeline of events and the disappearance of people in the Slums. | Arivero Yuhrik appears saying the preparation is complete. Schwaltzvalt bans teleportation in the cities due to potential magic overuse. Arivero believes the Schwaltzvalt government installed equipment to protect secret Rekenber research, citing the timeline of events and the disappearance of people in the Slums. | ||
He explains how "H" in a guard suit was patrolling and found an abnormal device and that there was very strong wind that day and H saw something but it quickly vanished. | He explains how "H" in a guard suit was patrolling and found an abnormal device and that there was very strong wind that day and H saw something but it quickly vanished. | ||
Guard Clothes: H makes his daughter clean and iron his clothes; because apparently, he can't do it for himself... | Guard Clothes: H makes his daughter clean and iron his clothes; because apparently, he can't do it for himself... | ||
Club: Standard unexpected situation preparedness | Club: Standard unexpected situation preparedness | ||
The way H patrolled: H follows the manual and follows the same course every day | The way H patrolled: H follows the manual and follows the same course every day | ||
Freight train: A coal train stopped at night, it doesn't operate often because of monsters in the mine | Freight train: A coal train stopped at night, it doesn't operate often because of monsters in the mine | ||
A strong Wind: Mountainous areas can sometimes cause strong winds | A strong Wind: Mountainous areas can sometimes cause strong winds | ||
The turned-off torch: It was strange that it was the first time a torch turned off | The turned-off torch: It was strange that it was the first time a torch turned off | ||
Repeating a few times (I think about the torch). Vero's theory is that fire is the strongest right before being turned off. He wants you to bring some fire items to the train to test his theory. | Repeating a few times (I think about the torch). Vero's theory is that fire is the strongest right before being turned off. He wants you to bring some fire items to the train to test his theory. | ||
Walk near the end of the freight train (einbech 212, 212) and Arivero Yurhik will appear. | Walk near the end of the freight train (einbech 212, 212) and Arivero Yurhik will appear. | ||
Things that are known to work here: | |||
Flame Heart | * Things that are known to work here: | ||
? | * Flame Heart | ||
* ? | |||
The Teleport Prohibition equipment is unscathed so Vero suggests bringing Water based items. | The Teleport Prohibition equipment is unscathed so Vero suggests bringing Water based items. | ||
Things that are known to work here: | |||
Mystic Frozen | * Things that are known to work here: | ||
* Mystic Frozen | |||
After using the water items, the equipment is destroyed. Return to the Rebellion Base and speak to Arinoa Yurhik to make her younger brother Vero appear. | After using the water items, the equipment is destroyed. Return to the Rebellion Base and speak to Arinoa Yurhik to make her younger brother Vero appear. | ||
Arivero Yurhik tells us an agent found another teleport prohibition equipment (Water) in a Lighthalzen mansion. Tell him that Rough Wind is the element stone that is strong against water. | Arivero Yurhik tells us an agent found another teleport prohibition equipment (Water) in a Lighthalzen mansion. Tell him that Rough Wind is the element stone that is strong against water. | ||
In Lighthalzen (lighthalzen 135, 233), Arivero Yurhik requires 1 Mystic Frozen and 3 Rough Wind to reveal and destroy the equipment. | In Lighthalzen (lighthalzen 135, 233), Arivero Yurhik requires 1 Mystic Frozen and 3 Rough Wind to reveal and destroy the equipment. | ||
Return to the base and talk to Arinoa Yurhik to get Arivero Yurhik to appear. You start to wonder if his elder sister is actually pleased, and he says she's just shy. Then the device that prevents the prohibition equipment from disappearing broke. He needs a Star Crumb to fix it. | Return to the base and talk to Arinoa Yurhik to get Arivero Yurhik to appear. You start to wonder if his elder sister is actually pleased, and he says she's just shy. Then the device that prevents the prohibition equipment from disappearing broke. He needs a Star Crumb to fix it. | ||
Just laugh it off | |||
Ask him: He gets defensive and you just laugh it off anyway. | * Just laugh it off | ||
* Ask him: He gets defensive and you just laugh it off anyway. | |||
Travel to Juno (yuno 204, 226) with 4 Great Natures and 1 Rough Wind and give them to Arivero Yurhik. Rekenber and the government seemed to have caught on. He tells you of the last location in Einbroch and runs away as if being chased. | Travel to Juno (yuno 204, 226) with 4 Great Natures and 1 Rough Wind and give them to Arivero Yurhik. Rekenber and the government seemed to have caught on. He tells you of the last location in Einbroch and runs away as if being chased. | ||
In the south-east of Einbroch (einbroch 262, 42) is a panicked Arivero Yurhik. He asks you to destroy this one, and as soon as you do, Vero teleports away suspiciously. | In the south-east of Einbroch (einbroch 262, 42) is a panicked Arivero Yurhik. He asks you to destroy this one, and as soon as you do, Vero teleports away suspiciously. | ||
Inside the base, talk to Arinoa Yurhik and Rebellion leader appears and is confused because there is no large mission that he knows about. You explain the mission but the Rebellion leader doesn't know of any Arivero Yurhik... He tells you that Arinoa's younger brother died in an accident a while ago. | Inside the base, talk to Arinoa Yurhik and Rebellion leader appears and is confused because there is no large mission that he knows about. You explain the mission but the Rebellion leader doesn't know of any Arivero Yurhik... He tells you that Arinoa's younger brother died in an accident a while ago. | ||
Receive 10 Schwartz's Honor Token, Base EXP and Job EXP and a lot of unanswered questions. | Receive 10 Schwartz's Honor Token, Base EXP and Job EXP and a lot of unanswered questions. | ||
If you talk to Arinoa again, you have the chance to say hello and a text-input box appears. If this is a continuation of a quest, we are not sure. | If you talk to Arinoa again, you have the chance to say hello and a text-input box appears. If this is a continuation of a quest, we are not sure. | ||
Helping Elena | ==== Helping Elena ==== | ||
Choose the second option I am not busy today, I stopped by. when talking to Elena Bolkova and she tells you that USU means "Under Seal Unit", kinda like the Suicide Squad; they did bad things, but are given a leash to explore on(?). Elena tells you about these two underage orphans who might be kicked out and requests you to solve their problem. | Choose the second option I am not busy today, I stopped by. when talking to Elena Bolkova and she tells you that USU means "Under Seal Unit", kinda like the Suicide Squad; they did bad things, but are given a leash to explore on(?). Elena tells you about these two underage orphans who might be kicked out and requests you to solve their problem. | ||
ElenaBolkova-Rebel Inn.png | |||
[[File:ElenaBolkova-Rebel Inn.png|frameless]] | |||
Go downstairs and talk to Jana Levedeva (rebel_in 109, 54). | Go downstairs and talk to Jana Levedeva (rebel_in 109, 54). | ||
Return to Elena Bolkova upstairs and Tell her about Lebedev twins. | Return to Elena Bolkova upstairs and Tell her about Lebedev twins. | ||
She tells you to ask Milo and Mason about them: | She tells you to ask Milo and Mason about them: | ||
Speaking to Milo Rivers at the opposite staircase and he tells you they excelled in shooting. Allegedly Jana threw a grenade into a civilian zone. After being moved to the USU unit, they began to disobey the seniors. | Speaking to Milo Rivers at the opposite staircase and he tells you they excelled in shooting. Allegedly Jana threw a grenade into a civilian zone. After being moved to the USU unit, they began to disobey the seniors. | ||
MiloRivera-Rebel-Inn.png | |||
[[File:MiloRivera-Rebel-Inn.png|frameless]] | |||
Mason Bender at the base entrance thinks nothing positive of the two. Ilya apparently shot Mason with a stray bullet. | Mason Bender at the base entrance thinks nothing positive of the two. Ilya apparently shot Mason with a stray bullet. | ||
Ask them directly: | |||
Beat around the bush: | * Ask them directly: | ||
* Beat around the bush: | |||
After no luck, return to Elena Bolkova upstairs. She sends you to go ask their previous leader. | After no luck, return to Elena Bolkova upstairs. She sends you to go ask their previous leader. | ||
Downstairs by the fireplace, Ericsson Adler and he gives you | |||
Walk over to Jana Levedava and | Downstairs by the fireplace, Ericsson Adler and he gives you Delicious Handmade Cookie to eat and chat with them over. | ||
Walk over to Jana Levedava and Give them the cookie. Tell them that Commander Adler, yourself, and Elena are worried about the two of them. Jana starts breaking down because she wasn't in shape, and Ilya tells you she didn't throw the grenade on purpose. They became scared after they were transferred and begun to act out and get even more scared. They give you permission to tell Elena their feelings. | |||
Tell Elena Bolkova that the twins felt they were a burden. Elena mistakenly had treated them as adults, which didn't help. | Tell Elena Bolkova that the twins felt they were a burden. Elena mistakenly had treated them as adults, which didn't help. | ||
Return to Jana Levedava and bring them to Elena, saying that you will defend the twins. | Return to Jana Levedava and bring them to Elena, saying that you will defend the twins. | ||
Talk to Elena Bolkova and say I have brought Lebedev sisters I thought it was male/female twins. Elena yells at them for having run away. Then she apologies to the two. She then tells them that she will not put them in real combat missions so they can make friends or train. | Talk to Elena Bolkova and say I have brought Lebedev sisters I thought it was male/female twins. Elena yells at them for having run away. Then she apologies to the two. She then tells them that she will not put them in real combat missions so they can make friends or train. | ||
After all of this, receive 10 Schwartz's Honor Token, Base EXP and Job EXP. | After all of this, receive 10 Schwartz's Honor Token, Base EXP and Job EXP. | ||
You now have access to Cookie Delivery (Name not final) daily quest. | |||
'''You now have access to Cookie Delivery (Name not final) daily quest.''' | |||
==Daily Quests== | ==Daily Quests== |