Planta's High Caliber guide to Night Watch: Difference between revisions

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(Created page with "WIP WIP WIP WIP WIP WIP WIP WIP WIP WIP WIP WIP WIP WIP WIP WIP WIP WIP WIP WIP WIP WIP WIP WIP WIP WIP WIP WIP WIP WIP WIP WIP WIP WIP WIP WIP WIP WIP ---------------------------------------------------------------------------------------------------------------------------------------------------------- ==About Me== Hola, I'm Planta, a RO enthusiast, I've been playing this game for a '''very long time''' and I decided to finally contribute to the community. My favo...")
 
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* Do you want to kill things fast and move fast? → Use Pistols
* Do you want to kill things fast and move fast? → Use Pistols
By mastering gear switching '''(you should)''' you can do both. <p>
By mastering gear switching '''(you should)''' you can do both. <p>
<big>If you are interested on gears, please check section 6.</big>
<span style="color:#307054"> <big>If you are interested on gears, please check section 7.</big> </span>


====Full Critical====
====Full Critical====
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To be fair, {{#skill:5405}} is such a comfy skill to use (I'm a enjoyer too), just lay down and press one button. Unfortunately, Vigilante is one of the weakest skills of the NW repository, it doesnt have a great base skill modifier and it's pretty outdated in gears, if we compare it to Rifles, Pistols and Grenade Launchers.
To be fair, {{#skill:5405}} is such a comfy skill to use (I'm a enjoyer too), just lay down and press one button. Unfortunately, Vigilante is one of the weakest skills of the NW repository, it doesnt have a great base skill modifier and it's pretty outdated in gears, if we compare it to Rifles, Pistols and Grenade Launchers.


====Grenade====
====Grenades====
Not to be confused with the Grenade Launcher Build.<p>
Grenade skills were useful when Night Watch was first introduced, for example, it was one of the ways of having an AoE option for pistols, instead of using {{#skill:2561}}. Nowadays, they're just filler skills to regenerate some AP.<p>
 
On the other hand, i've seen good results using {{#skill:5413}}, so maybe it can be considered as a offmeta, niche and for fun build.<p>
A reminder that {{#skill:5413}} is KING 👑 for events in MuhRO.<p>
(añadir skill descriptions aqui en una pestaña aqui, en la sección 6 o crear event aspd build o algo nose aun)
 
====xxxxxx====
 
==Being a Night Watch==
===Stats and Traits===
Like every guide, of course it will have a stats and traits section
 
{| class="wikitable"
|+ Stats
|-
| STR || STR will offer us little ATK, but, it increases weight capacity, so go for it.
|-
| AGI || More AGI means more ASPD and that means less Delay between Animations.
|-
| VIT || We want HP, we are squishy :(, and also provides some status inmunity.
|-
| INT || INT will help us on our SP pool and some status inmunity.
|-
| DEX || Our main stat for dmg, you want to 120 it.
|-
| LUK || Every 3 Luk points it adds +1 Status ATK, cheaper than STR, also great for CRIT and Curse inmunity.
|}
 
{| class="wikitable"
|+ Traits
|-
| POW || ATK goes BRRRR, literally a adds a final modifier (P.ATK) for damage calculation.
|-
| STA || Adds '''RES'''istance for physical damage.
|-
| WIS || Adds '''M'''agical '''RES'''istance for magical damage.
|-
| SPL || We don't want SPL, because we ain't mages, [https://www.divine-pride.net/img/items/collection/iRO/810009 unless...]
|-
| CON || CON will helps us with HIT, FLEE and P.ATK, also our Skills scales with it.
|-
| CRT || Every 3 points in CRT it will add 1 of our beloved stat C.RATE. Useful for Crit Builds.
|}
 
For more detailed explanations on stats and traits, please visit the [[Stats]] page.
 
===Important Skills===
====Gunslinger====
====Rebellion====
====Night Watch====
 
===Lvl Route===
 
==Gears==
40

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