Miyu's Magical Adventures Mage Guide: Difference between revisions

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<h3 style="font-size: 1.5em;">Casting Time ⌚️</h3>
<h3 style="font-size: 1.7em;">Casting Time ⌚️</h3>
<p style="font-size: 1.2em;">Casting Time is the period required to execute a skill. This is an essential consideration when planning builds, especially for Mage classes, as it influences stat choices, skill selection, and equipment.</p>
<p style="font-size: 1.2em;">Casting Time is the period required to execute a skill. This is an essential consideration when planning builds, especially for Mage classes, as it influences stat choices, skill selection, and equipment.</p>


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<p style="font-size: 1.2em;">- If a skill has no base Cast Time or modifiers reduce it to 0 or less, the casting phase is skipped entirely, and no cast bar appears.<br>- During casting, the character cannot move, attack, or use other skills, but consumables can still be used. If the character takes damage during casting, the skill is canceled unless special conditions apply (e.g., using a {{#item:4077}}{{#linkitem:4077|Phen}} or being '''{{#skill:255}}''' by a <strong>Crusader</strong>).</p>
<p style="font-size: 1.2em;">- If a skill has no base Cast Time or modifiers reduce it to 0 or less, the casting phase is skipped entirely, and no cast bar appears.<br>- During casting, the character cannot move, attack, or use other skills, but consumables can still be used. If the character takes damage during casting, the skill is canceled unless special conditions apply (e.g., using a {{#item:4077}}{{#linkitem:4077|Phen}} or being '''{{#skill:255}}''' by a <strong>Crusader</strong>).</p>
<h3 style="font-size: 1.5em;">Casting Bar ⏰</h3>
<h3 style="font-size: 1.7em;">Casting Bar ⏰</h3>
<p style="font-size: 1.2em;">The <strong>Casting Bar</strong> (or "Cast Bar" or <strong>CB</strong>) is shown as a progress gauge above the character's head. It starts as an empty black bar and gradually fills green as casting progresses. Once the bar is full, the casting is complete. Some skills may not display a Cast Bar, even though they have a cast time (e.g., '''{{#skill:10}}''' or '''{{#skill:92}}''').</p>
<p style="font-size: 1.2em;">The <strong>Casting Bar</strong> (or "Cast Bar" or <strong>CB</strong>) is shown as a progress gauge above the character's head. It starts as an empty black bar and gradually fills green as casting progresses. Once the bar is full, the casting is complete. Some skills may not display a Cast Bar, even though they have a cast time (e.g., '''{{#skill:10}}''' or '''{{#skill:92}}''').</p>
[[File:Miyu_fast_cast_time.gif]][[File:Miyu_slow_cast_time.gif]]
[[File:Miyu_fast_cast_time.gif]][[File:Miyu_slow_cast_time.gif]]


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<h3 style="font-size: 1.5em;">Variable Cast Time ⌛️</h3>
<h3 style="font-size: 1.7em;">Variable Cast Time ⌛️</h3>
<p style="font-size: 1.2em;">Variable Cast Time is the most flexible type of cast time and can be reduced through various methods. The general formula for calculating VCT is:</p>
<p style="font-size: 1.2em;">Variable Cast Time is the most flexible type of cast time and can be reduced through various methods. The general formula for calculating VCT is:</p>


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   </ul>
   </ul>
</div>
</div>
[[File:miyu fern spam magic.gif]]


<div style="font-size: 1.3em;">
<div style="font-size: 1.3em;">
</br>
</br>
'''<p style="font-size: 1.5em;"><b>List of Notable Skills and Their Required After-Cast Delay (ACD) to Fully Utilize Skill Spam</b></p>
'''<p style="font-size: 1.5em;"><b>List of Notable Skills and Their Required After-Cast Delay (ACD) to Fully Utilize Skill Spam</b></p>
   <p>⚠️ Skills not listed have longer cooldowns or do not require (<span style="color:Brown;"><b>ACD</b></span>) at all.</p>
   <p>⚠️ Skills not included in this list has longer cooldowns or do not require (<span style="color:Brown;"><b>ACD</b></span>) at all.</p>
 
  <p>🧮 These given percentages are also dependent on your ASPD (you might have a different outcome).</p>
   <p>▶ <b>Magician</b></p>
   <p>▶ <b>Magician</b></p>


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   <li>To obtain the final damage, apply Hard MDEF first and then apply Soft MDEF.</li>
   <li>To obtain the final damage, apply Hard MDEF first and then apply Soft MDEF.</li>
</ul>
</ul>
[[File:Miyu spell block.gif]]
<h3><span class="mw-headline" id="Soft_Magic_Defense" style="font-size: 1.5rem;">Soft Magic Defense 🔰</span></h3>
<h3><span class="mw-headline" id="Soft_Magic_Defense" style="font-size: 1.5rem;">Soft Magic Defense 🔰</span></h3>
<ul style="font-size: 1.2rem;">
<ul style="font-size: 1.2rem;">
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SoftMDEF      = floor(Lvl ÷ 4) + floor(VIT ÷ 10) + floor(INT ÷ 5)
SoftMDEF      = floor(Lvl ÷ 4) + floor(VIT ÷ 10) + floor(INT ÷ 5)
</pre>
</pre>
[[File:Miyu spell block.gif]]


<h3><span class="mw-headline" id="Hard_Magic_Defense" style="font-size: 1.5rem;">Hard Magic Defense 🔰</span></h3>
<h3><span class="mw-headline" id="Hard_Magic_Defense" style="font-size: 1.5rem;">Hard Magic Defense 🔰</span></h3>
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   <li>Similar to Hard MDEF, MRES provides significant reductions as it increases, but its effectiveness diminishes at higher values due to diminishing returns.</li>
   <li>Similar to Hard MDEF, MRES provides significant reductions as it increases, but its effectiveness diminishes at higher values due to diminishing returns.</li>
</ul>
</ul>
[[File:miyu frifern block magic.gif]]
<h3><span class="mw-headline" id="Magic_Resistance_Penetration" style="font-size: 1.5rem;">MRES Penetration 🎯</span></h3>
<h3><span class="mw-headline" id="Magic_Resistance_Penetration" style="font-size: 1.5rem;">MRES Penetration 🎯</span></h3>
<ul style="font-size: 1.1rem;">
<ul style="font-size: 1.1rem;">
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<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Elemental Tables</span></span></h2>
<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Elemental Tables</span></span></h2>
<p><i>Overcome the weakness!</i></p>
<p><i>Overcome the weakness! (yes i know more memorizing again...)</i></p>
<ul style="font-size: 1.2em;">
<h3><span class="mw-headline" id="Magic_Resistance_Penetration" style="font-size: 1.6em;">Element System 🔥</span></h3>
<p style="font-size: 1.3em;">
Mastering the elemental system in Renewal is key to maximizing damage output and reducing incoming damage. Whether you're battling through dungeons, fighting bosses, or engaging in PvP, </br>
Mastering the elemental system in Renewal is key to maximizing damage output and reducing incoming damage. Whether you're battling through dungeons, fighting bosses, or engaging in PvP, </br>
understanding the elemental relationships allows players to tailor their gear and skills to exploit their opponents' weaknesses. </br>
understanding the elemental relationships allows players to tailor their gear and skills to exploit their opponents' weaknesses.
</ul>
</p>
[[File:miyu frieren-read.gif]]


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<p><i>Blue eyes white dragon on attack mode! oops wrong game~</i></p>
<p><i>Blue eyes white dragon on attack mode! oops wrong game~</i></p>
<h3 style="font-size: 1.7em; color: #8A6444;">Elemental Cards 🃏</h3>
<h3 style="font-size: 1.7em; color: #8A6444;">Elemental Cards 🃏</h3>
 
<p style="font-size: 1.4em;"><b>Only the Mage's Elements are included in this list (Normal,Boss and Sealed) (<b style="color: red;">Fire</b>, <b style="color: blue;">Water</b>, <b style="color: green;">Wind</b>, <b style="color: brown;">Earth</b>, <b style="color: darkgray;">Ghost</b>, <b style="color: purple;">Undead</b>, <b style="color: gray;">Shadow</b>) </b></p> (Up to date until ep21)
{| class="wikitable sortable" style="width:100%; font-size: larger;"
{| class="wikitable sortable" style="width:100%; font-size: larger;"
|-
|-
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| style="text-align:center; font-weight:bold; background-color:#EAECF0;" | Armor
| style="text-align:center; font-weight:bold; background-color:#EAECF0;" | Armor
| style="background-color:#f8f8f8;" |  
| style="background-color:#f8f8f8;" |  
*
* {{#item:300308}}
| style="background-color:#D5F5E3;" |
| style="background-color:#D5F5E3;" |
*
* {{#item:300308}}
| style="background-color:#FADBD8;" |
| style="background-color:#FADBD8;" |
*
* {{#item:300308}}
| style="background-color:#D6EAF8;" |
| style="background-color:#D6EAF8;" |
*
* {{#item:300308}}
* {{#item:300361}}
| style="background-color:#F6DDCC;" |
| style="background-color:#F6DDCC;" |
*
* {{#item:300308}}
| style="background-color:#E5E8E8;" |
| style="background-color:#E5E8E8;" |
*
* {{#item:300308}}
| style="background-color:#D5D8DC;" |
| style="background-color:#D5D8DC;" |
*
* {{#item:300308}}
| style="background-color:#EBDEF0;" |
| style="background-color:#EBDEF0;" | {{#item:300308}}
|-
|-
| style="text-align:center; font-weight:bold; background-color:#EAECF0;" | Weapon
| style="text-align:center; font-weight:bold; background-color:#EAECF0;" | Weapon
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| style="text-align:center; font-weight:bold; background-color:#EAECF0;" | Garment
| style="text-align:center; font-weight:bold; background-color:#EAECF0;" | Garment
| style="background-color:#f8f8f8;" |
| style="background-color:#f8f8f8;" |
* {{#item:300424}}
* {{#item:300123}}
* {{#item:300123}}
* {{#item:300273}}
* {{#item:300273}}
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* {{#item:27381}}
* {{#item:27381}}
| style="background-color:#D5F5E3;" |
| style="background-color:#D5F5E3;" |
* {{#item:300424}}
* {{#item:300149}}
* {{#item:300149}}
* {{#item:31003}}
* {{#item:31003}}
* {{#item:27221}}
* {{#item:4576}}
| style="background-color:#FADBD8;" |
| style="background-color:#FADBD8;" |
* {{#item:300424}}
* {{#item:4657}}
* {{#item:4657}}
* {{#item:27382}}
* {{#item:27382}}
* {{#item:300145}}
* {{#item:300145}}
| style="background-color:#D6EAF8;" |
| style="background-color:#D6EAF8;" |
* {{#item:300424}}
* {{#item:27167}}
* {{#item:27167}}
* {{#item:300201}}
* {{#item:300201}}
* {{#item:27362}}
| style="background-color:#F6DDCC;" |
| style="background-color:#F6DDCC;" |
* {{#item:300424}}
* {{#item:4629}}
* {{#item:4629}}
* {{#item:300201}}
* {{#item:300201}}
* {{#item:27362}}
| style="background-color:#E5E8E8;" |
| style="background-color:#E5E8E8;" |
* {{#item:300424}}
* {{#item:300269}}
* {{#item:300269}}
* {{#item:300372}}
* {{#item:300372}}
* {{#item:300375}}
* {{#item:27221}}
* {{#item:27221}}
* {{#item:4576}}
| style="background-color:#D5D8DC;" |
* {{#item:300424}}
* {{#item:300375}}
* {{#item:300375}}
| style="background-color:#D5D8DC;" |
* {{#item:300145}}
* {{#item:300145}}
* {{#item:300375}}
| style="background-color:#EBDEF0;" |
| style="background-color:#EBDEF0;" |
* {{#item:300424}}
* {{#item:300382}}
* {{#item:300382}}
|-
|-
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* {{#item:300006}}
* {{#item:300006}}
* {{#item:300218}}
* {{#item:300218}}
* {{#item:300470}}
| style="background-color:#D5F5E3;" |
| style="background-color:#D5F5E3;" |
* {{#item:4577}}
* {{#item:4577}}
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* {{#item:4577}}
* {{#item:4577}}
* {{#item:300370}}
* {{#item:300370}}
* {{#item:300470}}
| style="background-color:#D5D8DC;" |
| style="background-color:#D5D8DC;" |
* {{#item:27262}}
* {{#item:27262}}
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* {{#item:300175}}
* {{#item:300175}}
* {{#item:300369}}
* {{#item:300369}}
* {{#item:300470}}
| style="background-color:#EBDEF0;" |
| style="background-color:#EBDEF0;" |
* {{#item:300191}}
* {{#item:300191}}
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