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<ul style="font-size: 1.2em;"> | <ul style="font-size: 1.2em;"> | ||
<li>You can achieve <strong>0 VCT</strong> using stats alone or via percentage reductions, but not by combining both methods due to the way the formula works.</li> | <li>You can achieve <strong>0 VCT</strong> using stats alone or via percentage reductions, but not by combining both methods due to the way the formula works.</li> | ||
<li>Some effects, like | <li>Some effects, like '''{{#skill:321}}''', stack with VCT reductions, while others, like '''{{#skill:67}}''', do not.</li> | ||
</ul> | </ul> | ||
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</p><p><br></p> | </p><p><br></p> | ||
<ul> | <ul> | ||
<li style="font-size: 1.2em;"><b>Example (1):</b> Having '''{{#skill:2208}}''' at level 3 reduces your fixed cast time by 20% (Warlock Skill), but your Archbishop friend casts '''{{#skill:2515}}''' on you, which reduces your fixed cast time by 50%. Since only the strongest one applies, your fixed cast time will be reduced only by 50% and will overwrite the 20% from '''{{#skill:2208}}'''.<br></li> | <li style="font-size: 1.2em;"><u><b>Example</u> (1):</b> Having '''{{#skill:2208}}''' at level 3 reduces your fixed cast time by 20% (Warlock Skill), but your Archbishop friend casts '''{{#skill:2515}}''' on you, which reduces your fixed cast time by 50%. Since only the strongest one applies, your fixed cast time will be reduced only by 50% and will overwrite the 20% from '''{{#skill:2208}}'''.<br></li> | ||
</ul> | </ul> | ||
<dl><dd style="font-size: 1.2em;">However, fixed (flat) reduction does stack with percentage reduction, and also with itself. This makes it possible to reduce fixed cast time to zero.</dd></dl> | <dl><dd style="font-size: 1.2em;">However, fixed (flat) reduction does stack with percentage reduction, and also with itself. This makes it possible to reduce fixed cast time to zero.</dd></dl> | ||
<ul> | <ul> | ||
<li style="font-size: 1.2em;"><b>Example (2):</b> A player has a headgear compounded with a {{#item:4556}} equipped and then has '''{{#skill:2515}}''' cast upon them. As Sacrament's bonus of 50% is less than Fenrir's 70%, Sacrament does nothing, and the player's FCT reduction remains at 70%.</li> | <li style="font-size: 1.2em;"><u><b>Example</u> (2):</b> A player has a headgear compounded with a {{#item:4556}} equipped and then has '''{{#skill:2515}}''' cast upon them. As Sacrament's bonus of 50% is less than Fenrir's 70%, Sacrament does nothing, and the player's FCT reduction remains at 70%.</li> | ||
<li style="font-size: 1.2em;"><b>Example (3):</b> A player has two {{#item:2907}} equipped. Their FCT would be reduced by 7%, not 14%, as it does not stack (but they would get MATK +14% as expected).</li> | <li style="font-size: 1.2em;"><u><b>Example</u> (3):</b> A player has two {{#item:2907}} equipped. Their FCT would be reduced by 7%, not 14%, as it does not stack (but they would get MATK +14% as expected).</li> | ||
<li style="font-size: 1.2em;"><b>Example (4):</b> A player has one {{#item:2907}} equipped and is under the effect of '''{{#skill:2515}}'''. As Sacrament's bonus of 50% reduction is the larger bonus compared to Buwaya's 7%, the player has their FCT reduced by 50%.</li> | <li style="font-size: 1.2em;"><u><b>Example</u> (4):</b> A player has one {{#item:2907}} equipped and is under the effect of '''{{#skill:2515}}'''. As Sacrament's bonus of 50% reduction is the larger bonus compared to Buwaya's 7%, the player has their FCT reduced by 50%.</li> | ||
</ul> | </ul> | ||
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<p style="font-size: 1.2em;"><br>▶ However, flat reductions like:<br></p> | <p style="font-size: 1.2em;"><br>▶ However, flat reductions like:<br></p> | ||
<ul> | <ul> | ||
<li style="font-size: 1.2em;">{{#item:22008}} (0.5s FCT reduction) and {{#item:400054}} (0.2s FCT reduction) = 0.7 FCT reduction</li> | <li style="font-size: 1.2em;">{{#item:22008}} (0.5s FCT reduction) and {{#item:400054}} (0.2s FCT reduction) =<u> 0.7 FCT reduction</li></u> | ||
<li style="font-size: 1.2em;">{{#item:470023}} (0.8s FCT reduction) and {{#item:490064}} + {{#item:490065}} (0.2s FCT reduction) = 1.0s FCT reduction</li> | <li style="font-size: 1.2em;">{{#item:470023}} (0.8s FCT reduction) and {{#item:490064}} + {{#item:490065}} (0.2s FCT reduction) =<u> 1.0s FCT reduction</li></u> | ||
<li style="font-size: 1.2em;">{{#item:29075}} (0.5s FCT reduction) and | <li style="font-size: 1.2em;">{{#item:29075}} (0.5s FCT reduction) and {{#item:25067}} (0.5s FCT reduction) =<u> 1.0s FCT reduction</li></u> | ||
<li style="font-size: 1.2em;">{{#item:19428}} (0.5s FCT reduction) and {{#item:550030}} (Total/Sum Refine is 22 or higher) = 0. | <li style="font-size: 1.2em;">{{#item:19428}} (0.5s FCT reduction) and {{#item:550030}} (Total/Sum Refine is 22 or higher) =<u> 0.5s FCT reduction</li></u> | ||
<li style="font-size: 1.2em;">{{#item:400111}} (0.5s FCT reduction) and {{#item:470204}} (1.0s FCT reduction) =<u> 1.5s FCT reduction</li></u> | |||
</ul> | </ul> | ||
<p style="font-size: 1.2em;"><b>Do stack</b> with other flat reduction effects. Stacking flat reductions is the only possible way of removing a skill's fixed cast time because there exists no single source of 100% FCT reduction. The only exception are the Oboro / Kagerou classes, who have the skill <b>16th Night</b> which removes fixed cast time entirely.</p> | |||
<p style="font-size: 1.2em;"><u><b>Do stack</b></u> with other flat reduction effects. Stacking flat reductions is the only possible way of removing a skill's fixed cast time because there exists no single source of 100% FCT reduction. The only exception are the Oboro / Kagerou classes, who have the skill <b>16th Night</b> which removes fixed cast time entirely.</p> | |||
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