Miyu's Magical Adventures Mage Guide: Difference between revisions

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! colspan="6" style="background-color:#8A6444;" |[[File:Miyu AMPTICON.png]] <b><span style="color:#fad67d;">Arch Mage</span></b>
! colspan="6" style="background-color:#8A6444;" |[[File:Miyu AMPTICON.png]] <b><span style="color:#fad67d;">Arch Mage</span></b>
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| colspan="6" |<div style="text-align: center;">'''4th Job Bonuses (@ Baselevel 260)'''</div>
| colspan="6" |<div style="text-align: center;">'''4th Job Bonuses (@ Baselevel 260)'''</div>


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<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Welcome to Miyu's Comprehensive mage guide!</span></span></h2>
<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Welcome to Miyu's Comprehensive mage guide!</span></span></h2>


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<div id="bodyContent" class="vector-body">
<div id="bodyContent" class="vector-body">
'''<big>(STILL UNDER CONSTRUCTION/REVIVING IT SLOWLY)</big>'''<div id="siteSub" class="noprint">From NovaRO: Wiki</div><table cellspacing="0" cellpadding="0" style="margin:0 0 1em; width:100% background:white;">
'''<big>(STILL UNDER CONSTRUCTION/REVIVING IT SLOWLY)</big>'''<div id="siteSub" class="noprint">From NovaRO: Wiki</div><table cellspacing="0" cellpadding="0" style="margin:0 0 1em; width:100% background:white;">


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<!-- Introduction Section -->
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<div style="border: 2px solid #fad67d; background: #faf6ed; padding: 1.5em; margin: 1em 0; border-radius: 10px; width: 80%; margin-left: 0;">
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== <span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">About Arch Mage</span></span> ==
== <span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">About Arch Mage</span></span> ==
[[File:710065467 03 ArchMage m.png.c908f533e7f25d1fb824b0ca7a74f912.png]][[File:1538820766 04 ArchMage f.png.42a57c21a95693a607abaf74acb01af.png]]
[[File:710065467 03 ArchMage m.png.c908f533e7f25d1fb824b0ca7a74f912.png]][[File:1538820766 04 ArchMage f.png.42a57c21a95693a607abaf74acb01af.png]]


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<p style="font-size: 1.2em;">
<p style="font-size: 1.2em;">
   <b>Arch Mages</b> are the pinnacle of the Wizard class in Ragnarok Online, standing as the highest job class. <br>
   <b>Arch Mages</b> are the pinnacle of the Wizard class in Ragnarok Online, standing as the highest job class. <br>
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</p>
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<p style="font-size: 1.2em;">
<p style="font-size: 1.2em;">
   ▶ Lore suggests that Warlocks have transcended the limits of their power, unlocking their true potential. Through years of rigorous study, the recitation of ancient incantations, and mastery over a vast array of spells, they have achieved profound spell augmentations and reached their ultimate form—<b><span style="color:Brown;">Climax</span></b> power. Freed from the need for spellbooks, they can now channel magic without restrictions, surpassing the traditional boundaries of arcane arts. Their spells resonate with such force that they can break through magical defenses, including those granted by items like the <b>Golden Thief Bug Card</b>. With this newfound power, Warlocks have attained unparalleled mastery over magic, wielding its full destructive potential.
   ▶ Lore suggests that Warlocks have transcended the limits of their power, unlocking their true potential. Through years of rigorous study, the recitation of ancient incantations, and mastery over a vast array of spells, they have achieved profound spell augmentations and reached their ultimate form—<b><span style="color:Brown;">Climax</span></b> power. Freed from the need for spellbooks, they can now channel magic without restrictions, surpassing the traditional boundaries of arcane arts. Their spells resonate with such force that they can break through magical defenses, including those granted by items like the <b>Golden Thief Bug Card</b>. With this newfound power, Warlocks have attained unparalleled mastery over magic, wielding its full destructive potential.
</p>
</p>


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<ul style="font-size: 1.2em;">
<ul style="font-size: 1.2em;">
   <li>For more details about the initial release of the 4th job classes, visit the following link:</li>
   <li>For more details about the initial release of the 4th job classes, visit the following link:</li>
</ul>
</ul>


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<pre style="font-size: 1.1em;">
<pre style="font-size: 1.1em;">
https://www.divine-pride.net/forum/index.php?/topic/4672-kro-fourth-class-jobs-skills-info-and-related-items-updated-23072023/
https://www.divine-pride.net/forum/index.php?/topic/4672-kro-fourth-class-jobs-skills-info-and-related-items-updated-23072023/
</pre>
</pre>


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<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem;">About Me</span></span></h2>
<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem;">About Me</span></span></h2>


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<p style="font-size: 1.2em;">
<p style="font-size: 1.2em;">
   ▶ You can mostly find me by my in-game aliases: <b><span style="color:Brown;">Phrixi Felatine</span></b> or <b><span style="color:Brown;">Miyu</span></b>. <b>(Feel free to say hi when you see me! :D)</b>
   ▶ You can mostly find me by my in-game aliases: <b><span style="color:Brown;">Phrixi Felatine</span></b> or <b><span style="color:Brown;">Miyu</span></b>. <b>(Feel free to say hi when you see me! :D)</b>
</p>
</p>


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<p style="font-size: 1.2em;">
<p style="font-size: 1.2em;">
   I've been playing the <b>Mage</b> class for as long as I can remember; it became my passion, and from that moment, I fell in love with magic forever. My journey began in <b>(Korean Ragnarok Online)</b> during my childhood, and in early 2014, I moved to <b>NovaRO</b> (Nova Ragnarok Online). Currently, I am playing on <b>MuHRO</b> (Muh Ragnarok Online) since early 2023.
   I've been playing the <b>Mage</b> class for as long as I can remember; it became my passion, and from that moment, I fell in love with magic forever. My journey began in <b>(Korean Ragnarok Online)</b> during my childhood, and in early 2014, I moved to <b>NovaRO</b> (Nova Ragnarok Online). Currently, I am playing on <b>MuHRO</b> (Muh Ragnarok Online) since early 2023.
</p>
</p>


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<p style="font-size: 1.2em;">
<p style="font-size: 1.2em;">
   ▶ No one taught me how to master the Mage class; I learned through trial and error, stumbling through the game like everyone else. <b><span style="color:Brown;">(Failure is Inevitable)</span></b> But through countless attempts, I gained invaluable experience. Now, I'm here to share everything I've learned with you, so you can skip the struggles I faced and jump straight into success! <br>
   ▶ No one taught me how to master the Mage class; I learned through trial and error, stumbling through the game like everyone else. <b><span style="color:Brown;">(Failure is Inevitable)</span></b> But through countless attempts, I gained invaluable experience. Now, I'm here to share everything I've learned with you, so you can skip the struggles I faced and jump straight into success! <br>
</p>
</p>


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<h3 style="font-size: 1.7em; color: #8A6444;">Socials</h3>
<h3 style="font-size: 1.7em; color: #8A6444;">Socials</h3>


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[[File:Discord2.png|30x30px]]<big><u>My Discord:</u> 민정#7897 / miyoung.<br></big>
[[File:Discord2.png|30x30px]]<big><u>My Discord:</u> 민정#7897 / miyoung.<br></big>
[[File:Youtube2.png|30x30px]]<big><u>My Youtube:</u> https://www.Youtube.com/미유<nowiki/>/ https://bit.ly/Miyu <br></big>
[[File:Youtube2.png|30x30px]]<big><u>My Youtube:</u> https://www.Youtube.com/미유<nowiki/>/ https://bit.ly/Miyu <br></big>
[[File:Twitch2.png|30x30px]]<big><u>My Twitch:</u> https://www.twitch.tv/miyuh2o</big>''' <br>'''
[[File:Twitch2.png|30x30px]]<big><u>My Twitch:</u> https://www.twitch.tv/miyuh2o</big>''' <br>'''


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<h2><span class="mw-headline" id="Disclaimers"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2.5rem;">Disclaimers</span></span></h2>
<h2><span class="mw-headline" id="Disclaimers"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2.5rem;">Disclaimers</span></span></h2>


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<p style="font-size: 1.2em;">
<p style="font-size: 1.2em;">
   <i><b><span style="color:red;">A big thank you to everyone who helped in creating this guide! You know who you are! Nyaa~</span></b></i>
   <i><b><span style="color:red;">A big thank you to everyone who helped in creating this guide! You know who you are! Nyaa~</span></b></i>
</p>
</p>


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<p style="font-size: 1.2em;">
<p style="font-size: 1.2em;">
   ▶ <b>All credits go to their respective owners.♥ This guide is made with love and passion, from my heart and soul. </b><br>
   ▶ <b>All credits go to their respective owners.♥ This guide is made with love and passion, from my heart and soul. </b><br>
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<p style="font-size: 1.2em;">
<p style="font-size: 1.2em;">
   <b>Fair Use:</b><br>
   <b>Fair Use:</b><br>
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<ul style="font-size: 1.2em;">
<ul style="font-size: 1.2em;">
   <li>Some tables and information are borrowed from external sources, but I have respectfully redesigned, improved, and created unique versions of them.</li>
   <li>Some tables and information are borrowed from external sources, but I have respectfully redesigned, improved, and created unique versions of them.</li>
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<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Pros and Cons</span></span></h2>
<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Pros and Cons</span></span></h2>
<ul style="font-size: 1.1em;">
<ul style="font-size: 1.1em;">
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</ul>
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<h2><span class="mw-headline" id="Stats"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2.2rem">Stats and Traits</span></span></h2>
<h2><span class="mw-headline" id="Stats"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2.2rem">Stats and Traits</span></span></h2>
<p><i><span style="font-size: 1.1rem;">Did you know <b><span style="color:Brown;">Dex</span></b> stat Gives attack speed and Matk too?</span></i></p>
<p><i><span style="font-size: 1.1rem;">Did you know <b><span style="color:Brown;">Dex</span></b> stat Gives attack speed and Matk too?</span></i></p>


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<h3><span class="mw-headline" id="Stats_2" style="font-size: 1.5rem;">Stats</span></h3>
<h3><span class="mw-headline" id="Stats_2" style="font-size: 1.5rem;">Stats</span></h3>
<p style="font-size: 1.1rem;">★ <b>Strength (STR)</b> <b><span style="color:blue;"> [Optional]</span></b><br>
<p style="font-size: 1.1rem;">★ <b>Strength (STR)</b> <b><span style="color:blue;"> [Optional]</span></b><br>
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</p>
</p>


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<h3><span class="mw-headline" id="Traits" style="font-size: 1.5rem;">Traits</span></h3>
<h3><span class="mw-headline" id="Traits" style="font-size: 1.5rem;">Traits</span></h3>
<p style="font-size: 1.1rem;">★ <b>Power (POW)</b> <b><span style="color:Purple;"> [Useless]</span></b><br>
<p style="font-size: 1.1rem;">★ <b>Power (POW)</b> <b><span style="color:Purple;"> [Useless]</span></b><br>
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</p>
</p>


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[[File:Traitstatus.png|400px]]
[[File:Traitstatus.png|400px]]


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<h3><span class="mw-headline" id="Traits" style="font-size: 1.5rem;">Explanation</span></h3>
<h3><span class="mw-headline" id="Traits" style="font-size: 1.5rem;">Explanation</span></h3>


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<ul><li><b>New status system!</b></li></ul>
<ul><li><b>New status system!</b></li></ul>
<p style="font-size:1.1rem;">▶ When you reach the 4th job level, status points for existing <b><span style="color:Brown;">(STR , AGI , VIT , INT , DEX , LUK )</span></b> are not given. But new trait status points are given instead, and those six new status trait stats are <b><span style="color:Brown;">(POW, STA, WIS, SPL, CON and CRT)</span></b>.</p>
<p style="font-size:1.1rem;">▶ When you reach the 4th job level, status points for existing <b><span style="color:Brown;">(STR , AGI , VIT , INT , DEX , LUK )</span></b> are not given. But new trait status points are given instead, and those six new status trait stats are <b><span style="color:Brown;">(POW, STA, WIS, SPL, CON and CRT)</span></b>.</p>
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<p style="font-size:1.1rem;">▶ Each new characteristic status has a fixed point investment cost of 1 point, unlike the existing status. Gravity made it possible to check the point investment more intuitively.</p>
<p style="font-size:1.1rem;">▶ Each new characteristic status has a fixed point investment cost of 1 point, unlike the existing status. Gravity made it possible to check the point investment more intuitively.</p>


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<pre style="font-size:1.1rem;">Power (POW)</pre>
<pre style="font-size:1.1rem;">Power (POW)</pre>
<p style="font-size:1.1rem;"><b>Main Trait for Physical, melee and ranged, Damage Dealers.</b> <br>
<p style="font-size:1.1rem;"><b>Main Trait for Physical, melee and ranged, Damage Dealers.</b> <br>
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</p>
</p>


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<pre style="font-size:1.1rem;">Stamina (STA)</pre>
<pre style="font-size:1.1rem;">Stamina (STA)</pre>
<p style="font-size:1.1rem;"><b>Main Trait for players that want more survival against physical damage.</b> <br>
<p style="font-size:1.1rem;"><b>Main Trait for players that want more survival against physical damage.</b> <br>
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</p>
</p>


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<pre style="font-size:1.1rem;">Wisdom (WIS)</pre>
<pre style="font-size:1.1rem;">Wisdom (WIS)</pre>
<p style="font-size:1.1rem;"><b>Main Trait for players that want more survival against magical damage.</b> <br>
<p style="font-size:1.1rem;"><b>Main Trait for players that want more survival against magical damage.</b> <br>
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</p>
</p>


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<pre style="font-size:1.1rem;">Spell (SPL)</pre>
<pre style="font-size:1.1rem;">Spell (SPL)</pre>
<p style="font-size:1.1rem;"><b>Main Trait for Magical Damage Dealers.</b> <br>
<p style="font-size:1.1rem;"><b>Main Trait for Magical Damage Dealers.</b> <br>
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</p>
</p>


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<pre style="font-size:1.1rem;">Concentration (CON)</pre>
<pre style="font-size:1.1rem;">Concentration (CON)</pre>
<p style="font-size:1.1rem;"><b>Secondary Trait for players that need HIT to deal damage. <br></b> Also useful for players that have extra points to spend somewhere and want a bit of extra damage.<b> <br></b>
<p style="font-size:1.1rem;"><b>Secondary Trait for players that need HIT to deal damage. <br></b> Also useful for players that have extra points to spend somewhere and want a bit of extra damage.<b> <br></b>
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</p>
</p>


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<pre style="font-size:1.1rem;">Creative (CRT)</pre>
<pre style="font-size:1.1rem;">Creative (CRT)</pre>
<p style="font-size:1.1rem;"><b>Main Trait for players that have skills that deal Critical Hits or play Heal builds.</b> <br>
<p style="font-size:1.1rem;"><b>Main Trait for players that have skills that deal Critical Hits or play Heal builds.</b> <br>
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</p>
</p>


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<h3><span class="mw-headline" id="Traits" style="font-size: 1.5rem;">Personal Relocations</span></h3>
<h3><span class="mw-headline" id="Traits" style="font-size: 1.5rem;">Personal Relocations</span></h3>
[[File:stats1.png|300px]][[File:stats2.png|300px]][[File:stats3.png|300px]]
[[File:stats1.png|300px]][[File:stats2.png|300px]][[File:stats3.png|300px]]
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<p style="font-size:1.1rem;">💡<b>[3rd Image]</b>: This 3rd Build Mostly focuses on ASPD/Spamming while still having decent Agi/Vit/Int. <u>(Max SPL/CON for damage and a balance of STA and WIS for defense)</u></p>
<p style="font-size:1.1rem;">💡<b>[3rd Image]</b>: This 3rd Build Mostly focuses on ASPD/Spamming while still having decent Agi/Vit/Int. <u>(Max SPL/CON for damage and a balance of STA and WIS for defense)</u></p>


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<h2><span class="mw-headline" id="Stats"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2.2rem">Activity Point (AP)</span></span></h2>
<h2><span class="mw-headline" id="Stats"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2.2rem">Activity Point (AP)</span></span></h2>
<p style="font-size: 1.1rem"><i>If you die, your stored AP will be lost. Hmph!</i></p>
<p style="font-size: 1.1rem"><i>If you die, your stored AP will be lost. Hmph!</i></p>
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</pre>
</pre>


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[[File:Miyu AP explanation.png|600px]]
[[File:Miyu AP explanation.png|600px]]
<p style="font-size:1.1rem;">💡<b>[Ragnarok and Tekken Similarities]</b>: Easiest explanation of AP from RO is the Super bar from the famous Tekken Game! <u>(You accumulate and get enough to fill the bar to cast your ultimate skill)</u></p>
<p style="font-size:1.1rem;">💡<b>[Ragnarok and Tekken Similarities]</b>: Easiest explanation of AP from RO is the Super bar from the famous Tekken Game! <u>(You accumulate and get enough to fill the bar to cast your ultimate skill)</u></p>




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<p style="font-size: 1.1rem">▶ Ragnarok's version of <b><span style="color:Brown;">Super/Special Moves</span></b>.
<p style="font-size: 1.1rem">▶ Ragnarok's version of <b><span style="color:Brown;">Super/Special Moves</span></b>.
Every 4th job has skills that build up AP (such as gaining a few AP per cast of specific skills) and special skills that consume AP, costing around 150~200 AP per cast.</p>
Every 4th job has skills that build up AP (such as gaining a few AP per cast of specific skills) and special skills that consume AP, costing around 150~200 AP per cast.</p>
<p style="font-size: 1.1rem">The idea is to use the skills that charge AP, and once you've accumulated enough AP, you use it for one big, powerful special skill. Many of these skills are extremely strong, but some are particularly unique, like the Archmage's ability to change the functions of their skills, such as <b>Climax</b>.</p>
<p style="font-size: 1.1rem">The idea is to use the skills that charge AP, and once you've accumulated enough AP, you use it for one big, powerful special skill. Many of these skills are extremely strong, but some are particularly unique, like the Archmage's ability to change the functions of their skills, such as <b>Climax</b>.</p>


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<ul style="font-size: 1.1rem">
<ul style="font-size: 1.1rem">
   <li>There are usually two <b><span style="color:Brown;">Super / Special</span></b> skills that consume the majority of your AP.</li>
   <li>There are usually two <b><span style="color:Brown;">Super / Special</span></b> skills that consume the majority of your AP.</li>
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</ul>
</ul>


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[[File:miyu ap rec and cost.png|600px]]
[[File:miyu ap rec and cost.png|600px]]


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<p style="font-size: 1.1rem">▶ Example: Arch Mage's <b>Frozen Slash</b> Skill gives <b><span style="color:Blue;">2 AP</span></b> per cast (low cooldown).<br>
<p style="font-size: 1.1rem">▶ Example: Arch Mage's <b>Frozen Slash</b> Skill gives <b><span style="color:Blue;">2 AP</span></b> per cast (low cooldown).<br>
▶ Example: Arch Mage's <b>Climax</b> Skill consumes <b><span style="color:Red;">125 AP</span></b> per cast (high cooldown).</p>
▶ Example: Arch Mage's <b>Climax</b> Skill consumes <b><span style="color:Red;">125 AP</span></b> per cast (high cooldown).</p>
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</ul>
</ul>


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[[File:Miyu_AP_REC_AND_USE.gif]]
[[File:Miyu_AP_REC_AND_USE.gif]]


<!--T:46-->
</pre>
</pre>
<h3><span id="ArchMage.27s_AP_Skills"></span><span class="mw-headline" id="ArchMage's_AP_Skills">ArchMage's AP Skills</span></h3>
<h3><span id="ArchMage.27s_AP_Skills"></span><span class="mw-headline" id="ArchMage's_AP_Skills">ArchMage's AP Skills</span></h3>
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</ul>
</ul>


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<h2><span class="mw-headline" id="Stats"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2.2rem">Casting Time / Variable Cast Time / Fixed Cast Time / Cast Delay</span></span></h2>
<h2><span class="mw-headline" id="Stats"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2.2rem">Casting Time / Variable Cast Time / Fixed Cast Time / Cast Delay</span></span></h2>
<p style="font-size: 1.1em;">“I love Dex and Int, they help me cast faster!”   
<p style="font-size: 1.1em;">“I love Dex and Int, they help me cast faster!”   
(◕‿◕)</p>
(◕‿◕)</p>


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<h3 style="font-size: 1.2em;">Casting Time</h3>
<h3 style="font-size: 1.2em;">Casting Time</h3>
<p style="font-size: 1.2em;">Casting Time is the period required to execute a skill. This is an essential consideration when planning builds, especially for Mage classes, as it influences stat choices, skill selection, and equipment.</p>
<p style="font-size: 1.2em;">Casting Time is the period required to execute a skill. This is an essential consideration when planning builds, especially for Mage classes, as it influences stat choices, skill selection, and equipment.</p>


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<p style="font-size: 1.2em;">In <strong>Renewal</strong>, the Cast Time is divided into two components:</p>
<p style="font-size: 1.2em;">In <strong>Renewal</strong>, the Cast Time is divided into two components:</p>
<ul style="font-size: 1.2em;">
<ul style="font-size: 1.2em;">
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<p style="font-size: 1.2em;">Skills typically have a combination of both, though some may have only one of these components.</p>
<p style="font-size: 1.2em;">Skills typically have a combination of both, though some may have only one of these components.</p>


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<p style="font-size: 1.2em;"><strong>Unit of Measurement:</strong><br>The standard unit for measuring cast time is <strong>seconds</strong>.</p>
<p style="font-size: 1.2em;"><strong>Unit of Measurement:</strong><br>The standard unit for measuring cast time is <strong>seconds</strong>.</p>


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<p style="font-size: 1.2em;">- If a skill has no base Cast Time or modifiers reduce it to 0 or less, the casting phase is skipped entirely, and no cast bar appears.<br>- During casting, the character cannot move, attack, or use other skills, but consumables can still be used. If the character takes damage during casting, the skill is canceled unless special conditions apply (e.g., using a {{#icon:4077}}{{#linkitem:4077|Phen}} or being '''{{#skill:255}}''' by a <strong>Crusader</strong>).</p>
<p style="font-size: 1.2em;">- If a skill has no base Cast Time or modifiers reduce it to 0 or less, the casting phase is skipped entirely, and no cast bar appears.<br>- During casting, the character cannot move, attack, or use other skills, but consumables can still be used. If the character takes damage during casting, the skill is canceled unless special conditions apply (e.g., using a {{#icon:4077}}{{#linkitem:4077|Phen}} or being '''{{#skill:255}}''' by a <strong>Crusader</strong>).</p>
<h3 style="font-size: 1.2em;">Casting Bar</h3>
<h3 style="font-size: 1.2em;">Casting Bar</h3>
<p style="font-size: 1.2em;">The <strong>Casting Bar</strong> (or "Cast Bar" or <strong>CB</strong>) is shown as a progress gauge above the character's head. It starts as an empty black bar and gradually fills green as casting progresses. Once the bar is full, the casting is complete. Some skills may not display a Cast Bar, even though they have a cast time (e.g., '''{{#skill:10}}''' or '''{{#skill:92}}''').</p>
<p style="font-size: 1.2em;">The <strong>Casting Bar</strong> (or "Cast Bar" or <strong>CB</strong>) is shown as a progress gauge above the character's head. It starts as an empty black bar and gradually fills green as casting progresses. Once the bar is full, the casting is complete. Some skills may not display a Cast Bar, even though they have a cast time (e.g., '''{{#skill:10}}''' or '''{{#skill:92}}''').</p>


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<h3 style="font-size: 1.2em;">Variable Cast Time (VCT)</h3>
<h3 style="font-size: 1.2em;">Variable Cast Time (VCT)</h3>
<p style="font-size: 1.2em;">Variable Cast Time is the most flexible type of cast time and can be reduced through various methods. The general formula for calculating VCT is:</p>
<p style="font-size: 1.2em;">Variable Cast Time is the most flexible type of cast time and can be reduced through various methods. The general formula for calculating VCT is:</p>


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<pre style="font-size: 1.2em;">Final VCT = Skill VCT × (Stat Reduction) × (1 - [Sum of Percentage VCT Reductions]) seconds</pre>
<pre style="font-size: 1.2em;">Final VCT = Skill VCT × (Stat Reduction) × (1 - [Sum of Percentage VCT Reductions]) seconds</pre>


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<p style="font-size: 1.2em;">Where the <strong>Stat Reduction</strong> is calculated as:</p>
<p style="font-size: 1.2em;">Where the <strong>Stat Reduction</strong> is calculated as:</p>


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<pre style="font-size: 1.2em;">Stat Reduction = 1 − √([DEX × 2 + INT] ÷ 530)</pre>
<pre style="font-size: 1.2em;">Stat Reduction = 1 − √([DEX × 2 + INT] ÷ 530)</pre>


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<p style="font-size: 1.2em;">To effectively reduce Variable Cast Time using stats, you need a combination of <strong>DEX</strong> and <strong>INT</strong> such that <strong>DEX × 2 + INT = 530</strong>.</p>
<p style="font-size: 1.2em;">To effectively reduce Variable Cast Time using stats, you need a combination of <strong>DEX</strong> and <strong>INT</strong> such that <strong>DEX × 2 + INT = 530</strong>.</p>


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<p style="font-size: 1.2em;">Alternatively, Variable Cast Time can also be reduced using gear, equipment, or pets with specific VCT reduction bonuses. These reductions are <strong>stackable</strong> up to 100%, which results in an <strong>instant cast</strong> (equivalent to 530 stat points).</p>
<p style="font-size: 1.2em;">Alternatively, Variable Cast Time can also be reduced using gear, equipment, or pets with specific VCT reduction bonuses. These reductions are <strong>stackable</strong> up to 100%, which results in an <strong>instant cast</strong> (equivalent to 530 stat points).</p>


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<h3 style="font-size: 1.2em;">Example:</h3>
<h3 style="font-size: 1.2em;">Example:</h3>
<p style="font-size: 1.2em;">If a player has <strong>160 INT</strong> and <strong>160 DEX</strong> and wears gear that reduces VCT by <strong>90%</strong>, the calculation would be:</p>
<p style="font-size: 1.2em;">If a player has <strong>160 INT</strong> and <strong>160 DEX</strong> and wears gear that reduces VCT by <strong>90%</strong>, the calculation would be:</p>


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<ul style="font-size: 1.2em;">
<ul style="font-size: 1.2em;">
     <li><strong>Stat Reduction</strong> = 1 - √([160 × 2 + 160] ÷ 530) ≈ 0.048</li>
     <li><strong>Stat Reduction</strong> = 1 - √([160 × 2 + 160] ÷ 530) ≈ 0.048</li>
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</ul>
</ul>


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<p style="font-size: 1.2em;">This reduction can be checked using the <strong>@Battlestats</strong> or <strong>@BS</strong> command, which provides details on the total VCT reductions from stats, skills, and equipment.</p>
<p style="font-size: 1.2em;">This reduction can be checked using the <strong>@Battlestats</strong> or <strong>@BS</strong> command, which provides details on the total VCT reductions from stats, skills, and equipment.</p>


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[[File:battlestats.png|650px]]
[[File:battlestats.png|650px]]


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<p style="font-size: 1.2em;">You can also check it on equipment stats at <strong> ALT+Q (lower right) </strong> </p>
<p style="font-size: 1.2em;">You can also check it on equipment stats at <strong> ALT+Q (lower right) </strong> </p>
[[File:miyu eq stats.png|350px]]
[[File:miyu eq stats.png|350px]]


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<h3 style="font-size: 1.2em;">Important Notes:</h3>
<h3 style="font-size: 1.2em;">Important Notes:</h3>
<ul style="font-size: 1.2em;">
<ul style="font-size: 1.2em;">
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</ul>
</ul>


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<p style="font-size: 1.2em;"><strong>Final Tip:</strong><br>For efficient VCT reduction, it's recommended to balance <strong>DEX</strong> and <strong>INT</strong> to minimize skill point expenditure and reach <strong>0 VCT</strong> as efficiently as possible.</p>
<p style="font-size: 1.2em;"><strong>Final Tip:</strong><br>For efficient VCT reduction, it's recommended to balance <strong>DEX</strong> and <strong>INT</strong> to minimize skill point expenditure and reach <strong>0 VCT</strong> as efficiently as possible.</p>


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[[File:frieren-sousou-no-frieren.gif|600px]]
[[File:frieren-sousou-no-frieren.gif|600px]]


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<h3><span class="mw-headline" id="Traits" style="font-size: 1.5rem;">Fixed Cast Time</span></h3>
<h3><span class="mw-headline" id="Traits" style="font-size: 1.5rem;">Fixed Cast Time</span></h3>
<p style="font-size: 1.2em;">▶ Fixed cast time is in a more complicated side when taken in account than VCT, being totally unaffected by stats. The formula for FCT is as follows:</p>
<p style="font-size: 1.2em;">▶ Fixed cast time is in a more complicated side when taken in account than VCT, being totally unaffected by stats. The formula for FCT is as follows:</p>
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<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Reading Spell Books / Releasing / Mind Slots</span></span></h2>
<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Reading Spell Books / Releasing / Mind Slots</span></span></h2>
<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Mdef / Soft Mdef / Hard Mdef / Bypass Penetrations</span></span></h2>
<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Mdef / Soft Mdef / Hard Mdef / Bypass Penetrations</span></span></h2>
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<h2><span id="FAQ_.28frequently_asked_questions.29"></span>
<h2><span id="FAQ_.28frequently_asked_questions.29"></span>
<span class="mw-headline" id="FAQ_(frequently_asked_questions)">
<span class="mw-headline" id="FAQ_(frequently_asked_questions)">
<span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">FAQ (Frequently Asked Questions)</span></span></h2>
<span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">FAQ (Frequently Asked Questions)</span></span></h2>


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<p><i>Why is the female mage not called Witch?...</i> (・_・;)</p>
<p><i>Why is the female mage not called Witch?...</i> (・_・;)</p>


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<table class="wikitable" style="width: 60%; border-collapse: collapse; text-align: left; margin: 10px 0;">
<table class="wikitable" style="width: 60%; border-collapse: collapse; text-align: left; margin: 10px 0;">
   <tr>
   <tr>
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</table>
</table>


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<h2><span class="mw-headline" id="About_Arch_Mage">
<h2><span class="mw-headline" id="About_Arch_Mage">
<span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">See Also</span></span></h2>
<span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">See Also</span></span></h2>
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