Hall of Life: Difference between revisions

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* Hall of Life has no instance cooldown
* Hall of Life has no instance cooldown
* Entry requires 1x {{#item:1001415}}
* Instance can be created as many times as you want until you choose to receive your reward for the week
* Creating the instance requires 1x {{#item:1001415}}
* Hall of Life has 1 to 20 difficulty levels, starting at level 1
* Hall of Life has 1 to 20 difficulty levels, starting at level 1
* After defeating the boss, you can choose to increase the difficulty level by 1 or to receive rewards for the current level
* After defeating the boss, you can choose to increase the difficulty level by 1 or to receive rewards for the current level
* Failing to defeat the boss will decrease the difficulty level by 1
* Failing to defeat the boss will decrease the difficulty level by 1
* Amount and type of reward increases with higher difficulty level
* Amount and type of rewards increases with higher difficulty level
* Rewards can only be received once per week per master account
* Rewards can only be received once per week per master account
* Reward cooldown resets every Sunday
* Reward cooldown resets every Sunday
* Even after receiving rewards, you can still enter the instance as a helper for other players
* Even after receiving rewards, you can still enter the instance as a helper for other players


When in a party:
* Only the party leader needs a {{#item:1001415}}
* Difficulty level will be at the leader's difficulty level
* Party member's difficulty level will only increase if the beaten difficulty level is the same or higher than their own current level
* Failing to defeat the boss will decrease everyone's difficulty level
= Boss =
= Boss =


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