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* Hall of Life has no instance cooldown | * Hall of Life has no instance cooldown | ||
* | * Instance can be created as many times as you want until you choose to receive your reward for the week | ||
* Creating the instance requires 1x {{#item:1001415}} | |||
* Hall of Life has 1 to 20 difficulty levels, starting at level 1 | * Hall of Life has 1 to 20 difficulty levels, starting at level 1 | ||
* After defeating the boss, you can choose to increase the difficulty level by 1 or to receive rewards for the current level | * After defeating the boss, you can choose to increase the difficulty level by 1 or to receive rewards for the current level | ||
* Failing to defeat the boss will decrease the difficulty level by 1 | * Failing to defeat the boss will decrease the difficulty level by 1 | ||
* Amount and type of | * Amount and type of rewards increases with higher difficulty level | ||
* Rewards can only be received once per week per master account | * Rewards can only be received once per week per master account | ||
* Reward cooldown resets every Sunday | * Reward cooldown resets every Sunday | ||
* Even after receiving rewards, you can still enter the instance as a helper for other players | * Even after receiving rewards, you can still enter the instance as a helper for other players | ||
When in a party: | |||
* Only the party leader needs a {{#item:1001415}} | |||
* Difficulty level will be at the leader's difficulty level | |||
* Party member's difficulty level will only increase if the beaten difficulty level is the same or higher than their own current level | |||
* Failing to defeat the boss will decrease everyone's difficulty level | |||
= Boss = | = Boss = | ||
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