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* Skill Cool Down (SCD) is the internal cooldown of a specific skill that blocks that specific skill from being cast again until the Cool Down is over. During this time, other skills can be cast. SCD can only be reduced by gear, and there are very limited ways to reduce Skill Cool Downs of Fourth Job Skills. | * Skill Cool Down (SCD) is the internal cooldown of a specific skill that blocks that specific skill from being cast again until the Cool Down is over. During this time, other skills can be cast. SCD can only be reduced by gear, and there are very limited ways to reduce Skill Cool Downs of Fourth Job Skills. | ||
** <small>Note: Skill Cool Downs for fourth job skills can currently only be reduced by Time Dimension Gear.</small> | ** <small>Note: Skill Cool Downs for fourth job skills can currently only be reduced by Time Dimension Gear.</small> | ||
* After Cast Delay (ACD) is the global cooldown of skills that block all skills from being cast again until the ACD is over. ACD can | * After Cast Delay (ACD) is the global cooldown of skills that block all skills from being cast again until the ACD is over. ACD can be reduced by gear, but unlike Skill Cool Downs, there are many options available to gain ACD reduction. | ||
Both of these limit how frequently you can cast your skills. However, since Skill Cool Down has the least amount of ways to be reduced, your SCD will serve as the hard limit on how often a skill can be cast. As such, your goal will be to reduce your ACD to at least the same time as your main skill's SCD. However, if you rotate multiple skills, you should attempt to gain more ACD reduction. | Both of these limit how frequently you can cast your skills. However, since Skill Cool Down has the least amount of ways to be reduced, your SCD will serve as the hard limit on how often a skill can be cast. As such, your goal will be to reduce your ACD to at least the same time as your main skill's SCD. However, if you rotate multiple skills, you should attempt to gain more ACD reduction. |
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