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The formula to calculate your hits per second is (50 / (200 - ASPD)). So, for example, if you have 180 ASPD, then your hits per second is (50 / (200 - 180)) = 50 / 20 = 2.50 hits per second. | The formula to calculate your hits per second is (50 / (200 - ASPD)). So, for example, if you have 180 ASPD, then your hits per second is (50 / (200 - 180)) = 50 / 20 = 2.50 hits per second. | ||
As I mentioned, you can not cast more frequently than your animation speed allows, so when considering the cooldown of your skill, you will want to also calculate the amount of ASPD you need to | As I mentioned, you can not cast more frequently than your animation speed allows, so when considering the cooldown of your skill, you will want to also calculate the amount of ASPD you need to have. To do so, you would need to calculate the amount of time your skill can be cast per second. | ||
The formula to calculate your max cast per second is (1 / Skill Cool Down). So, for example, {{#skill:5427}} has an SCD of .4s, so the max casts per second is (1 / .4) = 2.50 casts per second. | The formula to calculate your max cast per second is (1 / Skill Cool Down). So, for example, {{#skill:5427}} has an SCD of .4s, so the max casts per second is (1 / .4) = 2.50 casts per second. |
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