XoSofiya's (Let's Get) Physical Performer Guide: Difference between revisions

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Additional Notes:  
Additional Notes:  
* The physical build for performers is like a niche build within a niche class. The meta build for performers is the magic {{#skill:5356}} build
* The physical build for performers is like a niche build within a niche class. The meta build for performers is the magic {{#skill:5356}} build
* There's recent news about performers getting a new ''magic'' skill. Something important to keep in mind when choosing what to build. We don't really need a new physical skill since our hands will be full just spamming Rose Blossom and Rhythm Shooting on endgame mobs, but we could definitely use some buffs for them (which there is no news about)  
* There's recent news about performers getting a new ''magic'' skill. Something important to keep in mind when choosing what to build. We don't really need a new physical skill since our hands will be full just spamming Rose Blossom and Rhythm Shooting on endgame mobs, but we could definitely use some buffs for them (which there is no news about)


== '''Stats and Traits''' ==
== '''Stats and Traits''' ==
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== '''Gear Recommendation''' ==
== '''Gear Recommendation''' ==
Inspired by: [[Madame_Celery's_Guide_to_MuhRO| Madame Celery's Guide]], [[The_Performer's_Life_By_Conga_Lyne| Conga Lyne's Performer Guide]], [[Choi's_SVS_Arch_Mage_Guide|Choi's Arch Mage Guide]], and by (Biolo) Schier in Merchant Discord Channel
Inspired by: [[Madame_Celery's_Guide_to_MuhRO| Madame Celery's Guide]], [[The_Performer's_Life_By_Conga_Lyne| Conga Lyne's Performer Guide]], [[Choi's_SVS_Arch_Mage_Guide|Choi's Arch Mage Guide]], and by (Biolo) Schier in Merchant Discord Channel <br> <br>
 
===== '''Eden Phase''' =====
These are decent starting gears. You need to use them while working towards getting the next set that you'll use. '''You should definitely get the Eden Shadow Gears'''. The 50% Ignore Monster Def it provides is definitely super needed! We won't be replacing them until around End Game since it is quite costly to make Shadow Gears. It would probably cost around 200m-400m just to get the BIS Full Penetration Shadow Gears. The headgear slots and garment slot don't really have a shadow gear. We could use costumes in those spots to get cute cosmetics and some additional stats using [[Costume Enchants (Fashion Points)|costume enchants]]
{| class="wikitable"
{| class="wikitable"
|+ Eden Phase
|+ Eden Phase
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| Accessory 2 || | {{#item:490127}} / {{#item:24697}} || -  
| Accessory 2 || | {{#item:490127}} / {{#item:24697}} || -  
|}
|}
===== '''Eden Phase Explanation''' =====
<br><br>
These are decent starting gears. You need to use them while working towards getting the next set that you'll use. '''You should definitely get the Eden Shadow Gears'''. The 50% Ignore Monster Def it provides is definitely super needed! We won't be replacing them until around End Game since it is quite costly to make Shadow Gears. It would probably cost around 200m-400m just to get the BIS Full Penetration Shadow Gears. The headgear slots and garment slot don't really have a shadow gear. We could use costumes in those spots to get cute cosmetics and some additional stats using [[Costume Enchants (Fashion Points)|costume enchants]] <br><br>
===== '''Early Game Gears''' =====
 
These are the recommended early games gears, but do not get stuck trying to perfect them. The only important ones to collect here are the cards and you don't even have to have them all immediately. Focus on getting one combo card set at a time and then try farming the next suggested items. As long as you can decently farm {{#item:1000405}} by killing Gray Wolves (@mi 21304), you can skip upgrading some stuff and focus on hunting Gray Wolves. Of course, it depends on your comfort level in hunting them, but don't dwell on these gears since we will drop these fast. Just a reminder, you should be able to get some refine tickets {{#item:100129}} for the Grace set. Would be better to use those to save some zeny and materials <br>
{| class="wikitable"
{| class="wikitable"
|+ Early Game Gears
|+ Early Game Gears
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| Accessory 2 || | {{#item:2899}} || Optional. It's good for the 50% VCT Reduction. Otherwise, use any other slotted accessory. {{#item:4040}} also optional if you don't wanna use fly wings. You'll lose out on quite a bit of damage tho
| Accessory 2 || | {{#item:2899}} || Optional. It's good for the 50% VCT Reduction. Otherwise, use any other slotted accessory. {{#item:4040}} also optional if you don't wanna use fly wings. You'll lose out on quite a bit of damage tho
|}
|}
===== '''Early Game Gears Explanation''' =====
<br><br>
Do not get stuck trying to perfect these gears. The only important ones to collect here are the cards and you don't even have to have them all immediately. Focus on getting one combo card set at a time and then try farming the next suggested items. As long as you can decently farm {{#item:1000405}} by killing {{#mob:21304}}, you can skip upgrading some stuff and focus on hunting Gray Wolves. Of course, it depends on your comfort level in hunting them, but don't dwell on these gears since we will drop these fast. Just a reminder, you should be able to get some refine tickets {{#item:100129}} for the Grace set. Would be better to use those to save some zeny and materials <br><br>
===== '''Mid Game Gears''' =====
 
This is probably the part of the game where you're gonna spend more time building your equipment. The most important stuff here are the accessories, armor, and weapon. Honestly, i only put effort with the Gray Wolf enchantments on the accessories and armor. The enchantment for the shoes and garment was just random. For the weapons, i'd really suggest just getting the {{#item:580062}} since it's the strongest end game weapon anyway. But if you really want to get the {{#item:580033}}, the enchants that you should get are {{#item:311453}} and 2x {{#item:311312}}. The Dim Glacier whip has higher damage when used with a fully refined {{#item:400110}}, but it falls off compared to the next equipment that we'll make. Up to you whether you want to maximize the refines and enchant on them or not. As for the cards, you can still use the cards that you were using in the early game phase and you could also slowly get some of the cards in the late game phase
{| class="wikitable"
{| class="wikitable"
|+ Mid Game Gears
|+ Mid Game Gears
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| Accessory 2 || | {{#item:490107}} || {{#item:310631}}, {{#item:310631}}, and {{#item:310491}} '''OPTIONAL''': {{#item:310643}}, {{#item:310644}} '''CAUTION''': Only choose the optional enchants if you have no plan of reselling these accessories. I was able to sell one of them easily since i chose the perfect enchants, but for the other one, i took drain life, and when i no longer needed it, it was hard to sell
| Accessory 2 || | {{#item:490107}} || {{#item:310631}}, {{#item:310631}}, and {{#item:310491}} '''OPTIONAL''': {{#item:310643}}, {{#item:310644}} '''CAUTION''': Only choose the optional enchants if you have no plan of reselling these accessories. I was able to sell one of them easily since i chose the perfect enchants, but for the other one, i took drain life, and when i no longer needed it, it was hard to sell
|}
|}
===== '''Mid Game Gears Explanation''' =====
<br><br>
This is probably the part of the game where you're gonna spend more time building your equipment. The most important stuff here are the accessories, armor, and weapon. Honestly, i only put effort with the Gray Wolf enchantments on the accessories and armor. The enchantment for the shoes and garment was just random. For the weapons, i'd really suggest just getting the {{#item:580062}} since it's the strongest end game weapon anyway. But if you really want to get the {{#item:580033}}, the enchants that you should get are {{#item:311453}} and 2x {{#item:311312}}. The Dim Glacier whip has higher damage when used with a fully refined {{#item:400110}}, but it falls off compared to the next equipment that we'll make. Up to you whether you want to maximize the refines and enchant on them or not. As for the cards, you can still use the cards that you were using in the early game phase and you could also slowly get some of the cards in the late game phase <br><br>
===== '''Late Game Gears''' =====
 
These are the equipment i'm using for endgame content and so far i can do almost everything solo. Even going to Depth 2 alone. It's slower than meta classes like DK and Inquisitor, can have some issues with the Pneuma of some monsters, but really good survivability specially when using {{#skill:2420}} Siren's Voice. Just keep in mind that you're almost like a jack of all trades. Can buff, can support, a little tanky, and can do some damage. You're great for party plays, but also good in soloing if you want to
{| class="wikitable"
{| class="wikitable"
|+ Late Game Gears
|+ Late Game Gears
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| Accessory 2 || | {{#item:490305}} || Same as the other ring. Our cards could be changed to {{#item:300468}} and {{#item:300447}}. This combo gives a total of 21% ranged physical damage compared to {{#item:300449}} + {{#item:300447}} at 20%
| Accessory 2 || | {{#item:490305}} || Same as the other ring. Our cards could be changed to {{#item:300468}} and {{#item:300447}}. This combo gives a total of 21% ranged physical damage compared to {{#item:300449}} + {{#item:300447}} at 20%
|}
|}
===== '''Late Game Gears Explanation''' =====
<br><br>
These are the equipment i'm using for endgame content and so far i can do almost everything. Even solo Depth 2, although it's slower than meta classes like DK and Inquisitor. Just keep in mind that you're almost like a jack of all trades. Can buff, can support, a little tanky, and can do some damage. You're great for party plays, but also good in soloing if you want to
===== '''Costume Enchants Explanation''' =====
 
<s>For the costume enchants, it really depends on what you're lacking. There are times when the +15% additional physical damage to all sizes of {{#item:1000667}} and {{#item:25501}} out weight the +10% Ranged Physical Damage and +15% physical damage to all monster elements of the Stalker combo. It's up to you to decide on the costume enchants that you need for your specific build.</s> <br>
Now that we have the new 4th Class Garment Costume Stones, the Wanderer/Minstrel Stones with the {{#item:1001488}} is the best combo for us. The difference between the other combos is so big, you can actually just skip those and get the best costume stones for us. You can still switch the Low Costume Stone to {{#item:25228}} if you prefer that since we mainly use Rose Blossom for farming anyway.
{| class="wikitable"
{| class="wikitable"
|+ Shadow Gears and Costume Enchants
|+ Costume Enchants
|-
|-
! ♡♡♡ !! Item!! Notes
! ♡♡♡ !! Item!! Notes
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|-
|-
| Garment Costume Enchant (Dual) || | {{#item:1001055}} / {{#item:1000856}} / {{#item:1000523}} || Depends on the combo
| Garment Costume Enchant (Dual) || | {{#item:1001055}} / {{#item:1000856}} / {{#item:1000523}} || Depends on the combo
|}
<br><br>
===== '''Shadow Gears Explanation''' =====
For the shadow gears, it's the usual shadow equipment of most physical classes. For enchants, I recommend getting +5 POW and/or +5% ranged physical damage, but you can definitely get more defensive enchants if that's what you prefer.
<br>
With {{#item:4399}}, you'll use a different set of shadow gears since you won't need the full penetration set anymore. I've found that using the set on the 2nd table is better than using 2 sets of Maximmum Mammoth
{| class="wikitable"
|+ Shadow Gears
|-
|-
| Shadow Weapon || | +10 {{#item:24386}} || Needs to be +10 so you can nullify size penalty similar to Drake Card
| Shadow Weapon || | +10 {{#item:24386}} / +10 {{#item:24686}} ||{{#item:24386}} needs to be +10 so you can nullify size penalty similar to Drake Card. If using the Mistress Pet, you can skip it and use other shadow gears
|-
|-
| Shadow Shield || | +10 {{#item:24685}} / +10 {{#item:24735}} || Needs to be +10 for full effect of both
| Shadow Shield || | +10 {{#item:24685}} / +10 {{#item:24735}} || Needs to be +10 for full effect of both
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| Shadow Accessory 2 || | +10 {{#item:24682}} || +10 for full effect (set needs to be +20)
| Shadow Accessory 2 || | +10 {{#item:24682}} || +10 for full effect (set needs to be +20)
|}
|}
 
{| class="wikitable"
===== '''Shadow Gears and Costume Enchants Explanation''' =====
|+ Shadow Gears with MVP Thanatos Card
<s>For the costume enchants, it really depends on what you're lacking. There are times when the +15% additional physical damage to all sizes of {{#item:1000667}} and {{#item:25501}} out weight the +10% Ranged Physical Damage and +15% physical damage to all monster elements of the Stalker combo. It's up to you to decide on the costume enchants that you need for your specific build.</s> <br>
|-
Now that we have the new 4th Class Garment Costume Stones, the Wanderer/Minstrel Stones with the {{#item:1001488}} is the best combo for us. The difference between the other combos is so big, you can actually just skip those and get the best costume stones for us. You can still switch the Low Costume Stone to {{#item:25228}} if you prefer that since we mainly use Rose Blossom for farming anyway. <br>
| Shadow Weapon || | +10 {{#item:24751}} / +10 {{#item:24386}} / +10 {{#item:24686}} || -
For the shadow gears, it's the usual shadow equipment of most physical classes. For enchants, I recommend getting +5 POW and/or +5% ranged physical damage, but you can definitely get more defensive enchants if that's what you prefer
|-
| Shadow Shield || | +10 {{#item:24752}} / +10 {{#item:24685}} || -
|-
| Shadow Armor || | +10 {{#item:24872}} || For the enchant, Dex + 3 is good. You can choose between S. Atk and HP for the other enchant. Keep in mind Atk% is not the best modifier. Getting and additional 3% Atk% boosted my damage by around 1m only
|-
| Shadow Shoes || | +10 {{#item: 24873}} || Same as above
|-
| Shadow Accessory 1 || | +10 {{#item:24681}} || +10 for full effect
|-
| Shadow Accessory 2 || | +10 {{#item:24682}} || +10 for full effect (set needs to be +20)
|}
<br><br>
===== '''Pets''' =====
===== '''Pets''' =====
{| class="wikitable"
{| class="wikitable"
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|-
|-
! ♡♡♡ !! Item!! Notes
! ♡♡♡ !! Item!! Notes
|-
| Best Pet || {{#item:9193}} || '''Nullifies monster size penalty for physical attacks'''. Increases physical damage against Normal classes by 7%. This is quite expensive to make
|-
|-
| Versatile Physical Damage Pet || {{#item:9090}} || Increases physical damage against all classes by 4% when loyal
| Versatile Physical Damage Pet || {{#item:9090}} || Increases physical damage against all classes by 4% when loyal
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