XoSofiya's (Let's Get) Physical Performer Guide: Difference between revisions

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===== '''Costume Enchants Explanation''' =====
===== '''Costume Enchants''' =====
<s>For the costume enchants, it really depends on what you're lacking. There are times when the +15% additional physical damage to all sizes of {{#item:1000667}} and {{#item:25501}} out weight the +10% Ranged Physical Damage and +15% physical damage to all monster elements of the Stalker combo. It's up to you to decide on the costume enchants that you need for your specific build.</s> <br>
<s>For the costume enchants, it really depends on what you're lacking. There are times when the +15% additional physical damage to all sizes of {{#item:1000667}} and {{#item:25501}} out weight the +10% Ranged Physical Damage and +15% physical damage to all monster elements of the Stalker combo. It's up to you to decide on the costume enchants that you need for your specific build.</s> <br>
Now that we have the new 4th Class Garment Costume Stones, the Wanderer/Minstrel Stones with the {{#item:1001488}} is the best combo for us. The difference between the other combos is so big, you can actually just skip those and get the best costume stones for us. You can still switch the Low Costume Stone to {{#item:25228}} if you prefer that since we mainly use Rose Blossom for farming anyway.
Now that we have the new 4th Class Garment Costume Stones, the Wanderer/Minstrel Stones with the {{#item:1001488}} is the best combo for us. The difference between the other combos is so big, you can actually just skip those and get the best costume stones for us. You can still switch the Low Costume Stone to {{#item:25228}} if you prefer that since we mainly use Rose Blossom for farming anyway.
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===== '''Shadow Gears Explanation''' =====
===== '''Shadow Gears''' =====
For the shadow gears, it's the usual shadow equipment of most physical classes. For enchants, I recommend getting +5 POW and/or +5% ranged physical damage, but you can definitely get more defensive enchants if that's what you prefer.  
For the shadow gears, it's the usual shadow equipment of most physical classes. For enchants, I recommend getting +5 POW and/or +5% ranged physical damage, but you can definitely get more defensive enchants if that's what you prefer.  
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