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Kriogenika (talk | contribs) Tags: Mobile edit Mobile web edit |
Kriogenika (talk | contribs) Tags: Mobile edit Mobile web edit |
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| '''INT''' || 90 ~ 120 || '''SPL''' || 0 | | '''INT''' || 90 ~ 120 || '''SPL''' || 0 | ||
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| '''DEX''' || 110 ~ | | '''DEX''' || 110 ~ 130 || '''CON''' || 35 / 0 / 0 | ||
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| '''LUK''' || 1 ~ 125 || '''CRT''' || 100 | | '''LUK''' || 1 ~ 125 || '''CRT''' || 100 | ||
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LUK scales your Critical Rate (chance of dealing critical damage). You will probably have a lot of Cri from equipment, so LUK stat is not first priority. You should note that some equipment and cards are scaled by LUK, so, if you have them, you should get more LUK. LUK helps to resist some statuses too. <br> | LUK scales your Critical Rate (chance of dealing critical damage). You will probably have a lot of Cri from equipment, so LUK stat is not first priority. You should note that some equipment and cards are scaled by LUK, so, if you have them, you should get more LUK. LUK helps to resist some statuses too. <br> | ||
Traits <br> | |||
POW is your main source of damage output, so it should be maxed out no matter what. <br> | |||
CRT boosts C.Rate (that stat boosts your final critical damage modifier). For now CRT is main source of C.Rate, because C.Rate equipment modifiers are kinda rare and quite modest. <br> | |||
CON should be used to max out damage output, because it gives P.Atk. But since P.Atk is not hard to get, while C.Rate is hard to get, you should not dump too much trait points here. There is also option to use those points for defense stats instead of CON. <br> | |||
WIS gives MRes (final reduction of incoming magic damage). Since enemies' magic hits really hard, that trait becomes truly important. You can invest here instead of CON, if you need more survivability. <br> | |||
STA gives Res (final reduction of incoming physical damage). You can invest here to boost your resistance to physical damage, if you need it. But STA trait is not very important, so it should be balanced with WIS or ignored. <br> | |||
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