14,914
edits
No edit summary |
No edit summary |
||
Line 13: | Line 13: | ||
'''Accounts and Registration''' | '''Accounts and Registration''' | ||
In MuhRo, registering an account can be done on the website. You are required to choose a username and a password, and to include your email address and date of birth. Make sure to remember these because they act as a special password for character deletion. You are also required to choose a gender, which will be the assigned gender of your account. In | In MuhRo, registering an account can also be done on the [https://zzyx.de/flux/?module=pages&action=content&path=downloads: website]. You are required to choose a username and a password, and to include your email address and date of birth. Make sure to remember these because they act as a special password for character deletion. You are also required to choose a gender, which will be the assigned gender of your account. In MuhRO, you are able to choose your character's gender during character creation. | ||
When you submit the form, you will be able to play the game by logging in through the game client. | When you submit the form, you will be able to play the game by logging in through the game client. | ||
Line 37: | Line 37: | ||
Turning from one job to a higher job requires quests, which differs from one job to another. Most of these job-change quests involve tests of skill or knowledge. | Turning from one job to a higher job requires quests, which differs from one job to another. Most of these job-change quests involve tests of skill or knowledge. | ||
In | In MuhRO, changing jobs can be done instantly by speaking to the Job Master in the Main Office | ||
Novice | Novice | ||
Line 118: | Line 118: | ||
A more in-depth explanation of these stats as well as substats can be found on the Introduction to Renewal page. | A more in-depth explanation of these stats as well as substats can be found on the Introduction to Renewal page. | ||
In | In MuhRO, Stats and Skills can be reset with a small cost by talking to the Reset Man NPC in the Main Office. | ||
Skills | Skills | ||
Line 147: | Line 147: | ||
Ground-Targeted Skill | Ground-Targeted Skill | ||
In | In MuhRO, Stats and Skills can be reset with a small cost by talking to the Reset Man NPC in the Main Office. | ||
Equipment | Equipment | ||
Line 199: | Line 199: | ||
The game has 2 different kinds of EXP that a character can get: Base Experience Points (BEXP or just EXP), and Job Experience Points (JEXP). Every monster has differing amounts of Base and Job EXP, and both are rewarded to the character when the monster is killed. | The game has 2 different kinds of EXP that a character can get: Base Experience Points (BEXP or just EXP), and Job Experience Points (JEXP). Every monster has differing amounts of Base and Job EXP, and both are rewarded to the character when the monster is killed. | ||
In | In MuhRO, you can easily check a monster's EXP and JEXP value by using the @monsterinfo(@mi) Player Command. Otherwise, you can check an online database such as Divine Pride to find these information. | ||
Base Level | Base Level | ||
Line 317: | Line 317: | ||
Other Reductions, such as Ranged Damage Reductions (e.g. Card Horn Card, Goibne's Spaulders, Crusader's Defender) | Other Reductions, such as Ranged Damage Reductions (e.g. Card Horn Card, Goibne's Spaulders, Crusader's Defender) | ||
Attack Speed | Attack Speed | ||
A character's Attack Speed is labeled as ASPD on the Status Window. It is derived from the character's stats, mostly AGI and DEX, and is modified by the weapons and shield that the character has equipped. Every class has a different ASPD modifier for different weapons. For example, a Merchant gets -12 penalty from wielding daggers, but a Thief only gets -8. The application of this mechanic is calculated as 50 / 200 - ASPD hits per second. In | A character's Attack Speed is labeled as ASPD on the Status Window. It is derived from the character's stats, mostly AGI and DEX, and is modified by the weapons and shield that the character has equipped. Every class has a different ASPD modifier for different weapons. For example, a Merchant gets -12 penalty from wielding daggers, but a Thief only gets -8. The application of this mechanic is calculated as 50 / 200 - ASPD hits per second. In MuhRO, the maximum attainable ASPD is 193, which is 7.14 hits per second. | ||
More information can be found in the Attack Speed page. | More information can be found in the Attack Speed page. |