This page is a translated version of the page Ghost Palace and the translation is 100% complete.

요구 사항

NPC "A traveler of dimension"는 인스턴스 바로 밖에 서 있으며, 10,000 6672.png Grey Shard (6672)에 Knight Sakray Card를 판매합니다.

  • Base Level 120
  • 솔로 인스턴스
  • 1일 재사용 대기시간
  • Warper > Instances > Ghost Palace를 이용하세요.
  • Unpleasant Royal Guard NPC와 대화하여 인스턴스를 생성하고 차원 장치에 참여하세요.
  • 이 인스턴스를 완료하려면 1시간이 주어집니다. 밖으로 텔레포트하거나 인스턴스 안에서 사망하면 다시 입장할 수 없습니다.
  • Elemental Converter를 지참하세요. Holy 또는 Fire 속성을 추천합니다.

인스턴스

  1. 궁전의 왕좌실에 도착합니다. Prince와의 결혼을 위해 Princess Tiara의 호위로 Sakray가 임명되는 장면을 보려면 King과 대화하세요.
  2. 대화가 끝나면 여러 Bloody Murderer와 Ragged Zombie가 나타납니다.
  3. 그들을 처치하고 gray shards를 수집하세요. (@autoloot를 사용하면 편리합니다.) 2층으로 이어지는 포털이 나타납니다.
  4. 동쪽에 있는 Princess Tiara의 방에서 Sakray가 Princess Tiara와 만나는 장면을 보게 됩니다. Princess Tiara와 대화하여 두 사람의 대화를 들으세요.
  5. 장면이 끝나면 여러 Wind Ghost, Flame Skull, Dark Frame이 나타납니다.
  6. 모든 몬스터를 처치하면 3층으로 가는 포털이 열립니다.
  7. Sakray가 구속되어 심문받는 감옥 구역에 들어갑니다. King과 대화하여 장면이 진행되는 것을 지켜보세요. 대화가 끝나면 Sakray가 보이지 않는 Cursed Spirit of Thanatos와 이야기하는 것을 보게 됩니다.
  8. 대화가 끝나면 여러 Ghoul, Skeleton Prisoner, Zombie Prisoner가 나타납니다.
  9. 그들 중 몇을 처치하면 4층 포털이 생성되고, 그 뒤에 더 큰 몬스터 무리가 나타납니다. 더 많은 Gray Shards를 얻으려면 포털에 들어가기 전에 이 층의 모든 몬스터를 처치하는 것이 좋습니다.
  10. 여러 Khalitzburg와 Bloody Murderer가 있는 왕좌실로 돌아갑니다. 진행하려면 그들을 모두 처치하세요.
  11. 바닥 곳곳에 죽은 King을 포함한 여러 시체가 나타납니다. Sakray가 Prince와 대치하는 장면이 보입니다. Prince와 대화하여 그의 정체가 밝혀지는 것을 보세요.
  12. 장면이 끝나면 Prince가 Torturous Redeemer로 변신합니다. 그를 물리치면 마지막 층으로 가는 포털이 나타납니다.
  13. Sakray가 죽어가는 Princess를 보러 가는 감옥 장면으로 돌아갑니다. Princess Tiara와 대화하여 무슨 일이 일어나는지 보세요.
  14. Skogul, Dullahan, Skeleton Prisoner의 무리가 나타납니다. 그들을 모두 처치하세요.
  15. Torturous Redeemer가 다시 나타나지만, 타락한 Sakray에게 순식간에 패배합니다. Sakray와 대화하여 그가 할 말을 들으세요.
  16. 남동쪽에 출구 포털이 생성됩니다. King이 그 옆에 서 있습니다. King과 대화하여 Gray Shards를 Thanatos Weapons 또는 Gray Equipment로 교환하세요.
  17. 포털을 통해 나가면 짧은 메시지가 나타나고, 2 Gray Shards와 약간의 EXP를 보상으로 받습니다.

Sakray Card

카드 설명
27184.png Knight Sakray Card (27184) ATK +20
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Increases Physical Damage against Demon race and Undead element by 30%.

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Type: Card
Compound on: Right Hand
Weight: 1


Gray Equipment Set

The Gray Equipment Set is a set of armors, boots, cloak, helmet, and shield, sculpted out of Gray Shard and infused with Sakray's Abandoned Memories.
They have a special ability of resisting the Holy element. You can craft these equipment out of 100 6672.png Grey Shard (6672) at the King NPC before you exit the instance.
Alternatively they may be crafted at the "A traveler of dimension" NPC for the same cost of 100 6672.png Grey Shard (6672).

Items
15090.png Grey Armor [1] (15090)
Sculpted out of Gray Shard and infused with Sakray's old, abandoned memories, this armor protects its wearer against holiness and fear.
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MDEF +10
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Decreases damage taken from Holy elemental attacks by 10%.
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For each Refine Level:
Decreases damage taken from Holy elemental attacks by 2%.
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Class Restrictions:
3rd classes of Swordsman, Archer, Merchant and Thief Classes

_______________________
Type: Armor
Position: Armor
Defense: 90
Armor Level: 1
Refinable
Weight: 240
Required Level: 120
20721.png Grey Manteau [1] (20721)
Sculpted out of Gray Shard and infused with Sakray's old, abandoned memories, this manteau protects its wearer against holiness and fear.
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Decreases damage taken from Holy elemental attacks by 5%.
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For each 2 Refine Levels:
Decreases damage taken from Holy elemental attacks by 1%.
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Gray set 1
Gray Armor
Gray Helmet
Gray Boots
Decreases damage taken from Neutral elemental attacks by 15%.
Random chance to auto-cast Level 3 Drain Life when attacked by melee physical attacks.
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Gray set 2
Gray Robe
Gray Helmet
Gray Boots
MaxHP +25%
MaxSP +25%
MATK +10%
Decreases damage taken from Neutral elemental attacks by 15%.
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Class Restrictions:
3rd Classes

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Type: Armor
Position: Garment
Defense: 45
Armor Level: 1
Refinable
Weight: 60
Required Level: 120
20721.png Grey Manteau [1] (20721)
Sculpted out of Gray Shard and infused with Sakray's old, abandoned memories, this manteau protects its wearer against holiness and fear.
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Decreases damage taken from Holy elemental attacks by 5%.
_______________________
For each 2 Refine Levels:
Decreases damage taken from Holy elemental attacks by 1%.
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Gray set 1
Gray Armor
Gray Helmet
Gray Boots
Decreases damage taken from Neutral elemental attacks by 15%.
Random chance to auto-cast Level 3 Drain Life when attacked by melee physical attacks.
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Gray set 2
Gray Robe
Gray Helmet
Gray Boots
MaxHP +25%
MaxSP +25%
MATK +10%
Decreases damage taken from Neutral elemental attacks by 15%.
_______________________
Class Restrictions:
3rd Classes

_______________________
Type: Armor
Position: Garment
Defense: 45
Armor Level: 1
Refinable
Weight: 60
Required Level: 120
18820.png Grey Helmet [1] (18820)
Sculpted out of Gray Shard and infused with Sakray's old, abandoned memories, this helm protects its wearer against holiness and fear.
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Decreases damage taken from Holy elemental attacks by 3%.
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For each 2 Refine Levels:
Decreases damage taken from Holy elemental attacks by 1%.
_______________________
Class Restrictions:
3rd Classes

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Type: Armor
Position: Head Top
Defense: 35
Armor Level: 1
Refinable
Weight: 45
Required Level: 120
22033.png Grey Boots [1] (22033)
Sculpted out of Gray Shard and infused with Sakray's old, abandoned memories, these shoes protect their wearer against holiness and fear.
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Decreases damage taken from Holy elemental attacks by 2%.
_______________________
For each 2 Refine Levels:
Decreases damage taken from Holy elemental attacks by additional 1%.
_______________________
Class Restrictions:
3rd Classes

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Type: Armor
Position: Shoes
Defense: 25
Armor Level: 1
Refinable
Weight: 40
Required Level: 120
2187.png Grey Shield [1] (2187)
Shield surrounded by dark aura. Has the ability to resist divine power.
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MDEF +10
_______________________
Decreases damage taken from Holy elemental attacks by 30%.
_______________________
For each Refine Level:
Decreases damage taken from Holy elemental attacks by 1%.
For each 3 Refine Levels:
Increases MDEF by 1.
_______________________
Class Restrictions:
3rd Classes

_______________________
Type: Armor
Position: Left Hand
Defense: 75
Armor Level: 1
Refinable
Weight: 200
Required Level: 120

Thanatos Weapons

The Thanatos Weapons are magical weapons sculpted out of Gray Shard to counteract the power of the Devil Sword Thanatos.
You can craft these weapons out of 200 6672.png Grey Shard (6672) at the King NPC before you exit the instance.
Alternatively they may be crafted for 200 6672.png Grey Shard (6672) at the "A traveler of dimension" NPC located just outside of the instance entrance.
You can transform the weapons to upgrade versions called Thanatos AD Weapons.

To create Thanatos AD weapons you need Thanatos Weapons from the instance Ghost Palace. The weapons also need to be upgraded at least +9 to reform them to AD weapons. To reform Thanatos Weapons to Thanatos AD Weapons you need following items:

Thanatos Weapon Item Reform Example
Base Item Materials Refine Change Result Item ⇒ next Option Materials Refine Change
+9~+20
Thanatos Weapons
100x 6672.png Grey Shard (6672)

100x 1000430.png Weapon Upgrade Stone (Low) (1000430)

-5 Thanatos AD Weapons
⇓
+9~+11 ⇒
500x 6672.png Grey Shard (6672)

1x 100619.png Modified Thanatos Refine Hammer (100619)

+1
OR
300x 6672.png Grey Shard (6672)

100x 1000431.png Weapon Upgrade Stone (Intermediate) (1000431)

-1


Thanatos Weapons Thanatos AD Weapons
Base Item Description Result Item Description
13441.png Thanatos Sword [1] (13441) A sword sculpted from Gray Shard to counter Magic Sword Thanatos.
It offers incredible power and magic at a great cost.
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INT +6
VIT +6
LUK -6
MATK +100
_______________________
Random chance to absorp 5% damage inflicted into SP.
_______________________
Drains 1000 HP when unequipped.
_______________________
Class Restrictions:
Swordman classes

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Type: 1hSword
Position: Right Hand
Physical Attack: 150
Magic Attack: 100
Weapon Level: 4
Refinable
Weight: 70
Required Level: 120
500024.png Thanatos Sword-AD [2] (500024) Thanatos' sword remodeled with the addition of Tim Artnard's technology.
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Physical attacks have a random chance to recover 2500 HP and 50 SP every second for 4 seconds.
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For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases Ranged Physical Damage by 4%.
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Refine Level +7:
ATK +5%
Decreases Variable Casting Time by 15%.
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Refine Level +9:
Increases damage of Cart Cannon by 15%.
Increases Attack Speed by 10%.
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Refine Level +11:
Increases Physical Damage against all sizes by 15%.
Increases damage of Cart Cannon by additional 15%.
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[Bonus by Grade]
[Grade D]:
ATK +2%
Damage of Acidified Zone (Fire/Water/Wind/Ground) +10%.
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[Grade C]:
ATK +3%
P.ATK +1
_______________________
[Grade B]:
Damage of Acidified Zone (Fire/Water/Wind/Ground) +10%.
_______________________
Type: Sword
_______________________
Class Restrictions:
Genetic

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Type: 1hSword
Position: Right Hand
Physical Attack: 190
Weapon Level: 5
Refinable / Gradable
Weight: 100
Required Level: 190
21009.png Thanatos Great Sword [1] (21009) A Broadsword sculpted from Gray Shard to counter Magic Sword Thanatos.
It offers incredible power and magic at a great cost.
_______________________
INT +6
VIT +6
LUK -6
MATK +120
_______________________
Has low chance to drain 5% of damage inflicted into HP and SP.
_______________________
Drains 100 HP every 10 seconds.
Drains 1,000 HP when unequipped.
_______________________
Class Restrictions:
Rune Knight and Royal Guard

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Type: 2hSword
Position: Right Hand
Physical Attack: 280
Magic Attack: 120
Weapon Level: 4
Refinable
Weight: 130
Required Level: 120
600016.png Thanatos Greatsword-AD [2] (600016) Thanatos' greatsword remodeled with the addition of Tim Artnard's technology.
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Physical attacks have a random chance to recover 2500 HP and 50 SP every second for 4 seconds.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Wind Cutter by 10%.
_______________________
Refine Level +7:
Increases Attack Speed by 10%.
Increases damage of Wind Cutter by additional 20%.
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Refine Level +9:
ATK +5%
Physical attacks have a certain chance to auto cast Level 2 Wind Cutter. (If you learned a higher Level, it will auto cast that Level instead.)
_______________________
Refine Level +11:
Increases Physical Damage against all sizes by 15%.
Increases Melee Physical Damage by 15%.
_______________________
[Bonus by Grade]
[Grade D]:
ATK +2%
Damage of Servant Weapon +10%.
_______________________
[Grade C]:
ATK +3%
P.ATK +1.
_______________________
[Grade B]:
Damage of Servant Weapon +10%.
_______________________
Class Restrictions:
Rune Knight

_______________________
Type: 2hSword
Position: Right Hand
Physical Attack: 240
Weapon Level: 5
Refinable / Gradable
Weight: 250
Required Level: 190
16028.png Thanatos Hammer [1] (16028) A hammer sculpted from Gray Shard to counter Magic Sword Thanatos.
It offers incredible power and magic at a great cost.
_______________________
INT +6
VIT +6
LUK -6
MATK +120
_______________________
Creates a low chance of regaining HP and SP from 5% of your damage inflicted when dealing physical damage.
_______________________
Drains 100 HP every 10 seconds.
Drains 1,000 HP when unequipped.
_______________________
Class Restrictions:
Rune Knight, Royal Guard, Mechanic, Genetic, Archbishop and Sura

_______________________
Type: Mace
Position: Right Hand
Physical Attack: 180
Magic Attack: 120
Weapon Level: 4
Refinable
Weight: 300
Required Level: 120
590020.png Thanatos Hammer-AD [2] (590020) Thanatos' hammer remodeled with the addition of Tim Artnard's technology.
_______________________
Indestructible in battle
_______________________
MATK +190
_______________________
Physical attacks have a random chance to recover 2500 HP and 50 SP every second for 4 seconds.
_______________________
For each 2 Refine Levels:
ATK +10
MATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Duple Light by 18%.
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Refine Level +7:
Increases Attack Speed by 10%.
Increases Magical Damage with Holy element by 15%.
_______________________
Refine Level +9:
ATK +5%, MATK +5%
Increases damage of Duple Light by additional 30%.
_______________________
Refine Level +11:
Increases damage against all sizes by 15%.
Increases Melee Physical Damage by 15%.
_______________________
[Bonus by Grade]
[Grade D]:
ATK +3%
Damage of Petitio +10%.
_______________________
[Grade C]:
Increases Ranged Physical Damage by 15%
P.ATK +1.
_______________________
[Grade B]:
Damage of Petitio +10%.
_______________________
Class Restrictions:
Archbishop

_______________________
Type: Mace
Position: Right Hand
Physical Attack: 200
Magic Attack: 190
Weapon Level: 5
Refinable / Gradable
Weight: 100
Required Level: 190
13093.png Thanatos Dagger [1] (13093) A dagger sculpted from Gray Shard to counter Magic Sword Thanatos.
It offers incredible power and magic at a great cost.
_______________________
INT +6
VIT +6
LUK -6
MATK +130
_______________________
Physical attack has chance to drain 5% of damage into HP and SP.
Drains 100 HP every 10 seconds.
Drains 1000 HP when unequipped.
_______________________
Class Restrictions:
Swordsman, Archer, Merchant and Thief

_______________________
Type: Dagger
Position: Right Hand
Physical Attack: 100
Magic Attack: 130
Weapon Level: 4
Refinable
Weight: 80
Required Level: 120
510030.png Thanatos Dagger-AD [2] (510030) Thanatos' dagger remodeled with the addition of Tim Artnard's technology.
_______________________
MATK +160
_______________________
Magical attacks have a random chance to recover 1000 HP and 100 SP every second for 4 seconds.
_______________________
For each 2 Refine Levels:
MATK +10
_______________________
For each 3 Refine Levels:
Increases Magical Damage with Fire and Neutral element by 4%.
_______________________
Refine Level +7:
MATK +5%
Increases Magical Damage with Fire and Neutral element by additional 10%.
_______________________
Refine Level +9:
Physical attacks have a random chance to auto-cast Level 7 Meteor Storm and Level 4 Psychic Wave.
_______________________
Refine Level +11:
Increases Magical Damage against all sizes by 15%.
Increases Magical Damage with Fire and Neutral element by additional 15%.
_______________________
[Bonus by Grade]
[Grade D]:
MATK +2%
Damage of From the Abyss +10%.
_______________________
[Grade C]:
MATK +3%
S.MATK +1
_______________________
[Grade B]:
Damage of From the Abyss +10%.
_______________________
Type: Sword
_______________________
Class Restrictions:
Shadow Chaser

_______________________
Type: Dagger
Position: Right Hand
Physical Attack: 150
Magic Attack: 160
Weapon Level: 5
Refinable / Gradable
Weight: 140
Required Level: 190
2023.png Thanatos Two-Handed Staff [1] (2023) A Two-Handed Staff sculpted from Gray Shard to counter Magic Sword Thanatos.
It offers incredible power and magic at a great cost.
_______________________
INT +6
VIT +6
LUK -6
MATK +250
_______________________
Increases Healing skills effectiveness by 18%.
_______________________
Magical attack has chance to restore HP and SP.
_______________________
Drains 100 HP every 10 seconds.
_______________________
Drains 1000 HP as the item is unequipped.
_______________________
Class Restrictions:
Magician and Acolyte

_______________________
Type: 2hStaff
Position: Right Hand
Physical Attack: 120
Magic Attack: 250
Weapon Level: 4
Refinable
Weight: 140
Required Level: 120
640017.png Thanatos Two-Handed Staff-AD [2] (640017) Thanatos' two-handed staff remodeled with the addition of Tim Artnard's technology.
_______________________
Magical attacks have a random chance to recover 1000 HP and 100 SP every second for 4 seconds.
_______________________
MATK +300
_______________________
For each 2 Refine Levels:
MATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Crimson Rock by 10%.
_______________________
Refine Level +7:
Decreases After Cast Delay by 10%.
Increases Magical Damage with Fire and Earth element by 15%.
_______________________
Refine Level +9:
Increases damage of Earth Strain by 40%.
Increases damage of Crimson Rock by additional 15%.
_______________________
Refine Level +11:
Increases Magical Damage against all sizes by 15%.
Decreases damage taken from enemies of every element by 15%.
_______________________
[Bonus by Grade]
[Grade D]:
MATK +2%
Damage of Floral Flare Road and Stratum Tremor +10%.
_______________________
[Grade C]:
MATK +3%
S.MATK +1.
_______________________
[Grade B]:
Damage of Floral Flare Road and Stratum Tremor +10%.
_______________________
Class Restrictions:
Warlock

_______________________
Type: 2hStaff
Position: Right Hand
Physical Attack: 150
Magic Attack: 300
Weapon Level: 5
Refinable / Gradable
Weight: 140
Required Level: 190
1988.png Thanatos Whip [1] (1988) A whip sculpted from Gray Shard to counter Magic Sword Thanatos.
It offers incredible power and magic at a great cost.
_______________________
INT +6
VIT +6
LUK -6
MATK +130
_______________________
Low chance to drain 5% of attack into HP and SP.
_______________________
Increases Ranged Physical Damage by 20%.
_______________________
Drains 100 HP every 10 seconds.
_______________________
Drains 1000 HP when unequipped.
_______________________
Class Restrictions:
Wanderer

_______________________
Type: Whip
Position: Right Hand
Physical Attack: 200
Magic Attack: 130
Weapon Level: 4
Refinable
Weight: 220
Required Level: 120
580016.png Thanatos Whip-AD [2] (580016) Thanatos' whip remodeled with the addition of Tim Artnard's technology.
_______________________
Physical attacks have a random chance to recover 2500 HP and 50 SP every second for 4 seconds.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Severe Rainstorm by 3%.
_______________________
Refine Level +7:
Decreases Variable Casting Time by 10%.
Increases damage of Severe Rainstorm by additional 15%.
_______________________
Refine Level +9:
Decreaeses After Cast Delay by 10%.
Decreases Severe Rainstorm skill cooldown by 2 seconds.
_______________________
Refine Level +11:
Increases Physical Damage against all sizes by 15%.
Increases Ranged Physical Damage by 15%.
_______________________
[Bonus by Grade]
[Grade D]:
ATK +2%
Damage of Rhythm Shooting +10%.
_______________________
[Grade C]:
ATK +3%
P.ATK +1.
_______________________
[Grade B]:
Damage of Rhythm Shooting +10%.
_______________________
Class Restrictions:
Wanderer

_______________________
Type: Whip
Position: Right Hand
Physical Attack: 220
Weapon Level: 5
Refinable / Gradable
Weight: 100
Required Level: 190
1933.png Thanatos Violin [1] (1933) A violin sculpted from Gray Shard to counter Magic Sword Thanatos.
It offers incredible power and magic at a great cost.
_______________________
INT +6
VIT +6
LUK -6
MATK +130
_______________________
Low chance to drain 5% of attack into HP and SP.
_______________________
Increases Ranged Physical Damage by 20%.
_______________________
Drains 100 HP every 10 seconds.
_______________________
Drains 1000 HP when unequipped.
_______________________
Class Restrictions:
Minstrel

_______________________
Type: Musical
Position: Right Hand
Physical Attack: 200
Magic Attack: 130
Weapon Level: 4
Refinable
Weight: 200
Required Level: 120
570016.png Thanatos Violin-AD [2] (570016) Thanatos' violin remodeled with the addition of Tim Artnard's technology.
_______________________
Physical attacks have a random chance to recover 2500 HP and 50 SP every second for 4 seconds.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Severe Rainstorm by 3%.
_______________________
Refine Level +7:
Decreases Variable Casting Time by 10%.
Increases damage of Severe Rainstorm by additional 15%.
_______________________
Refine Level +9:
Decreaeses After Cast Delay by 10%.
Decreases Severe Rainstorm skill cooldown by 2 seconds.
_______________________
Refine Level +11:
Increases Physical Damage against all sizes by 15%.
Increases Ranged Physical Damage by 15%.
_______________________
[Bonus by Grade]
[Grade D]:
ATK +2%, Damage of Rhythm Shooting +10%.
_______________________
[Grade C]:
ATK +3%
P.ATK +1.
_______________________
[Grade B]:
Damage of Rhythm Shooting +10%.
_______________________
Class Restrictions:
Minstrel

_______________________
Type: Musical
Position: Right Hand
Physical Attack: 220
Weapon Level: 5
Refinable / Gradable
Weight: 100
Required Level: 190
1669.png Thanatos Staff [1] (1669) A staff sculpted from Gray Shard to counter Magic Sword Thanatos.
It offers incredible power and magic at a great cost.
_______________________
INT +6
VIT +6
LUK -6
MATK +200
_______________________
Healing skills increased by 15%.
_______________________
Magical attacks have a chance to restore HP and SP.
_______________________
Drains 100 HP every 10 seconds.
_______________________
When unequipped, drain 1000 HP.
_______________________
Class Restrictions:
Magician and Acolyte

_______________________
Type: Staff
Position: Right Hand
Physical Attack: 100
Magic Attack: 200
Weapon Level: 4
Refinable
Weight: 100
Required Level: 120
550023.png Thanatos Staff-AD [2] (550023) Thanatos' staff remodeled with the addition of Tim Artnard's technology.
_______________________
Indestructible in battle
_______________________
MATK +180
_______________________
Magical attacks have a random chance to recover 1000 HP and 100 SP every second for 4 seconds.
_______________________
For each 2 Refine Levels:
MATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Varetyr Spear by 10%.
_______________________
Refine Level +7:
Increases Wind elemental magical damage by 15%.
Increases damage of Varetyr Spear by additional 15%.
_______________________
Refine Level +9:
Decreases Variable Casting Time by 15%.
Decreases Varetyr Spear skill cooldown by 2.5 seconds.
_______________________
Refine Level +11:
Increases Magical Damage against all sizes by 15%.
Decreases Psychic Wave skill cooldown by 1 second.
_______________________
[Bonus by Grade]
[Grade D]:
MATK +2%
Damage of Lightning Land +10%.
_______________________
[Grade C]:
MATK +3%
S.MATK +1.
_______________________
[Grade B]:
Damage of Lightning Land +10%.
_______________________
Class Restrictions:
Sorcerer

_______________________
Type: Staff
Position: Right Hand
Physical Attack: 100
Magic Attack: 180
Weapon Level: 5
Refinable / Gradable
Weight: 140
Required Level: 190
1438.png Thanatos Spear [1] (1438) A spear sculpted from Gray Shard to counter Magic Sword Thanatos.
It offers incredible power and magic at a great cost.
_______________________
INT +6
VIT +6
LUK -6
MATK +100
_______________________
Adds a low chance of regaining HP and SP from 5% of your damage inflicted when dealing physical damage.
_______________________
Drains 100 HP every 10 seconds.
_______________________
Drains 1,000 HP when unequipped.
_______________________
Class Restrictions:
Swordman classes

_______________________
Type: 1hSpear
Position: Right Hand
Physical Attack: 150
Magic Attack: 100
Weapon Level: 4
Refinable
Weight: 300
Required Level: 120
530012.png Thanatos Spear-AD [2] (530012) Thanatos' spear remodeled with the addition of Tim Artnard's technology.
_______________________
Physical attacks have a random chance to recover 2500 HP and 50 SP every second for 4 seconds.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Hesperus Lit by 10%.
_______________________
Refine Level +7:
Decreases After Cast Delay by 10%.
Increases damage of Hesperus Lit by additional 15%.
_______________________
Refine Level +9:
Decreases Variable Casting Time by 10%.
Increases damage of Overbrand by 25%.
_______________________
Refine Level +11:
Increases Physical Damage against all sizes by 15%.
Increases Melee Physical Damage by additional 15%.
_______________________
[Bonus by Grade]
[Grade D]:
ATK +2%
Damage of Overslash +10%.
_______________________
[Grade C]:
ATK +3%
P.ATK +1
_______________________
[Grade B]:
Damage of Overslash +10%.
_______________________
Class Restrictions:
Royal Guard

_______________________
Type: 1hSpear
Position: Right Hand
Physical Attack: 190
Weapon Level: 5
Refinable / Gradable
Weight: 180
Required Level: 190
28000.png Thanatos Katar [1] (28000) A katar sculpted from Gray Shard to counter Magic Sword Thanatos.
It offers incredible power and magic at a great cost.
_______________________
INT +6
VIT +6
LUK -6
MATK +80
_______________________
Adds a chance of draining 5% of physical damage into HP and SP.
_______________________
Drains 100 HP every 10 seconds.
Drains 1000 HP when unequipped.
_______________________
Class Restrictions:
Guillotine Cross

_______________________
Type: Katar
Position: Right Hand
Physical Attack: 220
Magic Attack: 80
Weapon Level: 4
Refinable
Weight: 180
Required Level: 120
610019.png Thanatos Katar-AD [2] (610019) Thanatos' katar remodeled with the addition of Tim Artnard's technology.
_______________________
Physical attacks have a random chance to recover 2500 HP and 50 SP every second for 4 seconds.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Counter Slash by 7%.
_______________________
Refine Level +7:
Decreases After Cast Delay by 10%.
Increases damage of Counter Slash by additional 15%.
_______________________
Refine Level +9:
ATK +5%
Increases damage of Rolling Cutter by 25%.
_______________________
Refine Level +11:
Increases Physical Damage against all sizes by 15%.
Increases Melee Physical Damage by 15%.
_______________________
[Bonus by Grade]
[Grade D]:
ATK +3%
Damage of Impact Crater +10%.
_______________________
[Grade C]:
After Cast Delay -5%.
P.ATK +1.
_______________________
[Grade B]:
Damage of Impact Crater +10%.
_______________________
Class Restrictions:
Guillotine Cross

_______________________
Type: Katar
Position: Right Hand
Physical Attack: 250
Weapon Level: 5
Refinable / Gradable
Weight: 200
Required Level: 190
28100.png Thanatos Axe [1] (28100) An axe sculpted from Gray Shard to counter Magic Sword Thanatos.
It offers incredible power and magic at a great cost.
_______________________
INT +6
VIT +6
LUK -6
MATK +80
_______________________
Adds a low chance of regaining HP and SP from 5% of your damage inflicted when dealing physical damage.
_______________________
Drains 100 HP every 10 seconds.
Drains 1,000 HP when unequipped.
_______________________
Indestructible in battle
_______________________
Class Restrictions:
Swordsman, Druid and Merchant

_______________________
Type: 2hAxe
Position: Right Hand
Physical Attack: 300
Magic Attack: 80
Weapon Level: 4
Refinable
Weight: 400
Required Level: 120
620009.png Thanatos Axe-AD [2] (620009) Thanatos' two-handed axe remodeled with the addition of Tim Artnard's technology.
_______________________
Physical attacks have a random chance to recover 2500 HP and 50 SP every second for 4 seconds.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Axe Tornado by 7%.
_______________________
Refine Level +7:
Decreases After Cast Delay by 10%.
Decreases Axe Tornado skill cooldown by 1 second.
_______________________
Refine Level +9:
Increases damage of Axe Boomerang by 15%.
Increases damage of Axe Tornado by additional 15%.
_______________________
Refine Level +11:
Increases Physical Damage against all sizes by 15%.
Increases Melee Physical Damage by 15%.
_______________________
[Bonus by Grade]
[Grade D]:
ATK +2%
Damage of Axe Stomp +10%.
_______________________
[Grade C]:
ATK +3%
P.ATK +1.
_______________________
[Grade B]:
Damage of Axe Stomp +10%.
_______________________
Class Restrictions:
Mechanic

_______________________
Type: 2hAxe
Position: Right Hand
Physical Attack: 320
Weapon Level: 5
Refinable / Gradable
Weight: 600
Required Level: 190
18119.png Thanatos Bow [1] (18119) A bow sculpted from Gray Shard to counter Magic Sword Thanatos.
It offers incredible power and magic at a great cost.
_______________________
INT +6
VIT +6
LUK -6
MATK +110
_______________________
Has low chance to drain 5% of damage inflicted into HP and SP.
_______________________
Drains 100 HP every 10 second.
Drains 1000 HP when unequipped.
_______________________
Class Restrictions:
Ranger, Minstrel and Wanderer

_______________________
Type: Bow
Position: Right Hand
Physical Attack: 180
Weapon Level: 4
Refinable
Weight: 130
Required Level: 120
700029.png Thanatos Bow-AD [2] (700029) Thanatos' bow remodeled with the addition of Tim Artnard's technology.
_______________________
Physical attacks have a random chance to recover 2500 HP and 50 SP every second for 4 seconds.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Sharp Shooting by 5%.
_______________________
Refine Level +7:
Increases Critical Damage by 15%.
Increases damage of Sharp Shooting by additional 10%.
_______________________
Refine Level +9:
CRI +15
Decreases Variable Casting Time by 10%.
_______________________
Refine Level +11:
Increases Physical Damage against all sizes by 15%.
Increases Ranged Physical Damage by 15%.
_______________________
[Bonus by Grade]
[Grade D]:
ATK +2%
Damage of Crescive Bolt +10%.
_______________________
[Grade C]:
ATK +3%
P.ATK +1.
_______________________
[Grade B]:
Damage of Crescive Bolt +10%.
_______________________
Class Restrictions:
Ranger

_______________________
Type: Bow
Position: Right Hand
Physical Attack: 230
Weapon Level: 5
Refinable / Gradable
Weight: 200
Required Level: 190
1836.png Thanatos Knuckle [1] (1836) A knuckle sculpted from Gray Shard to counter Magic Sword Thanatos.
It offers incredible power and magic at a great cost.
_______________________
INT +6
VIT +6
LUK -6
_______________________
MATK +100
_______________________
Low chance to drain 5% of attack into HP and SP.
_______________________
Drains 100 HP every 10 seconds.
_______________________
Drains 1000 HP when unequipped.
_______________________
Class Restrictions:
Sura

_______________________
Type: Knuckle
Position: Right Hand
Physical Attack: 160
Magic Attack: 100
Weapon Level: 4
Refinable
Weight: 60
Required Level: 120
560017.png Thanatos Knuckle-AD [2] (560017) Thanatos' knuckles remodeled with the addition of Tim Artnard's technology.
_______________________
Physical attacks have a random chance to recover 2500 HP and 50 SP every second for 4 seconds.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Tiger Cannon by 5%.
_______________________
Refine Level +7:
MaxHP +5%
Decreases Tiger Cannon skill cooldown by 1 second.
_______________________
Refine Level +9:
Increases damage of Fallen Empire by 25%.
Increases damage of Tiger Cannon by 15%.
_______________________
Refine Level +11:
Increases Physical Damage against all sizes by 15%.
Increases Melee Physical Damage by 15%.
_______________________
[Bonus by Grade]
[Grade D]:
ATK +2%
Damage of Third Flame Bomb +10%.
_______________________
[Grade C]:
ATK +3%
P.ATK +1.
_______________________
[Grade B]:
Damage of Third Flame Bomb +10%.
_______________________
Class Restrictions:
Sura

_______________________
Type: Knuckle
Position: Right Hand
Physical Attack: 200
Weapon Level: 5
Refinable / Gradable
Weight: 120
Required Level: 190

Thanatos and Thanatos-AD Weapon Enchanting

Thanatos and Thanatos-AD weapons can be enchanted with enchantment items, which can be bought at the "A traveler of dimension" NPC standing outside of the instance entrance. Each enchantment item costs 50  6672.png Grey Shard (6672) and each enchantment will give both the first and second enchantment. Enchantment items are: 23676.png Grey Abrasive (Physical) (23676), 23677.png Grey Abrasive (Magic) (23677) and 23678.png Grey Abrasive (Ranged) (23678) You can overwrite your existing enchantments by simply using another enchantment item. There is no chance of breaking.

Enchantments for their respective weapon types are as follows:

Melee Weapon Enchants
First Enchant Min~Max Second Enchant Min~Max
Increase Physical Damage to Neutral Property 1%~20% Increase Physical Damage to Formless Race 1%~20%
Increase Physical Damage to Water Property 1%~20% Increase Physical Damage to Undead Race 1%~20%
Increase Physical Damage to Fire Property 1%~20% Increase Physical Damage to Brute Race 1%~20%
Increase Physical Damage to Earth Property 1%~20% Increase Physical Damage to Plant Race 1%~20%
Increase Physical Damage to Wind Property 1%~20% Increase Physical Damage to Insect Race 1%~20%
Increase Physical Damage to Poison Property 1%~20% Increase Physical Damage to Fish Race 1%~20%
Increase Physical Damage to Holy Property 1%~20% Increase Physical Damage to Angel Race 1%~20%
Increase Physical Damage to Dark Property 1%~20% Increase Physical Damage to Demon Race 1%~20%
Increase Physical Damage to Ghost Property 1%~20% Increase Physical Damage to Dragon Race 1%~20%
Increase Physical Damage to Undead Property 1%~20% Increase Physical Damage to Demi-human Race 1%~20%
No Weapon Penalty Increase Physical Damage to Normal Class 1%~10%
Flat ASPD 1~1 Increase Physical Damage to Boss Class 1%~10%
ASPD 5%~10% Attack 3%~5%
Holy Property Critical Damage 5%~20%
Dark Property Indestructible
Water Property
Wind Property
Fire Property
Earth Property


Magic Weapon Enchants

Magic Weapon Enchants
First Enchant Min~Max Second Enchant Min~Max
Increase Magic Damage to Neutral Property 1%~20% Increase Magic Damage to Formless Race 1%~20%
Increase Magic Damage to Water Property 1%~20% Increase Magic Damage to Undead Race 1%~20%
Increase Magic Damage to Fire Property 1%~20% Increase Magic Damage to Brute Race 1%~20%
Increase Magic Damage to Earth Property 1%~20% Increase Magic Damage to Plant Race 1%~20%
Increase Magic Damage to Wind Property 1%~20% Increase Magic Damage to Insect Race 1%~20%
Increase Magic Damage to Poison Property 1%~20% Increase Magic Damage to Fish Race 1%~20%
Increase Magic Damage to Holy Property 1%~20% Increase Magic Damage to Angel Race 1%~20%
Increase Magic Damage to Dark Property 1%~20% Increase Magic Damage to Demon Race 1%~20%
Increase Magic Damage to Ghost Property 1%~20% Increase Magic Damage to Dragon Race 1%~20%
Increase Magic Damage to Undead Property 1%~20% Increase Magic Damage to Demi-human Race 1%~20%
Variable Cast Reduction 5%~10% Increase Magic Damage to Normal Class 5%~10%
Increase Healing Bonus 5%~20% Increase Magic Damage to Boss Class 5%~10%
Reduce SP Consumption 5%~10% Magic Attack 3%~7%
Skill Reuse Delay Reduction 1%~5% Variable Cast Reduction 5%~10%


Ranged Weapon Enchants

Ranged Weapon Enchants
First Enchant Min~Max Second Enchant Min~Max
Increase Physical Damage to Neutral Property 1%~20% Increase Physical Damage to Formless Race 1%~20%
Increase Physical Damage to Water Property 1%~20% Increase Physical Damage to Undead Race 1%~20%
Increase Physical Damage to Fire Property 1%~20% Increase Physical Damage to Brute Race 1%~20%
Increase Physical Damage to Earth Property 1%~20% Increase Physical Damage to Plant Race 1%~20%
Increase Physical Damage to Wind Property 1%~20% Increase Physical Damage to Insect Race 1%~20%
Increase Physical Damage to Poison Property 1%~20% Increase Physical Damage to Fish Race 1%~20%
Increase Physical Damage to Holy Property 1%~20% Increase Physical Damage to Angel Race 1%~20%
Increase Physical Damage to Dark Property 1%~20% Increase Physical Damage to Demon Race 1%~20%
Increase Physical Damage to Ghost Property 1%~20% Increase Physical Damage to Dragon Race 1%~20%
Increase Physical Damage to Undead Property 1%~20% Increase Physical Damage to Demi-human Race 1%~20%
No Weapon Penalty Increase Physical Damage to Normal Class 5%~10%
Flat ASPD 1~1 Increase Physical Damage to Boss Class 5%~10%
ASPD 5%~10% Attack 3%~7%
Long Range Attack 5%~10% Critical Damage 5%~20%
Indestructible