18 Direction of Prayer
Temporal Tina is an NPC who sells Episode Clear Tickets. She is located in Prontera (prontera 140, 174) and the Main Office (main_office 94, 59).
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| (prontera 140, 174) | (main_office 94, 59) |
Episode Clear Tickets
Episode Clear Ticket เป็นไอเทมใช้แล้วหมดไปที่ช่วยให้คุณข้ามเควสหลักของ Episode ได้ เมื่อใช้ไอเทมนี้ คุณจะสามารถเข้าถึง NPC, ดันเจี้ยน และร้านค้าอุปกรณ์ทั้งหมดได้ทันที ซึ่งโดยปกติแล้วคุณจะต้องทำ Episode ให้เสร็จหรือทำเควสบางอย่างเพื่อปลดล็อก
โปรดทราบว่าการใช้ Episode Clear Ticket จะทำให้คุณพลาดรางวัลจากเควส เช่น EXP, Zeny, ชื่อเสียง และไอเทม
Episode Clear Ticket บางใบมีเงื่อนไขที่ต้องมีก่อน หากเป็นตัวละครแรกของคุณในเซิร์ฟเวอร์ คุณยังคงต้องเล่นจาก Episode 17.2 ไปจนถึง Episode สุดท้ายตามปกติ
ตรวจสอบตารางด้านล่างเพื่อดูเงื่อนไขและราคาของตั๋วแต่ละใบ
| Episode Clear Tickets | |||
|---|---|---|---|
| Episode Ticket | เลเวล | ค่า Zeny | เงื่อนไขที่ต้องมีก่อน |
| 160 | 1,000,000 | ไม่มี | |
| 140 | 1,000,000 | ไม่มี | |
| 100 | 1,000,000 | None | |
| 110 | 2,000,000 | None | |
| 130 | 4,000,000 | The current character has cleared Episode 17.1 | |
| 170 | 9,000,000 | The current character has cleared Episode 17.2 | |
| 200 | 12,000,000 | The current character has cleared Episode 18 AND one character in the master account has cleared Episode 19 and the side quests "Purification Saint" and "Frozen Sea" | |
| 215 | 16,000,000 | The current character has cleared Episode 19 AND one character in the master account has cleared Episode 20 | |
| 230 | 32,000,000 | The current character has cleared Episode 20 AND one character in the master account has cleared Episode 21 | |
| 265 | 64,000,000 | One character in the master account has cleared Chapter 1 and complete Zero Cell Sector | |
How to check which episode I have unlocked?
Right now, we don't have a feature which simply tells you which episode you are.
So here's some things you can do to check it by yourself:
| Episode Quest | ||
|---|---|---|
| Episode | Steps | Description |
| Episode 15 | Click on Warper > Instances > Central Laboratory. | If you can go, you have completed the Episode 15 quest. |
| Episode 16 | Click on Warper > Instances > Heart Hunter War Base. | If you can go, you have completed the Episode 16 quest. |
| Episode 17.1 | Use @go 46. (Cor) | If you can go, you have completed the Episode 17.1 quest. |
| Episode 17.2 | Use @go 47. (Varmundt's Mansion) | If you can go, you have completed the Episode 17.2 quest. |
| Episode 18 | Use @go 51. (Gray Wolf Village) | If you can go, you have completed the Episode 18 quest. |
| Episode 19 | Use @go 53. (Ice Castle) | If you can go, you have completed the Episode 19 quest. |
| Episode 20 | Click on Warper > Instances > The Immortal. | If you can go, you have completed the Episode 20 quest. |
| Episode 21 | Click on Warper > Instances > Final Battle. | If you can go, you have completed the Episode 21 quest. |
Episode 18: Direction of Prayer
หลังจากประสบความสำเร็จในการวิเคราะห์พลังของ Illusion ใน Varmundt's Mansion การเดินทางของคุณนำคุณกลับไปยังเมืองหลวงของ Arunafeltz เพื่อเปิดเผยความแตกแยกทางสังคมในหมู่ผู้คน Rachel ก่อตั้งโดยมิชชันนารีที่อพยพมาและเผยแพร่ศาสนาแห่งเทพี Freya อย่างไรก็ตาม ศรัทธาไม่ได้ช่วยคลี่คลายความขัดแย้งระหว่างผู้อพยพกับชาวพื้นเมือง
ข้อกำหนด
- ระดับที่ต้องการ: 170
- เงื่อนไขเควสก่อนหน้า:
- Episode 17.2 (Tracking Illusion)
- ไอเทมที่ต้องใช้:
- 1x
Meat (517) - 3x
Steel (999) - 1x
Tough Vines (7197)
- 1x
Main Story Quest
Part 1
- (ba_in01 26, 266) - คุยกับ Elly (หมายเหตุ: คุณอาจต้องคุยกับ Elly สองครั้ง) ใน Varmundt's Mansion และรับ
Mini Elly (400127) แล้วสวมใส่ตลอดทั้งเควส ด้วยชุดสวมหัวนี้ คุณจะสามารถสื่อสารกับ Elly ได้ระหว่างการสืบสวนใน Rachel เพื่อตรวจสอบการปรากฏของพลัง Illusion
- (rachel 182, 176) - คุยกับ Masked Girl ใน Rachel คุณและ Elly จะพบการโต้เถียงระหว่างชาวเมือง ผู้คนเริ่มปรากฏตัวมากขึ้นและประท้วงให้ Arunafeltz รวมเป็นหนึ่ง รวมถึงกับชาวพื้นเมือง
- (rachel 183, 170) - คุยกับ Female Priest ที่ปรากฏตัวขึ้นเพื่อทำให้ผู้คนสงบลง คุยกับเธออีกครั้ง เธอขอให้คุณค้นหาต้นตอของความขัดแย้งนี้ รับรางวัล 20x
Amethyst Fragment (1000405).
- (ra_temp 72, 54) - คุยกับ Male Priest Junok ด้านนอก Rachel's Temple เพื่อถามเกี่ยวกับการโต้เถียงที่คุณเห็นในเมือง เขาอธิบายว่ามีความขัดแย้งต่อเนื่องระหว่างชาวพื้นเมืองและผู้อพยพ Guard Gala อธิบายสถานการณ์ว่ามีความพยายามหลายครั้งที่จะบุกเข้า Rachel's Temple Guard อีกคนปรากฏตัวเพื่อแจ้ง Junok ว่ามีผู้บุกรุกเพิ่มเติมเพิ่งถูกพบทางทิศตะวันตก
- (ra_temp 30, 142) - ติดตาม Junok และ Guards ที่จับผู้บุกรุก และคุณสังเกตว่าพวกเขาคือ Heart Hunters Gala นำตัวพวกเขาไปคุมขังและขอให้คุณไปพบที่ Rachel's Temple เพื่อรายงาน รับรางวัล 30x
Amethyst Fragment (1000405).
- (ra_temin 173, 40) - คุยกับ Guard Dent ผู้ซึ่งอธิบายว่าการบุกรุกเหล่านี้แย่ลงเรื่อยๆ
- (ra_temin 174, 38) - คุยกับ Marshall Neil เพื่อถามจุดยืนของเขาเกี่ยวกับสถานการณ์
- (ra_temin 172, 36) - คุยกับ Freya Priest ผู้ซึ่งบอกว่าช่วงหลังนี้ผู้คนที่เข้ามาในวิหารกลับก่อการทะเลาะวิวาทแทนที่จะสวดอ้อนวอน High Priestess Niren ปรากฏตัวเพื่อแบ่งปันความกังวลเกี่ยวกับการต่อสู้ใน Divine Temple เธอขอคุยกับคุณเป็นการส่วนตัว
- (ra_temin 213, 87) - คุยกับ High Priestess Niren อย่างลับๆ ใกล้บันได เธออธิบายว่าเธอรู้ว่า Heart Hunters ตามหา Ymir's Heart piece แต่การรักษาความปลอดภัยมีไม่เพียงพอกับความวุ่นวายล่าสุดระหว่างผู้อพยพและชาวพื้นเมือง
- (ra_temin 174, 38) - กลับไปหา Marshall Neil ผู้ซึ่งบอกว่าลูกชายของเขา Maram สามารถช่วยได้
- (rachel 137, 135) - ไปถาม Villager ใน Rachel ว่าเขาเห็น Maram หรือไม่ แต่เขาไม่ช่วยอะไร
- (rachel 105, 134) - คุยกับ Villager อีกคน แต่เขาก็ไม่ช่วยอะไรเช่นกัน
- (rachel 69, 117) - คุยกับ Villager อีกคน ผู้ซึ่งบอกว่าเขาเห็น Maram ไปงานประชุมทางเหนือของที่นี่
- (rachel 70, 147) - คุยกับ Maram เขาอธิบายสถานการณ์ในอดีตของ Rachel ที่ผู้ศรัทธาใน Freya อพยพมาที่นี่และผลักไสชาวพื้นเมืองออกไป ชาวพื้นเมืองพยายามอยู่กับ Temple แต่สุดท้ายเกลียดมันและจากไป เขายังบอกคุณว่าเขาถูก Niren รับเลี้ยง เมื่อแม่ของเขาได้เป็น High Priest เธอได้นำโครงการส่งเสริมให้ผู้อพยพที่ร่ำรวยของ Rachel รับเลี้ยงเด็กเหมือนที่เธอทำ Niren มีแนวคิดว่าการรับเลี้ยงเด็กของชาวพื้นเมืองจะช่วยเชื่อมช่องว่างระหว่างสองกลุ่มได้ แต่กลับกัน เด็กชาวพื้นเมืองถูกกีดกันด้วยการเลือกปฏิบัติที่เรียกว่า "Gray Children" Maram ขอให้คุณรออยู่กับเขาเพื่อที่คุณจะได้พูดคุยกับชาวพื้นเมืองคนอื่นๆ เพื่อเรียนรู้สถานการณ์ได้ดีขึ้น
- (rachel 62, 144) - คุยกับ Miriam Miriam และ Maram มอบรายการสิ่งของให้คุณซื้อจากพ่อค้าใน Rachel
- (rachel 87, 122) - ถามพ่อค้าว่ามีอะไรจะขายไหม แต่เขากลัวเกินกว่าจะขายให้คุณ
- (rachel 107, 102) - คุยกับ Trader Sannat คุณแสดงรายการให้เขาดู แต่เขาไม่มีสิ่งของเหล่านั้นในสต็อก
- (rachel 117, 104) - คุยกับ Miriam ผู้ซึ่งหงุดหงิดที่พ่อค้าหลีกเลี่ยง "Gray Children" และจู่ๆ ก็ไม่สามารถจัดหาสินค้าได้
- (rachel 119, 103) - คุยกับ Maram เขามีไอเดียว่าคุณกับเขาจะโกหกเรื่องภูมิหลังของคุณ เพื่อที่พ่อค้าจะได้ไม่สงสัย
- (rachel 137, 85) - คุยกับ Merchant Rencia Maram แนะนำคุณว่าเป็น Merchant อีกคนในหมู่บ้านใกล้เคียงที่ต้องการเติมสต็อก เลือก: "He is in the bar." Rencia เห็นรายการของคุณและบอกว่าเขาสามารถจัดหาสิ่งของที่ขอได้ อย่างไรก็ตาม เขาสังเกตว่าคุณไม่ได้เข็นรถมาและเสนอบริการจัดส่ง
- (rachel 120, 79) - คุยกับ Miriam เธอกังวลว่าคำโกหกนี้จะถูกเปิดเผยเมื่อ Rencia ทำการจัดส่ง Maram แนะนำให้ปลอมตัวจากคนที่เขารู้จัก เขาจะสั่งอาหารที่บาร์และเพื่อนของเขาจะติดต่อคุณที่นั่น
- (rachel 108, 73) - นั่งที่เก้าอี้บาร์และกินเกี๊ยวที่ Maram สั่งให้คุณ Tamarin ปรากฏตัวและแนะนำตัวเอง คุณได้รับชุดปลอมตัวจากเขา จากนั้นเขาขอให้คุณไปพบเขาที่ Rachel's Square เพื่อชักชวน Mark และ Maggi ร่วมเดินทาง
- (rachel 122, 120) - คุยกับ Mark ที่ Square Tamarin บอกให้ไปที่จุดนัดพบ
- (rachel 70, 147) - คุยกับ Maram เขาบอกว่าทุกอย่างพร้อมสำหรับการเดินทางแล้ว เขาจะไม่เปิดเผยว่าคุณจะมุ่งหน้าไปที่ไหน แต่ให้ทำตามเขาเท่านั้น เขาขอให้คุณกลับไปหา Rencia เพื่อนัดเวลาและสถานที่จัดส่ง
- (rachel 137, 85) - คุยกับ Merchant Rencia คุณบอกให้เขาส่งของที่ฝั่งตะวันตกของ Rachel
- (rachel 41, 132) - ไปที่กล่องไม้เพื่อเก็บสิ่งของ
- (ra_fild11 354, 235) - คุยกับ Maram ที่ปลอมตัวเป็น Merchant เขาบอกว่าเขาไม่สามารถร่วมทางกับคุณได้โดยไม่ให้คนอื่นสงสัยหรือถูกติดตามไปยังจุดหมาย Maram จะไปพบคุณและคณะในภายหลังเพื่อนำทางผ่าน Oz Gorge
- (ra_fild10 179, 176) - พบ Maram ที่ทางเข้า Oz Labyrinth เพื่อเริ่ม instance เพื่อข้ามหุบเขา instance นี้เล่นคนเดียวเท่านั้นและคุณไม่สามารถนำสมาชิกปาร์ตี้มาด้วยได้
- ทำตามเส้นทางที่สั้นที่สุดไปยังทางออกที่ทำเครื่องหมายสีเหลืองบนมินิแมปของ Oz Labyrinth Floor 1 instance คุณต้องกำจัดมอนสเตอร์ระหว่างทางเพื่อให้ Tamarin และคนอื่นๆ เดินทางได้อย่างปลอดภัย
- (gw_fild01 273, 339) - คุยกับ Maram ผู้ซึ่งดีใจที่พวกเราผ่านมาได้ทั้งหมด เขาบอกว่าหมู่บ้านอยู่ใกล้ๆ และให้คุณไปทางทิศตะวันตก
- (gw_fild01 35, 102) - คุยกับ Maram ผู้ซึ่งบอกว่านี่คือทางเข้าหมู่บ้าน Imril ปรากฏตัว
- (gw_fild01 37, 105) - คุยกับ Imril เขาโกรธ Maram มากที่ทำผิดกฎห้ามคนนอก (คุณ) Maram อ้อนวอน Imril โดยบอกว่าคุณช่วยในกระบวนการทั้งหมดในการจัดหาสินค้าและข้าม Oz Gorge Imril บอกว่า Suad จะเป็นผู้ตัดสินขั้นสุดท้ายและขอให้เรารอจนกว่าเขาจะพาตัวมา
- (gw_fild01 35, 102) - คุยกับ Maram Suad ปรากฏตัวและ Maram อธิบายสถานการณ์ทั้งหมด พ่อค้าใน Rachel น้อยลงที่ขายให้ชาวพื้นเมือง Oz Labyrinth จะผ่านไม่ได้ในไม่ช้าเนื่องจากลาวาที่ล้นไหล Maram บอกว่าพวกเขาควรถือว่าตัวเองโชคดีที่มีนักผจญภัยช่วย เขาขอให้ Suad ให้โอกาสคุณเหมือนที่ Niren ให้โอกาสเขา Suad ในที่สุดก็อนุญาตให้คุณเข้าหมู่บ้าน
- (wolfvill 143, 113) - คุยกับ Imril และ Maram พวกเขาดีใจที่ Suad อนุญาตให้คุณเข้า Gray Wolf Village พวกเขาแสดงให้คุณเห็นว่าสถานการณ์ปัจจุบันน่าเศร้าเพียงใดจากการขาดแคลนอาหารและสภาพแวดล้อมที่โหดร้าย Maram กล่าวว่าครั้งหน้าคุณอาจไม่ได้รับอนุญาตให้เข้า Gray Wolf Village ง่ายๆ เขาแนะนำให้พูดคุยกับชาวบ้านคนอื่นๆ เพื่อให้ได้รับความไว้วางใจมากขึ้น รับรางวัล 50x
Amethyst Fragment (1000405) และปลดล็อกเควสรอง
Part 2
เพื่อดำเนินเควสเนื้อเรื่องหลักต่อ คุณต้องมีชื่อเสียง 900 กับ Wolf Village ซึ่งจะได้เมื่อคุณปลดล็อก เควสประจำวัน ทั้งหมด หรืออีกวิธีหนึ่งคือทำเควสประจำวันซ้ำจนกว่าจะได้ชื่อเสียงตามที่กำหนด
คุณยังต้องทำเควส Investigation of Oz Labyrinth ให้สำเร็จด้วย
ส่วนที่ 3
- (wolfvill 180, 179) - คุยกับ Village Boy เขาบอกว่าการประชุมจะเริ่มในไม่ช้า
- (wolfvill 144, 151) - พบกับ Suad ที่การประชุมซึ่งจัดอยู่กลาง Grey Wolf Village
- (wolfvill 145, 146) - แอบฟัง Radical Man ที่กล่าวว่าเราควรทำลายวิหารทั้งหมดของ Freya
- (wolfvill 139, 148) - ฟัง Native Old Man ที่เห็นด้วย
- (wolfvill 150, 147) - คุยกับผู้เข้าร่วมคนอื่นที่เรียกร้องให้ทำสงคราม
- (wolfvill 152, 145) - ฟัง Skeptical Young Man เขากังวลเกี่ยวกับจำนวน Rachel Guards ที่มากมายหากหมู่บ้านเลือกที่จะโจมตี
- (wolfvill 144, 151) - คุยกับ Suad ผู้เริ่มการประชุม เขาแสดงความกังวลเกี่ยวกับการข้าม Oz Gorge เพื่อเสบียง อนาคตของ Grey Wolf Village ดูมืดมน ผู้คนเริ่มตะโกนและเรียกร้องให้ทำสงครามกับ Rachel เพื่อให้หมู่บ้านสามารถยึดดินแดนคืนมา Suad ถูกกดดันให้ก่อกบฏติดอาวุธ ชาวบ้านคนหนึ่งบอกคุณว่าเขาจะไปเอาอาวุธจากที่ซ่อนของพวกเขา สิ่งนี้ดึงความสนใจของ Maram และบอกว่าเราควรตรวจสอบสถานที่นั้นเพื่อดูว่าอาวุธมาจากไหน
- (wolfvill 148, 153) - คุยกับ Miriam เธอเห็นด้วยว่าคุณและ Maram ควรค้นหาแหล่งที่มาของอาวุธ Maram เสนอแผนโกหกอีกครั้งและแสร้งทำเป็นส่วนหนึ่งของกบฏติดอาวุธ ได้รับรางวัล 40x
Amethyst Fragment (1000405)
- (wolfvill 143, 145) - โกหก Radical Man เขาเปิดเผยว่าเขาได้อาวุธมาจาก Bearded Jack ใน Rachel
- (rachel 75, 44) - คุณมาถึงร้านที่ดูเหมือนร้านฮาร์ดแวร์ คุยกับ Bearded Jack และถามหา “Smelly Dandelion” Jack บอกให้คุณไปพบใครบางคนที่ Veins ถ้าต้องการอาวุธ
- (veins 293, 282) - คุยกับ Dandelion และพูดถึง “Smelly Dandelion” เขาหงุดหงิดกับ Jack ที่ตั้งรหัสผ่านไม่ดี Maram ถามหาแหล่งจัดหาอาวุธเหล่านี้ และ Dandelion บอกว่าเขาได้มาจากฐานลับใน Thor's Volcano
- (thor_v01 169, 169) - คุยกับ Maram กลาง Thor's Volcano Floor 1 เขาพบทางเข้าฐานลับ
- (que_thr 133, 53) - คุยกับ Maram อีกครั้งที่ทางเข้าฐานลับ คุณจะเข้าฐานในรูปแบบอินสแตนซ์ (ไม่บังคับโซโล่)
- เดินตามเส้นทางในอินสแตนซ์ที่ทำเครื่องหมายเป็นเส้นสีแดง Maram จะช่วยเคลียร์สิ่งกีดขวางที่ทำเครื่องหมายสีม่วง ระวังผลึกสัญญาณเตือนที่จะเสกการ์ดออกมา เมื่อถึงจุดสิ้นสุด เก็บ Document Files ทั้ง 5 ที่ทำเครื่องหมายสีส้ม
- (1@tcamp 34, 100) - คุยกับ Miriam ที่พบฐานลับเช่นกัน Maram ประหลาดใจที่ Miriam ตามคุณมาและสังเกตว่าอาวุธเหล่านี้เก่ามาก เธอกล่าวว่านี่คือหนึ่งในฐานทัพที่เคยดูแลโดยพ่อเลี้ยงของเธอ Priest Amal อย่างไรก็ตาม จากเอกสารที่คุณพบ ดูเหมือนว่านี่เป็นการทุจริตอีกรูปแบบหนึ่งที่มีการขายอาวุธเหล่านี้
- (1@tcamp 32, 102) - คุยกับ Maram ที่กังวลเกี่ยวกับการทุจริต Miriam บอกว่าเธอจะกลับไป Rachel เพื่อแสดงหลักฐาน และคุณตัดสินใจไปด้วย ได้รับรางวัล 50x
Amethyst Fragment (1000405) - (wolfvill 140, 112) - คุยกับ Suad และแจ้งสิ่งที่คุณพบ Elly พูดแทรกขึ้นมาว่าอาวุธเหล่านี้เป็นส่วนหนึ่งของปัญหาที่ใหญ่กว่า การวิเคราะห์ของเธอแสดงว่าเมื่อใช้ดินปืนเก่าและไม่มีการบำรุงรักษา อาวุธมีความแม่นยำ 9.72% Miriam และ Maram ปรากฏตัวด้วยความทุกข์ใจเกี่ยวกับอาวุธที่ทำให้กบฏต้องถูกสังหาร
- (wolfvill 131, 257) - ไปที่กล่องอาวุธ Miriam เตือนชาวบ้านเกี่ยวกับการติดอาวุธด้วยอาวุธเหล่านี้และขอให้ Suad ทำอะไรบางอย่าง
- (wolfvill 131, 252) - คุยกับชาวบ้านที่ติดอาวุธ พวกเขาพร้อมสำหรับการกบฏแล้ว Suad ยังคงดื้อรั้นและบอกว่าเขาจะไปพบคุณที่ Rachel เพื่อบุกวิหาร เขาขอให้ Maram อยู่ที่ Grey Wolf Village ในกรณีฉุกเฉิน ได้รับรางวัล 30x
Amethyst Fragment (1000405)
- (rachel 169, 245) - คุยกับ Ordinary Person ใน Rachel เพื่อเข้าสู่อินสแตนซ์เนื้อเรื่อง (ไม่บังคับโซโล่)
- ติดตาม Miriam ไปยังจุดประท้วง คุณจะเห็นการประท้วงของกบฏติดอาวุธต่อต้าน Rachel Guards Miriam หายตัวไปอย่างรวดเร็วเพื่อเข้าไปในวิหาร
- ทำตามการนำทางไปยังภายในวิหาร Miriam ประหลาดใจที่คุณมาและบอกว่าเราต้องเงียบ อินสแตนซ์นี้มีเลย์เอาต์คล้ายกับ Sanctuary Purification
- หลังจากเคลียร์ทุกห้อง คุณและ Miriam พบ Schulang กับ Illusionist Bagot กำลังหารือแผนการใช้พลัง Illusion ใน Rachel แต่ทั้งคู่รีบออกไป
- ติดตาม Miriam ออกจากวิหาร และคุณจะพบว่ากบฏมาถึงทางเข้าวิหารแล้ว พวกเขาเริ่มยิงแต่ด้วยอาวุธที่ชำรุดทำให้มีผู้บาดเจ็บล้มตายจำนวนมาก หยุดกบฏและออกจากอินสแตนซ์ ปลดล็อกอินสแตนซ์แบบทำซ้ำได้ Sanctuary Purification
- คุยกับ Miriam และหลังการสนทนา การ์ดจะเกิดมาโจมตีคุณ
- หลังจากเคลียร์ทุกห้อง ให้ทำตามการนำทาง (2@nyr 59, 104) เข้าประตูมิติ ไปที่กลุ่มและคุยกับ Ramachus เพื่อเริ่มบทสนทนา แล้วการ์ดบางตัวจะโจมตีคุณ
- หลังจากกำจัดทหารแล้ว ให้ไปที่ (2@nyr 46, 55) และเข้าประตูมิติ
- ไปต่อยังห้องถัดไปที่ (2@nyr 118, 76) ให้ชิดซ้ายและเดินไปจนกว่าจะเจอกลุ่มที่ (2@nyr 88, 46) คุยกับ Ramachus เพื่อเริ่มบทสนทนาอีกครั้งและการ์ดจะโจมตีคุณ
- กลับไปที่ประตูมิติที่คุณมา และทำตามการนำทางไปที่ (2@nyr 180, 104) ลงบันไดไปพบกลุ่มและคุยกับ Ramachus อีกครั้ง
- คุณและ Miriam พบ Schulang กับ Illusionist Bagot กำลังหารือแผนการใช้พลัง Illusion ใน Rachel แต่ทั้งคู่รีบออกไป ทำตาม Miriam ต่อไปเพื่อดำเนินเรื่อง
- ติดตาม Miriam ออกจากวิหาร และคุณจะพบว่ากบฏมาถึงทางเข้าวิหารแล้ว พวกเขาเริ่มยิงแต่ด้วยอาวุธที่ชำรุดทำให้มีผู้บาดเจ็บล้มตายจำนวนมาก หยุดกบฏและออกจากอินสแตนซ์ ปลดล็อกอินสแตนซ์แบบทำซ้ำได้ Sanctuary Purification
- (rachel 116, 200) - คุยกับ High Priestess Niren เธอ, High Priest Zhed, Miriam และ Suad ตระหนักถึงความรุนแรงของสถานการณ์ Suad กังวลว่าข่าวจะส่งกลับไปถึง Grey Wolf Village แต่ Niren และ Zhed จะจัดการเรื่องประชาสัมพันธ์ Niren ถามว่า Miriam แน่ใจหรือไม่ว่าพ่อบุญธรรมของเธอ High Priest Amal เข้ามาเกี่ยวข้อง Miriam กล่าวว่า ณ จุดหนึ่ง พ่อที่อ่อนแอของเธอจู่ๆ ก็มีแรงจูงใจอย่างมากด้วยเหตุผลที่ไม่ทราบสาเหตุ จากนั้นความขัดแย้งระหว่างชาวพื้นเมืองและผู้อพยพ Arunafeltz จึงเริ่มขึ้น Elly สังเกตว่าไทม์ไลน์นี้ตรงกับตอนที่ Heart Hunters หนีออกจาก Varmundt's Mansion Niren สรุปว่าสองกลุ่มนี้ร่วมมือกันและต้องถูกสอบสวน ได้รับรางวัล 60x
Amethyst Fragment (1000405)
- (oz_dun01 223, 116) - ไปที่ตำแหน่งของ Villa คุณจะพบ Maram, Miriam และ Aira ที่นั่น พวกเขากล่าวว่านี่คือจุดที่ Amal ทำงานของเขา Maram ต้องกลับไป Grey Wolf Village แต่บอกคุณว่า Aira จะนำทางให้คุณ
- (oz_dun01 219, 117) - คุยกับ Aira เพื่อเข้าสู่อินสแตนซ์เนื้อเรื่อง (ไม่บังคับโซโล่)
- คุยกับ Miriam และ NPC ทั้งหมดภายในอินสแตนซ์ คุณต้องกำจัด Heart Hunters ทั้งหมดเพื่อไปยังพื้นที่ถัดไป
- คุยกับ Miriam และติดตามเธอไปยัง Employee คนหนึ่งภายใน คุณต้องหา NPC อื่นเพื่อดำเนินเรื่อง (1@adv 101, 24) กลับไปที่ Miriam คุณต้องกำจัด Heart Hunters ทั้งหมดเพื่อให้ Miriam เคลื่อนที่ ติดตามเธอและคุยกับเธอในที่สุด เธอจะบอกให้คุณไปทางซ้ายของห้องในขณะที่เธอจะไปทางขวา กำจัด Heart Hunters ทั้งหมดไปเรื่อยๆ
- คุณจะพบ Silver Key ที่ปลายทางเดินโดยคุยกับจุดส่องแสง (1@adv 68, 182) ใช้ Silver Key กับ Locked door และเข้าประตูมิติ (1@adv 66, 142)
- กำจัด Heart Hunters ทั้งหมดภายในและค้นหา Golden Key ออกจากห้องและหา Miriam ทางด้านขวาของทางเดิน (1@adv 181, 143) คุยกับเธอและเข้าประตูมิติ
- คุยกับพนักงานวิลล่าและรับ Spare Key ออกจากห้องและคุยกับ Miriam อีกครั้ง ตอนนี้คุณสามารถเข้าห้องถัดไปโดยใช้กุญแจที่พบ
- กำจัด Heart Hunters ทั้งหมดภายในและไปที่ Colorful Door (1@adv 124, 207) ประตูถูกล็อก คุณจะสังเกตเห็นจุดส่องแสงที่ Knight Statue ทั้งสองข้างประตู คลิกจนกว่าจะขึ้นว่า "เวทมนตร์ของ Splendid Knight ได้หายไปแล้ว" จากนั้นคุณสามารถเข้าประตูได้โดยคลิกที่มัน
- คุณจะมาถึงห้องถัดไป สำรวจจนกว่าจะพบ "Flower Shaped Device" ซึ่งเป็น NPC ตัวเล็กที่ส่องแสงและคลิกได้ หาอันที่ถูกต้องซึ่งสามารถปลดล็อกประตูถัดไปได้
- คุณจะพบ Schulang ที่พยายามหยุดคุณไม่ให้เข้าห้องสุดท้าย เอาชนะเขาเพื่อดำเนินเรื่อง
- พบกับ High Priest Amal และ Illusion Bagot ผู้บอกว่าคุณมาช้าเกินไปและพวกเขากำลังสร้าง Goddess Freya ขึ้นใหม่ด้วยพลัง Illusion
- เอาชนะ Fake Goddess Freya และตัวอ่อนจะตกลงมา
- คุยกับ Miriam Amal โกรธคุณที่ทำลายงานของเขา Miriam บอกพ่อของเธอว่าคุณมาที่นี่เพื่อช่วยเท่านั้น เทพีที่เขาพยายามสร้างไม่สามารถเทียบได้กับ Goddess Freya ตัวจริง ออกจากอินสแตนซ์ผ่านประตูมิติทางทิศใต้
- (oz_dun01 225 119, ) - คุยกับ Maram และอธิบายสถานการณ์ เขาบอกคุณว่า Amal และ Miriam ไปที่วิหาร
- (ra_temin 254, 117) - ถอด Mini Elly และพบกับ Miriam, Niren, Zhed, Suad และ Maram พวกเขาตกใจสุดขีดเกี่ยวกับวิธีที่ Ymir's heart-piece ถูกขโมยและนำไปใช้เพื่อจุดประสงค์นี้
- (ra_temin 258, 117) - คุยกับ Elly เธออธิบายให้ทุกคนฟังว่าตัวอย่างที่เธอเก็บภายในวิลล่าเป็นโมเลกุลเดียวกับที่ใช้สร้างตัวอ่อน Homunculus Bagot ก็เกิดจากตัวอ่อนที่อิงจากรูปลักษณ์ของ Pope ต่อมา Bagot กลายเป็น Chimera ที่มีพลัง Illusion Miriam ถาม Suad เกี่ยวกับอนาคตของ Grey Wolf Village Elly ยังให้ความกระจ่างเกี่ยวกับวิธีแก้ปัญหานี้ เธออธิบายให้ Niren และ Zhed ฟังถึงแนวคิดในการผสานชาวพื้นเมืองและผู้อพยพโดยให้สถานะทางกฎหมายและอำนาจแก่ชาวพื้นเมืองใน Rachel Niren เห็นด้วยและจะเริ่มกระบวนการดำเนินการทันที คุณถามว่า Bagot มุ่งหน้าไปไหนกับ Ymir's heart-piece Miriam บอกว่าพ่อของเธอและ Bagot กำลังไปยังทวีปเหนือ Elly กล่าวว่านั่นคือพื้นที่ที่ Jörmungandr ถูกผนึกไว้ Bagot สนใจที่จะชุบชีวิตเทพอื่นๆ ได้รับรางวัล 500x
Amethyst Fragment (1000405)
สายเควสรายวัน
ตาราง Daily Quests
ตารางอินสแตนซ์
| NPC | อินสแตนซ์ | ระดับที่ต้องการ | จำนวนปาร์ตี้ | คูลดาวน์ | เงื่อนไขก่อนหน้า | รางวัลที่เป็นไปได้ |
| (rachel 169, 245) |
Sanctuary Purification | 170 | 1+ | 1 วัน | เนื้อเรื่องหลัก Episode 18 ขั้นที่ 58 | EXP |
| (wolfvill 79, 260) |
Villa of Deception (ปกติ) | 170 | 2+ | 1 วัน | เนื้อเรื่องหลัก Episode 18 | Adulter Weapons |
| (wolfvill 79, 260) |
Villa of Deception (ขั้นสูง) | 200 | 2+ | 1 วัน | เนื้อเรื่องหลัก Episode 18 |
Vivatus Weapons |
พื้นที่/ดันเจี้ยน
| แผนที่ | มอนสเตอร์ |
| Grey Wolf Forest gw_fild01 |
Ashhopper (21302) |
Ashring (21303) | |
Grey Wolf (21304) | |
| Grey Wolf Forest gw_fild02 |
Ashring (21303) |
Grey Wolf (21304) | |
Tumble Ring (21305) | |
Firewind Kite (21306) | |
Phantom Wolf (21307) | |
| Oz Labyrinth Floor 1 oz_dun01 |
Rakehand (21296) |
Ash Toad (21295) | |
Spark (21297) | |
| Oz Labyrinth Floor 2 oz_dun02 |
Spark (21297) |
Hot Molar (21298) | |
Volcaring (21299) | |
Lava Toad (21300) | |
Burning Fang (21301) | |
| Rachel Oz Gorge ra_fild10 |
Grey Wolf Baby (21324) |
Grey Goat (21323) | |
Rakehand (21296) | |
| Rachel Ida Plains ra_fild11 |
Grey Wolf Baby (21324) |
Grey Goat (21323) | |
Rakehand (21296) |
การ์ด
| การ์ด | คำอธิบาย |
| Increases Magical Damage with Neutral element by 35%. Increases SP Consumption by 10%. _______________________ Type: Card Compound on: Left Accessory Weight: 1 | |
| When compounded on either One-Handed Staff or Two-Handed Staff: Increases Magical Damage with Shadow element by 10%. Refine Level +10: Increases Magical Damage with Shadow element by additional 10%. Refine Level +14: Increases Magical Damage with Shadow element by additional 10%. _______________________ Type: Card Compound on: Right Hand Weight: 1 | |
| Increases Melee Physical Damage by 6%. _______________________ When equipped with Phantom Wolf Card: Increases Melee Physical Damage by additional 8%. _______________________ Type: Card Compound on: Left Accessory Weight: 1 | |
| Increases Magical Damage with Neutral and Shadow element by 5%. _______________________ For each 2 Refine Levels: Increases Magical Damage with Neutral and Shadow element by 1%. _______________________ Type: Card Compound on: Shoes Weight: 1 | |
| Increases Magical Damage with Wind element by 35%. Increases SP Consumption by 10%. _______________________ Type: Card Compound on: Left Accessory Weight: 1 | |
| Increases Melee Physical Damage by 6%. _______________________ Type: Card Compound on: Right Accessory Weight: 1 | |
| DEF +50 _______________________ Decreases damage taken from monsters of Shadow element by 10%. _______________________ Type: Card Compound on: Armor Weight: 1 | |
| Increases Magical Damage with Earth element by 35%. Increases SP Consumption by 10%. _______________________ Type: Card Compound on: Left Accessory Weight: 1 | |
| ATK +5 _______________________ Increases Physical Damage against Fire elemental enemies by 10%. Increases Critical against Undead and Demon race by 15%. _______________________ Type: Card Compound on: Garment Weight: 1 | |
| When compounded on Katar: Increases Melee Physical Damage by 10%. For each 2 Refine Levels: Increases Melee Physical Damage by additional 1%. _______________________ Type: Card Compound on: Right Hand Weight: 1 | |
| Increases Magical Damage with Fire and Earth element by 5%. _______________________ For each 2 Refine Levels: Increases Magical Damage with Fire and Earth element by additional 1%. _______________________ Type: Card Compound on: Shoes Weight: 1 | |
| Increases Magical Damage with Fire element by 35%. Increases SP Consumption by 10%. _______________________ Type: Card Compound on: Left Accessory Weight: 1 | |
| Increases Melee Physical Damage by 20%. Increases damage taken from all elemental attacks by 15%. _______________________ Type: Card Compound on: Shoes Weight: 1 |
ชื่อเสียง
แต่ละระดับชื่อเสียงต้องใช้ 1,000 คะแนน สามารถรับคะแนนได้จาก เควสรายวัน
| ระดับชื่อเสียง | ปลดล็อก |
| 1 | สามารถซื้อ |
| 2 | สามารถซื้อ |
| 3 | เควสรายวันจาก Grey Wolf Village จะให้เพิ่ม 1x รางวัลอินสแตนซ์ Villa of Deception เพิ่มขึ้นเป็น 10x |
| 4 | สามารถซื้อ Helms of Faith จาก NPC Assad (wolfvill 167, 135) |
| 5 | Vivatus / Helm of Faith Refinement Hammers |
แลกเปลี่ยนไอเทม
พูดคุยกับ NPC Assad (wolfvill 167, 135) เพื่อแลก Amethyst Fragments เป็น Gray Wolf equipment, Gray Wolf Refinement Box และ Helms of Faith
แลกเปลี่ยน Gray Wolf Armor Piece (350x
Amethyst Fragment (1000405) ต่อชิ้น)
| Item | Description |
| A suit given to those who have been recognized by the Gray Wolf Clan. _______________________ ATK +130 _______________________ For each 2 Refine Levels: ATK +15 _______________________ Refine Level +7: Increases Attack Speed by 15%. _______________________ When equipped with Gray Wolf Manteau: ATK +50 _______________________ When equipped with Gray Wolf Muffler: Decreases After Cast Delay by 10%. _______________________ Type: Armor Position: Armor Defense: 160 Armor Level: 1 Refinable Weight: 100 Required Level: 190 | |
| A robe given to those who have been recognized by the Gray Wolf Clan. _______________________ MATK +130 _______________________ For each 2 Refine Levels: MATK +15 _______________________ Refine Level +7: Decreases Variable Casting Time by 15%. _______________________ When equipped with Gray Wolf Manteau: Increases Attack Speed by 10%. _______________________ When equipped with Gray Wolf Muffler: MATK +50 _______________________ Type: Armor Position: Armor Defense: 160 Armor Level: 1 Refinable Weight: 100 Required Level: 190 | |
| A manteau given to those who have been recognized by the Gray Wolf Clan. _______________________ MaxHP +2500 _______________________ For each 2 Refine Levels: MaxHP +150 _______________________ Refine Level +7: Increases Attack Speed by 7%. _______________________ When equipped with Gray Wolf Boots: Increases Critical Damage by 15%. _______________________ When equipped with Gray Wolf Shoes: Decreases Variable Casting Time by 15%. _______________________ Type: Armor Position: Garment Defense: 70 Armor Level: 1 Refinable Weight: 90 Required Level: 190 | |
| A scarf given to those who have been recognized by the Gray Wolf Clan. _______________________ MaxHP +1500 _______________________ For each 2 Refine Levels: MaxHP +100 _______________________ Refine Level +7: Decreases Variable Casting Time by 7%. _______________________ When equipped with Gray Wolf Boots: Increases Ranged Physical Damage by 7%. _______________________ When equipped with Gray Wolf Shoes: Increases Magical Damage with every element by 15%. _______________________ Type: Armor Position: Garment Defense: 70 Armor Level: 1 Refinable Weight: 90 Required Level: 190 | |
| A pair of boots given to those who have been recognized by the Gray Wolf Clan. _______________________ MaxSP +300 _______________________ For each 2 Refine Levels: MaxSP +50 _______________________ Refine Level +7: Increases Ranged Physical Damage by 7%. _______________________ When equipped with Gray Wolf Suit: ATK +7% _______________________ When equipped with Gray Wolf Robe: Increases Attack Speed by 7%. _______________________ Type: Armor Position: Shoes Defense: 70 Armor Level: 1 Refinable Weight: 50 Required Level: 190 | |
| A pair of shoes given to those who have been recognized by the Gray Wolf Clan. _______________________ MaxSP +250 _______________________ For each 2 Refine Levels: MaxSP +20 _______________________ Refine Level +7: Increases Magical Damage with every element by 7%. _______________________ When equipped with Gray Wolf Suit: MaxSP +7% _______________________ When equipped with Gray Wolf Robe: MATK +7% _______________________ Type: Armor Position: Shoes Defense: 70 Armor Level: 1 Refinable Weight: 50 Required Level: 190 | |
| A pendant given to those who have been recognized by the Gray Wolf Clan. _______________________ ATK +7% MaxHP +5% _______________________ Type: Armor Position: Right Accessory Armor Level: 1 Weight: 10 Required Level: 190 | |
| A ring given to those recognized by the Gray Wolf Clan. _______________________ ATK +7% MaxSP +5% _______________________ Type: Armor Position: Left Accessory Armor Level: 1 Weight: 10 Required Level: 190 | |
| Earrings given to those recognized by the Gray Wolf Clan. _______________________ MATK +7% MaxHP +5% _______________________ Type: Armor Position: Right Accessory Armor Level: 1 Weight: 10 Required Level: 190 | |
| A necklace given to those recognized by the Gray Wolf Clan. _______________________ MATK +7% MaxSP +5% _______________________ Type: Armor Position: Left Accessory Armor Level: 1 Weight: 10 Required Level: 190 |
Helm of Faith Exchange (1250x
Amethyst Fragment (1000405) each)
| Item | Description |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: POW +2, P.ATK +1. _______________________ Base Level at least 230: POW +3, P.ATK +2. _______________________ For each 2 Refine Levels: ATK +10 _______________________ For each 3 Refine Levels: Increases damage of Cross Slash by 15%. _______________________ For each 4 Refine Levels: Increases Ranged Physical Damage by 7%. _______________________ Refine Level +7: Increases Physical Damage against enemies of every size by 5%. _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Cross Huuma Shuriken: Increases Ranged Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Cross Slash by 5%. _______________________ When equipped with Vivatus Fides Cross Huuma Shuriken: Increases Ranged Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Cross Slash by 5%. Increases damage of Kunai - Distortion by 7%. If the Weapon's Grade is C or higher: Increases damage of Kunai - Distortion by additional 15%. _______________________ Class Restrictions: Kagerou / Oboro _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: POW +2, P.ATK +1. _______________________ Base Level at least 230: POW +3, P.ATK +2. _______________________ For each 2 Refine Levels: ATK +10 _______________________ For each 3 Refine Levels: Increases damage of Swirling Petal by 15%. _______________________ For each 4 Refine Levels: Increases Ranged Physical Damage by 7%. _______________________ Refine Level +7: Increases Physical Damage against enemies of every size by 5%. _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Huuma Shuriken: Increases Ranged Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Swirling Petal by 5%. _______________________ When equipped with Vivatus Fides Huuma Shuriken: Increases Ranged Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Swirling Petal by 5%. Increases damage of Huuma Shuriken - Grasp by 7%. If the Weapon's Grade is C or higher: Increases damage of Huuma Shuriken - Grasp by additional 15%. _______________________ Class Restrictions: Kagerou / Oboro _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: POW +2, P.ATK +1. _______________________ Base Level at least 230: POW +3, P.ATK +2. _______________________ For each 2 Refine Levels: ATK +10 _______________________ For each 3 Refine Levels: Increases damage of Hammer of God, Fire Dance and Dragon Tail by 15%. _______________________ For each 4 Refine Levels: Increases Ranged Physical Damage by 7%. _______________________ Refine Level +7: Increases Physical Damage against enemies of every size by 5%. _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Shotgun: Increases Ranged Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Shatter Storm by 5%. _______________________ When equipped with Adulter Fides Gatling Gun: Increases Ranged Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Round Trip by 5%. _______________________ When equipped with Vivatus Fides Shotgun: Increases Ranged Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Shatter Storm by 5%. Increases damage of Wildfire by 7%. If the Weapon's Grade is C or higher: Increases damage of Wildfire by additional 15%. _______________________ When equipped with Vivatus Fides Gatling Gun: Increases Ranged Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Round Trip by 5%. Increases damage of The Vigilante at Night by 7%. If the Weapon's Grade is C or higher: Increases damage of The Vigilante at Night by additional 15%. _______________________ Weight: 10 _______________________ Class Restrictions: Rebellion _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: POW +2, P.ATK +1. _______________________ Base Level at least 230: POW +3, P.ATK +2. _______________________ For each 2 Refine Levels: ATK +10 _______________________ For each 3 Refine Levels: Increases damage of Hammer of God, Fire Dance and Dragon Tail by 15%. _______________________ For each 4 Refine Levels: Increases Ranged Physical Damage by 7%. _______________________ Refine Level +7: Increases Physical Damage against enemies of every size by 5%. _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Rifle: Decreases Hammer of God skill cooldown by 10 seconds. For each 3 Refine Levels: Increases damage of Hammer of God by 5%. _______________________ When equipped with Adulter Fides Revolver: Increases Ranged Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Fire Dance by 5%. _______________________ When equipped with Adulter Fides Launcher: Decreases Dragon Tail skill cooldown by 2 seconds. For each 3 Refine Levels: Increases damage of Dragon Tail by 5%. _______________________ When equipped with Vivatus Fides Rifle: Decreases Hammer of God skill cooldown by 10 seconds. For each 3 Refine Levels: Increases damage of Hammer of God by 5%. Increases damage of Only One Bullet by 7%. If the Weapon's Grade is C or higher: Increases damage of Only One Bullet by additional 15%. _______________________ When equipped with Vivatus Fides Revolver: Increases Ranged Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Fire Dance by 5%. Increases damage of Magazine for One by 7%. If the Weapon's Grade is C or higher: Increases damage of Magazine for One by additional 15%. _______________________ When equipped with Vivatus Fides Launcher: Decreases Dragon Tail skill cooldown by 2 seconds. For each 3 Refine Levels: Increases damage of Dragon Tail by 5%. Increases damage of Spiral Shooting by 7%. If the Weapon's Grade is C or higher: Increases damage of Spiral Shooting by additional 15%. _______________________ Class Restrictions: Rebellion _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: SPL +2, S.MATK +1. _______________________ Base Level at least 230: SPL +3, S.MATK +2. _______________________ For each 2 Refine Levels: MATK +10 _______________________ For each 3 Refine Levels: Increases damage of Curse Explosion by 15%. _______________________ For each 4 Refine Levels: Increases all elemental magical damage by 7%. _______________________ Refine Level +7: Decreases Variable Casting Time by 10%. _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: MATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Dark Wand: Decreases Evil Spirit's Curse skill cooldown by 2 seconds. For each 3 Refine Levels: Increases damage of Curse Explosion by 5%. _______________________ When equipped with Vivatus Fides Dark Wand: Decreases Evil Spirit's Curse skill cooldown by 2 seconds. For each 3 Refine Levels: Increases damage of Curse Explosion by 5%. Increases damage of Exorcism of Malicious Soul by 7%. If the Weapon's Grade is C or higher: Increases damage of Exorcism of Malicious Soul by additional 15%. _______________________ Class Restrictions: Soul Reaper _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: SPL +2, S.MATK +1. _______________________ Base Level at least 230: SPL +3, S.MATK +2. _______________________ For each 2 Refine Levels: MATK +10 _______________________ For each 3 Refine Levels: Increases damage of Eswhoo and Espa by 15%. _______________________ For each 4 Refine Levels: Increases all elemental magical damage by 7%. _______________________ Refine Level +7: Decreases Variable Casting Time by 10%. _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: MATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Soul Stick: Increases all elemental magical damage by 10%. For each 3 Refine Levels: Increases damage of Eswhoo and Espa by 5%. _______________________ When equipped with Vivatus Fides Soul Stick: Increases all elemental magical damage by 10%. For each 3 Refine Levels: Increases damage of Eswhoo and Espa by 5%. Increases damage of Talisman of Red Phoenix and Talisman of Black Tortoise by 7%. If the Weapon's Grade is C or higher: Increases damage of Talisman of Red Phoenix and Talisman of Black Tortoise by additional 15%. _______________________ Class Restrictions: Soul Reaper _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: POW +2, P.ATK +1. _______________________ Base Level at least 230: POW +3, P.ATK +2. _______________________ For each 2 Refine Levels: ATK +10 _______________________ For each 3 Refine Levels: Increases damage of Falling Star by 15%. _______________________ For each 4 Refine Levels: Increases Melee Physical Damage by 7%. _______________________ Refine Level +7: Increases Physical Damage against enemies of every size by 5%. _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Stardust Book: Increases Melee Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Falling Star by 5%. _______________________ When equipped with Vivatus Fides Stardust Book: Increases Melee Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Falling Star by 5%. Increases damage of Star Cannon by 7%. If the Weapon's Grade is C or higher: Increases damage of Star Cannon by additional 15%. _______________________ Class Restrictions: Star Emperor _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: POW +2, P.ATK +1. _______________________ Base Level at least 230: POW +3, P.ATK +2. _______________________ For each 2 Refine Levels: ATK +10 _______________________ For each 3 Refine Levels: Increases damage of New Moon Kick and Full Moon Kick by 15%. _______________________ For each 4 Refine Levels: Increases Melee Physical Damage by 7%. _______________________ Refine Level +7: Increases Physical Damage against enemies of every size by 5%. _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Moon Book: Increases Melee Physical Damage by 10%. For each 3 Refine Levels: Increases damage of New Moon Kick and Full Moon Kick by 5%. _______________________ When equipped with Vivatus Fides Moon Book: Increases Melee Physical Damage by 10%. For each 3 Refine Levels: Increases damage of New Moon Kick and Full Moon Kick by 5%. Increases damage of Midnight Kick by 7%. If the Weapon's Grade is C or higher: Increases damage of Midnight Kick by additional 15%. _______________________ Class Restrictions: Star Emperor _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: SPL +2, S.MATK +1. _______________________ Base Level at least 230: SPL +3, S.MATK +2. _______________________ For each 2 Refine Levels: MATK +10 _______________________ For each 3 Refine Levels: Increases damage of Silvervine Stem Spear and Catnip Meteor by 15%. _______________________ For each 4 Refine Levels: Increases all elemental magical damage by 7%. _______________________ Refine Level +7: Decreases Variable Casting Time by 10%. _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: MATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Foxtail Wand: Increases all elemental magical damage by 10%. For each 3 Refine Levels: Increases damage of Silvervine Stem Spear and Catnip Meteor by 5%. _______________________ When equipped with Vivatus Fides Foxtail Wand: Increases all elemental magical damage by 10%. For each 3 Refine Levels: Increases damage of Silvervine Stem Spear and Catnip Meteor by 5%. Increases damage of Hyunrok Breeze by 7%. If the Weapon's Grade is C or higher: Increases damage of Hyunrok Breeze by additional 15%. _______________________ Class Restrictions: Summoner _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: POW +2, P.ATK +1. _______________________ Base Level at least 230: POW +3, P.ATK +2. _______________________ For each 2 Refine Levels: ATK +10 _______________________ For each 3 Refine Levels: Increases damage of Cart Tornado by 15%. _______________________ For each 4 Refine Levels: Increases Melee Physical Damage by 7%. _______________________ Refine Level +7: Increases Physical Damage against enemies of every size by 5%. _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Scepter: Decreases Cart Tornado skill cooldown by 0.15 seconds. For each 3 Refine Levels: Increases damage of Cart Tornado by 5%. _______________________ When equipped with Vivatus Fides Scepter: Decreases Cart Tornado skill cooldown by 0.3 seconds. For each 3 Refine Levels: Increases damage of Cart Tornado by 5%. Increases damage of Hell's Plant by 7%. If the Weapon's Grade is C or higher: Increases damage of Hell's Plant by additional 15%. _______________________ Class Restrictions: Genetic _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: POW +2, P.ATK +1. _______________________ Base Level at least 230: POW +3, P.ATK +2. _______________________ For each 2 Refine Levels: ATK +10 _______________________ For each 3 Refine Levels: Increases damage of Cart Cannon by 15%. _______________________ For each 4 Refine Levels: Increases Ranged Physical Damage by 7%. _______________________ Refine Level +7: Increases Physical Damage against enemies of every size by 5%. _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Rapier: Increases Ranged Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Cart Cannon by 5%. _______________________ When equipped with Vivatus Fides Rapier: Increases Ranged Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Cart Cannon by 5%. Increases damage of Acidified Zone (Water/Wind/Ground/Fire) by 7%. If the Weapon's Grade is C or higher: Increases damage of Acidified Zone Water, Acidified Zone Wind, Acidified Zone Ground and Acidified Zone Fire by additional 15%. _______________________ Class Restrictions: Genetic _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: POW +2, P.ATK +1. _______________________ Base Level at least 230: POW +3, P.ATK +2. _______________________ For each 2 Refine Levels: ATK +10 _______________________ For each 3 Refine Levels: Increases damage of Vulcan Arm by 15%. _______________________ For each 4 Refine Levels: Increases Ranged Physical Damage by 7%. _______________________ Refine Level +7: Increases Physical Damage against enemies of every size by 5%. _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Mace: Increases Ranged Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Vulcan Arm by 5%. _______________________ When equipped with Vivatus Fides Mace: Increases Ranged Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Vulcan Arm by 5%. Increases damage of Activation Attack Machine by 7% (only applies to yourself). If the Weapon's Grade is C or higher: Increases damage of Activation Attack Machine by additional 15% (only applies to yourself). _______________________ Class Restrictions: Mechanic _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: POW +2, P.ATK +1. _______________________ Base Level at least 230: POW +3, P.ATK +2. _______________________ For each 2 Refine Levels: ATK +10 _______________________ For each 3 Refine Levels: Increases damage of Axe Boomerang and Axe Tornado by 15%. _______________________ For each 4 Refine Levels: Increases Melee Physical Damage by 7%. _______________________ Refine Level +7: Increases Physical Damage against enemies of every size by 5%. _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Axe: Increases Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Axe Boomerang and Axe Tornado by 5%. _______________________ When equipped with Vivatus Fides Axe: Increases Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Axe Boomerang and Axe Tornado by 5%. Increases damage of Axe Stomp by 7%. If the Weapon's Grade is C or higher: Increases damage of Axe Stomp by additional 15%. _______________________ Class Restrictions: Mechanic _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: POW +2, P.ATK +1. _______________________ Base Level at least 230: POW +3, P.ATK +2. _______________________ For each 2 Refine Levels: ATK +10 _______________________ For each 3 Refine Levels: Increases damage of Severe Rainstorm by 15%. _______________________ For each 4 Refine Levels: Increases Ranged Physical Damage by 7%. _______________________ Refine Level +7: CRI +15 _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Violin or Adulter Fides Chain Rope: Increases Ranged Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Severe Rainstorm by 5%. _______________________ When equipped with Vivatus Fides Violin or Vivatus Fides Chain Rope: Increases Ranged Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Severe Rainstorm by 5%. Increases damage of Rythm Shooting by 7%. If the Weapon's Grade is C or higher: Increases damage of Rythm Shooting by additional 15%. _______________________ Class Restrictions: Minstrel, Wanderer _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: SPL +2, S.MATK +1. _______________________ Base Level at least 230: SPL +3, S.MATK +2. _______________________ For each 2 Refine Levels: MATK +10 _______________________ For each 3 Refine Levels: Increases damage of Metallic Sound by 15%. _______________________ For each 4 Refine Levels: Increases Magical Damage with Neutral element by 7%. _______________________ Refine Level +7: Decreases Variable Casting Time by 5%. _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: MATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Harp or Adulter Fides Ribbon: Increases Magical Damage with Neutral element by 10%. For each 3 Refine Levels: Increases damage of Metallic Sound by 5%. _______________________ When equipped with Vivatus Fides Harp or Vivatus Fides Ribbon: Increases Magical Damage with Neutral element by 10%. For each 3 Refine Levels: Increases damage of Metallic Sound by 5%. Increases damage of Metallic Fury by 7%. If the Weapon's Grade is C or higher: Increases damage of Metallic Fury by additional 15%. _______________________ Class Restrictions: Minstrel, Wanderer _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: POW +2, P.ATK +1. _______________________ Base Level at least 230: POW +3, P.ATK +2. _______________________ For each 2 Refine Levels: ATK +10 _______________________ For each 3 Refine Levels: Increases damage of Hundred Spear by 15%. _______________________ For each 4 Refine Levels: Increases Ranged Physical Damage by 7%. _______________________ Refine Level +7: Increases Physical Damage against enemies of every size by 5%. _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Lance: Decreases Hundred Spear skill cooldown by 0.2 seconds. For each 3 Refine Levels: Increases damage of Hundred Spear by 5%. _______________________ When equipped with Vivatus Fides Lance: Decreases Hundred Spear skill cooldown by 0.5 seconds. For each 3 Refine Levels: Increases damage of Hundred Spear by 5%. Increases damage of Madness Crusher by 7%. If the Weapon's Grade is C or higher: Increases damage of Madness Crusher by additional 15%. _______________________ Class Restrictions: Rune Knight _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: POW +2, P.ATK +1. _______________________ Base Level at least 230: POW +3, P.ATK +2. _______________________ For each 2 Refine Levels: ATK +10 _______________________ For each 3 Refine Levels: Increases damage of Wind Cutter and Ignition Break by 15%. _______________________ For each 4 Refine Levels: Increases Melee Physical Damage by 7%. _______________________ Refine Level +7: Increases Physical Damage against enemies of every size by 5%. _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Two-Handed Sword: Decreases Ignition Break skill cooldown by 0.5 seconds. For each 3 Refine Levels: Increases damage of Wind Cutter and Ignition Break by 5%. _______________________ When equipped with Vivatus Fides Two-Handed Sword: Decreases Ignition Break skill cooldown by 1 second. For each 3 Refine Levels: Increases damage of Wind Cutter and Ignition Break by 5%. Increases damage of Storm Slash by 7%. If the Weapon's Grade is C or higher: Increases damage of Storm Slash by additional 15%. _______________________ Class Restrictions: Rune Knight _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: SPL +2, S.MATK +1. _______________________ Base Level at least 230: SPL +3, S.MATK +2. _______________________ For each 2 Refine Levels: MATK +10 _______________________ For each 3 Refine Levels: Increases damage of Psychic Wave by 15%. _______________________ For each 4 Refine Levels: Increases Magical Damage with Neutral, Wind and Earth element by 7%. _______________________ Refine Level +7: Decreases Variable Casting Time by 5%. _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: MATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Magic Book: Increases Magical Damage with Neutral element by 10%. For each 3 Refine Levels: Increases damage of Psychic Wave by 5%. _______________________ When equipped with Vivatus Fides Magic Book: Increases Magical Damage with Neutral, Wind and Earth element by 10%. For each 3 Refine Levels: Increases damage of Psychic Wave by 5%. Increases damage of Lightning Land and Terra Drive by 7%. If the Weapon's Grade is C or higher: Increases damage of Lightning Land and Terra Drive by additional 15%. _______________________ Class Restrictions: Sorcerer _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: SPL +2, S.MATK +1. _______________________ Base Level at least 230: SPL +3, S.MATK +2. _______________________ For each 2 Refine Levels: MATK +10 _______________________ For each 3 Refine Levels: Increases damage of Poison Buster by 15%. _______________________ For each 4 Refine Levels: Increases Magical Damage with Fire and Poison element by 7%. _______________________ Refine Level +7: Decreases Variable Casting Time by 5%. _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: MATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Poison Book: Increases Magical Damage with Poison element by 10%. For each 3 Refine Levels: Increases damage of Poison Buster by 5%. _______________________ When equipped with Vivatus Fides Poison Book: Increases Magical Damage with Fire and Poison element by 10%. For each 3 Refine Levels: Increases damage of Poison Buster by 5%. Increases damage of Conflagration and Venom Swamp by 7%. If the Weapon's Grade is C or higher: Increases damage of Conflagration and Venom Swamp by additional 15%. _______________________ Class Restrictions: Sorcerer _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: POW +2, P.ATK +1. _______________________ Base Level at least 230: POW +3, P.ATK +2. _______________________ For each 2 Refine Levels: ATK +10 _______________________ For each 3 Refine Levels: Increases damage of Rolling Cutter by 15%. _______________________ For each 4 Refine Levels: Increases Melee Physical Damage by 7%. _______________________ Refine Level +7: CRI +15 _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Chakram: Increases Melee Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Rolling Cutter by 5%. _______________________ When equipped with Vivatus Fides Chakram: Increases Melee Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Rolling Cutter by 5%. Increases damage of Impact Crater by 7%. If the Weapon's Grade is C or higher: Increases damage of Impact Crater by additional 15%. _______________________ Class Restrictions: Guillotine Cross _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: POW +2, P.ATK +1. _______________________ Base Level at least 230: POW +3, P.ATK +2. _______________________ For each 2 Refine Levels: ATK +10 _______________________ For each 3 Refine Levels: Increases damage of Counter Slash by 15%. _______________________ For each 4 Refine Levels: Increases Melee Physical Damage by 7%. _______________________ Refine Level +7: Increases Physical Damage against enemies of every size by 5%. _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Katar: Increases Melee Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Counter Slash by 5%. _______________________ When equipped with Vivatus Fides Katar: Increases Melee Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Counter Slash by 5%. Increases damage of Eternal Slash by 7%. If the Weapon's Grade is C or higher: Increases damage of Eternal Slash by additional 15%. _______________________ Class Restrictions: Guillotine Cross _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: POW +2, P.ATK +1. _______________________ Base Level at least 230: POW +3, P.ATK +2. _______________________ For each 2 Refine Levels: ATK +10 _______________________ For each 3 Refine Levels: Increases damage of Overbrand by 15%. _______________________ For each 4 Refine Levels: Increases Melee Physical Damage by 7%. _______________________ Refine Level +7: Increases Physical Damage against enemies of every size by 5%. _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Guardian Spear: Increases Melee Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Overbrand by 5%. _______________________ When equipped with Vivatus Fides Guardian Spear: Increases Melee Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Overbrand by 5%. Increases damage of Overslash by 7%. If the Weapon's Grade is C or higher: Increases damage of Overslash by additional 15%. _______________________ Class Restrictions: Royal Guard _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: SPL +2, S.MATK +1. _______________________ Base Level at least 230: SPL +3, S.MATK +2. _______________________ For each 2 Refine Levels: MATK +10 _______________________ For each 3 Refine Levels: Increases damage of Genesis Ray by 15%. _______________________ For each 4 Refine Levels: Increases Magical Damage with Neutral and Holy element by 7%. _______________________ Refine Level +7: Decreases Variable Casting Time by 5%. _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: MATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Guardian Sword: Increases Magical Damage with Neutral and Holy element by 10%. For each 3 Refine Levels: Increases damage of Genesis Ray by 5%. _______________________ When equipped with Vivatus Fides Guardian Sword: Increases Magical Damage with Neutral and Holy element by 10%. For each 3 Refine Levels: Increases damage of Genesis Ray by 5%. Increases damage of Cross Rain by 7%. If the Weapon's Grade is C or higher: Increases damage of Cross Rain by additional 15%. _______________________ Class Restrictions: Royal Guard _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: POW +2, P.ATK +1. _______________________ Base Level at least 230: POW +3, P.ATK +2. _______________________ For each 2 Refine Levels: ATK +10 _______________________ For each 3 Refine Levels: Increases damage of Aimed Bolt by 15%. _______________________ For each 4 Refine Levels: Increases Ranged Physical Damage by 7%. _______________________ Refine Level +7: CRI +15 _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Aiming Bow: Increases Ranged Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Aimed Bolt by 5%. _______________________ When equipped with Vivatus Fides Aiming Bow: Increases Ranged Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Aimed Bolt by 5%. Increases damage of Crescive Bolt by 7%. If the Weapon's Grade is C or higher: Increases damage of Crescive Bolt by additional 15%. _______________________ Class Restrictions: Ranger _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: POW +2, P.ATK +1. _______________________ Base Level at least 230: POW +3, P.ATK +2. _______________________ For each 2 Refine Levels: ATK +10 _______________________ For each 3 Refine Levels: Increases damage of Arrow Storm by 15%. _______________________ For each 4 Refine Levels: Increases Ranged Physical Damage by 7%. _______________________ Refine Level +7: Increases Physical Damage against enemies of every size by 5%. _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Ballista: Increases Ranged Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Arrow Storm by 5%. _______________________ When equipped with Vivatus Fides Ballista: Increases Ranged Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Arrow Storm by 5%. Increases damage of Gale Storm by 7%. If the Weapon's Grade is C or higher: Increases damage of Gale Storm by additional 15%. _______________________ Class Restrictions: Ranger _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: POW +2, P.ATK +1. _______________________ Base Level at least 230: POW +3, P.ATK +2. _______________________ For each 2 Refine Levels: ATK +10 _______________________ For each 3 Refine Levels: Increases damage of Triangle Shot by 15%. _______________________ For each 4 Refine Levels: Increases Ranged Physical Damage by 7%. _______________________ Refine Level +7: CRI +15 _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Crossbow: Increases Ranged Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Triangle Shot by 5%. _______________________ When equipped with Vivatus Fides Cross Bow: Increases Ranged Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Triangle Shot by 5%. Increases damage of Frenzy Shot by 7%. If the Weapon's Grade is C or higher: Increases damage of Frenzy Shot by additional 15%. _______________________ Class Restrictions: Shadow Chaser _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: POW +2, P.ATK +1. _______________________ Base Level at least 230: POW +3, P.ATK +2. _______________________ For each 2 Refine Levels: ATK +10 _______________________ For each 3 Refine Levels: Increases damage of Fatal Menace by 15%. _______________________ For each 4 Refine Levels: Increases Melee Physical Damage by 7%. _______________________ Refine Level +7: Increases Physical Damage against enemies of every size by 5%. _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Dagger: Increases Melee Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Fatal Menace by 5%. _______________________ When equipped with Vivatus Fides Dagger: Increases Melee Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Fatal Menace by 5%. Increases damage of Abyss Dagger by 7%. If the Weapon's Grade is C or higher: Increases damage of Abyss Dagger by additional 15%. _______________________ Class Restrictions: Shadow Chaser _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: POW +2, P.ATK +1. _______________________ Base Level at least 230: POW +3, P.ATK +2. _______________________ For each 2 Refine Levels: ATK +10 _______________________ For each 3 Refine Levels: Increases damage of Duple Light by 15%. _______________________ For each 4 Refine Levels: Increases Melee and Ranged Physical Damage by 7%. _______________________ Refine Level +7: CRI +15 _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Bible: Increases Melee Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Duple Light by 5%. _______________________ When equipped with Vivatus Fides Bible: Increases Melee Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Duple Light by 5%. Increases damage of Petitio by 7%. If the Weapon's Grade is C or higher: Increases damage of Petitio by additional 15%. _______________________ Class Restrictions: Archbishop _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: SPL +2, S.MATK +1. _______________________ Base Level at least 230: SPL +3, S.MATK +2. _______________________ For each 2 Refine Levels: MATK +10 _______________________ For each 3 Refine Levels: Increases damage of Adoramus by 15%. _______________________ For each 4 Refine Levels: Increases Magical Damage with Neutral and Holy element by 7%. _______________________ Refine Level +7: Decreases Variable Casting Time by 5%. _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: MATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Wand: Increases Magical Damage with Neutral and Holy element by 10%. For each 3 Refine Levels: Increases damage of Adoramus by 5%. _______________________ When equipped with Vivatus Fides Wand: Increases Magical Damage with Neutral and Holy element by 10%. For each 3 Refine Levels: Increases damage of Adoramus by 5%. Increases damage of Arbitrium by 7%. If the Weapon's Grade is C or higher: Increases damage of Arbitrium by additional 15%. _______________________ Class Restrictions: Archbishop _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: POW +2, P.ATK +1. _______________________ Base Level at least 230: POW +3, P.ATK +2. _______________________ For each 2 Refine Levels: ATK +10 _______________________ For each 3 Refine Levels: Increases damage of Rampage Blaster by 15%. _______________________ For each 4 Refine Levels: Increases Ranged Physical Damage by 7%. _______________________ Refine Level +7: MaxSP +5% _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Claw: Increases Ranged Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Rampage Blaster by 5%. _______________________ When equipped with Vivatus Fides Claw: Increases Ranged Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Rampage Blaster by 5%. Increases damage of Explosion Blaster by 7%. If the Weapon's Grade is C or higher: Increases damage of Explosion Blaster by additional 15%. _______________________ Class Restrictions: Sura _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: POW +2, P.ATK +1. _______________________ Base Level at least 230: POW +3, P.ATK +2. _______________________ For each 2 Refine Levels: ATK +10 _______________________ For each 3 Refine Levels: Increases damage of Tiger Cannon by 15%. _______________________ For each 4 Refine Levels: Increases Melee Physical Damage by 7%. _______________________ Refine Level +7: MaxHP +5% _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Knuckle: Increases Melee Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Tiger Cannon by 5%. _______________________ When equipped with Vivatus Fides Knuckle: Increases Melee Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Tiger Cannon by 5%. Increases damage of Third Flame Bomb by 7%. If the Weapon's Grade is C or higher: Increases damage of Third Flame Bomb by additional 15%. _______________________ Class Restrictions: Sura _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: SPL +2, S.MATK +1. _______________________ Base Level at least 230: SPL +3, S.MATK +2. _______________________ For each 2 Refine Levels: MATK +10 _______________________ For each 3 Refine Levels: Increases damage of Comet by 15%. _______________________ For each 4 Refine Levels: Increases Magical Damage with Neutral and Shadow element by 7%. _______________________ Refine Level +7: Decreases Variable Casting Time by 10%. _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: MATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Two-Handed Staff: Increases Magical Damage with Neutral and Shadow element by 10%. For each 3 Refine Levels: Increases damage of Comet by 5%. _______________________ When equipped with Vivatus Fides Two-Handed Staff: Increases Magical Damage with Neutral and Shadow element by 10%. For each 3 Refine Levels: Increases damage of Comet by 5%. Increases damage of Mystery Illusion by 7%. If the Weapon's Grade is C or higher: Increases damage of Mystery Illusion by additional 15%. _______________________ Class Restrictions: Warlock _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: SPL +2, S.MATK +1. _______________________ Base Level at least 230: SPL +3, S.MATK +2. _______________________ For each 2 Refine Levels: MATK +10 _______________________ For each 3 Refine Levels: Increases damage of Soul Expansion by 15%. _______________________ For each 4 Refine Levels: Increases Magical Damage with Ghost element by 7%. _______________________ Refine Level +7: Decreases Variable Casting Time by 10%. _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: MATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Rod: Increases Magical Damage with Ghost element by 10%. For each 3 Refine Levels: Increases damage of Soul Expansion by 5%. _______________________ When equipped with Vivatus Fides Rod: Increases Magical Damage with Ghost element by 10%. For each 3 Refine Levels: Increases damage of Soul Expansion by 5%. Increases damage of Soul Vulcan Strike by 7%. If the Weapon's Grade is C or higher: Increases damage of Soul Vulcan Strike by additional 15%. _______________________ Class Restrictions: Warlock _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 |
Vivatus / Helm of Faith Equipment Hammer (1700x
Amethyst Fragment (1000405) each)
| Item | Description |
| A refine hammer that increases the refinement level of a specific Vivatus Fides Weapon by +1. It can only be used on Vivatus Fides Weapon with refine level between +9 and +11. Each time it is used, 40 Holy Oil of Purification, 40 Holy Water of Purification and 40 Sbbatical Handkerchief are consumed as materials. _______________________ [Target Items] Vivatus Fides Magic Book Vivatus Fides Poison Book Vivatus Fides Bible Vivatus Fides Ribbon Vivatus Fides Harp Vivatus Fides Claw Vivatus Fides Chain Rope Vivatus Fides Violin Vivatus Fides Aiming Bow Vivatus Fides Ballista Vivatus Fides Knuckle Vivatus Fides Wand Vivatus Fides Rod Vivatus Fides Two-Handed Staff Vivatus Fides Cross Bow Vivatus Fides Chakram Vivatus Fides Scepter Vivatus Fides Dagger Vivatus Fides Katar Vivatus Fides Rapier Vivatus Fides Mace Vivatus Fides Guardian Sword Vivatus Fides Axe Vivatus Fides Guardian Spear Vivatus Fides Lance Vivatus Fides Two-Handed Sword Vivatus Fides Dark Wand Vivatus Fides Soul Stick Vivatus Fides Foxtail Wand Vivatus Fides Foxtail Model Vivatus Fides Stardust Book Vivatus Fides Moon Book Vivatus Fides Gatling Gun Vivatus Fides Launcher Vivatus Fides Rifle Vivatus Fides Shotgun Vivatus Fides Revolver Vivatus Fides Cross Huuma Shuriken Vivatus Fides Huuma Shuriken _______________________ Type: DelayConsume Position: Unknown Weight: 1 | |
| A refine hammer that increases the refinement level of Helms of Faith by +1. It can be used for Helm of Faith with refine level between +9 and +11. Each time it is used, 1500 Amethyst Fragments are consumed as materials. _______________________ This item will be consumed after performing the item reform. _______________________ [Target Items] Helm of Faith (Warlock) Helm of Faith II (Warlock) Helm of Faith (Sura) Helm of Faith II (Sura) Helm of Faith (Archbishop) Helm of Faith II (Archbishop) Helm of Faith (Shadow Chaser) Helm of Faith II (Shadow Chaser) Helm of Faith (Ranger) Helm of Faith II (Ranger) Helm of Faith (Royal Guard) Helm of Faith II (Royal Guard) Helm of Faith (Guillotine Cross) Helm of Faith II (Guillotine Cross) Helm of Faith (Sorcerer) Helm of Faith II (Sorcerer) Helm of Faith (Rune Knight) Helm of Faith II (Rune Knight) Helm of Faith (Minstrel & Wanderer) Helm of Faith II (Minstrel & Wanderer) Helm of Faith (Mechanic) Helm of Faith II (Mechanic) Helm of Faith (Genetic) Helm of Faith II (Genetic) Helm of Faith (Kagerou & Oboro) Helm of Faith II (Kagerou & Oboro) Helm of Faith (Rebellion) Helm of Faith II (Rebellion) Helm of Faith (Soul Reaper) Helm of Faith II (Soul Reaper) Helm of Faith (Star Emperor) Helm of Faith II (Star Emperor) Helm of Faith (Summoner) Helm of Faith II (Summoner) _______________________ Type: DelayConsume Position: Unknown Weight: 1 |
Gray Wolf Armor Refine Boxes
| Item | Description | Price |
| A magic box that can refine Gray Wolf equipment. If you put Gray Wolf armor, you can get +7 refined Gray Wolf armor. _______________________ [Target Items] Gray Wolf Suit, Gray Wolf Robe, Gray Wolf Manteau, Gray Wolf Muffler, Gray Wolf Boots, Gray Wolf Shoes. _______________________ Type: DelayConsume Position: Unknown Weight: 1 |
x1050 | |
| A magic box that can refine Gray Wolf equipment. If you put Gray Wolf armor, you can get +9 refined Gray Wolf armor. _______________________ [Target Items] Gray Wolf Suit, Gray Wolf Robe, Gray Wolf Manteau, Gray Wolf Muffler, Gray Wolf Boots, Gray Wolf Shoes. _______________________ Type: DelayConsume Position: Unknown Weight: 1 |
x2250 |
Gray Wolf Armor
Talk to NPC Emmett (wolfvill 164, 137) in Gray Wolf Village to enchant.
| Target Items | Slot Order | Refine | Reset Process |
A suit given to those who have been recognized by the Gray Wolf Clan. _______________________ ATK +130 _______________________ For each 2 Refine Levels: ATK +15 _______________________ Refine Level +7: Increases Attack Speed by 15%. _______________________ When equipped with Gray Wolf Manteau: ATK +50 _______________________ When equipped with Gray Wolf Muffler: Decreases After Cast Delay by 10%. _______________________ Type: Armor Position: Armor Defense: 160 Armor Level: 1 Refinable Weight: 100 Required Level: 190 |
4>3>2 | 7 | 25x 100,000z |
A robe given to those who have been recognized by the Gray Wolf Clan. _______________________ MATK +130 _______________________ For each 2 Refine Levels: MATK +15 _______________________ Refine Level +7: Decreases Variable Casting Time by 15%. _______________________ When equipped with Gray Wolf Manteau: Increases Attack Speed by 10%. _______________________ When equipped with Gray Wolf Muffler: MATK +50 _______________________ Type: Armor Position: Armor Defense: 160 Armor Level: 1 Refinable Weight: 100 Required Level: 190 |
Gray Wolf Armor Enchantments
Talk to NPC Emmett (wolfvill 164, 137) in Gray Wolf Village to enchant.
| Slot 2 | Slot 3 | Slot 4 |
| 50x 200,000z |
25x 150,000z |
15x 100,000z |
| Note: choose your desired Enchant for: 500x / 250x / 125x 10,000,000z | ||
| 100% Success Chance | ||
Decreases reflected damage taken by 2%. |
STR +1 |
STR +1 |
Decreases reflected damage taken by 3%. |
DEX +1 |
DEX +1 |
Decreases damage taken from reflected attacks by 4%. |
AGI +1 |
AGI +1 |
ATK +2%, MATK +2% |
INT +1 |
INT +1 |
Increases damage of Dragon Breath and Dragon Breath - Water by 15%. |
VIT +1 |
VIT +1 |
Increases damage of Wind Cutter and Ignition Break by 15%. |
LUK +1 |
LUK +1 |
Increases damage of Sonic Wave and Hundred Spear by 15%. |
STR +2 |
STR +2 |
Increases damage of Overbrand and Earth Drive by 15%. |
DEX +2 |
DEX +2 |
Increases damage of Banishing Point and Cannon Spear by 15%. |
AGI +2 |
AGI +2 |
Increases damage of Pressure and Genesis Ray by 15%. |
INT +2 |
INT +2 |
Increases damage of Knuckle Boost and Arms Cannon by 15%. |
VIT +2 |
VIT +2 |
Increases damage of Vulcan Arm and Axe Boomerang by 15%. |
LUK +2 |
LUK +2 |
Increases damage of Axe Tornado and Power Swing by 15%. |
STR +3 |
DEF +150 |
Increases damage of Cart Tornado and Hell's Plant by 15%. |
DEX +3 |
MDEF +15 |
Increases damage of Crazy Weed and Cart Cannon by 15%. |
AGI +3 |
DEF +200 |
Increases damage of Acid Demonstration and Spore Explosion by 15%. |
INT +3 |
MDEF +20 |
Increases damage of Sonic Blow and Cross Impact by 15%. |
VIT +3 |
Increases Ranged Physical Damage by 3%. |
Increases damage of Cross Ripper Slasher and Rolling Cutter by 15%. |
LUK +3 |
ATK +2%, ATK +25 |
Increases damage of Soul Destroyer and Counter Slash by 15%. |
DEF +150 |
MATK +2%, MATK +25 |
Increases damage of Fatal Menace and Raid by 15%. |
MDEF +15 |
Increases Ranged Physical Damage by 5%. |
Increases Magical Damage with every element by 15%. |
DEF +200 |
ATK +4%, ATK +50 |
Increases damage of Triangle Shot by 15%. |
MDEF +20 |
MATK +4%, MATK +50 |
Increases damage of Crimson Rock and Earth Strain by 15%. |
DEF +250 |
|
Increases damage of Jack Frost and Chain Lightning by 15%. |
MDEF +25 |
|
Increases damage of Comet and Tetra Vortex by 15%. |
Increases Ranged Physical Damage by 3%. |
|
Increases damage of Killing Cloud and Poison Buster by 15%. |
ATK +2%, ATK +25 |
|
Increases damage of Psychic Wave and Varetyr Spear by 15%. |
MATK +2%, MATK +25 |
|
Increases damage of Diamond Dust and Earth Grave by 15%. |
Increases Ranged Physical Damage by 5%. |
|
Increases damage of Magnus Exorcismus and Adoramus by 15%. |
ATK +4%, ATK +50 |
|
Increases damage of Judex by 15%. |
MATK +4%, MATK +50 |
|
Increases damage of Duple Light by 15%. |
Increases Ranged Physical Damage by 5%. |
|
Increases damage of Tiger Cannon and Fallen Empire by 15%. |
ATK +6%, ATK +100 |
|
Increases damage of Rampage Blaster and Ride in Lightning by 15%. |
MATK +6%, MATK +100 |
|
Increases damage of Gate of Hell and Knuckle Arrow by 15%. |
Decreases After Cast Delay by 4%. |
|
Increases damage of Cluster Bomb by 15%. |
||
Increases damage of Sharp Shooting by 15%. |
||
Increases damage of Aimed Bolt and Arrow Storm by 15%. |
||
Increases damage of Metallic Sound and Neutral elemental magical damage by 5%. |
||
Increases damage of Reverberation by 15%. |
||
Increases damage of Arrow Vulcan and Severe Rainstorm by 15%. |
||
Increases damage of Prominence Kick and Solar Burst by 15%. |
||
Increases damage of New Moon Kick and Full Moon Kick by 15%. |
||
Increases damage of Flash Kick and Falling Star by 15%. |
||
Increases damage of Esma and Eswhoo by 15%. |
||
Increases damage of Espa by 15%. |
||
Increases damage of Curse Explosion by 15%. |
||
Increases damage of Desperado, Fire Dance and Hammer of God by 15%. |
||
Increases damage of Fire Rain, Howling Mine and Dragon Tail by 15%. |
||
Increases damage of Shattering Storm, Banishing Buster and Round Trip by 15%. |
||
Increases damage of Flaming Petals, Freezing Spear and Wind Blade by 15%. |
||
Increases damage of Cross Slash and Swirling Petal by 15%. |
||
Increases damage of Exploding Dragon, Snow Flake Draft and First Wind by 15%. |
||
Decreases Tuna Party and Tasty Shrimp Party skill cooldown by 1 second. |
||
Increases damage of Silvervine Stem Spear and Catnip Meteor by 15%. |
||
Increases damage of Picky Peck and Lunatic Carrot Beat by 15%. |
||
Double Slash damage +15% |
||
Sharpen Hail damage +15% |
||
Ice Splash damage +15% |
||
Gray Wolf Garment
Talk to NPC Emmett (wolfvill 164, 137) in Gray Wolf Village and select Option 2 to enchant.
| Target Items | Slot Order | Refine | Reset Process |
A manteau given to those who have been recognized by the Gray Wolf Clan. _______________________ MaxHP +2500 _______________________ For each 2 Refine Levels: MaxHP +150 _______________________ Refine Level +7: Increases Attack Speed by 7%. _______________________ When equipped with Gray Wolf Boots: Increases Critical Damage by 15%. _______________________ When equipped with Gray Wolf Shoes: Decreases Variable Casting Time by 15%. _______________________ Type: Armor Position: Garment Defense: 70 Armor Level: 1 Refinable Weight: 90 Required Level: 190 |
4>3>2 | 7 | 25x 100,000z |
A scarf given to those who have been recognized by the Gray Wolf Clan. _______________________ MaxHP +1500 _______________________ For each 2 Refine Levels: MaxHP +100 _______________________ Refine Level +7: Decreases Variable Casting Time by 7%. _______________________ When equipped with Gray Wolf Boots: Increases Ranged Physical Damage by 7%. _______________________ When equipped with Gray Wolf Shoes: Increases Magical Damage with every element by 15%. _______________________ Type: Armor Position: Garment Defense: 70 Armor Level: 1 Refinable Weight: 90 Required Level: 190 |
Gray Wolf Garment Enchantments
Talk to NPC Emmett (wolfvill 164, 137) in Gray Wolf Village and select Option 2 to enchant.
| Slot 2 | Slot 3 | Slot 4 |
| 50x 200,000z |
25x 150,000z |
15x 100,000z |
| Note: You can also choose your desired Enchant for: 375x / 200x / 125x 10,000,000z | ||
| 100% Success Chance | ||
Decreases damage taken from Normal and Boss class by 3%. |
FLEE +10 |
STR +1 |
Decreases damage taken from Normal and Boss class by 5%. |
Decreases Variable Casting Time by 6%. |
DEX +1 |
Decreases damage taken from Normal and Boss class by 7%. |
CRI +10 |
AGI +1 |
Increases Physical Damage and Magical Damage with every element by 2%. |
HIT +20 |
INT +1 |
Increases Physical Damage and Magical Damage with every element by 2%. |
FLEE +20 |
VIT +1 |
Increases Physical Damage and Magical Damage with every element by 3%. |
Decreases Variable Casting Time by 8%. |
LUK +1 |
Decreases damage taken from reflected attacks by 2%. |
CRI +10 |
STR +2 |
Decreases damage taken from reflected attacks by 3%. |
HIT +20 |
DEX +2 |
Decreases damage taken from reflected attacks by 4%. |
FLEE +30 |
AGI +2 |
MATK +30 |
INT +2 | |
CRI +15 |
VIT +2 | |
HIT +30 |
LUK +2 | |
STR +3 | ||
DEX +3 | ||
AGI +3 | ||
INT +3 | ||
VIT +3 | ||
LUK +3 | ||
Gray Wolf Footgear
Talk to NPC Emmett (wolfvill 164, 137) in Gray Wolf Village and select Option 2 to enchant.
| Target Items | Slot Order | Refine | Reset Process |
A pair of boots given to those who have been recognized by the Gray Wolf Clan. _______________________ MaxSP +300 _______________________ For each 2 Refine Levels: MaxSP +50 _______________________ Refine Level +7: Increases Ranged Physical Damage by 7%. _______________________ When equipped with Gray Wolf Suit: ATK +7% _______________________ When equipped with Gray Wolf Robe: Increases Attack Speed by 7%. _______________________ Type: Armor Position: Shoes Defense: 70 Armor Level: 1 Refinable Weight: 50 Required Level: 190 |
4>3>2 | 7 | 25x 100,000z |
A pair of shoes given to those who have been recognized by the Gray Wolf Clan. _______________________ MaxSP +250 _______________________ For each 2 Refine Levels: MaxSP +20 _______________________ Refine Level +7: Increases Magical Damage with every element by 7%. _______________________ When equipped with Gray Wolf Suit: MaxSP +7% _______________________ When equipped with Gray Wolf Robe: MATK +7% _______________________ Type: Armor Position: Shoes Defense: 70 Armor Level: 1 Refinable Weight: 50 Required Level: 190 |
Gray Wolf Footgear Enchantments
Talk to NPC Emmett (wolfvill 164, 137) in Gray Wolf Village and select Option 2 to enchant.
| Slot 2 | Slot 3 | Slot 4 |
| 50x 200,000z |
25x 150,000z |
15x 100,000z |
| Note: You can also choose your desired Enchant for: 375x / 200x / 125x 10,000,000z | ||
| 100% Success Chance | ||
Physical attacks have a 3% chance to increase VIT by 50 and ATK by 25% for 10 seconds. _______________________ Type: Enchant Position: Unknown |
Decreases Fixed Casting Time by 0.5 seconds. _______________________ Type: Enchant Position: Unknown |
MaxHP +5%, MaxHP +1500 _______________________ Refine Level +7: MaxHP +2% _______________________ Refine Level +9: MaxHP +2% _______________________ Refine Level +11: MaxHP +3% _______________________ Type: Enchant Position: Unknown |
Magical attacks have a 3% chance to increase INT by 50 and MATK by 25% for 10 seconds. _______________________ Type: Enchant Position: Unknown |
Decreases Fixed Casting Time by 0.7 seconds. _______________________ Type: Enchant Position: Unknown |
MaxSP +5%, MaxSP +300 _______________________ Refine Level +7: MaxSP +2% _______________________ Refine Level +9: MaxSP +2% _______________________ Refine Level +11: MaxSP +3% _______________________ Type: Enchant Position: Unknown |
Physical attacks have a 3% chance to increase DEX by 50 and Ranged Physical Damage by 15% for 10 seconds. _______________________ Type: Enchant Position: Unknown |
Decreases Fixed Casting Time by 1 second. _______________________ Type: Enchant Position: Unknown |
Increases Healing skills effectiveness by 3%. _______________________ Refine Level +7: Increases Healing skills effectiveness by additional 4%. _______________________ Refine Level +9: Increases Healing skills effectiveness by additional 5%. _______________________ Refine Level +11: Increases Healing skills effectiveness by additional 5%. _______________________ Type: Enchant Position: Unknown |
Physical attacks have a 3% chance to increase STR by 50 and Melee Physical Damage by 15% for 10 seconds. _______________________ Type: Enchant Position: Unknown |
Increases Magic Damage against all sizes by 2%. _______________________ Refine Level +7: Increases Magic Damage against all sizes by additional 2%. _______________________ Refine Level +9: Increases Magic Damage against all sizes by additional 2%. _______________________ Refine Level +11: Increases Magic Damage against all sizes by additional 2%. _______________________ Type: Enchant Position: Unknown |
MaxHP +5%, MaxHP +2000 _______________________ Refine Level +7: MaxHP +3% _______________________ Refine Level +9: MaxHP +4% _______________________ Refine Level +11: MaxHP +5% _______________________ Type: Enchant Position: Unknown |
Physical attacks have a 3% chance to increase AGI by 50 and Critical Damage by 25% for 10 seconds. _______________________ Type: Enchant Position: Unknown |
Increases Physical Damage against all sizes by 2%. _______________________ Refine Level +7: Increases Physical Damage against all sizes by additional 2%. _______________________ Refine Level +9: Increases Physical Damage against all sizes by additional 2%. _______________________ Refine Level +11: Increases Physical Damage against all sizes by additional 2%. _______________________ Type: Enchant Position: Unknown |
MaxSP +5%, MaxSP +400 _______________________ Refine Level +7: MaxSP +3% _______________________ Refine Level +9: MaxSP +4% _______________________ Refine Level +11: MaxSP +5% _______________________ Type: Enchant Position: Unknown |
Physical attacks have a 3% chance to increase LUK by 50 and Magical Damage with every element by 15% for 10 seconds. _______________________ Type: Enchant Position: Unknown |
Increases Magic Damage against all sizes by 3%. _______________________ Refine Level +7: Increases Magic Damage against all sizes by additional 3%. _______________________ Refine Level +9: Increases Magic Damage against all sizes by additional 3%. _______________________ Refine Level +11: Increases Magic Damage against all sizes by additional 3%. _______________________ Type: Enchant Position: Unknown |
Increases Healing skills effectiveness by 5%. _______________________ Refine Level +7: Increases Healing skills effectiveness by additional 5%. _______________________ Refine Level +9: Increases Healing skills effectiveness by additional 5%. _______________________ Refine Level +11: Increases Healing skills effectiveness by additional 5%. _______________________ Type: Enchant Position: Unknown |
Increases Physical Damage against all sizes by 3%. _______________________ Refine Level +7: Increases Physical Damage against all sizes by additional 3%. _______________________ Refine Level +9: Increases Physical Damage against all sizes by additional 3%. _______________________ Refine Level +11: Increases Physical Damage against all sizes by additional 3%. _______________________ Type: Enchant Position: Unknown |
MaxHP +5%, MaxHP +2500 _______________________ Refine Level +7: MaxHP +5% _______________________ Refine Level +9: MaxHP +5% _______________________ Refine Level +11: MaxHP +5% _______________________ Type: Enchant Position: Unknown | |
Increases Magic Damage against all sizes by 4%. _______________________ Refine Level +7: Increases Magic Damage against all sizes by additional 4%. _______________________ Refine Level +9: Increases Magic Damage against all sizes by additional 4%. _______________________ Refine Level +11: Increases Magic Damage against all sizes by additional 4%. _______________________ Type: Enchant Position: Unknown |
MaxSP +5%, MaxSP +450 _______________________ Refine Level +7: MaxSP +5% _______________________ Refine Level +9: MaxSP +5% _______________________ Refine Level +11: MaxSP +5% _______________________ Type: Enchant Position: Unknown | |
Increases Physical Damage against all sizes by 4%. _______________________ Refine Level +7: Increases Physical Damage against all sizes by additional 4%. _______________________ Refine Level +9: Increases Physical Damage against all sizes by additional 4%. _______________________ Refine Level +11: Increases Physical Damage against all sizes by additional 4%. _______________________ Type: Enchant Position: Unknown |
Increases Healing skills effectiveness by 5%. _______________________ Refine Level +7: Increases Healing skills effectiveness by additional 5%. _______________________ Refine Level +9: Increases Healing skills effectiveness by additional 7%. _______________________ Refine Level +11: Increases Healing skills effectiveness by additional 7%. _______________________ Type: Enchant Position: Unknown | |
MaxHP +5%, MaxSP +5%, MaxHP +1200, MaxSP +250 _______________________ Refine Level +7: MaxHP +1%, MaxSP +1% _______________________ Refine Level +9: MaxHP +2%, MaxSP +2% _______________________ Refine Level +11: MaxHP +2%, MaxSP +2% _______________________ Type: Enchant Position: Unknown | ||
MaxHP +5%, MaxSP +5%, MaxHP +1500, MaxSP +300 _______________________ Refine Level +7: MaxHP +2%, MaxSP +2% _______________________ Refine Level +9: MaxHP +3%, MaxSP +3% _______________________ Refine Level +11: MaxHP +4%, MaxSP +4% _______________________ Type: Enchant Position: Unknown | ||
MaxHP +5%, MaxSP +5%, MaxHP +2000, MaxSP +350 _______________________ Refine Level +7: MaxHP +3%, MaxSP +3% _______________________ Refine Level +9: MaxHP +4%, MaxSP +4% _______________________ Refine Level +11: MaxHP +5%, MaxSP +5% _______________________ Type: Enchant Position: Unknown | ||
Gray Wolf Accessories
Talk to NPC Emmett (wolfvill 164, 137) in Gray Wolf Village and select Option 2 to enchant.
| Target Items | Slot Order | Refine | Reset Process |
| 4>3>2 | 0 | 25x 100,000z | |
| Item Description | |
A pendant given to those who have been recognized by the Gray Wolf Clan. _______________________ ATK +7% MaxHP +5% _______________________ Type: Armor Position: Right Accessory Armor Level: 1 Weight: 10 Required Level: 190 |
Earrings given to those recognized by the Gray Wolf Clan. _______________________ MATK +7% MaxHP +5% _______________________ Type: Armor Position: Right Accessory Armor Level: 1 Weight: 10 Required Level: 190 |
A necklace given to those recognized by the Gray Wolf Clan. _______________________ MATK +7% MaxSP +5% _______________________ Type: Armor Position: Left Accessory Armor Level: 1 Weight: 10 Required Level: 190 |
A ring given to those recognized by the Gray Wolf Clan. _______________________ ATK +7% MaxSP +5% _______________________ Type: Armor Position: Left Accessory Armor Level: 1 Weight: 10 Required Level: 190 |
Gray Wolf Accessories Enchantments
Talk to NPC Emmett (wolfvill 164, 137) in Gray Wolf Village and select Option 2 to enchant.
| Slot 2 | Slot 3 | Slot 4 |
| 50x 200,000z |
25x 150,000z |
15x 100,000z |
| Note: You can also choose your desired Enchant for: 500x / 250x / 125x 10,000,000z | ||
| 100% Success Chance | ||
HIT +8 Increases Ranged Physical Damage by 4%. _______________________ Type: Enchant Position: Unknown |
HIT +8 Increases Ranged Physical Damage by 4%. _______________________ Type: Enchant Position: Unknown |
STR +1 _______________________ Refine Level +7: STR +1 _______________________ Refine Level +9: STR +1 _______________________ Refine Level +11: STR +1 _______________________ Type: Enchant Position: Unknown |
CRI +6 _______________________ Increases Critical Damage by 6%. _______________________ Type: Enchant Position: Unknown |
CRI +6 _______________________ Increases Critical Damage by 6%. _______________________ Type: Enchant Position: Unknown |
DEX +1 _______________________ Refine Level +7: DEX +1 _______________________ Refine Level +9: DEX +1 _______________________ Refine Level +11: DEX +1 _______________________ Type: Enchant Position: Unknown |
Perfect HIT +2% Increases Melee Physical Damage by 4%. _______________________ Type: Enchant Position: Unknown |
Perfect HIT +2% Increases Melee Physical Damage by 4%. _______________________ Type: Enchant Position: Unknown |
AGI +1 _______________________ Refine Level +7: AGI +1 _______________________ Refine Level +9: AGI +1 _______________________ Refine Level +11: AGI +1 _______________________ Type: Enchant Position: Unknown |
MATK +18 Decreases Variable Casting Time by 4%. _______________________ Type: Enchant Position: Unknown |
MATK +18 Decreases Variable Casting Time by 4%. _______________________ Type: Enchant Position: Unknown |
INT +1 _______________________ Refine Level +7: INT +1 _______________________ Refine Level +9: INT +1 _______________________ Refine Level +11: INT +1 _______________________ Type: Enchant Position: Unknown |
ATK +22 Increases Attack Speed by 6%. _______________________ Type: Enchant Position: Unknown |
ATK +22 Increases Attack Speed by 6%. _______________________ Type: Enchant Position: Unknown |
VIT +1 _______________________ Refine Level +7: VIT +1 _______________________ Refine Level +9: VIT +1 _______________________ Refine Level +11: VIT +1 _______________________ Type: Enchant Position: Unknown |
HIT +12 Increases Ranged Physical Damage by 6%. _______________________ Type: Enchant Position: Unknown |
HIT +12 Increases Ranged Physical Damage by 6%. _______________________ Type: Enchant Position: Unknown |
LUK +1 _______________________ Refine Level +7: LUK +1 _______________________ Refine Level +9: LUK +1 _______________________ Refine Level +11: LUK +1 _______________________ Type: Enchant Position: Unknown |
CRI +9 _______________________ Increases Critical Damage by 8%. _______________________ Type: Enchant Position: Unknown |
CRI +9 _______________________ Increases Critical Damage by 8%. _______________________ Type: Enchant Position: Unknown |
STR +2 _______________________ Refine Level +7: STR +1 _______________________ Refine Level +9: STR +1 _______________________ Refine Level +11: STR +2 Increases Melee Physical Damage by 1%. _______________________ Type: Enchant Position: Unknown |
Perfect HIT +3% Increases Melee Physical Damage by 6%. _______________________ Type: Enchant Position: Unknown |
Perfect HIT +3% Increases Melee Physical Damage by 6%. _______________________ Type: Enchant Position: Unknown |
DEX +2 _______________________ Refine Level +7: DEX +1 _______________________ Refine Level +9: DEX +1 _______________________ Refine Level +11: DEX +2 Increases Ranged Physical Damage by 1%. _______________________ Type: Enchant Position: Unknown |
MATK +22 Decreases Variable Casting Time by 6%. _______________________ Type: Enchant Position: Unknown |
MATK +22 Decreases Variable Casting Time by 6%. _______________________ Type: Enchant Position: Unknown |
AGI +2 _______________________ Refine Level +7: AGI +1 _______________________ Refine Level +9: AGI +1 _______________________ Refine Level +11: AGI +2 Perfect HIT +1% _______________________ Type: Enchant Position: Unknown |
ATK +26 Increases Attack Speed by 8%. _______________________ Type: Enchant Position: Unknown |
ATK +26 Increases Attack Speed by 8%. _______________________ Type: Enchant Position: Unknown |
INT +2 _______________________ Refine Level +7: INT +1 _______________________ Refine Level +9: INT +1 _______________________ Refine Level +11: INT +2 Increases Magical Damage with every element by 1%. _______________________ Type: Enchant Position: Unknown |
HIT +16 Increases Ranged Physical Damage by 8%. _______________________ Type: Enchant Position: Unknown |
HIT +16 Increases Ranged Physical Damage by 8%. _______________________ Type: Enchant Position: Unknown |
VIT +2 _______________________ Refine Level +7: VIT +1 _______________________ Refine Level +9: VIT +1 _______________________ Refine Level +11: VIT +2 Decreases After Cast Delay by 1%. _______________________ Type: Enchant Position: Unknown |
CRI +12 Increases Critical Damage by 10%. _______________________ Type: Enchant Position: Unknown |
CRI +12 Increases Critical Damage by 10%. _______________________ Type: Enchant Position: Unknown |
LUK +2 _______________________ Refine Level +7: LUK +1 _______________________ Refine Level +9: LUK +1 _______________________ Refine Level +11: LUK +2 Increases Critical Damage by 1%. _______________________ Type: Enchant Position: Unknown |
Perfect HIT +4% Increases Melee Physical Damage by 8%. _______________________ Type: Enchant Position: Unknown |
Perfect HIT +4% Increases Melee Physical Damage by 8%. _______________________ Type: Enchant Position: Unknown |
STR +3 _______________________ Refine Level +7: STR +1 _______________________ Refine Level +9: STR +1 _______________________ Refine Level +11: STR +2 Increases Melee Physical Damage by 3%. _______________________ Type: Enchant Position: Unknown |
MATK +26 Decreases Variable Casting Time by 8%. _______________________ Type: Enchant Position: Unknown |
MATK +26 Decreases Variable Casting Time by 8%. _______________________ Type: Enchant Position: Unknown |
DEX +3 _______________________ Refine Level +7: DEX +1 _______________________ Refine Level +9: DEX +1 _______________________ Refine Level +11: DEX +2 Increases Ranged Physical Damage by 3%. _______________________ Type: Enchant Position: Unknown |
ATK +30 Increases Attack Speed by 10%. _______________________ Type: Enchant Position: Unknown |
ATK +30 Increases Attack Speed by 10%. _______________________ Type: Enchant Position: Unknown |
AGI +3 _______________________ Refine Level +7: AGI +1 _______________________ Refine Level +9: AGI +1 _______________________ Refine Level +11: AGI +2 Perfect HIT +3% _______________________ Type: Enchant Position: Unknown |
HIT +20 Increases Ranged Physical Damage by 10%. _______________________ Type: Enchant Position: Unknown |
HIT +20 Increases Ranged Physical Damage by 10%. _______________________ Type: Enchant Position: Unknown |
INT +3 _______________________ Refine Level +7: INT +1 _______________________ Refine Level +9: INT +1 _______________________ Refine Level +11: INT +2 Increases Magical Damage with every element by 3%. _______________________ Type: Enchant Position: Unknown |
CRI +15 Increases Critical Damage by 12%. _______________________ Type: Enchant Position: Unknown |
CRI +15 Increases Critical Damage by 12%. _______________________ Type: Enchant Position: Unknown |
VIT +3 _______________________ Refine Level +7: VIT +1 _______________________ Refine Level +9: VIT +1 _______________________ Refine Level +11: VIT +2 Decreases After Cast Delay by 3%. _______________________ Type: Enchant Position: Unknown |
Perfect HIT +5% Increases Melee Physical Damage by 10%. _______________________ Type: Enchant Position: Unknown |
Perfect HIT +5% Increases Melee Physical Damage by 10%. _______________________ Type: Enchant Position: Unknown |
LUK +3 _______________________ Refine Level +7: LUK +1 _______________________ Refine Level +9: LUK +1 _______________________ Refine Level +11: LUK +2 Increases Critical Damage by 3%. _______________________ Type: Enchant Position: Unknown |
MATK +30 Decreases Variable Casting Time by 10%. _______________________ Type: Enchant Position: Unknown |
MATK +30 Decreases Variable Casting Time by 10%. _______________________ Type: Enchant Position: Unknown |
|
Increases melee and Ranged Physical Damage by 7%. Increases Magical Damage with every element by 7%. _______________________ Type: Enchant Position: Unknown |
Increases HP Recovery Rate by 20%. _______________________ Type: Enchant Position: Unknown |
|
Increases SP Recovery Rate by 20%. _______________________ Type: Enchant Position: Unknown |
||
Increases HP Recovery Rate by 30%. _______________________ Type: Enchant Position: Unknown |
||
Increases SP Recovery Rate by 30%. _______________________ Type: Enchant Position: Unknown |
||
Increases HP Recovery Rate by 40%. _______________________ Type: Enchant Position: Unknown |
||
Increases SP Recovery Rate by 40%. _______________________ Type: Enchant Position: Unknown |
||
Increases HP Recovery Rate by 50%. _______________________ Type: Enchant Position: Unknown |
||
Increases SP Recovery Rate by 50%. _______________________ Type: Enchant Position: Unknown |
||
| Only Right Accessory: | ||
Physical attacks have a 4% chance to absorb 2% of the inflicted damage as HP. _______________________ Type: Enchant Position: Unknown |
||
Magical attacks have a 4% chance to recover 700 HP every 0.5 seconds for 19 times. _______________________ Type: Enchant Position: Unknown |
||
| Only Left Accessory: | ||
Physical attacks have a 1% chance to absorb 3% of the inflicted damage as SP. _______________________ Type: Enchant Position: Unknown |
||
Magical attacks have a 2% chance to recover 100 SP every 0.5 seconds for 19 times. _______________________ Type: Enchant Position: Unknown |
||

