18 Direction of Prayer
Temporal Tina is an NPC who sells Episode Clear Tickets. She is located in Prontera (prontera 140, 174) and the Main Office (main_office 94, 59).
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| (prontera 140, 174) | (main_office 94, 59) |
Талоны очистки эпизодов
Episode Clear Ticket — расходуемый предмет, позволяющий пропустить основной квест эпизода. Используя его, вы мгновенно получите доступ ко всем NPC, подземельям и магазинам снаряжения, для открытия которых обычно требуется пройти эпизод или выполнить определённые задания.
Обратите внимание: используя Episode Clear Ticket, вы не получите награды за задания, такие как EXP, Zeny, репутация и предметы.
У некоторых Episode Clear Ticket есть предварительные требования. Если это ваш первый персонаж на сервере, вам всё равно придётся пройти от Episode 17.2 до последнего эпизода обычным путём.
Проверьте таблицу ниже, чтобы узнать требования и цены для каждого талона.
| Талоны очистки эпизодов | |||
|---|---|---|---|
| Талон эпизода | Уровень | Стоимость в Zeny | Предварительные требования |
| 160 | 1,000,000 | Нет | |
| 140 | 1,000,000 | Нет | |
| 100 | 1,000,000 | None | |
| 110 | 2,000,000 | None | |
| 130 | 4,000,000 | The current character has cleared Episode 17.1 | |
| 170 | 9,000,000 | The current character has cleared Episode 17.2 | |
| 200 | 12,000,000 | The current character has cleared Episode 18 AND one character in the master account has cleared Episode 19 and the side quests "Purification Saint" and "Frozen Sea" | |
| 215 | 16,000,000 | The current character has cleared Episode 19 AND one character in the master account has cleared Episode 20 | |
| 230 | 32,000,000 | The current character has cleared Episode 20 AND one character in the master account has cleared Episode 21 | |
| 265 | 64,000,000 | One character in the master account has cleared Chapter 1 and complete Zero Cell Sector | |
How to check which episode I have unlocked?
Right now, we don't have a feature which simply tells you which episode you are.
So here's some things you can do to check it by yourself:
| Episode Quest | ||
|---|---|---|
| Episode | Steps | Description |
| Episode 15 | Click on Warper > Instances > Central Laboratory. | If you can go, you have completed the Episode 15 quest. |
| Episode 16 | Click on Warper > Instances > Heart Hunter War Base. | If you can go, you have completed the Episode 16 quest. |
| Episode 17.1 | Use @go 46. (Cor) | If you can go, you have completed the Episode 17.1 quest. |
| Episode 17.2 | Use @go 47. (Varmundt's Mansion) | If you can go, you have completed the Episode 17.2 quest. |
| Episode 18 | Use @go 51. (Gray Wolf Village) | If you can go, you have completed the Episode 18 quest. |
| Episode 19 | Use @go 53. (Ice Castle) | If you can go, you have completed the Episode 19 quest. |
| Episode 20 | Click on Warper > Instances > The Immortal. | If you can go, you have completed the Episode 20 quest. |
| Episode 21 | Click on Warper > Instances > Final Battle. | If you can go, you have completed the Episode 21 quest. |
Episode 18: Direction of Prayer
После успешного анализа силы Illusion в Varmundt's Mansion ваш путь ведёт обратно в столицу Arunafeltz, чтобы раскрыть социальный раскол среди её жителей. Rachel был основан миссионерами, которые иммигрировали и проповедовали богиню Freya. Однако вера не разрешила конфликты между переселенцами и коренными жителями.
Требования
- Требуемый уровень: 170
- Предварительный квест:
- Episode 17.2 (Tracking Illusion)
- Необходимые предметы:
- 1x
Meat (517) - 3x
Steel (999) - 1x
Tough Vines (7197)
- 1x
Основной сюжетный квест
Часть 1
- (ba_in01 26, 266) - Поговорите с Elly (Примечание: возможно, с Elly придётся поговорить дважды) в Varmundt's Mansion и получите
Mini Elly (400127), экипируйте его на время всего квеста. С этим головным убором вы сможете общаться с Elly во время расследования в Rachel на предмет присутствия силы Illusion.
- (rachel 182, 176) - Поговорите с Masked Girl в Rachel. Вы и Elly раскроете спор среди горожан. Появляется всё больше людей, которые протестуют за объединение Arunafeltz, в том числе с местными.
- (rachel 183, 170) - Поговорите с Female Priest, которая появляется, чтобы успокоить людей. Поговорите с ней снова: она попросит вас найти источник этого конфликта. Награда: 20x
Amethyst Fragment (1000405).
- (ra_temp 72, 54) - Поговорите с Male Priest Junok возле Rachel's Temple и расспросите о спорах, свидетелем которых вы стали в городе. Он объясняет, что между местными и приезжими идёт затяжной конфликт. Guard Gala рассказывает, что было несколько попыток проникнуть в Rachel's Temple. Появляется ещё один Guard и сообщает Junok, что только что с запада заметили новых нарушителей.
- (ra_temp 30, 142) - Следуйте за Junok и Guards, которые поймали нарушителей, и вы заметите, что это были Heart Hunters. Gala уводит их под стражу и просит вас встретиться в Rachel's Temple для отчёта. Награда: 30x
Amethyst Fragment (1000405).
- (ra_temin 173, 40) - Поговорите с Guard Dent, который объясняет, что эти вторжения становятся всё хуже.
- (ra_temin 174, 38) - Поговорите с Marshall Neil и узнайте его мнение о ситуации.
- (ra_temin 172, 36) - Поговорите с Freya Priest, которая говорит, что в последнее время люди, приходящие в храм, устраивают драки вместо молитв. Появляется High Priestess Niren и делится своими опасениями по поводу драк в Divine Temple. Она просит поговорить с вами наедине.
- (ra_temin 213, 87) - Поговорите с High Priestess Niren тайно возле лестницы. Она объясняет, что знает: Heart Hunters охотятся за фрагментом Ymir's Heart, но охрана слишком растянута из-за недавних беспорядков между приезжими и местными.
- (ra_temin 174, 38) - Вернитесь к Marshall Neil, который говорит, что его сын Maram может помочь.
- (rachel 137, 135) - Спросите Villager в Rachel, не видел ли он Maram, но он ничем не поможет.
- (rachel 105, 134) - Поговорите с другим Villager, но он тоже ничем не поможет.
- (rachel 69, 117) - Поговорите с ещё одним Villager, который говорит, что видел, как Maram пошёл на встречу к северу отсюда.
- (rachel 70, 147) - Поговорите с Maram. Он объясняет ситуацию из прошлого Rachel, когда верующие Freya переселились сюда и вытеснили местных. Местные пытались остаться при храме, но в конце концов возненавидели это и ушли. Он также сообщает, что был усыновлён Niren. Когда его мать стала High Priest, она возглавила программу, побуждающую состоятельных переселенцев Rachel усыновлять детей так же, как она. Niren придумала, что усыновление детей местных поможет сократить разрыв между двумя группами. Вместо этого детей местных изгнали и подвергли дискриминации, известной как «Gray Children». Maram просит вас подождать вместе с ним, чтобы вы могли поговорить с другими местными и лучше понять обстоятельства.
- (rachel 62, 144) - Поговорите с Miriam. Miriam и Maram дают вам список предметов, которые нужно купить у торговцев в Rachel.
- (rachel 87, 122) - Спросите торговца, есть ли у него что продать, но он слишком нервничает, чтобы продавать вам.
- (rachel 107, 102) - Поговорите с Trader Sannat. Вы показываете ему список, но у него нет в наличии ни одного из этих предметов.
- (rachel 117, 104) - Поговорите с Miriam, которую раздражает, что торговцы избегают «Gray Children» и внезапно не могут предоставить товары.
- (rachel 119, 103) - Поговорите с Maram. У него есть идея: вы с ним соврёте о своём происхождении. Так торговцы не заподозрят неладное.
- (rachel 137, 85) - Поговорите с Merchant Rencia. Maram представляет вас как другого торговца из соседней деревни, которому нужно пополнить запасы. Выберите: «Он в баре.» Rencia смотрит ваш список и говорит, что может предоставить запрошенные предметы. Однако он замечает, что вы не привезли телегу, и предлагает услугу доставки.
- (rachel 120, 79) - Поговорите с Miriam. Она беспокоится, что эта ложь раскроется, когда Rencia сделает доставку. Maram предлагает маскировку от одного знакомого. Он закажет еду в баре, и его друг свяжется с вами там.
- (rachel 108, 73) - Сядьте на барный стул и съешьте пельмени, которые заказал для вас Maram. Появляется Tamarin и представляется. Вы получаете у него маскировку. Затем он просит встретиться с ним на Rachel's Square, чтобы завербовать Mark и Maggi в путешествие.
- (rachel 122, 120) - Поговорите с Mark на площади. Tamarin говорит идти к месту встречи.
- (rachel 70, 147) - Поговорите с Maram. Он говорит, что всё готово к путешествию. Он не раскрывает, куда вы направляетесь, и просит просто следовать за ним. Он просит вас вернуться к Rencia, чтобы договориться о времени и месте доставки.
- (rachel 137, 85) - Поговорите с Merchant Rencia. Вы говорите ему оставить товары на западе Rachel.
- (rachel 41, 132) - Подойдите к деревянным ящикам, чтобы забрать товары.
- (ra_fild11 354, 235) - Поговорите с Maram, замаскированным под торговца. Он говорит, что не может присоединиться к вам, иначе другие заподозрят неладное или пойдут за вами до места назначения. Maram встретится с вами и группой позже, чтобы провести вас через Oz Gorge.
- (ra_fild10 179, 176) - Встретьтесь с Maram у входа в Oz Labyrinth, чтобы начать инстанс для перехода через ущелье. Этот инстанс только для одиночного прохождения, и вы не можете брать с собой участников группы.
- Следуйте кратчайшим путём к выходу, отмеченному жёлтым на мини-карте инстанса Oz Labyrinth Floor 1. По пути вам нужно убивать монстров, чтобы Tamarin и остальные могли безопасно пройти.
- (gw_fild01 273, 339) - Поговорите с Maram, который рад, что все прошли. Он говорит, что деревня неподалёку, и вам нужно идти на запад.
- (gw_fild01 35, 102) - Поговорите с Maram, который говорит, что это вход в деревню. Появляется Imril.
- (gw_fild01 37, 105) - Поговорите с Imril. Он в ярости на Maram за нарушение правила, запрещающего посторонних (вас). Maram умоляет Imril, заявляя, что вы помогли с процессом получения товаров и переходом через Oz Gorge. Imril говорит, что последнее слово за Suad, и просит подождать, пока он его приведёт.
- (gw_fild01 35, 102) - Поговорите с Maram. Появляется Suad, и Maram объясняет всю ситуацию. Всё меньше торговцев в Rachel продают местным. Oz Labyrinth скоро станет непроходимым из-за разливающейся лавы. Maram говорит, что им следует считать себя удачливыми, что помогает авантюрист. Он просит Suad дать вам шанс, как Niren когда-то дала шанс ему. Suad наконец разрешает вам войти в деревню.
- (wolfvill 143, 113) - Поговорите с Imril и Maram. Они рады, что Suad разрешил вам войти в Gray Wolf Village. Они показывают, насколько нынешняя ситуация удручает из-за нехватки еды и суровых условий. Maram упоминает, что в следующий раз вас могут не так легко пустить в Gray Wolf Village, и предлагает поговорить с другими деревенскими жителями, чтобы заслужить больше доверия. Награда: 50x
Amethyst Fragment (1000405) и открытие побочных квестов.
Часть 2
Чтобы продолжить основной сюжетный квест, вам нужно 900 репутации с Wolf Village, которую вы получите, если откроете все ежедневные квесты. В качестве альтернативы вы можете повторять некоторые ежедневные квесты, пока не достигнете необходимой репутации.
Вам также нужно будет выполнить квест Investigation of Oz Labyrinth
Часть 3
- (wolfvill 180, 179) - Поговорите с Village Boy. Он говорит, что конференция скоро начнется.
- (wolfvill 144, 151) - Встретьтесь с Suad на конференции в центре Grey Wolf Village.
- (wolfvill 145, 146) - Подслушайте Radical Man, который заявляет, что мы должны разрушить все храмы Freya.
- (wolfvill 139, 148) - Выслушайте Native Old Man, который соглашается.
- (wolfvill 150, 147) - Поговорите с другим участником, который просит войны.
- (wolfvill 152, 145) - Выслушайте Skeptical Young Man. Его беспокоит огромное количество Rachel Guards, если деревня решит атаковать.
- (wolfvill 144, 151) - Поговорите с Suad, который открывает конференцию. Он делится своими опасениями по поводу пересечения Oz Gorge за припасами. Будущее Grey Wolf Village выглядит мрачным. Люди начинают кричать и требовать войны против Rachel, чтобы деревня могла вернуть землю. На Suad оказывают давление, требуя вооруженного восстания. Один из жителей говорит вам, что достанет оружие из их тайного места. Это привлекает внимание Maram, и он говорит, что нам следует исследовать это место, чтобы выяснить, откуда поступает оружие.
- (wolfvill 148, 153) - Поговорите с Miriam. Она также согласна, что вы и Maram должны найти источник оружия. Maram снова предлагает план обмана и притворства частью вооруженного восстания. Награда: 40x
Amethyst Fragment (1000405).
- (wolfvill 143, 145) - Солгите Radical Man. Он раскрывает, что получил оружие от Bearded Jack в Rachel.
- (rachel 75, 44) - Вы прибываете в место, похожее на хозяйственный магазин. Поговорите с Bearded Jack и спросите про «Smelly Dandelion». Jack говорит, что если нам нужно оружие, нужно встретиться кое с кем в Veins.
- (veins 293, 282) - Поговорите с Dandelion и упомяните «Smelly Dandelion». Он злится на Jack за плохой пароль. Maram спрашивает о поставщике этого оружия, и Dandelion говорит, что берет их на секретной базе в Thor's Volcano.
- (thor_v01 169, 169) - Поговорите с Maram в центре Thor's Volcano Floor 1. Он нашел путь на секретную базу.
- (que_thr 133, 53) - Снова поговорите с Maram у входа на секретную базу. Вы войдете на базу как в инстанс (не обязательно в одиночку).
- Пройдите через инстанс по красному пути. Maram поможет разблокировать баррикады, отмеченные фиолетовым. Остерегайтесь кристаллов тревоги, которые призывают стражников. Дойдя до конца, соберите все 5 Document Files, отмеченных оранжевым.
- (1@tcamp 34, 100) - Поговорите с Miriam, которая тоже нашла секретную базу. Maram удивлен, что Miriam последовала за вами, и замечает, что это оружие очень старое. Она упоминает, что это одна из военных баз, которыми когда-то управлял ее отчим, Priest Amal. Однако, судя по найденным документам, похоже, это другой вид коррупции — продажа этого оружия.
- (1@tcamp 32, 102) - Поговорите с Maram, который обеспокоен коррупцией. Miriam говорит, что вернется в Rachel, чтобы показать доказательства, и вы решаете пойти с ней. Награда: 50x
Amethyst Fragment (1000405) - (wolfvill 140, 112) - Поговорите с Suad и расскажите ему о своих находках. Elly вмешивается, чтобы упомянуть, что это оружие — часть более серьезной проблемы. Ее анализ показывает, что из-за использования старого пороха и отсутствия обслуживания точность оружия составляет 9,72%. Miriam и Maram появляются в расстройстве из-за того, что оружие обрекает восстание на поражение.
- (wolfvill 131, 257) - Подойдите к ящику с оружием. Miriam предупреждает жителей об опасности вооружения этим оружием и просит Suad что-то сделать.
- (wolfvill 131, 252) - Поговорите с вооруженным жителем. Теперь они готовы к восстанию. Suad настаивает и говорит, что встретит вас в Rachel, чтобы вторгнуться в храм. Он просит Maram остаться в Grey Wolf Village на случай чрезвычайной ситуации. Награда: 30x
Amethyst Fragment (1000405)
- (rachel 169, 245) - Поговорите с Ordinary Person в Rachel, чтобы войти в сюжетный инстанс (не обязательно в одиночку).
- Следуйте за Miriam к месту протеста. Вы увидите протест вооруженного восстания против Rachel Guards. Miriam быстро исчезает, чтобы войти в храм.
- Следуйте по навигации внутрь храма. Miriam удивлена вашим присутствием и говорит, что нам нужно вести себя тихо. Планировка инстанса похожа на Sanctuary Purification.
- Зачистив все комнаты, вы и Miriam находите Schulang и Illusionist Bagot, обсуждающих план использования силы иллюзий в Rachel, но оба быстро уходят.
- Следуйте за Miriam из храма, и вы обнаружите, что восстание достигло входа в храм. Они начинают стрелять, но их неисправное оружие приводит к множеству жертв. Остановите восстание и покиньте инстанс. Открыт повторяемый инстанс Sanctuary Purification.
- Поговорите с Miriam, и после разговора появятся стражники, чтобы атаковать вас.
- Зачистив все комнаты, следуйте по навигации (2@nyr 59, 104) и войдите в портал. Доберитесь до группы и поговорите с Ramachus, чтобы начать разговор, и некоторые стражники атакуют вас.
- После того как вы разберетесь со стражниками, направляйтесь к (2@nyr 46, 55) и войдите в портал.
- Продолжайте в следующую комнату по (2@nyr 118, 76). Держитесь левее и идите, пока не встретите группу в (2@nyr 88, 46), поговорите с Ramachus, чтобы вызвать еще один разговор, и стражники атакуют вас.
- Вернитесь к порталу, откуда пришли, и следуйте по навигации к (2@nyr 180, 104), спуститесь по лестнице, чтобы встретить группу, и снова поговорите с Ramachus.
- Вы и Miriam находите Schulang и Illusionist Bagot, обсуждающих план использования силы иллюзий в Rachel, но оба быстро уходят. Продолжайте следовать за Miriam.
- Следуйте за Miriam из храма, и вы обнаружите, что восстание достигло входа в храм. Они начинают стрелять, но их неисправное оружие приводит к множеству жертв. Остановите восстание и покиньте инстанс. Открыт повторяемый инстанс Sanctuary Purification.
- (rachel 116, 200) - Поговорите с High Priestess Niren. Она, High Priest Zhed, Miriam и Suad осознают серьезность ситуации. Suad беспокоится, что новости дойдут до Grey Wolf Village, но Niren и Zhed займутся связями с общественностью. Niren спрашивает, уверена ли Miriam, что ее приемный отец, High Priest Amal, был замешан. Miriam упоминает, что в определенный момент ее слабый отец внезапно стал чрезвычайно мотивированным по неизвестным причинам. Именно тогда начался конфликт между местными жителями и иммигрантами Arunafeltz. Elly замечает, что этот временной промежуток совпадает с тем, когда Heart Hunters сбежали из Varmundt's Mansion. Niren делает вывод, что две группы сотрудничают, и это необходимо расследовать. Награда: 60x
Amethyst Fragment (1000405)
- (oz_dun01 223, 116) - Отправляйтесь к месту Виллы. Там вы найдете Maram, Miriam и Aira. Они упоминают, что это место, где Amal проводит свою работу. Maram должен вернуться в Grey Wolf Village, но говорит, что Aira проводит вас.
- (oz_dun01 219, 117) - Поговорите с Aira, чтобы войти в сюжетный инстанс (не обязательно в одиночку).
- Поговорите с Miriam и всеми NPC внутри инстанса. Вы должны зачистить всех Heart Hunters, чтобы пройти в следующую область.
- Поговорите с Miriam и следуйте за ней к одному из Employee внутри помещения, вы должны найти других NPC, чтобы продолжить (1@adv 101, 24), вернитесь к Miriam. Вы должны зачистить всех Heart Hunters, чтобы Miriam двинулась, следуйте за ней и, наконец, поговорите с ней. Она скажет вам идти в левую сторону комнаты, пока сама пойдет в правую, убивайте всех Heart Hunters по пути.
- Вы найдете Silver Key в конце коридора, поговорив с блестящим местом (1@adv 68, 182). Используйте Silver Key на запертую дверь и войдите в портал (1@adv 66, 142).
- Убейте всех Heart Hunters внутри и найдите Golden Key. Выйдите из комнаты и найдите Miriam в правой стороне коридора (1@adv 181, 143), поговорите с ней и войдите в портал.
- Поговорите с работником виллы и получите Spare Key. Выйдите из комнаты и снова поговорите с Miriam, теперь вы можете войти в следующую комнату, используя найденный ключ.
- Убейте всех Heart Hunters внутри и направляйтесь к Colorful Door (1@adv 124, 207). Дверь заперта, вы заметите светящееся пятно в обеих Knight Statue рядом с дверью, нажимайте на него, пока не появится сообщение "The magic of the Splendid Knight has already dissapeared", после чего вы сможете войти в дверь, нажав на нее.
- Вы попадете в следующую комнату, исследуйте ее, пока не найдете "Flower Shaped Device" — это маленький светящийся кликабельный NPC, найдите правильный, который сможет открыть следующую дверь.
- Вы найдете Schulang, который пытается остановить вас от входа в финальную камеру. Победите его, чтобы продолжить.
- Встретьтесь с High Priest Amal и Illusion Bagot, который говорит, что вы слишком поздно, и они воссоздают Goddess Freya с помощью силы иллюзий.
- Победите Fake Goddess Freya, и из нее выпадет эмбрион.
- Поговорите с Miriam. Amal злится на вас за уничтожение его работы. Miriam говорит отцу, что вы здесь только чтобы помочь. Богиня, которую он пытался создать, никогда не сможет сравниться с настоящей Goddess Freya. Покиньте инстанс через южный портал.
- (oz_dun01 225 119, ) - Поговорите с Maram и объясните ситуацию. Он говорит, что Amal и Miriam отправились в храм.
- (ra_temin 254, 117) - Снимите Mini Elly и встретьтесь с Miriam, Niren, Zhed, Suad и Maram. Они в ужасе от того, как часть сердца Ymir была украдена и использована для этой цели.
- (ra_temin 258, 117) - Поговорите с Elly. Она объясняет всем, что образцы, собранные ею внутри виллы, — это те же молекулы, используемые для эмбрионов гомункулов. Bagot также рожден из эмбриона, основанного на внешности Папы. Позже Bagot стал химерой с силой иллюзий. Miriam спрашивает Suad о будущем Grey Wolf Village. Elly также проливает свет на то, как решить эту проблему. Она объясняет Niren и Zhed идею интеграции коренных жителей и мигрантов, предоставив местным жителям законный статус и власть в Rachel. Niren соглашается и немедленно начнет процедуру реализации. Вы спрашиваете, куда Bagot направляется с частью сердца Ymir. Miriam говорит, что ее отец и Bagot отправляются на северный континент. Elly заявляет, что это область, где запечатан Jörmungandr. Bagot заинтересован в воскрешении других божеств. Награда: 500x
Amethyst Fragment (1000405).
Ежедневная цепочка квестов
Таблица ежедневных квестов
Таблица подземелий
| NPC | Подземелье | Требуемый уровень | Размер группы | Откат | Требование | Возможные награды |
| (rachel 169, 245) |
Sanctuary Purification | 170 | 1+ | 1 день | Episode 18 Main Story Шаг 58 | EXP |
| (wolfvill 79, 260) |
Villa of Deception (Обычный) | 170 | 2+ | 1 день | Episode 18 Main Story | Adulter Weapons |
| (wolfvill 79, 260) |
Villa of Deception (Продвинутый) | 200 | 2+ | 1 день | Episode 18 Main Story |
Vivatus Weapons |
Поля/Подземелья
| Карта | Монстры |
| Grey Wolf Forest gw_fild01 |
Ashhopper (21302) |
Ashring (21303) | |
Grey Wolf (21304) | |
| Grey Wolf Forest gw_fild02 |
Ashring (21303) |
Grey Wolf (21304) | |
Tumble Ring (21305) | |
Firewind Kite (21306) | |
Phantom Wolf (21307) | |
| Oz Labyrinth Floor 1 oz_dun01 |
Rakehand (21296) |
Ash Toad (21295) | |
Spark (21297) | |
| Oz Labyrinth Floor 2 oz_dun02 |
Spark (21297) |
Hot Molar (21298) | |
Volcaring (21299) | |
Lava Toad (21300) | |
Burning Fang (21301) | |
| Rachel Oz Gorge ra_fild10 |
Grey Wolf Baby (21324) |
Grey Goat (21323) | |
Rakehand (21296) | |
| Rachel Ida Plains ra_fild11 |
Grey Wolf Baby (21324) |
Grey Goat (21323) | |
Rakehand (21296) |
Карты
| Карта | Описание |
| Increases Magical Damage with Neutral element by 35%. Increases SP Consumption by 10%. _______________________ Type: Card Compound on: Left Accessory Weight: 1 | |
| When compounded on either One-Handed Staff or Two-Handed Staff: Increases Magical Damage with Shadow element by 10%. Refine Level +10: Increases Magical Damage with Shadow element by additional 10%. Refine Level +14: Increases Magical Damage with Shadow element by additional 10%. _______________________ Type: Card Compound on: Right Hand Weight: 1 | |
| Increases Melee Physical Damage by 6%. _______________________ When equipped with Phantom Wolf Card: Increases Melee Physical Damage by additional 8%. _______________________ Type: Card Compound on: Left Accessory Weight: 1 | |
| Increases Magical Damage with Neutral and Shadow element by 5%. _______________________ For each 2 Refine Levels: Increases Magical Damage with Neutral and Shadow element by 1%. _______________________ Type: Card Compound on: Shoes Weight: 1 | |
| Increases Magical Damage with Wind element by 35%. Increases SP Consumption by 10%. _______________________ Type: Card Compound on: Left Accessory Weight: 1 | |
| Increases Melee Physical Damage by 6%. _______________________ Type: Card Compound on: Right Accessory Weight: 1 | |
| DEF +50 _______________________ Decreases damage taken from monsters of Shadow element by 10%. _______________________ Type: Card Compound on: Armor Weight: 1 | |
| Increases Magical Damage with Earth element by 35%. Increases SP Consumption by 10%. _______________________ Type: Card Compound on: Left Accessory Weight: 1 | |
| ATK +5 _______________________ Increases Physical Damage against Fire elemental enemies by 10%. Increases Critical against Undead and Demon race by 15%. _______________________ Type: Card Compound on: Garment Weight: 1 | |
| When compounded on Katar: Increases Melee Physical Damage by 10%. For each 2 Refine Levels: Increases Melee Physical Damage by additional 1%. _______________________ Type: Card Compound on: Right Hand Weight: 1 | |
| Increases Magical Damage with Fire and Earth element by 5%. _______________________ For each 2 Refine Levels: Increases Magical Damage with Fire and Earth element by additional 1%. _______________________ Type: Card Compound on: Shoes Weight: 1 | |
| Increases Magical Damage with Fire element by 35%. Increases SP Consumption by 10%. _______________________ Type: Card Compound on: Left Accessory Weight: 1 | |
| Increases Melee Physical Damage by 20%. Increases damage taken from all elemental attacks by 15%. _______________________ Type: Card Compound on: Shoes Weight: 1 |
Репутация
Каждый уровень репутации требует 1,000 очков. Очки можно получить через Ежедневные задания.
| Уровень репутации | Открывает |
| 1 | Можно купить |
| 2 | Можно купить |
| 3 | Ежедневные задания из Grey Wolf Village будут давать дополнительно 1x Награда за прохождение инстанса Villa of Deception увеличена до 10x |
| 4 | Можно купить Helms of Faith у NPC Assad (wolfvill 167, 135). |
| 5 | Vivatus / Helm of Faith Refinement Hammers |
Обмен предметов
Поговорите с NPC Assad (wolfvill 167, 135), чтобы обменять Amethyst Fragments на Gray Wolf equipment, Gray Wolf Refinement Box и Helms of Faith
Обмен Gray Wolf Armor Piece (350x
Amethyst Fragment (1000405) за штуку)
| Item | Description |
| A suit given to those who have been recognized by the Gray Wolf Clan. _______________________ ATK +130 _______________________ For each 2 Refine Levels: ATK +15 _______________________ Refine Level +7: Increases Attack Speed by 15%. _______________________ When equipped with Gray Wolf Manteau: ATK +50 _______________________ When equipped with Gray Wolf Muffler: Decreases After Cast Delay by 10%. _______________________ Type: Armor Position: Armor Defense: 160 Armor Level: 1 Refinable Weight: 100 Required Level: 190 | |
| A robe given to those who have been recognized by the Gray Wolf Clan. _______________________ MATK +130 _______________________ For each 2 Refine Levels: MATK +15 _______________________ Refine Level +7: Decreases Variable Casting Time by 15%. _______________________ When equipped with Gray Wolf Manteau: Increases Attack Speed by 10%. _______________________ When equipped with Gray Wolf Muffler: MATK +50 _______________________ Type: Armor Position: Armor Defense: 160 Armor Level: 1 Refinable Weight: 100 Required Level: 190 | |
| A manteau given to those who have been recognized by the Gray Wolf Clan. _______________________ MaxHP +2500 _______________________ For each 2 Refine Levels: MaxHP +150 _______________________ Refine Level +7: Increases Attack Speed by 7%. _______________________ When equipped with Gray Wolf Boots: Increases Critical Damage by 15%. _______________________ When equipped with Gray Wolf Shoes: Decreases Variable Casting Time by 15%. _______________________ Type: Armor Position: Garment Defense: 70 Armor Level: 1 Refinable Weight: 90 Required Level: 190 | |
| A scarf given to those who have been recognized by the Gray Wolf Clan. _______________________ MaxHP +1500 _______________________ For each 2 Refine Levels: MaxHP +100 _______________________ Refine Level +7: Decreases Variable Casting Time by 7%. _______________________ When equipped with Gray Wolf Boots: Increases Ranged Physical Damage by 7%. _______________________ When equipped with Gray Wolf Shoes: Increases Magical Damage with every element by 15%. _______________________ Type: Armor Position: Garment Defense: 70 Armor Level: 1 Refinable Weight: 90 Required Level: 190 | |
| A pair of boots given to those who have been recognized by the Gray Wolf Clan. _______________________ MaxSP +300 _______________________ For each 2 Refine Levels: MaxSP +50 _______________________ Refine Level +7: Increases Ranged Physical Damage by 7%. _______________________ When equipped with Gray Wolf Suit: ATK +7% _______________________ When equipped with Gray Wolf Robe: Increases Attack Speed by 7%. _______________________ Type: Armor Position: Shoes Defense: 70 Armor Level: 1 Refinable Weight: 50 Required Level: 190 | |
| A pair of shoes given to those who have been recognized by the Gray Wolf Clan. _______________________ MaxSP +250 _______________________ For each 2 Refine Levels: MaxSP +20 _______________________ Refine Level +7: Increases Magical Damage with every element by 7%. _______________________ When equipped with Gray Wolf Suit: MaxSP +7% _______________________ When equipped with Gray Wolf Robe: MATK +7% _______________________ Type: Armor Position: Shoes Defense: 70 Armor Level: 1 Refinable Weight: 50 Required Level: 190 | |
| A pendant given to those who have been recognized by the Gray Wolf Clan. _______________________ ATK +7% MaxHP +5% _______________________ Type: Armor Position: Right Accessory Armor Level: 1 Weight: 10 Required Level: 190 | |
| A ring given to those recognized by the Gray Wolf Clan. _______________________ ATK +7% MaxSP +5% _______________________ Type: Armor Position: Left Accessory Armor Level: 1 Weight: 10 Required Level: 190 | |
| Earrings given to those recognized by the Gray Wolf Clan. _______________________ MATK +7% MaxHP +5% _______________________ Type: Armor Position: Right Accessory Armor Level: 1 Weight: 10 Required Level: 190 | |
| A necklace given to those recognized by the Gray Wolf Clan. _______________________ MATK +7% MaxSP +5% _______________________ Type: Armor Position: Left Accessory Armor Level: 1 Weight: 10 Required Level: 190 |
Helm of Faith Exchange (1250x
Amethyst Fragment (1000405) each)
| Item | Description |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: POW +2, P.ATK +1. _______________________ Base Level at least 230: POW +3, P.ATK +2. _______________________ For each 2 Refine Levels: ATK +10 _______________________ For each 3 Refine Levels: Increases damage of Cross Slash by 15%. _______________________ For each 4 Refine Levels: Increases Ranged Physical Damage by 7%. _______________________ Refine Level +7: Increases Physical Damage against enemies of every size by 5%. _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Cross Huuma Shuriken: Increases Ranged Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Cross Slash by 5%. _______________________ When equipped with Vivatus Fides Cross Huuma Shuriken: Increases Ranged Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Cross Slash by 5%. Increases damage of Kunai - Distortion by 7%. If the Weapon's Grade is C or higher: Increases damage of Kunai - Distortion by additional 15%. _______________________ Class Restrictions: Kagerou / Oboro _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: POW +2, P.ATK +1. _______________________ Base Level at least 230: POW +3, P.ATK +2. _______________________ For each 2 Refine Levels: ATK +10 _______________________ For each 3 Refine Levels: Increases damage of Swirling Petal by 15%. _______________________ For each 4 Refine Levels: Increases Ranged Physical Damage by 7%. _______________________ Refine Level +7: Increases Physical Damage against enemies of every size by 5%. _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Huuma Shuriken: Increases Ranged Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Swirling Petal by 5%. _______________________ When equipped with Vivatus Fides Huuma Shuriken: Increases Ranged Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Swirling Petal by 5%. Increases damage of Huuma Shuriken - Grasp by 7%. If the Weapon's Grade is C or higher: Increases damage of Huuma Shuriken - Grasp by additional 15%. _______________________ Class Restrictions: Kagerou / Oboro _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: POW +2, P.ATK +1. _______________________ Base Level at least 230: POW +3, P.ATK +2. _______________________ For each 2 Refine Levels: ATK +10 _______________________ For each 3 Refine Levels: Increases damage of Hammer of God, Fire Dance and Dragon Tail by 15%. _______________________ For each 4 Refine Levels: Increases Ranged Physical Damage by 7%. _______________________ Refine Level +7: Increases Physical Damage against enemies of every size by 5%. _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Shotgun: Increases Ranged Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Shatter Storm by 5%. _______________________ When equipped with Adulter Fides Gatling Gun: Increases Ranged Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Round Trip by 5%. _______________________ When equipped with Vivatus Fides Shotgun: Increases Ranged Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Shatter Storm by 5%. Increases damage of Wildfire by 7%. If the Weapon's Grade is C or higher: Increases damage of Wildfire by additional 15%. _______________________ When equipped with Vivatus Fides Gatling Gun: Increases Ranged Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Round Trip by 5%. Increases damage of The Vigilante at Night by 7%. If the Weapon's Grade is C or higher: Increases damage of The Vigilante at Night by additional 15%. _______________________ Weight: 10 _______________________ Class Restrictions: Rebellion _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: POW +2, P.ATK +1. _______________________ Base Level at least 230: POW +3, P.ATK +2. _______________________ For each 2 Refine Levels: ATK +10 _______________________ For each 3 Refine Levels: Increases damage of Hammer of God, Fire Dance and Dragon Tail by 15%. _______________________ For each 4 Refine Levels: Increases Ranged Physical Damage by 7%. _______________________ Refine Level +7: Increases Physical Damage against enemies of every size by 5%. _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Rifle: Decreases Hammer of God skill cooldown by 10 seconds. For each 3 Refine Levels: Increases damage of Hammer of God by 5%. _______________________ When equipped with Adulter Fides Revolver: Increases Ranged Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Fire Dance by 5%. _______________________ When equipped with Adulter Fides Launcher: Decreases Dragon Tail skill cooldown by 2 seconds. For each 3 Refine Levels: Increases damage of Dragon Tail by 5%. _______________________ When equipped with Vivatus Fides Rifle: Decreases Hammer of God skill cooldown by 10 seconds. For each 3 Refine Levels: Increases damage of Hammer of God by 5%. Increases damage of Only One Bullet by 7%. If the Weapon's Grade is C or higher: Increases damage of Only One Bullet by additional 15%. _______________________ When equipped with Vivatus Fides Revolver: Increases Ranged Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Fire Dance by 5%. Increases damage of Magazine for One by 7%. If the Weapon's Grade is C or higher: Increases damage of Magazine for One by additional 15%. _______________________ When equipped with Vivatus Fides Launcher: Decreases Dragon Tail skill cooldown by 2 seconds. For each 3 Refine Levels: Increases damage of Dragon Tail by 5%. Increases damage of Spiral Shooting by 7%. If the Weapon's Grade is C or higher: Increases damage of Spiral Shooting by additional 15%. _______________________ Class Restrictions: Rebellion _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: SPL +2, S.MATK +1. _______________________ Base Level at least 230: SPL +3, S.MATK +2. _______________________ For each 2 Refine Levels: MATK +10 _______________________ For each 3 Refine Levels: Increases damage of Curse Explosion by 15%. _______________________ For each 4 Refine Levels: Increases all elemental magical damage by 7%. _______________________ Refine Level +7: Decreases Variable Casting Time by 10%. _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: MATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Dark Wand: Decreases Evil Spirit's Curse skill cooldown by 2 seconds. For each 3 Refine Levels: Increases damage of Curse Explosion by 5%. _______________________ When equipped with Vivatus Fides Dark Wand: Decreases Evil Spirit's Curse skill cooldown by 2 seconds. For each 3 Refine Levels: Increases damage of Curse Explosion by 5%. Increases damage of Exorcism of Malicious Soul by 7%. If the Weapon's Grade is C or higher: Increases damage of Exorcism of Malicious Soul by additional 15%. _______________________ Class Restrictions: Soul Reaper _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: SPL +2, S.MATK +1. _______________________ Base Level at least 230: SPL +3, S.MATK +2. _______________________ For each 2 Refine Levels: MATK +10 _______________________ For each 3 Refine Levels: Increases damage of Eswhoo and Espa by 15%. _______________________ For each 4 Refine Levels: Increases all elemental magical damage by 7%. _______________________ Refine Level +7: Decreases Variable Casting Time by 10%. _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: MATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Soul Stick: Increases all elemental magical damage by 10%. For each 3 Refine Levels: Increases damage of Eswhoo and Espa by 5%. _______________________ When equipped with Vivatus Fides Soul Stick: Increases all elemental magical damage by 10%. For each 3 Refine Levels: Increases damage of Eswhoo and Espa by 5%. Increases damage of Talisman of Red Phoenix and Talisman of Black Tortoise by 7%. If the Weapon's Grade is C or higher: Increases damage of Talisman of Red Phoenix and Talisman of Black Tortoise by additional 15%. _______________________ Class Restrictions: Soul Reaper _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: POW +2, P.ATK +1. _______________________ Base Level at least 230: POW +3, P.ATK +2. _______________________ For each 2 Refine Levels: ATK +10 _______________________ For each 3 Refine Levels: Increases damage of Falling Star by 15%. _______________________ For each 4 Refine Levels: Increases Melee Physical Damage by 7%. _______________________ Refine Level +7: Increases Physical Damage against enemies of every size by 5%. _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Stardust Book: Increases Melee Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Falling Star by 5%. _______________________ When equipped with Vivatus Fides Stardust Book: Increases Melee Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Falling Star by 5%. Increases damage of Star Cannon by 7%. If the Weapon's Grade is C or higher: Increases damage of Star Cannon by additional 15%. _______________________ Class Restrictions: Star Emperor _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: POW +2, P.ATK +1. _______________________ Base Level at least 230: POW +3, P.ATK +2. _______________________ For each 2 Refine Levels: ATK +10 _______________________ For each 3 Refine Levels: Increases damage of New Moon Kick and Full Moon Kick by 15%. _______________________ For each 4 Refine Levels: Increases Melee Physical Damage by 7%. _______________________ Refine Level +7: Increases Physical Damage against enemies of every size by 5%. _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Moon Book: Increases Melee Physical Damage by 10%. For each 3 Refine Levels: Increases damage of New Moon Kick and Full Moon Kick by 5%. _______________________ When equipped with Vivatus Fides Moon Book: Increases Melee Physical Damage by 10%. For each 3 Refine Levels: Increases damage of New Moon Kick and Full Moon Kick by 5%. Increases damage of Midnight Kick by 7%. If the Weapon's Grade is C or higher: Increases damage of Midnight Kick by additional 15%. _______________________ Class Restrictions: Star Emperor _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: SPL +2, S.MATK +1. _______________________ Base Level at least 230: SPL +3, S.MATK +2. _______________________ For each 2 Refine Levels: MATK +10 _______________________ For each 3 Refine Levels: Increases damage of Silvervine Stem Spear and Catnip Meteor by 15%. _______________________ For each 4 Refine Levels: Increases all elemental magical damage by 7%. _______________________ Refine Level +7: Decreases Variable Casting Time by 10%. _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: MATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Foxtail Wand: Increases all elemental magical damage by 10%. For each 3 Refine Levels: Increases damage of Silvervine Stem Spear and Catnip Meteor by 5%. _______________________ When equipped with Vivatus Fides Foxtail Wand: Increases all elemental magical damage by 10%. For each 3 Refine Levels: Increases damage of Silvervine Stem Spear and Catnip Meteor by 5%. Increases damage of Hyunrok Breeze by 7%. If the Weapon's Grade is C or higher: Increases damage of Hyunrok Breeze by additional 15%. _______________________ Class Restrictions: Summoner _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: POW +2, P.ATK +1. _______________________ Base Level at least 230: POW +3, P.ATK +2. _______________________ For each 2 Refine Levels: ATK +10 _______________________ For each 3 Refine Levels: Increases damage of Cart Tornado by 15%. _______________________ For each 4 Refine Levels: Increases Melee Physical Damage by 7%. _______________________ Refine Level +7: Increases Physical Damage against enemies of every size by 5%. _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Scepter: Decreases Cart Tornado skill cooldown by 0.15 seconds. For each 3 Refine Levels: Increases damage of Cart Tornado by 5%. _______________________ When equipped with Vivatus Fides Scepter: Decreases Cart Tornado skill cooldown by 0.3 seconds. For each 3 Refine Levels: Increases damage of Cart Tornado by 5%. Increases damage of Hell's Plant by 7%. If the Weapon's Grade is C or higher: Increases damage of Hell's Plant by additional 15%. _______________________ Class Restrictions: Genetic _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: POW +2, P.ATK +1. _______________________ Base Level at least 230: POW +3, P.ATK +2. _______________________ For each 2 Refine Levels: ATK +10 _______________________ For each 3 Refine Levels: Increases damage of Cart Cannon by 15%. _______________________ For each 4 Refine Levels: Increases Ranged Physical Damage by 7%. _______________________ Refine Level +7: Increases Physical Damage against enemies of every size by 5%. _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Rapier: Increases Ranged Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Cart Cannon by 5%. _______________________ When equipped with Vivatus Fides Rapier: Increases Ranged Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Cart Cannon by 5%. Increases damage of Acidified Zone (Water/Wind/Ground/Fire) by 7%. If the Weapon's Grade is C or higher: Increases damage of Acidified Zone Water, Acidified Zone Wind, Acidified Zone Ground and Acidified Zone Fire by additional 15%. _______________________ Class Restrictions: Genetic _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: POW +2, P.ATK +1. _______________________ Base Level at least 230: POW +3, P.ATK +2. _______________________ For each 2 Refine Levels: ATK +10 _______________________ For each 3 Refine Levels: Increases damage of Vulcan Arm by 15%. _______________________ For each 4 Refine Levels: Increases Ranged Physical Damage by 7%. _______________________ Refine Level +7: Increases Physical Damage against enemies of every size by 5%. _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Mace: Increases Ranged Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Vulcan Arm by 5%. _______________________ When equipped with Vivatus Fides Mace: Increases Ranged Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Vulcan Arm by 5%. Increases damage of Activation Attack Machine by 7% (only applies to yourself). If the Weapon's Grade is C or higher: Increases damage of Activation Attack Machine by additional 15% (only applies to yourself). _______________________ Class Restrictions: Mechanic _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: POW +2, P.ATK +1. _______________________ Base Level at least 230: POW +3, P.ATK +2. _______________________ For each 2 Refine Levels: ATK +10 _______________________ For each 3 Refine Levels: Increases damage of Axe Boomerang and Axe Tornado by 15%. _______________________ For each 4 Refine Levels: Increases Melee Physical Damage by 7%. _______________________ Refine Level +7: Increases Physical Damage against enemies of every size by 5%. _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Axe: Increases Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Axe Boomerang and Axe Tornado by 5%. _______________________ When equipped with Vivatus Fides Axe: Increases Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Axe Boomerang and Axe Tornado by 5%. Increases damage of Axe Stomp by 7%. If the Weapon's Grade is C or higher: Increases damage of Axe Stomp by additional 15%. _______________________ Class Restrictions: Mechanic _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: POW +2, P.ATK +1. _______________________ Base Level at least 230: POW +3, P.ATK +2. _______________________ For each 2 Refine Levels: ATK +10 _______________________ For each 3 Refine Levels: Increases damage of Severe Rainstorm by 15%. _______________________ For each 4 Refine Levels: Increases Ranged Physical Damage by 7%. _______________________ Refine Level +7: CRI +15 _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Violin or Adulter Fides Chain Rope: Increases Ranged Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Severe Rainstorm by 5%. _______________________ When equipped with Vivatus Fides Violin or Vivatus Fides Chain Rope: Increases Ranged Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Severe Rainstorm by 5%. Increases damage of Rythm Shooting by 7%. If the Weapon's Grade is C or higher: Increases damage of Rythm Shooting by additional 15%. _______________________ Class Restrictions: Minstrel, Wanderer _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: SPL +2, S.MATK +1. _______________________ Base Level at least 230: SPL +3, S.MATK +2. _______________________ For each 2 Refine Levels: MATK +10 _______________________ For each 3 Refine Levels: Increases damage of Metallic Sound by 15%. _______________________ For each 4 Refine Levels: Increases Magical Damage with Neutral element by 7%. _______________________ Refine Level +7: Decreases Variable Casting Time by 5%. _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: MATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Harp or Adulter Fides Ribbon: Increases Magical Damage with Neutral element by 10%. For each 3 Refine Levels: Increases damage of Metallic Sound by 5%. _______________________ When equipped with Vivatus Fides Harp or Vivatus Fides Ribbon: Increases Magical Damage with Neutral element by 10%. For each 3 Refine Levels: Increases damage of Metallic Sound by 5%. Increases damage of Metallic Fury by 7%. If the Weapon's Grade is C or higher: Increases damage of Metallic Fury by additional 15%. _______________________ Class Restrictions: Minstrel, Wanderer _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: POW +2, P.ATK +1. _______________________ Base Level at least 230: POW +3, P.ATK +2. _______________________ For each 2 Refine Levels: ATK +10 _______________________ For each 3 Refine Levels: Increases damage of Hundred Spear by 15%. _______________________ For each 4 Refine Levels: Increases Ranged Physical Damage by 7%. _______________________ Refine Level +7: Increases Physical Damage against enemies of every size by 5%. _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Lance: Decreases Hundred Spear skill cooldown by 0.2 seconds. For each 3 Refine Levels: Increases damage of Hundred Spear by 5%. _______________________ When equipped with Vivatus Fides Lance: Decreases Hundred Spear skill cooldown by 0.5 seconds. For each 3 Refine Levels: Increases damage of Hundred Spear by 5%. Increases damage of Madness Crusher by 7%. If the Weapon's Grade is C or higher: Increases damage of Madness Crusher by additional 15%. _______________________ Class Restrictions: Rune Knight _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: POW +2, P.ATK +1. _______________________ Base Level at least 230: POW +3, P.ATK +2. _______________________ For each 2 Refine Levels: ATK +10 _______________________ For each 3 Refine Levels: Increases damage of Wind Cutter and Ignition Break by 15%. _______________________ For each 4 Refine Levels: Increases Melee Physical Damage by 7%. _______________________ Refine Level +7: Increases Physical Damage against enemies of every size by 5%. _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Two-Handed Sword: Decreases Ignition Break skill cooldown by 0.5 seconds. For each 3 Refine Levels: Increases damage of Wind Cutter and Ignition Break by 5%. _______________________ When equipped with Vivatus Fides Two-Handed Sword: Decreases Ignition Break skill cooldown by 1 second. For each 3 Refine Levels: Increases damage of Wind Cutter and Ignition Break by 5%. Increases damage of Storm Slash by 7%. If the Weapon's Grade is C or higher: Increases damage of Storm Slash by additional 15%. _______________________ Class Restrictions: Rune Knight _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: SPL +2, S.MATK +1. _______________________ Base Level at least 230: SPL +3, S.MATK +2. _______________________ For each 2 Refine Levels: MATK +10 _______________________ For each 3 Refine Levels: Increases damage of Psychic Wave by 15%. _______________________ For each 4 Refine Levels: Increases Magical Damage with Neutral, Wind and Earth element by 7%. _______________________ Refine Level +7: Decreases Variable Casting Time by 5%. _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: MATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Magic Book: Increases Magical Damage with Neutral element by 10%. For each 3 Refine Levels: Increases damage of Psychic Wave by 5%. _______________________ When equipped with Vivatus Fides Magic Book: Increases Magical Damage with Neutral, Wind and Earth element by 10%. For each 3 Refine Levels: Increases damage of Psychic Wave by 5%. Increases damage of Lightning Land and Terra Drive by 7%. If the Weapon's Grade is C or higher: Increases damage of Lightning Land and Terra Drive by additional 15%. _______________________ Class Restrictions: Sorcerer _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: SPL +2, S.MATK +1. _______________________ Base Level at least 230: SPL +3, S.MATK +2. _______________________ For each 2 Refine Levels: MATK +10 _______________________ For each 3 Refine Levels: Increases damage of Poison Buster by 15%. _______________________ For each 4 Refine Levels: Increases Magical Damage with Fire and Poison element by 7%. _______________________ Refine Level +7: Decreases Variable Casting Time by 5%. _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: MATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Poison Book: Increases Magical Damage with Poison element by 10%. For each 3 Refine Levels: Increases damage of Poison Buster by 5%. _______________________ When equipped with Vivatus Fides Poison Book: Increases Magical Damage with Fire and Poison element by 10%. For each 3 Refine Levels: Increases damage of Poison Buster by 5%. Increases damage of Conflagration and Venom Swamp by 7%. If the Weapon's Grade is C or higher: Increases damage of Conflagration and Venom Swamp by additional 15%. _______________________ Class Restrictions: Sorcerer _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: POW +2, P.ATK +1. _______________________ Base Level at least 230: POW +3, P.ATK +2. _______________________ For each 2 Refine Levels: ATK +10 _______________________ For each 3 Refine Levels: Increases damage of Rolling Cutter by 15%. _______________________ For each 4 Refine Levels: Increases Melee Physical Damage by 7%. _______________________ Refine Level +7: CRI +15 _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Chakram: Increases Melee Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Rolling Cutter by 5%. _______________________ When equipped with Vivatus Fides Chakram: Increases Melee Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Rolling Cutter by 5%. Increases damage of Impact Crater by 7%. If the Weapon's Grade is C or higher: Increases damage of Impact Crater by additional 15%. _______________________ Class Restrictions: Guillotine Cross _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: POW +2, P.ATK +1. _______________________ Base Level at least 230: POW +3, P.ATK +2. _______________________ For each 2 Refine Levels: ATK +10 _______________________ For each 3 Refine Levels: Increases damage of Counter Slash by 15%. _______________________ For each 4 Refine Levels: Increases Melee Physical Damage by 7%. _______________________ Refine Level +7: Increases Physical Damage against enemies of every size by 5%. _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Katar: Increases Melee Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Counter Slash by 5%. _______________________ When equipped with Vivatus Fides Katar: Increases Melee Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Counter Slash by 5%. Increases damage of Eternal Slash by 7%. If the Weapon's Grade is C or higher: Increases damage of Eternal Slash by additional 15%. _______________________ Class Restrictions: Guillotine Cross _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: POW +2, P.ATK +1. _______________________ Base Level at least 230: POW +3, P.ATK +2. _______________________ For each 2 Refine Levels: ATK +10 _______________________ For each 3 Refine Levels: Increases damage of Overbrand by 15%. _______________________ For each 4 Refine Levels: Increases Melee Physical Damage by 7%. _______________________ Refine Level +7: Increases Physical Damage against enemies of every size by 5%. _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Guardian Spear: Increases Melee Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Overbrand by 5%. _______________________ When equipped with Vivatus Fides Guardian Spear: Increases Melee Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Overbrand by 5%. Increases damage of Overslash by 7%. If the Weapon's Grade is C or higher: Increases damage of Overslash by additional 15%. _______________________ Class Restrictions: Royal Guard _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: SPL +2, S.MATK +1. _______________________ Base Level at least 230: SPL +3, S.MATK +2. _______________________ For each 2 Refine Levels: MATK +10 _______________________ For each 3 Refine Levels: Increases damage of Genesis Ray by 15%. _______________________ For each 4 Refine Levels: Increases Magical Damage with Neutral and Holy element by 7%. _______________________ Refine Level +7: Decreases Variable Casting Time by 5%. _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: MATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Guardian Sword: Increases Magical Damage with Neutral and Holy element by 10%. For each 3 Refine Levels: Increases damage of Genesis Ray by 5%. _______________________ When equipped with Vivatus Fides Guardian Sword: Increases Magical Damage with Neutral and Holy element by 10%. For each 3 Refine Levels: Increases damage of Genesis Ray by 5%. Increases damage of Cross Rain by 7%. If the Weapon's Grade is C or higher: Increases damage of Cross Rain by additional 15%. _______________________ Class Restrictions: Royal Guard _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: POW +2, P.ATK +1. _______________________ Base Level at least 230: POW +3, P.ATK +2. _______________________ For each 2 Refine Levels: ATK +10 _______________________ For each 3 Refine Levels: Increases damage of Aimed Bolt by 15%. _______________________ For each 4 Refine Levels: Increases Ranged Physical Damage by 7%. _______________________ Refine Level +7: CRI +15 _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Aiming Bow: Increases Ranged Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Aimed Bolt by 5%. _______________________ When equipped with Vivatus Fides Aiming Bow: Increases Ranged Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Aimed Bolt by 5%. Increases damage of Crescive Bolt by 7%. If the Weapon's Grade is C or higher: Increases damage of Crescive Bolt by additional 15%. _______________________ Class Restrictions: Ranger _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: POW +2, P.ATK +1. _______________________ Base Level at least 230: POW +3, P.ATK +2. _______________________ For each 2 Refine Levels: ATK +10 _______________________ For each 3 Refine Levels: Increases damage of Arrow Storm by 15%. _______________________ For each 4 Refine Levels: Increases Ranged Physical Damage by 7%. _______________________ Refine Level +7: Increases Physical Damage against enemies of every size by 5%. _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Ballista: Increases Ranged Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Arrow Storm by 5%. _______________________ When equipped with Vivatus Fides Ballista: Increases Ranged Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Arrow Storm by 5%. Increases damage of Gale Storm by 7%. If the Weapon's Grade is C or higher: Increases damage of Gale Storm by additional 15%. _______________________ Class Restrictions: Ranger _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: POW +2, P.ATK +1. _______________________ Base Level at least 230: POW +3, P.ATK +2. _______________________ For each 2 Refine Levels: ATK +10 _______________________ For each 3 Refine Levels: Increases damage of Triangle Shot by 15%. _______________________ For each 4 Refine Levels: Increases Ranged Physical Damage by 7%. _______________________ Refine Level +7: CRI +15 _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Crossbow: Increases Ranged Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Triangle Shot by 5%. _______________________ When equipped with Vivatus Fides Cross Bow: Increases Ranged Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Triangle Shot by 5%. Increases damage of Frenzy Shot by 7%. If the Weapon's Grade is C or higher: Increases damage of Frenzy Shot by additional 15%. _______________________ Class Restrictions: Shadow Chaser _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: POW +2, P.ATK +1. _______________________ Base Level at least 230: POW +3, P.ATK +2. _______________________ For each 2 Refine Levels: ATK +10 _______________________ For each 3 Refine Levels: Increases damage of Fatal Menace by 15%. _______________________ For each 4 Refine Levels: Increases Melee Physical Damage by 7%. _______________________ Refine Level +7: Increases Physical Damage against enemies of every size by 5%. _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Dagger: Increases Melee Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Fatal Menace by 5%. _______________________ When equipped with Vivatus Fides Dagger: Increases Melee Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Fatal Menace by 5%. Increases damage of Abyss Dagger by 7%. If the Weapon's Grade is C or higher: Increases damage of Abyss Dagger by additional 15%. _______________________ Class Restrictions: Shadow Chaser _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: POW +2, P.ATK +1. _______________________ Base Level at least 230: POW +3, P.ATK +2. _______________________ For each 2 Refine Levels: ATK +10 _______________________ For each 3 Refine Levels: Increases damage of Duple Light by 15%. _______________________ For each 4 Refine Levels: Increases Melee and Ranged Physical Damage by 7%. _______________________ Refine Level +7: CRI +15 _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Bible: Increases Melee Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Duple Light by 5%. _______________________ When equipped with Vivatus Fides Bible: Increases Melee Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Duple Light by 5%. Increases damage of Petitio by 7%. If the Weapon's Grade is C or higher: Increases damage of Petitio by additional 15%. _______________________ Class Restrictions: Archbishop _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: SPL +2, S.MATK +1. _______________________ Base Level at least 230: SPL +3, S.MATK +2. _______________________ For each 2 Refine Levels: MATK +10 _______________________ For each 3 Refine Levels: Increases damage of Adoramus by 15%. _______________________ For each 4 Refine Levels: Increases Magical Damage with Neutral and Holy element by 7%. _______________________ Refine Level +7: Decreases Variable Casting Time by 5%. _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: MATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Wand: Increases Magical Damage with Neutral and Holy element by 10%. For each 3 Refine Levels: Increases damage of Adoramus by 5%. _______________________ When equipped with Vivatus Fides Wand: Increases Magical Damage with Neutral and Holy element by 10%. For each 3 Refine Levels: Increases damage of Adoramus by 5%. Increases damage of Arbitrium by 7%. If the Weapon's Grade is C or higher: Increases damage of Arbitrium by additional 15%. _______________________ Class Restrictions: Archbishop _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: POW +2, P.ATK +1. _______________________ Base Level at least 230: POW +3, P.ATK +2. _______________________ For each 2 Refine Levels: ATK +10 _______________________ For each 3 Refine Levels: Increases damage of Rampage Blaster by 15%. _______________________ For each 4 Refine Levels: Increases Ranged Physical Damage by 7%. _______________________ Refine Level +7: MaxSP +5% _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Claw: Increases Ranged Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Rampage Blaster by 5%. _______________________ When equipped with Vivatus Fides Claw: Increases Ranged Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Rampage Blaster by 5%. Increases damage of Explosion Blaster by 7%. If the Weapon's Grade is C or higher: Increases damage of Explosion Blaster by additional 15%. _______________________ Class Restrictions: Sura _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: POW +2, P.ATK +1. _______________________ Base Level at least 230: POW +3, P.ATK +2. _______________________ For each 2 Refine Levels: ATK +10 _______________________ For each 3 Refine Levels: Increases damage of Tiger Cannon by 15%. _______________________ For each 4 Refine Levels: Increases Melee Physical Damage by 7%. _______________________ Refine Level +7: MaxHP +5% _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Knuckle: Increases Melee Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Tiger Cannon by 5%. _______________________ When equipped with Vivatus Fides Knuckle: Increases Melee Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Tiger Cannon by 5%. Increases damage of Third Flame Bomb by 7%. If the Weapon's Grade is C or higher: Increases damage of Third Flame Bomb by additional 15%. _______________________ Class Restrictions: Sura _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: SPL +2, S.MATK +1. _______________________ Base Level at least 230: SPL +3, S.MATK +2. _______________________ For each 2 Refine Levels: MATK +10 _______________________ For each 3 Refine Levels: Increases damage of Comet by 15%. _______________________ For each 4 Refine Levels: Increases Magical Damage with Neutral and Shadow element by 7%. _______________________ Refine Level +7: Decreases Variable Casting Time by 10%. _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: MATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Two-Handed Staff: Increases Magical Damage with Neutral and Shadow element by 10%. For each 3 Refine Levels: Increases damage of Comet by 5%. _______________________ When equipped with Vivatus Fides Two-Handed Staff: Increases Magical Damage with Neutral and Shadow element by 10%. For each 3 Refine Levels: Increases damage of Comet by 5%. Increases damage of Mystery Illusion by 7%. If the Weapon's Grade is C or higher: Increases damage of Mystery Illusion by additional 15%. _______________________ Class Restrictions: Warlock _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: SPL +2, S.MATK +1. _______________________ Base Level at least 230: SPL +3, S.MATK +2. _______________________ For each 2 Refine Levels: MATK +10 _______________________ For each 3 Refine Levels: Increases damage of Soul Expansion by 15%. _______________________ For each 4 Refine Levels: Increases Magical Damage with Ghost element by 7%. _______________________ Refine Level +7: Decreases Variable Casting Time by 10%. _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: MATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Rod: Increases Magical Damage with Ghost element by 10%. For each 3 Refine Levels: Increases damage of Soul Expansion by 5%. _______________________ When equipped with Vivatus Fides Rod: Increases Magical Damage with Ghost element by 10%. For each 3 Refine Levels: Increases damage of Soul Expansion by 5%. Increases damage of Soul Vulcan Strike by 7%. If the Weapon's Grade is C or higher: Increases damage of Soul Vulcan Strike by additional 15%. _______________________ Class Restrictions: Warlock _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 |
Vivatus / Helm of Faith Equipment Hammer (1700x
Amethyst Fragment (1000405) each)
| Item | Description |
| A refine hammer that increases the refinement level of a specific Vivatus Fides Weapon by +1. It can only be used on Vivatus Fides Weapon with refine level between +9 and +11. Each time it is used, 40 Holy Oil of Purification, 40 Holy Water of Purification and 40 Sbbatical Handkerchief are consumed as materials. _______________________ [Target Items] Vivatus Fides Magic Book Vivatus Fides Poison Book Vivatus Fides Bible Vivatus Fides Ribbon Vivatus Fides Harp Vivatus Fides Claw Vivatus Fides Chain Rope Vivatus Fides Violin Vivatus Fides Aiming Bow Vivatus Fides Ballista Vivatus Fides Knuckle Vivatus Fides Wand Vivatus Fides Rod Vivatus Fides Two-Handed Staff Vivatus Fides Cross Bow Vivatus Fides Chakram Vivatus Fides Scepter Vivatus Fides Dagger Vivatus Fides Katar Vivatus Fides Rapier Vivatus Fides Mace Vivatus Fides Guardian Sword Vivatus Fides Axe Vivatus Fides Guardian Spear Vivatus Fides Lance Vivatus Fides Two-Handed Sword Vivatus Fides Dark Wand Vivatus Fides Soul Stick Vivatus Fides Foxtail Wand Vivatus Fides Foxtail Model Vivatus Fides Stardust Book Vivatus Fides Moon Book Vivatus Fides Gatling Gun Vivatus Fides Launcher Vivatus Fides Rifle Vivatus Fides Shotgun Vivatus Fides Revolver Vivatus Fides Cross Huuma Shuriken Vivatus Fides Huuma Shuriken _______________________ Type: DelayConsume Position: Unknown Weight: 1 | |
| A refine hammer that increases the refinement level of Helms of Faith by +1. It can be used for Helm of Faith with refine level between +9 and +11. Each time it is used, 1500 Amethyst Fragments are consumed as materials. _______________________ This item will be consumed after performing the item reform. _______________________ [Target Items] Helm of Faith (Warlock) Helm of Faith II (Warlock) Helm of Faith (Sura) Helm of Faith II (Sura) Helm of Faith (Archbishop) Helm of Faith II (Archbishop) Helm of Faith (Shadow Chaser) Helm of Faith II (Shadow Chaser) Helm of Faith (Ranger) Helm of Faith II (Ranger) Helm of Faith (Royal Guard) Helm of Faith II (Royal Guard) Helm of Faith (Guillotine Cross) Helm of Faith II (Guillotine Cross) Helm of Faith (Sorcerer) Helm of Faith II (Sorcerer) Helm of Faith (Rune Knight) Helm of Faith II (Rune Knight) Helm of Faith (Minstrel & Wanderer) Helm of Faith II (Minstrel & Wanderer) Helm of Faith (Mechanic) Helm of Faith II (Mechanic) Helm of Faith (Genetic) Helm of Faith II (Genetic) Helm of Faith (Kagerou & Oboro) Helm of Faith II (Kagerou & Oboro) Helm of Faith (Rebellion) Helm of Faith II (Rebellion) Helm of Faith (Soul Reaper) Helm of Faith II (Soul Reaper) Helm of Faith (Star Emperor) Helm of Faith II (Star Emperor) Helm of Faith (Summoner) Helm of Faith II (Summoner) _______________________ Type: DelayConsume Position: Unknown Weight: 1 |
Gray Wolf Armor Refine Boxes
| Item | Description | Price |
| A magic box that can refine Gray Wolf equipment. If you put Gray Wolf armor, you can get +7 refined Gray Wolf armor. _______________________ [Target Items] Gray Wolf Suit, Gray Wolf Robe, Gray Wolf Manteau, Gray Wolf Muffler, Gray Wolf Boots, Gray Wolf Shoes. _______________________ Type: DelayConsume Position: Unknown Weight: 1 |
x1050 | |
| A magic box that can refine Gray Wolf equipment. If you put Gray Wolf armor, you can get +9 refined Gray Wolf armor. _______________________ [Target Items] Gray Wolf Suit, Gray Wolf Robe, Gray Wolf Manteau, Gray Wolf Muffler, Gray Wolf Boots, Gray Wolf Shoes. _______________________ Type: DelayConsume Position: Unknown Weight: 1 |
x2250 |
Gray Wolf Armor
Talk to NPC Emmett (wolfvill 164, 137) in Gray Wolf Village to enchant.
| Target Items | Slot Order | Refine | Reset Process |
A suit given to those who have been recognized by the Gray Wolf Clan. _______________________ ATK +130 _______________________ For each 2 Refine Levels: ATK +15 _______________________ Refine Level +7: Increases Attack Speed by 15%. _______________________ When equipped with Gray Wolf Manteau: ATK +50 _______________________ When equipped with Gray Wolf Muffler: Decreases After Cast Delay by 10%. _______________________ Type: Armor Position: Armor Defense: 160 Armor Level: 1 Refinable Weight: 100 Required Level: 190 |
4>3>2 | 7 | 25x 100,000z |
A robe given to those who have been recognized by the Gray Wolf Clan. _______________________ MATK +130 _______________________ For each 2 Refine Levels: MATK +15 _______________________ Refine Level +7: Decreases Variable Casting Time by 15%. _______________________ When equipped with Gray Wolf Manteau: Increases Attack Speed by 10%. _______________________ When equipped with Gray Wolf Muffler: MATK +50 _______________________ Type: Armor Position: Armor Defense: 160 Armor Level: 1 Refinable Weight: 100 Required Level: 190 |
Gray Wolf Armor Enchantments
Talk to NPC Emmett (wolfvill 164, 137) in Gray Wolf Village to enchant.
| Slot 2 | Slot 3 | Slot 4 |
| 50x 200,000z |
25x 150,000z |
15x 100,000z |
| Note: choose your desired Enchant for: 500x / 250x / 125x 10,000,000z | ||
| 100% Success Chance | ||
Decreases reflected damage taken by 2%. |
STR +1 |
STR +1 |
Decreases reflected damage taken by 3%. |
DEX +1 |
DEX +1 |
Decreases damage taken from reflected attacks by 4%. |
AGI +1 |
AGI +1 |
ATK +2%, MATK +2% |
INT +1 |
INT +1 |
Increases damage of Dragon Breath and Dragon Breath - Water by 15%. |
VIT +1 |
VIT +1 |
Increases damage of Wind Cutter and Ignition Break by 15%. |
LUK +1 |
LUK +1 |
Increases damage of Sonic Wave and Hundred Spear by 15%. |
STR +2 |
STR +2 |
Increases damage of Overbrand and Earth Drive by 15%. |
DEX +2 |
DEX +2 |
Increases damage of Banishing Point and Cannon Spear by 15%. |
AGI +2 |
AGI +2 |
Increases damage of Pressure and Genesis Ray by 15%. |
INT +2 |
INT +2 |
Increases damage of Knuckle Boost and Arms Cannon by 15%. |
VIT +2 |
VIT +2 |
Increases damage of Vulcan Arm and Axe Boomerang by 15%. |
LUK +2 |
LUK +2 |
Increases damage of Axe Tornado and Power Swing by 15%. |
STR +3 |
DEF +150 |
Increases damage of Cart Tornado and Hell's Plant by 15%. |
DEX +3 |
MDEF +15 |
Increases damage of Crazy Weed and Cart Cannon by 15%. |
AGI +3 |
DEF +200 |
Increases damage of Acid Demonstration and Spore Explosion by 15%. |
INT +3 |
MDEF +20 |
Increases damage of Sonic Blow and Cross Impact by 15%. |
VIT +3 |
Increases Ranged Physical Damage by 3%. |
Increases damage of Cross Ripper Slasher and Rolling Cutter by 15%. |
LUK +3 |
ATK +2%, ATK +25 |
Increases damage of Soul Destroyer and Counter Slash by 15%. |
DEF +150 |
MATK +2%, MATK +25 |
Increases damage of Fatal Menace and Raid by 15%. |
MDEF +15 |
Increases Ranged Physical Damage by 5%. |
Increases Magical Damage with every element by 15%. |
DEF +200 |
ATK +4%, ATK +50 |
Increases damage of Triangle Shot by 15%. |
MDEF +20 |
MATK +4%, MATK +50 |
Increases damage of Crimson Rock and Earth Strain by 15%. |
DEF +250 |
|
Increases damage of Jack Frost and Chain Lightning by 15%. |
MDEF +25 |
|
Increases damage of Comet and Tetra Vortex by 15%. |
Increases Ranged Physical Damage by 3%. |
|
Increases damage of Killing Cloud and Poison Buster by 15%. |
ATK +2%, ATK +25 |
|
Increases damage of Psychic Wave and Varetyr Spear by 15%. |
MATK +2%, MATK +25 |
|
Increases damage of Diamond Dust and Earth Grave by 15%. |
Increases Ranged Physical Damage by 5%. |
|
Increases damage of Magnus Exorcismus and Adoramus by 15%. |
ATK +4%, ATK +50 |
|
Increases damage of Judex by 15%. |
MATK +4%, MATK +50 |
|
Increases damage of Duple Light by 15%. |
Increases Ranged Physical Damage by 5%. |
|
Increases damage of Tiger Cannon and Fallen Empire by 15%. |
ATK +6%, ATK +100 |
|
Increases damage of Rampage Blaster and Ride in Lightning by 15%. |
MATK +6%, MATK +100 |
|
Increases damage of Gate of Hell and Knuckle Arrow by 15%. |
Decreases After Cast Delay by 4%. |
|
Increases damage of Cluster Bomb by 15%. |
||
Increases damage of Sharp Shooting by 15%. |
||
Increases damage of Aimed Bolt and Arrow Storm by 15%. |
||
Increases damage of Metallic Sound and Neutral elemental magical damage by 5%. |
||
Increases damage of Reverberation by 15%. |
||
Increases damage of Arrow Vulcan and Severe Rainstorm by 15%. |
||
Increases damage of Prominence Kick and Solar Burst by 15%. |
||
Increases damage of New Moon Kick and Full Moon Kick by 15%. |
||
Increases damage of Flash Kick and Falling Star by 15%. |
||
Increases damage of Esma and Eswhoo by 15%. |
||
Increases damage of Espa by 15%. |
||
Increases damage of Curse Explosion by 15%. |
||
Increases damage of Desperado, Fire Dance and Hammer of God by 15%. |
||
Increases damage of Fire Rain, Howling Mine and Dragon Tail by 15%. |
||
Increases damage of Shattering Storm, Banishing Buster and Round Trip by 15%. |
||
Increases damage of Flaming Petals, Freezing Spear and Wind Blade by 15%. |
||
Increases damage of Cross Slash and Swirling Petal by 15%. |
||
Increases damage of Exploding Dragon, Snow Flake Draft and First Wind by 15%. |
||
Decreases Tuna Party and Tasty Shrimp Party skill cooldown by 1 second. |
||
Increases damage of Silvervine Stem Spear and Catnip Meteor by 15%. |
||
Increases damage of Picky Peck and Lunatic Carrot Beat by 15%. |
||
Double Slash damage +15% |
||
Sharpen Hail damage +15% |
||
Ice Splash damage +15% |
||
Gray Wolf Garment
Talk to NPC Emmett (wolfvill 164, 137) in Gray Wolf Village and select Option 2 to enchant.
| Target Items | Slot Order | Refine | Reset Process |
A manteau given to those who have been recognized by the Gray Wolf Clan. _______________________ MaxHP +2500 _______________________ For each 2 Refine Levels: MaxHP +150 _______________________ Refine Level +7: Increases Attack Speed by 7%. _______________________ When equipped with Gray Wolf Boots: Increases Critical Damage by 15%. _______________________ When equipped with Gray Wolf Shoes: Decreases Variable Casting Time by 15%. _______________________ Type: Armor Position: Garment Defense: 70 Armor Level: 1 Refinable Weight: 90 Required Level: 190 |
4>3>2 | 7 | 25x 100,000z |
A scarf given to those who have been recognized by the Gray Wolf Clan. _______________________ MaxHP +1500 _______________________ For each 2 Refine Levels: MaxHP +100 _______________________ Refine Level +7: Decreases Variable Casting Time by 7%. _______________________ When equipped with Gray Wolf Boots: Increases Ranged Physical Damage by 7%. _______________________ When equipped with Gray Wolf Shoes: Increases Magical Damage with every element by 15%. _______________________ Type: Armor Position: Garment Defense: 70 Armor Level: 1 Refinable Weight: 90 Required Level: 190 |
Gray Wolf Garment Enchantments
Talk to NPC Emmett (wolfvill 164, 137) in Gray Wolf Village and select Option 2 to enchant.
| Slot 2 | Slot 3 | Slot 4 |
| 50x 200,000z |
25x 150,000z |
15x 100,000z |
| Note: You can also choose your desired Enchant for: 375x / 200x / 125x 10,000,000z | ||
| 100% Success Chance | ||
Decreases damage taken from Normal and Boss class by 3%. |
FLEE +10 |
STR +1 |
Decreases damage taken from Normal and Boss class by 5%. |
Decreases Variable Casting Time by 6%. |
DEX +1 |
Decreases damage taken from Normal and Boss class by 7%. |
CRI +10 |
AGI +1 |
Increases Physical Damage and Magical Damage with every element by 2%. |
HIT +20 |
INT +1 |
Increases Physical Damage and Magical Damage with every element by 2%. |
FLEE +20 |
VIT +1 |
Increases Physical Damage and Magical Damage with every element by 3%. |
Decreases Variable Casting Time by 8%. |
LUK +1 |
Decreases damage taken from reflected attacks by 2%. |
CRI +10 |
STR +2 |
Decreases damage taken from reflected attacks by 3%. |
HIT +20 |
DEX +2 |
Decreases damage taken from reflected attacks by 4%. |
FLEE +30 |
AGI +2 |
MATK +30 |
INT +2 | |
CRI +15 |
VIT +2 | |
HIT +30 |
LUK +2 | |
STR +3 | ||
DEX +3 | ||
AGI +3 | ||
INT +3 | ||
VIT +3 | ||
LUK +3 | ||
Gray Wolf Footgear
Talk to NPC Emmett (wolfvill 164, 137) in Gray Wolf Village and select Option 2 to enchant.
| Target Items | Slot Order | Refine | Reset Process |
A pair of boots given to those who have been recognized by the Gray Wolf Clan. _______________________ MaxSP +300 _______________________ For each 2 Refine Levels: MaxSP +50 _______________________ Refine Level +7: Increases Ranged Physical Damage by 7%. _______________________ When equipped with Gray Wolf Suit: ATK +7% _______________________ When equipped with Gray Wolf Robe: Increases Attack Speed by 7%. _______________________ Type: Armor Position: Shoes Defense: 70 Armor Level: 1 Refinable Weight: 50 Required Level: 190 |
4>3>2 | 7 | 25x 100,000z |
A pair of shoes given to those who have been recognized by the Gray Wolf Clan. _______________________ MaxSP +250 _______________________ For each 2 Refine Levels: MaxSP +20 _______________________ Refine Level +7: Increases Magical Damage with every element by 7%. _______________________ When equipped with Gray Wolf Suit: MaxSP +7% _______________________ When equipped with Gray Wolf Robe: MATK +7% _______________________ Type: Armor Position: Shoes Defense: 70 Armor Level: 1 Refinable Weight: 50 Required Level: 190 |
Gray Wolf Footgear Enchantments
Talk to NPC Emmett (wolfvill 164, 137) in Gray Wolf Village and select Option 2 to enchant.
| Slot 2 | Slot 3 | Slot 4 |
| 50x 200,000z |
25x 150,000z |
15x 100,000z |
| Note: You can also choose your desired Enchant for: 375x / 200x / 125x 10,000,000z | ||
| 100% Success Chance | ||
Physical attacks have a 3% chance to increase VIT by 50 and ATK by 25% for 10 seconds. _______________________ Type: Enchant Position: Unknown |
Decreases Fixed Casting Time by 0.5 seconds. _______________________ Type: Enchant Position: Unknown |
MaxHP +5%, MaxHP +1500 _______________________ Refine Level +7: MaxHP +2% _______________________ Refine Level +9: MaxHP +2% _______________________ Refine Level +11: MaxHP +3% _______________________ Type: Enchant Position: Unknown |
Magical attacks have a 3% chance to increase INT by 50 and MATK by 25% for 10 seconds. _______________________ Type: Enchant Position: Unknown |
Decreases Fixed Casting Time by 0.7 seconds. _______________________ Type: Enchant Position: Unknown |
MaxSP +5%, MaxSP +300 _______________________ Refine Level +7: MaxSP +2% _______________________ Refine Level +9: MaxSP +2% _______________________ Refine Level +11: MaxSP +3% _______________________ Type: Enchant Position: Unknown |
Physical attacks have a 3% chance to increase DEX by 50 and Ranged Physical Damage by 15% for 10 seconds. _______________________ Type: Enchant Position: Unknown |
Decreases Fixed Casting Time by 1 second. _______________________ Type: Enchant Position: Unknown |
Increases Healing skills effectiveness by 3%. _______________________ Refine Level +7: Increases Healing skills effectiveness by additional 4%. _______________________ Refine Level +9: Increases Healing skills effectiveness by additional 5%. _______________________ Refine Level +11: Increases Healing skills effectiveness by additional 5%. _______________________ Type: Enchant Position: Unknown |
Physical attacks have a 3% chance to increase STR by 50 and Melee Physical Damage by 15% for 10 seconds. _______________________ Type: Enchant Position: Unknown |
Increases Magic Damage against all sizes by 2%. _______________________ Refine Level +7: Increases Magic Damage against all sizes by additional 2%. _______________________ Refine Level +9: Increases Magic Damage against all sizes by additional 2%. _______________________ Refine Level +11: Increases Magic Damage against all sizes by additional 2%. _______________________ Type: Enchant Position: Unknown |
MaxHP +5%, MaxHP +2000 _______________________ Refine Level +7: MaxHP +3% _______________________ Refine Level +9: MaxHP +4% _______________________ Refine Level +11: MaxHP +5% _______________________ Type: Enchant Position: Unknown |
Physical attacks have a 3% chance to increase AGI by 50 and Critical Damage by 25% for 10 seconds. _______________________ Type: Enchant Position: Unknown |
Increases Physical Damage against all sizes by 2%. _______________________ Refine Level +7: Increases Physical Damage against all sizes by additional 2%. _______________________ Refine Level +9: Increases Physical Damage against all sizes by additional 2%. _______________________ Refine Level +11: Increases Physical Damage against all sizes by additional 2%. _______________________ Type: Enchant Position: Unknown |
MaxSP +5%, MaxSP +400 _______________________ Refine Level +7: MaxSP +3% _______________________ Refine Level +9: MaxSP +4% _______________________ Refine Level +11: MaxSP +5% _______________________ Type: Enchant Position: Unknown |
Physical attacks have a 3% chance to increase LUK by 50 and Magical Damage with every element by 15% for 10 seconds. _______________________ Type: Enchant Position: Unknown |
Increases Magic Damage against all sizes by 3%. _______________________ Refine Level +7: Increases Magic Damage against all sizes by additional 3%. _______________________ Refine Level +9: Increases Magic Damage against all sizes by additional 3%. _______________________ Refine Level +11: Increases Magic Damage against all sizes by additional 3%. _______________________ Type: Enchant Position: Unknown |
Increases Healing skills effectiveness by 5%. _______________________ Refine Level +7: Increases Healing skills effectiveness by additional 5%. _______________________ Refine Level +9: Increases Healing skills effectiveness by additional 5%. _______________________ Refine Level +11: Increases Healing skills effectiveness by additional 5%. _______________________ Type: Enchant Position: Unknown |
Increases Physical Damage against all sizes by 3%. _______________________ Refine Level +7: Increases Physical Damage against all sizes by additional 3%. _______________________ Refine Level +9: Increases Physical Damage against all sizes by additional 3%. _______________________ Refine Level +11: Increases Physical Damage against all sizes by additional 3%. _______________________ Type: Enchant Position: Unknown |
MaxHP +5%, MaxHP +2500 _______________________ Refine Level +7: MaxHP +5% _______________________ Refine Level +9: MaxHP +5% _______________________ Refine Level +11: MaxHP +5% _______________________ Type: Enchant Position: Unknown | |
Increases Magic Damage against all sizes by 4%. _______________________ Refine Level +7: Increases Magic Damage against all sizes by additional 4%. _______________________ Refine Level +9: Increases Magic Damage against all sizes by additional 4%. _______________________ Refine Level +11: Increases Magic Damage against all sizes by additional 4%. _______________________ Type: Enchant Position: Unknown |
MaxSP +5%, MaxSP +450 _______________________ Refine Level +7: MaxSP +5% _______________________ Refine Level +9: MaxSP +5% _______________________ Refine Level +11: MaxSP +5% _______________________ Type: Enchant Position: Unknown | |
Increases Physical Damage against all sizes by 4%. _______________________ Refine Level +7: Increases Physical Damage against all sizes by additional 4%. _______________________ Refine Level +9: Increases Physical Damage against all sizes by additional 4%. _______________________ Refine Level +11: Increases Physical Damage against all sizes by additional 4%. _______________________ Type: Enchant Position: Unknown |
Increases Healing skills effectiveness by 5%. _______________________ Refine Level +7: Increases Healing skills effectiveness by additional 5%. _______________________ Refine Level +9: Increases Healing skills effectiveness by additional 7%. _______________________ Refine Level +11: Increases Healing skills effectiveness by additional 7%. _______________________ Type: Enchant Position: Unknown | |
MaxHP +5%, MaxSP +5%, MaxHP +1200, MaxSP +250 _______________________ Refine Level +7: MaxHP +1%, MaxSP +1% _______________________ Refine Level +9: MaxHP +2%, MaxSP +2% _______________________ Refine Level +11: MaxHP +2%, MaxSP +2% _______________________ Type: Enchant Position: Unknown | ||
MaxHP +5%, MaxSP +5%, MaxHP +1500, MaxSP +300 _______________________ Refine Level +7: MaxHP +2%, MaxSP +2% _______________________ Refine Level +9: MaxHP +3%, MaxSP +3% _______________________ Refine Level +11: MaxHP +4%, MaxSP +4% _______________________ Type: Enchant Position: Unknown | ||
MaxHP +5%, MaxSP +5%, MaxHP +2000, MaxSP +350 _______________________ Refine Level +7: MaxHP +3%, MaxSP +3% _______________________ Refine Level +9: MaxHP +4%, MaxSP +4% _______________________ Refine Level +11: MaxHP +5%, MaxSP +5% _______________________ Type: Enchant Position: Unknown | ||
Gray Wolf Accessories
Talk to NPC Emmett (wolfvill 164, 137) in Gray Wolf Village and select Option 2 to enchant.
| Target Items | Slot Order | Refine | Reset Process |
| 4>3>2 | 0 | 25x 100,000z | |
| Item Description | |
A pendant given to those who have been recognized by the Gray Wolf Clan. _______________________ ATK +7% MaxHP +5% _______________________ Type: Armor Position: Right Accessory Armor Level: 1 Weight: 10 Required Level: 190 |
Earrings given to those recognized by the Gray Wolf Clan. _______________________ MATK +7% MaxHP +5% _______________________ Type: Armor Position: Right Accessory Armor Level: 1 Weight: 10 Required Level: 190 |
A necklace given to those recognized by the Gray Wolf Clan. _______________________ MATK +7% MaxSP +5% _______________________ Type: Armor Position: Left Accessory Armor Level: 1 Weight: 10 Required Level: 190 |
A ring given to those recognized by the Gray Wolf Clan. _______________________ ATK +7% MaxSP +5% _______________________ Type: Armor Position: Left Accessory Armor Level: 1 Weight: 10 Required Level: 190 |
Gray Wolf Accessories Enchantments
Talk to NPC Emmett (wolfvill 164, 137) in Gray Wolf Village and select Option 2 to enchant.
| Slot 2 | Slot 3 | Slot 4 |
| 50x 200,000z |
25x 150,000z |
15x 100,000z |
| Note: You can also choose your desired Enchant for: 500x / 250x / 125x 10,000,000z | ||
| 100% Success Chance | ||
HIT +8 Increases Ranged Physical Damage by 4%. _______________________ Type: Enchant Position: Unknown |
HIT +8 Increases Ranged Physical Damage by 4%. _______________________ Type: Enchant Position: Unknown |
STR +1 _______________________ Refine Level +7: STR +1 _______________________ Refine Level +9: STR +1 _______________________ Refine Level +11: STR +1 _______________________ Type: Enchant Position: Unknown |
CRI +6 _______________________ Increases Critical Damage by 6%. _______________________ Type: Enchant Position: Unknown |
CRI +6 _______________________ Increases Critical Damage by 6%. _______________________ Type: Enchant Position: Unknown |
DEX +1 _______________________ Refine Level +7: DEX +1 _______________________ Refine Level +9: DEX +1 _______________________ Refine Level +11: DEX +1 _______________________ Type: Enchant Position: Unknown |
Perfect HIT +2% Increases Melee Physical Damage by 4%. _______________________ Type: Enchant Position: Unknown |
Perfect HIT +2% Increases Melee Physical Damage by 4%. _______________________ Type: Enchant Position: Unknown |
AGI +1 _______________________ Refine Level +7: AGI +1 _______________________ Refine Level +9: AGI +1 _______________________ Refine Level +11: AGI +1 _______________________ Type: Enchant Position: Unknown |
MATK +18 Decreases Variable Casting Time by 4%. _______________________ Type: Enchant Position: Unknown |
MATK +18 Decreases Variable Casting Time by 4%. _______________________ Type: Enchant Position: Unknown |
INT +1 _______________________ Refine Level +7: INT +1 _______________________ Refine Level +9: INT +1 _______________________ Refine Level +11: INT +1 _______________________ Type: Enchant Position: Unknown |
ATK +22 Increases Attack Speed by 6%. _______________________ Type: Enchant Position: Unknown |
ATK +22 Increases Attack Speed by 6%. _______________________ Type: Enchant Position: Unknown |
VIT +1 _______________________ Refine Level +7: VIT +1 _______________________ Refine Level +9: VIT +1 _______________________ Refine Level +11: VIT +1 _______________________ Type: Enchant Position: Unknown |
HIT +12 Increases Ranged Physical Damage by 6%. _______________________ Type: Enchant Position: Unknown |
HIT +12 Increases Ranged Physical Damage by 6%. _______________________ Type: Enchant Position: Unknown |
LUK +1 _______________________ Refine Level +7: LUK +1 _______________________ Refine Level +9: LUK +1 _______________________ Refine Level +11: LUK +1 _______________________ Type: Enchant Position: Unknown |
CRI +9 _______________________ Increases Critical Damage by 8%. _______________________ Type: Enchant Position: Unknown |
CRI +9 _______________________ Increases Critical Damage by 8%. _______________________ Type: Enchant Position: Unknown |
STR +2 _______________________ Refine Level +7: STR +1 _______________________ Refine Level +9: STR +1 _______________________ Refine Level +11: STR +2 Increases Melee Physical Damage by 1%. _______________________ Type: Enchant Position: Unknown |
Perfect HIT +3% Increases Melee Physical Damage by 6%. _______________________ Type: Enchant Position: Unknown |
Perfect HIT +3% Increases Melee Physical Damage by 6%. _______________________ Type: Enchant Position: Unknown |
DEX +2 _______________________ Refine Level +7: DEX +1 _______________________ Refine Level +9: DEX +1 _______________________ Refine Level +11: DEX +2 Increases Ranged Physical Damage by 1%. _______________________ Type: Enchant Position: Unknown |
MATK +22 Decreases Variable Casting Time by 6%. _______________________ Type: Enchant Position: Unknown |
MATK +22 Decreases Variable Casting Time by 6%. _______________________ Type: Enchant Position: Unknown |
AGI +2 _______________________ Refine Level +7: AGI +1 _______________________ Refine Level +9: AGI +1 _______________________ Refine Level +11: AGI +2 Perfect HIT +1% _______________________ Type: Enchant Position: Unknown |
ATK +26 Increases Attack Speed by 8%. _______________________ Type: Enchant Position: Unknown |
ATK +26 Increases Attack Speed by 8%. _______________________ Type: Enchant Position: Unknown |
INT +2 _______________________ Refine Level +7: INT +1 _______________________ Refine Level +9: INT +1 _______________________ Refine Level +11: INT +2 Increases Magical Damage with every element by 1%. _______________________ Type: Enchant Position: Unknown |
HIT +16 Increases Ranged Physical Damage by 8%. _______________________ Type: Enchant Position: Unknown |
HIT +16 Increases Ranged Physical Damage by 8%. _______________________ Type: Enchant Position: Unknown |
VIT +2 _______________________ Refine Level +7: VIT +1 _______________________ Refine Level +9: VIT +1 _______________________ Refine Level +11: VIT +2 Decreases After Cast Delay by 1%. _______________________ Type: Enchant Position: Unknown |
CRI +12 Increases Critical Damage by 10%. _______________________ Type: Enchant Position: Unknown |
CRI +12 Increases Critical Damage by 10%. _______________________ Type: Enchant Position: Unknown |
LUK +2 _______________________ Refine Level +7: LUK +1 _______________________ Refine Level +9: LUK +1 _______________________ Refine Level +11: LUK +2 Increases Critical Damage by 1%. _______________________ Type: Enchant Position: Unknown |
Perfect HIT +4% Increases Melee Physical Damage by 8%. _______________________ Type: Enchant Position: Unknown |
Perfect HIT +4% Increases Melee Physical Damage by 8%. _______________________ Type: Enchant Position: Unknown |
STR +3 _______________________ Refine Level +7: STR +1 _______________________ Refine Level +9: STR +1 _______________________ Refine Level +11: STR +2 Increases Melee Physical Damage by 3%. _______________________ Type: Enchant Position: Unknown |
MATK +26 Decreases Variable Casting Time by 8%. _______________________ Type: Enchant Position: Unknown |
MATK +26 Decreases Variable Casting Time by 8%. _______________________ Type: Enchant Position: Unknown |
DEX +3 _______________________ Refine Level +7: DEX +1 _______________________ Refine Level +9: DEX +1 _______________________ Refine Level +11: DEX +2 Increases Ranged Physical Damage by 3%. _______________________ Type: Enchant Position: Unknown |
ATK +30 Increases Attack Speed by 10%. _______________________ Type: Enchant Position: Unknown |
ATK +30 Increases Attack Speed by 10%. _______________________ Type: Enchant Position: Unknown |
AGI +3 _______________________ Refine Level +7: AGI +1 _______________________ Refine Level +9: AGI +1 _______________________ Refine Level +11: AGI +2 Perfect HIT +3% _______________________ Type: Enchant Position: Unknown |
HIT +20 Increases Ranged Physical Damage by 10%. _______________________ Type: Enchant Position: Unknown |
HIT +20 Increases Ranged Physical Damage by 10%. _______________________ Type: Enchant Position: Unknown |
INT +3 _______________________ Refine Level +7: INT +1 _______________________ Refine Level +9: INT +1 _______________________ Refine Level +11: INT +2 Increases Magical Damage with every element by 3%. _______________________ Type: Enchant Position: Unknown |
CRI +15 Increases Critical Damage by 12%. _______________________ Type: Enchant Position: Unknown |
CRI +15 Increases Critical Damage by 12%. _______________________ Type: Enchant Position: Unknown |
VIT +3 _______________________ Refine Level +7: VIT +1 _______________________ Refine Level +9: VIT +1 _______________________ Refine Level +11: VIT +2 Decreases After Cast Delay by 3%. _______________________ Type: Enchant Position: Unknown |
Perfect HIT +5% Increases Melee Physical Damage by 10%. _______________________ Type: Enchant Position: Unknown |
Perfect HIT +5% Increases Melee Physical Damage by 10%. _______________________ Type: Enchant Position: Unknown |
LUK +3 _______________________ Refine Level +7: LUK +1 _______________________ Refine Level +9: LUK +1 _______________________ Refine Level +11: LUK +2 Increases Critical Damage by 3%. _______________________ Type: Enchant Position: Unknown |
MATK +30 Decreases Variable Casting Time by 10%. _______________________ Type: Enchant Position: Unknown |
MATK +30 Decreases Variable Casting Time by 10%. _______________________ Type: Enchant Position: Unknown |
|
Increases melee and Ranged Physical Damage by 7%. Increases Magical Damage with every element by 7%. _______________________ Type: Enchant Position: Unknown |
Increases HP Recovery Rate by 20%. _______________________ Type: Enchant Position: Unknown |
|
Increases SP Recovery Rate by 20%. _______________________ Type: Enchant Position: Unknown |
||
Increases HP Recovery Rate by 30%. _______________________ Type: Enchant Position: Unknown |
||
Increases SP Recovery Rate by 30%. _______________________ Type: Enchant Position: Unknown |
||
Increases HP Recovery Rate by 40%. _______________________ Type: Enchant Position: Unknown |
||
Increases SP Recovery Rate by 40%. _______________________ Type: Enchant Position: Unknown |
||
Increases HP Recovery Rate by 50%. _______________________ Type: Enchant Position: Unknown |
||
Increases SP Recovery Rate by 50%. _______________________ Type: Enchant Position: Unknown |
||
| Only Right Accessory: | ||
Physical attacks have a 4% chance to absorb 2% of the inflicted damage as HP. _______________________ Type: Enchant Position: Unknown |
||
Magical attacks have a 4% chance to recover 700 HP every 0.5 seconds for 19 times. _______________________ Type: Enchant Position: Unknown |
||
| Only Left Accessory: | ||
Physical attacks have a 1% chance to absorb 3% of the inflicted damage as SP. _______________________ Type: Enchant Position: Unknown |
||
Magical attacks have a 2% chance to recover 100 SP every 0.5 seconds for 19 times. _______________________ Type: Enchant Position: Unknown |
||

