Water Garden

Revision as of 13:35, 3 June 2021 by Stasi (talk | contribs) (Created page with "= Overview = {{QuestBox |baselevel=130 |startingpoint={{NaviLink|map=ba_maison|x=239|y=47}} |experience= ? |reward=? |quests=[[Sage's Legacy#Water Garden|Water Garden, step 6]...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Overview

Template:QuestBox The Water Garden instance is part of the Episode 17.2, check out the Sage's Legacy for more information.

PLEASE, COULD A NATIVE ENGLISH SPEAKER REVIEW THE ARTICLE AND MAKE IT NICER TO READ? THANKS!

Quests

To take the daily instance quest, talk to Sayhu at Template:NaviLink. There are three daily quests available:

  • Silva Papilla Hunt (Easy mode)
  • Grand Papilla Hunt (Hard mode)
  • Whereabouts of the Gardenener (either)

Walkthrough

To start the instance, talk to Harad at Template:NaviLink standing next to Sayhu.

The whole instance (both Easy and Hard mode) is all about clearing all monsters inside.
However you might need to be a bit cautious about few dangerous mechanics, which can kill an unprepared adventurer.

The Water Garden instance is divided into 5 sections:

  1. Leaf bombing
    In the first section you will be repeatedly teleported on top of one of the huge leaves.
    Few seconds after that an unkillable Papilla spawns on the same spot and starts casting a Comet-like spell.
    Your goal is to walk away from the leaf to avoid getting hit by the Comet.
    After killing all other monsters in the section a warp to the next section will appear on the right.
    NOTE: If you die before killing all other monsters, don't give up - with the repeating teleporting you will be ressurected with 1 HP over and over, so you can continue until you finish this section.
  2. Chess
    The second section looks like a 6x6 Chessboard. There are 3 unkillable Papillas repeatedly spawned on top of 3 squares.
    Once spawned, after 5 seconds they cast a dangerous Earth Drive on squares towards specific directions from their spawn locations.
    After casting Earth Drive, they disappear and respawn in another 20 seconds. This process is repeated until all monsters are killed.
    Red Papillas act like a Rook chesspiece - they cast Earth Drive horizontally and vertically only.
    Blue Papillas act like a Bishop chesspiece - they cast Earth Drive diagonally.
    To avoid getting hit by Earth Drive simply stand in a square, which cannot be hit by any of the Papillas (like in Chess).
    To illustrate, how the Earth Drive is cast, here are few images:
    File:172chess01.png
    Example 01
    File:172chess02.png
    Example 02
    File:172chess03.png
    Example 03
    Once you kill all the monsters, you can proceed to the next section.
  3. Stroll
    The third section is just a garden corridor spawning groups of monsters every couple of cells.
    Kill them all and talk to the Gardener at the end of the corridor.
  4. Maze
    The fourth section is a maze. There are few Gardener NPCs spread over the maze - talk to them to finish the daily quest. (as of 09-Jan-2021 this daily quest doesn't seem to work)
    Kill all monsters in the maze and proceed to the next section using the warp on the top left.
  5. Boss Temple
    The fifth and the final section is where you face the final boss.
    The boss fight cycles in 2 parts:
    • MVP spawns 1 Ruba Papilla and 1 Cae Papilla
    • you are teleported to one of the sides on the map losing 50k of your current HP (but no lower than 1 HP). You have to quickly heal up or move away from that spot, because shortly after a poisonous cloud with an unkillable monster will start hitting you and eventually kill you if you don't move. Simply go back to the boss and continue fighting it.
    Once you kill the MVP, talk to the Gardener to finish the instance.
    NOTE: If you need to farm Ruba or Cae Papillas, you can just wait for the boss to respawn them infinitely.
    NOTE: If you die during the boss fight, don't give up - just wait for the boss to teleport and ressurect you to the side again with 1 HP.

Talk to Sayhu to get your daily quest rewards.

Enemies (Easy Mode)

Template:EnemiesTemplate:EnemiesTemplate:EnemiesTemplate:EnemiesTemplate:EnemiesTemplate:EnemiesTemplate:Enemies
Image Name Level HP Size / Race / Element


Enemies (Hard Mode)

Template:EnemiesTemplate:EnemiesTemplate:EnemiesTemplate:EnemiesTemplate:EnemiesTemplate:EnemiesTemplate:Enemies
Image Name Level HP Size / Race / Element


Cards

Easy Mode

Card Type Effects
Template:Card Shoes Card
DEX + 2
MAXHP + 10%
MAXSP + 10%
Increases Template:Skill Info, Template:Skill Info and Template:Skill Info damage by 10%.
Template:Card Shoes Card
INT + 2
MAXHP + 10%
MAXSP + 10%
Increases Template:Skill Info damage by 50%.
Template:Card Shoes Card
DEX + 2
MAXHP + 10%
MAXSP + 10%
Increases Template:Skill Info damage by 25%.
Template:Card Shoes Card
AGI + 2
MAXHP + 10%
MAXSP + 10%
Increases Template:Skill Info damage by 25%.
Template:Card Shoes Card
LUK + 2
MAXHP + 10%
MAXSP + 10%
Increases Template:Skill Info and Template:Skill Info damage by 10%.
Template:Card Shoes Card
STR + 2
MAXHP + 10%
MAXSP + 10%
Increases Template:Skill Info damage by 25%.
Template:Card Shield Card
Reduces damage taken from normal enemies by 20%.
Increases incoming heal effectiveness by 15%.


Hard Mode

Card Type Effects
Template:Card Shoes Card
LUK + 2
MAXHP + 10%
MAXSP + 10%
Increases Template:Skill Info damage by 50%.
Template:Card Weapon Card
[+ Musical Instrument or Whip]
MATK + 20
Template:Refine MATK + 20, Reduces variable casting time by 10%.
Template:Refine MATK + 20
Template:Card Weapon Card
[+ Two-handed Sword]
Increases critical damage by 20%.
Increases critical damage by additional 2% per 2 refine rate of weapon.
Template:Card Garment Card
MATK + 5
Increases Template:Skill Info, Template:Skill Info and Template:Skill Info damage by 10%.
Template:Refine Reduces variable casting time by 5%.
Template:Card Weapon Card
[+ Book]
HIT + 20
ATK + 5%
Increases melee physical damage by additional 1% per refine rate of weapon.
Template:Refine Increase Template:Skill Info and Template:Skill Info damage by 15%.
Template:Card Shoes Card
Increases earth property magical damage by 10%.
Increases SP consumption by 5%.
Template:Refine Further increases earth property magical damage by 10%.
Template:Card Shield Card
Reduces damage taken from boss enemies by 25%.
Increases incoming heal effectiveness by 30%.