Last Room

Revision as of 18:37, 28 April 2021 by Stasi (talk | contribs) (→‎Monsters)

Requirements

Vestige

  1. To begin this quest, make sure you've completed Memory Record (step 1). Then take left warp from the Verus Central Plaza to verus01.
  2. Talk to Due (verus01 221, 65). He asks you to investigate the device in the center of Lab-OPTATIO.
  3. Talk to Fruit (verus01 151, 173) and accept her request to investigate under the bunker.
  4. Talk to Verity (verus01 123, 181) and select the first option to go into the bunker.
  5. Talk to Mark at the entrance (un_bunker 100, 96).
  6. Talk to Alp (un_bunker 363, 171). He can be found by following the red line on the image below. Select Investigate and you'll get warped to a different room.
     
  7. Talk to Alp again and he will warp you into another map.
  8. Speak with Verity at the entrance and then move to the next portal.
  9. Speak with Due inside the next room.
  10. Move on to the next floor and keep going into the portal until you reach the Weird Piece. The portals will warp you randomly, so you'll have to keep trying.
  11. Repeat this process until you meet Tamarin (you'll have to do this a lot).
  12. Speak with Tamarin and he'll reward you with a Gravity Safety Device (which can be used by Verity in (verus01 123, 181) to get to the Last Room entrance directly).
  13. You'll now be in the Last Room entrance, speak with Mark on your right to unlock the instance.

Instance

To start the instance, talk to Mark at the mysterious location. You can talk to Verity (verus01 123, 181) and she will take your 6828.png Gravity Safety Device (6828) to warp you directly to the entrance. The Gravity Safety Device is rewarded after completing the Vestige quest, and you can get another one from Fruit (verus01 151, 173) after completing the Last Room instance. If you have an issue and cannot get a Gravity Safety Device, no worries! You can simply redo the last part of the Vestige quest again starting at step 5, and you'll be able to access to the Last Room instance entrance (it won't give you another Gravity Safety Device).

  • Talk to Mark (un_myst 163, 38) to generate and enter the instance. You can find him at the end of the Vestige's quest.
  • Once arrived at the pathway, talk to Verity. You'll find out that she is not feeling well. Tamarin decides to stay with her while the others go ahead.
  • Proceed North, and you will hear weird noises. A security system triggers, and monsters will spawn.
  • These monsters do a lot of damage so it is advised to go slowly. Eliminate all the monsters in the pathway, then kill the System Message in the south-west corner of the map.
  • Head North where you will find Tamarin. Speak to him, and he'll explain that Verity has ran away.
  • Head North again and enter the warp, a new security system will trigger.
  • Keep walking ahead until you meet another batch of monsters, and Verity at the end of the hallway.
  • Talk to Verity and enter the door with her.
  • Inside the room, talk to her again. She seems confused.
  • The final protocol begins. T_W_O and System Messages will spawn and attack you.
  • Eliminate T_W_O. She casts Wide Stone Curse, Wide Soul Drain and Critical Wound. System Messages will spawn as the time continues and start healing her. They are plant protocol.
  • After she's defeated, the protocol fails, and everyone appears, worried for Verity who does not remember anything.
  • The ground starts shaking, and you will get warped out of the instance.
  • Speak with Fruit (verus01 151, 173) to get another Gravity Safety Device.

Monsters

Template:EnemiesTemplate:EnemiesTemplate:EnemiesTemplate:Enemies
Image Name Level HP Size / Race / Element


Cards

Card Type Description
Template:Card Accessory Card ASPD +1%.

If Base Level is 90 or higher, ASPD +1%.

If Base Level is 120 or higher, ASPD +1%.

Template:Card Accessory Card HIT +1.

If Base Level is 90 or higher, HIT +1.

If Base Level is 120 or higher, HIT +1.

If equipped with GC109 Card, chance to gain ASPD +5 for 5 seconds when using physical attacks.

Template:Card Weapon Card ATK +10%.

When dealing melee physical damage, has a chance to drain 40% SP from all enemies within 15x15 AoE around the wearer.

Increase chances of SP drain every 3 refine levels.

Cards