Wolvchef's Gear
This items are rewards from the instance Werner's_Laboratory.
Item | Description |
---|---|
Salvage Cape (2582) | ItemID: 2582 _______________________ This wide Manteau carries with it the meaning of Salvation. _______________________ Enables the use of Level 1 Cicada Skin Shed. Increases Cicada Skin Shed skill cooldown by 30 secs. _______________________ Increases SP Consumption by 100%. Drains SP by 1200 when this garment unequipped. _______________________ Type: Garment Defense: 1 Weight: 40 Armor Level: 1 Enchantable: Yes _______________________ Requirement: Base Level 130 Warlock and Archbishop |
Ancient Gold Ornament [1] (18570) | ItemID: 18570 _______________________ A beautiful golden ornament created with ancient magic. It changes its power depending on the owner's class. _______________________ Base Level at least 150: All Basic Stats +2 _______________________ When equipped by Swordman, Merchant or Thief classes: Increases physical damage against all classes by 8% _______________________ When equipped by Mage or Acolyte classes: MATK +8%. Increases Healing skills effectiveness by 7%. _______________________ When equipped by Archer classes: DEX +3 Increases Ranged Physical Damage by 10%. _______________________ Type: Headgear Defense: 7 Position: Top Weight: 40 Armor Level: 1 Enchantable: Yes _______________________ Requirement: Base Level 100 3rd classes |
Bloody Cross (16017) | ItemID: 16017 _______________________ A bloodly red cross mace with dark power. The red color looks creepy as if has absorbed blood. _______________________ When dealing melee physical attacks, Random chance to auto-cast Level 1 Hell Inferno. Increases the casting rate of the skill by the Refine Level. _______________________ Type: Mace Attack: 170 Weight: 150 Element: Shadow Weapon Level: 4 Enchantable: Yes _______________________ Requirement: Base Level 100 Transcendent Acolyte |
Guillotine Katar [1] (1291) | ItemID: 1291 _______________________ Long ago, a Guillotine Cross used this to kill his betrayer. _______________________ DEX +2 FLEE -30 _______________________ Increases Physical Damage against Demi-Human race by 50%. _______________________ Increases damage of Cross Impact by 30%. _______________________ Type: Katar Attack: 200 Weight: 150 Weapon Level: 4 Enchantable: Yes _______________________ Requirement: Base Level 140 Guillotine Cross |
Chilly Spell Book [2] (1584) | ItemID: 1584 _______________________ One of the 4 element magic books which have a High Socerer's study. [Part. ice] _______________________ DEX +1 MATK +160 _______________________ Increases damage of Diamond Dust and Cold Bolt by (3*Refine Level)%. _______________________ Increases SP Consumption of Diamond Dust and Cold Bolt by 5*Refine Level. _______________________ Indestructible in battle _______________________ Type: Book Attack: 100 Weight: 100 Element: Water Weapon Level: 4 Enchantable: Yes _______________________ Requirement: Base Level 100 Sorcerer |
Giant Lance (1490) | ItemID: 1490 _______________________ The mini sized version of a spear from the Giants who were guardians in an Ancient temple. _______________________ ASPD -10 _______________________ When you unequip this weapon it will drain SP by 600. _______________________ Increases skill cooldown of Spiral Pierce by 20 seconds. _______________________ Base STR at least 120: ATK +300 _______________________ Type: Two-Handed Spear Attack: 20 Weight: 2000 Weapon Level: 4 Enchantable: Yes _______________________ Requirement: Base Level 140 Rune Knight |
Ghost Chill (6471)
Possible amount: x10 / x20 |
The darkness of Nifflheim is lumped into this. |
Will of Warrior (6469)
Possible amount: x10 / x20 |
A collection of biological relics from various warriors |
Blood Thirst (6470)
Possible amount: x10 / x20 |
Reactionary forces causes the thirst for blood |