Sky Emperor

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언제 전직하나요?

Star Emperor는 확장 직업군에 속하며 전생이 없습니다.

  1. novice로 Job Level 10이 되면 Taekwon으로 전직합니다.
  2. Taekwon으로 Job Level 50이 되면 Star Gladiator로 전직합니다.
  3. Star Gladiator로 Base Level 99, Job Level 50이 되면 Star Emperor로 전직합니다.
  4. Star Emperor로 Base Level 200, Job Level 70이 되면 Sky Emperor로 전직합니다.

Taekwon

Skills
  Sprint
Max Level: 10
Skill Form: Active
Type: Supportive
Target: Caster
Description: Enables the caster to run with incredible speed.
At levels 7 and above, this skill endows the caster with the Spurt status, which will temporarily increase STR for 150 seconds, if the caster stops running and is barehanded.
Spurt status is canceled if the caster equips a weapon.
Each level of the Run skill increases its caster's barehanded Mastery ATK by +10.
[Lv 1]: 6 Sec cast time, 100 SP
[Lv 2]: 5 Sec cast time, 90 SP
[Lv 3]: 4 Sec cast time, 80 SP
[Lv 4]: 3 Sec cast time, 70 SP
[Lv 5]: 2 Sec cast time, 60 SP
[Lv 6]: 1 Sec cast time, 50 SP
[Lv 7]: 0 Sec cast time, 40 SP
[Lv 8]: 0 Sec cast time, 30 SP
[Lv 9]: 0 Sec cast time, 20 SP
[Lv 10]: 0 Sec cast time, 10 SP
LvSP CostFixed CastVariable CastAfter Cast DelayDuration
11003s3s0.3s1s
2902.5s2.5s0.3s1s
3802s2s0.3s1s
4701.5s1.5s0.3s1s
5601s0.1s0.3s1s
6500.5s0.5s0.3s1s
740NoneNone0.3s1s
830NoneNone0.3s1s
920NoneNone0.3s1s
1010NoneNone0.3s1s
RequiresAble to move
  Tornado Stance
Max Level: 1
Requirement: Tornado Kick 1
Skill Form: Active
Type: Stance Skill
Target: Caster
Description: Enables a 15% chance of automatically entering Tornado Stance when the caster successfully hits a target.
Soul Linkers cannot perform this skill.
[Lv 1]: 0 Sec Cast Time, 1 SP
LvSP Cost
11
  Tornado Kick
Max Level: 7
Skill Form: Active
Type: Physical Melee
Target: Enemies around the caster
Description: Caster must be in Tornado Stance to perform this skill which will attack all enemies within a 5x5 cell area around the caster.
Soul Linkers cannot perform this skill.
[Lv 1]: 14 SP, 180% damage
[Lv 2]: 12 SP, 200% damage
[Lv 3]: 10 SP, 220% damage
[Lv 4]: 8 SP, 240% damage
[Lv 5]: 6 SP, 260% damage
[Lv 6]: 4 SP, 280% damage
[Lv 7]: 2 SP, 300% damage
LvSP CostRange
114Weapon range +1
212Weapon range +1
310Weapon range +1
48Weapon range +1
56Weapon range +1
64Weapon range +1
72Weapon range +1
  Heel Drop Stance
Max Level: 1
Requirement: Heel Drop 1
Skill Form: Active
Type: Stance Skill
Target: Caster
Description: Enables a 15% chance of automatically entering Heel Drop Stance when the caster successfully hits a target.
Soul Linkers cannot perform this skill.
[Lv 1]: 0 Sec Cast Time, 1 SP
LvSP Cost
11
  Heel Drop
Max Level: 7
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Caster must be in Heel Drop Stance to perform this skill which will inflict damage and cause the Stun effect for 3 seconds on the targeted enemy.
Soul Linkers cannot perform this skill.
[Lv 1]: 14 SP, 180% damage
[Lv 2]: 12 SP, 200% damage
[Lv 3]: 10 SP, 220% damage
[Lv 4]: 8 SP, 240% damage
[Lv 5]: 6 SP, 260% damage
[Lv 6]: 4 SP, 280% damage
[Lv 7]: 2 SP, 300% damage
LvSP CostRange
114Weapon range +1
212Weapon range +1
310Weapon range +1
48Weapon range +1
56Weapon range +1
64Weapon range +1
72Weapon range +1
  Roundhouse Stance
Max Level: 1
Requirement: Roundhouse 1
Skill Form: Active
Type: Stance Skill
Target: Caster
Description: Enables a 15% chance of automatically entering Roundhouse Stance when the caster successfully hits a target.
Soul Linkers cannot perform this skill.
[Lv 1]: 0 Sec Cast Time, 1 SP
LvSP Cost
11
  Roundhouse Kick
Max Level: 7
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Caster must be in Roundhouse Stance to perform this skill which will damage it's target and push back enemies around the target.
Enemies that are pushed do not receive any damage.
Soul Linkers cannot perform this skill.
[Lv 1]: 14 SP, 220% damage
[Lv 2]: 12 SP, 250% damage
[Lv 3]: 10 SP, 280% damage
[Lv 4]: 8 SP, 310% damage
[Lv 5]: 6 SP, 340% damage
[Lv 6]: 4 SP, 370% damage
[Lv 7]: 2 SP, 400% damage
LvSP CostDurationRange
1144.5sWeapon range +1
2124.5sWeapon range +1
3104.5sWeapon range +1
484.5sWeapon range +1
564.5sWeapon range +1
644.5sWeapon range +1
724.5sWeapon range +1
  Counter Kick Stance
Max Level: 1
Requirement: Counter Kick 1
Skill Form: Active
Type: Stance Skill
Target: Caster
Description: Enables a 20% chance of automatically entering Counter Kick Stance when the caster successfully hits a target.
Soul Linkers cannot perform this skill.
[Lv 1]: 0 Sec Cast Time, 1 SP
LvSP Cost
11
  Counter Kick
Max Level: 7
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Caster must be in Counter Kick Stance to perform this skill which will always hit its target.
Soul Linkers cannot perform this skill.
[Lv 1]: 14 SP, 220% damage
[Lv 2]: 12 SP, 250% damage
[Lv 3]: 10 SP, 280% damage
[Lv 4]: 8 SP, 310% damage
[Lv 5]: 6 SP, 340% damage
[Lv 6]: 4 SP, 370% damage
[Lv 7]: 2 SP, 400% damage0
LvSP CostRange
114Weapon range +1
212Weapon range +1
310Weapon range +1
48Weapon range +1
56Weapon range +1
64Weapon range +1
72Weapon range +1
  Tumbling
Max Level: 1
Requirement: Flying Kick 7
Skill Form: Active
Type: Supportive
Target: Caster
Description: Enables a 20% chance of blocking long ranged physical attacks.
When caster is in Spurt status (after performing [Lv 7] Sprint or higher), Tumbling will also block other kinds of attacks.
[Lv 1]: 0 Sec Cast Time, 1 SP
LvSP Cost
11
  Flying Kick
Max Level: 7
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Attacks a distant enemy with a kick that instantly close the gap between the target and the player.
When in Tumbling status, the caster's Base Level affects the amount of inflicted damage.
Flying Kick^7777 will have increased damage affected by Base Level during Sprint status.
If Spurt and Sprint statuses are both active, Flying Kick will inflict enhanced damage.
Flying Kick will also cancel most positive statuses on the target, which include Spirit statuses endowed by Soul Linkers, One-Hand Quicken, Kaahi, Kaite and the Berserk Potion effect.
However, Stalkers can protect themselves from this positive status removal effect with their Preserve skill.
Soul Linkers cannot perform this skill.
[Lv 1]: 70 SP, 40% damage
[Lv 2]: 60 SP, 50% damage
[Lv 3]: 50 SP, 60% damage
[Lv 4]: 40 SP, 70% damage
[Lv 5]: 30 SP, 80% damage
[Lv 6]: 20 SP, 90% damage
[Lv 7]: 10 SP, 100% damage
LvSP CostRange
1709 cells
2609 cells
3509 cells
4409 cells
5309 cells
6209 cells
7109 cells
  Peaceful Break
Max Level: 10
Skill Form: Passive
Description: When two or more Taekwon class characters sit next to each other, HP will be restored for both characters.
This HP restoration is affected by VIT and enhanced by an additional 30 HP with the /doridori command.
[Lv 1]: HP +30
[Lv 2]: HP +60
[Lv 3]: HP +90
[Lv 4]: HP +120
[Lv 5]: HP +150
[Lv 6]: HP +180
[Lv 7]: HP +210
[Lv 8]: HP +240
[Lv 9]: HP +270
[Lv 10]: HP +300
  Happy Break
Max Level: 10
Skill Form: Passive
Description: When two or more Taekwon class characters sit next to each other, SP will be restored for both characters.
This SP restoration is affected by MaxSP and enhanced by an additional 3 SP with the /doridori command.
Using the /doridori command while in Happy Break status will make it last for 30 minutes.
During this status, the caster will have a low chance of using the Earth Spike spell scroll, with a 10% chance at Skill Level 1, and a 1% chance at Skill Level 10.
Using the Earth Spike scroll during this status will consume 10 SP.
[Lv 1]: SP +3
[Lv 2]: SP +6
[Lv 3]: SP +9
[Lv 4]: SP +12
[Lv 5]: SP +15
[Lv 6]: SP +18
[Lv 7]: SP +21
[Lv 8]: SP +24
[Lv 9]: SP +27
[Lv 10]: SP +30
LvDuration
130 min
230 min
330 min
430 min
530 min
630 min
730 min
830 min
930 min
1030 min
  Kihop
Max Level: 5
Skill Form: Passive
Description: Increases Attack Power.
Normal attacks and skills inflict additional damage according to the skill's level.
[Lv 1]: ATK+20%
[Lv 2]: ATK+40%
[Lv 3]: ATK+60%
[Lv 4]: ATK+80%
[Lv 5]: ATK+100%
  Mild Wind
Max Level: 7
Requirement: Peaceful Break 5, Happy Break 5, Kihop 5
Skill Form: Active
Type: Supportive
Target: Caster
Description: Summons a wind that will enchant the caster's attacks for 5 minutes with an elemental property based on the level of the casted skill.
[Lv 1]: Earth (20 SP)
[Lv 2]: Wind (20 SP)
[Lv 3]: Water (20 SP)
[Lv 4]: Fire (20 SP)
[Lv 5]: Ghost (50 SP)
[Lv 6]: Shadow (50 SP)
[Lv 7]: Holy (50 SP)
LvSP CostDuration
1205 min
2205 min
3205 min
4205 min
5505 min
6505 min
7505 min
  Leap
Max Level: 5
Skill Form: Active
Type: Supportive
Target: Caster
Description: Leaps to a targeted cell within the skill's range.
So long as the targeted cell is accessable, the caster can leap over walls and obstacles.
Leap cannot be used in areas where Fly Wings are disabled, except for WoE maps.
Cast Time & Skill Range per Level
[Lv 1]: 5 sec, 2 cells
[Lv 2]: 4 sec, 4 cells
[Lv 3]: 3 sec, 6 cells
[Lv 4]: 2 sec, 8 cells
[Lv 5]: 1 sec, 10 cells
LvSP CostFixed CastVariable Cast
1502.5s2.5s
2502s2s
3501.5s1.5s
4501s1s
5500.5s0.5s
  Taekwon Mission
Max Level: 1
Requirement: Kihop 5
Skill Form: Active
Type: Ranking (/taekwon)
Target: Caster
Description: This skill is disabled once the character changes to an advanced job, such as Star Gladiator or Soul Linker.
Activating this skill will display the current monster target for the Taekwon Mission.
Taekwon's will earn 1 Taekwon Mission Point by defeating 100 target monsters.
Fulfilling the 100 target monster quota will begin a new Taekwon Mission with a randomly chosen target.
Mini-Boss and Boss monsters will never be chosen as targets.
Taekwon's that achieved the Top 10 Taekwon Ranking by earning the most Taekwon Mission Points can link combos with the Tornado Kick, Roundhouse, Heel Drop and Counter Kick skills.
Taekwon Rankers at Base Level 90 and above with have tripled MaxHP and MaxSP and will be able to use all Taekwon skills.
LvSP CostFixed Cast
1101s

Star Gladiator

Skills
  Feeling of Sun Moon Star
Max Level: 3
Skill Form: Active
Type: Designation
Target: Caster
Description: Designate the current map with one of the cosmic alignments, Sun, Moon or Star, for the use of certain skills.
It is impossible to change a map's cosmic alignment once it is designated.
Using this skill on a cosmically aligned map will display a list of map designations.
Only 1 map may be designated for each cosmic alignment.
[Lv 1]: Designate current map with Sun alignment
[Lv 2]: Designate current map with Moon alignment
[Lv 3]: Designate current map with Star alignment
LvSP CostFixed Cast
11003s
21003s
31003s
  Warmth of The Sun
Max Level: 3
Requirement: Feeling of Sun Moon Star 1
Skill Form: Active
Type: Physical Melee
Target: Enemies around the caster
Description: This skill is only enabled in Sun areas.
Inflict damage, drain 2 SP and push back monsters around the caster.
On other players, this skill will only have the push back effect and continuously drain SP.
SP Consumption & Duration By Level
[Lv 1]: 20 SP, 10 sec
[Lv 2]: 20 SP, 20 sec
[Lv 3]: 20 SP, 60 sec
LvSP CostDurationRange
12010s1 cell
22020s1 cell
32060s1 cell
  Warmth of The Moon
Max Level: 3
Requirement: Feeling of Sun Moon Star 2
Skill Form: Active
Type: Physical Melee
Target: Enemies around the caster
Description: This skill is only enabled in Moon areas.
Inflict damage, drain 2 SP and push back monsters around the caster.
On other players, this skill will only have the push back effect and continuously drain SP.
SP Consumption & Cast Time By Level
[Lv 1]: 20 SP, 10 sec
[Lv 2]: 20 SP, 20 sec
[Lv 3]: 20 SP, 60 sec
LvSP CostDurationRange
12010s1 cell
22020s1 cell
32060s1 cell
  Warmth of The Star
Max Level: 3
Requirement: Feeling of Sun Moon Star 3
Skill Form: Active
Type: Physical Melee
Target: Enemies around the caster
Description: This skill is only enabled in Star areas.
Inflict damage, drain 2 SP and push back monsters around the caster.
On other players, this skill will only have the push back effect and continuously drain SP.
SP Consumption & Cast Time By Level
[Lv 1]: 10 SP, 10 sec
[Lv 2]: 10 SP, 20 sec
[Lv 3]: 10 SP, 60 sec
LvSP CostDurationRange
11010s1 cell
21020s1 cell
31060s1 cell
  Comfort of The Sun
Max Level: 4
Requirement: Feeling of Sun Moon Star 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: This skill is only enabled on Sun (even numbered) days in a Sun aligned map.
Reduces damage from enemies by a set amount calculated by this formula: (Base Level+DEX+LUK)/2 SP Consumption & Duration by Level
[Lv 1]: 70 SP, 80 sec
[Lv 2]: 60 SP, 160 sec
[Lv 3]: 50 SP, 240 sec
[Lv 4]: 40 SP, 320 sec
LvSP CostDuration
17080s
260160s
350240s
440320s
  Comfort of The Moon
Max Level: 4
Requirement: Feeling of Sun Moon Star 2
Skill Form: Active
Type: Supportive
Target: Caster
Description: This skill is only enabled on Moon (odd numbered) days in a Moon aligned map.
Increases FLEE rate by a set amount that can be calculated by this formula: (Base Level+DEX+LUK)/10% SP Consumption & Duration by Level
[Lv 1]: 70 SP, 80 sec
[Lv 2]: 60 SP, 160 sec
[Lv 3]: 50 SP, 240 sec
[Lv 4]: 40 SP, 320 sec
LvSP CostDuration
17080s
260160s
350240s
440320s
  Comfort of The Star
Max Level: 4
Requirement: Feeling of Sun Moon Star 3
Skill Form: Active
Type: Supportive
Target: Caster
Description: This skill is only enabled on Star (multiple of five) days in a Star aligned map.
Increases Attack Speed by a set amount that can be calculated by this formula: (Base Level+DEX+LUK)/10% SP Consumption & Duration by Level
[Lv 1]: 70 SP, 80 sec
[Lv 2]: 60 SP, 160 sec
[Lv 3]: 50 SP, 240 sec
[Lv 4]: 40 SP, 320 sec
LvSP CostDuration
17080s
260160s
350240s
440320s
  Hatred of Sun Moon Star
Max Level: 3
Skill Form: Active
Type: Designation
Target: 1 Character
Description: Designates the targeted monster with one of the cosmic alignments, Sun, Moon or Star, for the use of certain skills.
It is impossible to change a monster's cosmic alignment once it is designated.
Using this skill on a cosmically aligned monster will display a list of monster designations.
Only 1 monster can be designated for each cosmic alignment.
[Lv 1]: Designate monster with Sun alignment.
Limited to Small sized monsters.
[Lv 2]: Designate monster with Moon alignment.
Limited to Medium sized monsters with MaxHP of 6,000 or more.
[Lv 3]: Designate monster with Star alignment.
Limited to Large sized monsters with MaxHP of 20,000 or more.
On players, character jobs can be designated without regarding size and MaxHP.
LvSP CostFixed CastRange
11003s9 cells
21003s9 cells
31003s9 cells
  Anger of The Sun
Max Level: 3
Requirement: Hatred of Sun Moon Star 1
Skill Form: Passive
Description: Increases Attack Power against Sun aligned monsters.
Character's Base Level, LUK, DEX and skill's level affect the damage increase.
The amount of amplification cannot exceed the maximum value determined by the skill level.
[Lv 1] Maximum Amplification: 25%
[Lv 2] Maximum Amplification: 50%
[Lv 3] Maximum Amplification: 75%
  Anger of The Moon
Max Level: 3
Requirement: Hatred of Sun Moon Star 2
Skill Form: Passive
Description: Increases Attack Power against Moon aligned monsters.
Character's Base Level, LUK, DEX and skill's level affect the damage increase.
The amount of amplification cannot exceed the maximum value determined by the skill level.
[Lv 1] Maximum Amplification: 25%
[Lv 2] Maximum Amplification: 50%
[Lv 3] Maximum Amplification: 75%
  Anger of The Star
Max Level: 3
Requirement: Hatred of Sun Moon Star 3
Skill Form: Passive
Description: Increases Attack Power against Star aligned monsters.
Character's Base Level, LUK, DEX, STR and skill's level affect the damage increase.
The amount of amplification cannot exceed the maximum value determined by the skill level.
[Lv 1] Maximum Amplification: 25%
[Lv 2] Maximum Amplification: 50%
[Lv 3] Maximum Amplification: 75%
  Blessing of The Sun
Max Level: 5
Requirement: Feeling of Sun Moon Star 1, Hatred of Sun Moon Star 1
Skill Form: Passive
Description: Increases the EXP reward from defeating Sun aligned monsters on Sun (even numbered) days.
[Lv 1]: EXP +10%
[Lv 2]: EXP +20%
[Lv 3]: EXP +30%
[Lv 4]: EXP +40%
[Lv 5]: EXP +50%
  Blessing of The Moon
Max Level: 5
Requirement: Feeling of Sun Moon Star 2, Hatred of Sun Moon Star 2
Skill Form: Passive
Description: Increases the EXP reward from defeating Moon aligned monsters on Moon (odd numbered) days.
[Lv 1]: EXP +10%
[Lv 2]: EXP +20%
[Lv 3]: EXP +30%
[Lv 4]: EXP +40%
[Lv 5]: EXP +50%
  Blessing of The Star
Max Level: 5
Requirement: Feeling of Sun Moon Star 3, Hatred of Sun Moon Star 3
Skill Form: Passive
Description: Increases the EXP reward from defeating Star aligned monsters on Star (multiple of five) days.
[Lv 1]: EXP +20%
[Lv 2]: EXP +40%
[Lv 3]: EXP +60%
[Lv 4]: EXP +80%
[Lv 5]: EXP +100%
  Demon of Sun Moon Star
Max Level: 10
Requirement: Job Level 50
Skill Form: Passive
Description: This skill's effects will only activate for Job Lv. 50 characters.
Increasing this skills' level will permanently increase Attack Speed and reduce character's vision, similarly to the Blind effect.
[Lv 1]: Attack Speed +3%
[Lv 2]: Attack Speed +6%
[Lv 3]: Attack Speed +9%
[Lv 4]: Attack Speed +12%
[Lv 5]: Attack Speed +15%
[Lv 6]: Attack Speed +18%
[Lv 7]: Attack Speed +21%
[Lv 8]: Attack Speed +24%
[Lv 9]: Attack Speed +27%
[Lv 10]: Attack Speed +30%
  Friend of Sun Moon Star
Max Level: 3
Skill Form: Passive
Target: Monk Class Party Member
Description: Increases a Monk class character's chance of casting Triple Attack when using Counter Kick, while Monk's Combo Finish will increase the Star Gladiator's chance of casting Counter Kick.
[Lv 1]: Chance +100%
[Lv 2]: Chance +150%
[Lv 3]: Chance +200%
LvDuration
110s
210s
310s
  Knowledge of Sun Moon Star
Max Level: 10
Skill Form: Passive
Description: Increases Maximum Weight Limit when in Sun Moon or Star areas.
The effect of this skill is canceled when it's caster leaves the Sun, Moon or Star designated area.
[Lv 1]: Maximum Weight +10%
[Lv 2]: Maximum Weight +20%
[Lv 3]: Maximum Weight +30%
[Lv 4]: Maximum Weight +40%
[Lv 5]: Maximum Weight +50%
[Lv 6]: Maximum Weight +60%
[Lv 7]: Maximum Weight +70%
[Lv 8]: Maximum Weight +80%
[Lv 9]: Maximum Weight +90%
[Lv 10]: Maximum Weight +100%
LvDuration
110 min
210 min
310 min
410 min
510 min
610 min
710 min
810 min
910 min
1010 min
  Fusion of Sun Moon Star
Requirement: Knowledge of Sun Moon Star 9, Spirit State
Skill Form: Active
Type: Supportive
Target: Caster
Description: Awakens the caster's hidden potential for 10 minutes while in a spirit status, endowing the caster with attacks that have 100% HIT rate and will ignore enemy's Defense, and increased Movement Speed.
However, 2% of caster's HP will be drained with each attack on monsters and 8% will be drained with each attack on other players.
In this status, attacking when the caster's remaining HP is less that 20% of MaxHP will instantly kill the caster.
LvSP CostDuration
110010 min
LearnableOnly while Soul Linked

Star Emperor

Skills
  Light of Moon
Max Level: 5
Requirement: Full Moon Kick 3
Skill Form: Active
Type: Supportive
Target: Caster
Description: Moon-only skill: Attracts moonlight and increases the damage of Full Moon Kick.
This skill can't be used together with Light of Sun and Light of Star.
[Lv 1]: Damage +5%, last 20 seconds
[Lv 2]: Damage +10%, last 30 seconds
[Lv 3]: Damage +15%, last 40 seconds
[Lv 4]: Damage +20%, last 50 seconds
[Lv 5]: Damage +25%, last 60 seconds
LvSP CostDuration
14020s
24030s
34040s
44050s
54060s
RequiresMoon Stance
  Lunar Stance
Max Level: 3
Requirement: Document of Sun Moon Star 1
Skill Form: Active
Type: Stance Skill
Target: Caster
Description: Prepares your stance to operate with the moonlight.
You can use the Moon skills while this skill is activated.
Increases also your MaxHP.
[Lv 1]: MaxHP +3%
[Lv 2]: MaxHP +4%
[Lv 3]: MaxHP +5%
LvSP Cost
110
210
310
  Full Moon Kick
Max Level: 10
Requirement: New Moon Kick 7
Skill Form: Active
Type: Physical Melee
Target: Caster
Description: Moon-only skill: Can only be used when in New Moon state.
Ends the New Moon state and inflicts damage to surrounding enemies and has a high chance to inflict Blind status to the targets.
Damage increases according to the caster's Base Level.
[Lv 1]: Damage 1200%, Range: 7x7 cells
[Lv 2]: Damage 1300%, Range: 7x7 cells
[Lv 3]: Damage 1400%, Range: 7x7 cells
[Lv 4]: Damage 1500%, Range: 7x7 cells
[Lv 5]: Damage 1600%, Range: 7x7 cells
[Lv 6]: Damage 1700%, Range: 7x7 cells
[Lv 7]: Damage 1800%, Range: 7x7 cells
[Lv 8]: Damage 1900%, Range: 7x7 cells
[Lv 9]: Damage 2000%, Range: 7x7 cells
[Lv 10]: Damage 2100%, Range: 7x7 cells
LvSP CostCool DownDuration
1301s18s
2351s18s
3401s18s
4451s18s
5501s18s
6551s18s
7601s18s
8651s18s
9701s18s
10751s18s
RequiresMoon Stance
  Light of Star
Max Level: 5
Requirement: Falling Star 3
Skill Form: Active
Type: Supportive
Target: Caster
Description: Star-only skill: Attracts starlight increasing the damage of Falling Star.
This skill can't be used together with Light of Sun and Light of Moon.
[Lv 1]: Damage +5%, last 20 seconds
[Lv 2]: Damage +10%, last 30 seconds
[Lv 3]: Damage +15%, last 40 seconds
[Lv 4]: Damage +20%, last 50 seconds
[Lv 5]: Damage +25%, last 60 seconds
LvSP CostDuration
14020s
24030s
34040s
44050s
54060s
RequiresStar Stance
  Star Stance
Max Level: 3
Requirement: Document of Sun Moon Star 1
Skill Form: Active
Type: Stance Skill
Target: Caster
Description: Prepares your stance to operate with the starlight.
You can use the Star skills while this skill is activated.
Increases also your Attack Speed.
[Lv 1]: After Attack Delay -6%
[Lv 2]: After Attack Delay -8%
[Lv 3]: After Attack Delay -10%
LvSP Cost
110
210
310
  New Moon Kick
Max Level: 7
Requirement: Lunar Stance 1
Skill Form: Active
Type: Physical Melee
Target: Caster
Description: Moon-only skill: Enter a New Moon state after attacking your enemies around you and hide yourself.
New Moon: Hide yourself for 15 seconds.
It can not be detected by Demon and Insect race monsters.
You can maintain New Moon state for 7 normal attacks.
However you use 1 SP per second and if you use an skill or get attacked, the skill effect will be canceled immediately.
[Lv 1]: Damage 700%, Range: 7x7 cells
[Lv 2]: Damage 800%, Range: 7x7 cells
[Lv 3]: Damage 900%, Range: 7x7 cells
[Lv 4]: Damage 1100%, Range: 7x7 cells
[Lv 5]: Damage 1200%, Range: 7x7 cells
[Lv 6]: Damage 1300%, Range: 7x7 cells
[Lv 7]: Damage 1400%, Range: 7x7 cells
LvSP CostFixed CastCool DownDuration
1201s1s15s
2251s1s15s
3301s1s15s
4351s1s15s
5401s1s15s
6451s1s15s
7501s1s15s
RequiresMoon Stance
  Flash Kick
Max Level: 7
Requirement: Star Stance 1
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Star-only skill: Endows the starlight on your feet and kicking the enemy.
Marking them with a Star Mark.
Up to 5 Star Marks can be marked at the same time.
[Lv 1]: 100% Damage, Star Marks lasts 4 sec.
[Lv 2]: 100% Damage, Star Marks lasts 5 sec.
[Lv 3]: 100% Damage, Star Marks lasts 6 sec.
[Lv 4]: 100% Damage, Star Marks lasts 7 sec.
[Lv 5]: 100% Damage, Star Marks lasts 8 sec.
[Lv 6]: 100% Damage, Star Marks lasts 9 sec.
[Lv 7]: 100% Damage, Star Marks lasts 10 sec.
LvSP CostDurationRange
1454s1 cell
2405s1 cell
3356s1 cell
4307s1 cell
5258s1 cell
6209s1 cell
71510s1 cell
RequiresStar Stance
  Advent of the Star Emperor
Max Level: 5
Requirement: Universe Stance 3, Nova Explosion 5
Skill Form: Active
Type: Special Physical
Target: Caster
Description: Space-only skill: Can be used in WoE and PVP mode only.
Releases the power of the Star Emperor who has realized the unity of the universe to deal damage to surrounding enemies and inflict Silence status.
[Lv 1]: 1000% Damage, Range: 7x7 cells
[Lv 2]: 1200% Damage, Range: 7x7 cells
[Lv 3]: 1400% Damage, Range: 7x7 cells
[Lv 4]: 1600% Damage, Range: 7x7 cells
[Lv 5]: 1800% Damage, Range: 7x7 cells
LvSP CostFixed CastAfter Cast DelayCool DownDuration
1701s1s10s5s
2751s1s10s5s
3801s1s10s5s
4851s1s10s5s
5901s1s10s5s
RequiresUniverse Stance
  Nova Explosion
Max Level: 5
Requirement: Universe Stance 1
Skill Form: Active
Type: Special Physical
Target: 1 Character
Description: Space-only skill: Can be used in WoE and PVP mode only.
Attacks an enemy with a fixed Neutral elemental damage that is not reduced by any effect.
A caster who consumes the energy of the universe can not use any skill for 2 seconds after using this skill.
[Lv 1]: 300% Damage, Cooldown: 20 seconds
[Lv 2]: 400% Damage, Cooldown: 20 seconds
[Lv 3]: 500% Damage, Cooldown: 20 seconds
[Lv 4]: 600% Damage, Cooldown: 20 seconds
[Lv 5]: 700% Damage, Cooldown: 20 seconds
LvSP CostFixed CastVariable CastAfter Cast DelayCool DownDurationRange
1601s5s1s20s2s3 cells
2651s5s1s20s2s3 cells
3701s5s1s20s2s3 cells
4751s5s1s20s2s3 cells
5801s5s1s20s2s3 cells
RequiresUniverse Stance
  Universe Stance
Max Level: 3
Requirement: Sun Stance 3, Lunar Stance 3, Star Stance 3
Skill Form: Active
Type: Stance Skill
Target: Caster
Description: Prepares your stance to operate with the energy of the universe.
You can use Space and other Stance skills while this skill is activated.
Increases also every Stats.
[Lv 1]: All Stats +3
[Lv 2]: All Stats +4
[Lv 3]: All Stats +5
LvSP Cost
110
210
310
  Falling Star
Max Level: 10
Requirement: Flash Kick 7
Skill Form: Active
Type: Supportive
Target: Caster
Description: Star-only skill: Physical attacks have a certain chance to drop Falling Stars on the target, which are marked by a Star Mark.
Star Marks deals damage on the target and surrounding enemies.
The damage increases according to the caster's Base Level.
[Lv 1]: 200% Damage, Range: 5x5 cells
[Lv 2]: 300% Damage, Range: 5x5 cells
[Lv 3]: 400% Damage, Range: 5x5 cells
[Lv 4]: 500% Damage, Range: 5x5 cells
[Lv 5]: 600% Damage, Range: 5x5 cells
[Lv 6]: 700% Damage, Range: 5x5 cells
[Lv 7]: 800% Damage, Range: 5x5 cells
[Lv 8]: 900% Damage, Range: 5x5 cells
[Lv 9]: 1000% Damage, Range: 5x5 cells
[Lv 10]: 1100% Damage, Range: 5x5 cells
LvSP CostFixed CastVariable CastDuration
1402s1s120s
2452s1s140s
3502s1s160s
4552s1s180s
5602s1s200s
6652s1s220s
7702s1s240s
8752s1s260s
9802s1s280s
10852s1s5 min
RequiresStar Stance
  Gravity Control
Max Level: 1
Requirement: Universe Stance 1
Skill Form: Active
Type: Special Physical
Target: 1 Character
Description: Space-only skill: Can be used in WoE and PVP mode only.
Bent the gravity of a target and lift it in the air.
The enemies lifted can not attack or move and when Gravity Control is canceled, they will fall and take Neutral elemental damage.
The falling damage is determined by the caster's Attack Power and the target's Weight.
If you use it again on the lifted target, the skill will be canceled.
LvSP CostVariable CastAfter Cast DelayCool DownDurationRange
1802s0.5s20s5s9 cells
RequiresUniverse Stance
  Book of Dimension
Max Level: 5
Requirement: Document of Sun Moon Star 3, Advent of the Star Emperor 3
Skill Form: Active
Type: Supportive
Target: Caster
Description: Space-only skill: Can be used in WoE and PVP mode only.
Borrows the power of another dimension to increase the efficiency of the universe power for a certain period of time.
If you use Nova Explosion or Advent of the Star Emperor in the skills duration, the following effects will be applied: Nova Explosion: Skill Cooldown and After Cast Delay are removed for 5 seconds.
Advent of the Star Emperor: Creates two defensive spheres with a durability equal to caster's MaxSP for 30 seconds.
[Lv 1]: Last 60 seconds, Cooldown: 150 seconds
[Lv 2]: Last 60 seconds, Cooldown: 120 seconds
[Lv 3]: Last 60 seconds, Cooldown: 90 seconds
[Lv 4]: Last 60 seconds, Cooldown: 60 seconds
[Lv 5]: Last 60 seconds, Cooldown: 30 seconds
LvSP CostCool DownDuration
140150s60s
240120s60s
34090s60s
44060s60s
54030s60s
RequiresUniverse Stance
  Book of Creating Star
Max Level: 5
Requirement: Document of Sun Moon Star 3, Advent of the Star Emperor 3
Skill Form: Active
Type: Special Physical
Target: Ground
Description: Space-only skill: Can be used in WoE and PVP mode only.
The power of the universe creates a imitative star within a high gravitational field.
When the caster enters this gravitational field, the Movement Speed of all enemies is reduced by 90% and deals damage at regular intervals.
[Lv 1]: Last 6 seconds, Range: 5x5, Hits: 12
[Lv 2]: Last 7 seconds, Range: 5x5, Hits: 14
[Lv 3]: Last 8 seconds, Range: 5x5, Hits: 16
[Lv 4]: Last 9 seconds, Range: 5x5, Hits: 18
[Lv 5]: Last 10 seconds, Range: 5x5, Hits: 20
LvSP CostFixed CastVariable CastAfter Cast DelayCool DownDurationRange
1501s2s0.5s15s6s7 cells
2551s2s0.5s15s7s7 cells
3601s2s0.5s15s8s7 cells
4651s2s0.5s15s9s7 cells
5701s2s0.5s15s10s7 cells
RequiresUniverse Stance
  Document of Sun Moon Star
Max Level: 3
Requirement: Feeling of Sun Moon and Star 3, Hatred of Sun Moon Star 3
Skill Form: Active
Type: Supportive
Target: Caster
Description: Reset the designated effect of maps and monsters designated by Feeling and Hatred of Sun Moon Star.
[Lv 1]: Reset maps, Cooldown: 60 seconds
[Lv 2]: Reset monsters, Cooldown: 60 seconds
[Lv 3]: Reset everything, Cooldown: 60 seconds
LvSP CostCool Down
16060s
26060s
36060s
  Purification of Sun Moon Star
Max Level: 1
Requirement: Demon of Sun Moon Star 10
Skill Form: Passive
Description: Reduces the sight penalty of Demon of Sun Moon Star by half.
  Light of Sun
Max Level: 5
Requirement: Solar Burst 3
Skill Form: Active
Type: Supportive
Target: Caster
Description: Sun-only skill: Attracts sunlight and increases the damage of Solar Burst.
This skill can't be used together with Light of the Moon and Light of the Star.
[Lv 1]: Damage +5%, last 20 seconds
[Lv 2]: Damage +10%, last 30 seconds
[Lv 3]: Damage +15%, last 40 seconds
[Lv 4]: Damage +20%, last 50 seconds
[Lv 5]: Damage +25%, last 60 seconds
LvSP CostDuration
14020s
24030s
34040s
44050s
54060s
RequiresSun Stance
  Sun Stance
Max Level: 3
Requirement: Document of Sun Moon Star 1
Skill Form: Active
Type: Stance Skill
Target: Caster
Description: Prepares your stance to operate with the sunlight.
You can use the Sun skills while this skill is activated.
Increases also your ATK.
[Lv 1]: ATK +3%
[Lv 2]: ATK +4%
[Lv 3]: ATK +5%
LvSP Cost
110
210
310
  Solar Burst
Max Level: 10
Requirement: Prominence Kick 7
Skill Form: Active
Type: Physical Melee
Target: Caster
Description: Sun-only skill: Must be used after Prominence Kick.
Endows the energy of the sun to yourself and deal damage to surrounding enemies.
Damage increases according to the caster's Base Level.
[Lv 1]: Damage 1220%, Range: 7x7 cells
[Lv 2]: Damage 1440%, Range: 7x7 cells
[Lv 3]: Damage 1660%, Range: 7x7 cells
[Lv 4]: Damage 1880%, Range: 7x7 cells
[Lv 5]: Damage 2100%, Range: 7x7 cells
[Lv 6]: Damage 2320%, Range: 7x7 cells
[Lv 7]: Damage 2540%, Range: 7x7 cells
[Lv 8]: Damage 2760%, Range: 7x7 cells
[Lv 9]: Damage 2980%, Range: 7x7 cells
[Lv 10]: Damage 3200%, Range: 7x7 cells
LvSP CostAfter Cast Delay
1340.5s
2370.5s
3400.5s
4430.5s
5460.5s
6490.5s
7520.5s
8550.5s
9580.5s
10610.5s
RequiresSun Stance
  Prominence Kick
Max Level: 7
Requirement: Sun Stance 1
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Sun-only skill: A kick technique that attacks the target and it's surrounding enemies with a red flame.
Inflicts additional 100% physical damage on enemies in a 3x3 area.
Solar Burst can be used afterwards.
[Lv 1]: Damage 200%
[Lv 2]: Damage 250%
[Lv 3]: Damage 300%
[Lv 4]: Damage 350%
[Lv 5]: Damage 400%
[Lv 6]: Damage 450%
[Lv 7]: Damage 500%
LvSP CostAfter Cast DelayRange
1201s1 cell
2201s1 cell
3201s1 cell
4201s1 cell
5201s1 cell
6201s1 cell
7201s1 cell
RequiresSun Stance

Sky Emperor

Skills
  Sky Mastery
Max Level: 10
Requirement: Basic Skill
Skill Form: Passive
Description: Realizes the rationale for the operation of celestial body and increases effectiveness of Sky skills.
Increases the damage of Rising Sun, Noon Blast, Sunset Blast, Rising Moon, Midnight Kick, Dawn Break, Twinkling Galaxy, Star Burst and Star Cannon.
  War Book Mastery
Max Level: 10
Requirement: Basic Skill
Skill Form: Passive
Description: Improves one's fighting ability through tactics.
Increases P.ATK and HIT, when equipped with a Book class weapon.
[Lv 1]: P.ATK+ 3/HIT+ 3
[Lv 2]: P.ATK+ 4/HIT+ 6
[Lv 3]: P.ATK+ 5/HIT+ 9
[Lv 4]: P.ATK+ 6/HIT+ 12
[Lv 5]: P.ATK+ 7/HIT+ 15
[Lv 6]: P.ATK+ 8/HIT+ 18
[Lv 7]: P.ATK+ 9/HIT+ 21
[Lv 8]: P.ATK+ 10/HIT+ 24
[Lv 9]: P.ATK+ 11/HIT+ 27
[Lv 10]: P.ATK+ 12/HIT+ 30
  Rising Sun
Max Level: 5
Requirement: Sky Mastery 1
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Gathers the power of the sun which illuminates the day, inflicting melee physical damage to the target.
The Sunrise, Noon and Sunset effects are applied to the caster sequentially.
(However, after Sunset, only the power of the Moon can travel through the sky).
Damage is additionally increased according to the Sky Mastery skill level, the caster's Base Level and POW.
Base damage is increased by 5% every 1 POW Base damage of this skill is multiplied by (BaseLevel / 100).
[Lv 1]: ATK 1100+(Sky Mastery Lv x5)%
[Lv 2]: ATK 1700+(Sky Mastery Lv x10)%
[Lv 3]: ATK 2300+(Sky Mastery Lv x15)%
[Lv 4]: ATK 2900+(Sky Mastery Lv x20)%
[Lv 5]: ATK 3500+(Sky Mastery Lv x25)%
LvSP CostAfter Cast DelayCool DownDurationRange
1600.5s0.5s30s2 cells
2600.5s0.5s60s2 cells
3600.5s0.5s90s2 cells
4600.5s0.5s120s2 cells
5600.5s0.5s150s2 cells
  Noon Blast
Max Level: 5
Requirement: Sky Mastery 3, Rising Sun 1
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Can only be used during the Sunrise or Noon effect.
Irradiates the sunlight, inflicting melee physical damage to the target and surrounding enemies around the target.
Damage is additionally increased according to the Sky Mastery skill level, the caster's Base Level and POW.
If the Noon effect is active, it applies half of the total Critical Damage based on the caster's Critical chance.
Base damage is increased by 5% every 1 POW Base damage of this skill is multiplied by (BaseLevel / 100).
[Lv 1]: ATK 3300+(Sky Mastery Lv x5)% AoE: 3x3 cells
[Lv 2]: ATK 4850+(Sky Mastery Lv x10)% AoE: 3x3 cells
[Lv 3]: ATK 6400+(Sky Mastery Lv x15)% AoE: 5x5 cells
[Lv 4]: ATK 7950+(Sky Mastery Lv x20)% AoE: 5x5 cells
[Lv 5]: ATK 9500+(Sky Mastery Lv x25)% AoE: 7x7 cells
LvSP CostAfter Cast DelayCool DownRangeAP Recovery
1490.5s0.7s2 cells3
2530.5s0.7s2 cells3
3570.5s0.7s2 cells3
4610.5s0.7s2 cells3
5650.5s0.7s2 cells3
  Sunset Blast
Max Level: 5
Requirement: Sky Mastery 5, Noon Blast 1
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Can only be used during the Noon or Sunset effect.
Kicks the target with the power of the blazing sun, inflicting melee physical damage to the target and surrounding enemies around the target.
Damage is additionally increased according to the Sky Mastery skill level, the caster's Base Level and POW.
If the Sunset effect is active, it applies half of the total Critical Damage based on the caster's Critical chance.
Base damage is increased by 5% every 1 POW Base damage of this skill is multiplied by (BaseLevel / 100).
[Lv 1]: ATK 1700+(Sky Mastery Lv x5)% AoE: 3x3 cells
[Lv 2]: ATK 2200+(Sky Mastery Lv x10)% AoE: 3x3 cells
[Lv 3]: ATK 2700+(Sky Mastery Lv x15)% AoE: 5x5 cells
[Lv 4]: ATK 3200+(Sky Mastery Lv x20)% AoE: 5x5 cells
[Lv 5]: ATK 3700+(Sky Mastery Lv x25)% AoE: 7x7 cells
LvSP CostAfter Cast DelayCool DownRangeAP Recovery
1460.5s0.3s2 cells3
2500.5s0.3s2 cells3
3540.5s0.3s2 cells3
4580.5s0.3s2 cells3
5620.5s0.3s2 cells3
  Rising Moon
Max Level: 5
Requirement: Sky Mastery 1
Skill Form: Active
Type: Physical Melee
Target: Caster
Description: Gathers the power of the moon which illuminates the night, inflicting melee physical damage to all targets around the caster.
Moonrise, Midnight and Moonset effects are applied to the caster sequentially.
(However, after Moonset, only the power of the Sun can travel through the sky).
Damage is additionally increased according to the Sky Mastery skill level, the caster's Base Level and POW.
Base damage is increased by 5% every 1 POW Base damage of this skill is multiplied by (BaseLevel / 100).
[Lv 1]: ATK 1150+(Sky Mastery Lv x5)% AoE: 5x5 cells
[Lv 2]: ATK 1600+(Sky Mastery Lv x10)% AoE: 5x5 cells
[Lv 3]: ATK 2050+(Sky Mastery Lv x15)% AoE: 7x7 cells
[Lv 4]: ATK 2500+(Sky Mastery Lv x20)% AoE: 7x7 cells
[Lv 5]: ATK 2950+(Sky Mastery Lv x25)% AoE: 9x9 cells
LvSP CostAfter Cast DelayCool DownDurationRange
1640.5s0.5s30s2 cells
2640.5s0.5s60s2 cells
3640.5s0.5s90s2 cells
4640.5s0.5s120s2 cells
5640.5s0.5s150s2 cells
  Midnight Kick
Max Level: 5
Requirement: Sky Mastery 3, Rising Moon 1
Skill Form: Active
Type: Physical Melee
Target: Caster
Description: Can only be used during Moonrise or Midnight effect.
Inflicts melee physical damage to enemies within an area around you by putting the energy of the moon on your feet.
Damage is additionally increased according to the Sky Mastery skill level, the caster's Base Level and POW.
Inflicts more damage if the Midnight effect is active.
Base damage is increased by 5% every 1 POW Base damage of this skill is multiplied by (BaseLevel / 100).
[Lv 1]: ATK 2550+(Sky Mastery Lv x5)% Midnight: ATK 3800+(Sky Mastery Lv x5)% AoE: 5x5 cells
[Lv 2]: ATK 4250+(Sky Mastery Lv x10)% Midnight: ATK 5800+(Sky Mastery Lv x10)% AoE: 5x5 cells
[Lv 3]: ATK 5950+(Sky Mastery Lv x15)% Midnight: ATK 7800+(Sky Mastery Lv x15)% AoE: 7x7 cells
[Lv 4]: ATK 7650+(Sky Mastery Lv x20)% Midnight: ATK 9800+(Sky Mastery Lv x20)% AoE: 7x7 cells
[Lv 5]: ATK 9350+(Sky Mastery Lv x25)% Midnight: ATK 11800+(Sky Mastery Lv x25)% AoE: 9x9 cells
LvSP CostFixed CastVariable CastCool DownRangeAP Recovery
1600.5s1s0.7s1 cell3
2620.5s1s0.7s1 cell3
3640.5s1s0.7s1 cell3
4660.5s1s0.7s1 cell3
5680.5s1s0.7s1 cell3
  Dawn Break
Max Level: 5
Requirement: Sky Mastery 5, Midnight Kick 1
Skill Form: Active
Type: Physical Melee
Target: Caster
Description: Can only be used during Midnight or Moonset effect.
Emitting moonlight and inflicts melee physical damage to the target and enemies within the surrounding area.
Damage is additionally increased according to the Sky Mastery skill level, the caster's Base Level and POW.
Inflicts more damage if the Moonset effect is active.
Base damage is increased by 5% every 1 POW Base damage of this skill is multiplied by (BaseLevel / 100).
[Lv 1]: ATK 1600+(Sky Mastery Lv x5)% Moonset: ATK 2000+(Sky Mastery Lv x5)% AoE: 5x5 cells
[Lv 2]: ATK 2450+(Sky Mastery Lv x10)% Moonset: ATK 3050+(Sky Mastery Lv x10)% AoE: 5x5 cells
[Lv 3]: ATK 3300+(Sky Mastery Lv x15)% Moonset: ATK 4100+(Sky Mastery Lv x15)% AoE: 7x7 cells
[Lv 4]: ATK 4150+(Sky Mastery Lv x20)% Moonset: ATK 5150+(Sky Mastery Lv x20)% AoE: 7x7 cells
[Lv 5]: ATK 5000+(Sky Mastery Lv x25)% Moonset: ATK 6200+(Sky Mastery Lv x25)% AoE: 9x9 cells
LvSP CostFixed CastVariable CastCool DownRangeAP Recovery
1560.5s1s0.3s1 cell3
2580.5s1s0.3s1 cell3
3600.5s1s0.3s1 cell3
4620.5s1s0.3s1 cell3
5640.5s1s0.3s1 cell3
  Twinkling Galaxy
Max Level: 5
Requirement: Sky Mastery 1
Skill Form: Active
Type: Physical Melee
Target: Caster
Description: Uses the star constellation to drop a shooting star once every 0.5 seconds for 3.5 seconds within an area around it.
Each shooting star inflicts melee physical damage to the targets within a 5x5 cell range.
Damage is additionally increased according to the Sky Mastery skill level, the caster's Base Level and POW.
Base damage is increased by 5% every 1 POW Base damage of this skill is multiplied by (BaseLevel / 100).
[Lv 1]: ATK 850+(Sky Mastery Lv x3)% AoE: 13x13 cells
[Lv 2]: ATK 1450+(Sky Mastery Lv x6)% AoE: 13x13 cells
[Lv 3]: ATK 2050+(Sky Mastery Lv x9)% AoE: 11x11 cells
[Lv 4]: ATK 2650+(Sky Mastery Lv x12)% AoE: 11x11 cells
[Lv 5]: ATK 3250+(Sky Mastery Lv x15)% AoE: 9x9 cells
LvSP CostFixed CastVariable CastCool DownDurationRange
11240.5s1s5s3.5s1 cell
21240.5s1s5s3.5s1 cell
31240.5s1s5s3.5s1 cell
41240.5s1s5s3.5s1 cell
51240.5s1s5s3.5s1 cell
  Star Burst
Max Level: 5
Requirement: Sky Mastery 3, Twinkling Galaxy 1
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Can only be used within the range of the caster's Twinkling Galaxy.
Stops Twinkling Galaxy and focuses on dropping shooting stars towards a target.
Inflicts melee physical damage the the target and surrounding enemies within 5x5 cells every 0.3 seconds for 4.5 seconds.
Damage is additionally increased according to the Sky Mastery skill level, the caster's Base Level and POW.
Base damage is increased by 5% every 1 POW Base damage of this skill is multiplied by (BaseLevel / 100).
[Lv 1]: ATK 900+(Sky Mastery Lv x5)%
[Lv 2]: ATK 1300+(Sky Mastery Lv x10)%
[Lv 3]: ATK 1700+(Sky Mastery Lv x15)%
[Lv 4]: ATK 2100+(Sky Mastery Lv x20)%
[Lv 5]: ATK 2500+(Sky Mastery Lv x25)%
LvSP CostFixed CastAfter Cast DelayCool DownDurationRangeAP Recovery
1540.5s0.5s1s0.1s2 cells3
2560.5s0.5s1s0.1s2 cells3
3580.5s0.5s1s0.1s2 cells3
4600.5s0.5s1s0.1s2 cells3
5620.5s0.5s1s0.1s2 cells3
  Star Cannon
Max Level: 5
Requirement: Sky Mastery 5, Star Burst 1
Skill Form: Active
Type: Physical Melee
Target: Caster
Description: Can only be used within the range of the caster's Twinkling Galaxy.
Stops Twinkling Galaxy and change it to a more powerful version.
Drops up to 2 shooting stars once every 0.5 seconds for 2.5 seconds and inflict melee physical damage to targets within a 7x7 cell range.
Damage is additionally increased according to the Sky Mastery skill level, the caster's Base Level and POW.
Base damage is increased by 5% every 1 POW Base damage of this skill is multiplied by (BaseLevel / 100).
[Lv 1]: ATK 800+(Sky Mastery Lv x5)% AoE: 13x13 cells/ Shooting Stars per Drop: 1
[Lv 2]: ATK 1450+(Sky Mastery Lv x10)% AoE: 13x13 cells/ Shooting Stars per Drop: 1
[Lv 3]: ATK 2100+(Sky Mastery Lv x15)% AoE: 11x11 cells/ Shooting Stars per Drop: 1
[Lv 4]: ATK 2750+(Sky Mastery Lv x20)% AoE: 11x11 cells/ Shooting Stars per Drop: 2
[Lv 5]: ATK 3400+(Sky Mastery Lv x25)% AoE: 9x9 cells/ Shooting Stars per Drop: 2
LvSP CostFixed CastCool DownDurationRangeAP Recovery
1900.5s3.5s2.5s1 cell3
2950.5s3.5s2.5s1 cell3
31000.5s3.5s2.5s1 cell3
41050.5s3.5s2.5s1 cell3
51100.5s3.5s2.5s1 cell3
  All in the Sky
Max Level: 10
Requirement: War Book Mastery 5, Rising Sun 1, Rising Moon 1
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Accumulates all of the celestial energy into the caster's feet then dashes to the target and kicks it with all might, inflicting melee physical damage to the target.
If the target is a Player, the target's AP is lowered to 0, and if it's a Demi-Human or Demon race monster, it attacks 3 times.
Damage is additionally increased according to the caster's Base Level and POW and has a chance to inflict half of the total Critical Damage according to the caster's Critical chance.
Base damage is increased by 5% every 1 POW Base damage of this skill is multiplied by (BaseLevel / 100).
[Lv 1]: ATK 1450%
[Lv 2]: ATK 2650%
[Lv 3]: ATK 3850%
[Lv 4]: ATK 5050%
[Lv 5]: ATK 6250%
[Lv 6]: ATK 7450%
[Lv 7]: ATK 8650%
[Lv 8]: ATK 9850%
[Lv 9]: ATK 11050%
[Lv10]: ATK 12250%
LvSP CostAP CostFixed CastCool DownRange
185701s2sWeapon range +8
285701s2sWeapon range +8
385701s2sWeapon range +8
485701s2sWeapon range +8
585701s2sWeapon range +8
685701s2sWeapon range +8
785701s2sWeapon range +8
885701s2sWeapon range +8
985701s2sWeapon range +8
1085701s2sWeapon range +8
  Enchanting Sky
Max Level: 10
Requirement: Sky Mastery 5
Skill Form: Active
Type: Supportive
Target: Caster
Dispellable: No
Description: Enters the Celestical Unity state by drawing the celestial energy into the caster's body.
In the Celestical Unity state, the effect of either Sunrise, Noon, Sunset, Moonrise, Midnight or Moonset is canceled, Noon Blast, Sunset Blast, Midnight Kick and Dawn Break can be used freely with the maximum potency of the skills.
[Lv 1]: Duration: 90 seconds
[Lv 2]: Duration: 180 seconds
[Lv 3]: Duration: 270 seconds
[Lv 4]: Duration: 360 seconds
[Lv 5]: Duration: 450 seconds
[Lv 6]: Duration: 540 seconds
[Lv 7]: Duration: 630 seconds
[Lv 8]: Duration: 720 seconds
[Lv 9]: Duration: 810 seconds
[Lv 10]: Duration: 900 seconds
LvSP CostAP CostFixed CastVariable CastCool DownDuration
11001200.5s1s60s90s
21001200.5s1s60s180s
31001200.5s1s60s270s
41001200.5s1s60s6 min
51001200.5s1s60s450s
61001200.5s1s60s9 min
71001200.5s1s60s630s
81001200.5s1s60s12 min
91001200.5s1s60s810s
101001200.5s1s60s15 min
  Sky Sun
Max Level: 5
Requirement: Noon Blast 3, Sunset Blast 3, Enchanting Sky 7
Skill Form: Active
Type: Physical Melee
Target: Self
Description: Usable only in Celestial Unity state.
Unleashes the sun's power, dealing melee physical damage to nearby enemies.
Damage increases based on Sky Mastery, caster's Base Level, and POW.
Base damage is increased by 5% every 1 POW.
This skill can deal Critical Hits.
Critical Chance for this skill is based on your Critical Rate.
[Lv 1]: 1900% ATK + (Sky Mastery Lv x7)% AoE: 3x3 cells
[Lv 2]: 3550% ATK + (Sky Mastery Lv x14)% AoE: 3x3 cells
[Lv 3]: 5200% ATK + (Sky Mastery Lv x21)% AoE: 5x5 cells
[Lv 4]: 6850% ATK + (Sky Mastery Lv x28)% AoE: 5x5 cells
[Lv 5]: 8500% ATK + (Sky Mastery Lv x35)% AoE: 7x7 cells
LvSP CostAfter Cast DelayCool DownRangeAP Recovery
1720.5s1s1 cell2
2760.5s1s1 cell2
3800.5s1s1 cell2
4840.5s1s1 cell2
5880.5s1s1 cell2
Active statusSky Enchant
  Sky Moon
Max Level: 5
Requirement: Midnight Kick 3, Dawn Break 3, Enchanting Sky 7
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Usable only in Celestial Unity state.
Releases moonlight, dealing melee physical damage three times to the target and nearby enemies.
Damage increases based on Sky Mastery, caster's Base Level, and POW.
Base damage is increased by 5% every 1 POW.
[Lv 1]: 1750% ATK+(Sky Mastery Lv x9)%/hit AoE: 5x5 cells
[Lv 2]: 2250% ATK+(Sky Mastery Lv x18)%/hit AoE: 5x5 cells
[Lv 3]: 2750% ATK+(Sky Mastery Lv x27)%/hit AoE: 7x7 cells
[Lv 4]: 3250% ATK+(Sky Mastery Lv x36)%/hit AoE: 7x7 cells
[Lv 5]: 3750% ATK+(Sky Mastery Lv x45)%/hit AoE: 9x9 cells
LvSP CostFixed CastVariable CastAfter Cast DelayCool DownRangeAP Recovery
1560.5s1s0.3s1s2 cells2
2590.5s1s0.3s1s2 cells2
3620.5s1s0.3s1s2 cells2
4650.5s1s0.3s1s2 cells2
5680.5s1s0.3s1s2 cells2
Active statusSky Enchant
  Star Light Kick
Max Level: 5
Requirement: Star Burst 3, Star Cannon 3, Enchanting Sky 7
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Usable only in Celestial Unity state.
Quickly approaches the target and deals melee physical damage seven times to the target and nearby enemies.
Damage increases based on Sky Mastery, caster's Base Level, and POW.
Base damage is increased by 5% every 1 POW.
[Lv 1]: ATK 600%+(Sky Mastery Lv x5)%/hit AoE: 5x5 cells
[Lv 2]: ATK 800%+(Sky Mastery Lv x10)%/hit AoE: 5x5 cells
[Lv 3]: ATK 1000%+(Sky Mastery Lv x15)%/hit AoE: 5x5 cells
[Lv 4]: ATK 1200%+(Sky Mastery Lv x20)%/hit AoE: 7x7 cells
[Lv 5]: ATK 1400%+(Sky Mastery Lv x25)%/hit AoE: 7x7 cells
LvSP CostAfter Cast DelayCool DownRangeAP Recovery
1520.3s0.75s9 cells2
2570.3s0.75s9 cells2
3620.3s0.75s9 cells2
4670.3s0.75s9 cells2
5720.3s0.75s9 cells2
Active statusSky Enchant
  Seventh Kick
Max Level: 5
Requirement: Enchanting Sky 7
Skill Form: Active (AP)
Type: Physical Melee
Target: 1 Character
Description: Can only be used while Enchanting Sky is active.
Deals melee physical damage to the target and lights one satellite for 10 seconds. When all seven satellites are lit, the enhanced Seventh Heaven Kick is used instead.
Damage additionally increases according to the caster's Base Level and POW.
[Lv 1]: ATK 7000% / 15540% (Enhanced)
[Lv 2]: ATK 14000% / 23310% (Enhanced)
[Lv 3]: ATK 21000% / 31080% (Enhanced)
[Lv 4]: ATK 28000% / 38850% (Enhanced)
[Lv 5]: ATK 35000% / 46620% (Enhanced)
LvSP CostAP CostAfter Cast DelayCool DownRange
145100.5s0.7s2 cells
255100.5s0.7s2 cells
365100.5s0.7s2 cells
475100.5s0.7s2 cells
585100.5s0.7s2 cells
Active statusSky Enchant
  Seventh Heaven Kick
Max Level: 5
Skill Form: Active (AP)
Type: Physical Melee
Target: 1 Character
Description: Enhanced Seventh Kick used automatically when all seven satellites are lit.
Damage additionally increases according to the caster's Base Level and POW.
[Lv 1]: ATK 15540%
[Lv 2]: ATK 23310%
[Lv 3]: ATK 31080%
[Lv 4]: ATK 38850%
[Lv 5]: ATK 46620%
LvSP CostAP CostAfter Cast DelayCool DownRange
145100.5s0.7s2 cells
255100.5s0.7s2 cells
365100.5s0.7s2 cells
475100.5s0.7s2 cells
585100.5s0.7s2 cells
Active statusSky Enchant