Infinite Space
Requisitos y recompensas
- Nivel base 100
- 1 hora para completar esta instancia
- Enfriamiento de 1 día
- Recompensa:
Shattered Magic Stone (6905) - Habla con el Portal (cmd_fild07 55, 278) para abrir la instancia.
Instancia
- Infinite Space es similar a Endless Tower y Endless Cellar; consta de 50 salas y en cada sala aparecerán numerosos monstruos.
- Debes limpiar la sala antes de pasar a la siguiente.
- Un MVP aparecerá en las salas 10, 20, 30, 40 y 50. Después de derrotar al MVP, aparecerá un cofre del tesoro que soltará más Shattered Magic Stones.
- Estos MVPs, mini jefes y monstruos especiales como el Infinity Poring sueltan Shattered Magic Stones.
- Estas piedras están vinculadas a la cuenta y se pueden intercambiar por Infinity Weapons o el Rift Armor set. También puedes usar Shattered Magic Stones para encantar Infinity Weapons y Rift Armor set, y restablecer sus encantamientos.
Mini-jefes / MVPs de Infinite
| Monstruo | Nivel | HP | Tamaño/Raza/Elemento |
Infinite Toad (3421) |
105 | 900,000 | Mediano/Pez/Agua 1 |
Infinite Vagabond Wolf (3422) |
105 | 900,000 | Mediano/Bruto/Tierra 1 |
Infinite Vocal (3423) |
105 | 900,000 | Mediano/Insecto/Tierra 1 |
Infinite Eclipse (3424) |
105 | 900,000 | Mediano/Bruto/Neutral 3 |
| MVPs de Infinite | |||
| Monstruo | Nivel | HP | Tamaño/Raza/Elemento |
Infinite Chimera (3425) |
105 | 900,000 | Grande/Bruto/Fuego 3 |
Infinite Eddga (3426) |
110 | 1,850,000 | Grande/Bruto/Fuego 1 |
Infinite Osiris (3427) |
110 | 2,850,000 | Mediano/No-muerto/No-muerto 4 |
Infinite Phreeoni (3428) |
110 | 4,750,000 | Grande/Bruto/Neutral 3 |
Infinite Orc Hero (3429) |
110 | 6,650,000 | Grande/Demi Humano/Tierra 2 |
Infinite Tao Gunka (3430) |
110 | 8,550,000 | Grande/Demonio/Neutral 3 |
Cartas
| Carta | Descripción |
| Perfect Dodge +2 _______________________ Refine Level +7: Perfect Dodge +2 _______________________ Refine Level +9: Perfect Dodge +3 _______________________ Type: Card Compound on: Shoes Weight: 1 | |
| ATK +10 _______________________ Refine Level +7: ATK +10 _______________________ Refine Level +9: ATK +15 _______________________ Type: Card Compound on: Shoes Weight: 1 | |
| MDEF +5 _______________________ Refine Level +7: MDEF +10 _______________________ Refine Level +9: MDEF +15 _______________________ Type: Card Compound on: Shoes Weight: 1 | |
| MaxHP +300 _______________________ Refine Level +7: MaxHP +300 _______________________ Refine Level +9: MaxHP +400 _______________________ Type: Card Compound on: Shoes Weight: 1 | |
| MaxHP +8% MaxSP +4% _______________________ When equipped with Shoes compounded with one of the following cards: Infinite Toad Card, Infinite Vagabond Wolf Card, Infinite Eclipse Card or Infinite Vocal Card: ATK +10% MATK +10% _______________________ Type: Card Compound on: Garment Weight: 1 | |
| Recover 300 HP when defeating monster with melee physical attacks. _______________________ Type: Card Compound on: Accessory Weight: 1 | |
| Random chance to auto-cast Level 10 Provoke on attacker when receiving physical damage. _______________________ Type: Card Compound on: Shoes Weight: 1 | |
| CRI +100 _______________________ Type: Card Compound on: Right Hand Weight: 1 | |
| VIT +3 _______________________ 100% chance of inflicting Stun status on attacker when receiving physical damage. _______________________ Type: Card Compound on: Head Top Weight: 1 | |
| AGI -10 MaxHP +10000 _______________________ Type: Card Compound on: Armor Weight: 1 |
Equipamiento
Armas
Las Infinity Weapons se pueden comprar a Relic Appraiser (cmd_fild07 57, 274) por
Shattered Magic Stone (6905) cada una.
Shattered Magic Stone (6905) se obtiene en la Infinite Space - Instance.
Todas las Infinity Weapons son armas de nivel 4, tienen una ranura y requieren al menos Nivel Base 100 para ser equipadas.
| Name | Description |
| This weapon contains a strange energy. I feel that one of its benefits were sealed with a high cost. _______________________ MATK +100 _______________________ Class Restrictions: Swordsman, Archer, Novice, Ninja, Thief, Magician, Merchant, Druid and Soul Linker _______________________ Type: Dagger Position: Right Hand Physical Attack: 125 Magic Attack: 100 Weapon Level: 4 Refinable Weight: 50 Required Level: 100 | |
| This weapon contains a strange energy. I feel that one of its benefits were sealed with a high cost. _______________________ Class Restrictions: Rune Knight, Royal Guard, Mechanic, Genetic, Archbishop and Sura _______________________ Type: Mace Position: Right Hand Physical Attack: 155 Weapon Level: 4 Refinable Weight: 50 Required Level: 100 | |
| This weapon contains a strange energy. I feel that one of its benefits were sealed with a high cost. _______________________ Indestructible in battle _______________________ Class Restrictions: Swordsman, Druid and Merchant _______________________ Type: 2hAxe Position: Right Hand Physical Attack: 265 Weapon Level: 4 Refinable Weight: 50 Required Level: 100 | |
| This weapon contains a strange energy. I feel that one of its benefits were sealed with a high cost. _______________________ Class Restrictions: Archer, Thief and Rogue _______________________ Type: Bow Position: Right Hand Physical Attack: 160 Weapon Level: 4 Refinable Weight: 50 Required Level: 100 | |
| This weapon contains a strange energy. There are hidden stats sealed inside this sword. _______________________ Class Restrictions: Rune Knight and Royal Guard _______________________ Type: 2hSword Position: Right Hand Physical Attack: 230 Weapon Level: 4 Refinable Weight: 50 Required Level: 100 | |
| This weapon contains a strange energy. I feel that one of its benefits were sealed with a high cost. _______________________ MATK +170 _______________________ Indestructible in battle _______________________ Class Restrictions: Warlock and Sorcerer _______________________ Type: 2hStaff Position: Right Hand Physical Attack: 30 Magic Attack: 170 Weapon Level: 4 Refinable Weight: 50 Required Level: 100 | |
| This weapon contains a strange energy. I feel that one of its benefits were sealed with a high cost. _______________________ Class Restrictions: Minstrel _______________________ Type: Musical Position: Right Hand Physical Attack: 150 Weapon Level: 4 Refinable Weight: 50 Required Level: 100 | |
| This weapon contains a strange energy. I feel that one of its benefits were sealed with a high cost. _______________________ Class Restrictions: Wanderer _______________________ Type: Whip Position: Right Hand Physical Attack: 150 Weapon Level: 4 Refinable Weight: 50 Required Level: 100 | |
| This weapon contains a strange energy. I feel that one of its benefits were sealed with a high cost. _______________________ MATK +40 _______________________ Indestructible in battle _______________________ Class Restrictions: Ninja _______________________ Type: Huuma Position: Right Hand Physical Attack: 150 Magic Attack: 40 Weapon Level: 4 Refinable Weight: 50 Required Level: 100 | |
| This weapon contains a strange energy. It's feels there are sealed stats. _______________________ Class Restrictions: Rebellion _______________________ Type: Revolver Position: Right Hand Physical Attack: 175 Weapon Level: 4 Weight: 50 Required Level: 100 |
Encantamiento
Todas las Infinity Weapons se pueden encantar con el Relic Reinforcer (cmd_fild07 60, 274) por 20x
Shattered Magic Stone (6905) por intento.
El arma debe estar equipada para que el Relic Enforcer pueda encantarlas.
Un equipo puede recibir encantamiento en la cuarta ranura (la más a la derecha) y la tercera ranura. Puedes seleccionar uno entre los tres tipos de encantamiento (Físico, Mágico, A distancia).
Restablecer los encantamientos cuesta 30x
Shattered Magic Stone (6905), y eliminará todos los encantamientos. Hay un 30% de probabilidad de que el equipo se destruya al restablecer los encantamientos.
| Equipo | Grupo de encantamiento | Físico | Mágico | A distancia |
| Infinity Weapons | Grupo 1 | |||
| Grupo 2 |
Rift Armor Set
El Rift Armor Set se puede comprar a Relic Appraiser (cmd_fild07 57, 274) por
Shattered Magic Stone (6905) cada uno.
Shattered Magic Stone (6905) cae en la Infinite Space - Instancia.
| Objeto | Descripción |
| A hairband obtained from infinite space that emanating strange aura. _______________________ MaxHP +1000 _______________________ Refine Level +7: MaxHP +400 _______________________ Refine Level +9: MaxHP +600 _______________________ Type: Armor Position: Head Top Defense: 2 Armor Level: 1 Refinable Weight: 20 Required Level: 100 | |
| A suit of armor obtained from infinite space that emanating strange aura. _______________________ MaxHP +1000 MaxSP -100 _______________________ Refine Level +7: MaxHP +400 _______________________ Refine Level +9: MaxHP +600 _______________________ When equipped with Ancient Decoration of Rift: MaxSP +100 Protects from skill cast interruption. _______________________ When equipped with Ancient Decoration of Rift, Rift Manteau and Rift Shoes: MaxHP +1000 Increases recovery amount gained from Healing skills by 5%. Additional healing increased depend on total sum of Refine set. (up to +30 total Refine Level) _______________________ Type: Armor Position: Armor Defense: 30 Armor Level: 1 Refinable Weight: 50 Required Level: 100 | |
| A cloak obtained from infinite space that emanating strange aura. _______________________ MaxHP +300 MaxSP -50 _______________________ Refine Level +7: MaxHP +400 _______________________ Refine Level +9: MaxHP +600 _______________________ Type: Armor Position: Garment Defense: 16 Armor Level: 1 Refinable Weight: 50 Required Level: 100 | |
| A shoes obtained from infinite space that emanating strange aura. _______________________ MaxHP +300 MaxSP -50 _______________________ Refine Level +7: MaxHP +400 _______________________ Refine Level +9: MaxHP +600 _______________________ Type: Armor Position: Shoes Defense: 12 Armor Level: 1 Refinable Weight: 25 Required Level: 100 |
Todas las partes del Rift Armor Set se pueden encantar con el Relic Reinforcer (cmd_fild07 60, 274) por 20x
Shattered Magic Stone (6905) por intento.
La armadura debe estar equipada para que el Relic Enforcer las encante.
Un equipo puede recibir encantamiento en la cuarta (ranura más a la derecha) y tercera ranuras. Puedes seleccionar uno entre los tres tipos de encantamiento (Physical, Caster, Ranged).
Restablecer los encantamientos cuesta 30x
Shattered Magic Stone (6905), y eliminará todos los encantamientos. Hay un 30% de probabilidad de que el equipo sea destruido al restablecer los encantamientos.
| Equipo | Grupo de encantamiento | Physical | Caster | Ranged |
| Rift Armor and Shoes | Grupo 1 | |||
| Grupo 2 | ||||
| Rift Decoration and Manteau | Grupo 1 | |||
| Grupo 2 |
