Infinite Space
Voraussetzungen und Belohnungen
- Basisstufe 100
- 1 Stunde zum Beenden dieser Instanz
- 1 Tag Abklingzeit
- Belohnung:
Shattered Magic Stone (6905)
- Sprich mit dem Portal (cmd_fild07 55, 278), um die Instanz zu öffnen.
Instanz
- Der unendliche Raum ähnelt dem endlosen Turm und dem endlosen Keller; er besteht aus 50 Kammern, in denen jeweils zahlreiche Monster erscheinen.
- Du musst den Raum räumen, bevor du zum nächsten gelangen kannst.
- In den Räumen 10, 20, 30, 40 und 50 erscheint ein MVP. Nach dem Sieg über den MVP erscheint eine Schatztruhe, die weitere zerschmetterte Zaubersteine enthält.
- Diese MVPs, Minibosse und besondere Monster wie der Infinity Poring hinterlassen zerschmetterte Zaubersteine.
- Diese Steine sind accountgebunden und können gegen Infinity-Waffen oder Rift-Rüstungssets eingetauscht werden. Du kannst zerschmetterte Zaubersteine auch verwenden, um Infinity-Waffen und Rift-Rüstungssets zu verzaubern und ihre Verzauberungen zurückzusetzen.
Infinite Mini-Bosses / MVPs
Monster | Level | HP | Size/Race/Element |
![]() Infinite Toad (3421) |
105 | 900,000 | Medium/Fish/Water 1 |
![]() Infinite Vagabond Wolf (3422) |
105 | 900,000 | Medium/Brute/Earth 1 |
![]() Infinite Vocal (3423) |
105 | 900,000 | Medium/Insect/Earth 1 |
![]() Infinite Eclipse (3424) |
105 | 900,000 | Medium/Brute/Neutral 3 |
Infinite MVPs | |||
Monster | Level | HP | Size/Race/Element |
![]() Infinite Chimera (3425) |
105 | 900,000 | Large/Brute/Fire 3 |
![]() Infinite Eddga (3426) |
110 | 1,850,000 | Large/Brute/Fire 1 |
![]() Infinite Osiris (3427) |
110 | 2,850,000 | Medium/Undead/Undead 4 |
![]() Infinite Phreeoni (3428) |
110 | 4,750,000 | Large/Brute/Neutral 3 |
![]() Infinite Orc Hero (3429) |
110 | 6,650,000 | Large/Demi Human/Earth 2 |
![]() Infinite Tao Gunka (3430) |
110 | 8,550,000 | Large/Demon/Neutral 3 |
Cards
Card | Description |
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Perfect Dodge +2 _______________________ Refine Level +7: Perfect Dodge +2 _______________________ Refine Level +9: Perfect Dodge +3 _______________________ Type: Card Compound on: Shoes Weight: 1 |
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ATK +10 _______________________ Refine Level +7: ATK +10 _______________________ Refine Level +9: ATK +15 _______________________ Type: Card Compound on: Shoes Weight: 1 |
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MDEF +5 _______________________ Refine Level +7: MDEF +10 _______________________ Refine Level +9: MDEF +15 _______________________ Type: Card Compound on: Shoes Weight: 1 |
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MaxHP +300 _______________________ Refine Level +7: MaxHP +300 _______________________ Refine Level +9: MaxHP +400 _______________________ Type: Card Compound on: Shoes Weight: 1 |
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MaxHP +8% MaxSP +4% _______________________ When equipped with Shoes compounded with one of the following cards: Infinite Toad Card, Infinite Vagabond Wolf Card, Infinite Eclipse Card or Infinite Vocal Card: ATK +10% MATK +10% _______________________ Type: Card Compound on: Garment Weight: 1 |
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Recover 300 HP when defeating monster with melee physical attacks. _______________________ Type: Card Compound on: Accessory Weight: 1 |
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Random chance to auto-cast Level 10 Provoke on attacker when receiving physical damage. _______________________ Type: Card Compound on: Shoes Weight: 1 |
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CRI +100 _______________________ Type: Card Compound on: Right Hand Weight: 1 |
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VIT +3 _______________________ 100% chance of inflicting Stun status on attacker when receiving physical damage. _______________________ Type: Card Compound on: Head Top Weight: 1 |
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AGI -10 MaxHP +10000 _______________________ Type: Card Compound on: Armor Weight: 1 |
Ausrüstung
Weapons
Infinity-Waffen können beim Reliktgutachter (cmd_fild07 57, 274) für jeweils Shattered Magic Stone (6905) erworben werden.
Shattered Magic Stone (6905) fallen in der Infinite Space - Instance.
Alle Infinity-Waffen sind Waffen der Stufe 4, haben einen Slot und erfordern mindestens Basislevel 100, um ausgerüstet zu werden.
Name | Description |
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This weapon contains a strange energy. I feel that one of its benefits were sealed with a high cost. _______________________ MATK +100 _______________________ Class Restrictions: Swordsman, Archer, Novice, Ninja, Thief, Magician, Merchant and Soul Linker _______________________ Type: Dagger Position: Right Hand Physical Attack: 125 Magic Attack: 100 Weapon Level: 4 Refinable Weight: 50 Required Level: 100 |
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This weapon contains a strange energy. I feel that one of its benefits were sealed with a high cost. _______________________ Class Restrictions: Rune Knight, Royal Guard, Mechanic, Genetic, Archbishop and Sura _______________________ Type: Mace Position: Right Hand Physical Attack: 155 Weapon Level: 4 Refinable Weight: 50 Required Level: 100 |
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This weapon contains a strange energy. I feel that one of its benefits were sealed with a high cost. _______________________ Indestructible in battle _______________________ Class Restrictions: Swordsman and Merchant _______________________ Type: 2hAxe Position: Right Hand Physical Attack: 265 Weapon Level: 4 Refinable Weight: 50 Required Level: 100 |
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This weapon contains a strange energy. I feel that one of its benefits were sealed with a high cost. _______________________ Class Restrictions: Archer, Thief and Rogue _______________________ Type: Bow Position: Right Hand Physical Attack: 160 Weapon Level: 4 Refinable Weight: 50 Required Level: 100 |
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This weapon contains a strange energy. There are hidden stats sealed inside this sword. _______________________ Class Restrictions: Rune Knight and Royal Guard _______________________ Type: 2hSword Position: Right Hand Physical Attack: 230 Weapon Level: 4 Refinable Weight: 50 Required Level: 100 |
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This weapon contains a strange energy. I feel that one of its benefits were sealed with a high cost. _______________________ MATK +170 _______________________ Indestructible in battle _______________________ Class Restrictions: Warlock and Sorcerer _______________________ Type: 2hStaff Position: Right Hand Physical Attack: 30 Magic Attack: 170 Weapon Level: 4 Refinable Weight: 50 Required Level: 100 |
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This weapon contains a strange energy. I feel that one of its benefits were sealed with a high cost. _______________________ Class Restrictions: Minstrel _______________________ Type: Musical Position: Right Hand Physical Attack: 150 Weapon Level: 4 Refinable Weight: 50 Required Level: 100 |
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This weapon contains a strange energy. I feel that one of its benefits were sealed with a high cost. _______________________ Class Restrictions: Wanderer _______________________ Type: Whip Position: Right Hand Physical Attack: 150 Weapon Level: 4 Refinable Weight: 50 Required Level: 100 |
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This weapon contains a strange energy. I feel that one of its benefits were sealed with a high cost. _______________________ MATK +40 _______________________ Indestructible in battle _______________________ Class Restrictions: Ninja _______________________ Type: Huuma Position: Right Hand Physical Attack: 150 Magic Attack: 40 Weapon Level: 4 Refinable Weight: 50 Required Level: 100 |
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This weapon contains a strange energy. It's feels there are sealed stats. _______________________ Class Restrictions: Rebellion _______________________ Type: Revolver Position: Right Hand Physical Attack: 175 Weapon Level: 4 Weight: 50 Required Level: 100 |
Enchantment
Alle Infinity-Waffen können mit dem Reliktverstärker (cmd_fild07 60, 274) für 20x Shattered Magic Stone (6905) pro Versuch verzaubert werden.
Die Waffe muss ausgerüstet sein, damit der Reliktverstärker sie verzaubern kann.
Ausrüstung kann im vierten (ganz rechts) und dritten Slot verzaubert werden. Du kannst einen von drei Verzauberungstypen (Physisch, Zauberer, Fernkampf) auswählen.
Das Zurücksetzen von Verzauberungen kostet 30x Shattered Magic Stone (6905) und entfernt alle Verzauberungen. Es besteht eine 30%ige Chance, dass die Ausrüstung beim Zurücksetzen von Verzauberungen zerstört wird.
Equipment | Enchantment Group | Physical | Caster | Ranged |
Infinity Weapons | Group 1 | ![]() |
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Group 2 | ![]() |
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Rift Armor Set
Rift-Rüstungssets können beim Reliktgutachter (cmd_fild07 57, 274) für jeweils Shattered Magic Stone (6905) erworben werden.
Shattered Magic Stone (6905) fallen in der Infinite Space - Instance.
Item | Description |
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A hairband obtained from infinite space that emanating strange aura. _______________________ MaxHP +1000 _______________________ Refine Level +7: MaxHP +400 _______________________ Refine Level +9: MaxHP +600 _______________________ Type: Armor Position: Head Top Defense: 2 Armor Level: 1 Refinable Weight: 20 Required Level: 100 |
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A suit of armor obtained from infinite space that emanating strange aura. _______________________ MaxHP +1000 MaxSP -100 _______________________ Refine Level +7: MaxHP +400 _______________________ Refine Level +9: MaxHP +600 _______________________ When equipped with Ancient Decoration of Rift: MaxSP +100 Protects from skill cast interruption. _______________________ When equipped with Ancient Decoration of Rift, Rift Manteau and Rift Shoes: MaxHP +1000 Increases recovery amount gained from Healing skills by 5%. Additional healing increased depend on total sum of Refine set. (up to +30 total Refine Level) _______________________ Type: Armor Position: Armor Defense: 30 Armor Level: 1 Refinable Weight: 50 Required Level: 100 |
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A cloak obtained from infinite space that emanating strange aura. _______________________ MaxHP +300 MaxSP -50 _______________________ Refine Level +7: MaxHP +400 _______________________ Refine Level +9: MaxHP +600 _______________________ Type: Armor Position: Garment Defense: 16 Armor Level: 1 Refinable Weight: 50 Required Level: 100 |
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A shoes obtained from infinite space that emanating strange aura. _______________________ MaxHP +300 MaxSP -50 _______________________ Refine Level +7: MaxHP +400 _______________________ Refine Level +9: MaxHP +600 _______________________ Type: Armor Position: Shoes Defense: 12 Armor Level: 1 Refinable Weight: 25 Required Level: 100 |
Alle Teile des Rift-Rüstungssets können mit dem Reliktverstärker (cmd_fild07 60, 274) für 20x Shattered Magic Stone (6905) pro Versuch verzaubert werden.
Die Rüstung muss ausgerüstet sein, damit der Reliktvollstrecker sie verzaubern kann.
Ausrüstung kann im vierten (ganz rechts) und dritten Slot verzaubert werden. Du kannst zwischen drei Verzauberungsarten (physisch, Zauberer, Fernkampf) wählen.
Das Zurücksetzen von Verzauberungen kostet 30x Shattered Magic Stone (6905) und entfernt alle Verzauberungen. Es besteht eine 30%ige Chance, dass die Ausrüstung beim Zurücksetzen von Verzauberungen zerstört wird.
Equipment | Enchantment Group | Physical | Caster | Ranged |
Rift Armor and Shoes | Group 1 | ![]() |
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Group 2 | ![]() |
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Rift Decoration and Manteau | Group 1 | ![]() |
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Group 2 | ![]() |
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