Translations:Rudus/3/de

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Revision as of 19:49, 27 May 2025 by Reeen (talk | contribs) (Created page with "=Monster und Karten= {| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;text-align:center;" |- style="background-color:#F0E0E5;" | style="width: 20%"|Monster | style="width: 5%"|Stufe | style="width: 5%"|HP | style="width: 10%"|Größe/Volk/Element | style="width: 30%"|Karte |- | {{#mob:20929}} | 213 | 12.405.430 | Groß/Formlos/Neutral 2 | {{#itemDesc:300249}} |- | {{#mob:20933}} | 213 | 11.790.680 | Mittel/Brutal/Gift 3 | {{#itemDesc:300253}} |- | {{#...")
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Monster und Karten

Monster Stufe HP Größe/Volk/Element Karte
20929.gif
Giant Caput (20929)
213 12.405.430 Groß/Formlos/Neutral 2 Increases Physical Damage against Formless race by 5%.
_______________________
Base Level at least 200:
Increases Physical Damage against Formless race by additional 15%.

_______________________
Type: Card
Compound on: Accessory
Weight: 1
20933.gif
Venedi (20933)
213 11.790.680 Mittel/Brutal/Gift 3 MATK +15
_______________________
Increases Magical Damage with Poison element by 7%.
Increases SP Consumption by 5%.

_______________________
Type: Card
Compound on: Head Top
Weight: 1
20930.gif
Dolorian (20930)
214 11.763.310 Mittel/Halbmenschlich/Gift 3 Increases Physical Damage against Demon race by 5%.
_______________________
Base Level at least 200:
Increases Physical Damage against Demon race by additional 15%.

_______________________
Type: Card
Compound on: Accessory
Weight: 1
20932.gif
Deadre (20932)
214 12.435.400 Mittel/Halbmenschlich/Dunkel 2 MATK +15
_______________________
Increases Magical Damage with Holy element by 7%.
Increases SP Consumption by 5%.

_______________________
Type: Card
Compound on: Head Top
Weight: 1
20931.gif
Plagarion (20931)
215 13.189.560 Groß/Drache/Neutral 2 MATK +15
_______________________
Increases Magical Damage with Neutral element by 7%.
Increases SP Consumption by 5%.

_______________________
Type: Card
Compound on: Head Top
Weight: 1
20934.gif
R001-Bestia (20934)
215 134.179.630 Groß/Brutal/Dunkel 2 MATK +10%
_______________________
Increases SP Consumption by 50%.
Increases Magical Damage against Fish and Insect race by 50%.

_______________________
Type: Card
Compound on: Shoes
Weight: 1


Scrap Weapons

Every monster in Rudus - Dungeon has a chance to drop a 41076.png Rudus Equipment Box (41076) which contains one of the following weapons at random

Item Drops
570012.png Scrap Lute [2] (570012)

A weapon made crudely by collecting various scrap metals and etel powder.
New abilities that had not been discovered before began to emerge.
_______________________
For each 2 Refine Levels:
Increases damage of Rose Blossom by 5%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage by 2%.
_______________________
Class Restrictions:
Troubadour
_______________________
Type: Musical
Position: Right Hand
Physical Attack: 205
Weapon Level: 5
Refinable / Gradable
Weight: 125
Required Level: 200

580012.png Scrap Whip [2] (580012)

A weapon made crudely by collecting various scrap metals and etel powder.
New abilities that had not been discovered before began to emerge.
_______________________
For each 2 Refine Levels:
Increases damage of Rose Blossom by 5%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage by 2%.
_______________________
Class Restrictions:
Trouvere
_______________________
Type: Whip
Position: Right Hand
Physical Attack: 205
Weapon Level: 5
Refinable / Gradable
Weight: 125
Required Level: 200

700021.png Scrap Bow [2] (700021)

A weapon made crudely by collecting various scrap metals and etel powder.
New abilities that had not been discovered before began to emerge.
_______________________
For each 2 Refine Levels:
Increases damage of Gale Storm by 5%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage by 2%.
_______________________
Class Restrictions:
Wind Hawk
_______________________
Type: Bow
Position: Right Hand
Physical Attack: 210
Weapon Level: 5
Refinable / Gradable
Weight: 170
Required Level: 200

560011.png Scrap Fist [2] (560011)

A weapon made crudely by collecting various scrap metals and etel powder.
New abilities that had not been discovered before began to emerge.
_______________________
For each 2 Refine Levels:
Increases damage of Second Judgement and Second Faith by 5%.
_______________________
For each 4 Refine Levels:
Increases Melee Physical Damage by 2%.
_______________________
Class Restrictions:
Inquisitor
_______________________
Type: Knuckle
Position: Right Hand
Physical Attack: 210
Weapon Level: 5
Refinable / Gradable
Weight: 130
Required Level: 200

800010.png Scrap Pistol [2] (800010)

A weapon made crudely by collecting various scrap metals and etel powder.
New abilities that had not been discovered before began to emerge.
_______________________
For each 2 Refine Levels:
Increases damage of Only One Bullet by 6%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage by 3%.
_______________________
Class Restrictions:
Night Watch
_______________________
Type: Revolver
Position: Right Hand
Physical Attack: 230
Weapon Level: 5
Refinable / Gradable
Weight: 130
Required Level: 200

810006.png Scrap Piercer [2] (810006)

A weapon made crudely by collecting various scrap metals and etel powder.
New abilities that had not been discovered before began to emerge.
_______________________
For each 2 Refine Levels:
Increases damage of Spiral Shooting by 6%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage by 3%.
_______________________
Class Restrictions:
Night Watch
_______________________
Type: Rifle
Position: Right Hand
Physical Attack: 280
Weapon Level: 5
Refinable / Gradable
Weight: 160
Required Level: 200

820005.png Scrap Shatter [2] (820005)

A weapon made crudely by collecting various scrap metals and etel powder.
New abilities that had not been discovered before began to emerge.
_______________________
For each 2 Refine Levels:
Increases damage of The Vigilante at Night by 6%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage by 3%.
_______________________
Class Restrictions:
Night Watch
_______________________
Type: Shotgun
Position: Right Hand
Physical Attack: 310
Weapon Level: 5
Refinable / Gradable
Weight: 200
Required Level: 200

830009.png Scrap Splatter [2] (830009)

A weapon made crudely by collecting various scrap metals and etel powder.
New abilities that had not been discovered before began to emerge.
_______________________
For each 2 Refine Levels:
Increases damage of Magazine for One by 6%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage by 3%.
_______________________
Class Restrictions:
Night Watch
_______________________
Type: Gatling
Position: Right Hand
Physical Attack: 270
Weapon Level: 5
Refinable / Gradable
Weight: 240
Required Level: 200

840005.png Scrap Bomber [2] (840005)

A weapon made crudely by collecting various scrap metals and etel powder.
New abilities that had not been discovered before began to emerge.
_______________________
For each 2 Refine Levels:
Increases damage of Wild Fire by 6%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage by 3%.
_______________________
Class Restrictions:
Night Watch
_______________________
Type: Grenade
Position: Right Hand
Physical Attack: 350
Weapon Level: 5
Refinable / Gradable
Weight: 320
Required Level: 200

650020.png Scrap Slasher [2] (650020)

A weapon made crudely by collecting various scrap metals and etel powder.
New abilities that had not been discovered before began to emerge.
_______________________
Indestructible in battle
_______________________
For each 2 Refine Levels:
Increases damage of Huuma Shuriken - Grasp by 5%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage by 3%.
_______________________
Class Restrictions:
Shinkiro, Shiranui
_______________________
Type: Huuma
Position: Right Hand
Physical Attack: 340
Weapon Level: 5
Refinable / Gradable
Weight: 220
Required Level: 200