Raffinamento
Raffinare l'equipaggiamento ti garantirà statistiche aggiuntive quando lo equipaggi. Il refine è indicato da un + seguito da un numero all'inizio del nome dell'equipaggiamento.
Hollgrehenn è l'NPC che può raffinare. Si trova in molte città principali, indicato da un'icona a forma di incudine sulla minimappa e sopra l'NPC.
Bonus Refine Arma
Armi di diversi livelli e gradi forniscono bonus di danno unici per ogni refine.
| Arma | ATK e MATK per Refine | Bonus ATK e MATK per Refine Over Safety | Bonus ATK e MATK da +15 → +16 | Bonus ATK e MATK per Refine > +16 | P.ATK e S.MATK per Refine |
|---|---|---|---|---|---|
| Lv 1 | 2 | 1 ~ 3 | 16 | 1 | 0 |
| Lv 2 | 3 | 1 ~ 5 | 32 | 2 | 0 |
| Lv 3 | 5 | 1 ~ 8 | 32 | 2 | 0 |
| Lv 4 | 7 | 1 ~ 14 | 48 | 3 | 0 |
| Lv 5 - No Grade | 8 | 0 | 0 | 0 | 2 |
| Lv 5 - Grade D | 8.8 | 0 | 0 | 0 | 2 |
| Lv 5 - Grade C | 10.4 | 0 | 0 | 0 | 2 |
| Lv 5 - Grade B | 12 | 0 | 0 | 0 | 2 |
| Lv 5 - Grade A | 16 | 0 | 0 | 0 | 2 |
Nota:
ATK e MATK per RefineeP.ATK e S.MATK per Refineverranno mostrati nella tua finestra di stato.Bonus ATK e MATK per Refine Over SafetyNON verrà mostrato nella tua finestra di stato.- Over Safety è definito come livelli di refine al di sotto del 100.00% di probabilità usando Minerali Normali
- Tutti i bonus di danno sono cumulativi per il refine totale.
- Le Armature Lvl 2 e le Armi Lvl 5 non si rompono se fallisci un potenziamento sotto +10
- Se non usi le Blacksmith's Blessings da +10 in poi, l'equipaggiamento si romperà se il potenziamento fallisce.
Bonus Refine Armatura
Per chiarezza, per armature si intendono non solo l'armatura del corpo, ma anche mantelli, calzature, scudi e copricapi (top).
Le armature forniscono DEF Fisica aggiuntiva per refine in relazione al loro refine attuale secondo la formula: Floor[( 3 + Current_Refine ) / 4]
Per le Armature Lv 2, questo bonus di DEF Fisica è aumentato del 120% e fornisce anche 2 RES e MRES per refine.
Equipaggiamento Shadow
Gli Equipaggiamenti Shadow sono equipaggiamenti speciali che danno i propri effetti unici per refine:
Le Armi Shadow concedono +1 ATK e MATK per Refine. Tutti gli altri Equipaggiamenti Shadow concedono MHP + 10 per Refine. Oltre alle statistiche base minori, gli Equipaggiamenti Shadow possono anche fornire effetti bonus elencati nella loro descrizione.
Puoi usare il normale sistema di raffinazione o i martelli shadow (acquistabili da Rayja):
Hollgrehenn's Shadow Refine Hammer (23436)
Shadow 9 Refine Hammer (23926)
A differenza delle armature normali, gli accessori shadow ( Anello e Pendente) possono essere raffinati.
Sistema Pity del Raffinamento
Ogni volta che fallisci dal refiner, la tua probabilità per il prossimo tentativo con lo stesso tipo di equipaggiamento, livello e refine verrà aumentata.
L'aumento per ogni fallimento è 10% della probabilità base per livello di raffinazione fino a +12, 5% della probabilità base dopo +12
(ad esempio per un oggetto +11 la probabilità base è del 20%, quindi il 10% di essa è 2% di pity per tentativo di refine)
in caso di successo sulla combinazione unica di tipo, livello e refine, la probabilità bonus viene rimossa di nuovo.
puoi avere più probabilità bonus per varie combinazioni contemporaneamente
questi tentativi di pity sono salvati per personaggio
la UI mostra sempre le probabilità corrette (la UI non conosce i decimali, quindi 66.5% verrebbe mostrato come 66%)
(Un oggetto +11 con 2x tentativi di pity)
Materiali per il Refine
Armi
| Oggetto | Probabilità | Livello | Intervallo di Refine | Penalità di Fallimento | Ottenuto Da |
|---|---|---|---|---|---|
| Normale | Livello 1 | +0 ~ +9 | Oggetto Distrutto | Mostri, Giocatori, Negozio NPC | |
| Livello 2 | +0 ~ +9 | Oggetto Distrutto | Mostri, Giocatori, Negozio NPC | ||
| Livello 3
Livello 4 Arma Shadow |
+0 ~ +9 | Oggetto Distrutto | Mostri, Fabbricazione, Giocatori, Negozio NPC | ||
| Livello 3
Livello 4 Arma Shadow |
+7 ~ +9 | Refine Diminuito di 1 | Cash Shop, Giocatori | ||
| Livello 5 | +0 ~ +9 | Refine Diminuito di 3 | Fabbricazione, Giocatori | ||
| Livello 1
Livello 2 Livello 3 Livello 4 |
+10 ~ +19 | Refine diminuito di 3
-OPPURE- Item Destroyed (Rare) |
Monsters, Crafting, Players | ||
| Level 1
Level 2 Level 3 Level 4 |
+10 ~ +19 | Refine Decreased by 1* | Cash Shop, Players | ||
| Level 5 | +10 ~ +19 | Item Destroyed | Crafting, Players | ||
| Special | Level 3
Level 4 Shadow Weapon |
+0 ~ +9 | Item Destroyed | Cash Shop, Players | |
| Level 5 | +0 ~ +9 | Refine Decreased by 1 | Crafting, Players | ||
| Level 5 | +10 ~ +14 | Item Destroyed | Crafting, Players | ||
| Level 5 | +15 ~ +19 | Item Destroyed | Crafting, Players |
* When you fail to refine a weapon from +10 to +11 with HD Bradium the item will not decrease. When your refine attempt has failed another roll is automatically performed with 90% chance to remain at +10 and 10% to become Damaged. Fixing the damaged weapon costs 5 x
Muh Coin (50000), 50 x
Oridecon (984), 10 x
Bradium (6224) and 5.000.000z. Repairing can be done at every Kafra or Repairmen.
Armors
| Item | Propability | Level | Refine Range | Failure Penalty | Obtained From |
|---|---|---|---|---|---|
| Normal | Level 1
Shadow Armor |
+0 ~ +9 | Item Destroyed | Monsters, Crafting, Players, NPC Shop | |
| Level 1
Shadow Armor |
+0 ~ +9 | Refine Decreased by 1 | Cash Shop, Players | ||
| Level 2 | +0 ~ +9 | Refine Decreased by 3 | Crafting, Players | ||
| Level 1 | +10 ~ +19 | Refine Decreased by 3
-OR- Item Destroyed (Rare) |
Monsters, Crafting, Players | ||
| Level 1 | +10 ~ +19 | Refine Decreased by 1* | Cash Shop, Players | ||
| Level 2 | +10 ~ +19 | Item Destroyed | Crafting, Players | ||
| Special | Level 1
Shadow Armor |
+0 ~ +9 | Item Destroyed | Cash Shop, Players | |
| Level 2 | +0 ~ +9 | Refine Decreased by 1 | Crafting, Players | ||
| Level 2 | +10 ~ +14 | Item Destroyed | Crafting, Players | ||
| Level 2 | +15 ~ +19 | Item Destroyed | Crafting, Players |
* When you fail to refine an armor from +10 to +11 with HD Carnium the item will not decrease. When your refine attempt has failed another roll is automatically performed with 90% chance to remain at +10 and 10% to become Damaged. Fixing the damaged armor costs 5 x
Muh Coin (50000), 50 x
Elunium (985), 10 x
Carnium (6223) and 5.000.000z. Repairing can be done at every Kafra or Repairmen.
Purchase & Crafting
| Item | Currency Amount |
|---|---|
| 200z | |
| 1.000z | |
| 5 x | |
| 5 x | |
| 50.000z | |
| 3 x | |
| 50.000z | |
| 3 x | |
| 50.000z | |
| 1 x | |
| 10.000z | |
| 1 x | |
| 1 x | |
| 10.000z | |
| 1 x | |
| 1 x | |
| 50.000z | |
| 3 x | |
| 1 x | |
| 50.000z | |
| 3 x | |
| 1 x | |
| 20.000z | |
| 2 x | |
| 1 x | |
| 20.000z | |
| 2 x | |
| 1 x | |
| 50.000z | |
| 3 x | |
| 1 x | |
| 50.000z | |
| 3 x | |
| 1 x | |
| 50.000z | |
| 3 x | |
| 1 x | |
| 50.000z | |
| 3 x | |
| 1 x |
Blacksmith Blessing
Using
Blacksmith's Blessing (6635) (BSB) allows an item to be protected from being destroyed during the refine process. Simply add the required amount in the Refine UI where applicable.
How to obtain BSBS?
- Cash Shop (buying HD Carnium/Bradium or Enriched Oridecon/Elunium Boxes)
- 8.5m Zeny at Eden Market
- Attendence Reward
- be lucky with
Forgotten Heirloom (50001) (reward for completing Main Office board quests)
- killing MVPs in Varmundt's Biosphere
- Exchanging 100
Zelunium (25731) at the NPC Vurewell in each refinement area
| Refine Process | |
|---|---|
| +7 → +8 | 1 |
| +8 → +9 | 2 |
| +9 → +10 | 4 |
| +10 → +11 | 4 |
| +11 → +12 | 7 |
| +12 → +13 | 11 |
| +13 → +14 | 16 |
| +14 → +15 | 22 |
Refining probabilities
Refinement-Pity-System
For any refinement at any refinement NPC a pity system is in place:
- each time you fail at the refiner, your chance for your next attempt with same equipment type, level and refine will be increased
- increase for every fail is 10% of base chance for refine level of up to +12, 5% of base chance after +12. (Note: base chance in increased for ores using the special chances)
- upon success on the unique combination of type, level, refine the bonus chance gets removed again
- you can have mutiple bonus chances for various combinations at once
- these pity attempts are saved per character
- the UI always shows the correct chances (though 66.5% would be shown as 66% as they UI doesn't know decimals)
Example: You fail refining a level 1 armor with elunium from 5 to 6 (70%) and afterwards from 4 to 5 (90%).
Your success chance on the next attempt for a level 1 armor refining from 4 to 5 will be 99% and from 5 to 6 it will be 77%.
Normal
| Shadow Equipment | Armor (Lv 1) | Armor (Lv 2) | Weapon (Lv 1) | Weapon (Lv 2) | Weapon (Lv 3) | Weapon (Lv 4) | Weapon (Lv 5) | |
|---|---|---|---|---|---|---|---|---|
| 1 | 100.00% | 100.00% | 100.00% | 100.00% | 100.00% | 100.00% | 100.00% | 100.00% |
| 2 | 100.00% | 100.00% | 100.00% | 100.00% | 100.00% | 100.00% | 100.00% | 100.00% |
| 3 | 100.00% | 100.00% | 100.00% | 100.00% | 100.00% | 100.00% | 100.00% | 100.00% |
| 4 | 100.00% | 100.00% | 90.00% | 100.00% | 100.00% | 100.00% | 100.00% | 90.00% |
| 5 | 70.00% | 90.00% | 70.00% | 100.00% | 100.00% | 100.00% | 90.00% | 70.00% |
| 6 | 60.00% | 70.00% | 60.00% | 100.00% | 100.00% | 90.00% | 70.00% | 60.00% |
| 7 | 60.00% | 70.00% | 60.00% | 100.00% | 90.00% | 80.00% | 70.00% | 60.00% |
| 8 | 40.00% | 40.00% | 40.00% | 90.00% | 70.00% | 40.00% | 40.00% | 40.00% |
| 9 | 40.00% | 40.00% | 40.00% | 70.00% | 40.00% | 40.00% | 40.00% | 40.00% |
| 10 | 20.00% | 20.00% | 20.00% | 30.00% | 30.00% | 30.00% | 20.00% | 20.00% |
| 11 | - | 20.00% | 16.00% | 40.00% | 40.00% | 40.00% | 20.00% | 16.00% |
| 12 | - | 20.00% | 16.00% | 40.00% | 40.00% | 40.00% | 20.00% | 16.00% |
| 13 | - | 16.00% | 16.00% | 35.00% | 35.00% | 35.00% | 16.00% | 16.00% |
| 14 | - | 16.00% | 16.00% | 35.00% | 35.00% | 35.00% | 16.00% | 16.00% |
| 15 | - | 15.00% | 14.00% | 30.00% | 30.00% | 30.00% | 15.00% | 14.00% |
| 16 | - | 15.00% | 14.00% | 30.00% | 30.00% | 30.00% | 15.00% | 14.00% |
| 17 | - | 14.00% | 14.00% | 20.00% | 20.00% | 20.00% | 14.00% | 14.00% |
| 18 | - | 14.00% | 14.00% | 20.00% | 20.00% | 20.00% | 14.00% | 14.00% |
| 19 | - | 10.00% | 10.00% | 15.00% | 15.00% | 15.00% | 10.00% | 10.00% |
| 20 | - | 10.00% | 10.00% | 15.00% | 15.00% | 15.00% | 10.00% | 10.00% |
Special
| Shadow Equipment | Armor (Lv 1) | Armor (Lv 2) | Weapon (Lv 1) | Weapon (Lv 2) | Weapon (Lv 3) | Weapon (Lv 4) | Weapon (Lv 5) | |
|---|---|---|---|---|---|---|---|---|
| 1 | 100.00% | 100.00% | 100.00% | 100.00% | 100.00% | 100.00% | 100.00% | 100.00% |
| 2 | 100.00% | 100.00% | 100.00% | 100.00% | 100.00% | 100.00% | 100.00% | 100.00% |
| 3 | 100.00% | 100.00% | 100.00% | 100.00% | 100.00% | 100.00% | 100.00% | 100.00% |
| 4 | 100.00% | 100.00% | 95.00% | 100.00% | 100.00% | 100.00% | 100.00% | 95.00% |
| 5 | 90.00% | 95.00% | 85.00% | 100.00% | 100.00% | 100.00% | 95.00% | 85.00% |
| 6 | 80.00% | 80.00% | 70.00% | 100.00% | 100.00% | 95.00% | 80.00% | 70.00% |
| 7 | 80.00% | 80.00% | 65.00% | 100.00% | 95.00% | 90.00% | 80.00% | 65.00% |
| 8 | 65.00% | 60.00% | 55.00% | 95.00% | 85.00% | 70.00% | 60.00% | 55.00% |
| 9 | 55.00% | 50.00% | 45.00% | 85.00% | 60.00% | 60.00% | 50.00% | 45.00% |
| 10 | 30.00% | 35.00% | 30.00% | 55.00% | 45.00% | 45.00% | 35.00% | 30.00% |
| 11 | - | 20.00% | 20.00% | 40.00% | 40.00% | 40.00% | 20.00% | 20.00% |
| 12 | - | 20.00% | 20.00% | 40.00% | 40.00% | 40.00% | 20.00% | 20.00% |
| 13 | - | 16.00% | 20.00% | 35.00% | 35.00% | 35.00% | 16.00% | 20.00% |
| 14 | - | 16.00% | 20.00% | 35.00% | 35.00% | 35.00% | 16.00% | 20.00% |
| 15 | - | 15.00% | 15.00% | 30.00% | 30.00% | 30.00% | 15.00% | 15.00% |
| 16 | - | 15.00% | 15.00% | 30.00% | 30.00% | 30.00% | 15.00% | 15.00% |
| 17 | - | 14.00% | 15.00% | 20.00% | 20.00% | 20.00% | 14.00% | 15.00% |
| 18 | - | 14.00% | 15.00% | 20.00% | 20.00% | 20.00% | 14.00% | 15.00% |
| 19 | - | 10.00% | 10.00% | 15.00% | 15.00% | 15.00% | 10.00% | 10.00% |
| 20 | - | 10.00% | 10.00% | 15.00% | 15.00% | 15.00% | 10.00% | 10.00% |
Guarantee Certificates
Talk to Refine Master NPC next to the Anvil House in Prontera (prontera 189, 175) to use Guarantee Refine Certificate which will refine your equipment to designated number at 100% chance.
- Certificates are account-bound, but players can utilize the Refine Certificate Packager to make them tradable.
- Shadow Equipment, Lv 5 Weapons, and Lv 2 Armors CANNOT use Guarantee Refine Certificate due to their unique refine system.
- Players can craft Weapon Guarentee Refine Certificates by converting Crimson, Thanatos, and Vicious Mind weapons with Weapon Refinement Hammers bought in Paramarket.
- Players can combine lower refine Weapon Guarentee Certificates into higher ones in Paramarket.
- Certificates are specific to either Weapons or Armors. Following Certificates are available:
| Weapon | Armor |
|---|---|
Refine with Hammers or Boxes
Some equipment can be safely refined from +9 to +12 using a box or hammer.
Each use will consume the hammer/box.
It also may have materials to be consumed when using it.
You can skip the hammer/box until grade C, since it doesn't break until +10 and +11 is required only from grade C to A.
Upgrade line: +9 to +10; +10 to +11; +11 to +12. (except Ep21 hammer)
Some hammers can be bought with MC Hammer.
NOTE: Nebula armors and Time Dimensions Rune Crowns DOES NOT have a hammer or box to refine. You have to use BSB.
| Hammer | Target Items | Comments |
|---|---|---|
| Any Shadow Gear Equipment. | It's used to refine Shadow Gears randomly from 1 to 10. If you need it to be +7, you can use the hammer until +5/+6 and then go with HD Elunium for Shadow Armor or HD Oridecon for Shadow Weapon. | |
| Any Shadow Gear Equipment. | It's used to refine Shadow Gears directly to +9. | |
| Cannon Rapier-OSAD, Kuroiro-OSAD, Boost Lance-OSAD, Circuit Board-OSAD, Rutilus Stick-OSAD, Electric Fox-OSAD, Burning Knuckle-OSAD, Saphir Mace-OSAD, Ultio-OSAD, Beam Claymore-OSAD. Meuchler-OSAD, Blasti-OSAD, Virtual Bow-OSAD, MH-P89-OSAD, AC-B44-OSAD, HR-S55-OSAD. | Required weapons to craft Time Gap Weapons. | |
| Phreeoni Wing Suit Beast's Leather Shoes, Pirate Captain's Coat, Vesper Headgear, Boitata Hat, Moan of Corruption, Crown of Beelzebub. | Consumes 14 BSB per attempt. Is it worth it? If you fail three times going from +11 to +12 using random refining, the hammer is already the cheaper option. | |
| Smokie Transformation Leaf-LT [1], Wickebine's Black Cat Ears-LT [1], Survival Circlet-LT [1], Gold Fish Hat-LT [1], Tiger King Doll Hat-LT [1], Bacsojin Doll Hat-LT [1], Imp Hat-LT [1], ]Officer's Hat-LT [1], Drooping Thanatos's Dolor-LT [1], | ||
| Varmundt Fire Rune Armor, Varmundt Glade Rune Armor, Varmundt Ice Rune Armor, Varmundt Death Rune Robe, Varmundt Fire Rune Boots, Varmundt Glade Rune Boots, Varmundt Ice Rune Boots, Varmundt Death Rune Boots, Varmundt Fire Rune Manteau, Varmundt Glade Rune Manteau, Varmundt Ice Rune Manteau, Varmundt Death Rune Manteau, Fire Rune Armor, Glade Rune Armor, Ice Rune Armor, Death Rune Robe, Fire Rune Boots, Glade Rune Boots, Ice Rune Boots, Death Rune Boots, Fire Rune Manteau, Glade Rune Manteau, Ice Rune Manteau, Death Rune Manteau. | You can use it before or after reforming the equipment. Is it worth it? If you fail three times going from +11 to +12 using random refining, the hammer is already the cheaper option. | |
| +9 Gaebolg Armor, +9 Gaebolg Robe, +9 Gaebolg Cloak, +9 Gaebolg Muffler, +9 Gaebolg Boots, +9 Gaebolg Shoes. | It can ONLY be used on a +9 equipment. | |
| +10 Gaebolg Armor +10 Gaebolg Robe, +10 Gaebolg Cloak, +10 Gaebolg Muffler, +10 Gaebolg Boots, +10 Gaebolg Shoes. | It can ONLY be used on a +10 equipment. | |
| +11 Gaebolg Armor, +11 Gaebolg Robe, 11 Gaebolg Cloak, +11 Gaebolg Muffler, +11 Gaebolg Boots, +11 Gaebolg Shoes. | It can ONLY be used on a +11 equipment. | |
| Time Gap Weapons. | Is it worth it? If you fail two times going from +11 to +12 using random refining, the hammer is already the cheaper option. | |
| Flush Weapons. | ||
| Isgard Crowns. | Consumes 14 BSB per attempt. Is it worth it? If you fail three times going from +11 to +12 using random refining, the hammer is already the cheaper option. | |
| Thanatos AD Weapons, Thanatos Helmets, Thanatos LT Helmets. | ||
| Poenitentia Weapons. | ||
| Punish Scepter, , Saint Bringer, Origin of Life, Destiny Staff, Blessed Bible, Soul Liberator, Shining Light Katar[, , Angel Wing Bow, Guardian Saber, Holy Light Dagger, Light Power Harp, Light Power Spark, Lightning Splatter, Justice Bomber, , Last Dawn, Devil Hunter, Lord of Glory, Victory Sword, Divine Buster, Huuma Shuriken Brilliance, Jupiter Spear, Holy Light Spear, Lightforce Foxtail Wand. | ||
| Demonic Claw, , Sealed Bible, Darkness Tablet, Devil Wing Staff, Doom Bible, Soul Harvest, The Ripper, , Underworld Knife, Devil Cursed Sword, Dark Angel Ray Bow, Crime Violin, Crime Whip, RG-5649, Devil Lord Launcher, Screaming Rifle, Devil's Bullet, Outlaw Cursed Shotgun, Blood Rapier, Destruction Axe, Devil Claw, Execution Great Sword, Devil Guardian Sword, Darkness Foxtail Model. | ||
| Good and Evil Crowns. | ||
| Good and Evil Boots. | ||
| Boost Lance-OS, Kuroiro-OS, Circuit Board-OS, HR-S55-OS, Blasti-OS, Meuchler-OS, Electric Fox-OS, Rutilus Stick-OS, Beam Claymore-OS, AC-B44-OS, MH-P89-OS, Virtual Bow-OS, Ultio-OS, Saphir Mace-OS, Cannon Rapier-OS, Burning Knuckle-OS. | ||
| Gray Wolf Equipments | ||
| Glacier Equipments. | ||
| Dimension Weapons. | Refine the weapon until +9 then use the device until +12 (if its already grade A). | |
| Dim Glacier Weapons. | Refine the weapon until +9 then use the device until +12 (if its already grade A). | |
| Dim Glacier Armor. | ||
| Furious Crowns, Furious Boots and Furious Weapons. | ||
| Grace Equipments. |
Illusion Boxes
| Illusion Box | Target Items | Comments |
|---|---|---|
| Illusion Huuma Fluttering Snow, Illusion Combo Battle Gloves, Illusion Cap, Illusion Survivor's Manteau, Illusion Illusion Sacred Mission. | Equipment needs to be at least +4. | |
| Illusion Huuma Fluttering Snow, Illusion Combo Battle Gloves, Illusion Cap, Illusion Survivor's Manteau, Illusion Illusion Sacred Mission. | Equipment needs to be at least +4. | |
| Illusion Wing Shuriken,Illusion War Axe, Illusion Immaterial Sword, Illusion Iron Driver, Illusion Pole Axe, Illusion Fancy Flower. | Equipment needs to be at least +4. | |
| Illusion Wing Shuriken,Illusion War Axe, Illusion Immaterial Sword, Illusion Iron Driver, Illusion Pole Axe, Illusion Fancy Flower. | Equipment needs to be at least +4. | |
| Illusion Survivor's Staff, Illusion Gate Keeper-DD, Illusion Counter Dagger, Illusion Hot-Blooded Headband, Illusion Boots. | Equipment needs to be at least +4. | |
| Illusion Survivor's Staff, Illusion Gate Keeper-DD, Illusion Counter Dagger, Illusion Hot-Blooded Headband, Illusion Boots. | Equipment needs to be at least +4. | |
| Illusion Hunter Bow, Illusion Tablet, Illusion Goibne Armor, Illusion Goibne Helm, Illusion Goibne Spaulders, Illusion Goibne Greaves. | Equipment needs to be at least +4. | |
| Illusion Hunter Bow, Illusion Tablet, Illusion Goibne Armor, Illusion Goibne Helm, Illusion Goibne Spaulders, Illusion Goibne Greaves. | Equipment needs to be at least +4. | |
| Illusion Tae Goo Lyeon, Illusion Butcher, Illusion Gold Lux, Illusion Bazerald, Illusion Morpheus's Hood, Illusion Morpheus's Shawl. | Equipment needs to be at least +4. | |
| Illusion Tae Goo Lyeon, Illusion Butcher, Illusion Gold Lux, Illusion Bazerald, Illusion Morpheus's Hood, Illusion Morpheus's Shawl. | Equipment needs to be at least +4. | |
| Illusion Death Guidance, Illusion Katar of Frozen Icicle, Illusion Brionac, Illusion Zephyrus, Illusion Electric Guitar, Illusion Electric Eel, Illusion Saint Robe, Illusion Saphien's Armor of Ocean, Illusion Chain Mail, Illusion Morrigane's Helm, Illusion Morrigane's Manteau. | Equipment needs to be at least +4. | |
| Illusion Death Guidance, Illusion Katar of Frozen Icicle, Illusion Brionac, Illusion Zephyrus, Illusion Electric Guitar, Illusion Electric Eel, Illusion Saint Robe, Illusion Saphien's Armor of Ocean, Illusion Chain Mail, Illusion Morrigane's Helm, Illusion Morrigane's Manteau. | Equipment needs to be at least +4. | |
| Illusion Wizardry Staff, Illusion Infiltrator, Illusion Ballista, Illusion Apocalypse, Illusion Sharpened Legbone of Ghoul, Illusion Ancient Cape. | Equipment needs to be at least +4. | |
| Illusion Wizardry Staff, Illusion Infiltrator, Illusion Ballista, Illusion Apocalypse, Illusion Sharpened Legbone of Ghoul, Illusion Ancient Cape. | Equipment needs to be at least +4. | |
| Illusion Spectral Spear, Illusion Moonlight Dagger, Illusion Long Mace, Illusion Staff of Bordeaux, Illusion Muffler, Illusion Shoes, Illusion Nurse Cap, Illusion Puente Robe, Illusion Apple of Archer. | Equipment needs to be at least +4. | |
| Illusion Spectral Spear, Illusion Moonlight Dagger, Illusion Long Mace, Illusion Staff of Bordeaux, Illusion Muffler, Illusion Shoes, Illusion Nurse Cap, Illusion Puente Robe, Illusion Apple of Archer. | Equipment needs to be at least +4. | |
| Illusion Sprint Mail, Illusion Spring Shoes, Illusion Dark Thorn Staff, Illusion Dea Staff, Illusion Gelerdria, Illusion Excalibur, Illusion Doom Slayer, Illusion Ancient Dagger, Illusion Guard, Illusion Silver Guard. | Equipment needs to be at least +4. | |
| Illusion Sprint Mail, Illusion Spring Shoes, Illusion Dark Thorn Staff, Illusion Dea Staff, Illusion Gelerdria, Illusion Excalibur, Illusion Doom Slayer, Illusion Ancient Dagger, Illusion Guard, Illusion Silver Guard. | Equipment needs to be at least +4. |
