18 Direction of Prayer

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Temporal Tina is an NPC who sells Episode Clear Tickets. She is located in Prontera (prontera 140, 174) and the Main Office (main_office 94, 59).

(prontera 140, 174) (main_office 94, 59)


Episode Clear Tickets

An Episode Clear Ticket is a consumable item that allows you to skip the main quest of an episode. By using it, you will gain instant access to all NPCs, dungeons, and equipment shops that would normally require you to complete the episode or fulfill certain quests to unlock.

Please note that by using an Episode Clear Ticket, you will miss out on quest rewards such as EXP, Zeny, reputation, and items.

Some Episode Clear Tickets have prerequisites. If it's your first character on the server, you will still have to progress from Episode 17.2 to the last episode normally.

Check the table below to see the requirements and prices for each ticket.

Episode Clear Tickets
Episode Ticket Level Zeny Costs Prerequisites
1000284.png Episode 14 Clear Ticket (1000284) 160 1,000,000 None
1000286.png Episode 15 Clear Ticket (1000286) 140 1,000,000 None
1000282.png Episode 16 Clear Ticket (1000282) 100 1,000,000 None
1000285.png Episode 17.1 Clear Ticket (1000285) 110 2,000,000 None
1000287.png Episode 17.2 Clear Ticket (1000287) 130 4,000,000 The current character has cleared Episode 17.1
1000288.png Episode 18 Clear Ticket (1000288) 170 9,000,000 The current character has cleared Episode 17.2
1000988.png Episode 19 Clear Ticket (1000988) 200 12,000,000 The current character has cleared Episode 18 AND one character in the master account has cleared Episode 19 and the side quests "Purification Saint" and "Frozen Sea"
1001214.png Episode 20 Clear Ticket (1001214) 215 16,000,000 The current character has cleared Episode 19 AND one character in the master account has cleared Episode 20
1001215.png Episode 21 Clear Ticket (1001215) 230 32,000,000 The current character has cleared Episode 20 AND one character in the master account has cleared Episode 21
50098.png Chapter 1 Clear Ticket (50098) 265 64,000,000 One character in the master account has cleared Chapter 1 and complete Zero Cell Sector

How to check which episode I have unlocked?

Right now, we don't have a feature which simply tells you which episode you are.
So here's some things you can do to check it by yourself:

Episode Quest
Episode Steps Description
Episode 15 Click on Warper > Instances > Central Laboratory. If you can go, you have completed the Episode 15 quest.
Episode 16 Click on Warper > Instances > Heart Hunter War Base. If you can go, you have completed the Episode 16 quest.
Episode 17.1 Use @go 46. (Cor) If you can go, you have completed the Episode 17.1 quest.
Episode 17.2 Use @go 47. (Varmundt's Mansion) If you can go, you have completed the Episode 17.2 quest.
Episode 18 Use @go 51. (Gray Wolf Village) If you can go, you have completed the Episode 18 quest.
Episode 19 Use @go 53. (Ice Castle) If you can go, you have completed the Episode 19 quest.
Episode 20 Click on Warper > Instances > The Immortal. If you can go, you have completed the Episode 20 quest.
Episode 21 Click on Warper > Instances > Final Battle. If you can go, you have completed the Episode 21 quest.

Episode 18: Direction of Prayer

在成功解析了 Varmundt's Mansion 中 Illusion 的力量后,你的旅程将带你回到 Arunafeltz 的首都,揭开其民众之间社会分裂的真相。Rachel 是由移民而来、传扬 Goddess Freya 信仰的传教士们建立的。然而,信仰并没有解决移民与本地人之间的冲突。

要求

主线任务

第一部分

  1. (ba_in01 26, 266) - 在 Varmundt's Mansion 与 Elly 对话(注意:你可能需要与 Elly 对话两次),获得一个 400127.png Mini Elly (400127),并在整个任务期间装备它。装备此头饰后,你在 Rachel 调查幻影力量的存在期间可以与 Elly 通讯。
  2. (rachel 182, 176) - 在 Rachel 与 Masked Girl 对话。你和 Elly 会揭开其市民之间的一场争论。更多人开始出现并抗议,要求 Arunafeltz 与包括原住民在内的各方团结起来。
  3. (rachel 183, 170) - 与前来安抚民众的 Female Priest 对话。再次与她对话,她会要求你找出这场冲突的起因。奖励 20x 1000405.png Amethyst Fragment (1000405)。
  4. (ra_temp 72, 54) - 与 Rachel's Temple 外的 Male Priest Junok 对话,询问你在城里目睹的争论。他解释说,原住民与移民之间一直存在冲突。Guard Gala 解释了情况:已经有人多次试图闯入 Rachel's Temple。另一名 Guard 出现,通知 Junok 刚刚在西方发现了更多入侵者。
  5. (ra_temp 30, 142) - 跟随 Junok 和抓获入侵者的守卫们,你注意到他们是 Heart Hunters。Gala 将他们带走拘押,并要你去 Rachel's Temple 会合进行汇报。奖励 30x 1000405.png Amethyst Fragment (1000405)。
  6. (ra_temin 173, 40) - 与 Guard Dent 对话,他解释说这些入侵变得越来越严重。
  7. (ra_temin 174, 38) - 与 Marshall Neil 对话,了解他对当前局势的立场。
  8. (ra_temin 172, 36) - 与 Freya Priest 对话,他说最近进入神殿的人不是在祈祷,而是在引发争斗。High Priestess Niren 出现,表达她对 Divine Temple 内争斗的担忧。她要求与你私下谈谈。
  9. (ra_temin 213, 87) - 在楼梯附近秘密与 High Priestess Niren 对话。她解释说,她知道 Heart Hunters 正在追寻 Ymir's Heart 碎片,但由于最近移民与原住民之间的骚乱,警备力量过于分散。
  10. (ra_temin 174, 38) - 回到 Marshall Neil 那里,他说他的儿子 Maram 可以帮忙。
  11. (rachel 137, 135) - 去问 Rachel 的一名 Villager,看看他是否见过 Maram,但他帮不上忙。
  12. (rachel 105, 134) - 与另一名 Villager 对话,但他也帮不上忙。
  13. (rachel 69, 117) - 与另一名 Villager 对话,他说他看到 Maram 去了这里北边的一个聚会。
  14. (rachel 70, 147) - 与 Maram 对话。他解释了 Rachel 过去的情况:Freya 的信徒迁移到这里,并把原住民赶走。原住民曾试图留在神殿中,但最终厌恶它并离开了。他还告诉你,他是被 Niren 收养的。当他的母亲成为 High Priest 时,她发起了一项计划,鼓励 Rachel 的富裕移民像她一样收养孩子。Niren 的想法是,收养原住民的孩子可以帮助弥合两个群体之间的隔阂。然而,原住民的孩子却被排斥,并被称为 “Gray Children” 而受到歧视。Maram 要你和他一起等待,以便你可以与其他原住民交谈,更好地了解情况。
  15. (rachel 62, 144) - 与 Miriam 对话。Miriam 和 Maram 给你一份要从 Rachel 的商人那里购买的物品清单。
  16. (rachel 87, 122) - 问那位商人有没有东西可卖,但他太紧张了,不敢卖给你。
  17. (rachel 107, 102) - 与 Trader Sannat 对话。你给他看清单,但他没有任何那些物品的库存。
  18. (rachel 117, 104) - 与 Miriam 对话,她对商人们如何避开 “Gray Children” 并且突然无法提供商品感到沮丧。
  19. (rachel 119, 103) - 与 Maram 对话。他有个主意:你和他会谎报自己的背景。这样商贩们就不会起疑。
  20. (rachel 137, 85) - 与 Merchant Rencia 对话。Maram 把你介绍成附近村庄的另一位 Merchant,需要补货。选择:“他在酒吧里。” Rencia 看了你的清单,说可以提供你要求的物品。不过,他注意到你没有带货车,便提出提供送货服务。
  21. (rachel 120, 79) - 与 Miriam 对话。她担心当 Rencia 送货时,这个谎言会被揭穿。Maram 建议从他认识的人那里弄来伪装。他会在酒吧点餐,他的朋友会在那里联系你。
  22. (rachel 108, 73) - 坐在吧台凳上,吃掉 Maram 为你点的饺子。Tamarin 出现并自我介绍。你从他那里获得伪装。然后他要你到 Rachel's Square 与他会合,招募 Mark 和 Maggi 一同上路。
  23. (rachel 122, 120) - 在 Square 与 Mark 对话。Tamarin 说去集合地点。
  24. (rachel 70, 147) - 与 Maram 对话。他说现在一切已准备好出发。他不愿透露你们将前往哪里,只让你跟着他走。他要你回去找 Rencia,安排送货时间和地点。
  25. (rachel 137, 85) - 与 Merchant Rencia 对话。你告诉他把货物放在 Rachel 西侧。
  26. (rachel 41, 132) - 前往木箱处收取货物。
  27. (ra_fild11 354, 235) - 与伪装成 Merchant 的 Maram 对话。他说他不能和你一起,否则会引起别人怀疑或被人跟踪到目的地。Maram 之后会与你和队伍会合,带领你们穿过 Oz Gorge。
  28. (ra_fild10 179, 176) - 在 Oz Labyrinth 入口与 Maram 会合,开启一个穿越峡谷的副本。此副本仅限单人,你不能携带任何队伍成员。
  29. 沿最短路径前往 Oz Labyrinth Floor 1 副本小地图上以黄色标记的出口。你必须在途中清怪,以便 Tamarin 和其他人安全通行。
  30. (gw_fild01 273, 339) - 与 Maram 对话,他很高兴大家都顺利通过了。他说村庄就在附近,让你往西走。
  31. (gw_fild01 35, 102) - 与 Maram 对话,他说这里就是村庄入口。Imril 出现。
  32. (gw_fild01 37, 105) - 与 Imril 对话。他对 Maram 违反禁止外人进入的规定(也就是你)感到极其愤怒。Maram 向 Imril 辩解,说你协助了获取物资和穿过 Oz Gorge 的全过程。Imril 说 Suad 将做最终裁决,并让我们等他去把 Suad 找来。
  33. (gw_fild01 35, 102) - 与 Maram 对话。Suad 出现,Maram 解释了整个情况。Rachel 的商人中越来越少的人愿意卖东西给原住民。由于熔岩溢出,Oz Labyrinth 很快就会无法通行。Maram 说他们应该庆幸有一位冒险者帮忙。他请求 Suad 像 Niren 给他机会那样给你一个机会。Suad 最终允许你进入村庄。
  34. (wolfvill 143, 113) - 与 Imril 和 Maram 对话。他们很高兴 Suad 允许你进入 Gray Wolf Village。他们向你展示了当前局势多么令人困扰:食物短缺,环境恶劣。Maram 提到,下次你可能不会这么容易获准进入 Gray Wolf Village,建议你与其他村民交谈,以变得更有可信度。奖励 50x 1000405.png Amethyst Fragment (1000405),并解锁支线任务。

第二部分

若要继续推进主线剧情任务,你需要达到 Wolf Village 的 900 点声望;解锁所有日常任务后即可获得。或者,你可以重复完成一些日常任务,直到达到所需声望。


你还需要完成 Investigation of Oz Labyrinth 任务

第三部分

  1. (wolfvill 180, 179) - 与 Village Boy 对话。他说会议即将开始。
  2. (wolfvill 144, 151) - 在 Grey Wolf Village 中心的会议上与 Suad 会面。
  3. (wolfvill 145, 146) - 偷听 Radical Man 的谈话,他声称我们应该摧毁所有 Freya 的神庙。
  4. (wolfvill 139, 148) - 倾听 Native Old Man 的谈话,他表示赞同。
  5. (wolfvill 150, 147) - 与其他要求开战的参会者交谈。
  6. (wolfvill 152, 145) - 倾听 Skeptical Young Man 的谈话。如果村庄选择进攻,他担心 Rachel Guards 的数量庞大。
  7. (wolfvill 144, 151) - 与 Suad 对话,他开始了会议。他表达了对穿越 Oz Gorge 获取补给品的担忧。Grey Wolf Village 的未来看起来黯淡。人们开始尖叫并要求对 Rachel 开战,以便村庄能夺回土地。Suad 受到压力,被要求发动武装叛乱。一位村民向你提到,他将从隐藏地点获取武器。这引起了 Maram 的注意,他说我们应该调查那个地方,看看武器来自哪里。
  8. (wolfvill 148, 153) - 与 Miriam 对话。她也同意你和 Maram 应该找到武器的来源。Maram 提出了再次撒谎并假装参加武装叛乱的计划。获得 40x 1000405.png Amethyst Fragment (1000405) 作为奖励。
  9. (wolfvill 143, 145) - 对 Radical Man 撒谎。他透露他从 Rachel 的 Bearded Jack 那里获得了武器。
  10. (rachel 75, 44) - 你来到一个看起来像是五金店的地方。与 Bearded Jack 交谈,并询问“Smelly Dandelion”。Jack 告诉你,如果我们需要武器,就去 Veins 见某人。
  11. (veins 293, 282) - 与 Dandelion 对话,并提到“Smelly Dandelion”。他对 Jack 设置了一个糟糕的密码感到不满。Maram 询问这些武器的供应商,Dandelion 说他在 Thor's Volcano 的一个秘密基地获取这些武器。
  12. (thor_v01 169, 169) - 在 Thor's Volcano 1 层中央与 Maram 对话。他找到了进入秘密基地的方法。
  13. (que_thr 133, 53) - 在秘密基地入口再次与 Maram 对话。你将作为副本进入基地(不是强制单人)。
  14. 沿着标记为红色路径的副本前进。Maram 会帮助清除标记为紫色的路障。小心警报水晶,它们会生成守卫。到达终点后,收集所有 5 个标记为橙色的 Document Files。
  15. (1@tcamp 34, 100) - 与 Miriam 对话,她也找到了秘密基地。Maram 对 Miriam 跟随你感到惊讶,并注意到这些武器非常古老。她提到这是她继父 Priest Amal 曾经管理的军事基地之一。然而,根据你找到的文件,这些武器被出售似乎是另一种腐败行为。
  16. (1@tcamp 32, 102) - 与 Maram 对话,他担心腐败问题。Miriam 说她会回到 Rachel 展示证据,你决定也一起去。获得 50x 1000405.png Amethyst Fragment (1000405) 作为奖励。
  17. (wolfvill 140, 112) - 与 Suad 对话,告诉他你的发现。Elly 插话提到这些武器是一个更大问题的一部分。她的分析表明,由于使用旧火药且缺乏维护,这些武器的准确率只有 9.72%。Miriam 和 Maram 出现,并对这些武器会让叛乱者被屠杀感到痛苦。
  18. (wolfvill 131, 257) - 前往武器箱。Miriam 警告村民不要用这些武器武装自己,并要求 Suad 采取措施。
  19. (wolfvill 131, 252) - 与武装的村民对话。他们现在已准备好叛乱。Suad 坚持推进,说他将在 Rachel 与你会面,入侵神庙。他要求 Maram 留在 Grey Wolf Village 以防紧急情况。获得 30x 1000405.png Amethyst Fragment (1000405) 作为奖励。
  20. (rachel 169, 245) - 与 Rachel 的 Ordinary Person 对话,进入故事副本(不是强制单人)。
  21. 跟随 Miriam 前往抗议地点。你会看到武装叛乱者对抗 Rachel Guards 的抗议。Miriam 迅速消失,进入神庙。
  22. 跟随导航进入神庙内部。Miriam 对你的出现感到惊讶,她说我们需要保持安静。该副本布局与 Sanctuary Purification 相似。
  23. 清除所有房间后,你和 Miriam 发现 Schulang 和 Illusionist Bagot 正在讨论他们在 Rachel 使用幻象力量的计划,但两人很快离开了。
  24. 跟随 Miriam 离开神庙,你会发现叛乱已经到达神庙入口。他们开始射击,但有缺陷的武器造成了许多伤亡。阻止叛乱并退出副本。可重复副本 Sanctuary Purification 已解锁。
  25. 与 Miriam 对话,对话结束后守卫会出现并攻击你。
  26. 清除所有房间后,跟随导航 (2@nyr 59, 104) 进入传送门。到达那群人那里,与 Ramachus 对话以触发对话,一些守卫会攻击你。
  27. 清除守卫后,导航至 (2@nyr 46, 55) 并进入传送门。
  28. 继续前往下一个房间,位于 (2@nyr 118, 76)。靠左前进,直到你在 (2@nyr 88, 46) 遇到那群人,与 Ramachus 对话以触发另一段对话和守卫的攻击。
  29. 返回到你来的传送门,跟随导航至 (2@nyr 180, 104),下楼梯与那群人见面,再次与 Ramachus 对话。
  30. 你和 Miriam 发现 Schulang 和 Illusionist Bagot 正在讨论他们在 Rachel 使用幻象力量的计划,但两人很快离开了。继续跟随 Miriam 前进。
  31. 跟随 Miriam 离开神庙,你会发现叛乱已经到达神庙入口。他们开始射击,但有缺陷的武器造成了许多伤亡。阻止叛乱并退出副本。可重复副本 Sanctuary Purification 已解锁。
  32. (rachel 116, 200) - 与 High Priestess Niren 对话。她、High Priest Zhed、Miriam 和 Suad 意识到局势的严重性。Suad 担心消息传回 Grey Wolf Village,但 Niren 和 Zhed 会处理公共关系。Niren 询问 Miriam 是否确定她的养父 High Priest Amal 参与其中。Miriam 提到,在某个时刻,她虚弱的父亲突然出于未知原因变得极其积极。直到那时,当地人和 Arunafeltz 移民之间的冲突才开始。Elly 注意到这个时间线与 Heart Hunters 逃离 Varmundt's Mansion 的时间吻合。Niren 得出结论,这两个团体在合作,必须进行调查。获得 60x 1000405.png Amethyst Fragment (1000405) 作为奖励。
  33. (oz_dun01 223, 116) - 前往别墅的位置。你会在那里找到 Maram、Miriam 和 Aira。他们提到这是 Amal 进行工作的地方。Maram 必须返回 Grey Wolf Village,但告诉你 Aira 会为你带路。
  34. (oz_dun01 219, 117) - 与 Aira 对话,进入故事副本(不是强制单人)。
  35. 与 Miriam 和副本内的所有 NPC 对话。你必须清除所有 Heart Hunters 才能进入下一个区域。
  36. 与 Miriam 对话,并跟随她到里面的一个 Employee 那里,你必须找到其他 NPC 才能前进 (1@adv 101, 24),然后返回 Miriam 那里。你必须清除所有 Heart Hunters 才能让 Miriam 移动,跟随她并最终与她对话。她会告诉你她去房间右侧,你去左侧,沿途杀死所有 Heart Hunters。
  37. 在走廊尽头与发光点 (1@adv 68, 182) 对话,你会找到 Silver Key。使用 Silver Key 打开锁着的门,并进入传送门 (1@adv 66, 142)。
  38. 杀死里面所有的 Heart Hunters,找到 Golden Key。离开房间,在走廊右侧找到 Miriam (1@adv 181, 143),与她对话并进入传送门。
  39. 与别墅员工对话,获得 Spare Key。离开房间,再次与 Miriam 对话,现在你可以使用找到的钥匙进入下一个房间。
  40. 杀死里面所有的 Heart Hunters,前往 Colorful Door (1@adv 124, 207)。门是锁着的,你会注意到门附近的两个 Knight Statue 上都有发光点,点击它直到显示“The magic of the Splendid Knight has already disappeared”,然后点击门即可进入。
  41. 你会到达下一个房间,探索直到找到“Flower Shaped Device”,这是一个发光的小型可点击 NPC,找到能解锁下一扇门的正确装置。
  42. 你会发现 Schulang 试图阻止你进入最终房间。击败他才能继续。
  43. 与 High Priest Amal 和 Illusion Bagot 会面,他说你来晚了,他们正在用幻象力量重现 Goddess Freya。
  44. 击败 Fake Goddess Freya,胚胎从中掉落。
  45. 与 Miriam 对话。Amal 对你破坏他的工作感到愤怒。Miriam 告诉她的父亲,你只是来帮忙的。他试图制造的女神永远无法与真正的 Goddess Freya 相提并论。通过南边的传送门退出副本。
  46. (oz_dun01 225 119, ) - 与 Maram 对话并解释情况。他告诉你 Amal 和 Miriam 去了神庙。
  47. (ra_temin 254, 117) - 卸下 Mini Elly,与 Miriam、Niren、Zhed、Suad 和 Maram 会面。他们对 Ymir's heart-piece 被盗并用于此目的感到震惊。
  48. (ra_temin 258, 117) - 与 Elly 对话。她向大家解释,她在别墅内收集的样本与用于人造人胚胎的分子相同。Bagot 也是基于教皇外貌的胚胎诞生的。后来,Bagot 成为了拥有幻象力量的奇美拉。Miriam 询问 Suad 关于 Grey Wolf Village 的未来。Elly 也阐明了如何解决这个问题。她向 Niren 和 Zhed 解释了一个想法,通过给予当地人在 Rachel 的法律地位和权力,来整合原住民和移民。Niren 同意,并将立即开始实施程序。你询问 Bagot 带着 Ymir's heart-piece 要去哪里。Miriam 说她的父亲和 Bagot 正前往北部大陆。Elly 指出那是 Jörmungandr 被封印的区域。Bagot 有兴趣复活其他神明。获得 500x 1000405.png Amethyst Fragment (1000405) 作为奖励。

每日任务线

每日任务表

NPC 任务 奖励
Amethyst Fragment 基础经验值 职业经验值 声望

(wolfvill 202, 166)
检查 Grey Wolf Forest 树上为获取食物而设置的陷阱。树木会标记在你的小地图上:gw_fild01。你有机会获得 Trapped Bird、Trapped Lizard 或 Trapped Pear。你需要总共 5 份食物来源(例如:2 只蜥蜴、1 只鸟、2 个梨就足够) 6 18,252,408 2,000,000 30

(wolfvill 143, 113)
Lv 170 - 在 Oz Labyrinth Fl 1 击杀 20 只 Ash Toad

(此任务也可在 Main Board Kill Quests 中接取。)

6 4,364,880 3,000,000 30
Lv 200 - 在 Oz Labyrinth Fl 2 击杀 20 只 Hot Molar

(此任务也可在 Main Board Kill Quests 中接取。)

6 11,588,320 3,000,000 30

(wolfvill 147, 97)
击杀在 gw_fild02 发现的 30 只 Firewind Kite

(此任务也可在 Main Board Kill Quests 中接取。)

6 10,318,080 3,000,000 30

(wolfvill 61, 170)
获得一个 Recording Note,并从其他三名村民处记录民间传说;他们已标记在你的小地图上:wolfvill 6 18,252,408 2,000,000 30

(wolfvill 117, 119)
与 Grey Goat 交谈 # (gw_fild01 138, 106)
击杀 20 只 Ashring 并返回 Grey Goat

(此任务也可在 Main Board Kill Quests 中接取。)

6 7,769,124 3,000,000 30

(wolfvill 103, 230)
从 Rachel NPC 处购买 Water Filter # (rachel 103, 141),花费 550z
将过滤器放入位于 (wolfvill 103, 235) 的水桶中,获得 Purified Water
6 18,252,408 2,000,000 30

(wolfvill 171, 253)
收集 1 个 Steel 和 10 个 Very Unusual Crystal
击杀 Grey Wolf 时会随机自动拾取 Very Unusual Crystals
6 18,252,408 2,000,000 30

(gw_fild01 32 101, )
选择第 4 个选项以接取任务
在 gw_fild01 击杀 30 只怪物
6 9,956,480 3,000,000 30

(rachel 155, 236)
与 Rachel 的市民交谈以获取信息。
市民已标记在你的小地图上:rachel
6 18,252,408 2,000,000 0

(rachel 70, 135)
采摘与任务日志对应的 Half Flower。
它会以蓝色高亮显示应使用哪种方法:
  1. 靠近岩石
    40° 角 / 剩余 2 片叶子 / 50ml 水 / 2g Secret Powder
  2. 在平地上
    30° 角 / 剩余 4 片叶子 / 40ml 水 / 4g Secret Powder
  3. 靠近树木
    20° 角 / 剩余 4 片叶子 / 30ml 水 / 6g Secret Powder
  4. 靠近水
    10° 角 / 剩余 8 片叶子 / 20ml 水 / 8g Secret Powder

正确采摘后,你将获得 Half Flower
此花有 1 天的有效期,所以请尽快带回。

6 18,252,408 2,000,000 0

副本表

NPC 副本 等级要求 队伍人数 冷却时间 前置条件 可能奖励

(rachel 169, 245)
Sanctuary Purification 170 1+ 1 天 Episode 18 主线剧情第 58 步 1000405.png Amethyst Fragment (1000405)
EXP

(wolfvill 79, 260)
Villa of Deception(普通) 170 2+ 1 天 Episode 18 主线剧情 1000405.png Amethyst Fragment (1000405)
100650.png Pontifex Courage (100650)
100651.png Pontifex Wisdom (100651)
1000471.png Villa Basement Key (1000471)
Adulter Weapons

(wolfvill 79, 260)
Villa of Deception(高级) 200 2+ 1 天 Episode 18 主线剧情
1000471.png Villa Basement Key (1000471)
1000405.png Amethyst Fragment (1000405)
100652.png Pontifex Tenacity (100652)
100653.png Pontifex Belief (100653)
1000501.png Holy Oil of Purification (1000501)
1000503.png Sabbatical Handkerchief (1000503)
1000502.png Holy Water of Purification (1000502)
100655.png Cleansing Blueprint Bundle (100655)
Vivatus Weapons

野外/副本

地图 怪物
Grey Wolf Forest
gw_fild01
21302.png
Ashhopper (21302)
21303.png
Ashring (21303)
21304.png
Grey Wolf (21304)
Grey Wolf Forest
gw_fild02
21303.png
Ashring (21303)
21304.png
Grey Wolf (21304)
21305.png
Tumble Ring (21305)
21306.png
Firewind Kite (21306)
21307.png
Phantom Wolf (21307)
Oz Labyrinth Floor 1
oz_dun01
21296.png
Rakehand (21296)
21295.png
Ash Toad (21295)
21297.png
Spark (21297)
Oz Labyrinth Floor 2
oz_dun02
21297.png
Spark (21297)
21298.png
Hot Molar (21298)
21299.png
Volcaring (21299)
21300.png
Lava Toad (21300)
21301.png
Burning Fang (21301)
Rachel Oz Gorge
ra_fild10
21324.png
Grey Wolf Baby (21324)
21323.png
Grey Goat (21323)
21296.png
Rakehand (21296)
Rachel Ida Plains
ra_fild11
21324.png
Grey Wolf Baby (21324)
21323.png
Grey Goat (21323)
21296.png
Rakehand (21296)

卡片

卡片 描述
300218.png Ashhopper Card (300218) Increases Magical Damage with Neutral element by 35%.
Increases SP Consumption by 10%.

_______________________
Type: Card
Compound on: Left Accessory
Weight: 1
300219.png Ashring Card (300219) When compounded on either One-Handed Staff or Two-Handed Staff:
Increases Magical Damage with Shadow element by 10%.

Refine Level +10:
Increases Magical Damage with Shadow element by additional 10%.

Refine Level +14:
Increases Magical Damage with Shadow element by additional 10%.

_______________________
Type: Card
Compound on: Right Hand
Weight: 1
300220.png Grey Wolf Card (300220) Increases Melee Physical Damage by 6%.
_______________________
When equipped with Phantom Wolf Card:
Increases Melee Physical Damage by additional 8%.

_______________________
Type: Card
Compound on: Left Accessory
Weight: 1
300221.png Tumblering Card (300221) Increases Magical Damage with Neutral and Shadow element by 5%.
_______________________
For each 2 Refine Levels:
Increases Magical Damage with Neutral and Shadow element by 1%.

_______________________
Type: Card
Compound on: Shoes
Weight: 1
300222.png Firewind Kite Card (300222) Increases Magical Damage with Wind element by 35%.
Increases SP Consumption by 10%.

_______________________
Type: Card
Compound on: Left Accessory
Weight: 1
300223.png Phantom Wolf Card (300223) Increases Melee Physical Damage by 6%.

_______________________
Type: Card
Compound on: Right Accessory
Weight: 1
300212.png Rakehand Card (300212) DEF +50
_______________________
Decreases damage taken from monsters of Shadow element by 10%.

_______________________
Type: Card
Compound on: Armor
Weight: 1
300211.png Ash Toad Card (300211) Increases Magical Damage with Earth element by 35%.
Increases SP Consumption by 10%.

_______________________
Type: Card
Compound on: Left Accessory
Weight: 1
300213.png Spark Card (300213) ATK +5
_______________________
Increases Physical Damage against Fire elemental enemies by 10%.
Increases Critical against Undead and Demon race by 15%.

_______________________
Type: Card
Compound on: Garment
Weight: 1
300214.png Hot Molar Card (300214) When compounded on Katar:
Increases Melee Physical Damage by 10%.

For each 2 Refine Levels:
Increases Melee Physical Damage by additional 1%.

_______________________
Type: Card
Compound on: Right Hand
Weight: 1
300215.png Volcaring Card (300215) Increases Magical Damage with Fire and Earth element by 5%.
_______________________
For each 2 Refine Levels:
Increases Magical Damage with Fire and Earth element by additional 1%.

_______________________
Type: Card
Compound on: Shoes
Weight: 1
300216.png Lava Toad Card (300216) Increases Magical Damage with Fire element by 35%.
Increases SP Consumption by 10%.

_______________________
Type: Card
Compound on: Left Accessory
Weight: 1
300217.png [MVP] Burning Fang Card (300217) Increases Melee Physical Damage by 20%.
Increases damage taken from all elemental attacks by 15%.

_______________________
Type: Card
Compound on: Shoes
Weight: 1

声望

每级声望需要 1,000 点。点数可通过 每日任务 获得。

声望等级 解锁
1 可从 NPC Assad (wolfvill 167, 135) 处用 1050x 1000405.png Amethyst Fragment (1000405) 购买 100626.png Grey Wolf +7 Refinement Box (100626)。
2 可从 NPC Assad (wolfvill 167, 135) 处用 2250x 1000405.png Amethyst Fragment (1000405) 购买 100627.png Grey Wolf +9 Refinement Box (100627)。
3 来自 Grey Wolf Village 的每日任务将额外给予 1x 1000405.png Amethyst Fragment (1000405)

Villa of Deception 副本奖励提升至 10x 1000405.png Amethyst Fragment (1000405)
注意:这不会影响从 Rachel 开始的 Episode 18 每日任务,包括 Sanctuary Purification

4 可从 NPC Assad (wolfvill 167, 135) 处购买 Helms of Faith。
5 Vivatus / Helm of Faith Refinement Hammers

物品交换

与 NPC Assad (wolfvill 167, 135) 对话,可将 Amethyst Fragments 兑换为 Gray Wolf equipment、Gray Wolf Refinement Box 和 Helms of Faith

Gray Wolf Armor Piece 兑换(每个 350x 1000405.png Amethyst Fragment (1000405))

Item Description
450177.png Grey Wolf Suit [1] (450177) A suit given to those who have been recognized by the Gray Wolf Clan.
_______________________
ATK +130
_______________________
For each 2 Refine Levels:
ATK +15
_______________________
Refine Level +7:
Increases Attack Speed by 15%.
_______________________
When equipped with Gray Wolf Manteau:
ATK +50
_______________________
When equipped with Gray Wolf Muffler:
Decreases After Cast Delay by 10%.

_______________________
Type: Armor
Position: Armor
Defense: 160
Armor Level: 1
Refinable
Weight: 100
Required Level: 190
450178.png Grey Wolf Robe [1] (450178) A robe given to those who have been recognized by the Gray Wolf Clan.
_______________________
MATK +130
_______________________
For each 2 Refine Levels:
MATK +15
_______________________
Refine Level +7:
Decreases Variable Casting Time by 15%.
_______________________
When equipped with Gray Wolf Manteau:
Increases Attack Speed by 10%.
_______________________
When equipped with Gray Wolf Muffler:
MATK +50

_______________________
Type: Armor
Position: Armor
Defense: 160
Armor Level: 1
Refinable
Weight: 100
Required Level: 190
480091.png Grey Wolf Manteau [1] (480091) A manteau given to those who have been recognized by the Gray Wolf Clan.
_______________________
MaxHP +2500
_______________________
For each 2 Refine Levels:
MaxHP +150
_______________________
Refine Level +7:
Increases Attack Speed by 7%.
_______________________
When equipped with Gray Wolf Boots:
Increases Critical Damage by 15%.
_______________________
When equipped with Gray Wolf Shoes:
Decreases Variable Casting Time by 15%.

_______________________
Type: Armor
Position: Garment
Defense: 70
Armor Level: 1
Refinable
Weight: 90
Required Level: 190
480090.png Grey Wolf Muffler [1] (480090) A scarf given to those who have been recognized by the Gray Wolf Clan.
_______________________
MaxHP +1500
_______________________
For each 2 Refine Levels:
MaxHP +100
_______________________
Refine Level +7:
Decreases Variable Casting Time by 7%.
_______________________
When equipped with Gray Wolf Boots:
Increases Ranged Physical Damage by 7%.
_______________________
When equipped with Gray Wolf Shoes:
Increases Magical Damage with every element by 15%.

_______________________
Type: Armor
Position: Garment
Defense: 70
Armor Level: 1
Refinable
Weight: 90
Required Level: 190
470087.png Grey Wolf Boots [1] (470087) A pair of boots given to those who have been recognized by the Gray Wolf Clan.
_______________________
MaxSP +300
_______________________
For each 2 Refine Levels:
MaxSP +50
_______________________
Refine Level +7:
Increases Ranged Physical Damage by 7%.
_______________________
When equipped with Gray Wolf Suit:
ATK +7%
_______________________
When equipped with Gray Wolf Robe:
Increases Attack Speed by 7%.

_______________________
Type: Armor
Position: Shoes
Defense: 70
Armor Level: 1
Refinable
Weight: 50
Required Level: 190
470088.png Grey Wolf Shoes [1] (470088) A pair of shoes given to those who have been recognized by the Gray Wolf Clan.
_______________________
MaxSP +250
_______________________
For each 2 Refine Levels:
MaxSP +20
_______________________
Refine Level +7:
Increases Magical Damage with every element by 7%.
_______________________
When equipped with Gray Wolf Suit:
MaxSP +7%
_______________________
When equipped with Gray Wolf Robe:
MATK +7%

_______________________
Type: Armor
Position: Shoes
Defense: 70
Armor Level: 1
Refinable
Weight: 50
Required Level: 190
490106.png Grey Wolf Pendant [1] (490106) A pendant given to those who have been recognized by the Gray Wolf Clan.
_______________________
ATK +7%
MaxHP +5%

_______________________
Type: Armor
Position: Right Accessory
Armor Level: 1
Weight: 10
Required Level: 190
490107.png Grey Wolf Ring [1] (490107) A ring given to those recognized by the Gray Wolf Clan.
_______________________
ATK +7%
MaxSP +5%

_______________________
Type: Armor
Position: Left Accessory
Armor Level: 1
Weight: 10
Required Level: 190
490108.png Grey Wolf Earring [1] (490108) Earrings given to those recognized by the Gray Wolf Clan.
_______________________
MATK +7%
MaxHP +5%

_______________________
Type: Armor
Position: Right Accessory
Armor Level: 1
Weight: 10
Required Level: 190
490109.png Grey Wolf Necklace [1] (490109) A necklace given to those recognized by the Gray Wolf Clan.
_______________________
MATK +7%
MaxSP +5%

_______________________
Type: Armor
Position: Left Accessory
Armor Level: 1
Weight: 10
Required Level: 190

Helm of Faith Exchange (1250x 1000405.png Amethyst Fragment (1000405) each)

Item Description
400236.png Helm of Faith II (Kagerou & Oboro) [1] (400236) A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
POW +2, P.ATK +1.
_______________________
Base Level at least 230:
POW +3, P.ATK +2.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Cross Slash by 15%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage by 7%.
_______________________
Refine Level +7:
Increases Physical Damage against enemies of every size by 5%.
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Cross Huuma Shuriken:
Increases Ranged Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Cross Slash by 5%.
_______________________
When equipped with Vivatus Fides Cross Huuma Shuriken:
Increases Ranged Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Cross Slash by 5%.
Increases damage of Kunai - Distortion by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Kunai - Distortion by additional 15%.
_______________________
Class Restrictions:
Kagerou / Oboro

_______________________
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 2
Refinable
Weight: 10
Required Level: 180
400235.png Helm of Faith (Kagerou & Oboro) [1] (400235) A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
POW +2, P.ATK +1.
_______________________
Base Level at least 230:
POW +3, P.ATK +2.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Swirling Petal by 15%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage by 7%.
_______________________
Refine Level +7:
Increases Physical Damage against enemies of every size by 5%.
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Huuma Shuriken:
Increases Ranged Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Swirling Petal by 5%.
_______________________
When equipped with Vivatus Fides Huuma Shuriken:
Increases Ranged Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Swirling Petal by 5%.
Increases damage of Huuma Shuriken - Grasp by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Huuma Shuriken - Grasp by additional 15%.
_______________________
Class Restrictions:
Kagerou / Oboro

_______________________
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 2
Refinable
Weight: 10
Required Level: 180
400238.png Helm of Faith II (Rebellion) [1] (400238) A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
POW +2, P.ATK +1.
_______________________
Base Level at least 230:
POW +3, P.ATK +2.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Hammer of God, Fire Dance and Dragon Tail by 15%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage by 7%.
_______________________
Refine Level +7:
Increases Physical Damage against enemies of every size by 5%.
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Shotgun:
Increases Ranged Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Shatter Storm by 5%.
_______________________
When equipped with Adulter Fides Gatling Gun:
Increases Ranged Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Round Trip by 5%.
_______________________
When equipped with Vivatus Fides Shotgun:
Increases Ranged Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Shatter Storm by 5%.
Increases damage of Wildfire by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Wildfire by additional 15%.
_______________________
When equipped with Vivatus Fides Gatling Gun:
Increases Ranged Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Round Trip by 5%.
Increases damage of The Vigilante at Night by 7%.

If the Weapon's Grade is C or higher:
Increases damage of The Vigilante at Night by additional 15%.
_______________________
Weight: 10
_______________________
Class Restrictions:
Rebellion

_______________________
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 2
Refinable
Weight: 10
Required Level: 180
400237.png Helm of Faith (Rebellion) [1] (400237) A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
POW +2, P.ATK +1.
_______________________
Base Level at least 230:
POW +3, P.ATK +2.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Hammer of God, Fire Dance and Dragon Tail by 15%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage by 7%.
_______________________
Refine Level +7:
Increases Physical Damage against enemies of every size by 5%.
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Rifle:
Decreases Hammer of God skill cooldown by 10 seconds.

For each 3 Refine Levels:
Increases damage of Hammer of God by 5%.
_______________________
When equipped with Adulter Fides Revolver:
Increases Ranged Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Fire Dance by 5%.
_______________________
When equipped with Adulter Fides Launcher:
Decreases Dragon Tail skill cooldown by 2 seconds.

For each 3 Refine Levels:
Increases damage of Dragon Tail by 5%.
_______________________
When equipped with Vivatus Fides Rifle:
Decreases Hammer of God skill cooldown by 10 seconds.

For each 3 Refine Levels:
Increases damage of Hammer of God by 5%.
Increases damage of Only One Bullet by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Only One Bullet by additional 15%.
_______________________
When equipped with Vivatus Fides Revolver:
Increases Ranged Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Fire Dance by 5%.
Increases damage of Magazine for One by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Magazine for One by additional 15%.
_______________________
When equipped with Vivatus Fides Launcher:
Decreases Dragon Tail skill cooldown by 2 seconds.

For each 3 Refine Levels:
Increases damage of Dragon Tail by 5%.
Increases damage of Spiral Shooting by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Spiral Shooting by additional 15%.
_______________________
Class Restrictions:
Rebellion

_______________________
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 2
Refinable
Weight: 10
Required Level: 180
400240.png Helm of Faith II (Soul Reaper) [1] (400240) A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
SPL +2, S.MATK +1.
_______________________
Base Level at least 230:
SPL +3, S.MATK +2.
_______________________
For each 2 Refine Levels:
MATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Curse Explosion by 15%.
_______________________
For each 4 Refine Levels:
Increases all elemental magical damage by 7%.
_______________________
Refine Level +7:
Decreases Variable Casting Time by 10%.
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
MATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Dark Wand:
Decreases Evil Spirit's Curse skill cooldown by 2 seconds.

For each 3 Refine Levels:
Increases damage of Curse Explosion by 5%.
_______________________
When equipped with Vivatus Fides Dark Wand:
Decreases Evil Spirit's Curse skill cooldown by 2 seconds.

For each 3 Refine Levels:
Increases damage of Curse Explosion by 5%.
Increases damage of Exorcism of Malicious Soul by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Exorcism of Malicious Soul by additional 15%.
_______________________
Class Restrictions:
Soul Reaper

_______________________
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 2
Refinable
Weight: 10
Required Level: 180
400239.png Helm of Faith (Soul Reaper) [1] (400239) A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
SPL +2, S.MATK +1.
_______________________
Base Level at least 230:
SPL +3, S.MATK +2.
_______________________
For each 2 Refine Levels:
MATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Eswhoo and Espa by 15%.
_______________________
For each 4 Refine Levels:
Increases all elemental magical damage by 7%.
_______________________
Refine Level +7:
Decreases Variable Casting Time by 10%.
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
MATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Soul Stick:
Increases all elemental magical damage by 10%.

For each 3 Refine Levels:
Increases damage of Eswhoo and Espa by 5%.
_______________________
When equipped with Vivatus Fides Soul Stick:
Increases all elemental magical damage by 10%.

For each 3 Refine Levels:
Increases damage of Eswhoo and Espa by 5%.
Increases damage of Talisman of Red Phoenix and Talisman of Black Tortoise by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Talisman of Red Phoenix and Talisman of Black Tortoise by additional 15%.
_______________________
Class Restrictions:
Soul Reaper

_______________________
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 2
Refinable
Weight: 10
Required Level: 180
400242.png Helm of Faith II (Star Emperor) [1] (400242) A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
POW +2, P.ATK +1.
_______________________
Base Level at least 230:
POW +3, P.ATK +2.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Falling Star by 15%.
_______________________
For each 4 Refine Levels:
Increases Melee Physical Damage by 7%.
_______________________
Refine Level +7:
Increases Physical Damage against enemies of every size by 5%.
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Stardust Book:
Increases Melee Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Falling Star by 5%.
_______________________
When equipped with Vivatus Fides Stardust Book:
Increases Melee Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Falling Star by 5%.
Increases damage of Star Cannon by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Star Cannon by additional 15%.
_______________________
Class Restrictions:
Star Emperor

_______________________
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 2
Refinable
Weight: 10
Required Level: 180
400241.png Helm of Faith (Star Emperor) [1] (400241) A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
POW +2, P.ATK +1.
_______________________
Base Level at least 230:
POW +3, P.ATK +2.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of New Moon Kick and Full Moon Kick by 15%.
_______________________
For each 4 Refine Levels:
Increases Melee Physical Damage by 7%.
_______________________
Refine Level +7:
Increases Physical Damage against enemies of every size by 5%.
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Moon Book:
Increases Melee Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of New Moon Kick and Full Moon Kick by 5%.
_______________________
When equipped with Vivatus Fides Moon Book:
Increases Melee Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of New Moon Kick and Full Moon Kick by 5%.
Increases damage of Midnight Kick by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Midnight Kick by additional 15%.
_______________________
Class Restrictions:
Star Emperor

_______________________
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 2
Refinable
Weight: 10
Required Level: 180
400244.png Helm of Faith II (Summoner) [1] (400244) A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
SPL +2, S.MATK +1.
_______________________
Base Level at least 230:
SPL +3, S.MATK +2.
_______________________
For each 2 Refine Levels:
MATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Silvervine Stem Spear and Catnip Meteor by 15%.
_______________________
For each 4 Refine Levels:
Increases all elemental magical damage by 7%.
_______________________
Refine Level +7:
Decreases Variable Casting Time by 10%.
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
MATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Foxtail Wand:
Increases all elemental magical damage by 10%.

For each 3 Refine Levels:
Increases damage of Silvervine Stem Spear and Catnip Meteor by 5%.
_______________________
When equipped with Vivatus Fides Foxtail Wand:
Increases all elemental magical damage by 10%.

For each 3 Refine Levels:
Increases damage of Silvervine Stem Spear and Catnip Meteor by 5%.
Increases damage of Hyunrok Breeze by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Hyunrok Breeze by additional 15%.
_______________________
Class Restrictions:
Summoner

_______________________
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 2
Refinable
Weight: 10
Required Level: 180
400234.png Helm of Faith II (Genetic) [1] (400234) A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
POW +2, P.ATK +1.
_______________________
Base Level at least 230:
POW +3, P.ATK +2.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Cart Tornado by 15%.
_______________________
For each 4 Refine Levels:
Increases Melee Physical Damage by 7%.
_______________________
Refine Level +7:
Increases Physical Damage against enemies of every size by 5%.
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Scepter:
Decreases Cart Tornado skill cooldown by 0.15 seconds.

For each 3 Refine Levels:
Increases damage of Cart Tornado by 5%.
_______________________
When equipped with Vivatus Fides Scepter:
Decreases Cart Tornado skill cooldown by 0.3 seconds.

For each 3 Refine Levels:
Increases damage of Cart Tornado by 5%.
Increases damage of Hell's Plant by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Hell's Plant by additional 15%.
_______________________
Class Restrictions:
Genetic

_______________________
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 2
Refinable
Weight: 10
Required Level: 180
400233.png Helm of Faith (Genetic) [1] (400233) A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
POW +2, P.ATK +1.
_______________________
Base Level at least 230:
POW +3, P.ATK +2.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Cart Cannon by 15%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage by 7%.
_______________________
Refine Level +7:
Increases Physical Damage against enemies of every size by 5%.
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Rapier:
Increases Ranged Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Cart Cannon by 5%.
_______________________
When equipped with Vivatus Fides Rapier:
Increases Ranged Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Cart Cannon by 5%.
Increases damage of Acidified Zone (Water/Wind/Ground/Fire) by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Acidified Zone Water, Acidified Zone Wind, Acidified Zone Ground and Acidified Zone Fire by additional 15%.
_______________________
Class Restrictions:
Genetic

_______________________
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 2
Refinable
Weight: 10
Required Level: 180
400231.png Helm of Faith II (Mechanic) [1] (400231) A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
POW +2, P.ATK +1.
_______________________
Base Level at least 230:
POW +3, P.ATK +2.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Vulcan Arm by 15%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage by 7%.
_______________________
Refine Level +7:
Increases Physical Damage against enemies of every size by 5%.
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Mace:
Increases Ranged Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Vulcan Arm by 5%.
_______________________
When equipped with Vivatus Fides Mace:
Increases Ranged Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Vulcan Arm by 5%.
Increases damage of Activation Attack Machine by 7% (only applies to yourself).

If the Weapon's Grade is C or higher:
Increases damage of Activation Attack Machine by additional 15% (only applies to yourself).
_______________________
Class Restrictions:
Mechanic

_______________________
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 2
Refinable
Weight: 10
Required Level: 180
400230.png Helm of Faith (Mechanic) [1] (400230) A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
POW +2, P.ATK +1.
_______________________
Base Level at least 230:
POW +3, P.ATK +2.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Axe Boomerang and Axe Tornado by 15%.
_______________________
For each 4 Refine Levels:
Increases Melee Physical Damage by 7%.
_______________________
Refine Level +7:
Increases Physical Damage against enemies of every size by 5%.
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Axe:
Increases Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Axe Boomerang and Axe Tornado by 5%.
_______________________
When equipped with Vivatus Fides Axe:
Increases Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Axe Boomerang and Axe Tornado by 5%.
Increases damage of Axe Stomp by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Axe Stomp by additional 15%.
_______________________
Class Restrictions:
Mechanic

_______________________
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 2
Refinable
Weight: 10
Required Level: 180
400229.png Helm of Faith II (Minstrel & Wanderer) [1] (400229) A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
POW +2, P.ATK +1.
_______________________
Base Level at least 230:
POW +3, P.ATK +2.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Severe Rainstorm by 15%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage by 7%.
_______________________
Refine Level +7:
CRI +15
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Violin or Adulter Fides Chain Rope:
Increases Ranged Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Severe Rainstorm by 5%.
_______________________
When equipped with Vivatus Fides Violin or Vivatus Fides Chain Rope:
Increases Ranged Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Severe Rainstorm by 5%.
Increases damage of Rythm Shooting by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Rythm Shooting by additional 15%.
_______________________
Class Restrictions:
Minstrel, Wanderer

_______________________
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 2
Refinable
Weight: 10
Required Level: 180
400228.png Helm of Faith (Minstrel & Wanderer) [1] (400228) A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
SPL +2, S.MATK +1.
_______________________
Base Level at least 230:
SPL +3, S.MATK +2.
_______________________
For each 2 Refine Levels:
MATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Metallic Sound by 15%.
_______________________
For each 4 Refine Levels:
Increases Magical Damage with Neutral element by 7%.
_______________________
Refine Level +7:
Decreases Variable Casting Time by 5%.
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
MATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Harp or Adulter Fides Ribbon:
Increases Magical Damage with Neutral element by 10%.

For each 3 Refine Levels:
Increases damage of Metallic Sound by 5%.
_______________________
When equipped with Vivatus Fides Harp or Vivatus Fides Ribbon:
Increases Magical Damage with Neutral element by 10%.

For each 3 Refine Levels:
Increases damage of Metallic Sound by 5%.
Increases damage of Metallic Fury by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Metallic Fury by additional 15%.
_______________________
Class Restrictions:
Minstrel, Wanderer

_______________________
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 2
Refinable
Weight: 10
Required Level: 180
400227.png Helm of Faith II (Rune Knight) [1] (400227) A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
POW +2, P.ATK +1.
_______________________
Base Level at least 230:
POW +3, P.ATK +2.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Hundred Spear by 15%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage by 7%.
_______________________
Refine Level +7:
Increases Physical Damage against enemies of every size by 5%.
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Lance:
Decreases Hundred Spear skill cooldown by 0.2 seconds.

For each 3 Refine Levels:
Increases damage of Hundred Spear by 5%.
_______________________
When equipped with Vivatus Fides Lance:
Decreases Hundred Spear skill cooldown by 0.5 seconds.

For each 3 Refine Levels:
Increases damage of Hundred Spear by 5%.
Increases damage of Madness Crusher by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Madness Crusher by additional 15%.
_______________________
Class Restrictions:
Rune Knight

_______________________
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 2
Refinable
Weight: 10
Required Level: 180
400226.png Helm of Faith (Rune Knight) [1] (400226) A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
POW +2, P.ATK +1.
_______________________
Base Level at least 230:
POW +3, P.ATK +2.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Wind Cutter and Ignition Break by 15%.
_______________________
For each 4 Refine Levels:
Increases Melee Physical Damage by 7%.
_______________________
Refine Level +7:
Increases Physical Damage against enemies of every size by 5%.
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Two-Handed Sword:
Decreases Ignition Break skill cooldown by 0.5 seconds.

For each 3 Refine Levels:
Increases damage of Wind Cutter and Ignition Break by 5%.
_______________________
When equipped with Vivatus Fides Two-Handed Sword:
Decreases Ignition Break skill cooldown by 1 second.

For each 3 Refine Levels:
Increases damage of Wind Cutter and Ignition Break by 5%.
Increases damage of Storm Slash by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Storm Slash by additional 15%.
_______________________
Class Restrictions:
Rune Knight

_______________________
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 2
Refinable
Weight: 10
Required Level: 180
400219.png Helm of Faith II (Sorcerer) [1] (400219) A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
SPL +2, S.MATK +1.
_______________________
Base Level at least 230:
SPL +3, S.MATK +2.
_______________________
For each 2 Refine Levels:
MATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Psychic Wave by 15%.
_______________________
For each 4 Refine Levels:
Increases Magical Damage with Neutral, Wind and Earth element by 7%.
_______________________
Refine Level +7:
Decreases Variable Casting Time by 5%.
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
MATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Magic Book:
Increases Magical Damage with Neutral element by 10%.

For each 3 Refine Levels:
Increases damage of Psychic Wave by 5%.
_______________________
When equipped with Vivatus Fides Magic Book:
Increases Magical Damage with Neutral, Wind and Earth element by 10%.

For each 3 Refine Levels:
Increases damage of Psychic Wave by 5%.
Increases damage of Lightning Land and Terra Drive by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Lightning Land and Terra Drive by additional 15%.
_______________________
Class Restrictions:
Sorcerer

_______________________
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 2
Refinable
Weight: 10
Required Level: 180
400218.png Helm of Faith (Sorcerer) [1] (400218) A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
SPL +2, S.MATK +1.
_______________________
Base Level at least 230:
SPL +3, S.MATK +2.
_______________________
For each 2 Refine Levels:
MATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Poison Buster by 15%.
_______________________
For each 4 Refine Levels:
Increases Magical Damage with Fire and Poison element by 7%.
_______________________
Refine Level +7:
Decreases Variable Casting Time by 5%.
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
MATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Poison Book:
Increases Magical Damage with Poison element by 10%.

For each 3 Refine Levels:
Increases damage of Poison Buster by 5%.
_______________________
When equipped with Vivatus Fides Poison Book:
Increases Magical Damage with Fire and Poison element by 10%.

For each 3 Refine Levels:
Increases damage of Poison Buster by 5%.
Increases damage of Conflagration and Venom Swamp by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Conflagration and Venom Swamp by additional 15%.
_______________________
Class Restrictions:
Sorcerer

_______________________
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 2
Refinable
Weight: 10
Required Level: 180
400217.png Helm of Faith II (Guillotine Cross) [1] (400217) A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
POW +2, P.ATK +1.
_______________________
Base Level at least 230:
POW +3, P.ATK +2.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Rolling Cutter by 15%.
_______________________
For each 4 Refine Levels:
Increases Melee Physical Damage by 7%.
_______________________
Refine Level +7:
CRI +15
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Chakram:
Increases Melee Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Rolling Cutter by 5%.
_______________________
When equipped with Vivatus Fides Chakram:
Increases Melee Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Rolling Cutter by 5%.
Increases damage of Impact Crater by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Impact Crater by additional 15%.
_______________________
Class Restrictions:
Guillotine Cross

_______________________
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 2
Refinable
Weight: 10
Required Level: 180
400216.png Helm of Faith (Guillotine Cross) [1] (400216) A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
POW +2, P.ATK +1.
_______________________
Base Level at least 230:
POW +3, P.ATK +2.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Counter Slash by 15%.
_______________________
For each 4 Refine Levels:
Increases Melee Physical Damage by 7%.
_______________________
Refine Level +7:
Increases Physical Damage against enemies of every size by 5%.
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Katar:
Increases Melee Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Counter Slash by 5%.
_______________________
When equipped with Vivatus Fides Katar:
Increases Melee Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Counter Slash by 5%.
Increases damage of Eternal Slash by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Eternal Slash by additional 15%.
_______________________
Class Restrictions:
Guillotine Cross

_______________________
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 2
Refinable
Weight: 10
Required Level: 180
400201.png Helm of Faith II (Royal Guard) [1] (400201) A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
POW +2, P.ATK +1.
_______________________
Base Level at least 230:
POW +3, P.ATK +2.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Overbrand by 15%.
_______________________
For each 4 Refine Levels:
Increases Melee Physical Damage by 7%.
_______________________
Refine Level +7:
Increases Physical Damage against enemies of every size by 5%.
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Guardian Spear:
Increases Melee Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Overbrand by 5%.
_______________________
When equipped with Vivatus Fides Guardian Spear:
Increases Melee Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Overbrand by 5%.
Increases damage of Overslash by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Overslash by additional 15%.
_______________________
Class Restrictions:
Royal Guard

_______________________
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 2
Refinable
Weight: 10
Required Level: 180
400200.png Helm of Faith (Royal Guard) [1] (400200) A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
SPL +2, S.MATK +1.
_______________________
Base Level at least 230:
SPL +3, S.MATK +2.
_______________________
For each 2 Refine Levels:
MATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Genesis Ray by 15%.
_______________________
For each 4 Refine Levels:
Increases Magical Damage with Neutral and Holy element by 7%.
_______________________
Refine Level +7:
Decreases Variable Casting Time by 5%.
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
MATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Guardian Sword:
Increases Magical Damage with Neutral and Holy element by 10%.

For each 3 Refine Levels:
Increases damage of Genesis Ray by 5%.
_______________________
When equipped with Vivatus Fides Guardian Sword:
Increases Magical Damage with Neutral and Holy element by 10%.

For each 3 Refine Levels:
Increases damage of Genesis Ray by 5%.
Increases damage of Cross Rain by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Cross Rain by additional 15%.
_______________________
Class Restrictions:
Royal Guard

_______________________
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 2
Refinable
Weight: 10
Required Level: 180
400199.png Helm of Faith II (Ranger) [1] (400199) A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
POW +2, P.ATK +1.
_______________________
Base Level at least 230:
POW +3, P.ATK +2.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Aimed Bolt by 15%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage by 7%.
_______________________
Refine Level +7:
CRI +15
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Aiming Bow:
Increases Ranged Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Aimed Bolt by 5%.
_______________________
When equipped with Vivatus Fides Aiming Bow:
Increases Ranged Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Aimed Bolt by 5%.
Increases damage of Crescive Bolt by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Crescive Bolt by additional 15%.
_______________________
Class Restrictions:
Ranger

_______________________
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 2
Refinable
Weight: 10
Required Level: 180
400198.png Helm of Faith (Ranger) [1] (400198) A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
POW +2, P.ATK +1.
_______________________
Base Level at least 230:
POW +3, P.ATK +2.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Arrow Storm by 15%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage by 7%.
_______________________
Refine Level +7:
Increases Physical Damage against enemies of every size by 5%.
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Ballista:
Increases Ranged Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Arrow Storm by 5%.
_______________________
When equipped with Vivatus Fides Ballista:
Increases Ranged Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Arrow Storm by 5%.
Increases damage of Gale Storm by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Gale Storm by additional 15%.
_______________________
Class Restrictions:
Ranger

_______________________
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 2
Refinable
Weight: 10
Required Level: 180
400192.png Helm of Faith II (Shadow Chaser) [1] (400192) A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
POW +2, P.ATK +1.
_______________________
Base Level at least 230:
POW +3, P.ATK +2.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Triangle Shot by 15%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage by 7%.
_______________________
Refine Level +7:
CRI +15
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Crossbow:
Increases Ranged Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Triangle Shot by 5%.
_______________________
When equipped with Vivatus Fides Cross Bow:
Increases Ranged Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Triangle Shot by 5%.
Increases damage of Frenzy Shot by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Frenzy Shot by additional 15%.
_______________________
Class Restrictions:
Shadow Chaser

_______________________
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 2
Refinable
Weight: 10
Required Level: 180
400191.png Helm of Faith (Shadow Chaser) [1] (400191) A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
POW +2, P.ATK +1.
_______________________
Base Level at least 230:
POW +3, P.ATK +2.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Fatal Menace by 15%.
_______________________
For each 4 Refine Levels:
Increases Melee Physical Damage by 7%.
_______________________
Refine Level +7:
Increases Physical Damage against enemies of every size by 5%.
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Dagger:
Increases Melee Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Fatal Menace by 5%.
_______________________
When equipped with Vivatus Fides Dagger:
Increases Melee Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Fatal Menace by 5%.
Increases damage of Abyss Dagger by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Abyss Dagger by additional 15%.
_______________________
Class Restrictions:
Shadow Chaser

_______________________
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 2
Refinable
Weight: 10
Required Level: 180
400190.png Helm of Faith II (Archbishop) [1] (400190) A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
POW +2, P.ATK +1.
_______________________
Base Level at least 230:
POW +3, P.ATK +2.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Duple Light by 15%.
_______________________
For each 4 Refine Levels:
Increases Melee and Ranged Physical Damage by 7%.
_______________________
Refine Level +7:
CRI +15
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Bible:
Increases Melee Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Duple Light by 5%.
_______________________
When equipped with Vivatus Fides Bible:
Increases Melee Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Duple Light by 5%.
Increases damage of Petitio by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Petitio by additional 15%.
_______________________
Class Restrictions:
Archbishop

_______________________
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 2
Refinable
Weight: 10
Required Level: 180
400189.png Helm of Faith (Archbishop) [1] (400189) A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
SPL +2, S.MATK +1.
_______________________
Base Level at least 230:
SPL +3, S.MATK +2.
_______________________
For each 2 Refine Levels:
MATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Adoramus by 15%.
_______________________
For each 4 Refine Levels:
Increases Magical Damage with Neutral and Holy element by 7%.
_______________________
Refine Level +7:
Decreases Variable Casting Time by 5%.
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
MATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Wand:
Increases Magical Damage with Neutral and Holy element by 10%.

For each 3 Refine Levels:
Increases damage of Adoramus by 5%.
_______________________
When equipped with Vivatus Fides Wand:
Increases Magical Damage with Neutral and Holy element by 10%.

For each 3 Refine Levels:
Increases damage of Adoramus by 5%.
Increases damage of Arbitrium by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Arbitrium by additional 15%.
_______________________
Class Restrictions:
Archbishop

_______________________
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 2
Refinable
Weight: 10
Required Level: 180
400181.png Helm of Faith II (Sura) [1] (400181) A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
POW +2, P.ATK +1.
_______________________
Base Level at least 230:
POW +3, P.ATK +2.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Rampage Blaster by 15%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage by 7%.
_______________________
Refine Level +7:
MaxSP +5%
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Claw:
Increases Ranged Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Rampage Blaster by 5%.
_______________________
When equipped with Vivatus Fides Claw:
Increases Ranged Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Rampage Blaster by 5%.
Increases damage of Explosion Blaster by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Explosion Blaster by additional 15%.
_______________________
Class Restrictions:
Sura

_______________________
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 2
Refinable
Weight: 10
Required Level: 180
400180.png Helm of Faith (Sura) [1] (400180) A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
POW +2, P.ATK +1.
_______________________
Base Level at least 230:
POW +3, P.ATK +2.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Tiger Cannon by 15%.
_______________________
For each 4 Refine Levels:
Increases Melee Physical Damage by 7%.
_______________________
Refine Level +7:
MaxHP +5%
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Knuckle:
Increases Melee Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Tiger Cannon by 5%.
_______________________
When equipped with Vivatus Fides Knuckle:
Increases Melee Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Tiger Cannon by 5%.
Increases damage of Third Flame Bomb by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Third Flame Bomb by additional 15%.
_______________________
Class Restrictions:
Sura

_______________________
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 2
Refinable
Weight: 10
Required Level: 180
400179.png Helm of Faith II (Warlock) [1] (400179) A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
SPL +2, S.MATK +1.
_______________________
Base Level at least 230:
SPL +3, S.MATK +2.
_______________________
For each 2 Refine Levels:
MATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Comet by 15%.
_______________________
For each 4 Refine Levels:
Increases Magical Damage with Neutral and Shadow element by 7%.
_______________________
Refine Level +7:
Decreases Variable Casting Time by 10%.
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
MATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Two-Handed Staff:
Increases Magical Damage with Neutral and Shadow element by 10%.

For each 3 Refine Levels:
Increases damage of Comet by 5%.
_______________________
When equipped with Vivatus Fides Two-Handed Staff:
Increases Magical Damage with Neutral and Shadow element by 10%.

For each 3 Refine Levels:
Increases damage of Comet by 5%.
Increases damage of Mystery Illusion by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Mystery Illusion by additional 15%.
_______________________
Class Restrictions:
Warlock

_______________________
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 2
Refinable
Weight: 10
Required Level: 180
400178.png Helm of Faith (Warlock) [1] (400178) A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
SPL +2, S.MATK +1.
_______________________
Base Level at least 230:
SPL +3, S.MATK +2.
_______________________
For each 2 Refine Levels:
MATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Soul Expansion by 15%.
_______________________
For each 4 Refine Levels:
Increases Magical Damage with Ghost element by 7%.
_______________________
Refine Level +7:
Decreases Variable Casting Time by 10%.
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
MATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Rod:
Increases Magical Damage with Ghost element by 10%.

For each 3 Refine Levels:
Increases damage of Soul Expansion by 5%.
_______________________
When equipped with Vivatus Fides Rod:
Increases Magical Damage with Ghost element by 10%.

For each 3 Refine Levels:
Increases damage of Soul Expansion by 5%.
Increases damage of Soul Vulcan Strike by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Soul Vulcan Strike by additional 15%.
_______________________
Class Restrictions:
Warlock

_______________________
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 2
Refinable
Weight: 10
Required Level: 180

Vivatus / Helm of Faith Equipment Hammer (1700x 1000405.png Amethyst Fragment (1000405) each)

Item Description
101077.png Vivatus Weapon Refine Hammer (101077) A refine hammer that increases the refinement level of a specific Vivatus Fides Weapon by +1.
It can only be used on Vivatus Fides Weapon with refine level between +9 and +11.
Each time it is used, 40 Holy Oil of Purification, 40 Holy Water of Purification and 40 Sbbatical Handkerchief are consumed as materials.
_______________________
[Target Items]
Vivatus Fides Magic Book
Vivatus Fides Poison Book
Vivatus Fides Bible
Vivatus Fides Ribbon
Vivatus Fides Harp
Vivatus Fides Claw
Vivatus Fides Chain Rope
Vivatus Fides Violin
Vivatus Fides Aiming Bow
Vivatus Fides Ballista
Vivatus Fides Knuckle
Vivatus Fides Wand
Vivatus Fides Rod
Vivatus Fides Two-Handed Staff
Vivatus Fides Cross Bow
Vivatus Fides Chakram
Vivatus Fides Scepter
Vivatus Fides Dagger
Vivatus Fides Katar
Vivatus Fides Rapier
Vivatus Fides Mace
Vivatus Fides Guardian Sword
Vivatus Fides Axe
Vivatus Fides Guardian Spear
Vivatus Fides Lance
Vivatus Fides Two-Handed Sword
Vivatus Fides Dark Wand
Vivatus Fides Soul Stick
Vivatus Fides Foxtail Wand
Vivatus Fides Foxtail Model
Vivatus Fides Stardust Book
Vivatus Fides Moon Book
Vivatus Fides Gatling Gun
Vivatus Fides Launcher
Vivatus Fides Rifle
Vivatus Fides Shotgun
Vivatus Fides Revolver
Vivatus Fides Cross Huuma Shuriken
Vivatus Fides Huuma Shuriken

_______________________
Type: DelayConsume
Position: Unknown
Weight: 1
101389.png Helm of Faith Refine Hammer (101389) A refine hammer that increases the refinement level of Helms of Faith by +1.
It can be used for Helm of Faith with refine level between +9 and +11.
Each time it is used, 1500 Amethyst Fragments are consumed as materials.
_______________________
This item will be consumed after performing the item reform.
_______________________
[Target Items]
Helm of Faith (Warlock)
Helm of Faith II (Warlock)
Helm of Faith (Sura)
Helm of Faith II (Sura)
Helm of Faith (Archbishop)
Helm of Faith II (Archbishop)
Helm of Faith (Shadow Chaser)
Helm of Faith II (Shadow Chaser)
Helm of Faith (Ranger)
Helm of Faith II (Ranger)
Helm of Faith (Royal Guard)
Helm of Faith II (Royal Guard)
Helm of Faith (Guillotine Cross)
Helm of Faith II (Guillotine Cross)
Helm of Faith (Sorcerer)
Helm of Faith II (Sorcerer)
Helm of Faith (Rune Knight)
Helm of Faith II (Rune Knight)
Helm of Faith (Minstrel & Wanderer)
Helm of Faith II (Minstrel & Wanderer)
Helm of Faith (Mechanic)
Helm of Faith II (Mechanic)
Helm of Faith (Genetic)
Helm of Faith II (Genetic)
Helm of Faith (Kagerou & Oboro)
Helm of Faith II (Kagerou & Oboro)
Helm of Faith (Rebellion)
Helm of Faith II (Rebellion)
Helm of Faith (Soul Reaper)
Helm of Faith II (Soul Reaper)
Helm of Faith (Star Emperor)
Helm of Faith II (Star Emperor)
Helm of Faith (Summoner)
Helm of Faith II (Summoner)

_______________________
Type: DelayConsume
Position: Unknown
Weight: 1

Gray Wolf Armor Refine Boxes

Item Description Price
100626.png Grey Wolf +7 Refinement Box (100626) A magic box that can refine Gray Wolf equipment. If you put Gray Wolf armor, you can get +7 refined Gray Wolf armor.
_______________________
[Target Items]
Gray Wolf Suit,
Gray Wolf Robe,
Gray Wolf Manteau,
Gray Wolf Muffler,
Gray Wolf Boots,
Gray Wolf Shoes.

_______________________
Type: DelayConsume
Position: Unknown
Weight: 1
x1050 1000405.png Amethyst Fragment (1000405)
100627.png Grey Wolf +9 Refinement Box (100627) A magic box that can refine Gray Wolf equipment. If you put Gray Wolf armor, you can get +9 refined Gray Wolf armor.
_______________________
[Target Items]
Gray Wolf Suit,
Gray Wolf Robe,
Gray Wolf Manteau,
Gray Wolf Muffler,
Gray Wolf Boots,
Gray Wolf Shoes.

_______________________
Type: DelayConsume
Position: Unknown
Weight: 1
x2250 1000405.png Amethyst Fragment (1000405)


Gray Wolf Armor

Talk to NPC Emmett (wolfvill 164, 137) in Gray Wolf Village to enchant.

Target Items Slot Order Refine Reset Process
450177.png Grey Wolf Suit [1] (450177)
A suit given to those who have been recognized by the Gray Wolf Clan.
_______________________
ATK +130
_______________________
For each 2 Refine Levels:
ATK +15
_______________________
Refine Level +7:
Increases Attack Speed by 15%.
_______________________
When equipped with Gray Wolf Manteau:
ATK +50
_______________________
When equipped with Gray Wolf Muffler:
Decreases After Cast Delay by 10%.

_______________________
Type: Armor
Position: Armor
Defense: 160
Armor Level: 1
Refinable
Weight: 100
Required Level: 190
4>3>2 7 25x 1000405.png Amethyst Fragment (1000405)
100,000z
450178.png Grey Wolf Robe [1] (450178)
A robe given to those who have been recognized by the Gray Wolf Clan.
_______________________
MATK +130
_______________________
For each 2 Refine Levels:
MATK +15
_______________________
Refine Level +7:
Decreases Variable Casting Time by 15%.
_______________________
When equipped with Gray Wolf Manteau:
Increases Attack Speed by 10%.
_______________________
When equipped with Gray Wolf Muffler:
MATK +50

_______________________
Type: Armor
Position: Armor
Defense: 160
Armor Level: 1
Refinable
Weight: 100
Required Level: 190

Gray Wolf Armor Enchantments

Talk to NPC Emmett (wolfvill 164, 137) in Gray Wolf Village to enchant.

Slot 2 Slot 3 Slot 4
50x 1000405.png Amethyst Fragment (1000405)
200,000z
25x 1000405.png Amethyst Fragment (1000405)
150,000z
15x 1000405.png Amethyst Fragment (1000405)
100,000z
Note: choose your desired Enchant for:
500x / 250x / 125x 1000405.png Amethyst Fragment (1000405) and
10,000,000z
100% Success Chance
310511.png Wolf Orb (Reflection Reject) Lv.1 (310511) (1,85%)

Decreases reflected damage taken by 2%.
_______________________
Refine Level +7:
Decreases reflected damage taken by additional 2%.
_______________________
Refine Level +9:
Decreases reflected damage taken by additional 2%.
_______________________
Refine Level +11:
Decreases reflected damage taken by additional 2%.

_______________________
Type: Enchant
Position: Unknown

310478.png Wolf Orb (STR) Lv.1 (310478) (10,00%)

STR +1
_______________________
Refine Level +7:
STR +1
_______________________
Refine Level +9:
STR +1
_______________________
Refine Level +11:
STR +1

_______________________
Type: Enchant
Position: Unknown

310478.png Wolf Orb (STR) Lv.1 (310478) (9,90%)

STR +1
_______________________
Refine Level +7:
STR +1
_______________________
Refine Level +9:
STR +1
_______________________
Refine Level +11:
STR +1

_______________________
Type: Enchant
Position: Unknown

310512.png Wolf Orb (Reflection Reject) Lv.2 (310512) (0,50%)

Decreases reflected damage taken by 3%.
_______________________
Refine Level +7:
Decreases reflected damage taken by additional 3%.
_______________________
Refine Level +9:
Decreases reflected damage taken by additional 3%.
_______________________
Refine Level +11:
Decreases reflected damage taken by additional 3%.

_______________________
Type: Enchant
Position: Unknown

310479.png Wolf Orb (DEX) Lv.1 (310479) (10,00%)

DEX +1
_______________________
Refine Level +7:
DEX +1
_______________________
Refine Level +9:
DEX +1
_______________________
Refine Level +11:
DEX +1

_______________________
Type: Enchant
Position: Unknown

310479.png Wolf Orb (DEX) Lv.1 (310479) (9,90%)

DEX +1
_______________________
Refine Level +7:
DEX +1
_______________________
Refine Level +9:
DEX +1
_______________________
Refine Level +11:
DEX +1

_______________________
Type: Enchant
Position: Unknown

310513.png Wolf Orb (Reflection Reject) Lv.3 (310513) (0,10%)

Decreases damage taken from reflected attacks by 4%.
_______________________
Refine Level +7:
Decreases damage taken from reflected attacks by additional 4%.
_______________________
Refine Level +9:
Decreases damage taken from reflected attacks by additional 4%.
_______________________
Refine Level +11:
Decreases damage taken from reflected attacks by additional 4%.

_______________________
Type: Enchant
Position: Unknown

310480.png Wolf Orb (AGI) Lv.1 (310480) (10,00%)

AGI +1
_______________________
Refine Level +7:
AGI +1
_______________________
Refine Level +9:
AGI +1
_______________________
Refine Level +11:
AGI +1

_______________________
Type: Enchant
Position: Unknown

310480.png Wolf Orb (AGI) Lv.1 (310480) (9,90%)

AGI +1
_______________________
Refine Level +7:
AGI +1
_______________________
Refine Level +9:
AGI +1
_______________________
Refine Level +11:
AGI +1

_______________________
Type: Enchant
Position: Unknown

310514.png Wolf Orb (Power Force) (310514) (1,88%)

ATK +2%, MATK +2%
_______________________
Refine Level +7:
ATK +2%, MATK +2%
_______________________
Refine Level +9:
ATK +2%, MATK +2%
_______________________
Refine Level +11:
ATK +4%, MATK +4%

_______________________
Type: Enchant
Position: Unknown

310481.png Wolf Orb (INT) Lv.1 (310481) (10,00%)

INT +1
_______________________
Refine Level +7:
INT +1
_______________________
Refine Level +9:
INT +1
_______________________
Refine Level +11:
INT +1

_______________________
Type: Enchant
Position: Unknown

310481.png Wolf Orb (INT) Lv.1 (310481) (9,90%)

INT +1
_______________________
Refine Level +7:
INT +1
_______________________
Refine Level +9:
INT +1
_______________________
Refine Level +11:
INT +1

_______________________
Type: Enchant
Position: Unknown

310516.png Wolf Orb (Dragon Breath) (310516) (1,88%)

Increases damage of Dragon Breath and Dragon Breath - Water by 15%.
_______________________
Refine Level +7:
Increases damage of Dragon Breath and Dragon Breath - Water by additional 15%.
_______________________
Refine Level +9:
Increases damage of Dragon Breath and Dragon Breath - Water by additional 15%.
_______________________
Refine Level +11:
Increases damage of Dragon Breath and Dragon Breath - Water by additional 15%.

_______________________
Type: Enchant
Position: Unknown

310482.png Wolf Orb (VIT) Lv.1 (310482) (10,00%)

VIT +1
_______________________
Refine Level +7:
VIT +1
_______________________
Refine Level +9:
VIT +1
_______________________
Refine Level +11:
VIT +1

_______________________
Type: Enchant
Position: Unknown

310482.png Wolf Orb (VIT) Lv.1 (310482) (9,90%)

VIT +1
_______________________
Refine Level +7:
VIT +1
_______________________
Refine Level +9:
VIT +1
_______________________
Refine Level +11:
VIT +1

_______________________
Type: Enchant
Position: Unknown

310517.png Wolf Orb (Cutter Break) (310517) (1,88%)

Increases damage of Wind Cutter and Ignition Break by 15%.
_______________________
Refine Level +7:
Increases damage of Wind Cutter and Ignition Break by additional 15%.
_______________________
Refine Level +9:
Increases damage of Wind Cutter and Ignition Break by additional 15%.
_______________________
Refine Level +11:
Increases damage of Wind Cutter by additional 15%.
Decreases Ignition Break skill cooldown by 0.3 seconds.

_______________________
Type: Enchant
Position: Unknown

310483.png Wolf Orb (LUK) Lv.1 (310483) (10,00%)

LUK +1
_______________________
Refine Level +7:
LUK +1
_______________________
Refine Level +9:
LUK +1
_______________________
Refine Level +11:
LUK +1

_______________________
Type: Enchant
Position: Unknown

310483.png Wolf Orb (LUK) Lv.1 (310483) (9,90%)

LUK +1
_______________________
Refine Level +7:
LUK +1
_______________________
Refine Level +9:
LUK +1
_______________________
Refine Level +11:
LUK +1

_______________________
Type: Enchant
Position: Unknown

310518.png Wolf Orb (Hundred Wave) (310518) (1,88%)

Increases damage of Sonic Wave and Hundred Spear by 15%.
_______________________
Refine Level +7:
Increases damage of Sonic Wave and Hundred Spear by additional 15%.
_______________________
Refine Level +9:
Increases damage of Sonic Wave and Hundred Spear by additional 15%.
_______________________
Refine Level +11:
Increases damage of Sonic Wave by additional 15%.
Decreases Hundred Spear skill cooldown by 0.5 seconds.

_______________________
Type: Enchant
Position: Unknown

310484.png Wolf Orb (STR) Lv.2 (310484) (2,00%)

STR +2
_______________________
Refine Level +7:
STR +1
_______________________
Refine Level +9:
STR +1
_______________________
Refine Level +11:
STR +2
Increases Melee Physical Damage by 1%.

_______________________
Type: Enchant
Position: Unknown

310484.png Wolf Orb (STR) Lv.2 (310484) (2,50%)

STR +2
_______________________
Refine Level +7:
STR +1
_______________________
Refine Level +9:
STR +1
_______________________
Refine Level +11:
STR +2
Increases Melee Physical Damage by 1%.

_______________________
Type: Enchant
Position: Unknown

310519.png Wolf Orb (Brand Drive) (310519) (1,88%)

Increases damage of Overbrand and Earth Drive by 15%.
_______________________
Refine Level +7:
Increases damage of Overbrand and Earth Drive by additional 15%.
_______________________
Refine Level +9:
Increases damage of Overbrand and Earth Drive by additional 15%.
_______________________
Refine Level +11:
Increases damage of Overbrand by additional 15%.
Decreases Earth Drive skill cooldown by 1 second.

_______________________
Type: Enchant
Position: Unknown

310485.png Wolf Orb (DEX) Lv.2 (310485) (2,00%)

DEX +2
_______________________
Refine Level +7:
DEX +1
_______________________
Refine Level +9:
DEX +1
_______________________
Refine Level +11:
DEX +2
Increases Ranged Physical Damage by 1%.

_______________________
Type: Enchant
Position: Unknown

310485.png Wolf Orb (DEX) Lv.2 (310485) (2,50%)

DEX +2
_______________________
Refine Level +7:
DEX +1
_______________________
Refine Level +9:
DEX +1
_______________________
Refine Level +11:
DEX +2
Increases Ranged Physical Damage by 1%.

_______________________
Type: Enchant
Position: Unknown

310520.png Wolf Orb (Banishing Cannon) (310520) (1,88%)

Increases damage of Banishing Point and Cannon Spear by 15%.
_______________________
Refine Level +7:
Increases damage of Banishing Point and Cannon Spear by additional 15%.
_______________________
Refine Level +9:
Increases damage of Banishing Point and Cannon Spear by additional 15%.
_______________________
Refine Level +11:
Increases damage of Banishing Point and Cannon Spear by additional 15%.

_______________________
Type: Enchant
Position: Unknown

310486.png Wolf Orb (AGI) Lv.2 (310486) (2,00%)

AGI +2
_______________________
Refine Level +7:
AGI +1
_______________________
Refine Level +9:
AGI +1
_______________________
Refine Level +11:
AGI +2
Perfect HIT +1%

_______________________
Type: Enchant
Position: Unknown

310486.png Wolf Orb (AGI) Lv.2 (310486) (2,50%)

AGI +2
_______________________
Refine Level +7:
AGI +1
_______________________
Refine Level +9:
AGI +1
_______________________
Refine Level +11:
AGI +2
Perfect HIT +1%

_______________________
Type: Enchant
Position: Unknown

310521.png Wolf Orb (Genesis Pressure) (310521) (1,88%)

Increases damage of Pressure and Genesis Ray by 15%.
_______________________
Refine Level +7:
Increases damage of Pressure and Genesis Ray by additional 15%.
_______________________
Refine Level +9:
Increases damage of Pressure and Genesis Ray by additional 15%.
_______________________
Refine Level +11:
Increases damage of Pressure and Genesis Ray by additional 15%.

_______________________
Type: Enchant
Position: Unknown

310487.png Wolf Orb (INT) Lv.2 (310487) (2,00%)

INT +2
_______________________
Refine Level +7:
INT +1
_______________________
Refine Level +9:
INT +1
_______________________
Refine Level +11:
INT +2
Increases Magical Damage with every element by 1%.

_______________________
Type: Enchant
Position: Unknown

310487.png Wolf Orb (INT) Lv.2 (310487) (2,50%)

INT +2
_______________________
Refine Level +7:
INT +1
_______________________
Refine Level +9:
INT +1
_______________________
Refine Level +11:
INT +2
Increases Magical Damage with every element by 1%.

_______________________
Type: Enchant
Position: Unknown

310522.png Wolf Orb (Boost Cannon) (310522) (1,88%)

Increases damage of Knuckle Boost and Arms Cannon by 15%.
_______________________
Refine Level +7:
Increases damage of Knuckle Boost and Arms Cannon by additional 15%.
_______________________
Refine Level +9:
Increases damage of Knuckle Boost and Arms Cannon by additional 15%.
_______________________
Refine Level +11:
Increases damage of Knuckle Boost and Arms Cannon by additional 15%.

_______________________
Type: Enchant
Position: Unknown

310488.png Wolf Orb (VIT) Lv.2 (310488) (2,00%)

VIT +2
_______________________
Refine Level +7:
VIT +1
_______________________
Refine Level +9:
VIT +1
_______________________
Refine Level +11:
VIT +2
Decreases After Cast Delay by 1%.

_______________________
Type: Enchant
Position: Unknown

310488.png Wolf Orb (VIT) Lv.2 (310488) (2,50%)

VIT +2
_______________________
Refine Level +7:
VIT +1
_______________________
Refine Level +9:
VIT +1
_______________________
Refine Level +11:
VIT +2
Decreases After Cast Delay by 1%.

_______________________
Type: Enchant
Position: Unknown

310523.png Wolf Orb (Vulcan Boomerang) (310523) (1,88%)

Increases damage of Vulcan Arm and Axe Boomerang by 15%.
_______________________
Refine Level +7:
Increases damage of Vulcan Arm and Axe Boomerang by additional 15%.
_______________________
Refine Level +9:
Increases damage of Vulcan Arm and Axe Boomerang by additional 15%.
_______________________
Refine Level +11:
Increases damage of Vulcan Arm by additional 15%.
Decreases Axe Boomerang skill cooldown by 2 seconds.

_______________________
Type: Enchant
Position: Unknown

310489.png Wolf Orb (LUK) Lv.2 (310489) (2,00%)

LUK +2
_______________________
Refine Level +7:
LUK +1
_______________________
Refine Level +9:
LUK +1
_______________________
Refine Level +11:
LUK +2
Increases Critical Damage by 1%.

_______________________
Type: Enchant
Position: Unknown

310489.png Wolf Orb (LUK) Lv.2 (310489) (2,50%)

LUK +2
_______________________
Refine Level +7:
LUK +1
_______________________
Refine Level +9:
LUK +1
_______________________
Refine Level +11:
LUK +2
Increases Critical Damage by 1%.

_______________________
Type: Enchant
Position: Unknown

310524.png Wolf Orb (Tornado Swing) (310524) (1,88%)

Increases damage of Axe Tornado and Power Swing by 15%.
_______________________
Refine Level +7:
Increases damage of Axe Tornado and Power Swing by additional 15%.
_______________________
Refine Level +9:
Increases damage of Axe Tornado and Power Swing by additional 15%.
_______________________
Refine Level +11:
Increases damage of Axe Tornado and Power Swing by additional 15%.

_______________________
Type: Enchant
Position: Unknown

310490.png Wolf Orb (STR) Lv.3 (310490) (0,40%)

STR +3
_______________________
Refine Level +7:
STR +1
_______________________
Refine Level +9:
STR +1
_______________________
Refine Level +11:
STR +2
Increases Melee Physical Damage by 3%.

_______________________
Type: Enchant
Position: Unknown

310496.png Wolf Orb (Defense) Lv.1 (310496) (9,90%)

DEF +150
_______________________
Refine Level +7:
DEF +75
_______________________
Refine Level +9:
DEF +75
_______________________
Refine Level +11:
DEF +75

_______________________
Type: Enchant
Position: Unknown

310525.png Wolf Orb (Hell Tornado) (310525) (1,88%)

Increases damage of Cart Tornado and Hell's Plant by 15%.
_______________________
Refine Level +7:
Increases damage of Cart Tornado and Hell's Plant by additional 15%.
_______________________
Refine Level +9:
Increases damage of Cart Tornado and Hell's Plant by additional 15%.
_______________________
Refine Level +11:
Increases damage of Cart Tornado and Hell's Plant by additional 15%.

_______________________
Type: Enchant
Position: Unknown

310491.png Wolf Orb (DEX) Lv.3 (310491) (0,40%)

DEX +3
_______________________
Refine Level +7:
DEX +1
_______________________
Refine Level +9:
DEX +1
_______________________
Refine Level +11:
DEX +2
Increases Ranged Physical Damage by 3%.

_______________________
Type: Enchant
Position: Unknown

310497.png Wolf Orb (Magical Defense) Lv.1 (310497) (9,90%)

MDEF +15
_______________________
Refine Level +7:
MDEF +7
_______________________
Refine Level +9:
MDEF +7
_______________________
Refine Level +11:
MDEF +7

_______________________
Type: Enchant
Position: Unknown

310526.png Wolf Orb (Crazy Cannon) (310526) (1,88%)

Increases damage of Crazy Weed and Cart Cannon by 15%.
_______________________
Refine Level +7:
Increases damage of Crazy Weed and Cart Cannon by additional 15%.
_______________________
Refine Level +9:
Increases damage of Crazy Weed and Cart Cannon by additional 15%.
_______________________
Refine Level +11:
Increases damage of Cart Cannon by additional 15%.
Decreases Crazy Weed skill cooldown by 1 second.

_______________________
Type: Enchant
Position: Unknown

310492.png Wolf Orb (AGI) Lv.3 (310492) (0,40%)

AGI +3
_______________________
Refine Level +7:
AGI +1
_______________________
Refine Level +9:
AGI +1
_______________________
Refine Level +11:
AGI +2
Perfect HIT +3%

_______________________
Type: Enchant
Position: Unknown

310498.png Wolf Orb (Defense) Lv.2 (310498) (2,50%)

DEF +200
_______________________
Refine Level +7:
DEF +75
_______________________
Refine Level +9:
DEF +75
_______________________
Refine Level +11:
DEF +100

_______________________
Type: Enchant
Position: Unknown

310527.png Wolf Orb (Acid Explosion) (310527) (1,88%)

Increases damage of Acid Demonstration and Spore Explosion by 15%.
_______________________
Refine Level +7:
Increases damage of Acid Demonstration and Spore Explosion by additional 15%.
_______________________
Refine Level +9:
Increases damage of Acid Demonstration and Spore Explosion by additional 15%.
_______________________
Refine Level +11:
Increases damage of Acid Demonstration and Spore Explosion by additional 15%.

_______________________
Type: Enchant
Position: Unknown

310493.png Wolf Orb (INT) Lv.3 (310493) (0,40%)

INT +3
_______________________
Refine Level +7:
INT +1
_______________________
Refine Level +9:
INT +1
_______________________
Refine Level +11:
INT +2
Increases Magical Damage with every element by 3%.

_______________________
Type: Enchant
Position: Unknown

310499.png Wolf Orb (Magical Defense) Lv.2 (310499) (2,50%)

MDEF +20
_______________________
Refine Level +7:
MDEF +7
_______________________
Refine Level +9:
MDEF +7
_______________________
Refine Level +11:
MDEF +10

_______________________
Type: Enchant
Position: Unknown

310528.png Wolf Orb (Sonic Impact) (310528) (1,88%)

Increases damage of Sonic Blow and Cross Impact by 15%.
_______________________
Refine Level +7:
Increases damage of Sonic Blow and Cross Impact by additional 15%.
_______________________
Refine Level +9:
Increases damage of Sonic Blow and Cross Impact by additional 15%.
_______________________
Refine Level +11:
Increases damage of Sonic Blow and Cross Impact by additional 15%.

_______________________
Type: Enchant
Position: Unknown

310494.png Wolf Orb (VIT) Lv.3 (310494) (0,40%)

VIT +3
_______________________
Refine Level +7:
VIT +1
_______________________
Refine Level +9:
VIT +1
_______________________
Refine Level +11:
VIT +2
Decreases After Cast Delay by 3%.

_______________________
Type: Enchant
Position: Unknown

310502.png Wolf Orb (Shooter) Lv.1 (310502) (0,23%)

Increases Ranged Physical Damage by 3%.
_______________________
Refine Level +7:
Increases Ranged Physical Damage by additional 3%.
_______________________
Refine Level +9:
Increases Ranged Physical Damage by additional 3%.
_______________________
Refine Level +11:
Increases Ranged Physical Damage by additional 3%.

_______________________
Type: Enchant
Position: Unknown

310529.png Wolf Orb (Cutter Slasher) (310529) (1,88%)

Increases damage of Cross Ripper Slasher and Rolling Cutter by 15%.
_______________________
Refine Level +7:
Increases damage of Cross Ripper Slasher and Rolling Cutter by additional 15%.
_______________________
Refine Level +9:
Increases damage of Cross Ripper Slasher and Rolling Cutter by additional 15%.
_______________________
Refine Level +11:
Increases damage of Cross Ripper Slasher and Rolling Cutter by additional 15%.

_______________________
Type: Enchant
Position: Unknown

310495.png Wolf Orb (LUK) Lv.3 (310495) (0,40%)

LUK +3
_______________________
Refine Level +7:
LUK +1
_______________________
Refine Level +9:
LUK +1
_______________________
Refine Level +11:
LUK +2
Increases Critical Damage by 3%.

_______________________
Type: Enchant
Position: Unknown

310503.png Wolf Orb (Warrior) Lv.1 (310503) (0,23%)

ATK +2%, ATK +25
_______________________
Refine Level +7:
Increases Melee Physical Damage by 3%.
_______________________
Refine Level +9:
Increases Melee Physical Damage by additional 3%.
_______________________
Refine Level +11:
Increases Melee Physical Damage by additional 3%.

_______________________
Type: Enchant
Position: Unknown

310530.png Wolf Orb (Soul Slash) (310530) (1,88%)

Increases damage of Soul Destroyer and Counter Slash by 15%.
_______________________
Refine Level +7:
Increases damage of Soul Destroyer and Counter Slash by additional 15%.
_______________________
Refine Level +9:
Increases damage of Soul Destroyer and Counter Slash by additional 15%.
_______________________
Refine Level +11:
Increases damage of Soul Destroyer and Counter Slash by additional 15%.

_______________________
Type: Enchant
Position: Unknown

310496.png Wolf Orb (Defense) Lv.1 (310496) (10,00%)

DEF +150
_______________________
Refine Level +7:
DEF +75
_______________________
Refine Level +9:
DEF +75
_______________________
Refine Level +11:
DEF +75

_______________________
Type: Enchant
Position: Unknown

310504.png Wolf Orb (Mage) Lv.1 (310504) (0,23%)

MATK +2%, MATK +25
_______________________
Refine Level +7:
Increases Magical Damage with every element by 3%.
_______________________
Refine Level +9:
Increases Magical Damage with every element by additional 3%.
_______________________
Refine Level +11:
Increases Magical Damage with every element by additional 3%.

_______________________
Type: Enchant
Position: Unknown

310531.png Wolf Orb (Fatal Raid) (310531) (1,88%)

Increases damage of Fatal Menace and Raid by 15%.
_______________________
Refine Level +7:
Increases damage of Fatal Menace and Raid by additional 15%.
_______________________
Refine Level +9:
Increases damage of Fatal Menace and Raid by additional 15%.
_______________________
Refine Level +11:
Increases damage of Fatal Menace and Raid by additional 15%.

_______________________
Type: Enchant
Position: Unknown

310497.png Wolf Orb (Magical Defense) Lv.1 (310497) (10,00%)

MDEF +15
_______________________
Refine Level +7:
MDEF +7
_______________________
Refine Level +9:
MDEF +7
_______________________
Refine Level +11:
MDEF +7

_______________________
Type: Enchant
Position: Unknown

310505.png Wolf Orb (Shooter) Lv.2 (310505) (0,03%)

Increases Ranged Physical Damage by 5%.
_______________________
Refine Level +7:
Increases Ranged Physical Damage by additional 3%.
_______________________
Refine Level +9:
Increases Ranged Physical Damage by additional 3%.
_______________________
Refine Level +11:
Increases Ranged Physical Damage by additional 5%.

_______________________
Type: Enchant
Position: Unknown

310532.png Wolf Orb (Shadow Spell) (310532) (1,88%)

Increases Magical Damage with every element by 15%.
_______________________
Refine Level +7:
Increases Magical Damage with every element by additional 15%.
_______________________
Refine Level +9:
Increases Magical Damage with every element by additional 15%.
_______________________
Refine Level +11:
Increases Magical Damage with every element by additional 15%.

_______________________
Type: Enchant
Position: Unknown

310498.png Wolf Orb (Defense) Lv.2 (310498) (2,00%)

DEF +200
_______________________
Refine Level +7:
DEF +75
_______________________
Refine Level +9:
DEF +75
_______________________
Refine Level +11:
DEF +100

_______________________
Type: Enchant
Position: Unknown

310506.png Wolf Orb (Warrior) Lv.2 (310506) (0,03%)

ATK +4%, ATK +50
_______________________
Refine Level +7:
Increases Melee Physical Damage by 3%.
_______________________
Refine Level +9:
Increases Melee Physical Damage by additional 3%.
_______________________
Refine Level +11:
Increases Melee Physical Damage by additional 5%.

_______________________
Type: Enchant
Position: Unknown

310533.png Wolf Orb (Angle Shot) (310533) (1,88%)

Increases damage of Triangle Shot by 15%.
Increases Ranged Physical Damage by 5%.
_______________________
Refine Level +7:
Increases damage of Triangle Shot by additional 15%.
Increases Ranged Physical Damage by additional 10%.
_______________________
Refine Level +9:
Increases damage of Triangle Shot by additional 15%.
Increases Ranged Physical Damage by additional 10%.
_______________________
Refine Level +11:
Increases damage of Triangle Shot by additional 15%.
Increases Ranged Physical Damage by additional 15%.

_______________________
Type: Enchant
Position: Unknown

310499.png Wolf Orb (Magical Defense) Lv.2 (310499) (2,00%)

MDEF +20
_______________________
Refine Level +7:
MDEF +7
_______________________
Refine Level +9:
MDEF +7
_______________________
Refine Level +11:
MDEF +10

_______________________
Type: Enchant
Position: Unknown

310507.png Wolf Orb (Mage) Lv.2 (310507) (0,03%)

MATK +4%, MATK +50
_______________________
Refine Level +7:
Increases Magical Damage with every element by 3%.
_______________________
Refine Level +9:
Increases Magical Damage with every element by additional 3%.
_______________________
Refine Level +11:
Increases Magical Damage with every element by additional 5%.

_______________________
Type: Enchant
Position: Unknown

310534.png Wolf Orb (Crimson Strain) (310534) (1,88%)

Increases damage of Crimson Rock and Earth Strain by 15%.
_______________________
Refine Level +7:
Increases damage of Crimson Rock and Earth Strain by additional 15%.
_______________________
Refine Level +9:
Increases damage of Crimson Rock and Earth Strain by additional 15%.
_______________________
Refine Level +11:
Increases damage of Crimson Rock and Earth Strain by additional 15%.

_______________________
Type: Enchant
Position: Unknown

310500.png Wolf Orb (Defense) Lv.3 (310500) (0,40%)

DEF +250
_______________________
Refine Level +7:
DEF +75
_______________________
Refine Level +9:
DEF +100
_______________________
Refine Level +11:
DEF +100

_______________________
Type: Enchant
Position: Unknown

310535.png Wolf Orb (Jack Lightning) (310535) (1,88%)

Increases damage of Jack Frost and Chain Lightning by 15%.
_______________________
Refine Level +7:
Increases damage of Jack Frost and Chain Lightning by additional 15%.
_______________________
Refine Level +9:
Increases damage of Jack Frost and Chain Lightning by additional 15%.
_______________________
Refine Level +11:
Increases damage of Jack Frost and Chain Lightning by additional 15%.

_______________________
Type: Enchant
Position: Unknown

310501.png Wolf Orb (Magical Defense) Lv.3 (310501) (0,40%)

MDEF +25
_______________________
Refine Level +7:
MDEF +7
_______________________
Refine Level +9:
MDEF +10
_______________________
Refine Level +11:
MDEF +10

_______________________
Type: Enchant
Position: Unknown

310536.png Wolf Orb (Comet Vortex) (310536) (1,88%)

Increases damage of Comet and Tetra Vortex by 15%.
_______________________
Refine Level +7:
Increases damage of Comet and Tetra Vortex by additional 15%.
_______________________
Refine Level +9:
Increases damage of Comet and Tetra Vortex by additional 15%.
_______________________
Refine Level +11:
Increases damage of Comet and Tetra Vortex by additional 15%.

_______________________
Type: Enchant
Position: Unknown

310502.png Wolf Orb (Shooter) Lv.1 (310502) (0,20%)

Increases Ranged Physical Damage by 3%.
_______________________
Refine Level +7:
Increases Ranged Physical Damage by additional 3%.
_______________________
Refine Level +9:
Increases Ranged Physical Damage by additional 3%.
_______________________
Refine Level +11:
Increases Ranged Physical Damage by additional 3%.

_______________________
Type: Enchant
Position: Unknown

310537.png Wolf Orb (Cloud Buster) (310537) (1,88%)

Increases damage of Killing Cloud and Poison Buster by 15%.
_______________________
Refine Level +7:
Increases damage of Killing Cloud and Poison Buster by additional 15%.
_______________________
Refine Level +9:
Increases damage of Killing Cloud and Poison Buster by additional 15%.
_______________________
Refine Level +11:
Increases damage of Killing Cloud and Poison Buster by additional 15%.

_______________________
Type: Enchant
Position: Unknown

310503.png Wolf Orb (Warrior) Lv.1 (310503) (0,20%)

ATK +2%, ATK +25
_______________________
Refine Level +7:
Increases Melee Physical Damage by 3%.
_______________________
Refine Level +9:
Increases Melee Physical Damage by additional 3%.
_______________________
Refine Level +11:
Increases Melee Physical Damage by additional 3%.

_______________________
Type: Enchant
Position: Unknown

310538.png Wolf Orb (Varetyr Wave) (310538) (1,88%)

Increases damage of Psychic Wave and Varetyr Spear by 15%.
_______________________
Refine Level +7:
Increases damage of Psychic Wave and Varetyr Spear by additional 15%.
_______________________
Refine Level +9:
Increases damage of Psychic Wave and Varetyr Spear by additional 15%.
_______________________
Refine Level +11:
Increases damage of Psychic Wave and Varetyr Spear by additional 15%.

_______________________
Type: Enchant
Position: Unknown

310504.png Wolf Orb (Mage) Lv.1 (310504) (0,20%)

MATK +2%, MATK +25
_______________________
Refine Level +7:
Increases Magical Damage with every element by 3%.
_______________________
Refine Level +9:
Increases Magical Damage with every element by additional 3%.
_______________________
Refine Level +11:
Increases Magical Damage with every element by additional 3%.

_______________________
Type: Enchant
Position: Unknown

310539.png Wolf Orb (Diamond Grave) (310539) (1,88%)

Increases damage of Diamond Dust and Earth Grave by 15%.
_______________________
Refine Level +7:
Increases damage of Diamond Dust and Earth Grave by additional 15%.
_______________________
Refine Level +9:
Increases damage of Diamond Dust and Earth Grave by additional 15%.
_______________________
Refine Level +11:
Increases damage of Diamond Dust and Earth Grave by additional 15%.

_______________________
Type: Enchant
Position: Unknown

310505.png Wolf Orb (Shooter) Lv.2 (310505) (0,05%)

Increases Ranged Physical Damage by 5%.
_______________________
Refine Level +7:
Increases Ranged Physical Damage by additional 3%.
_______________________
Refine Level +9:
Increases Ranged Physical Damage by additional 3%.
_______________________
Refine Level +11:
Increases Ranged Physical Damage by additional 5%.

_______________________
Type: Enchant
Position: Unknown

310540.png Wolf Orb (Magnusmus) (310540) (1,88%)

Increases damage of Magnus Exorcismus and Adoramus by 15%.
_______________________
Refine Level +7:
Increases damage of Magnus Exorcismus and Adoramus by additional 15%.
_______________________
Refine Level +9:
Increases damage of Magnus Exorcismus and Adoramus by additional 15%.
_______________________
Refine Level +11:
Increases damage of Magnus Exorcismus and Adoramus by additional 15%.

_______________________
Type: Enchant
Position: Unknown

310506.png Wolf Orb (Warrior) Lv.2 (310506) (0,05%)

ATK +4%, ATK +50
_______________________
Refine Level +7:
Increases Melee Physical Damage by 3%.
_______________________
Refine Level +9:
Increases Melee Physical Damage by additional 3%.
_______________________
Refine Level +11:
Increases Melee Physical Damage by additional 5%.

_______________________
Type: Enchant
Position: Unknown

310541.png Wolf Orb (Holy Judex) (310541) (1,88%)

Increases damage of Judex by 15%.
Increases Magical Damage by 5%.
_______________________
Refine Level +7:
Increases damage of Judex by additional 15%.
Increases Magical Damage by additional 10%.
_______________________
Refine Level +9:
Increases damage of Judex by additional 15%.
Increases Magical Damage by additional 10%.
_______________________
Refine Level +11:
Increases damage of Judex by additional 15%.
Increases Magical Damage by additional 15%.

_______________________
Type: Enchant
Position: Unknown

310507.png Wolf Orb (Mage) Lv.2 (310507) (0,05%)

MATK +4%, MATK +50
_______________________
Refine Level +7:
Increases Magical Damage with every element by 3%.
_______________________
Refine Level +9:
Increases Magical Damage with every element by additional 3%.
_______________________
Refine Level +11:
Increases Magical Damage with every element by additional 5%.

_______________________
Type: Enchant
Position: Unknown

310542.png Wolf Orb (Melee Duple) (310542) (1,88%)

Increases damage of Duple Light by 15%.
Increases Melee Physical Damage by 5%.
_______________________
Refine Level +7:
Increases damage of Duple Light by additional 15%.
Increases Melee Physical Damage by additional 10%.
_______________________
Refine Level +9:
Increases damage of Duple Light by additional 15%.
Increases Melee Physical Damage by additional 10%.
_______________________
Refine Level +11:
Increases damage of Duple Light by additional 15%.
Increases Melee Physical Damage by additional 15%.

_______________________
Type: Enchant
Position: Unknown

310508.png Wolf Orb (Shooter) Lv.3 (310508) (0,01%)

Increases Ranged Physical Damage by 5%.
_______________________
Refine Level +7:
Increases Ranged Physical Damage by additional 5%.
_______________________
Refine Level +9:
Increases Ranged Physical Damage by additional 5%.
_______________________
Refine Level +11:
Increases Ranged Physical Damage by additional 5%.

_______________________
Type: Enchant
Position: Unknown

310543.png Wolf Orb (Tiger Empire) (310543) (1,88%)

Increases damage of Tiger Cannon and Fallen Empire by 15%.
_______________________
Refine Level +7:
Increases damage of Tiger Cannon and Fallen Empire by additional 15%.
_______________________
Refine Level +9:
Increases damage of Tiger Cannon and Fallen Empire by additional 15%.
_______________________
Refine Level +11:
Increases damage of Tiger Cannon and Fallen Empire by additional 15%.

_______________________
Type: Enchant
Position: Unknown

310509.png Wolf Orb (Warrior) Lv.3 (310509) (0,01%)

ATK +6%, ATK +100
_______________________
Refine Level +7:
Increases Melee Physical Damage by 5%.
_______________________
Refine Level +9:
Increases Melee Physical Damage by additional 5%.
_______________________
Refine Level +11:
Increases Melee Physical Damage by additional 5%.

_______________________
Type: Enchant
Position: Unknown

310544.png Wolf Orb (Lightning Blaster) (310544) (1,88%)

Increases damage of Rampage Blaster and Ride in Lightning by 15%.
_______________________
Refine Level +7:
Increases damage of Rampage Blaster and Ride in Lightning by additional 15%.
_______________________
Refine Level +9:
Increases damage of Rampage Blaster and Ride in Lightning by additional 15%.
_______________________
Refine Level +11:
Increases damage of Ride in Lightning by additional 15%.
Decreases Rampage Blaster skill cooldown by 0.5 seconds.

_______________________
Type: Enchant
Position: Unknown

310510.png Wolf Orb (Mage) Lv.3 (310510) (0,01%)

MATK +6%, MATK +100
_______________________
Refine Level +7:
Increases Magical Damage with every element by 5%.
_______________________
Refine Level +9:
Increases Magical Damage with every element by additional 5%.
_______________________
Refine Level +11:
Increases Magical Damage with every element by additional 5%.

_______________________
Type: Enchant
Position: Unknown

310545.png Wolf Orb (Hell Arrow) (310545) (1,88%)

Increases damage of Gate of Hell and Knuckle Arrow by 15%.
_______________________
Refine Level +7:
Increases damage of Gate of Hell and Knuckle Arrow by additional 15%.
_______________________
Refine Level +9:
Increases damage of Gate of Hell and Knuckle Arrow by additional 15%.
_______________________
Refine Level +11:
Increases damage of Gate of Hell and Knuckle Arrow by additional 15%.

_______________________
Type: Enchant
Position: Unknown

310515.png Wolf Orb (After Cast Delay) (310515) (0,01%)

Decreases After Cast Delay by 4%.
_______________________
Refine Level +7:
Decreases After Cast Delay by additional 4%.
_______________________
Refine Level +9:
Decreases After Cast Delay by additional 4%.
_______________________
Refine Level +11:
Decreases After Cast Delay by additional 4%.

_______________________
Type: Enchant
Position: Unknown

310546.png Wolf Orb (Cluster) (310546) (1,88%)

Increases damage of Cluster Bomb by 15%.
_______________________
Refine Level +7:
Increases damage of Cluster Bomb by additional 15%.
_______________________
Refine Level +9:
Increases damage of Cluster Bomb by additional 15%.
_______________________
Refine Level +11:
Increases damage of Cluster Bomb by additional 15%.

_______________________
Type: Enchant
Position: Unknown

310547.png Wolf Orb (Breeze Shooting) (310547) (1,88%)

Increases damage of Sharp Shooting by 15%.
Increases Critical Damage by 10%.
_______________________
Refine Level +7:
Increases damage of Sharp Shooting by additional 15%.
Increases Critical Damage by additional 10%.
_______________________
Refine Level +9:
Increases damage of Sharp Shooting by additional 15%.
Increases Critical Damage by additional 15%.
_______________________
Refine Level +11:
Increases damage of Sharp Shooting by additional 15%.
Increases Critical Damage by additional 15%.

_______________________
Type: Enchant
Position: Unknown

310548.png Wolf Orb (Aimed Storm) (310548) (1,88%)

Increases damage of Aimed Bolt and Arrow Storm by 15%.
_______________________
Refine Level +7:
Increases damage of Aimed Bolt and Arrow Storm by additional 15%.
_______________________
Refine Level +9:
Increases damage of Aimed Bolt and Arrow Storm by additional 15%.
_______________________
Refine Level +11:
Increases damage of Aimed Bolt and Arrow Storm by additional 15%.

_______________________
Type: Enchant
Position: Unknown

310549.png Wolf Orb (Sound Metal) (310549) (1,88%)

Increases damage of Metallic Sound and Neutral elemental magical damage by 5%.
_______________________
Refine Level +7:
Increases damage of Metallic Sound and Neutral elemental magical damage by additional 10%.
_______________________
Refine Level +9:
Increases damage of Metallic Sound and Neutral elemental magical damage by additional 10%.
_______________________
Refine Level +11:
Increases damage of Metallic Sound and Neutral elemental magical damage by additional 15%.

_______________________
Type: Enchant
Position: Unknown

310550.png Wolf Orb (Reverb) (310550) (1,88%)

Increases damage of Reverberation by 15%.
Increases all elemental magical damage by 5%.
_______________________
Refine Level +7:
Increases damage of Reverberation by additional 15%.
Increases all elemental magical damage by additional 5%.
_______________________
Refine Level +9:
Increases damage of Reverberation by 15%.
Increases all elemental magical damage by additional 5%.
_______________________
Refine Level +11:
Increases damage of Reverberation by additional 15%.
Increases all elemental magical damage by additional 10%.

_______________________
Type: Enchant
Position: Unknown

310551.png Wolf Orb (Vulcanstorm) (310551) (1,88%)

Increases damage of Arrow Vulcan and Severe Rainstorm by 15%.
_______________________
Refine Level +7:
Increases damage of Arrow Vulcan and Severe Rainstorm by additional 15%.
_______________________
Refine Level +9:
Increases damage of Arrow Vulcan and Severe Rainstorm by additional 15%.
_______________________
Refine Level +11:
Increases damage of Arrow Vulcan and Severe Rainstorm by additional 15%.

_______________________
Type: Enchant
Position: Unknown

310552.png Wolf Orb (Red Flame Explosion) (310552) (1,88%)

Increases damage of Prominence Kick and Solar Burst by 15%.
_______________________
Refine Level +7:
Increases damage of Prominence Kick and Solar Burst by additional 15%.
_______________________
Refine Level +9:
Increases damage of Prominence Kick and Solar Burst by additional 15%.
_______________________
Refine Level +11:
Increases damage of Prominence Kick and Solar Burst by additional 15%.

_______________________
Type: Enchant
Position: Unknown

310553.png Wolf Orb (Moon) (310553) (1,88%)

Increases damage of New Moon Kick and Full Moon Kick by 15%.
_______________________
Refine Level +7:
Increases damage of New Moon Kick and Full Moon Kick by additional 15%.
_______________________
Refine Level +9:
Increases damage of New Moon Kick and Full Moon Kick by additional 15%.
_______________________
Refine Level +11:
Increases damage of New Moon Kick and Full Moon Kick by additional 15%.

_______________________
Type: Enchant
Position: Unknown

310554.png Wolf Orb (Flash Fall) (310554) (1,88%)

Increases damage of Flash Kick and Falling Star by 15%.
_______________________
Refine Level +7:
Increases damage of Flash Kick and Falling Star by additional 15%.
_______________________
Refine Level +9:
Increases damage of Flash Kick and Falling Star by additional 15%.
_______________________
Refine Level +11:
Increases damage of Flash Kick and Falling Star by additional 15%.

_______________________
Type: Enchant
Position: Unknown

310555.png Wolf Orb (Shoo) (310555) (1,88%)

Increases damage of Esma and Eswhoo by 15%.
_______________________
Refine Level +7:
Increases damage of Esma and Eswhoo by additional 15%.
_______________________
Refine Level +9:
Increases damage of Esma and Eswhoo by additional 15%.
_______________________
Refine Level +11:
Increases damage of Esma and Eswhoo by additional 15%.

_______________________
Type: Enchant
Position: Unknown

310556.png Wolf Orb (Spa) (310556) (1,88%)

Increases damage of Espa by 15%.
_______________________
Refine Level +7:
Increases damage of Espa by additional 15%.
_______________________
Refine Level +9:
Increases damage of Espa by additional 15%.
_______________________
Refine Level +11:
Increases damage of Espa by additional 15%.

_______________________
Type: Enchant
Position: Unknown

310557.png Wolf Orb (Curse Explosion) (310557) (1,88%)

Increases damage of Curse Explosion by 15%.
Increases Shadow elemental magical damage by 5%.
_______________________
Refine Level +7:
Increases damage of Curse Explosion by additional 15%.
Increases Shadow elemental magical damage by additional 10%.
_______________________
Refine Level +9:
Increases damage of Curse Explosion by 15%.
Increases Shadow elemental magical damage by additional 10%.
_______________________
Refine Level +11:
Increases damage of Curse Explosion by additional 15%.
Increases Shadow elemental magical damage by additional 15%.

_______________________
Type: Enchant
Position: Unknown

310558.png Wolf Orb (Death Hammer Dance) (310558) (1,88%)

Increases damage of Desperado, Fire Dance and Hammer of God by 15%.
_______________________
Refine Level +7:
Increases damage of Desperado, Fire Dance and Hammer of God by additional 15%.
_______________________
Refine Level +9:
Increases damage of Desperado, Fire Dance and Hammer of God by additional 15%.
_______________________
Refine Level +11:
Increases damage of Desperado, Fire Dance and Hammer of God by additional 15%.

_______________________
Type: Enchant
Position: Unknown

310559.png Wolf Orb (Fire Howling Tail) (310559) (1,88%)

Increases damage of Fire Rain, Howling Mine and Dragon Tail by 15%.
_______________________
Refine Level +7:
Increases damage of Fire Rain, Howling Mine and Dragon Tail by additional 15%.
_______________________
Refine Level +9:
Increases damage of Fire Rain, Howling Mine and Dragon Tail by additional 15%.
_______________________
Refine Level +11:
Increases damage of Fire Rain, Howling Mine and Dragon Tail by additional 15%.

_______________________
Type: Enchant
Position: Unknown

310560.png Wolf Orb (Storm Buster Trip) (310560) (1,88%)

Increases damage of Shattering Storm, Banishing Buster and Round Trip by 15%.
_______________________
Refine Level +7:
Increases damage of Shattering Storm, Banishing Buster and Round Trip by additional 15%.
_______________________
Refine Level +9:
Increases damage of Shattering Storm, Banishing Buster and Round Trip by additional 15%.
_______________________
Refine Level +11:
Increases damage of Shattering Storm, Banishing Buster and Round Trip by additional 15%.

_______________________
Type: Enchant
Position: Unknown

310561.png Wolf Orb (Flame Ice Wind) (310561) (1,88%)

Increases damage of Flaming Petals, Freezing Spear and Wind Blade by 15%.
_______________________
Refine Level +7:
Increases damage of Flaming Petals, Freezing Spear and Wind Blade by additional 15%.
_______________________
Refine Level +9:
Increases damage of Flaming Petals, Freezing Spear and Wind Blade by additional 15%.
_______________________
Refine Level +11:
Increases damage of Flaming Petals, Freezing Spear and Wind Blade by additional 15%.

_______________________
Type: Enchant
Position: Unknown

310562.png Wolf Orb (Cross Petal) (310562) (1,88%)

Increases damage of Cross Slash and Swirling Petal by 15%.
_______________________
Refine Level +7:
Increases damage of Cross Slash and Swirling Petal by additional 15%.
_______________________
Refine Level +9:
Increases damage of Cross Slash and Swirling Petal by additional 15%.
_______________________
Refine Level +11:
Increases damage of Cross Slash and Swirling Petal by additional 15%.

_______________________
Type: Enchant
Position: Unknown

310563.png Wolf Orb (Exploding Flake Wind) (310563) (1,88%)

Increases damage of Exploding Dragon, Snow Flake Draft and First Wind by 15%.
_______________________
Refine Level +7:
Increases damage of Exploding Dragon, Snow Flake Draft and First Wind by additional 15%.
_______________________
Refine Level +9:
Increases damage of Exploding Dragon, Snow Flake Draft and First Wind by additional 15%.
_______________________
Refine Level +11:
Increases damage of Exploding Dragon, Snow Flake Draft and First Wind by additional 15%.

_______________________
Type: Enchant
Position: Unknown

310564.png Wolf Orb (Power of Sea) (310564) (1,88%)

Decreases Tuna Party and Tasty Shrimp Party skill cooldown by 1 second.
_______________________
Refine Level +7:
Decreases Tuna Party and Tasty Shrimp Party skill cooldown by additional 1 second.
_______________________
Refine Level +9:
Decreases Tuna Party and Tasty Shrimp Party skill cooldown by additional 2 seconds.
_______________________
Refine Level +11:
Decreases Tuna Party and Tasty Shrimp Party skill cooldown by additional 2 seconds.

_______________________
Type: Enchant
Position: Unknown

310565.png Wolf Orb (Power of Land) (310565) (1,88%)

Increases damage of Silvervine Stem Spear and Catnip Meteor by 15%.
_______________________
Refine Level +7:
Increases damage of Silvervine Stem Spear and Catnip Meteor by additional 15%.
_______________________
Refine Level +9:
Increases damage of Silvervine Stem Spear and Catnip Meteor by additional 15%.
_______________________
Refine Level +11:
Increases damage of Silvervine Stem Spear and Catnip Meteor by additional 15%.

_______________________
Type: Enchant
Position: Unknown

310566.png Wolf Orb (Power of Life) (310566) (1,88%)

Increases damage of Picky Peck and Lunatic Carrot Beat by 15%.
_______________________
Refine Level +7:
Increases damage of Picky Peck and Lunatic Carrot Beat by additional 15%.
_______________________
Refine Level +9:
Increases damage of Picky Peck and Lunatic Carrot Beat by additional 15%.
_______________________
Refine Level +11:
Increases damage of Picky Peck and Lunatic Carrot Beat by additional 15%.

_______________________
Type: Enchant
Position: Unknown

314274.png Wolf Orb (ChopChop Slash) (314274)

Double Slash damage +15%
Chop Chop damage +15%
_______________________
Refine +9 or higher (additional):
Double Slash damage +15%
Chop Chop damage +15%
_______________________
Refine +11 or higher (additional):
Double Slash damage +15%
Chop Chop damage +15%

_______________________
Type: Enchant
Position: Unknown

314275.png Wolf Orb (Gust Hail) (314275)

Sharpen Hail damage +15%
Sharpen Gust damage +15%
_______________________
Refine +9 or higher (additional):
Sharpen Hail damage +15%
Sharpen Gust damage +15%
_______________________
Refine +11 or higher (additional):
Sharpen Hail damage +15%
Sharpen Gust damage +15%

_______________________
Type: Enchant
Position: Unknown

314276.png Wolf Orb (Nature) (314276)

Ice Splash damage +15%
Thundering Orb damage +15%
Earth Stamp damage +15%
_______________________
Refine +9 or higher (additional):
Ice Splash damage +15%
Thundering Orb damage +15%
Earth Stamp damage +15%
_______________________
Refine +11 or higher (additional):
Ice Splash damage +15%
Thundering Orb damage +15%
Earth Stamp damage +15%

_______________________
Type: Enchant
Position: Unknown

Gray Wolf Garment

Talk to NPC Emmett (wolfvill 164, 137) in Gray Wolf Village and select Option 2 to enchant.

Target Items Slot Order Refine Reset Process
480091.png Grey Wolf Manteau [1] (480091)
A manteau given to those who have been recognized by the Gray Wolf Clan.
_______________________
MaxHP +2500
_______________________
For each 2 Refine Levels:
MaxHP +150
_______________________
Refine Level +7:
Increases Attack Speed by 7%.
_______________________
When equipped with Gray Wolf Boots:
Increases Critical Damage by 15%.
_______________________
When equipped with Gray Wolf Shoes:
Decreases Variable Casting Time by 15%.

_______________________
Type: Armor
Position: Garment
Defense: 70
Armor Level: 1
Refinable
Weight: 90
Required Level: 190
4>3>2 7 25x 1000405.png Amethyst Fragment (1000405)
100,000z
480090.png Grey Wolf Muffler [1] (480090)
A scarf given to those who have been recognized by the Gray Wolf Clan.
_______________________
MaxHP +1500
_______________________
For each 2 Refine Levels:
MaxHP +100
_______________________
Refine Level +7:
Decreases Variable Casting Time by 7%.
_______________________
When equipped with Gray Wolf Boots:
Increases Ranged Physical Damage by 7%.
_______________________
When equipped with Gray Wolf Shoes:
Increases Magical Damage with every element by 15%.

_______________________
Type: Armor
Position: Garment
Defense: 70
Armor Level: 1
Refinable
Weight: 90
Required Level: 190

Gray Wolf Garment Enchantments

Talk to NPC Emmett (wolfvill 164, 137) in Gray Wolf Village and select Option 2 to enchant.

Slot 2 Slot 3 Slot 4
50x 1000405.png Amethyst Fragment (1000405)
200,000z
25x 1000405.png Amethyst Fragment (1000405)
150,000z
15x 1000405.png Amethyst Fragment (1000405)
100,000z
Note: You can also choose your desired Enchant for:
375x / 200x / 125x 1000405.png Amethyst Fragment (1000405) and
10,000,000z
100% Success Chance
310579.png Wolf Orb (Above All) Lv.1 (310579) (30,03%)

Decreases damage taken from Normal and Boss class by 3%.
_______________________
Refine Level +7:
Decreases damage taken from enemies of every element by 3%.
_______________________
Refine Level +9:
Decreases damage taken from all sized enemies by 3%.
_______________________
Refine Level +11:
Decreases damage taken from all race, except Players, by 3%.

_______________________
Type: Enchant
Position: Unknown

310567.png Wolf Orb (Fast) Lv.1 (310567) (20,00%)

FLEE +10
_______________________
Refine Level +7:
Decreases After Attack Delay by 6%.
_______________________
Refine Level +9:
Decreases After Attack Delay by additional 6%.
_______________________
Refine Level +11:
Decreases After Attack Delay by additional 8%.

_______________________
Type: Enchant
Position: Unknown

310478.png Wolf Orb (STR) Lv.1 (310478) (13,67%)

STR +1
_______________________
Refine Level +7:
STR +1
_______________________
Refine Level +9:
STR +1
_______________________
Refine Level +11:
STR +1

_______________________
Type: Enchant
Position: Unknown

310580.png Wolf Orb (Above All) Lv.2 (310580) (3,00%)

Decreases damage taken from Normal and Boss class by 5%.
_______________________
Refine Level +7:
Decreases damage taken from enemies of every element by 5%.
_______________________
Refine Level +9:
Decreases damage taken from all sized enemies by 5%.
_______________________
Refine Level +11:
Decreases damage taken from all race, except Players, by 5%.

_______________________
Type: Enchant
Position: Unknown

310568.png Wolf Orb (Caster) Lv.1 (310568) (20,00%)

Decreases Variable Casting Time by 6%.
_______________________
Refine Level +7:
Decreases Variable Casting Time by additional 8%.
_______________________
Refine Level +9:
Decreases Variable Casting Time by additional 8%.
_______________________
Refine Level +11:
Decreases Variable Casting Time by additional 8%.

_______________________
Type: Enchant
Position: Unknown

310479.png Wolf Orb (DEX) Lv.1 (310479) (13,67%)

DEX +1
_______________________
Refine Level +7:
DEX +1
_______________________
Refine Level +9:
DEX +1
_______________________
Refine Level +11:
DEX +1

_______________________
Type: Enchant
Position: Unknown

310581.png Wolf Orb (Above All) Lv.3 (310581) (0,30%)

Decreases damage taken from Normal and Boss class by 7%.
_______________________
Refine Level +7:
Decreases damage taken from enemies of every element by 7%.
_______________________
Refine Level +9:
Decreases damage taken from all sized enemies by 7%.
_______________________
Refine Level +11:
Decreases damage taken from all race, except Players, by 7%.

_______________________
Type: Enchant
Position: Unknown

310569.png Wolf Orb (Critical) Lv.1 (310569) (20,00%)

CRI +10
_______________________
Refine Level +7:
Increases Critical Damage by 6%.
_______________________
Refine Level +9:
Increases Critical Damage by additional 6%.
_______________________
Refine Level +11:
Increases Critical Damage by additional 8%.

_______________________
Type: Enchant
Position: Unknown

310480.png Wolf Orb (AGI) Lv.1 (310480) (13,67%)

AGI +1
_______________________
Refine Level +7:
AGI +1
_______________________
Refine Level +9:
AGI +1
_______________________
Refine Level +11:
AGI +1

_______________________
Type: Enchant
Position: Unknown

310582.png Wolf Orb (Powerful) Lv.1 (310582) (30,03%)

Increases Physical Damage and Magical Damage with every element by 2%.
_______________________
Refine Level +7:
Increases Physical Damage and Magical Damage with every element by additional 2%.
_______________________
Refine Level +9:
Increases Physical Damage and Magical Damage with every element by additional 2%.
_______________________
Refine Level +11:
Increases Physical Damage and Magical Damage with every element by additional 2%.

_______________________
Type: Enchant
Position: Unknown

310570.png Wolf Orb (Guided Attack) Lv.1 (310570) (20,00%)

HIT +20
_______________________
Refine Level +7:
Perfect HIT +6%
_______________________
Refine Level +9:
Perfect HIT +6%
_______________________
Refine Level +11:
Perfect HIT +8%

_______________________
Type: Enchant
Position: Unknown

310481.png Wolf Orb (INT) Lv.1 (310481) (13,67%)

INT +1
_______________________
Refine Level +7:
INT +1
_______________________
Refine Level +9:
INT +1
_______________________
Refine Level +11:
INT +1

_______________________
Type: Enchant
Position: Unknown

310583.png Wolf Orb (Powerful) Lv.2 (310583) (3,00%)

Increases Physical Damage and Magical Damage with every element by 2%.
_______________________
Refine Level +7:
Increases Physical Damage and Magical Damage with every element by additional 2%.
_______________________
Refine Level +9:
Increases Physical Damage and Magical Damage with every element by additional 3%.
_______________________
Refine Level +11:
Increases Physical Damage and Magical Damage with every element by additional 3%.

_______________________
Type: Enchant
Position: Unknown

310571.png Wolf Orb (Fast) Lv.2 (310571) (4,50%)

FLEE +20
_______________________
Refine Level +7:
Decreases After Attack Delay by 6%.
_______________________
Refine Level +9:
Decreases After Attack Delay by additional 8%.
_______________________
Refine Level +11:
Decreases After Attack Delay by additional 8%.

_______________________
Type: Enchant
Position: Unknown

310482.png Wolf Orb (VIT) Lv.1 (310482) (13,67%)

VIT +1
_______________________
Refine Level +7:
VIT +1
_______________________
Refine Level +9:
VIT +1
_______________________
Refine Level +11:
VIT +1

_______________________
Type: Enchant
Position: Unknown

310584.png Wolf Orb (Powerful) Lv.3 (310584) (0,30%)

Increases Physical Damage and Magical Damage with every element by 3%.
_______________________
Refine Level +7:
Increases Physical Damage and Magical Damage with every element by additional 3%.
_______________________
Refine Level +9:
Increases Physical Damage and Magical Damage with every element by additional 3%.
_______________________
Refine Level +11:
Increases Physical Damage and Magical Damage with every element by additional 3%.

_______________________
Type: Enchant
Position: Unknown

310572.png Wolf Orb (Caster) Lv.2 (310572) (4,50%)

Decreases Variable Casting Time by 8%.
_______________________
Refine Level +7:
Decreases Variable Casting Time by additional 8%.
_______________________
Refine Level +9:
Decreases Variable Casting Time by additional 8%.
_______________________
Refine Level +11:
Decreases Variable Casting Time by additional 8%.

_______________________
Type: Enchant
Position: Unknown

310483.png Wolf Orb (LUK) Lv.1 (310483) (13,67%)

LUK +1
_______________________
Refine Level +7:
LUK +1
_______________________
Refine Level +9:
LUK +1
_______________________
Refine Level +11:
LUK +1

_______________________
Type: Enchant
Position: Unknown

310585.png Wolf Orb (Mirror Counter) Lv.1 (310585) (30,03%)

Decreases damage taken from reflected attacks by 2%.
_______________________
Refine Level +7:
Decreases damage taken from reflected attacks by additional 2%.
_______________________
Refine Level +9:
Decreases damage taken from reflected attacks by additional 3%.
_______________________
Refine Level +11:
Decreases damage taken from reflected attacks by additional 3%.

_______________________
Type: Enchant
Position: Unknown

310573.png Wolf Orb (Critical) Lv.2 (310573) (4,50%)

CRI +10
_______________________
Refine Level +7:
Increases Critical Damage by 6%.
_______________________
Refine Level +9:
Increases Critical Damage by additional 8%.
_______________________
Refine Level +11:
Increases Critical Damage by additional 8%.

_______________________
Type: Enchant
Position: Unknown

310484.png Wolf Orb (STR) Lv.2 (310484) (2,50%)

STR +2
_______________________
Refine Level +7:
STR +1
_______________________
Refine Level +9:
STR +1
_______________________
Refine Level +11:
STR +2
Increases Melee Physical Damage by 1%.

_______________________
Type: Enchant
Position: Unknown

310586.png Wolf Orb (Mirror Counter) Lv.2 (310586) (3,00%)

Decreases damage taken from reflected attacks by 3%.
_______________________
Refine Level +7:
Decreases damage taken from reflected attacks by additional 3%.
_______________________
Refine Level +9:
Decreases damage taken from reflected attacks by additional 4%.
_______________________
Refine Level +11:
Decreases damage taken from reflected attacks by additional 4%.

_______________________
Type: Enchant
Position: Unknown

310574.png Wolf Orb (Guided Attack) Lv.2 (310574) (4,50%)

HIT +20
_______________________
Refine Level +7:
Perfect HIT +6%
_______________________
Refine Level +9:
Perfect HIT +8%
_______________________
Refine Level +11:
Perfect HIT +8%

_______________________
Type: Enchant
Position: Unknown

310485.png Wolf Orb (DEX) Lv.2 (310485) (2,50%)

DEX +2
_______________________
Refine Level +7:
DEX +1
_______________________
Refine Level +9:
DEX +1
_______________________
Refine Level +11:
DEX +2
Increases Ranged Physical Damage by 1%.

_______________________
Type: Enchant
Position: Unknown

310587.png Wolf Orb (Mirror Counter) Lv.3 (310587) (0,30%)

Decreases damage taken from reflected attacks by 4%.
_______________________
Refine Level +7:
Decreases damage taken from reflected attacks by additional 4%.
_______________________
Refine Level +9:
Decreases damage taken from reflected attacks by additional 5%.
_______________________
Refine Level +11:
Decreases damage taken from reflected attacks by additional 5%.

_______________________
Type: Enchant
Position: Unknown

310575.png Wolf Orb (Fast) Lv.3 (310575) (0,50%)

FLEE +30
_______________________
Refine Level +7:
Decreases After Attack Delay by 8%.
_______________________
Refine Level +9:
Decreases After Attack Delay by additional 8%.
_______________________
Refine Level +11:
Decreases After Attack Delay by additional 8%.

_______________________
Type: Enchant
Position: Unknown

310486.png Wolf Orb (AGI) Lv.2 (310486) (2,50%)

AGI +2
_______________________
Refine Level +7:
AGI +1
_______________________
Refine Level +9:
AGI +1
_______________________
Refine Level +11:
AGI +2
Perfect HIT +1%

_______________________
Type: Enchant
Position: Unknown

310576.png Wolf Orb (Caster) Lv.3 (310576) (0,50%)

MATK +30
Decreases Variable Casting Time by 8%.
_______________________
Refine Level +7:
Decreases Variable Casting Time by additional 8%.
_______________________
Refine Level +9:
Decreases Variable Casting Time by additional 8%.
_______________________
Refine Level +11:
Decreases Variable Casting Time by additional 8%.

_______________________
Type: Enchant
Position: Unknown

310487.png Wolf Orb (INT) Lv.2 (310487) (2,50%)

INT +2
_______________________
Refine Level +7:
INT +1
_______________________
Refine Level +9:
INT +1
_______________________
Refine Level +11:
INT +2
Increases Magical Damage with every element by 1%.

_______________________
Type: Enchant
Position: Unknown

310577.png Wolf Orb (Critical) Lv.3 (310577) (0,50%)

CRI +15
_______________________
Refine Level +7:
Increases Critical Damage by 8%.
_______________________
Refine Level +9:
Increases Critical Damage by additional 8%.
_______________________
Refine Level +11:
Increases Critical Damage by additional 8%.

_______________________
Type: Enchant
Position: Unknown

310488.png Wolf Orb (VIT) Lv.2 (310488) (2,50%)

VIT +2
_______________________
Refine Level +7:
VIT +1
_______________________
Refine Level +9:
VIT +1
_______________________
Refine Level +11:
VIT +2
Decreases After Cast Delay by 1%.

_______________________
Type: Enchant
Position: Unknown

310578.png Wolf Orb (Guided Attack) Lv.3 (310578) (0,50%)

HIT +30
_______________________
Refine Level +7:
Perfect HIT +8%
_______________________
Refine Level +9:
Perfect HIT +8%
_______________________
Refine Level +11:
Perfect HIT +8%

_______________________
Type: Enchant
Position: Unknown

310489.png Wolf Orb (LUK) Lv.2 (310489) (2,50%)

LUK +2
_______________________
Refine Level +7:
LUK +1
_______________________
Refine Level +9:
LUK +1
_______________________
Refine Level +11:
LUK +2
Increases Critical Damage by 1%.

_______________________
Type: Enchant
Position: Unknown

310490.png Wolf Orb (STR) Lv.3 (310490) (0,50%)

STR +3
_______________________
Refine Level +7:
STR +1
_______________________
Refine Level +9:
STR +1
_______________________
Refine Level +11:
STR +2
Increases Melee Physical Damage by 3%.

_______________________
Type: Enchant
Position: Unknown

310491.png Wolf Orb (DEX) Lv.3 (310491) (0,50%)

DEX +3
_______________________
Refine Level +7:
DEX +1
_______________________
Refine Level +9:
DEX +1
_______________________
Refine Level +11:
DEX +2
Increases Ranged Physical Damage by 3%.

_______________________
Type: Enchant
Position: Unknown

310492.png Wolf Orb (AGI) Lv.3 (310492) (0,50%)

AGI +3
_______________________
Refine Level +7:
AGI +1
_______________________
Refine Level +9:
AGI +1
_______________________
Refine Level +11:
AGI +2
Perfect HIT +3%

_______________________
Type: Enchant
Position: Unknown

310493.png Wolf Orb (INT) Lv.3 (310493) (0,50%)

INT +3
_______________________
Refine Level +7:
INT +1
_______________________
Refine Level +9:
INT +1
_______________________
Refine Level +11:
INT +2
Increases Magical Damage with every element by 3%.

_______________________
Type: Enchant
Position: Unknown

310494.png Wolf Orb (VIT) Lv.3 (310494) (0,50%)

VIT +3
_______________________
Refine Level +7:
VIT +1
_______________________
Refine Level +9:
VIT +1
_______________________
Refine Level +11:
VIT +2
Decreases After Cast Delay by 3%.

_______________________
Type: Enchant
Position: Unknown

310495.png Wolf Orb (LUK) Lv.3 (310495) (0,50%)

LUK +3
_______________________
Refine Level +7:
LUK +1
_______________________
Refine Level +9:
LUK +1
_______________________
Refine Level +11:
LUK +2
Increases Critical Damage by 3%.

_______________________
Type: Enchant
Position: Unknown

Gray Wolf Footgear

Talk to NPC Emmett (wolfvill 164, 137) in Gray Wolf Village and select Option 2 to enchant.

Target Items Slot Order Refine Reset Process
470087.png Grey Wolf Boots [1] (470087)
A pair of boots given to those who have been recognized by the Gray Wolf Clan.
_______________________
MaxSP +300
_______________________
For each 2 Refine Levels:
MaxSP +50
_______________________
Refine Level +7:
Increases Ranged Physical Damage by 7%.
_______________________
When equipped with Gray Wolf Suit:
ATK +7%
_______________________
When equipped with Gray Wolf Robe:
Increases Attack Speed by 7%.

_______________________
Type: Armor
Position: Shoes
Defense: 70
Armor Level: 1
Refinable
Weight: 50
Required Level: 190
4>3>2 7 25x 1000405.png Amethyst Fragment (1000405)
100,000z
470088.png Grey Wolf Shoes [1] (470088)
A pair of shoes given to those who have been recognized by the Gray Wolf Clan.
_______________________
MaxSP +250
_______________________
For each 2 Refine Levels:
MaxSP +20
_______________________
Refine Level +7:
Increases Magical Damage with every element by 7%.
_______________________
When equipped with Gray Wolf Suit:
MaxSP +7%
_______________________
When equipped with Gray Wolf Robe:
MATK +7%

_______________________
Type: Armor
Position: Shoes
Defense: 70
Armor Level: 1
Refinable
Weight: 50
Required Level: 190

Gray Wolf Footgear Enchantments

Talk to NPC Emmett (wolfvill 164, 137) in Gray Wolf Village and select Option 2 to enchant.

Slot 2 Slot 3 Slot 4
50x 1000405.png Amethyst Fragment (1000405)
200,000z
25x 1000405.png Amethyst Fragment (1000405)
150,000z
15x 1000405.png Amethyst Fragment (1000405)
100,000z
Note: You can also choose your desired Enchant for:
375x / 200x / 125x 1000405.png Amethyst Fragment (1000405) and
10,000,000z
100% Success Chance
310609.png Wolf Orb (Unlimited Vitality) (310609) (16,67%)
Physical attacks have a 3% chance to increase VIT by 50 and ATK by 25% for 10 seconds.

_______________________
Type: Enchant
Position: Unknown
310600.png Wolf Orb (Fixed Casting) Lv.1 (310600) (30,03%)
Decreases Fixed Casting Time by 0.5 seconds.

_______________________
Type: Enchant
Position: Unknown
310588.png Wolf Orb (Health) Lv.1 (310588) (21,50%)
MaxHP +5%, MaxHP +1500
_______________________
Refine Level +7:
MaxHP +2%
_______________________
Refine Level +9:
MaxHP +2%
_______________________
Refine Level +11:
MaxHP +3%

_______________________
Type: Enchant
Position: Unknown
310610.png Wolf Orb (Spell Buster) (310610) (16,67%)
Magical attacks have a 3% chance to increase INT by 50 and MATK by 25% for 10 seconds.

_______________________
Type: Enchant
Position: Unknown
310601.png Wolf Orb (Fixed Casting) Lv.2 (310601) (3,00%)
Decreases Fixed Casting Time by 0.7 seconds.

_______________________
Type: Enchant
Position: Unknown
310589.png Wolf Orb (Mental Power) Lv.1 (310589) (21,50%)
MaxSP +5%, MaxSP +300
_______________________
Refine Level +7:
MaxSP +2%
_______________________
Refine Level +9:
MaxSP +2%
_______________________
Refine Level +11:
MaxSP +3%

_______________________
Type: Enchant
Position: Unknown
310611.png Wolf Orb (Firing Shot) (310611) (16,67%)
Physical attacks have a 3% chance to increase DEX by 50 and Ranged Physical Damage by 15% for 10 seconds.

_______________________
Type: Enchant
Position: Unknown
310602.png Wolf Orb (Fixed Casting) Lv.3 (310602) (0,30%)
Decreases Fixed Casting Time by 1 second.

_______________________
Type: Enchant
Position: Unknown
310590.png Wolf Orb (Heal) Lv.1 (310590) (21,50%)
Increases Healing skills effectiveness by 3%.
_______________________
Refine Level +7:
Increases Healing skills effectiveness by additional 4%.
_______________________
Refine Level +9:
Increases Healing skills effectiveness by additional 5%.
_______________________
Refine Level +11:
Increases Healing skills effectiveness by additional 5%.

_______________________
Type: Enchant
Position: Unknown
310612.png Wolf Orb (Over Power) (310612) (16,67%)
Physical attacks have a 3% chance to increase STR by 50 and Melee Physical Damage by 15% for 10 seconds.

_______________________
Type: Enchant
Position: Unknown
310603.png Wolf Orb (Magical Force) Lv.1 (310603) (30,03%)
Increases Magic Damage against all sizes by 2%.
_______________________
Refine Level +7:
Increases Magic Damage against all sizes by additional 2%.
_______________________
Refine Level +9:
Increases Magic Damage against all sizes by additional 2%.
_______________________
Refine Level +11:
Increases Magic Damage against all sizes by additional 2%.

_______________________
Type: Enchant
Position: Unknown
310591.png Wolf Orb (Health) Lv.2 (310591) (3,00%)
MaxHP +5%, MaxHP +2000
_______________________
Refine Level +7:
MaxHP +3%
_______________________
Refine Level +9:
MaxHP +4%
_______________________
Refine Level +11:
MaxHP +5%

_______________________
Type: Enchant
Position: Unknown
310613.png Wolf Orb (Fatal Flash) (310613) (16,67%)
Physical attacks have a 3% chance to increase AGI by 50 and Critical Damage by 25% for 10 seconds.

_______________________
Type: Enchant
Position: Unknown
310604.png Wolf Orb (Physical Force) Lv.1 (310604) (30,03%)
Increases Physical Damage against all sizes by 2%.
_______________________
Refine Level +7:
Increases Physical Damage against all sizes by additional 2%.
_______________________
Refine Level +9:
Increases Physical Damage against all sizes by additional 2%.
_______________________
Refine Level +11:
Increases Physical Damage against all sizes by additional 2%.

_______________________
Type: Enchant
Position: Unknown
310592.png Wolf Orb (Mental Power) Lv.2 (310592) (%)
MaxSP +5%, MaxSP +400
_______________________
Refine Level +7:
MaxSP +3%
_______________________
Refine Level +9:
MaxSP +4%
_______________________
Refine Level +11:
MaxSP +5%

_______________________
Type: Enchant
Position: Unknown
310614.png Wolf Orb (Lucky Strike) (310614) (16,67%)
Physical attacks have a 3% chance to increase LUK by 50 and Magical Damage with every element by 15% for 10 seconds.

_______________________
Type: Enchant
Position: Unknown
310605.png Wolf Orb (Magical Force) Lv.2 (310605) (3,00%)
Increases Magic Damage against all sizes by 3%.
_______________________
Refine Level +7:
Increases Magic Damage against all sizes by additional 3%.
_______________________
Refine Level +9:
Increases Magic Damage against all sizes by additional 3%.
_______________________
Refine Level +11:
Increases Magic Damage against all sizes by additional 3%.

_______________________
Type: Enchant
Position: Unknown
310593.png Wolf Orb (Heal) Lv.2 (310593) (3,00%)
Increases Healing skills effectiveness by 5%.
_______________________
Refine Level +7:
Increases Healing skills effectiveness by additional 5%.
_______________________
Refine Level +9:
Increases Healing skills effectiveness by additional 5%.
_______________________
Refine Level +11:
Increases Healing skills effectiveness by additional 5%.

_______________________
Type: Enchant
Position: Unknown
310606.png Wolf Orb (Physical Force) Lv.2 (310606) (3,00%)
Increases Physical Damage against all sizes by 3%.
_______________________
Refine Level +7:
Increases Physical Damage against all sizes by additional 3%.
_______________________
Refine Level +9:
Increases Physical Damage against all sizes by additional 3%.
_______________________
Refine Level +11:
Increases Physical Damage against all sizes by additional 3%.

_______________________
Type: Enchant
Position: Unknown
310594.png Wolf Orb (Health) Lv.3 (310594) (0,50%)
MaxHP +5%, MaxHP +2500
_______________________
Refine Level +7:
MaxHP +5%
_______________________
Refine Level +9:
MaxHP +5%
_______________________
Refine Level +11:
MaxHP +5%

_______________________
Type: Enchant
Position: Unknown
310607.png Wolf Orb (Magical Force) Lv.3 (310607) (0,30%)
Increases Magic Damage against all sizes by 4%.
_______________________
Refine Level +7:
Increases Magic Damage against all sizes by additional 4%.
_______________________
Refine Level +9:
Increases Magic Damage against all sizes by additional 4%.
_______________________
Refine Level +11:
Increases Magic Damage against all sizes by additional 4%.

_______________________
Type: Enchant
Position: Unknown
310595.png Wolf Orb (Mental Power) Lv.3 (310595) (0,50%)
MaxSP +5%, MaxSP +450
_______________________
Refine Level +7:
MaxSP +5%
_______________________
Refine Level +9:
MaxSP +5%
_______________________
Refine Level +11:
MaxSP +5%

_______________________
Type: Enchant
Position: Unknown
310608.png Wolf Orb (Physical Force) Lv.3 (310608) (0,30%)
Increases Physical Damage against all sizes by 4%.
_______________________
Refine Level +7:
Increases Physical Damage against all sizes by additional 4%.
_______________________
Refine Level +9:
Increases Physical Damage against all sizes by additional 4%.
_______________________
Refine Level +11:
Increases Physical Damage against all sizes by additional 4%.

_______________________
Type: Enchant
Position: Unknown
310596.png Wolf Orb (Heal) Lv.3 (310596) (0,50%)
Increases Healing skills effectiveness by 5%.
_______________________
Refine Level +7:
Increases Healing skills effectiveness by additional 5%.
_______________________
Refine Level +9:
Increases Healing skills effectiveness by additional 7%.
_______________________
Refine Level +11:
Increases Healing skills effectiveness by additional 7%.

_______________________
Type: Enchant
Position: Unknown
310597.png Wolf Orb (Robust) Lv.1 (310597) (21,50%)
MaxHP +5%, MaxSP +5%, MaxHP +1200, MaxSP +250
_______________________
Refine Level +7:
MaxHP +1%, MaxSP +1%
_______________________
Refine Level +9:
MaxHP +2%, MaxSP +2%
_______________________
Refine Level +11:
MaxHP +2%, MaxSP +2%

_______________________
Type: Enchant
Position: Unknown
310598.png Wolf Orb (Robust) Lv.2 (310598) (3,00%)
MaxHP +5%, MaxSP +5%, MaxHP +1500, MaxSP +300
_______________________
Refine Level +7:
MaxHP +2%, MaxSP +2%
_______________________
Refine Level +9:
MaxHP +3%, MaxSP +3%
_______________________
Refine Level +11:
MaxHP +4%, MaxSP +4%

_______________________
Type: Enchant
Position: Unknown
310599.png Wolf Orb (Robust) Lv.3 (310599) (0,50%)
MaxHP +5%, MaxSP +5%, MaxHP +2000, MaxSP +350
_______________________
Refine Level +7:
MaxHP +3%, MaxSP +3%
_______________________
Refine Level +9:
MaxHP +4%, MaxSP +4%
_______________________
Refine Level +11:
MaxHP +5%, MaxSP +5%

_______________________
Type: Enchant
Position: Unknown

Gray Wolf Accessories

Talk to NPC Emmett (wolfvill 164, 137) in Gray Wolf Village and select Option 2 to enchant.

Target Items Slot Order Refine Reset Process
490106.png Grey Wolf Pendant [1] (490106) 4>3>2 0 25x 1000405.png Amethyst Fragment (1000405)
100,000z
490108.png Grey Wolf Earring [1] (490108)
490109.png Grey Wolf Necklace [1] (490109)
490107.png Grey Wolf Ring [1] (490107)
Item Description
490106.png Grey Wolf Pendant [1] (490106)
A pendant given to those who have been recognized by the Gray Wolf Clan.
_______________________
ATK +7%
MaxHP +5%

_______________________
Type: Armor
Position: Right Accessory
Armor Level: 1
Weight: 10
Required Level: 190
490108.png Grey Wolf Earring [1] (490108)
Earrings given to those recognized by the Gray Wolf Clan.
_______________________
MATK +7%
MaxHP +5%

_______________________
Type: Armor
Position: Right Accessory
Armor Level: 1
Weight: 10
Required Level: 190
490109.png Grey Wolf Necklace [1] (490109)
A necklace given to those recognized by the Gray Wolf Clan.
_______________________
MATK +7%
MaxSP +5%

_______________________
Type: Armor
Position: Left Accessory
Armor Level: 1
Weight: 10
Required Level: 190
490107.png Grey Wolf Ring [1] (490107)
A ring given to those recognized by the Gray Wolf Clan.
_______________________
ATK +7%
MaxSP +5%

_______________________
Type: Armor
Position: Left Accessory
Armor Level: 1
Weight: 10
Required Level: 190

Gray Wolf Accessories Enchantments

Talk to NPC Emmett (wolfvill 164, 137) in Gray Wolf Village and select Option 2 to enchant.

Slot 2 Slot 3 Slot 4
50x 1000405.png Amethyst Fragment (1000405)
200,000z
25x 1000405.png Amethyst Fragment (1000405)
150,000z
15x 1000405.png Amethyst Fragment (1000405)
100,000z
Note: You can also choose your desired Enchant for:
500x / 250x / 125x 1000405.png Amethyst Fragment (1000405) and
10,000,000z
100% Success Chance
310616.png Wolf Orb (Archer) Lv.1 (310616) (19,20%)
HIT +8
Increases Ranged Physical Damage by 4%.

_______________________
Type: Enchant
Position: Unknown
310616.png Wolf Orb (Archer) Lv.1 (310616) (13,80%)
HIT +8
Increases Ranged Physical Damage by 4%.

_______________________
Type: Enchant
Position: Unknown
310478.png Wolf Orb (STR) Lv.1 (310478) (13,62%)
STR +1
_______________________
Refine Level +7:
STR +1
_______________________
Refine Level +9:
STR +1
_______________________
Refine Level +11:
STR +1

_______________________
Type: Enchant
Position: Unknown
310617.png Wolf Orb (Critical) Lv.1 (310617) (19,20%)
CRI +6
_______________________
Increases Critical Damage by 6%.

_______________________
Type: Enchant
Position: Unknown
310617.png Wolf Orb (Critical) Lv.1 (310617) (13,80%)
CRI +6
_______________________
Increases Critical Damage by 6%.

_______________________
Type: Enchant
Position: Unknown
310479.png Wolf Orb (DEX) Lv.1 (310479) (13,62%)
DEX +1
_______________________
Refine Level +7:
DEX +1
_______________________
Refine Level +9:
DEX +1
_______________________
Refine Level +11:
DEX +1

_______________________
Type: Enchant
Position: Unknown
310618.png Wolf Orb (Fighting Spirit) Lv.1 (310618) (19,20%)
Perfect HIT +2%
Increases Melee Physical Damage by 4%.

_______________________
Type: Enchant
Position: Unknown
310618.png Wolf Orb (Fighting Spirit) Lv.1 (310618) (13,80%)
Perfect HIT +2%
Increases Melee Physical Damage by 4%.

_______________________
Type: Enchant
Position: Unknown
310480.png Wolf Orb (AGI) Lv.1 (310480) (13,62%)
AGI +1
_______________________
Refine Level +7:
AGI +1
_______________________
Refine Level +9:
AGI +1
_______________________
Refine Level +11:
AGI +1

_______________________
Type: Enchant
Position: Unknown
310619.png Wolf Orb (Magic Power) Lv.1 (310619) (19,20%)
MATK +18
Decreases Variable Casting Time by 4%.

_______________________
Type: Enchant
Position: Unknown
310619.png Wolf Orb (Magic Power) Lv.1 (310619) (13,80%)
MATK +18
Decreases Variable Casting Time by 4%.

_______________________
Type: Enchant
Position: Unknown
310481.png Wolf Orb (INT) Lv.1 (310481) (13,62%)
INT +1
_______________________
Refine Level +7:
INT +1
_______________________
Refine Level +9:
INT +1
_______________________
Refine Level +11:
INT +1

_______________________
Type: Enchant
Position: Unknown
310620.png Wolf Orb (After Attack Delay) Lv.2 (310620) (2,00%)
ATK +22
Increases Attack Speed by 6%.

_______________________
Type: Enchant
Position: Unknown
310620.png Wolf Orb (After Attack Delay) Lv.2 (310620) (2,01%)
ATK +22
Increases Attack Speed by 6%.

_______________________
Type: Enchant
Position: Unknown
310482.png Wolf Orb (VIT) Lv.1 (310482) (13,62%)
VIT +1
_______________________
Refine Level +7:
VIT +1
_______________________
Refine Level +9:
VIT +1
_______________________
Refine Level +11:
VIT +1

_______________________
Type: Enchant
Position: Unknown
310621.png Wolf Orb (Archer) Lv.2 (310621) (2,00%)
HIT +12
Increases Ranged Physical Damage by 6%.

_______________________
Type: Enchant
Position: Unknown
310621.png Wolf Orb (Archer) Lv.2 (310621) (2,01%)
HIT +12
Increases Ranged Physical Damage by 6%.

_______________________
Type: Enchant
Position: Unknown
310483.png Wolf Orb (LUK) Lv.1 (310483) (13,62%)
LUK +1
_______________________
Refine Level +7:
LUK +1
_______________________
Refine Level +9:
LUK +1
_______________________
Refine Level +11:
LUK +1

_______________________
Type: Enchant
Position: Unknown
310622.png Wolf Orb (Critical) Lv.2 (310622) (2,00%)
CRI +9
_______________________
Increases Critical Damage by 8%.

_______________________
Type: Enchant
Position: Unknown
310622.png Wolf Orb (Critical) Lv.2 (310622) (2,01%)
CRI +9
_______________________
Increases Critical Damage by 8%.

_______________________
Type: Enchant
Position: Unknown
310484.png Wolf Orb (STR) Lv.2 (310484) (2,55%)
STR +2
_______________________
Refine Level +7:
STR +1
_______________________
Refine Level +9:
STR +1
_______________________
Refine Level +11:
STR +2
Increases Melee Physical Damage by 1%.

_______________________
Type: Enchant
Position: Unknown
310623.png Wolf Orb (Fighting Spirit) Lv.2 (310623) (2,00%)
Perfect HIT +3%
Increases Melee Physical Damage by 6%.

_______________________
Type: Enchant
Position: Unknown
310623.png Wolf Orb (Fighting Spirit) Lv.2 (310623) (2,01%)
Perfect HIT +3%
Increases Melee Physical Damage by 6%.

_______________________
Type: Enchant
Position: Unknown
310485.png Wolf Orb (DEX) Lv.2 (310485) (2,55%)
DEX +2
_______________________
Refine Level +7:
DEX +1
_______________________
Refine Level +9:
DEX +1
_______________________
Refine Level +11:
DEX +2
Increases Ranged Physical Damage by 1%.

_______________________
Type: Enchant
Position: Unknown
310624.png Wolf Orb (Magic Power) Lv.2 (310624) (2,00%)
MATK +22
Decreases Variable Casting Time by 6%.

_______________________
Type: Enchant
Position: Unknown
310624.png Wolf Orb (Magic Power) Lv.2 (310624) (2,01%)
MATK +22
Decreases Variable Casting Time by 6%.

_______________________
Type: Enchant
Position: Unknown
310486.png Wolf Orb (AGI) Lv.2 (310486) (2,55%)
AGI +2
_______________________
Refine Level +7:
AGI +1
_______________________
Refine Level +9:
AGI +1
_______________________
Refine Level +11:
AGI +2
Perfect HIT +1%

_______________________
Type: Enchant
Position: Unknown
310625.png Wolf Orb (After Attack Delay) Lv.3 (310625) (0,40%)
ATK +26
Increases Attack Speed by 8%.

_______________________
Type: Enchant
Position: Unknown
310625.png Wolf Orb (After Attack Delay) Lv.3 (310625) (0,40%)
ATK +26
Increases Attack Speed by 8%.

_______________________
Type: Enchant
Position: Unknown
310487.png Wolf Orb (INT) Lv.2 (310487) (2,55%)
INT +2
_______________________
Refine Level +7:
INT +1
_______________________
Refine Level +9:
INT +1
_______________________
Refine Level +11:
INT +2
Increases Magical Damage with every element by 1%.

_______________________
Type: Enchant
Position: Unknown
310626.png Wolf Orb (Archer) Lv.3 (310626) (0,40%)
HIT +16
Increases Ranged Physical Damage by 8%.

_______________________
Type: Enchant
Position: Unknown
310626.png Wolf Orb (Archer) Lv.3 (310626) (0,40%)
HIT +16
Increases Ranged Physical Damage by 8%.

_______________________
Type: Enchant
Position: Unknown
310488.png Wolf Orb (VIT) Lv.2 (310488) (2,55%)
VIT +2
_______________________
Refine Level +7:
VIT +1
_______________________
Refine Level +9:
VIT +1
_______________________
Refine Level +11:
VIT +2
Decreases After Cast Delay by 1%.

_______________________
Type: Enchant
Position: Unknown
310627.png Wolf Orb (Critical) Lv.3 (310627) (0,40%)
CRI +12
Increases Critical Damage by 10%.

_______________________
Type: Enchant
Position: Unknown
310627.png Wolf Orb (Critical) Lv.3 (310627) (0,40%)
CRI +12
Increases Critical Damage by 10%.

_______________________
Type: Enchant
Position: Unknown
310489.png Wolf Orb (LUK) Lv.2 (310489) (2,55%)
LUK +2
_______________________
Refine Level +7:
LUK +1
_______________________
Refine Level +9:
LUK +1
_______________________
Refine Level +11:
LUK +2
Increases Critical Damage by 1%.

_______________________
Type: Enchant
Position: Unknown
310628.png Wolf Orb (Fighting Spirit) Lv.3 (310628) (0,40%)
Perfect HIT +4%
Increases Melee Physical Damage by 8%.

_______________________
Type: Enchant
Position: Unknown
310628.png Wolf Orb (Fighting Spirit) Lv.3 (310628) (0,40%)
Perfect HIT +4%
Increases Melee Physical Damage by 8%.

_______________________
Type: Enchant
Position: Unknown
310490.png Wolf Orb (STR) Lv.3 (310490) (2,55%)
STR +3
_______________________
Refine Level +7:
STR +1
_______________________
Refine Level +9:
STR +1
_______________________
Refine Level +11:
STR +2
Increases Melee Physical Damage by 3%.

_______________________
Type: Enchant
Position: Unknown
310629.png Wolf Orb (Magic Power) Lv.3 (310629) (0,40%)
MATK +26
Decreases Variable Casting Time by 8%.

_______________________
Type: Enchant
Position: Unknown
310629.png Wolf Orb (Magic Power) Lv.3 (310629) (0,40%)
MATK +26
Decreases Variable Casting Time by 8%.

_______________________
Type: Enchant
Position: Unknown
310491.png Wolf Orb (DEX) Lv.3 (310491) (0,50%)
DEX +3
_______________________
Refine Level +7:
DEX +1
_______________________
Refine Level +9:
DEX +1
_______________________
Refine Level +11:
DEX +2
Increases Ranged Physical Damage by 3%.

_______________________
Type: Enchant
Position: Unknown
310630.png Wolf Orb (After Attack Delay) Lv.4 (310630) (0,08%)
ATK +30
Increases Attack Speed by 10%.

_______________________
Type: Enchant
Position: Unknown
310630.png Wolf Orb (After Attack Delay) Lv.4 (310630) (0.05%)
ATK +30
Increases Attack Speed by 10%.

_______________________
Type: Enchant
Position: Unknown
310492.png Wolf Orb (AGI) Lv.3 (310492) (0,50%)
AGI +3
_______________________
Refine Level +7:
AGI +1
_______________________
Refine Level +9:
AGI +1
_______________________
Refine Level +11:
AGI +2
Perfect HIT +3%

_______________________
Type: Enchant
Position: Unknown
310631.png Wolf Orb (Archer) Lv.4 (310631) (0,08%)
HIT +20
Increases Ranged Physical Damage by 10%.

_______________________
Type: Enchant
Position: Unknown
310631.png Wolf Orb (Archer) Lv.4 (310631) (0.05%)
HIT +20
Increases Ranged Physical Damage by 10%.

_______________________
Type: Enchant
Position: Unknown
310493.png Wolf Orb (INT) Lv.3 (310493) (0,50%)
INT +3
_______________________
Refine Level +7:
INT +1
_______________________
Refine Level +9:
INT +1
_______________________
Refine Level +11:
INT +2
Increases Magical Damage with every element by 3%.

_______________________
Type: Enchant
Position: Unknown
310632.png Wolf Orb (Critical) Lv.4 (310632) (0,08%)
CRI +15
Increases Critical Damage by 12%.

_______________________
Type: Enchant
Position: Unknown
310632.png Wolf Orb (Critical) Lv.4 (310632) (0.05%)
CRI +15
Increases Critical Damage by 12%.

_______________________
Type: Enchant
Position: Unknown
310494.png Wolf Orb (VIT) Lv.3 (310494) (0,50%)
VIT +3
_______________________
Refine Level +7:
VIT +1
_______________________
Refine Level +9:
VIT +1
_______________________
Refine Level +11:
VIT +2
Decreases After Cast Delay by 3%.

_______________________
Type: Enchant
Position: Unknown
310633.png Wolf Orb (Fighting Spirit) Lv.4 (310633) (0,08%)
Perfect HIT +5%
Increases Melee Physical Damage by 10%.

_______________________
Type: Enchant
Position: Unknown
310633.png Wolf Orb (Fighting Spirit) Lv.4 (310633) (0.05%)
Perfect HIT +5%
Increases Melee Physical Damage by 10%.

_______________________
Type: Enchant
Position: Unknown
310495.png Wolf Orb (LUK) Lv.3 (310495) (0,50%)
LUK +3
_______________________
Refine Level +7:
LUK +1
_______________________
Refine Level +9:
LUK +1
_______________________
Refine Level +11:
LUK +2
Increases Critical Damage by 3%.

_______________________
Type: Enchant
Position: Unknown
310634.png Wolf Orb (Magic Power) Lv.4 (310634) (0,08%)
MATK +30
Decreases Variable Casting Time by 10%.

_______________________
Type: Enchant
Position: Unknown
310634.png Wolf Orb (Magic Power) Lv.4 (310634) (0.05%)
MATK +30
Decreases Variable Casting Time by 10%.

_______________________
Type: Enchant
Position: Unknown
310647.png Wolf Orb (All Force) (310647) (3,60%)
Increases melee and Ranged Physical Damage by 7%.
Increases Magical Damage with every element by 7%.

_______________________
Type: Enchant
Position: Unknown
310635.png Wolf Orb (HP Recovery) Lv.1 (310635) (13,80%)
Increases HP Recovery Rate by 20%.

_______________________
Type: Enchant
Position: Unknown
310636.png Wolf Orb (SP Recovery) Lv.1 (310636) (13,80%)
Increases SP Recovery Rate by 20%.

_______________________
Type: Enchant
Position: Unknown
310637.png Wolf Orb (HP Recovery) Lv.2 (310637) (2,01%)
Increases HP Recovery Rate by 30%.

_______________________
Type: Enchant
Position: Unknown
310638.png Wolf Orb (SP Recovery) Lv.2 (310638) (2,01%)
Increases SP Recovery Rate by 30%.

_______________________
Type: Enchant
Position: Unknown
310639.png Wolf Orb (HP Recovery) Lv.3 (310639) (0,40%)
Increases HP Recovery Rate by 40%.

_______________________
Type: Enchant
Position: Unknown
310640.png Wolf Orb (SP Recovery) Lv.3 (310640) (0,40%)
Increases SP Recovery Rate by 40%.

_______________________
Type: Enchant
Position: Unknown
310641.png Wolf Orb (HP Recovery) Lv.4 (310641) (0,05%)
Increases HP Recovery Rate by 50%.

_______________________
Type: Enchant
Position: Unknown
310642.png Wolf Orb (SP Recovery) Lv.4 (310642) (0,05%)
Increases SP Recovery Rate by 50%.

_______________________
Type: Enchant
Position: Unknown
Only Right Accessory:
310643.png Wolf Orb (Drain Life) (310643) (3,60%)
Physical attacks have a 4% chance to absorb 2% of the inflicted damage as HP.

_______________________
Type: Enchant
Position: Unknown
310645.png Wolf Orb (Magic Healing) (310645) (3,60%)
Magical attacks have a 4% chance to recover 700 HP every 0.5 seconds for 19 times.

_______________________
Type: Enchant
Position: Unknown
Only Left Accessory:
310644.png Wolf Orb (Drain Soul) (310644) (3,60%)
Physical attacks have a 1% chance to absorb 3% of the inflicted damage as SP.

_______________________
Type: Enchant
Position: Unknown
310646.png Wolf Orb (Magic Soul) (310646) (3,60%)
Magical attacks have a 2% chance to recover 100 SP every 0.5 seconds for 19 times.

_______________________
Type: Enchant
Position: Unknown