Infinite Space
Prérequis et Récompenses
- Niveau de base 100
- 1 heure pour terminer cette instance
- Recharge de 1 jour
- Récompense :
Shattered Magic Stone (6905) - Parlez au Portail (cmd_fild07 55, 278) pour ouvrir l'instance.
Instance
- Infinite Space est similaire à Endless Tower et Endless Cellar ; il se compose de 50 salles et dans chaque salle, de nombreux monstres apparaîtront.
- Vous devez nettoyer la salle avant de passer à la suivante.
- Un MVP apparaîtra dans les salles 10, 20, 30, 40 et 50. Après avoir vaincu le MVP, un coffre au trésor apparaîtra et laissera tomber plus de Shattered Magic Stones.
- Ces MVP, mini-boss et monstres spéciaux tels que l'Infinity Poring laissent tomber des Shattered Magic Stones.
- Ces pierres sont liées au compte et peuvent être échangées contre des Infinity Weapons ou le Rift Armor set. Vous pouvez également utiliser les Shattered Magic Stones pour enchanter les Infinity Weapons et le Rift Armor set, et réinitialiser leurs enchantements.
Mini-boss / MVP d'Infinite Space
| Monstre | Niveau | PV | Taille/Race/Élément |
Infinite Toad (3421) |
105 | 900,000 | Moyen/Poisson/Eau 1 |
Infinite Vagabond Wolf (3422) |
105 | 900,000 | Moyen/Brute/Terre 1 |
Infinite Vocal (3423) |
105 | 900,000 | Moyen/Insecte/Terre 1 |
Infinite Eclipse (3424) |
105 | 900,000 | Moyen/Brute/Neutre 3 |
| MVP d'Infinite Space | |||
| Monstre | Niveau | PV | Taille/Race/Élément |
Infinite Chimera (3425) |
105 | 900,000 | Grand/Brute/Feu 3 |
Infinite Eddga (3426) |
110 | 1,850,000 | Grand/Brute/Feu 1 |
Infinite Osiris (3427) |
110 | 2,850,000 | Moyen/Mort-vivant/Mort-vivant 4 |
Infinite Phreeoni (3428) |
110 | 4,750,000 | Grand/Brute/Neutre 3 |
Infinite Orc Hero (3429) |
110 | 6,650,000 | Grand/Demi-humain/Terre 2 |
Infinite Tao Gunka (3430) |
110 | 8,550,000 | Grand/Démon/Neutre 3 |
Cartes
| Carte | Description |
| Perfect Dodge +2 _______________________ Refine Level +7: Perfect Dodge +2 _______________________ Refine Level +9: Perfect Dodge +3 _______________________ Type: Card Compound on: Shoes Weight: 1 | |
| ATK +10 _______________________ Refine Level +7: ATK +10 _______________________ Refine Level +9: ATK +15 _______________________ Type: Card Compound on: Shoes Weight: 1 | |
| MDEF +5 _______________________ Refine Level +7: MDEF +10 _______________________ Refine Level +9: MDEF +15 _______________________ Type: Card Compound on: Shoes Weight: 1 | |
| MaxHP +300 _______________________ Refine Level +7: MaxHP +300 _______________________ Refine Level +9: MaxHP +400 _______________________ Type: Card Compound on: Shoes Weight: 1 | |
| MaxHP +8% MaxSP +4% _______________________ When equipped with Shoes compounded with one of the following cards: Infinite Toad Card, Infinite Vagabond Wolf Card, Infinite Eclipse Card or Infinite Vocal Card: ATK +10% MATK +10% _______________________ Type: Card Compound on: Garment Weight: 1 | |
| Recover 300 HP when defeating monster with melee physical attacks. _______________________ Type: Card Compound on: Accessory Weight: 1 | |
| Random chance to auto-cast Level 10 Provoke on attacker when receiving physical damage. _______________________ Type: Card Compound on: Shoes Weight: 1 | |
| CRI +100 _______________________ Type: Card Compound on: Right Hand Weight: 1 | |
| VIT +3 _______________________ 100% chance of inflicting Stun status on attacker when receiving physical damage. _______________________ Type: Card Compound on: Head Top Weight: 1 | |
| AGI -10 MaxHP +10000 _______________________ Type: Card Compound on: Armor Weight: 1 |
Gears
Armes
Les Infinity Weapons peuvent s'acheter auprès de Relic Appraiser (cmd_fild07 57, 274) pour
Shattered Magic Stone (6905) chacune.
Shattered Magic Stone (6905) s'obtient dans l'Infinite Space - Instance.
Toutes les Infinity Weapons sont des armes Lv 4, disposent d'un emplacement et nécessitent au moins le niveau de base 100 pour être équipées.
| Name | Description |
| This weapon contains a strange energy. I feel that one of its benefits were sealed with a high cost. _______________________ MATK +100 _______________________ Class Restrictions: Swordsman, Archer, Novice, Ninja, Thief, Magician, Merchant, Druid and Soul Linker _______________________ Type: Dagger Position: Right Hand Physical Attack: 125 Magic Attack: 100 Weapon Level: 4 Refinable Weight: 50 Required Level: 100 | |
| This weapon contains a strange energy. I feel that one of its benefits were sealed with a high cost. _______________________ Class Restrictions: Rune Knight, Royal Guard, Mechanic, Genetic, Archbishop and Sura _______________________ Type: Mace Position: Right Hand Physical Attack: 155 Weapon Level: 4 Refinable Weight: 50 Required Level: 100 | |
| This weapon contains a strange energy. I feel that one of its benefits were sealed with a high cost. _______________________ Indestructible in battle _______________________ Class Restrictions: Swordsman, Druid and Merchant _______________________ Type: 2hAxe Position: Right Hand Physical Attack: 265 Weapon Level: 4 Refinable Weight: 50 Required Level: 100 | |
| This weapon contains a strange energy. I feel that one of its benefits were sealed with a high cost. _______________________ Class Restrictions: Archer, Thief and Rogue _______________________ Type: Bow Position: Right Hand Physical Attack: 160 Weapon Level: 4 Refinable Weight: 50 Required Level: 100 | |
| This weapon contains a strange energy. There are hidden stats sealed inside this sword. _______________________ Class Restrictions: Rune Knight and Royal Guard _______________________ Type: 2hSword Position: Right Hand Physical Attack: 230 Weapon Level: 4 Refinable Weight: 50 Required Level: 100 | |
| This weapon contains a strange energy. I feel that one of its benefits were sealed with a high cost. _______________________ MATK +170 _______________________ Indestructible in battle _______________________ Class Restrictions: Warlock and Sorcerer _______________________ Type: 2hStaff Position: Right Hand Physical Attack: 30 Magic Attack: 170 Weapon Level: 4 Refinable Weight: 50 Required Level: 100 | |
| This weapon contains a strange energy. I feel that one of its benefits were sealed with a high cost. _______________________ Class Restrictions: Minstrel _______________________ Type: Musical Position: Right Hand Physical Attack: 150 Weapon Level: 4 Refinable Weight: 50 Required Level: 100 | |
| This weapon contains a strange energy. I feel that one of its benefits were sealed with a high cost. _______________________ Class Restrictions: Wanderer _______________________ Type: Whip Position: Right Hand Physical Attack: 150 Weapon Level: 4 Refinable Weight: 50 Required Level: 100 | |
| This weapon contains a strange energy. I feel that one of its benefits were sealed with a high cost. _______________________ MATK +40 _______________________ Indestructible in battle _______________________ Class Restrictions: Ninja _______________________ Type: Huuma Position: Right Hand Physical Attack: 150 Magic Attack: 40 Weapon Level: 4 Refinable Weight: 50 Required Level: 100 | |
| This weapon contains a strange energy. It's feels there are sealed stats. _______________________ Class Restrictions: Rebellion _______________________ Type: Revolver Position: Right Hand Physical Attack: 175 Weapon Level: 4 Weight: 50 Required Level: 100 |
Enchantement
Toutes les Infinity Weapons peuvent être enchantées avec le Relic Reinforcer (cmd_fild07 60, 274) pour 20x
Shattered Magic Stone (6905) par tentative.
L'arme doit être équipée pour que le Relic Enforcer puisse les enchanter.
Un équipement peut recevoir un enchantement sur le quatrième (emplacement le plus à droite) et le troisième emplacement. Vous pouvez choisir parmi les trois types d'enchantement (Physique, Incantation, À distance).
Réinitialiser les enchantements coûte 30x
Shattered Magic Stone (6905), et retirera tous les enchantements. Il y a 30% de chance que l'équipement soit détruit lors de la réinitialisation des enchantements.
| Équipement | Groupe d'enchantement | Physique | Incantation | À distance |
| Infinity Weapons | Groupe 1 | |||
| Groupe 2 |
Rift Armor Set
Le Rift Armor Set peut être acheté auprès de Relic Appraiser (cmd_fild07 57, 274) pour
Shattered Magic Stone (6905) chacun.
Shattered Magic Stone (6905) s'obtient dans l'Infinite Space - Instance.
| Objet | Description |
| A hairband obtained from infinite space that emanating strange aura. _______________________ MaxHP +1000 _______________________ Refine Level +7: MaxHP +400 _______________________ Refine Level +9: MaxHP +600 _______________________ Type: Armor Position: Head Top Defense: 2 Armor Level: 1 Refinable Weight: 20 Required Level: 100 | |
| A suit of armor obtained from infinite space that emanating strange aura. _______________________ MaxHP +1000 MaxSP -100 _______________________ Refine Level +7: MaxHP +400 _______________________ Refine Level +9: MaxHP +600 _______________________ When equipped with Ancient Decoration of Rift: MaxSP +100 Protects from skill cast interruption. _______________________ When equipped with Ancient Decoration of Rift, Rift Manteau and Rift Shoes: MaxHP +1000 Increases recovery amount gained from Healing skills by 5%. Additional healing increased depend on total sum of Refine set. (up to +30 total Refine Level) _______________________ Type: Armor Position: Armor Defense: 30 Armor Level: 1 Refinable Weight: 50 Required Level: 100 | |
| A cloak obtained from infinite space that emanating strange aura. _______________________ MaxHP +300 MaxSP -50 _______________________ Refine Level +7: MaxHP +400 _______________________ Refine Level +9: MaxHP +600 _______________________ Type: Armor Position: Garment Defense: 16 Armor Level: 1 Refinable Weight: 50 Required Level: 100 | |
| A shoes obtained from infinite space that emanating strange aura. _______________________ MaxHP +300 MaxSP -50 _______________________ Refine Level +7: MaxHP +400 _______________________ Refine Level +9: MaxHP +600 _______________________ Type: Armor Position: Shoes Defense: 12 Armor Level: 1 Refinable Weight: 25 Required Level: 100 |
Toutes les parties de l'ensemble Rift Armor set peuvent être enchantées avec le Relic Reinforcer (cmd_fild07 60, 274) pour 20x
Shattered Magic Stone (6905) par tentative.
L'armure doit être équipée pour que le Relic Reinforcer puisse les enchanter.
Un équipement peut recevoir un enchantement sur le quatrième emplacement (le plus à droite) et le troisième emplacement. Vous pouvez choisir parmi les trois types d'enchantement (Physical, Caster, Ranged).
La réinitialisation des enchantements coûte 30x
Shattered Magic Stone (6905), et retirera tous les enchantements. Il y a 30% de chance que l'équipement soit détruit lors de la réinitialisation des enchantements.
| Équipement | Groupe d'enchantement | Physique | Magique | À distance |
| Rift Armor et Shoes | Groupe 1 | |||
| Groupe 2 | ||||
| Rift Decoration et Manteau | Groupe 1 | |||
| Groupe 2 |
