20 The Immortal
Temporal Tina is an NPC who sells Episode Clear Tickets. She is located in Prontera (prontera 140, 174) and the Main Office (main_office 94, 59).
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| (prontera 140, 174) | (main_office 94, 59) |
Episode Clear Tickets
Um Episode Clear Ticket é um item consumível que permite pular a missão principal de um episódio. Ao usá-lo, você ganha acesso instantâneo a todos os NPCs, dungeons e lojas de equipamentos que normalmente exigiriam que você completasse o episódio ou cumprisse certas missões para desbloquear.
Lembre-se de que, ao usar um Episode Clear Ticket, você perderá recompensas de missão como EXP, Zeny, reputação e itens.
Alguns Episode Clear Tickets têm pré-requisitos. Se for seu primeiro personagem no servidor, você ainda terá que progredir do Episódio 17.2 até o último episódio normalmente.
Confira a tabela abaixo para ver os requisitos e preços de cada ingresso.
| Episode Clear Tickets | |||
|---|---|---|---|
| Ingresso do Episódio | Nível | Custos em Zeny | Pré-requisitos |
| 160 | 1,000,000 | Nenhum | |
| 140 | 1,000,000 | Nenhum | |
| 100 | 1,000,000 | None | |
| 110 | 2,000,000 | None | |
| 130 | 4,000,000 | The current character has cleared Episode 17.1 | |
| 170 | 9,000,000 | The current character has cleared Episode 17.2 | |
| 200 | 12,000,000 | The current character has cleared Episode 18 AND one character in the master account has cleared Episode 19 and the side quests "Purification Saint" and "Frozen Sea" | |
| 215 | 16,000,000 | The current character has cleared Episode 19 AND one character in the master account has cleared Episode 20 | |
| 230 | 32,000,000 | The current character has cleared Episode 20 AND one character in the master account has cleared Episode 21 | |
| 265 | 64,000,000 | One character in the master account has cleared Chapter 1 and complete Zero Cell Sector | |
How to check which episode I have unlocked?
Right now, we don't have a feature which simply tells you which episode you are.
So here's some things you can do to check it by yourself:
| Episode Quest | ||
|---|---|---|
| Episode | Steps | Description |
| Episode 15 | Click on Warper > Instances > Central Laboratory. | If you can go, you have completed the Episode 15 quest. |
| Episode 16 | Click on Warper > Instances > Heart Hunter War Base. | If you can go, you have completed the Episode 16 quest. |
| Episode 17.1 | Use @go 46. (Cor) | If you can go, you have completed the Episode 17.1 quest. |
| Episode 17.2 | Use @go 47. (Varmundt's Mansion) | If you can go, you have completed the Episode 17.2 quest. |
| Episode 18 | Use @go 51. (Gray Wolf Village) | If you can go, you have completed the Episode 18 quest. |
| Episode 19 | Use @go 53. (Ice Castle) | If you can go, you have completed the Episode 19 quest. |
| Episode 20 | Click on Warper > Instances > The Immortal. | If you can go, you have completed the Episode 20 quest. |
| Episode 21 | Click on Warper > Instances > Final Battle. | If you can go, you have completed the Episode 21 quest. |
Requisitos
- Nível Necessário: 215
- Pré-requisito da Quest:
- Episódio 19 + quests secundárias (Surveillance for an Underground Hideout + Purification Saint + Frozen Sea)
Quest da História Principal
- O NPC Horr (icecastle 27, 126) vai falar com você sobre a pesquisa para encontrar a entrada do covil da serpente. Ele não conseguiu encontrar a entrada, então decidiu ampliar o raio da busca. Para isso, ele precisa de uma equipe de aventureiros. Ele lhe diz que os outros aventureiros estão esperando no Ice Castle. Se você usou o skip ticket ep19, você precisa fazer a Side Quest EP 19 Surveillance for an Underground Hideout!
- Em (icas_in 261, 197), fale com Leon. Ele explica que os Rgans podem estar localizados em Ancient Ice Gorge, um lugar onde vive uma antiga raça de icewinds. Todos eles vão se juntar à busca, já que há outros suficientes para proteger o castelo.
- Ancient Ice Gorge fica em (jor_back5 353, 73), fale com Lehar, ele vai levar você a um lugar mais seguro para conversar.
- Dentro do lugar seguro, fale com Lehar novamente. Um Ancient Icewind aparece e ataca Horr rapidamente. Então Lehar decide fugir para outro lugar. (jor_safty1 64, 328)
- Fale novamente com Lehar. Ele lhe diz que agora deve estar mais seguro. Depois de se perguntar por que os ancient icewinds estão tão agressivos, Horr reconhece rastros que são de Iwin's. Olhando mais fundo, também há rastros de Rgan, então a equipe decide procurar mais sinais.(jor_safty1 195, 327)
- Em (jor_back5 355, 352), Miriam está esperando por você e teleporta você novamente para um lugar seguro (jor_safty1 328, 324). Miriam então conta a todos que encontrou um Rgan congelado que foi atacado por ancient icewinds.
Lehar encontrou algum tipo de máquina perto do Rgan que o Rgan tentou instalar ali. Depois de pegar as evidências, Lazy sugere voltar para o Ice Castle e ver o que fazer em seguida. Você será teleportado após o diálogo. - Volte para (icas_in 258, 192), onde a equipe já está esperando por você. Depois de explicar o que a equipe encontrou, Leon decidiu entregar as evidências a Vellugunde para descobrir o propósito daquilo. Depois que Vellugunde diz à equipe que precisa de algum tempo para investigar, Horr aparece ao seu lado para falar com você em particular.
- Recompensa de 20x
Sacred Cat Whiskers (1001217) e 90 Reputation.
- Recompensa de 20x
- Vá para o norte e fale com Horr (icas_in 259, 219). Ele queria lhe contar que encontrou o corpo de um Rgan com pegadas e vestígios de penas que pertencem a Iwin. Ele pede que você ande ao redor do Ice Castle com ele e investigue secretamente se há pessoas desaparecidas.
- Saia e vá ao norte do quartel (icas_in 109, 38) e fale com Torr. Ele lhe diz que ninguém está desaparecido e que todos os Iwin's estão defendendo o castelo com lealdade.
- Da sua posição, siga para o oeste e vá até a primeira casa ao norte. Há um ponto brilhante que é um sinal suspeito nos becos at (icecastle 209, 237). Depois de olhar os becos, você encontra vestígios de algo que entrou, mas nunca saiu.
- Vá até Charr (icecastle 67, 222), que lhe diz que todos na vizinhança ainda estão aqui. Você decide voltar para Horr.
- Volte para Horr em (icas_in 259, 219), escolha a primeira opção: "Nothing much...". Depois de explicar tudo o que descobriu, Horr fica com um mau pressentimento sobre isso. Vellgunde aparece para lhe dizer que ela está pronta para compartilhar os resultados.
- Fale com Vellgunde (ices_in 141, 216), que descobriu que a coisa mágica de jorback é um absorvedor de mana que coleta e armazena mana. A equipe suspeita que Bagot criou este item mágico.
- Recompensa de 20x
Sacred Cat Whiskers (1001217) e 90 Reputation.
- Recompensa de 20x
- Saia do castelo e vá até a frente da entrada; Lehar está esperando por você. Crie uma party de uma pessoa e fale com ele.
- Fale com Lehar, ele diz para você ir um pouco mais longe, na direção das 3 horas a partir da sua posição, até sua área de busca.
- Você encontrará 2 Iwins. Fale com o da esquerda. Pensando por que 2 Iwin's estão patrulhando na sua área de busca, você acha que não é nada, apenas seu mau humor. Mas eles de repente atacam você e teleportam para outro mapa.
- Fale com Lehar novamente. Ele vai lhe dizer que também foi atacado. Você fica surpreso por haver traidores entre os Iwin's. Lehar vai lhe dizer para parar de falar porque ele pode ouvir algo.
- Você ouvirá Bagot e Lasgand falando sobre os planos deles de transformar Lasgand em um deus para quebrar a barreira e dominar rune midgard. Depois disso, Bagot aparece e diz que vai usar você como oferenda para o experimento dele. Depois que Bagot desaparece, fale com Lehar. Um misterioso White Cat aparece, entra na conversa e ajuda você a escapar da prisão.
- Fale com Lehar e você encontrará Bagot com um homem misterioso. Você ouve a conversa deles até que vão embora. Então o Cat se move e você decide segui-lo.
- Siga a navi e fale com Lehar novamente. Você verá um grupo de Rgan's que aprendeu a se transformar em Iwin's, assim como a equipe de aventureiros em Rgan's. Lehar decide que é hora de procurar uma saída.
- Depois de falar com o Cat, você ouve que os Rgan's descobriram sua fuga. Você segue o Cat, que ajuda você com algum tipo de habilidade mágica.
- Fale com Lehar, que é grato ao gato. Depois de conversar, você vê a porta do Snake Nest, então decide abri-la para escapar.
- Depois de entrar no portal, Lasgand e Bagot aparecem para falar sobre a fuga. Eles sentiram o poder mágico, mas não sabem de quem é. Lasgand decide deixar a porta aberta e usá-la como isca para você. Você será teleportado de volta ao Ice Castle.
- Volte para (icas_in 259, 194) e fale com Miriam, que vai reunir todos.
- O resto da equipe vai aparecer. Fale com Lazy. Ele está feliz que você voltou e está seguro. Depois de contar a todos que os Rgan encontraram uma maneira de se transformar em Iwin's, Leon sugere infiltrar o Nest para reunir mais informações sobre o lugar que Lasgand e Bagot valorizam. Horr diz para você encontrar Oriryo Trooper, que pode ajudar a encontrar os Iwin's falsos.
- Recompensa de 20x
Sacred Cat Whiskers (1001217) e 90 Reputation.
- Recompensa de 20x
- Encontre Oriryo Trooper, que está em (icas_in 100, 55). Ele não confia nos aventureiros. Ele então explica que a operação contra os Rgan foi um sucesso, mas ele sabe sobre os Rgan's se infiltrando no Ice Castle. O fornecedor sugere então estabelecer uma senha para distinguir os Iwin's falsos dos verdadeiros. Você aceita dizendo: "I'll suggest it. I'll gladly do it." Ele vai explicar para você como funciona o sistema de senhas. A senha será redefinida todos os dias, então você precisa verificá-la todos os dias.
- Você agora tem acesso à missão diária "Today's Watchword".
- Para continuar a missão principal, você precisa seguir a "Era of cold War and Espionage". Fale com o warper > dungeons > Snake's Nest. Siga a navegação (jor_nest 37, 266).
- Fale com Lazy, que está orgulhoso e chama o grupo de elite capaz de derrubar cidades inteiras. Ele tenta abrir a porta com os outros. Depois de muitas tentativas, fale com Horr, que está envergonhado com o resultado. Agora você pode entrar pela porta, mas precisa estar transformado em um Rgan. Então você precisa de um
Rgan Transformation Scroll (101162).
- Você será teleportado para jor_root1. Lá você precisa falar com o NPC Rgan Shaman, que tenta matar você. Ao matar o Shaman, você recebe uma missão de caça; você precisa caçar:
- 5x Great Rgan Shaman (nível 1 onde o Rgan Shaman está)
- 5x Jormungand Church Shaman (nível 2)
- Depois de matá-los, há um portal escondido no mapa de nível 2 no canto superior direito (jor_root2 234, 248).
- Lá dentro, fale com Lazy. Ele pergunta se você conseguiu encontrar a entrada. Lehar, que já encontrou a entrada, aparece depois. Lazy entra sozinho primeiro porque ele é o Rgan de rank mais alto.
- Recompensa de 10x
Sacred Cat Whiskers (1001217) e 60 Reputation.
- Recompensa de 10x
- Depois disso, fale com Miriam. Lazy aparece de repente e relata que foi atacado instantaneamente por outros Rgan's de rank alto. Depois de pensar em como chegar lá, um Shaman aparece e Lazy sugere usar o rosto dele para entrar e sair.
- Fale com Horr, que está cético sobre o plano de Lazy. Depois de alguma conversa, Lazy aparece com a identidade do Shaman e agora você pode entrar no mapa no topo do mapa.
- Em (jor_sanct 155, 85), um Rgan está esperando por você. Lazy o convence de que você voltou de uma longa patrulha e ajudou com trabalho pesado. Falando uma segunda vez, ele vai lhe contar como os humanos mexeram com eles e pedir sua ajuda. Você recebe a missão de coletar 3x
Snake Strawberry (1001154).
- Volte um mapa e encontre os locais de Callout (sinais de mais no mini mapa); ao clicar neles, você tem a chance de obter um
Snake Strawberry (1001154)
- Volte para o Rgan (jor_sanct 155, 85). Ele lhe conta sobre o que é este lugar. Ele vai enviar você para o próximo Rgan para que ele possa descansar.
- Fale com o próximo Rgan em (jor_sanct 178, 125), que explica o que os dispositivos fazem. Ele também lhe diz que eles se transformam em Iwin's para poderem andar livremente lá fora e instalar aqueles em todos os lugares. Você recebe um
Horsepower Recovery Device (1001218).
- Fale com o Rgan à esquerda do mapa. Ele vai dizer que já fez todo o trabalho. Mas ele não dá informações sobre outros humanos neste lugar. Depois que ele desaparece, Lazy e os outros aparecem. Eles não conseguem muita informação por causa de quão silenciosos os outros bishops são e de quanto eles trabalham. Ninguém sabe onde Lasgand e seu braço direito estão, então todos decidiram andar por aí e falar com os outros Rgan's.
- Recompensa de 20x
Sacred Cat Whiskers (1001217) e 90 Reputation.
- Recompensa de 20x
- Você precisa falar com todos os NPCs no mapa: Falando com Eriligand, ele lhe diz que Lasgand trouxe todos para poder comê-los todos. Que todo mundo que é Lasgand Children pertence a Lasgand.
- No segundo diálogo, ele entra em mais detalhes com seus pensamentos. Como todos devem ser eficientes, por que é ok quando Rgans de rank inferior são comidos e por que todos pertencem a Lasgand. Ele vai fazer perguntas para você responder:
- "That's an exaggeration."
- "I'm not sure what you mean."
- Fale com Holesybigand, que lhe conta muito sobre sua lealdade a Lasgand e como ele quer se tornar o braço direito, escudo e machado dele.
- Ele também vai pedir que você cace 30x
Copo's Head Feather (1001246) e os traga para ele para obter mais Lasgand Secrets. Escolha as seguintes opções nos diálogos: - "I believe."
- "Indeed."
- "Pretend to be curious."
- Ele também vai pedir que você cace 30x
- Fale com Gomiagand, que lhe conta sobre o passado, quando Lasgand fazia todo o trabalho, mas depois que menos Shamans nasceram, ele passou todo o trabalho para os Rgan's. Ele não sabe o que Lasgand quer e por que tudo está acontecendo, mas tem orgulho de seguir este caminho. Você precisa inserir as seguintes opções nos diálogos:
- "Answer."
- Primeira opção: "yes."
- "I think so too."
- "Tap Gamiravagand's shoulder."
- Pamosugand lhe conta sobre o treinamento de silêncio e como ele sempre ouviu falar da pesquisa de Lasgand.
- Depois de ouvir a história dele, ele pede que você obtenha 20x
Large Grey Feather (1001244) (Quest: "Example of Silent Answer"). - Depois de entregá-los a ele, fale com Dorily Logand, ao lado dele.
- Depois de ouvir a história dele, ele pede que você obtenha 20x
- Você encontrará um grupo de Rgan's Intermediate que não trabalham. Depois de falar com eles, eles pedem que você consiga algum trabalho para eles. Escolha nos diálogos estas opções: .
- Ande para o lado esquerdo e fale com Tower. (jor_sanct 92, 139) Você precisa chamar Numkasaigargand. Ele é grato por poder trabalhar novamente.
- Ande mais para a esquerda e fale com o Puddle. Depois chame Narsioramigand e ele fica feliz por ter trabalho novo.
- Você precisa completar a quest "I came all the way here"; use o comando alt+u para abrir o quest log. Lá você pode escolher a quest e usar as navis. Você precisa estar transformado!
- O Warehouse fica em (jor_safty2 314, 250)
- Mountain of Junk (jor_safty2 302, 355)
- Dumb / garbage (jor_safty2 201, 361)
- Volte para o jor sanctuary e fale com Sarekgand (jor_sanct 153, 171). Ele fica surpreso com quantos Bishops você já ajudou e quer que você o siga até um lugar secreto para um trabalho especial, que ele vai confiar a você.
- Fale com Supervisor em (jor_sanct 26, 280), que está irritado porque um Rgan priest desconhecido apareceu. Depois de alguma conversa com Sarekgand, ele explica que Lasgand vai passar em breve e o caminho precisa estar limpo para isso.
- Você precisa caçar:
- 2x Jormungand Guardian-P
- 1x Jormungand Guardian-Y
- Entre no portal no topo. Mate-os e volte andando.
- Recompensa de 10x
Sacred Cat Whiskers (1001217) e 60 Reputation.
- Recompensa de 10x
- Entre no labirinto novamente e siga a navi: (jor_maze 15, 39). Depois de se aproximar do ponto, você é teleportado.
- Fale com Miriam, que se pergunta por que Lasgand passa por este caminho e por que os guardians protegem o lugar contra todos. Miriam vai ficar ali para obter mais informações. Você pode sair deste lugar e procurar a próxima localização.
- Procure a próxima localização em (jor_maze 19, 146). Você será teleportado novamente.
- Fale com Lehar quando, de repente, Rgan's aparecem e separam você de Lehar. Saia do mapa novamente e procure a Shaky Wall (jor_maze 142, 63). Aqui você inicia a "Drift Ice Zone instance".
- Fale com Rgan Bishop, que quer que você volte. Mate os Heart Hunters e os Guardians.
- Fale com Rgan Shaman, que verificou sua identidade e imediatamente ataca você. Mate-os e vá mais longe. Mate tudo o que encontrar pelo caminho.
- Fale com Rgan Bishop novamente e ele lhe conta sobre um ritual de Lasgand. Mate tudo e prossiga mais adiante.
- Fale com Lehar, que quer se encontrar com você. Mas você sentiu um grande poder mágico, então decide ir mais longe. Continue andando e matando pelo caminho.
- Fale com Salekgandh. Bagot explica por que deixou a porta aberta e pergunta onde Lehar está. Ele ordena que os Heart Hunters capturem você. Você precisa derrotar todos. Depois disso, fale com ele novamente. Bagot pergunta quem ajudou você a escapar. Depois de algum diálogo, shamans aparecem. Derrote todos e depois fale com Bagot.
- Depois de ver o Cat aparecer e teleportar todos para longe, fale com Lehar. O Cat teleportou Lehar para longe; agora siga o gato para dentro do portal.
- Do lado de fora, Lehar está esperando e está feliz porque o Cat nos ajudou. Ele vai recompensar você.
- 20x
Sacred Cat Whiskers (1001217) e 90 Reputation.
- 20x
- Volte andando para o Ice Castle e fale com Lehar (icas_in 227, 260). Os outros estavam preocupados que você e Lehar desapareceram de novo. Depois de mencionar o White Cat, os outros acham que é piada, mas depois de explicar, Aurelie pensa que este Cat pode ser Jormungandr. Leon quer ver o local onde o gato foi visto.
- Saia do castelo e encontre Dive Iwin em (icecastle 140, 197). Ele lhe diz que precisa de uma refeição especial se precisar levar todos para o Drift Ice Zone. Você precisa matar 5x Ice Gangu e caçar 3x
Frozen Worm Shell (1000832) para poder alimentá-lo.
- Recompensa de 15x
Sacred Cat Whiskers (1001217) e 60 Reputation.
- Recompensa de 15x
- Depois disso, você precisa caçar 5x Shining Seaweed e coletar 3x
Shiny Seaweed Stem (1000831) para que o Dive Iwin possa fazer uma proteção para as penas dele. Se você levar os itens a ele, ele vai teleportar você primeiro para um lugar seguro. Fale com ele novamente e diga que você não reconhece a área onde o gato estava. Então você viaja para a próxima área para procurar o Cat.
- Recompensa de 15x
Sacred Cat Whiskers (1001217) e 60 Reputation.
- Recompensa de 15x
- Siga o caminho até chegar a Leon em (jor_twice 238, 323). Ele lhe diz que sente o poder de Jormungandr, mas você precisa olhar do outro lado.
- Encontre Leon novamente em (jor_twice 159, 239) e fale com ele. Eles explicam que o corpo principal de Jormungandr logo ficará sem sua magia, então você precisa encontrar o gato primeiro antes que os Rgan o façam.
- Depois que Leon desaparece, fale com Lehar para abrir a instância Nest of Twigs.
- Dentro do castelo, fale com Lehar. Ele aponta para os rastros dos outros, então vocês dois começam a procurá-los. Apenas siga ele e mate os monstros. Fale com ele, e ele lhe diz que está surpreso por haver monstros aqui. Repita conversar e matar até o fim, onde o gato espera. Leon e Aurelie explicam que este lugar é o centro de Isgard, onde cresce uma World Tree. Este lugar deve ser protegido, porque se os Rgan encontrarem este lugar e o destruírem, a barreira ao redor de Isgard será quebrada e Lasgand poderá escapar para atacar Midgard.
- Fale com Lehar, ele teleporta você para fora.
- Ele recompensa você com 10x
Sacred Cat Whiskers (1001217) e 70 Reputation.
- Ele recompensa você com 10x
- Dentro do lugar seguro, fale com Aurelie. Ela explica aos outros o que você encontrou e por que é importante defender este lugar. Lazy sugere chamar Jormungandr de "Nyar" para facilitar a pronúncia. Depois disso, você será teleportado de volta ao campo com a ordem de caçar 5x Elite Rgan Warlock.
- Depois de caçá-los, visite Aurelie em (jor_twice 157, 237). Eles planejam destruir a entrada do labirinto, para que os Rgan não possam mais entrar no Drift Ice Zone.
- Recompensa de 20x
Sacred Cat Whiskers (1001217) e 90 Reputation.
- Recompensa de 20x
- Saia do mapa pelo lado inferior esquerdo (jor_twice 43, 55). Você precisa estar transformado em um Rgan a partir daqui, então precisa de
Rgan Transformation Scroll (101162).
- Fale com Lehar na entrada. Ele sente que a atmosfera está meio estranha, então você decide ver o que os outros Rgan pensam e dizem.
- Você recebe 3 quests chamadas
- Gathering Rumors Among Yormungands 1 (jor_maze 45, 241) Fale com Hoton Lokengand. Você ouve que eles tentam encontrar Jormungandr primeiro para receber a bênção dela.
- Gathering Rumors Among Yormungands 2 (jor_maze 154, 235) Fale com Naaryugand. Ele pergunta como Jormungandr se parece. Eles só conseguem informações com Lasgand.
- Gathering Rumors Among Yormungands 3 (jor_maze 277, 184) Fale com Hanaungand. Eles falam sobre a aparência de Jormungandr, que deve ser uma criatura Rgan. Eles se sentem abençoados por ela ser a raiz de todos os Rgan's.
- Depois de falar com todos esses NPCs, Miriam está esperando por você em (jor_maze 148, 28). Você, Miriam e Maram compartilham as informações e decidem ir mais fundo para obter mais informações.
- Recompensa de 10x
Sacred Cat Whiskers (1001217) e 40 Reputation.
- Recompensa de 10x
- Você precisa atravessar o labirinto inteiro para encontrar Miriam novamente em (jor_maze 198, 44). Ela teleporta você para uma área segura devido à atmosfera incomum lá fora.
- Fale com Miriam dentro do lugar seguro até que o White Cat apareça. Com o White Cat, alguns Rgan's e Lasgand aparecem, sentindo o poder mágico de Jormungandr. O White Cat teleporta você para fora deste lugar.
- Fale do lado de fora com o White Cat. Você se surpreende e não vê ninguém. Depois que o gato desaparece, Lazy aparece. Fale com Lazy, que sugere ir para o Ice Castle.
- Volte para o Ice Castle e fale com Leon em (icas_in 110, 222). Ele e Aurelie lhe dizem que os Rgan's são verdadeiramente apenas parasitas que se alimentam da magia de Jormungandr. Eles também explicam como Lasgand tenta absorver o poder dela para ficar ainda mais poderoso e grande, então decidem que ele precisa cair rápido.
- Ande até o Marker que vai teleportar você para Lehar. Falando com ele, você ouve que eles tentam encontrar Bagot Laboratory. Você precisa investigar mais 3 Marks. Observação: se você clicar em uma mark, vai surgir outra atrás; clique nela também!
- Depois de clicar em todas as Marks, você precisa voltar para o jor sanctuary para falar com outra mark (jor_sanct 140, 80). (Você precisa estar transformado em um Rgan!)
- Recompensa de 10x
Sacred Cat Whiskers (1001217) e 40 Reputation.
- Recompensa de 10x
- Fale com o Bishop no topo do mapa. Eles estão rezando para Lasgand, que tenta pegar o Cat. Enquanto rezam, mais Rgan's aparecem, ansiosos para se libertar e viajar para o continente de Midgard. Depois de alguma conversa, Nyar aparece e teleporta você para fora.
- Fale com o White Cat, que chamou você e os outros por um motivo. Depois de sentir um grande choque de poder, você decide seguir o caminho (jor_twig 175, 118).
- Ande até o próximo White Cat. Fale com ela também. Parece que Bagot estava aqui o tempo todo. Depois de capturá-lo, ele não parece ter arrependimento, apenas que criou um novo deus.
- Continue andando (jor_twig 134, 155) e fale novamente com o White Cat. Você vê que Lasgand alcançou o Cat e tenta absorver, mas o Cat o envia para uma dimensão separada. Você também ouve que ele absorveu o poder do Ymir Heart Fragment, então precisa ir ao santuário onde Lasgand está e derrotá-lo para separar o poder dele. Fale com Aurelie para abrir a instância.
- Observação importante:
No NPC Cat (jor_twig 144, 155), o jogador pode entrar para ajudar outros jogadores (classes de suporte, jogadores não totalmente equipados) a completar este passo, mas apenas se o jogador que entra já tiver completado este passo!
- Observação importante:
- Dentro da instância Separated Sanctuary, fale com Aurelie e Lasgand para lutar contra ele.
- Depois da luta, fale com Aurelie e você recebe 1x
Corrupted Heart Fragment of Ymir (1001254). Fale com Aurelie para sair da instância.
- Do lado de fora, fale novamente com Aurelie, que lhe diz que Lasgand não pode ser morto enquanto a Geoborg Family existir. O White Cat suprime os poderes dele por enquanto. Fale com Aurelie novamente e você será teleportado para icecastle. Vá para (icas_in2 248, 112) e fale com Voglinde. No final, Bagot ficou satisfeito por ter criado um Deus, mesmo que Lasgand esteja selado. Lazy decide levar Bagot de volta para Schwarzvalt, e Maram e Miriam levar o Ymir Fragment de volta para Rachel. Leon e Aurelie ajudam Nyar a fortalecer o selo e Voglinde caça mais Rgan's.
- Recompensa de 100x
Sacred Cat Whiskers (1001217) e 70 Reputation.
- Recompensa de 100x
Nota: isto desbloqueia o uso de
Episode 20 Clear Ticket (1001214)
Side Quest
Copo's Secret Base
- Talk to Iwin Courier at (icecastle 109, 241) who struggling with alot of luggage. After offering help, the Courier wants you deliver a box to Frederike.
- After delivering the bos to Frederike at (icas_in 31, 114), you will see a dialog between them and a young Iwin, about manners and not eating snacks before meal. He tells you that the Iwin's in the north canyon lived once together but not anymore.
- Inside the house talk to all Cocopo's. Everyone one of them is going home to eat their meal. The youngest disappear fast and Frederike want to bring him home. Tamarin heared some rumors and asked you to go with Frederike.
- Leave the house and you will meet Frederike again who is not happy about the fact that everyone is overprotective.
- Follow the navigation to meet Chacoco at (icecastle 61, 160) who is glad that Frederike bring Capopo back home.
- Walk back to the house and Frederike will appear again (icecastle 65, 215) asking you to join her for some tea and snack. But the Iwin Laraha appears and ask about her Son Rorohu. Frederike decide to walk to the east and see if she can find him.
- Go back to Iwin Courier at (icecastle 109, 241). After asking about the whereabout of Rorohu he dont see him either. Frederike suggest to go the ice castle and look there.
- Iwin Guard is waiting for you at (icas_in 109, 38). He asks Frederike if she's waiting for Voglinde, but Frederike is waiting for Rorohu. He alert the other guards and Frederike is going into the village. (To safe some time, type @go ice.)
- Another Iwin Guard is at (icecastle 25, 124). Frederike asks him if he have seen Rorohu. He then says that Rorohu is there at the entrance.
- Talk to Cocopo, but it seems that its just a cluster of cotton made by Rorohu to sneak out of the village. While the Guard is alerting more guards, Frederike want to go with you to search for Rorohu.
- Enter the field and you find Rorohu Fluff at (jor_back1 316, 246). According where it felled, he must be in the north.
- You find another Fluff at (jor_back1 227, 387). It seems he is more in the north.
- The next one is at (jor_back2 17, 246). It leads you more into the north.
- Another one is at (jor_back3 94, 316). He tell's you again, that Rorohu must be somewhere in the north.
- You will find Cocopo at (jor_back4 98, 258). Frederike will appear and ask him, how he came that far away. Also they find some more feathers and are worry that something happend to Rorohu. Talk to Cocopo again.
- Inside you finally meet Rorohu who is here in this place because of a friend who got taken by a monster. Kill monster on the way.
- You learned that the friend who got taken is Beep-Beep. Follow the way and kill all Delicious Snails on the way.
- At (1@slug 155, 302) Cocopo will appear, if you killed all the Delicious Snails. Move to the next location and kill a monster on the way again.
- After killing all Delicious Snails again, Cocopo will appear again. You learn that Beep-Beep is not from the ice castle but a ancient icewind. After entering the portal kill all Snails and then talk to the Cocopo. Note: If you talk to him, the MVP Fallen Angel Snail will appear, so prepare your buffs!
- Talk again to Cocopo and you successfully end the instance. After that you have to go back to ice and visit Laraha at (icecastle 65, 212), just use @go ice to safe some time.
You will be rewarded with 10 Reputation and 10x
Sacred Cat Whiskers (1001217).
A new home
- Talk to Iwin Soldier at (icecastle 46, 164) who is looking for you. He tells you that a Rgan is in the town and he needs you to deal with him.
- Go and find Nadyagand at (icas_in2 33, 114) who is hungry and feels like he is dying.
- Horr will appear in the same room, talk to him too. You need to collect 10x
Snake Strawberry (1001154) for the Rgan so he dont starve to death.
- Collect 10x
Snake Strawberry (1001154) at (jor_root2 , ) and head back to Nadyagand at (icas_in2 33, 114). Talk to Iwin Soldier at (icecastle 46, 164) to enter the house!. He is surprised about the plan to resurrect Jormungandr. He tells you that he has no family or friends to return so he wants to live at the ice castle now.
- After talking with Nadyagand, Lazy will appear. He sees the problem in the attidude, so he talks with the Rgan for some time. Talk to him again and you see that Nadyagand is like a different person, who just wants to do some fishing and starting a new life.
- Reward 10x
Sacred Cat Whiskers (1001217)
- Reward 10x
Daily Quests
For more details click here: Daily Quests.
Note: You will get 2x
Sacred Cat Whiskers (1001217) extra per 1000 White Cat Clan Reputation.
| Where | What | Rewards | Reputation |
| jor_sanct |
Fakes Feigning Help | Exp | - |
(jor_sanct 26, 280)
|
Where the maze ends | Exp | - |
| jor_twice | Uprooting Ragan | Exp + 3x |
5 |
| icecastle town/in | Collect soft delicacies | Exp + 3x |
5 |
| Spy search | Exp + 3x |
5 | |
| Intelligence information collection | Exp + 3x |
5 | |
| Voglinde's Extermination Operation 1 | Exp + 3x |
5 | |
| Voglinde's Extermination Operation 2 | Exp + 3x |
5 | |
| Taste of hobby | Exp + items | ? | |
| Iwin's Iwin Worries | Exp + 3x |
? | |
| Escargo! | Exp + 3x |
5 | |
| Dangerous! | Exp + 3x |
5 | |
| I hope they reconcile (1) | Exp + 3x |
5 | |
| I wish we could reconcile (2) | Exp + 3x |
5 | |
| (jor_twig 116, 142) |
Neutralize the Immortal (instance) | Exp + items | 20 |
Instances
Fields/Dungeons with Monsters
| Where | Monsters | |||
| Name | Level | HP | Race/Element/Size | |
| jor_back5 |
Icewind Egg (21984) |
215 | 20 | Formless/Neutral 1/Small |
Copo (21965) |
220 | 14,711,277 | Brute/Neutral 1/Small | |
Copo Egg (21968) |
222 | 16,739,740 | Brute/Wind 1/Small | |
Grey Icewind (21966) |
220 | 17,344,773 | Brute/Dark 3/Large | |
Fake Iwin Soldier (21974) |
220 | 15,888,468 | Formless/Neutral 2/Medium | |
Fake Iwin Soldier (21975) |
221 | 17,936,738 | Formless/Earth 2/Medium | |
| jor_back4 |
Snow Rabbit Iceslug (21969) |
220 | 17,545,012 | Formless/Water 1/Small |
Angel Iceslug (21983) |
222 | 16,734,483 | Angel/Holy 1/Medium | |
Fake Iwin Soldier (21976) |
223 | 19,746,167 | Formless/Water 2/Medium | |
Fake Iwin Soldier (21977) |
224 | 17,621,745 | Formless/Wind 2/Medium | |
Fake Iwin Soldier (21978) |
225 | 18,073,002 | Formless/Fire 2/Medium | |
Snow Angel (21996) |
235 | 180,000,000 | Angel/Holy 4/Large
MVP | |
| jor_back6 |
Fake Iwin Soldier (21978) |
225 | 18,073,002 | Formless/Fire 2/Medium |
Icebear (21971) |
243 | 25,609,178 | Insect/Fire 2/Small | |
Armored Copo (23060) |
243 | 34,890,060 | Brute/Water 1/Small | |
Icewind (21967) |
244 | 28,012,565 | Brute/Wind 3/Medium | |
| jor_twice |
Snow Rabbit Iceslug (21969) |
220 | 17,545,012 | Formless/Water 1/Small |
Jormungandr Guardian (21972) |
222 | 18,988,110 | Demon/Poison 2/Small | |
Jormungandr Guardian (21973) |
222 | 17,847,680 | Demon/Ghost 2/Small | |
Angel Iceslug (21983) |
222 | 16,734,483 | Angel/Holy 1/Medium | |
Elite Rgan Warlock (21987) |
227 | 22,457,464 | Formless/Wind 2/Medium | |
| jor_maze |
Jormungandr Guardian (21972) |
222 | 18,988,110 | Demon/Poison 2/Small |
Jormungandr Guardian (21973) |
222 | 17,847,680 | Demon/Ghost 2/Small | |
Elite Rgan Guardian (21989) |
225 | 20,506,906 | Formless/Dark 2/Medium | |
| jor_root1 |
Jormungandr Guardian (21972) |
222 | 18,988,110 | Demon/Poison 2/Small |
Jormungandr Guardian (21973) |
222 | 17,847,680 | Demon/Ghost 2/Small | |
Superior Rgan Warlock (21985) |
223 | 20,283,828 | Formless/Poison 1/Medium | |
Superior Rgan Healer (21986) |
223 | 20,291,081 | Formless/Neutral 2/Medium | |
Elite Rgan Guardian (21989) |
225 | 20,506,906 | Formless/Dark 2/Medium | |
| jor_root2 |
Jormungandr Guardian (21972) |
222 | 18,988,110 | Demon/Poison 2/Small |
Jormungandr Guardian (21973) |
222 | 17,847,680 | Demon/Ghost 2/Small | |
Elite Rgan Guardian (21989) |
225 | 20,506,906 | Formless/Dark 2/Medium | |
Elite Rgan Warlock (21987) |
227 | 22,457,464 | Formless/Wind 2/Medium | |
Elite Rgan Healer (21988) |
230 | 24,183,470 | Formless/Holy 2/Medium | |
| jor_root3 |
Rgan Chief Cleaner (21980) |
250 | 275,042,400 | Formless/Poison 4/Large
MVP |
Icebear (21971) |
243 | 25,609,178 | Insect/Fire 2/Small | |
Melibe Iceslug (21970) |
244 | 36,665,831 | Fish/Wind 2/Medium | |
Elite Rgan Cleaner (21990) |
244 | 39,954,819 | Formless/Earth 2/Large | |
| jor_twig |
Jormungandr Guardian (21997) |
222 | 18,988,110 | Demon/Poison 2/Small |
| The Immortal Instance | Demigod Lasgand (21981) |
215 | 2,000,000,000 | Undead/Poison 4/Large |
| Sticky Sea Instance | Fallen Angel Iceslug (21982) |
225 | 206,537,987 | Angel/Water 4/Large |
Pets
| Pet | Taming | Description | Evolution | Requirements | Description |
Copo (21965) |
An egg that contains a Copo Pet. Can be hatched by using a Pet Incubator. _______________________ When intimacy is Cordial, Atk + 1%, Matk + 1%. _______________________ When intimacy is Loyal, Atk + 2%, Matk + 2%. _______________________ Diet: Pet Food _______________________ Type: PetEgg Position: Unknown |
Grey Icewind (21966) |
200x 150x 150x 1x |
An egg that contains a Grey Icewind Pet. Can be hatched by using a Pet Incubator. _______________________ When intimacy is Awkward or Shy, Atk + 1%. _______________________ When intimacy is Neutral, Atk + 2%. _______________________ When intimacy is Cordial, Atk + 2%, POW + 1. _______________________ When intimacy is Loyal, Atk + 3%, POW + 2. _______________________ Diet: Pet Food _______________________ Type: PetEgg Position: Unknown | |
Icewind (21967) |
200x 150x 150x 1x |
An egg that contains a Icewind Pet. Can be hatched by using a Pet Incubator. _______________________ When intimacy is Awkward or Shy, Matk + 1%. _______________________ When intimacy is Neutral, Matk + 2%. _______________________ When intimacy is Cordial, Matk + 2%, SPL + 1. _______________________ When intimacy is Loyal, Matk + 3%, SPL + 2. _______________________ Diet: Pet Food _______________________ Type: PetEgg Position: Unknown |
Cards
Increases Magical Damage against monsters of Boss class by 40%. MaxHP -15% _______________________ Refine Level +12: S.MATK +15 _______________________ Base Level at least 200: SPL +15 _______________________ Base SPL at least 90: MATK +15% _______________________ Type: Card Compound on: Armor Weight: 1 |
Increases Ranged Physical Damage by 30%. _______________________ For each 20 base LUK: Critical -5 _______________________ For each 3 Refine Levels: Increases Ranged Physical Damage by additional 5%. _______________________ When Armor Level of compounded equipment is 2: Increases Physical damage against monsters of Boss class by 10%. _______________________ Type: Card Compound on: Garment Weight: 1 |
ATK +40 _______________________ Increases Ranged Physical Damage by 5%. _______________________ Refine Level +10: Increases Ranged Physical Damage by additional 5%. _______________________ When Weapon Level of compounded equipment is 5: Increases Ranged Physical Damage by additional 10%. _______________________ When equipped with Elite Rgan Healer Card: Increases Ranged Physical Damage by additional 15%. _______________________ Type: Card Compound on: Right Hand Weight: 1 |
Decreases After Cast Delay by 3%. _______________________ Refine Level +10: Decreases After Cast Delay by additional 2%. _______________________ When Armor Level of compounded equipment is 2: Decreases After Cast Delay by additional 2%. _______________________ When equipped with Copo Card: Decreases Variable Casting Time by 5%. _______________________ Type: Card Compound on: Head Top Weight: 1 |
Increases Damage against monsters of Small size by 15%. _______________________ For each 4 Refine Levels: Increases Damage against monsters of Small size by additional 5%. _______________________ When Weapon Level of compounded equipment is 5: Increases Damage against monsters of Medium size by 12%. For each 3 Refine Levels: Increases Damage against monsters of Medium size by additional 4%. _______________________ Type: Card Compound on: Right Hand Weight: 1 |
ATK +5% _______________________ Decreases Variable Casting Time by 5%. Increases SP Consumption by 7%. _______________________ When Armor Level of compounded equipment is 2: POW +3, CON +3 Decreases Variable Casting Time by additional 3%. _______________________ When equipped with Copo Card: Increases Physical Damage against monsters of Large size by 10%. For each 2 Refine Levels: Increases Physical Damage against monsters of Large size by additional 3%. _______________________ Type: Card Compound on: Shoes Weight: 1 |
Increases Ranged Physical Damage by 15%. _______________________ Base LUK at least 90: Critical -15 _______________________ Type: Card Compound on: Right Accessory Weight: 1 |
ATK +40 _______________________ Increases Melee Physical Damage by 5%. _______________________ Refine Level +10: Increases Melee Physical Damage by additional 5%. _______________________ When Weapon Level of compounded equipment is 5: Increases Melee Physical Damage by additional 10%. _______________________ When equipped with Elite Rgan Healer Card: Increases Melee Physical Damage by additional 15%. _______________________ Type: Card Compound on: Right Hand Weight: 1 |
MATK +40 _______________________ Increases Magical Damage with Neutral, Shadow and Ghost element by 5%. _______________________ Refine Level +10: Increases Magical Damage with Neutral, Shadow and Ghost element by additional 5%. _______________________ When Weapon Level of compounded equipment is 5: Increases Magical Damage with Neutral, Shadow and Ghost element by additional 10%. _______________________ When equipped with Elite Rgan Healer Card: Increases Magical Damage with Neutral, Shadow and Ghost element by additional 15%. _______________________ Type: Card Compound on: Right Hand Weight: 1 |
Increases Melee Physical Damage by 15%. _______________________ Base LUK at least 90: Critical -15 _______________________ Type: Card Compound on: Right Accessory Weight: 1 |
MATK +40 _______________________ Increases Magical Damage with Fire, Wind and Earth element by 5%. _______________________ Refine Level +10: Increases Magical Damage with Fire, Wind and Earth element by additional 5%. _______________________ When Weapon Level of compounded equipment is 5: Increases Magical Damage with Fire, Wind and Earth element by additional 10%. _______________________ When equipped with Elite Rgan Healer Card: Increases Magical Damage with Fire, Wind and Earth element by additional 15%. _______________________ Type: Card Compound on: Right Hand Weight: 1 |
MATK +40 _______________________ Increases Magical Damage with Water, Poison and Holy element by 5%. _______________________ Refine Level +10: Increases Magical Damage with Water, Poison and Holy element by additional 5%. _______________________ When Weapon Level of compounded equipment is 5: Increases Magical Damage with Water, Poison and Holy element by additional 10%. _______________________ When equipped with Elite Rgan Healer Card: Increases Magical Damage with Water, Poison and Holy element by additional 15%. _______________________ Type: Card Compound on: Right Hand Weight: 1 |
STR +10, VIT +15, LUK -25 _______________________ Decreases damage taken from monsters of every size by 20%. Decreases Magical Damage against monsters of Holy, Shadow, Ghost and Poison element by 25%. _______________________ For each Refine Level: DEF +20, RES +5 _______________________ Refine Level +7: Increases Physical Damage against monsters of Water, Wind, Earth and Fire element by 25%. _______________________ Refine Level +10: Increases Melee and Ranged Physical Damage by 10%. _______________________ Type: Card Compound on: Left Hand Weight: 1 |
Increases Magical Damage with Water, Poison and Holy element by 25%. _______________________ Base INT at least 90: Increases SP Consumption by 7%. _______________________ Type: Card Compound on: Right Accessory Weight: 1 |
P.ATK +2, S.MATK +2 _______________________ Decreases Variable Casting Time by 3%. _______________________ Type: Card Compound on: Head Top Weight: 1 |
Increases Magical Damage with Neutral, Shadow and Ghost element by 25%. _______________________ Base INT at least 90: Increases SP Consumption by 7%. _______________________ Type: Card Compound on: Right Accessory Weight: 1 |
MATK +5% _______________________ Decreases Variable Casting Time by 5%. Increases SP Consumption by 7%. _______________________ When Armor Level of compounded equipment is 2: SPL +3, CON +3 Decreases Variable Casting Time by additional 3%. _______________________ When equipped with Copo Card: Increases Magical Damage against monsters of Large size by 10%. For each 2 Refine Levels: Increases Magical Damage against monsters of Large size by additional 3%. _______________________ Type: Card Compound on: Shoes Weight: 1 |
Increases Magical Damage with Fire, Wind and Earth element by 25%. _______________________ Base INT at least 90: Increases SP Consumption by 7%. _______________________ Type: Card Compound on: Right Accessory Weight: 1 |
Increases Melee Physical Damage by 30%. _______________________ For each 20 base LUK: Critical -5 _______________________ For each 3 Refine Levels: Increases Melee Physical Damage by additional 5%. _______________________ When Armor Level of compounded equipment is 2: Increases Physical damage against monsters of Boss class by 10%. _______________________ Type: Card Compound on: Garment Weight: 1 |
Items and enchants
At NPC Pipiring (icas_in 165, 64) you can find all options you need for Episode 20, you need atleast 1000 Reputation, else he won't talk to you.
| Reputation Status Shop | |
|---|---|
| 1000-1999 | |
| 2000+ |
|
Enchants
Glacier Armors
| Target Items | Slot Order | Minimum Requirements | Line Options | Reset Process | |
|---|---|---|---|---|---|
| Grade | Refine | ||||
| 3→2→1 | No Grade | 0 | allowed | No Reset | |
Perfect Enchant (Slot 1)
| Slot 1 Enchant | Description | Materials | Zeny |
| ATK +5%, ATK +75 _______________________ Refine Level +7: Increases Melee Physical Damage by 5% _______________________ Refine Level +9: Increases Melee Physical Damage by additional 5%. _______________________ [Bonus by Equipment's Grade] _______________________ [Grade D]: Increases Melee Physical Damage by 5% _______________________ [Grade C]: Increases Melee Physical Damage by 5% _______________________ Type: Enchant Position: Unknown |
60x 20x 10x 70x |
3,000,000z | |
| ATK +5%, ATK +75 _______________________ Refine Level +7: Increases Ranged Physical Damage by 5%. _______________________ Refine Level +9: Increases Ranged Physical Damage by 5%. _______________________ [Bonus by Equipment's Grade] _______________________ [Grade D]: Increases Ranged Physical Damage by 5% _______________________ [Grade C]: Increases Ranged Physical Damage by 5% _______________________ Type: Enchant Position: Unknown |
60x 20x 10x 70x |
3,000,000z | |
| MATK +5%, MATK +75 _______________________ Refine Level +7: Increases Magical Damage with every element by 5%. _______________________ Refine Level +9: Increases Magical Damage with every element by 5%. _______________________ [Bonus by Equipment's Grade] _______________________ [Grade D]: Magical Damage with every element +5% _______________________ [Grade C]: Magical Damage with every element +5% _______________________ Type: Enchant Position: Unknown |
60x 20x 10x 70x |
3,000,000z |
Perfect Enchant (Slot 2)
| Slot 2 Enchant | Description | Materials | Zeny |
| ATK +50 _______________________ Refine Level +7: Increases Melee Physical Damage by 5%. _______________________ Refine Level +9: Increases Melee Physical Damage by 7%. _______________________ Type: Enchant Position: Unknown |
40x 10x 50x |
2,000,000z | |
| ATK +50 _______________________ Refine Level +7: Increases Ranged Physical Damage by 5%. _______________________ Refine Level +9: Increases Ranged Physical Damage by 7%. _______________________ Type: Enchant Position: Unknown |
40x 10x 50x |
2,000,000z | |
| MATK +50 _______________________ Refine Level +7: Increases Magical Damage with every element by 5% _______________________ Refine Level +9: Increases Magical Damage with every element by 7%. _______________________ Type: Enchant Position: Unknown |
40x 10x 50x |
2,000,000z | |
| ATK +2%, MATK +2% _______________________ Refine Level +7: ATK +3%, MATK +3% _______________________ Refine Level +9: ATK +3%, MATK +3% _______________________ Refine Level +11: P.ATK +3, S.MATK +3 _______________________ Type: Enchant Position: Unknown |
40x 10x 50x |
2,000,000z |
Perfect Enchant (Slot 3)
| Slot 3 Enchant | Description | Materials | Zeny |
| POW/STA +3 _______________________ Refine Level +9: POW/STA +1 _______________________ [Bonus by Equipment's Grade] _______________________ [Grade D]: POW/STA +2 _______________________ [Grade C]: POW/STA +1 per 3 Refine Levels _______________________ Type: Enchant Position: Unknown |
20x 30x |
1,000,000z | |
| SPL/WIS +3 _______________________ Refine Level +9: SPL/WIS +1 _______________________ [Bonus by Equipment's Grade] _______________________ [Grade D]: SPL/WIS +2 _______________________ [Grade C]: SPL/WIS +1 per 3 Refine Levels _______________________ Type: Enchant Position: Unknown |
20x 30x |
1,000,000z | |
| CON/CRT +3 _______________________ Refine Level +9: CON/CRT +1 _______________________ [Bonus by Equipment's Grade] _______________________ [Grade D]: CON/CRT +2 _______________________ [Grade C]: CON/CRT +1 per 3 Refine Levels _______________________ Type: Enchant Position: Unknown |
20x 30x |
1,000,000z | |
| Decreases After Cast Delay by 4% _______________________ Refine Level +7: Decreases After Cast Delay by additional 4%. _______________________ Refine Level +9: Decreases After Cast Delay by additional 4%. _______________________ Refine Level +11: Decreases After Cast Delay by additional 4%. _______________________ Type: Enchant Position: Unknown |
20x 30x |
1,000,000z |
Glacier Garments
| Target Items | Slot Order | Minimum Requirements | Line Options | Reset Process | |
|---|---|---|---|---|---|
| Grade | Refine | ||||
| 3→2→1 | No Grade | 0 | allowed | No Reset | |
Perfect Enchant (Slot 1)
| Slot 1 Enchant | Description | Materials | Zeny |
| Decreases damage taken from monsters of every element and every size by 3%. _______________________ Refine Level +7: Decreases damage taken from monsters of every element by additional 7%. _______________________ Refine Level +9: Decreases damage taken from monsters of every size by additional 7%. _______________________ Type: Enchant Position: Unknown |
60x 20x 10x 70x |
3,000,000z | |
| Increases Physical Damage and Magical Damage with every element by 3%. _______________________ Refine Level +7: Increases Physical Damage and Magical Damage with every element by additional 3%. _______________________ Refine Level +9: Increases Physical Damage and Magical Damage with every element by additional 3%. _______________________ [Bonus by Equipment's Grade] _______________________ [Grade D]: Physical Damage and Magical Damage with every element +3% _______________________ [Grade C]: Physical Damage and Magical Damage with every element +3% _______________________ Type: Enchant Position: Unknown |
60x 20x 10x 70x |
3,000,000z |
Perfect Enchant (Slot 2)
| Slot 2 Enchant | Description | Materials | Zeny |
| FLEE +30 _______________________ Refine Level +7: Increases Attack Speed by 8%. _______________________ Refine Level +9: Increases Attack Speed (Decreases After Attack Delay by additional 8%). _______________________ Refine Level +11: Increases Attack Speed (Decreases After Attack Delay by additional 8%). _______________________ Type: Enchant Position: Unknown |
40x 10x 50x |
2,000,000z | |
| MATK +30 Decreases Variable Casting Time by 8%. _______________________ Refine Level +7: Decreases Variable Casting Time by additional 8%. _______________________ Refine Level +9: Decreases Variable Casting Time by additional 8%. _______________________ Refine Level +11: Decreases Variable Casting Time by additional 8%. _______________________ Type: Enchant Position: Unknown |
40x 10x 50x |
2,000,000z | |
| HIT +30 _______________________ Refine Level +7: Perfect HIT +8% _______________________ Refine Level +9: Perfect HIT +8% _______________________ Refine Level +11: Perfect HIT +8% _______________________ Type: Enchant Position: Unknown |
40x 10x 50x |
2,000,000z |
Perfect Enchant (Slot 3)
| Slot 3 Enchant | Description | Materials | Zeny |
| DEF +250, RES +50 _______________________ Refine Level +7: DEF +100, RES +15 _______________________ Refine Level +9: DEF +100, RES +15 _______________________ Type: Enchant Position: Unknown |
20x 30x |
1,000,000z | |
| MDEF +25, MRES +25 _______________________ Refine Level +7: MDEF +10, MRES +5 _______________________ Refine Level +9: MDEF +15, MRES +10 _______________________ Type: Enchant Position: Unknown |
20x 30x |
1,000,000z |
Glacier Footgear
| Target Items | Slot Order | Minimum Requirements | Line Options | Reset Process | |
|---|---|---|---|---|---|
| Grade | Refine | ||||
| 3→2→1 | No Grade | 0 | allowed | No Reset | |
Perfect Enchant (Slot 1)
| Slot 1 Enchant | Description | Materials | Zeny |
| MaxHP -5%, MaxSP -5% _______________________ Physical attacks have a certain chance (3%) to increase STR +50, POW +15, STA +15 for 10 seconds. _______________________ [Bonus by Equipment's Grade] _______________________ [Grade D]: Physical Damage +5% _______________________ [Grade C]: Physical Damage +5% _______________________ Type: Enchant Position: Unknown |
60x 20x 10x 70x |
3,000,000z | |
| MaxHP -5%, MaxSP -5% _______________________ Magical attacks have a certain chance (3%) to increase INT +50, SPL +15, WIS +15 for 10 seconds. _______________________ [Bonus by Equipment's Grade] _______________________ [Grade D]: Magical Damage with every element +5% _______________________ [Grade C]: Magical Damage with every element +5% _______________________ Type: Enchant Position: Unknown |
60x 20x 10x 70x |
3,000,000z | |
| MaxHP -5%, MaxSP -5% _______________________ Physical attacks have a certain chance (3%) to increase DEX +50, CON +15, CRT +15 for 10 seconds. _______________________ [Bonus by Equipment's Grade] _______________________ [Grade D]: Physical Damage +5% _______________________ [Grade C]: Physical Damage +5% _______________________ Type: Enchant Position: Unknown |
60x 20x 10x 70x |
3,000,000z |
Perfect Enchant (Slot 2)
| Slot 2 Enchant | Description | Materials | Zeny |
| MaxHP/MaxSP +2% _______________________ Refine Level +7: MaxHP/MaxSP +1% _______________________ Refine Level +9: MaxHP/MaxSP +1% _______________________ Refine Level +11: MaxHP/MaxSP +2% _______________________ Type: Enchant Position: Unknown |
40x 10x 50x |
2,000,000z | |
| Increases Physical Damage against enemies of every size by 5%. _______________________ Refine Level +7: Increases Physical Damage against enemies of every size by additional 3%. _______________________ Refine Level +9: Increases Physical Damage against enemies of every size by additional 2%. _______________________ Refine Level +11: Increases Physical Damage against enemies of every size by additional 2%. _______________________ Type: Enchant Position: Unknown |
40x 10x 50x |
2,000,000z | |
| Increases Magical Damage against enemies of every size by 5%. _______________________ Refine Level +7: Increases Magical Damage against enemies of every size by additional 3%. _______________________ Refine Level +9: Increases Magical Damage against enemies of every size by additional 2%. _______________________ Refine Level +11: Increases Magical Damage against enemies of every size by additional 2%. _______________________ Type: Enchant Position: Unknown |
40x 10x 50x |
2,000,000z |
Perfect Enchant (Slot 3)
| Slot 3 Enchant | Description | Materials | Zeny |
| MaxHP +2500 _______________________ Refine Level +7: MaxHP +5% _______________________ Refine Level +9: MaxHP +5% _______________________ Refine Level +7: MaxHP +5% _______________________ Type: Enchant Position: Unknown |
20x 30x |
1,000,000z | |
| MaxSP +450 _______________________ Refine Level +7: MaxSP +5% _______________________ Refine Level +9: MaxSP +5% _______________________ Refine Level +11: MaxSP +5% _______________________ Type: Enchant Position: Unknown |
20x 30x |
1,000,000z | |
| Decreases Fixed Casting Time by 1 second. _______________________ Type: Enchant Position: Unknown |
20x 30x |
1,000,000z |
Glacier Guard
| Target Items | Slot Order | Minimum Requirements | Line Options | Reset Process | |
|---|---|---|---|---|---|
| Grade | Refine | ||||
| 3→2→1 | No Grade | 0 | allowed | No Reset | |
Perfect Enchant (Slot 1)
| Slot 1 Enchant | Description | Materials | Zeny |
| DEF +100, RES +50 _______________________ Refine Level +7: Decreases damage taken from enemies of every element by 5%. _______________________ Refine Level +9: Decreases damage taken from enemies of every size by 5%. _______________________ [Bonus by Equipment's Grade] _______________________ [Grade D]: Variable Casting Time -5% _______________________ [Grade C]: Variable Casting Time -5% _______________________ Type: Enchant Position: Unknown |
60x 20x 10x 70x |
3,000,000z | |
| P.ATK/S.MATK +1 _______________________ Refine Level +7: Increases Physical and Magical Damage against enemies of every element by 3%. _______________________ Refine Level +9: Increases Physical and Magical Damage against enemies of every size by 3%. _______________________ Refine Level +11: Increases Physical and Magical Damage against enemies of every race, except Players, by 3%. _______________________ [Bonus by Equipment's Grade] _______________________ [Grade D]: Physical and Magical Damage against enemies of Normal and Boss class +2% _______________________ [Grade C]: Physical and Magical Damage against enemies of Normal and Boss class +1% _______________________ Type: Enchant Position: Unknown |
60x 20x 10x 70x |
3,000,000z |
Perfect Enchant (Slot 2)
| Slot 2 Enchant | Description | Materials | Zeny |
| RES +25 _______________________ Refine Level +7: RES +15 _______________________ Refine Level +9: RES +10 _______________________ Type: Enchant Position: Unknown |
40x 10x 50x |
2,000,000z | |
| MRES +15 _______________________ Refine Level +7: MRES +10 _______________________ Refine Level +9: MRES +5 _______________________ Type: Enchant Position: Unknown |
40x 10x 50x |
2,000,000z |
Perfect Enchant (Slot 3)
| Slot 3 Enchant | Description | Materials | Zeny |
| DEF +100, MDEF +20 _______________________ Refine Level +7: DEF +50, MDEF +10 _______________________ Refine Level +9: DEF +25, MDEF +5 _______________________ Type: Enchant Position: Unknown |
20x 30x |
1,000,000z | |
| ATK/MATK +3% _______________________ Refine Level +7: ATK/MATK +20 _______________________ Refine Level +9: ATK/MATK +10 _______________________ Type: Enchant Position: Unknown |
20x 30x |
1,000,000z |
Glacier Accessories (Right)
| Target Items | Slot Order | Minimum Requirements | Line Options | Reset Process | |
|---|---|---|---|---|---|
| Grade | Refine | ||||
| 3→2→1 | No Grade | 0 | allowed | No Reset | |
Perfect Enchant (Slot 1)
| Slot 1 Enchant | Description | Materials | Zeny |
| P.ATK +3 Increases Physical Damage against enemies of every element by 4%. _______________________ Type: Enchant Position: Unknown |
60x 20x 10x 70x |
3,000,000z | |
| S.MATK +3 Increases Magical Damage against enemies of every element by 4%. _______________________ Type: Enchant Position: Unknown |
60x 20x 10x 70x |
3,000,000z | |
| Increases Melee Physical Damage by 7%. Increases Ranged Physical Damage by 7%. Increases Magical Damage with every element by 7%. _______________________ Type: Enchant Position: Unknown |
60x 20x 10x 70x |
3,000,000z |
Perfect Enchant (Slot 2)
| Slot 2 Enchant | Description | Materials | Zeny |
| Increases Melee Physical Damage by 12%. _______________________ Type: Enchant Position: Unknown |
40x 10x 50x |
2,000,000z | |
| Increases Ranged Physical Damage by 12%. _______________________ Type: Enchant Position: Unknown |
40x 10x 50x |
2,000,000z | |
| Increases Magical Damage with every element by 12%. _______________________ Type: Enchant Position: Unknown |
40x 10x 50x |
2,000,000z | |
| Increases Critical Damage by 12%. _______________________ Type: Enchant Position: Unknown |
40x 10x 50x |
2,000,000z |
Perfect Enchant (Slot 3)
| Slot 3 Enchant | Description | Materials | Zeny |
| STR +5 _______________________ Base STR at least 120: STR +5 _______________________ Type: Enchant Position: Unknown |
20x 30x |
1,000,000z | |
| DEX +5 _______________________ Base DEX at least 120: DEX +5 _______________________ Type: Enchant Position: Unknown |
20x 30x |
1,000,000z | |
| INT +5 _______________________ Base INT at least 120: INT +5 _______________________ Type: Enchant Position: Unknown |
20x 30x |
1,000,000z | |
| Increases Attack Speed by 10%. Decreases Variable Casting Time by 10%. _______________________ Type: Enchant Position: Unknown |
20x 30x |
1,000,000z |
Glacier Accessories (Left)
| Target Items | Slot Order | Minimum Requirements | Line Options | Reset Process | |
|---|---|---|---|---|---|
| Grade | Refine | ||||
| 3→2→1 | No Grade | 0 | allowed | No Reset | |
Perfect Enchant (Slot 1)
| Slot 1 Enchant | Description | Materials | Zeny |
| P.ATK +3 Increases Physical Damage against enemies of every element by 4%. _______________________ Type: Enchant Position: Unknown |
60x 20x 10x 70x |
3,000,000z | |
| S.MATK +3 Increases Magical Damage against enemies of every element by 4%. _______________________ Type: Enchant Position: Unknown |
60x 20x 10x 70x |
3,000,000z | |
| Increases Melee Physical Damage by 7%. Increases Ranged Physical Damage by 7%. Increases Magical Damage with every element by 7%. _______________________ Type: Enchant Position: Unknown |
60x 20x 10x 70x |
3,000,000z |
Perfect Enchant (Slot 2)
| Slot 2 Enchant | Description | Materials | Zeny |
| Increases Melee Physical Damage by 12%. _______________________ Type: Enchant Position: Unknown |
40x 10x 50x |
2,000,000z | |
| Increases Ranged Physical Damage by 12%. _______________________ Type: Enchant Position: Unknown |
40x 10x 50x |
2,000,000z | |
| Increases Magical Damage with every element by 12%. _______________________ Type: Enchant Position: Unknown |
40x 10x 50x |
2,000,000z | |
| Increases Critical Damage by 12%. _______________________ Type: Enchant Position: Unknown |
40x 10x 50x |
2,000,000z |
Perfect Enchant (Slot 3)
| Slot 3 Enchant | Description | Materials | Zeny |
| AGI +5 _______________________ Base AGI at least 120: AGI +5 _______________________ Type: Enchant Position: Unknown |
20x 30x |
1,000,000z | |
| VIT +5 _______________________ Base VIT at least 120: VIT +5 _______________________ Type: Enchant Position: Unknown |
20x 30x |
1,000,000z | |
| LUK +5 _______________________ Base LUK at least 120: LUK +5 _______________________ Type: Enchant Position: Unknown |
20x 30x |
1,000,000z | |
| Increases Attack Speed by 10%. Decreases Variable Casting Time by 10%. _______________________ Type: Enchant Position: Unknown |
20x 30x |
1,000,000z |
Dim Glacier Armors
At NPC Pipiring (icas_in 165, 64) you can buy
Dim Glacier Armor Enhancer (102228).
| Target Items | Slot Order | Minimum Requirements | Line Options | Reset Process | Refinement | Target Refinement Items | Materials for Usage | |
|---|---|---|---|---|---|---|---|---|
| Grade | Refine | |||||||
| 3→2→1 | No Grade | 0 | allowed | No Reset | +9 ~ +11 | 10x 10x 40x 10x | ||
Perfect Enchant (Slot 1)
| Slot 1 Enchant | Description | Materials | Zeny |
| Increases Physical and Magical Damage against enemies of every size by 10%. _______________________ When equipped with Warmth of the Snake God(DEF) Lv10: Increases Physical and Magical Damage against enemies of every size by additional 10%. _______________________ When equipped with Warmth of the Snake God(ATK) Lv10: Increases Physical Damage by 15%. _______________________ When equipped with Warmth of the Snake God(MATK) Lv10: Increases Magical Damage with every element by 15%. _______________________ When equippes with Grace of the Snake God and Glory of the Snake God: P.ATK +10, S.MATK +10 _______________________ Type: Enchant Position: Unknown |
1x 40x 2x |
8,000,000z |
Perfect Enchant (Slot 2)
| Slot 2 Enchant | Description | Materials | Zeny |
| ATK +1 _______________________ Type: Enchant Position: Unknown |
20x 20x 20x |
5,000,000z | |
| ATK +55 _______________________ Type: Enchant Position: Unknown | |||
| MATK +1 _______________________ Type: Enchant Position: Unknown |
20x 20x 20x |
5,000,000z | |
| MATK +55 _______________________ Type: Enchant Position: Unknown |
Enchant Upgrade (Slot 2)
Perfect Enchant (Slot 3)
| Slot 3 Enchant | Description | Materials | Zeny |
| DEF +3 _______________________ Type: Enchant Position: Unknown |
75x 75x 75x |
3,000,000z | |
| DEF +165 _______________________ Type: Enchant Position: Unknown |
Enchant Upgrade (Slot 3)
Dim Glacier Garments
| Target Items | Slot Order | Minimum Requirements | Line Options | Reset Process | Refinement | Target Refinement Items | Materials for Usage | |
|---|---|---|---|---|---|---|---|---|
| Grade | Refine | |||||||
| 3→2→1 | No Grade | 0 | allowed | No Reset | +9 ~ +11 | 10x 10x 40x 10x | ||
Perfect Enchant (Slot 1)
| Slot 1 Enchant | Description | Materials | Zeny |
| Increases Physical and Magical Damage against enemies of every element by 10%. _______________________ When equipped with Malice of the Snake God(DEF) Lv10: Increases Physical and Magical Damage against enemies of every element by additional 10%. _______________________ When equipped with Malice of the Snake God(ATK) Lv10: Increases Physical Damage by 15%. _______________________ When equipped with Malice of the Snake God(MATK) Lv10: Increases Magical Damage with every element by 15%. _______________________ Type: Enchant Position: Unknown |
1x 40x 2x |
8,000,000z |
Perfect Enchant (Slot 2)
| Slot 2 Enchant | Description | Materials | Zeny |
| ATK +1 _______________________ Type: Enchant Position: Unknown |
20x 20x 20x |
5,000,000z | |
| ATK +55 _______________________ Type: Enchant Position: Unknown | |||
| MATK +1 _______________________ Type: Enchant Position: Unknown |
20x 20x 20x |
5,000,000z | |
| MATK +55 _______________________ Type: Enchant Position: Unknown |
Enchant Upgrade (Slot 2)
Perfect Enchant (Slot 3)
| Slot 3 Enchant | Description | Materials | Zeny |
| DEF +3 _______________________ Type: Enchant Position: Unknown |
75x 75x 75x |
3,000,000z | |
| DEF +165 _______________________ Type: Enchant Position: Unknown |
Enchant Upgrade (Slot 3)
Dim Glacier Footgear
| Target Items | Slot Order | Minimum Requirements | Line Options | Reset Process | Refinement | Target Refinement Items | Materials for Usage | |
|---|---|---|---|---|---|---|---|---|
| Grade | Refine | |||||||
| 3→2→1 | No Grade | 0 | allowed | No Reset | +9 ~ +11 | 10x 10x 40x 10x | ||
Perfect Enchant (Slot 1)
| Slot 1 Enchant | Description | Materials | Zeny |
| Increases Physical and Magical Damage against enemies of every race, except Players, by 10%. _______________________ When equipped with Mystery of the Snake God(DEF) Lv10: Increases Physical and Magical Damage against enemies of every race, except Players, by additional 10%. _______________________ When equipped with Mystery of the Snake God(ATK) Lv10: Increases Physical against enemies of every race, except Players, by additional 15%. _______________________ When equipped with Mystery of the Snake God(MATK) Lv10: Increases Magical Damage against enemies of every race, except Players, by additional 15%. _______________________ Type: Enchant Position: Unknown |
1x 40x 2x |
8,000,000z |
Perfect Enchant (Slot 2)
| Slot 2 Enchant | Description | Materials | Zeny |
| ATK +1 _______________________ Type: Enchant Position: Unknown |
20x 20x 20x |
5,000,000z | |
| ATK +55 _______________________ Type: Enchant Position: Unknown | |||
| MATK +1 _______________________ Type: Enchant Position: Unknown |
20x 20x 20x |
5,000,000z | |
| MATK +55 _______________________ Type: Enchant Position: Unknown |
Enchant Upgrade (Slot 2)
Perfect Enchant (Slot 3)
| Slot 3 Enchant | Description | Materials | Zeny |
| DEF +3 _______________________ Type: Enchant Position: Unknown |
75x 75x 75x |
3,000,000z | |
| DEF +165 _______________________ Type: Enchant Position: Unknown |
Enchant Upgrade (Slot 3)
Isgard Crowns
| Target Items | Slot Order | Minimum Requirements | Line Options | Reset Process | Refinement | Target Refinement Items | Materials for Usage | |
|---|---|---|---|---|---|---|---|---|
| Grade | Refine | |||||||
| 3→2→1 | No Grade | 0 | allowed | 1x 6,000,000z Chance: 100.00% |
+9 ~ +11 | 14x | ||
Perfect Enchant (Slot 1)
| Slot 1 Enchant | Description | Materials | Zeny |
| Atk + 30. If grade of enchanted equipment is D or higher Increases Melee Physical Damage by 2%, additional Atk + 5. If grade of enchanted equipment is C or higher Increases Melee Physical Damage by additional 2%, additional Atk + 5. If grade of enchanted equipment is B or higher Increases Melee Physical Damage by additional 2%, additional Atk + 5. If grade of enchanted equipment is A or higher Increases Melee Physical Damage by additional 2%, additional Atk + 5. _______________________ When equipped with Glacier Flower Meow Power (Berserker): Increases Melee Physical Damage by 5%. _______________________ When equipped with Glacier Flower Meow Power (Over Power): P.Atk + 5, POW + 7, CON + 7. _______________________ Type: Enchant Position: Unknown |
500x 10x 250x |
8,000,000z | |
| Atk + 30. If grade of enchanted equipment is D or higher Increases Ranged Physical Damage by 2%, additional Atk + 5. If grade of enchanted equipment is C or higher Increases Ranged Physical Damage by additional 2%, additional Atk + 5. If grade of enchanted equipment is B or higher Increases Ranged Physical Damage by additional 2%, additional Atk + 5. If grade of enchanted equipment is A or higher Increases Ranged Physical Damage by additional 2%, additional Atk + 5. _______________________ When equipped with Glacier Flower Meow Power (Marksman): Increases Ranged Physical Damage by 5%. _______________________ When equipped with Glacier Flower Meow Power (Firing Shot): P.Atk + 5, POW + 7, CON + 7. _______________________ Type: Enchant Position: Unknown |
500x 10x 250x |
8,000,000z | |
| Atk + 30. If grade of enchanted equipment is D or higher Increases critical damage by 2%, additional Atk + 5. If grade of enchanted equipment is C or higher Increases critical damage by additional 2%, additional Atk + 5. If grade of enchanted equipment is B or higher Increases critical damage by additional 2%, additional Atk + 5. If grade of enchanted equipment is A or higher Increases critical damage by additional 2%, additional Atk + 5. _______________________ When equipped with Glacier Flower Meow Power (Berserker): Increases Melee Physical Damage by 8%. When equipped with Glacier Flower Meow Power (Marksman): Increases Ranged Physical Damage by 8%. _______________________ When equipped with Glacier Flower Meow Power (Over Power): C.Rate + 5, POW + 7, CRT + 7. _______________________ When equipped with Glacier Flower Meow Power (Firing Shot): C.Rate + 5, POW + 7, CRT + 7. _______________________ Type: Enchant Position: Unknown |
500x 10x 250x |
8,000,000z | |
| Matk + 30. If grade of enchanted equipment is D or higher Increases all elemental magic damage by 2%, additional Matk + 5. If grade of enchanted equipment is C or higher Increases all elemental magic damage by additional 2%, additional Matk + 5. If grade of enchanted equipment is B or higher Increases all elemental magic damage by additional 2%, additional Matk + 5. If grade of enchanted equipment is A or higher Increases all elemental magic damage by additional 2%, additional Matk + 5. _______________________ When equipped with Glacier Flower Meow Power (Grand Mage): Increases all elemental magic damage by 4%. _______________________ When equipped with Glacier Flower Meow Power (Spell Buster): S.Matk + 5, SPL + 7, CON + 7. _______________________ Type: Enchant Position: Unknown |
500x 10x 250x |
8,000,000z |
Perfect Enchant (Slot 2)
| Slot 2 Enchant | Description | Materials | Zeny |
| Atk + 20. If grade of enchanted equipment is D or higher Increases Melee Physical Damage by 2%, additional Atk + 5. If grade of enchanted equipment is C or higher Increases Melee Physical Damage by additional 2%, additional Atk + 5. If grade of enchanted equipment is B or higher Increases Melee Physical Damage by additional 2%, additional Atk + 5. If grade of enchanted equipment is A or higher Increases Melee Physical Damage by additional 2%, additional Atk + 5. _______________________ When equipped with Glacier Flower Meow Power (Warrior): Increases Melee Physical Damage by 4%. _______________________ When equipped with Glacier Flower Meow Power (Guide Attack): Atk + 50, P.Atk + 5. _______________________ When equipped with Glacier Flower Meow Power (Fighting Spirit): Atk + 10% Increases Melee Physical Damage by 8%. _______________________ Type: Enchant Position: Unknown |
350x 20x 200x |
4,000,000z | |
| Atk + 20. If grade of enchanted equipment is D or higher Increases Ranged Physical Damage by 2%, additional Atk + 5. If grade of enchanted equipment is C or higher Increases Ranged Physical Damage by additional 2%, additional Atk + 5. If grade of enchanted equipment is B or higher Increases Ranged Physical Damage by additional 2%, additional Atk + 5. If grade of enchanted equipment is A or higher Increases Ranged Physical Damage by additional 2%, additional Atk + 5. _______________________ When equipped with Glacier Flower Meow Power (Shooter): Increases Ranged Physical Damage by 4%. _______________________ When equipped with Glacier Flower Meow Power (Guide Attack): Atk + 50, P.Atk + 5. _______________________ When equipped with Glacier Flower Meow Power (Expert Archer): Atk + 10% Increases Ranged Physical Damage by 8%. _______________________ Type: Enchant Position: Unknown |
350x 20x 200x |
4,000,000z | |
| Atk + 20. If grade of enchanted equipment is D or higher Increases critical damage by 2%, additional Atk + 5. If grade of enchanted equipment is C or higher Increases critical damage by additional 2%, additional Atk + 5. If grade of enchanted equipment is B or higher Increases critical damage by additional 2%, additional Atk + 5. If grade of enchanted equipment is A or higher Increases critical damage by additional 2%, additional Atk + 5. _______________________ When equipped with Glacier Flower Meow Power (Warrior): Increases Melee Physical Damage by 5%. When equipped with Glacier Flower Meow Power (Shooter): Increases Ranged Physical Damage by 5%. _______________________ When equipped with Glacier Flower Meow Power (Fast): Cri + 15 Increases critical damage by 4%. _______________________ When equipped with Glacier Flower Meow Power (Fatal): Cri + 20 Increases critical damage by 8%. _______________________ Type: Enchant Position: Unknown |
350x 20x 200x |
4,000,000z | |
| Matk + 20. If grade of enchanted equipment is D or higher Increases all elemental magic damage by 2%, additional Matk + 5. If grade of enchanted equipment is C or higher Increases all elemental magic damage by additional 2%, additional Matk + 5. If grade of enchanted equipment is B or higher Increases all elemental magic damage by additional 2%, additional Matk + 5. If grade of enchanted equipment is A or higher Increases all elemental magic damage by additional 2%, additional Matk + 5. _______________________ When equipped with Glacier Flower Meow Power (Mage): Increases all elemental magic damage by 4%. _______________________ When equipped with Glacier Flower Meow Power (Caster): Matk + 50, S.Matk + 5. _______________________ When equipped with Glacier Flower Meow Power (Magical Power): Matk + 10% Increases all elemental magic damage by 8%. _______________________ Type: Enchant Position: Unknown |
350x 20x 200x |
4,000,000z |
Perfect Enchant (Slot 3)
| Slot 3 Enchant | Description | Materials | Zeny |
| Def + 50, Mdef + 10. If grade of enchanted equipment is D or higher Decreases After Cast Delay by 2%, additional Def + 25, Mdef + 5. If grade of enchanted equipment is C or higher Decreases After Cast Delay by additional 1%, additional Def + 25, Mdef + 5. If grade of enchanted equipment is B or higher Decreases After Cast Delay by additional 1%, additional Def + 25, Mdef + 5. If grade of enchanted equipment is A or higher Decreases After Cast Delay by additional 1%, additional Def + 25, Mdef + 5. _______________________ When equipped with Glacier Flower Meow Power (After Cast Delay): Decreases After Cast Delay by 3%. _______________________ When equipped with Glacier Flower Meow Power (Physical Defense): Res + 30. _______________________ When equipped with Glacier Flower Meow Power (Magical Defense): Mres + 20. When equipped with Glacier Flower Meow Power (Fixed Casting): Reduces fixed casting by 0.3 seconds. _______________________ Type: Enchant Position: Unknown |
250x 30x 150x |
2,000,000z |






























































































































