Illusion of Vampire

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Illusion of Vampire

MVP Spawn

To spawn the Angry Dracula, you have to kill 250 Illusion Black Mushroom. There will then be an announce on the map when he appears.

Illusion Gear

  • Speak with the Great Merchant in the Geffen Dungeon map.
  • You need to equip the base item to be able to craft its Illusion counterpart.
  • More information about these Illusion Enchants can be found in this page.
Image Name Description Crafting
28022.png Illusion Infiltrator [2] (28022) Def + 3
Flee + 5
Perfect Dodge + 2
Increases physical damage on Demi-Human race targets by 60%.
If upgrade level is +9 or higher, additional Flee + 5 and additional Perfect Dodge + 2
If upgrade level is +10 or higher, Atk + 5%
+ Illusion Ring [1]
Aspd + 10%
If 28022.png Illusion Infiltrator [2] (28022) upgrade level is +9 or higher, increases critical damage on targets by 10%.
If 28022.png Illusion Infiltrator [2] (28022) upgrade level is +11 or higher, increases physical damage on Brute race targets by 25%.
Class: Katar
Attack: 200
Weight: 150
Weapon Level: 4
Required Level: 100
Jobs: Guillotine Cross
+7 1266.png Infiltrator [1] (1266)
80 25271.png Illusion Stone (25271)
10 25261.png Torn Paper (25261)
28023.png Illusion Sharpened Legbone of Ghoul [2] (28023) Adds a 4% chance of transforming the user into Ghoul for 6 seconds when performing a short-ranged attack.
While transformed, the user's property becomes Undead.
Applies Endure effect for the duration of the transformation.
Class: Katar
Attack: 220
Weight: 170
Weapon Level: 3
Required Level: 100
Jobs: Guillotine Cross
+7 1260.png Sharpened Leg Bone of Ghoul (1260)
10 25271.png Illusion Stone (25271)
100 25264.png Cluster of Nightmares (25264)
2039.png Illusion Wizardry Staff [2] (2039) MATK + 250
Int + 6
Dex + 2
Additional Int + 1 and Dex + 1 for every 2 upgrade levels of the item up to a maximum upgrade level of 10.
Class: Two-Handed Staff
Attack: 150
Property: Neutral
Weight: 240
Weapon Level: 4
Requires Level: 100
Usable By: Warlock, Sorcerer
+7 1473.png Wizardry Staff (1473)
40 25271.png Illusion Stone (25271)
100 25267.png Suspicious Pentacle (25267)
18149.png Illusion Ballista [2] (18149) Increases long-ranged damage on targets by 1% per upgrade level of the item.
+ 19210.png Illusion Apple of Archer [1] (19210)
Atk + 50
Increases long-ranged damage on targets by 5%.
If 18149.png Illusion Ballista [2] (18149) and 19210.png Illusion Apple of Archer [1] (19210) upgrade levels are +7 or higher, increases the damage of 2233.png Arrow Storm by 20%.
If the combined upgrade levels of 18149.png Illusion Ballista [2] (18149) and 19210.png Illusion Apple of Archer [1] (19210) upgrade levels are +18 or higher, Atk + 10%.
If the combined upgrade levels of 18149.png Illusion Ballista [2] (18149) and 19210.png Illusion Apple of Archer [1] (19210) upgrade levels are +22 or higher, increases the damage of 2233.png Arrow Storm by an additional 30%.
Class: Bow
Attack: 200
Weight: 350
Weapon Level: 4
Requires Level: 100
Usable By: Ranger, Maestro, Wanderer
+7 1727.png Ballista [1] (1727)
50 25271.png Illusion Stone (25271)
100 25265.png Shining Spore (25265)
32692.png [1] (32692) Increases physical damage on Water, Earth, Fire, and Wind property targets by 10%.
Increases physical damage by an additional 10% per 3 upgrade levels of the item up to a maximum upgrade level of 10.
Increases damage taken from Holy property enemies by 30%.
+ 28508.png Illusion Skull Ring [1] (28508)
Aspd + 8%
Increases critical damage on targets by 5% for every 2 upgrade levels of 32692.png [2] (32692) .
If 32692.png [3] (32692) upgrade level is +9 or higher, Crit + 15. Immune to Curse.
If 32692.png [4] (32692) upgrade level is +11 or higher, Atk + 100
Class: Book
Attack: 170
Weight: 80
Property : Dark
Weapon Level: 4
Required Level: 100
Jobs: Arch Bishop, Sorcerer, Star Emperor
+7 1557.png Book of Apocalypse (1557)
50 25271.png Illusion Stone (25271)
5 25262.png Well-dried Clover (25262)
20840.png Illusion Ancient Cape [1] (20840) Agi + 2
Additional Agi + 1 per 2 upgrade levels of the item up to a maximum upgrade level of 10.
+ 28825.png [5] (28825)
Shadow Chaser Bonus
Matk + 80
If 20840.png Illusion Ancient Cape [1] (20840) and 28825.png [6] (28825) upgrade levels are +7 or higher, additional Matk + 80.
If the combined upgrade levels of 20840.png Illusion Ancient Cape [1] (20840) and 28825.png [7] (28825) are +18 or higher, additional Matk + 40.
If the combined upgrade levels of 20840.png Illusion Ancient Cape [1] (20840) and 28825.png [8] (28825) are +22 or higher, increases the damage of Fire property magical attacks on targets by 15%.
Class: Garment
Defense: 18
Weight: 60
Required Level: 100
Jobs: Every Job except Novice
+7 2525.png Ancient Cape [1] (2525)
30 25271.png Illusion Stone (25271)
200 25263.png Short Bat Hair (25263)
28508.png Illusion Skull Ring [1] (28508) This accessory can only be equipped in the right accessory slot.
Adds a chance of inflicting Curse on the target and the user when performing a short-ranged attack.
Class: Accessory
Weight: 10
Required Level: 100
Jobs: Every Job
2715.png Skull Ring [1] (2715)
50 25271.png Illusion Stone (25271)
400 25266.png Dried Yggdrasil Leaf (25266)
28509.png Illusion Ring [1] (28509) Str + 3
If the user's base Str is 100 or higher, Atk + 30.
+ 28022.png Illusion Infiltrator [2] (28022)
Aspd + 10%
If 28022.png Illusion Infiltrator [2] (28022) upgrade level is +9 or higher, increases critical damage on targets by 10%.
If 28022.png Illusion Infiltrator [2] (28022) upgrade level is +11 or higher, increases physical damage on Brute race targets by 25%.
Class: Accessory
Weight: 20
Required Level: 100
Jobs: Every Job except Novice
2621.png Ring [1] (2621)
50 25271.png Illusion Stone (25271)
400 25267.png Suspicious Pentacle (25267)

Monsters

Image Name Level HP Size/Race/Element
Illusion Zombie 130 40,984 Medium / Undead / Undead 1
Undead Zombie 133 53,926 Medium / Undead / Undead 1
Illusion Ghoul 136 67,379 Medium / Undead / Undead 2
Matte Drainliar 131 42,246 Small / Brute / Shadow 2
Sweet Nightmare 135 61,334 Large / Demon / Ghost 2
Illusion Black Mushroom 130 150,000 Small / Plant / Earth 1
Bomi 137 378,510 Small / Demi-Human / Undead 2
Angry Dracula


(MVP)

139 6,909,690 Large / Demon / Shadow 4

Cards

Card Type Effect
27103.png Living Dead Card (27103) Amor Atk + 20
Armor and Weapon are indestructible in battle.
+ 28510.png Vampire's Familiar [1] (28510)
Atk + 1% per 3 upgrade levels of the compounded armor.
27102.png Matt Drainliar Card (27102) Headgear Immune to Burn
+ 28510.png Vampire's Familiar [1] (28510)
Perfect Dodge + 5
27101.png Sweet Nightmare Card (27101) Armor Matk + 20
The user's casting cannot be interrupted outside of WoE
+ 28510.png Vampire's Familiar [1] (28510)
Matk + 1% per 3 upgrade levels of the compounded armor
27105.png Bomi Card (27105) Accessory Enables Napalm Vulcan Lv. 4.
+ 28510.png Vampire's Familiar [1] (28510)
Matk + 30
+ 27104.png [MVP] Dracula of Rage Card (27104)
Max HP + 1000 Max SP + 50
If compounded garment upgrade is level +9 or higher, additional Max HP + 1000 and Max SP + 50
27104.png [MVP] Dracula of Rage Card (27104) Garment Enables Health Conversion Lv. 1.
+ 28510.png Vampire's Familiar [1] (28510)
Restores 30 HP and 1 SP to the user every 3 seconds.
+ 27105.png Bomi Card (27105)
Max HP + 1000 Max SP + 50
If compounded garment upgrade is level +9 or higher, additional Max HP + 1000 and Max SP + 50