| Zielgegenstände
|
Slot-Reihenfolge
|
Mindestanforderungen
|
Zeilenoptionen
|
Vorgang zurücksetzen
|
Verzauberung
|
| Grad
|
Verfeinern
|
Slot 2
|
Slot 3
|
Slot 4
|
Nebula Armor of Power [1] (450169)
|
4>3>2
|
Keine Note
|
9
|
Erlaubt
|
10x Meteorite Powder (1000372)
1.000.000 Z
|
5x Power Meteorite Fragment (1000442)
1,000,000 z
|
5x Power Meteorite Powder (1000398)
100,000z
|
5x Meteorite Powder (1000372)
50,000z
|
Nebula Armor of Stamina [1] (450170)
|
4>3>2
|
No Grade
|
9
|
allowed
|
10x Meteorite Powder (1000372)
1,000,000z
|
5x Stamina Meteorite Fragment (1000443)
1,000,000 z
|
5x Stamina Meteorite Powder (1000399)
100,000z
|
5x Meteorite Powder (1000372)
50,000z
|
Nebula Suit of Concentration [1] (450171)
|
4>3>2
|
No Grade
|
9
|
allowed
|
10x Meteorite Powder (1000372)
1,000,000z
|
5x Agile Meteorite Fragment (1000444)
1,000,000 z
|
5x Agile Meteorite Powder (1000400)
100,000z
|
5x Meteorite Powder (1000372)
50,000z
|
Nebula Suit of Creative [1] (450172)
|
4>3>2
|
No Grade
|
9
|
allowed
|
10x Meteorite Powder (1000372)
1,000,000z
|
5x Lucky Meteorite Fragment (1000445)
1,000,000 z
|
5x Lucky Meteorite Powder (1000401)
100,000z
|
5x Meteorite Powder (1000372)
50,000z
|
Nebula Robe of Spell [1] (450173)
|
4>3>2
|
No Grade
|
9
|
allowed
|
10x Meteorite Powder (1000372)
1,000,000z
|
5x Meteorite Fragment of Spell (1000446)
1,000,000 z
|
5x Meteorite Powder of Spell (1000402)
100,000z
|
5x Meteorite Powder (1000372)
50,000z
|
Nebula Robe of Wisdom [1] (450174)
|
4>3>2
|
No Grade
|
9
|
allowed
|
10x Meteorite Powder (1000372)
1,000,000z
Normale Verzauberungen und ihre Chancen
Slot 2
| Enchant
|
Nebula Armor of Power [1] (450169)
|
Nebula Armor of Stamina [1] (450170)
|
Nebula Suit of Concentration [1] (450171)
|
Nebula Suit of Creative [1] (450172)
|
Nebula Robe of Spell [1] (450173)
|
Nebula Robe of Wisdom [1] (450174)
|
Star Cluster of Power Lv.1 (310674)
A stellar essence that strengthens the wearer. _______________________ For each 15 base POW: ATK +5 Increaseses Melee Physical Damage by 1%. _______________________ If enchanted Armor's Grade is D: For each 15 base POW: P.ATK +1 Increaseses Melee Physical Damage by additional 1%. _______________________ If enchanted Armor's Grade is C: For each 15 base POW: P.ATK +1 Increaseses Melee Physical Damage by additional 1%. _______________________ If enchanted Armor's Grade is B: For each 15 base POW: P.ATK +1 Increaseses Melee Physical Damage by additional 1%. _______________________ If enchanted Armor's Grade is A: For each 15 base POW: P.ATK +1 Increaseses Melee Physical Damage by additional 1%. _______________________ Type: Enchant Position: Unknown
|
42.00%
|
7.70%
|
7.70%
|
7.70%
|
7.70%
|
7.70%
|
Star Cluster of Power Lv.2 (310675)
A stellar essence that strengthens the wearer. _______________________ For each 15 base POW: ATK +7 Increaseses Melee Physical Damage by 1%. _______________________ If enchanted Armor's Grade is D: For each 15 base POW: P.ATK +1 Increaseses Melee Physical Damage by additional 1%. _______________________ If enchanted Armor's Grade is C: For each 15 base POW: P.ATK +1 Increaseses Melee Physical Damage by additional 1%. _______________________ If enchanted Armor's Grade is B: For each 15 base POW: P.ATK +2 Increaseses Melee Physical Damage by additional 1%. _______________________ If enchanted Armor's Grade is A: For each 15 base POW: P.ATK +2 Increaseses Melee Physical Damage by additional 2%. _______________________ Type: Enchant Position: Unknown
|
7.20%
|
2.00%
|
2.00%
|
2.00%
|
2.00%
|
2.00%
|
Star Cluster of Power Lv.3 (310676)
A stellar essence that strengthens the wearer. _______________________ For each 15 base POW: ATK +15 Increaseses Melee Physical Damage by 2%. _______________________ If enchanted Armor's Grade is D: For each 15 base POW: P.ATK +1 Increaseses Melee Physical Damage by additional 1%. _______________________ If enchanted Armor's Grade is C: For each 15 base POW: P.ATK +2 Increaseses Melee Physical Damage by additional 1%. _______________________ If enchanted Armor's Grade is B: For each 15 base POW: P.ATK +2 Increaseses Melee Physical Damage by additional 2%. _______________________ If enchanted Armor's Grade is A: For each 15 base POW: P.ATK +3 Increaseses Melee Physical Damage by additional 3%. _______________________ Type: Enchant Position: Unknown
|
0.90%
|
0.30%
|
0.30%
|
0.30%
|
0.30%
|
0.30%
|
Star Cluster of Stamina Lv.1 (310677)
A stellar essence that strengthens the wearer. _______________________ For each 15 base STA: MaxHP +1%, RES +1 _______________________ If enchanted Armor's Grade is D: For each 15 base STA: MaxHP +1%, RES +1 _______________________ If enchanted Armor's Grade is C: For each 15 base STA: MaxHP +1%, RES +1 _______________________ If enchanted Armor's Grade is B: For each 15 base STA: MaxHP +1%, RES +1 _______________________ If enchanted Armor's Grade is A: For each 15 base STA: MaxHP +1%, RES +2 _______________________ Type: Enchant Position: Unknown
|
7.70%
|
42.00%
|
7.70%
|
7.70%
|
7.70%
|
7.70%
|
Star Cluster of Stamina Lv.2 (310678)
A stellar essence that strengthens the wearer. _______________________ For each 15 base STA: MaxHP +2%, RES +2 _______________________ If enchanted Armor's Grade is D: For each 15 base STA: MaxHP +1%, RES +1 _______________________ If enchanted Armor's Grade is C: For each 15 base STA: MaxHP +1%, RES +1 _______________________ If enchanted Armor's Grade is B: For each 15 base STA: MaxHP +2%, RES +1 _______________________ If enchanted Armor's Grade is A: For each 15 base STA: MaxHP +2%, RES +2 _______________________ Type: Enchant Position: Unknown
|
2.00%
|
7.20%
|
2.00%
|
2.00%
|
2.00%
|
2.00%
|
Star Cluster of Stamina Lv.3 (310679)
A stellar essence that strengthens the wearer. _______________________ For each 15 base STA: MaxHP +3%, RES +4 _______________________ If enchanted Armor's Grade is D: For each 15 base STA: MaxHP +1%, RES +1 _______________________ If enchanted Armor's Grade is C: For each 15 base STA: MaxHP +2%, RES +2 _______________________ If enchanted Armor's Grade is B: For each 15 base STA: MaxHP +2%, RES +2 _______________________ If enchanted Armor's Grade is A: For each 15 base STA: MaxHP +3%, RES +3 _______________________ Type: Enchant Position: Unknown
|
0.30%
|
0.90%
|
0.30%
|
0.30%
|
0.30%
|
0.30%
|
Star Cluster of Concentration Lv.1 (310680)
A stellar essence that strengthens the wearer. _______________________ For each 15 base CON: Increases Ranged Physical Damage by 1%. ATK +5 _______________________ If enchanted Armor's Grade is D: For each 15 base CON: Increases Ranged Physical Damage by additional 1%. P.ATK +1 _______________________ If enchanted Armor's Grade is C: For each 15 base CON: Increases Ranged Physical Damage by additional 1%. P.ATK +1 _______________________ If enchanted Armor's Grade is B: For each 15 base CON: Increases Ranged Physical Damage by additional 1%. P.ATK +1 _______________________ If enchanted Armor's Grade is A: For each 15 base CON: Increases Ranged Physical Damage by additional 1%. P.ATK +2 _______________________ Type: Enchant Position: Unknown
|
7.70%
|
7.70%
|
42.00%
|
7.70%
|
7.70%
|
7.70%
|
Star Cluster of Concentration Lv.2 (310681)
A stellar essence that strengthens the wearer. _______________________ For each 15 base CON: Increases Ranged Physical Damage by 2%. ATK +7 _______________________ If enchanted Armor's Grade is D: For each 15 base CON: Increases Ranged Physical Damage by additional 1%. P.ATK +1 _______________________ If enchanted Armor's Grade is C: For each 15 base CON: Increases Ranged Physical Damage by additional 1%. P.ATK +1 _______________________ If enchanted Armor's Grade is B: For each 15 base CON: Increases Ranged Physical Damage by additional 1%. P.ATK +2 _______________________ If enchanted Armor's Grade is A: For each 15 base CON: Increases Ranged Physical Damage by additional 2%. P.ATK +2 _______________________ Type: Enchant Position: Unknown
|
2.00%
|
2.00%
|
7.20%
|
2.00%
|
2.00%
|
2.00%
|
Star Cluster of Concentration Lv.3 (310682)
A stellar essence that strengthens the wearer. _______________________ For each 15 base CON: Increases Ranged Physical Damage by 2%. ATK +15 _______________________ If enchanted Armor's Grade is D: For each 15 base CON: Increases Ranged Physical Damage by additional 1%. P.ATK +1 _______________________ If enchanted Armor's Grade is C: For each 15 base CON: Increases Ranged Physical Damage by additional 2%. P.ATK +2 _______________________ If enchanted Armor's Grade is B: For each 15 base CON: Increases Ranged Physical Damage by additional 2%. P.ATK +2 _______________________ If enchanted Armor's Grade is A: For each 15 base CON: Increases Ranged Physical Damage by additional 3%. P.ATK +3 _______________________ Type: Enchant Position: Unknown
|
0.30%
|
0.30%
|
0.90%
|
0.30%
|
0.30%
|
0.30%
|
Star Cluster of Creative Lv.1 (310683)
A stellar essence that strengthens the wearer. _______________________ For each 15 base CRT: Increases Critical Damage by 1%. ATK +5 _______________________ If enchanted Armor's Grade is D: For each 15 base CRT: Increases Critical Damage by additional 1%. P.ATK +1 _______________________ If enchanted Armor's Grade is C: For each 15 base CRT: Increases Critical Damage by additional 1%. P.ATK +1 _______________________ If enchanted Armor's Grade is B: For each 15 base CRT: Increases Critical Damage by additional 1%. P.ATK +1 _______________________ If enchanted Armor's Grade is A: For each 15 base CRT: Increases Critical Damage by additional 1%. P.ATK +1 _______________________ Type: Enchant Position: Unknown
|
7.60%
|
7.60%
|
7.60%
|
42.00%
|
7.60%
|
7.60%
|
Star Cluster of Creative Lv.2 (310684)
A stellar essence that strengthens the wearer. _______________________ For each 15 base CRT: Increases Critical Damage by 2%. ATK +7 _______________________ If enchanted Armor's Grade is D: For each 15 base CRT: Increases Critical Damage by additional 1%. P.ATK +1 _______________________ If enchanted Armor's Grade is C: For each 15 base CRT: Increases Critical Damage by additional 1%. P.ATK +1 _______________________ If enchanted Armor's Grade is B: For each 15 base CRT: Increases Critical Damage by additional 1%. P.ATK +2 _______________________ If enchanted Armor's Grade is A: For each 15 base CRT: Increases Critical Damage by additional 2%. P.ATK +2 _______________________ Type: Enchant Position: Unknown
|
2.00%
|
2.00%
|
2.00%
|
7.20%
|
2.00%
|
2.00%
|
Star Cluster of Creative Lv.3 (310685)
A stellar essence that strengthens the wearer. _______________________ For each 15 base CRT: Increases Critical Damage by 3%. ATK +15 _______________________ If enchanted Armor's Grade is D: For each 15 base CRT: Increases Critical Damage by additional 1%. P.ATK +1 _______________________ If enchanted Armor's Grade is C: For each 15 base CRT: Increases Critical Damage by additional 1%. P.ATK +1 _______________________ If enchanted Armor's Grade is B: For each 15 base CRT: Increases Critical Damage by additional 2%. P.ATK +3 _______________________ If enchanted Armor's Grade is A: For each 15 base CRT: Increases Critical Damage by additional 3%. P.ATK +3 _______________________ Type: Enchant Position: Unknown
|
0.30%
|
0.30%
|
0.30%
|
0.90%
|
0.30%
|
0.30%
|
Star Cluster of Spell Lv.1 (310686)
A stellar essence that strengthens the wearer. _______________________ For each 15 base SPL: MATK +5 Increases Magical Damage with every element by 1%. _______________________ If enchanted Armor's Grade is D: For each 15 base SPL: Increases Magical Damage with every element by additional 1%. S.MATK +1 _______________________ If enchanted Armor's Grade is C: For each 15 base SPL: Increases Magical Damage with every element by additional 1%. S.MATK +1 _______________________ If enchanted Armor's Grade is B: For each 15 base SPL: Increases Magical Damage with every element by additional 1%. S.MATK +1 _______________________ If enchanted Armor's Grade is A: For each 15 base SPL: Increases Magical Damage with every element by additional 1%. S.MATK +1 _______________________ Type: Enchant Position: Unknown
|
7.70%
|
7.70%
|
7.70%
|
7.70%
|
42.00%
|
7.70%
|
Star Cluster of Spell Lv.2 (310687)
A stellar essence that strengthens the wearer. _______________________ For each 15 base SPL: MATK +7 Increases Magical Damage with every element by 2%. _______________________ If enchanted Armor's Grade is D: For each 15 base SPL: Increases Magical Damage with every element by additional 1%. S.MATK +1 _______________________ If enchanted Armor's Grade is C: For each 15 base SPL: Increases Magical Damage with every element by additional 1%. S.MATK +1 _______________________ If enchanted Armor's Grade is B: For each 15 base SPL: Increases Magical Damage with every element by additional 2%. S.MATK +1 _______________________ If enchanted Armor's Grade is A: For each 15 base SPL: Increases Magical Damage with every element by additional 2%. S.MATK +2 _______________________ Type: Enchant Position: Unknown
|
2.00%
|
2.00%
|
2.00%
|
2.00%
|
7.20%
|
2.00%
|
Star Cluster of Spell Lv.3 (310688)
A stellar essence that strengthens the wearer. _______________________ For each 15 base SPL: MATK +15 Increases Magical Damage with every element by 3%. _______________________ If enchanted Armor's Grade is D: For each 15 base SPL: Increases Magical Damage with every element by additional 1%. S.MATK +1 _______________________ If enchanted Armor's Grade is C: For each 15 base SPL: Increases Magical Damage with every element by additional 1%. S.MATK +1 _______________________ If enchanted Armor's Grade is B: For each 15 base SPL: Increases Magical Damage with every element by additional 2%. S.MATK +2 _______________________ If enchanted Armor's Grade is A: For each 15 base SPL: Increases Magical Damage with every element by additional 3%. S.MATK +2 _______________________ Type: Enchant Position: Unknown
|
0.30%
|
0.30%
|
0.30%
|
0.30%
|
0.90%
|
0.30%
|
Star Cluster of Wisdom Lv.1 (310689)
A stellar essence that strengthens the wearer. _______________________ For each 15 base WIS: MaxSP +1% Increases Healing skills effectiveness by 1%. _______________________ If enchanted Armor's Grade is D: For each 15 base WIS: MaxSP +1% Increases Healing skills effectiveness by additional 1%. _______________________ If enchanted Armor's Grade is C: For each 15 base WIS: MaxSP +1% Increases Healing skills effectiveness by 2%. Increases Natural SP Recovery Rate by 1%. _______________________ If enchanted Armor's Grade is B: For each 15 base WIS: MaxSP +1% Increases Healing skills effectiveness by 2%. Increases Natural SP Recovery Rate by additional 2%. _______________________ If enchanted Armor's Grade is A: For each 15 base WIS: MaxSP +1% H.PLUS +1 _______________________ Type: Enchant Position: Unknown
|
7.70%
|
7.70%
|
7.70%
|
7.60%
|
7.70%
|
42.00%
|
Star Cluster of Wisdom Lv.2 (310690)
A stellar essence that strengthens the wearer. _______________________ For each 15 base WIS: MaxSP +1% Increases Healing skills effectiveness by 3%. _______________________ If enchanted Armor's Grade is D: For each 15 base WIS: MaxSP +1% Increases Healing skills effectiveness by additional 2%. _______________________ If enchanted Armor's Grade is C: For each 15 base WIS: MaxSP +1% Increases Healing skills effectiveness by 2%. Increases Natural SP Recovery Rate by 1%. _______________________ If enchanted Armor's Grade is B: For each 15 base WIS: MaxSP +1% H.PLUS +1 Increases Natural SP Recovery Rate by additional 2%. _______________________ If enchanted Armor's Grade is A: For each 15 base WIS: MaxSP +2% H.PLUS +2 _______________________ Type: Enchant Position: Unknown
|
2.00%
|
2.00%
|
2.00%
|
2.00%
|
2.00%
|
7.20%
|
Star Cluster of Wisdom Lv.3 (310691)
A stellar essence that strengthens the wearer. _______________________ For each 15 base WIS: MaxSP +2% Increases Healing skills effectiveness by 5%. _______________________ If enchanted Armor's Grade is D: For each 15 base WIS: MaxSP +1% Increases Healing skills effectiveness by additional 2%. _______________________ If enchanted Armor's Grade is C: For each 15 base WIS: MaxSP +1% Increases Healing skills effectiveness by 2%. Increases Natural SP Recovery Rate by 2%. _______________________ If enchanted Armor's Grade is B: For each 15 base WIS: MaxSP +2% H.PLUS +2 Increases Natural SP Recovery Rate by additional 3%. _______________________ If enchanted Armor's Grade is A: For each 15 base WIS: MaxSP +2% H.PLUS +3 _______________________ Type: Enchant Position: Unknown
|
0.30%
|
0.30%
|
0.30%
|
0.30%
|
0.30%
|
0.90%
|
Slot 3
| Enchant
|
Nebula Armor of Power [1] (450169)
|
Nebula Armor of Stamina [1] (450170)
|
Nebula Suit of Concentration [1] (450171)
|
Nebula Suit of Creative [1] (450172)
|
Nebula Robe of Spell [1] (450173)
|
Nebula Robe of Wisdom [1] (450174)
|
Nebula of Fighting Lv.1 (310727)
ATK +10 _______________________ Refine Level +9: ATK +10 _______________________ Refine Level +11: ATK +15 _______________________ Type: Enchant Position: Unknown
|
14.00%
|
14.00%
|
14.00%
|
14.00%
|
14.00%
|
14.00%
|
Nebula of Fighting Lv.2 (310728)
ATK +15 _______________________ Refine Level +9: ATK +15 _______________________ Refine Level +11: ATK +30 _______________________ Type: Enchant Position: Unknown
|
2.40%
|
2.40%
|
2.40%
|
2.40%
|
2.40%
|
2.40%
|
Nebula of Fighting Lv.3 (310729)
ATK +20 _______________________ Refine Level +9: ATK +20 _______________________ Refine Level +11: ATK +40 _______________________ Type: Enchant Position: Unknown
|
0.30%
|
0.30%
|
0.30%
|
0.30%
|
0.30%
|
0.30%
|
Nebula of Expert Archer Lv.1 (310730)
Increases Ranged Physical Damage by 3%. _______________________ Refine Level +9: Increases Ranged Physical Damage by additional 3%. _______________________ Refine Level +11: Increases Ranged Physical Damage by additional 4%. _______________________ Type: Enchant Position: Unknown
|
14.00%
|
14.00%
|
14.00%
|
14.00%
|
14.00%
|
14.00%
|
Nebula of Expert Archer Lv.2 (310731)
Increases Ranged Physical Damage by 5%. _______________________ Refine Level +9: Increases Ranged Physical Damage by additional 5%. _______________________ Refine Level +11: Increases Ranged Physical Damage by additional 7%. _______________________ Type: Enchant Position: Unknown
|
2.40%
|
2.40%
|
2.40%
|
2.40%
|
2.40%
|
2.40%
|
Nebula of Expert Archer Lv.3 (310732)
Increases Ranged Physical Damage by 7%. _______________________ Refine Level +9: Increases Ranged Physical Damage by additional 7%. _______________________ Refine Level +11: Increases Ranged Physical Damage by additional 15%. _______________________ Type: Enchant Position: Unknown
|
0.30%
|
0.30%
|
0.30%
|
0.30%
|
0.30%
|
0.30%
|
Nebula of Sharp Lv.1 (310733)
Increases Critical Damage by 5%. _______________________ Refine Level +9: Increases Critical Damage by additional 5%. _______________________ Refine Level +11: Increases Critical Damage by additional 7%. _______________________ Type: Enchant Position: Unknown
|
14.00%
|
14.00%
|
14.00%
|
14.00%
|
14.00%
|
14.00%
|
Nebula of Sharp Lv.2 (310734)
Increases Critical Damage by 7%. _______________________ Refine Level +9: Increases Critical Damage by additional 7%. _______________________ Refine Level +11: Increases Critical Damage by additional 12%. _______________________ Type: Enchant Position: Unknown
|
2.40%
|
2.40%
|
2.40%
|
2.40%
|
2.40%
|
2.40%
|
Nebula of Sharp Lv.3 (310735)
Increases Critical Damage by 10%. _______________________ Refine Level +9: Increases Critical Damage by additional 10%. _______________________ Refine Level +11: Increases Critical Damage by additional 15%. _______________________ Type: Enchant Position: Unknown
|
0.20%
|
0.20%
|
0.20%
|
0.20%
|
0.20%
|
0.20%
|
Nebula of Spell Lv.1 (310736)
MATK +10 _______________________ Refine Level +9: MATK +10 _______________________ Refine Level +11: MATK +15 _______________________ Type: Enchant Position: Unknown
|
14.00%
|
14.00%
|
14.00%
|
14.00%
|
14.00%
|
14.00%
|
Nebula of Spell Lv.2 (310737)
MATK +15 _______________________ Refine Level +9: MATK +15 _______________________ Refine Level +11: MATK +30 _______________________ Type: Enchant Position: Unknown
|
2.40%
|
2.40%
|
2.40%
|
2.40%
|
2.40%
|
2.40%
|
Nebula of Spell Lv.3 (310738)
MATK +20 _______________________ Refine Level +9: MATK +20 _______________________ Refine Level +11: MATK +40 _______________________ Type: Enchant Position: Unknown
|
0.20%
|
0.20%
|
0.20%
|
0.20%
|
0.20%
|
0.20%
|
Nebula of Healing Lv.1 (310739)
Increases Healing skills effectiveness by 5%. MaxSP +3% _______________________ Refine Level +9: Increases Healing skills effectiveness by additional 3%. MaxSP +2% _______________________ Refine Level +11: Increases Healing skills effectiveness by additional 5%. MaxSP +3% _______________________ Type: Enchant Position: Unknown
|
14.00%
|
14.00%
|
14.00%
|
14.00%
|
14.00%
|
14.00%
|
Nebula of Healing Lv.2 (310740)
Increases Healing skills effectiveness by 7%. MaxSP +5% _______________________ Refine Level +9: Increases Healing skills effectiveness by additional 5%. MaxSP +3% _______________________ Refine Level +11: Increases Healing skills effectiveness by additional 7%. MaxSP +5% _______________________ Type: Enchant Position: Unknown
|
2.40%
|
2.40%
|
2.40%
|
2.40%
|
2.40%
|
2.40%
|
Nebula of Healing Lv.3 (310741)
Increases Healing skills effectiveness by 10%. MaxSP +5% _______________________ Refine Level +9: Increases Healing skills effectiveness by additional 7%. MaxSP +4% _______________________ Refine Level +11: Increases Healing skills effectiveness by additional 10%. MaxSP +7% _______________________ Type: Enchant Position: Unknown
|
0.30%
|
0.30%
|
0.30%
|
0.30%
|
0.30%
|
0.30%
|
Nebula of Health Lv.1 (310742)
MaxHP +3%, DEF +25. _______________________ Refine Level +9: MaxHP +3%, DEF +15. _______________________ Refine Level +11: MaxHP +5%, DEF +25. _______________________ Type: Enchant Position: Unknown
|
14.00%
|
14.00%
|
14.00%
|
14.00%
|
14.00%
|
14.00%
|
Nebula of Health Lv.2 (310743)
MaxHP +5%, DEF +30. _______________________ Refine Level +9: MaxHP +4%, DEF +20. _______________________ Refine Level +11: MaxHP +6%, DEF +30. _______________________ Type: Enchant Position: Unknown
|
2.40%
|
2.40%
|
2.40%
|
2.40%
|
2.40%
|
2.40%
|
Nebula of Health Lv.3 (310744)
MaxHP +7%, DEF +45. _______________________ Refine Level +9: MaxHP +5%, DEF +30. _______________________ Refine Level +11: MaxHP +8%, DEF +45. _______________________ Type: Enchant Position: Unknown
|
0.30%
|
0.30%
|
0.30%
|
0.30%
|
0.30%
|
0.30%
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Slot 4
Du kannst Verzauberungsplatz 4 neu würfeln, was 500x Meteorite Powder (1000372) kostet.
Du kannst deine Verzauberung auch verbessern:
Zum Beispiel Platz 4 bei der Nebelrüstung der Macht.
Wenn du beispielsweise STR+3 (4702) erhältst, kannst du es sicher für 25x Meteorite Powder (1000372) und 250.000 Z auf STR+4 (4703) verbessern.
Derselbe Fortschritt gilt, wenn du STR+4 (4703) erhältst und es für 75x Meteorite Powder (1000372) und 750.000 Z auf STR+5 (4704) verbessern möchtest.
Zum Beispiel Platz 3 bei der Nebelrüstung der Macht.
Beispiel: Du erhältst Nebula of Fighting Lv.1 (310727) und kannst es für 25x Power Meteorite Powder (1000398) und 500.000 Z gefahrlos auf Nebula of Fighting Lv.2 (310728) aufwerten.
Derselbe Fortschritt gilt, wenn du Nebula of Fighting Lv.2 (310728) erhältst und es für 75x Power Meteorite Powder (1000398) und 1.500.000 Z auf Nebula of Fighting Lv.3 (310729) aufwerten möchtest.
Beispiel: Slot 2 bei Nebula Armor of Power.
Beispiel: Du erhältst Star Cluster of Power Lv.1 (310674) und kannst es für 25x Power Meteorite Fragment (1000442) und 5.000.000 Z gefahrlos auf Star Cluster of Power Lv.2 (310675) aufwerten.
Derselbe Fortschritt, wenn Sie Star Cluster of Power Lv.2 (310675) erhalten und es für 75x Power Meteorite Fragment (1000442) und 15.000.000 Z auf Star Cluster of Power Lv.3 (310676) upgraden möchten.
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