Cast time = Variable Cast Time + Fixed Cast Time
Variable Cast Time = VCT (can be reduced by DEX, INT, equipment, skills...)
Fixed Cast Time= FCT (can be reduced by equipment and skills...)
Thus, VCTR and FCTR means the corresponding Reduction of different types of cast time.
After the completion of the cast time, skill is used and Cast Delay begins.
Cast Delay = Animation Delay + After Cast Delay
Animation Delay (some skills are attack speed-based and can be reduced by ASPD, AGI, equipment, skills...)
After cast delay aka global cool time = ACD (can be reduced by equipment and skills...)
Thus, ACDR means the corresponding Reduction of after cast delay.
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